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HEIGHT="1" BORDER=0 ALT=""> +</td></tr></table> + + +<!-- block --> +<TABLE bgcolor="#dddddd" CELLSPACING=0 CELLPADDING=0 BORDER=0 width=100%><tr><td width=1% valign=middle><img width=6 height=14 hspace=2 vspace=2 src="http://www.nevrax.org/inc/img/reddots.gif"></TD> + <TD><B>Documentation</B></TD> + <TD ALIGN=RIGHT> </td> +</tr></table> +<!-- Generated by Doxygen 1.2.14 --> +<center> +<a class="qindex" href="index.html">Main Page</a> <a class="qindex" href="namespaces.html">Namespace List</a> <a class="qindex" href="hierarchy.html">Class Hierarchy</a> <a class="qindex" href="classes.html">Alphabetical List</a> <a class="qindex" href="annotated.html">Compound List</a> <a class="qindex" href="files.html">File List</a> <a class="qindex" href="namespacemembers.html">Namespace Members</a> <a class="qindex" href="functions.html">Compound Members</a> <a class="qindex" href="globals.html">File Members</a> <a class="qindex" href="pages.html">Related Pages</a> <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> </center> +<hr><h1>NL3D::CTileLand Class Reference</h1>Set of tiles for a land. +<a href="#_details">More...</a> +<p> +<code>#include <<a class="el" href="tile__bank_8h-source.html">tile_bank.h</a>></code> +<p> +<a href="classNL3D_1_1CTileLand-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0> +<tr><td colspan=2><br><h2>Public Methods</h2></td></tr> +<tr><td nowrap align=right valign=top>const std::string & </td><td valign=bottom><a class="el" href="classNL3D_1_1CTileLand.html#a0">getName</a> () const</td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNL3D_1_1CTileLand.html#a1">setName</a> (const std::string &name)</td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNL3D_1_1CTileLand.html#a2">addTileSet</a> (const std::string &name)</td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNL3D_1_1CTileLand.html#a3">removeTileSet</a> (const std::string &name)</td></tr> +<tr><td nowrap align=right valign=top>bool </td><td valign=bottom><a class="el" href="classNL3D_1_1CTileLand.html#a4">isTileSet</a> (const std::string &name)</td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNL3D_1_1CTileLand.html#a5">serial</a> (class <a class="el" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> &f) throw (NLMISC::EStream)</td></tr> +<tr><td colspan=2><br><h2>Static Private Methods</h2></td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNL3D_1_1CTileLand.html#f0">intersect</a> (const std::set< <a class="el" href="memory__common_8h.html#a10">sint32</a> > &setSrc1, const std::set< <a class="el" href="memory__common_8h.html#a10">sint32</a> > &setSrc2, std::set< <a class="el" href="memory__common_8h.html#a10">sint32</a> > &setDst)</td></tr> +<tr><td colspan=2><br><h2>Private Attributes</h2></td></tr> +<tr><td nowrap align=right valign=top>std::string </td><td valign=bottom><a class="el" href="classNL3D_1_1CTileLand.html#o0">_Name</a></td></tr> +<tr><td nowrap align=right valign=top>std::set< std::string > </td><td valign=bottom><a class="el" href="classNL3D_1_1CTileLand.html#o1">_TileSet</a></td></tr> +<tr><td colspan=2><br><h2>Static Private Attributes</h2></td></tr> +<tr><td nowrap align=right valign=top>const <a class="el" href="memory__common_8h.html#a14">sint</a> </td><td valign=bottom><a class="el" href="classNL3D_1_1CTileLand.html#r0">_Version</a> = 0</td></tr> +</table> +<hr><a name="_details"></a><h2>Detailed Description</h2> +Set of tiles for a land. +<p> +<dl compact><dt><b> +Author: </b><dd> +Cyril Corvazier , Nevrax France </dl><dl compact><dt><b> +Date: </b><dd> +2000 </dl> +<p> + +<p> +Definition at line <a class="el" href="tile__bank_8h-source.html#l00164">164</a> of file <a class="el" href="tile__bank_8h-source.html">tile_bank.h</a>.<hr><h2>Member Function Documentation</h2> +<a name="a2" doxytag="NL3D::CTileLand::addTileSet"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CTileLand::addTileSet </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">const std::string & </td> + <td class="mdname1" valign="top" nowrap> <em>name</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="tile__bank_8cpp-source.html#l00063">63</a> of file <a class="el" href="tile__bank_8cpp-source.html">tile_bank.cpp</a>. +<p> +References <a class="el" href="tile__bank_8h-source.html#l00188">_TileSet</a>. </td> + </tr> +</table> +<a name="a0" doxytag="NL3D::CTileLand::getName"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> const std::string& NL3D::CTileLand::getName </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">void </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap> const<code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="tile__bank_8h-source.html#l00169">169</a> of file <a class="el" href="tile__bank_8h-source.html">tile_bank.h</a>. +<p> +References <a class="el" href="tile__bank_8h-source.html#l00187">_Name</a>. </td> + </tr> +</table> +<a name="f0" doxytag="NL3D::CTileLand::intersect"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CTileLand::intersect </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">const std::set< <a class="el" href="memory__common_8h.html#a10">sint32</a> > & </td> + <td class="mdname" nowrap> <em>setSrc1</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap>const std::set< <a class="el" href="memory__common_8h.html#a10">sint32</a> > & </td> + <td class="mdname" nowrap> <em>setSrc2</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap>std::set< <a class="el" href="memory__common_8h.html#a10">sint32</a> > & </td> + <td class="mdname" nowrap> <em>setDst</em></td> + </tr> + <tr> + <td></td> + <td class="md">) </td> + <td class="md" colspan="2"><code> [static, private]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + </td> + </tr> +</table> +<a name="a4" doxytag="NL3D::CTileLand::isTileSet"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> bool NL3D::CTileLand::isTileSet </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">const std::string & </td> + <td class="mdname1" valign="top" nowrap> <em>name</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="tile__bank_8h-source.html#l00176">176</a> of file <a class="el" href="tile__bank_8h-source.html">tile_bank.h</a>. +<p> +References <a class="el" href="tile__bank_8h-source.html#l00188">_TileSet</a>. </td> + </tr> +</table> +<a name="a3" doxytag="NL3D::CTileLand::removeTileSet"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CTileLand::removeTileSet </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">const std::string & </td> + <td class="mdname1" valign="top" nowrap> <em>name</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="tile__bank_8cpp-source.html#l00068">68</a> of file <a class="el" href="tile__bank_8cpp-source.html">tile_bank.cpp</a>. +<p> +References <a class="el" href="tile__bank_8h-source.html#l00188">_TileSet</a>. </td> + </tr> +</table> +<a name="a5" doxytag="NL3D::CTileLand::serial"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CTileLand::serial </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">class <a class="el" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> & </td> + <td class="mdname1" valign="top" nowrap> <em>f</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap> throw (<a class="el" href="structNLMISC_1_1EStream.html">NLMISC::EStream</a>)</td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="tile__bank_8cpp-source.html#l00055">55</a> of file <a class="el" href="tile__bank_8cpp-source.html">tile_bank.cpp</a>. </td> + </tr> +</table> +<a name="a1" doxytag="NL3D::CTileLand::setName"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CTileLand::setName </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">const std::string & </td> + <td class="mdname1" valign="top" nowrap> <em>name</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="tile__bank_8cpp-source.html#l00073">73</a> of file <a class="el" href="tile__bank_8cpp-source.html">tile_bank.cpp</a>. +<p> +References <a class="el" href="tile__bank_8h-source.html#l00187">_Name</a>. </td> + </tr> +</table> +<hr><h2>Member Data Documentation</h2> +<a name="o0" doxytag="NL3D::CTileLand::_Name"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> std::string NL3D::CTileLand::_Name<code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="tile__bank_8h-source.html#l00187">187</a> of file <a class="el" href="tile__bank_8h-source.html">tile_bank.h</a>. +<p> +Referenced by <a class="el" href="tile__bank_8h-source.html#l00169">getName</a>, and <a class="el" href="tile__bank_8cpp-source.html#l00073">setName</a>. </td> + </tr> +</table> +<a name="o1" doxytag="NL3D::CTileLand::_TileSet"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> std::set<std::string> NL3D::CTileLand::_TileSet<code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="tile__bank_8h-source.html#l00188">188</a> of file <a class="el" href="tile__bank_8h-source.html">tile_bank.h</a>. +<p> +Referenced by <a class="el" href="tile__bank_8cpp-source.html#l00063">addTileSet</a>, <a class="el" href="tile__bank_8h-source.html#l00176">isTileSet</a>, and <a class="el" href="tile__bank_8cpp-source.html#l00068">removeTileSet</a>. </td> + </tr> +</table> +<a name="r0" doxytag="NL3D::CTileLand::_Version"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> const <a class="el" href="memory__common_8h.html#a14">sint</a> NL3D::CTileLand::_Version = 0<code> [static, private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="tile__bank_8cpp-source.html#l00053">53</a> of file <a class="el" href="tile__bank_8cpp-source.html">tile_bank.cpp</a>. </td> + </tr> +</table> +<hr>The documentation for this class was generated from the following files:<ul> +<li><a class="el" href="tile__bank_8h-source.html">tile_bank.h</a><li><a class="el" href="tile__bank_8cpp-source.html">tile_bank.cpp</a></ul> + + +<!-- footer --> +<BR><FONT Size=+5> </FONT> +</TD> +<TD WIDTH=15><IMG SRC=http://www.nevrax.org/inc/img/pixel.gif WIDTH=15 HEIGHT=15 BORDER=0 ALT=""></TD> +</TR> +</TABLE> +</BODY> +</HTML> |