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diff --git a/docs/doxygen/nel/classNL3D_1_1CTextureMultiFile.html b/docs/doxygen/nel/classNL3D_1_1CTextureMultiFile.html new file mode 100644 index 00000000..97a99ba3 --- /dev/null +++ b/docs/doxygen/nel/classNL3D_1_1CTextureMultiFile.html @@ -0,0 +1,732 @@ +<!doctype html public "-//W3C//DTD HTML 4.0 Transitional//EN" "http://www.w3.org/TR/REC-html40/loose.dtd"> +<HTML> +<HEAD> + <TITLE>nevrax.org : docs</TITLE> + <LINK REL=stylesheet TYPE="text/css" HREF="http://www.nevrax.org/inc/css/nevrax.css"> + <link href="doxygen.css" rel="stylesheet" type="text/css"> +</HEAD> +<BODY MARGINHEIGHT="0" MARGINWIDTH="0"> + +<!-- uplinks --> +<TABLE CELLSPACING=0 CELLPADDING=0 BORDER=0> + <TR> + <TD WIDTH=16><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="16" HEIGHT="16" BORDER=0 ALT=""></TD> + <TD WIDTH=140 BGCOLOR=#dddddd><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="140" HEIGHT="16" BORDER=0 ALT=""></TD> + <TD WIDTH=16><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" 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HEIGHT="1" BORDER=0 ALT=""> +</td></tr></table> + + +<!-- block --> +<TABLE bgcolor="#dddddd" CELLSPACING=0 CELLPADDING=0 BORDER=0 width=100%><tr><td width=1% valign=middle><img width=6 height=14 hspace=2 vspace=2 src="http://www.nevrax.org/inc/img/reddots.gif"></TD> + <TD><B>Documentation</B></TD> + <TD ALIGN=RIGHT> </td> +</tr></table> +<!-- Generated by Doxygen 1.2.14 --> +<center> +<a class="qindex" href="index.html">Main Page</a> <a class="qindex" href="namespaces.html">Namespace List</a> <a class="qindex" href="hierarchy.html">Class Hierarchy</a> <a class="qindex" href="classes.html">Alphabetical List</a> <a class="qindex" href="annotated.html">Compound List</a> <a class="qindex" href="files.html">File List</a> <a class="qindex" href="namespacemembers.html">Namespace Members</a> <a class="qindex" href="functions.html">Compound Members</a> <a class="qindex" href="globals.html">File Members</a> <a class="qindex" href="pages.html">Related Pages</a> <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> </center> +<hr><h1>NL3D::CTextureMultiFile Class Reference</h1>This kind of texture is like a texture file except that it can encode several texture at once. +<a href="#_details">More...</a> +<p> +<code>#include <<a class="el" href="texture__multi__file_8h-source.html">texture_multi_file.h</a>></code> +<p> +<p>Inheritance diagram for NL3D::CTextureMultiFile: +<p><center><img src="classNL3D_1_1CTextureMultiFile.gif" usemap="#NL3D::CTextureMultiFile_map" border="0"></center> +<map name="NL3D::CTextureMultiFile_map"> +<area href="classNL3D_1_1ITexture.html" alt="NL3D::ITexture" shape="rect" coords="159,112,308,136"> +<area href="classNLMISC_1_1CBitmap.html" alt="NLMISC::CBitmap" shape="rect" coords="0,56,149,80"> +<area href="classNLMISC_1_1CRefCount.html" alt="NLMISC::CRefCount" shape="rect" coords="159,56,308,80"> +<area href="classNLMISC_1_1IStreamable.html" alt="NLMISC::IStreamable" shape="rect" coords="318,56,467,80"> +<area href="classNLMISC_1_1IClassable.html" alt="NLMISC::IClassable" shape="rect" coords="318,0,467,24"> +</map> +<a href="classNL3D_1_1CTextureMultiFile-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0> +<tr><td colspan=2><br><h2>Public Methods</h2></td></tr> +<tr><td nowrap align=right valign=top> </td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureMultiFile.html#a0">CTextureMultiFile</a> (<a class="el" href="memory__common_8h.html#a15">uint</a> numTexs=0)</td></tr> +<tr><td> </td><td><font size=-1><em>===========================================================.</em> <a href="#a0">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureMultiFile.html#a1">setNumTextures</a> (<a class="el" href="memory__common_8h.html#a15">uint</a> numTexs)</td></tr> +<tr><td> </td><td><font size=-1><em>===========================================================.</em> <a href="#a1">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureMultiFile.html#a2">setFileName</a> (<a class="el" href="memory__common_8h.html#a15">uint</a> <a class="el" href="driver__opengl__extension__def_8h.html#a358">index</a>, const char *)</td></tr> +<tr><td> </td><td><font size=-1><em>===========================================================.</em> <a href="#a2">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="memory__common_8h.html#a15">uint</a> </td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureMultiFile.html#a3">getNumFileName</a> () const</td></tr> +<tr><td nowrap align=right valign=top>const std::string & </td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureMultiFile.html#a4">getFileName</a> (<a class="el" href="memory__common_8h.html#a15">uint</a> <a class="el" href="driver__opengl__extension__def_8h.html#a358">index</a>) const</td></tr> +<tr><td> </td><td><font size=-1><em>get the name of the file containing the texture for the given index.</em> <a href="#a4">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>virtual bool </td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureMultiFile.html#a5">supportSharing</a> () const</td></tr> +<tr><td> </td><td><font size=-1><em>Does this texture support sharing system.</em> <a href="#a5">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>virtual std::string </td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureMultiFile.html#a6">getShareName</a> () const</td></tr> +<tr><td> </td><td><font size=-1><em>===========================================================.</em> <a href="#a6">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>virtual void </td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureMultiFile.html#a7">selectTexture</a> (<a class="el" href="memory__common_8h.html#a15">uint</a> <a class="el" href="driver__opengl__extension__def_8h.html#a358">index</a>)</td></tr> +<tr><td> </td><td><font size=-1><em>===========================================================.</em> <a href="#a7">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>virtual bool </td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureMultiFile.html#a8">isSelectable</a> () const</td></tr> +<tr><td> </td><td><font size=-1><em>Test wether this texture is selectable.</em> <a href="#a8">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>virtual <a class="el" href="classNL3D_1_1ITexture.html">ITexture</a> * </td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureMultiFile.html#a9">buildNonSelectableVersion</a> (<a class="el" href="memory__common_8h.html#a15">uint</a> <a class="el" href="driver__opengl__extension__def_8h.html#a358">index</a>)</td></tr> +<tr><td> </td><td><font size=-1><em>===========================================================.</em> <a href="#a9">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>virtual void </td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureMultiFile.html#a10">doGenerate</a> ()</td></tr> +<tr><td> </td><td><font size=-1><em>===========================================================.</em> <a href="#a10">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>virtual void </td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureMultiFile.html#a11">serial</a> (<a class="el" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> &f) throw (NLMISC::EStream)</td></tr> +<tr><td> </td><td><font size=-1><em>===========================================================.</em> <a href="#a11">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top> </td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureMultiFile.html#a12">NLMISC_DECLARE_CLASS</a> (CTextureMultiFile)</td></tr> +<tr><td colspan=2><br><h2>Private Methods</h2></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="memory__common_8h.html#a14">sint</a> </td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureMultiFile.html#c0">getTexIndex</a> (<a class="el" href="memory__common_8h.html#a15">uint</a> <a class="el" href="driver__opengl__extension__def_8h.html#a358">index</a>) const</td></tr> +<tr><td> </td><td><font size=-1><em>===========================================================.</em> <a href="#c0">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>const std::string & </td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureMultiFile.html#c1">getTexNameByIndex</a> (<a class="el" href="memory__common_8h.html#a15">uint</a> <a class="el" href="driver__opengl__extension__def_8h.html#a358">index</a>) const</td></tr> +<tr><td> </td><td><font size=-1><em>===========================================================.</em> <a href="#c1">More...</a><em></em></font><br><br></td></tr> +<tr><td colspan=2><br><h2>Private Attributes</h2></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="memory__common_8h.html#a11">uint32</a> </td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureMultiFile.html#o0">_CurrSelectedTexture</a></td></tr> +<tr><td nowrap align=right valign=top>std::vector< std::string > </td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureMultiFile.html#o1">_FileNames</a></td></tr> +</table> +<hr><a name="_details"></a><h2>Detailed Description</h2> +This kind of texture is like a texture file except that it can encode several texture at once. +<p> +Only ONE texture is active at a given time. The texture being used is chosen by a call to selectTexture. NB : This is not derived from CTextureMulti because we don't store a pointer on each texture, just the name. Moreover the needed method are exposed by CTexture <dl compact><dt><b> +Author: </b><dd> +Nicolas Vizerie , Nevrax France </dl><dl compact><dt><b> +Date: </b><dd> +2002 </dl> +<p> + +<p> +Definition at line <a class="el" href="texture__multi__file_8h-source.html#l00048">48</a> of file <a class="el" href="texture__multi__file_8h-source.html">texture_multi_file.h</a>.<hr><h2>Constructor & Destructor Documentation</h2> +<a name="a0" doxytag="NL3D::CTextureMultiFile::CTextureMultiFile"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> NL3D::CTextureMultiFile::CTextureMultiFile </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="memory__common_8h.html#a15">uint</a> </td> + <td class="mdname1" valign="top" nowrap> <em>numTexs</em> = 0 </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +===========================================================. +<p> + +<p> +Definition at line <a class="el" href="texture__multi__file_8cpp-source.html#l00038">38</a> of file <a class="el" href="texture__multi__file_8cpp-source.html">texture_multi_file.cpp</a>. </td> + </tr> +</table> +<hr><h2>Member Function Documentation</h2> +<a name="a9" doxytag="NL3D::CTextureMultiFile::buildNonSelectableVersion"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="classNL3D_1_1ITexture.html">ITexture</a> * NL3D::CTextureMultiFile::buildNonSelectableVersion </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="memory__common_8h.html#a15">uint</a> </td> + <td class="mdname1" valign="top" nowrap> <em>index</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +===========================================================. +<p> + +<p> +Reimplemented from <a class="el" href="classNL3D_1_1ITexture.html#a15">NL3D::ITexture</a>. +<p> +Definition at line <a class="el" href="texture__multi__file_8cpp-source.html#l00132">132</a> of file <a class="el" href="texture__multi__file_8cpp-source.html">texture_multi_file.cpp</a>. +<p> +References <a class="el" href="texture__multi__file_8cpp-source.html#l00107">getTexNameByIndex</a>, <a class="el" href="driver__opengl__extension__def_8h-source.html#l00222">index</a>, and <a class="el" href="texture_8cpp-source.html#l00043">NL3D::ITexture::ITexture</a>. </td> + </tr> +</table> +<a name="a10" doxytag="NL3D::CTextureMultiFile::doGenerate"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CTextureMultiFile::doGenerate </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +===========================================================. +<p> + +<p> +Implements <a class="el" href="classNL3D_1_1ITexture.html#b0">NL3D::ITexture</a>. +<p> +Definition at line <a class="el" href="texture__multi__file_8cpp-source.html#l00077">77</a> of file <a class="el" href="texture__multi__file_8cpp-source.html">texture_multi_file.cpp</a>. +<p> +References <a class="el" href="texture__multi__file_8h-source.html#l00086">_CurrSelectedTexture</a>, <a class="el" href="texture__multi__file_8h-source.html#l00087">_FileNames</a>, <a class="el" href="texture__multi__file_8cpp-source.html#l00061">getTexIndex</a>, and <a class="el" href="bitmap_8cpp-source.html#l00156">NLMISC::CBitmap::makeDummy</a>. </td> + </tr> +</table> +<a name="a4" doxytag="NL3D::CTextureMultiFile::getFileName"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> const std::string& NL3D::CTextureMultiFile::getFileName </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="memory__common_8h.html#a15">uint</a> </td> + <td class="mdname1" valign="top" nowrap> <em>index</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap> const<code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +get the name of the file containing the texture for the given index. +<p> +<dl compact><dt><b> +Returns: </b><dd> +name of the file </dl> +<p> +Definition at line <a class="el" href="texture__multi__file_8h-source.html#l00068">68</a> of file <a class="el" href="texture__multi__file_8h-source.html">texture_multi_file.h</a>. +<p> +References <a class="el" href="texture__multi__file_8h-source.html#l00087">_FileNames</a>, and <a class="el" href="driver__opengl__extension__def_8h-source.html#l00222">index</a>. </td> + </tr> +</table> +<a name="a3" doxytag="NL3D::CTextureMultiFile::getNumFileName"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a15">uint</a> NL3D::CTextureMultiFile::getNumFileName </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap> const<code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="texture__multi__file_8h-source.html#l00063">63</a> of file <a class="el" href="texture__multi__file_8h-source.html">texture_multi_file.h</a>. +<p> +References <a class="el" href="texture__multi__file_8h-source.html#l00087">_FileNames</a>. </td> + </tr> +</table> +<a name="a6" doxytag="NL3D::CTextureMultiFile::getShareName"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> std::string NL3D::CTextureMultiFile::getShareName </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap> const<code> [virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +===========================================================. +<p> + +<p> +Reimplemented from <a class="el" href="classNL3D_1_1ITexture.html#a8">NL3D::ITexture</a>. +<p> +Definition at line <a class="el" href="texture__multi__file_8cpp-source.html#l00115">115</a> of file <a class="el" href="texture__multi__file_8cpp-source.html">texture_multi_file.cpp</a>. +<p> +References <a class="el" href="texture__multi__file_8h-source.html#l00086">_CurrSelectedTexture</a>, and <a class="el" href="texture__multi__file_8cpp-source.html#l00107">getTexNameByIndex</a>. </td> + </tr> +</table> +<a name="c0" doxytag="NL3D::CTextureMultiFile::getTexIndex"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a14">sint</a> NL3D::CTextureMultiFile::getTexIndex </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="memory__common_8h.html#a15">uint</a> </td> + <td class="mdname1" valign="top" nowrap> <em>index</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap> const<code> [private]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +===========================================================. +<p> + +<p> +Definition at line <a class="el" href="texture__multi__file_8cpp-source.html#l00061">61</a> of file <a class="el" href="texture__multi__file_8cpp-source.html">texture_multi_file.cpp</a>. +<p> +References <a class="el" href="texture__multi__file_8h-source.html#l00087">_FileNames</a>, and <a class="el" href="driver__opengl__extension__def_8h-source.html#l00222">index</a>. +<p> +Referenced by <a class="el" href="texture__multi__file_8cpp-source.html#l00077">doGenerate</a>, and <a class="el" href="texture__multi__file_8cpp-source.html#l00107">getTexNameByIndex</a>. </td> + </tr> +</table> +<a name="c1" doxytag="NL3D::CTextureMultiFile::getTexNameByIndex"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> const std::string & NL3D::CTextureMultiFile::getTexNameByIndex </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="memory__common_8h.html#a15">uint</a> </td> + <td class="mdname1" valign="top" nowrap> <em>index</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap> const<code> [private]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +===========================================================. +<p> + +<p> +Definition at line <a class="el" href="texture__multi__file_8cpp-source.html#l00107">107</a> of file <a class="el" href="texture__multi__file_8cpp-source.html">texture_multi_file.cpp</a>. +<p> +References <a class="el" href="texture__multi__file_8h-source.html#l00087">_FileNames</a>, <a class="el" href="namespaceNL3D.html#a467">NL3D::DummyTexName</a>, <a class="el" href="texture__multi__file_8cpp-source.html#l00061">getTexIndex</a>, and <a class="el" href="driver__opengl__extension__def_8h-source.html#l00222">index</a>. +<p> +Referenced by <a class="el" href="texture__multi__file_8cpp-source.html#l00132">buildNonSelectableVersion</a>, and <a class="el" href="texture__multi__file_8cpp-source.html#l00115">getShareName</a>. </td> + </tr> +</table> +<a name="a8" doxytag="NL3D::CTextureMultiFile::isSelectable"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual bool NL3D::CTextureMultiFile::isSelectable </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap> const<code> [inline, virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Test wether this texture is selectable. +<p> + +<p> +Reimplemented from <a class="el" href="classNL3D_1_1ITexture.html#a14">NL3D::ITexture</a>. +<p> +Definition at line <a class="el" href="texture__multi__file_8h-source.html#l00075">75</a> of file <a class="el" href="texture__multi__file_8h-source.html">texture_multi_file.h</a>. </td> + </tr> +</table> +<a name="a12" doxytag="NL3D::CTextureMultiFile::NLMISC_DECLARE_CLASS"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> NL3D::CTextureMultiFile::NLMISC_DECLARE_CLASS </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">CTextureMultiFile </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + </td> + </tr> +</table> +<a name="a7" doxytag="NL3D::CTextureMultiFile::selectTexture"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CTextureMultiFile::selectTexture </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="memory__common_8h.html#a15">uint</a> </td> + <td class="mdname1" valign="top" nowrap> <em>index</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +===========================================================. +<p> + +<p> +Reimplemented from <a class="el" href="classNL3D_1_1ITexture.html#a13">NL3D::ITexture</a>. +<p> +Definition at line <a class="el" href="texture__multi__file_8cpp-source.html#l00121">121</a> of file <a class="el" href="texture__multi__file_8cpp-source.html">texture_multi_file.cpp</a>. +<p> +References <a class="el" href="texture__multi__file_8h-source.html#l00086">_CurrSelectedTexture</a>, <a class="el" href="driver__opengl__extension__def_8h-source.html#l00222">index</a>, and <a class="el" href="texture_8h-source.html#l00219">NL3D::ITexture::touch</a>. </td> + </tr> +</table> +<a name="a11" doxytag="NL3D::CTextureMultiFile::serial"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CTextureMultiFile::serial </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> & </td> + <td class="mdname1" valign="top" nowrap> <em>f</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap> throw (<a class="el" href="structNLMISC_1_1EStream.html">NLMISC::EStream</a>)<code> [virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +===========================================================. +<p> + +<p> +Reimplemented from <a class="el" href="classNL3D_1_1ITexture.html#a12">NL3D::ITexture</a>. +<p> +Definition at line <a class="el" href="texture__multi__file_8cpp-source.html#l00091">91</a> of file <a class="el" href="texture__multi__file_8cpp-source.html">texture_multi_file.cpp</a>. </td> + </tr> +</table> +<a name="a2" doxytag="NL3D::CTextureMultiFile::setFileName"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CTextureMultiFile::setFileName </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="memory__common_8h.html#a15">uint</a> </td> + <td class="mdname" nowrap> <em>index</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap>const char * </td> + <td class="mdname" nowrap> </td> + </tr> + <tr> + <td></td> + <td class="md">) </td> + <td class="md" colspan="2"></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +===========================================================. +<p> +<dl compact><dt><b> +Parameters: </b><dd> +<table border=0 cellspacing=2 cellpadding=0> +<tr><td valign=top><em>name</em> </td><td> +of the file </td></tr> +<tr><td valign=top><em>index</em> </td><td> +index of the texture </td></tr> +</table> +</dl> +<p> +Definition at line <a class="el" href="texture__multi__file_8cpp-source.html#l00052">52</a> of file <a class="el" href="texture__multi__file_8cpp-source.html">texture_multi_file.cpp</a>. +<p> +References <a class="el" href="texture__multi__file_8h-source.html#l00086">_CurrSelectedTexture</a>, <a class="el" href="texture__multi__file_8h-source.html#l00087">_FileNames</a>, <a class="el" href="driver__opengl__extension__def_8h-source.html#l00222">index</a>, and <a class="el" href="texture_8h-source.html#l00219">NL3D::ITexture::touch</a>. </td> + </tr> +</table> +<a name="a1" doxytag="NL3D::CTextureMultiFile::setNumTextures"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CTextureMultiFile::setNumTextures </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="memory__common_8h.html#a15">uint</a> </td> + <td class="mdname1" valign="top" nowrap> <em>numTexs</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +===========================================================. +<p> + +<p> +Definition at line <a class="el" href="texture__multi__file_8cpp-source.html#l00044">44</a> of file <a class="el" href="texture__multi__file_8cpp-source.html">texture_multi_file.cpp</a>. +<p> +References <a class="el" href="texture__multi__file_8h-source.html#l00086">_CurrSelectedTexture</a>, <a class="el" href="texture__multi__file_8h-source.html#l00087">_FileNames</a>, and <a class="el" href="bit__set_8cpp-source.html#l00038">min</a>. </td> + </tr> +</table> +<a name="a5" doxytag="NL3D::CTextureMultiFile::supportSharing"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual bool NL3D::CTextureMultiFile::supportSharing </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap> const<code> [inline, virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Does this texture support sharing system. +<p> + +<p> +Reimplemented from <a class="el" href="classNL3D_1_1ITexture.html#a7">NL3D::ITexture</a>. +<p> +Definition at line <a class="el" href="texture__multi__file_8h-source.html#l00072">72</a> of file <a class="el" href="texture__multi__file_8h-source.html">texture_multi_file.h</a>. </td> + </tr> +</table> +<hr><h2>Member Data Documentation</h2> +<a name="o0" doxytag="NL3D::CTextureMultiFile::_CurrSelectedTexture"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a11">uint32</a> NL3D::CTextureMultiFile::_CurrSelectedTexture<code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="texture__multi__file_8h-source.html#l00086">86</a> of file <a class="el" href="texture__multi__file_8h-source.html">texture_multi_file.h</a>. +<p> +Referenced by <a class="el" href="texture__multi__file_8cpp-source.html#l00077">doGenerate</a>, <a class="el" href="texture__multi__file_8cpp-source.html#l00115">getShareName</a>, <a class="el" href="texture__multi__file_8cpp-source.html#l00121">selectTexture</a>, <a class="el" href="texture__multi__file_8cpp-source.html#l00052">setFileName</a>, and <a class="el" href="texture__multi__file_8cpp-source.html#l00044">setNumTextures</a>. </td> + </tr> +</table> +<a name="o1" doxytag="NL3D::CTextureMultiFile::_FileNames"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> std::vector<std::string> NL3D::CTextureMultiFile::_FileNames<code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="texture__multi__file_8h-source.html#l00087">87</a> of file <a class="el" href="texture__multi__file_8h-source.html">texture_multi_file.h</a>. +<p> +Referenced by <a class="el" href="texture__multi__file_8cpp-source.html#l00077">doGenerate</a>, <a class="el" href="texture__multi__file_8h-source.html#l00068">getFileName</a>, <a class="el" href="texture__multi__file_8h-source.html#l00063">getNumFileName</a>, <a class="el" href="texture__multi__file_8cpp-source.html#l00061">getTexIndex</a>, <a class="el" href="texture__multi__file_8cpp-source.html#l00107">getTexNameByIndex</a>, <a class="el" href="texture__multi__file_8cpp-source.html#l00052">setFileName</a>, and <a class="el" href="texture__multi__file_8cpp-source.html#l00044">setNumTextures</a>. </td> + </tr> +</table> +<hr>The documentation for this class was generated from the following files:<ul> +<li><a class="el" href="texture__multi__file_8h-source.html">texture_multi_file.h</a><li><a class="el" href="texture__multi__file_8cpp-source.html">texture_multi_file.cpp</a></ul> + + +<!-- footer --> +<BR><FONT Size=+5> </FONT> +</TD> +<TD WIDTH=15><IMG SRC=http://www.nevrax.org/inc/img/pixel.gif WIDTH=15 HEIGHT=15 BORDER=0 ALT=""></TD> +</TR> +</TABLE> +</BODY> +</HTML> |