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HEIGHT="1" BORDER=0 ALT=""> +</td></tr></table> + + +<!-- block --> +<TABLE bgcolor="#dddddd" CELLSPACING=0 CELLPADDING=0 BORDER=0 width=100%><tr><td width=1% valign=middle><img width=6 height=14 hspace=2 vspace=2 src="http://www.nevrax.org/inc/img/reddots.gif"></TD> + <TD><B>Documentation</B></TD> + <TD ALIGN=RIGHT> </td> +</tr></table> +<!-- Generated by Doxygen 1.2.14 --> +<center> +<a class="qindex" href="index.html">Main Page</a> <a class="qindex" href="namespaces.html">Namespace List</a> <a class="qindex" href="hierarchy.html">Class Hierarchy</a> <a class="qindex" href="classes.html">Alphabetical List</a> <a class="qindex" href="annotated.html">Compound List</a> <a class="qindex" href="files.html">File List</a> <a class="qindex" href="namespacemembers.html">Namespace Members</a> <a class="qindex" href="functions.html">Compound Members</a> <a class="qindex" href="globals.html">File Members</a> <a class="qindex" href="pages.html">Related Pages</a> <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> </center> +<hr><h1>NL3D::CTextureFile Class Reference</h1><a class="el" href="classNL3D_1_1CTextureFile.html">CTextureFile</a>. +<a href="#_details">More...</a> +<p> +<code>#include <<a class="el" href="texture__file_8h-source.html">texture_file.h</a>></code> +<p> +<p>Inheritance diagram for NL3D::CTextureFile: +<p><center><img src="classNL3D_1_1CTextureFile.gif" usemap="#NL3D::CTextureFile_map" border="0"></center> +<map name="NL3D::CTextureFile_map"> +<area href="classNL3D_1_1ITexture.html" alt="NL3D::ITexture" shape="rect" coords="141,112,272,136"> +<area href="classNLMISC_1_1CBitmap.html" alt="NLMISC::CBitmap" shape="rect" coords="0,56,131,80"> +<area href="classNLMISC_1_1CRefCount.html" alt="NLMISC::CRefCount" shape="rect" coords="141,56,272,80"> +<area href="classNLMISC_1_1IStreamable.html" alt="NLMISC::IStreamable" shape="rect" coords="282,56,413,80"> +<area href="classNLMISC_1_1IClassable.html" alt="NLMISC::IClassable" shape="rect" coords="282,0,413,24"> +</map> +<a href="classNL3D_1_1CTextureFile-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0> +<tr><td colspan=2><br><h2>Public Methods</h2></td></tr> +<tr><td nowrap align=right valign=top> </td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureFile.html#a0">CTextureFile</a> ()</td></tr> +<tr><td> </td><td><font size=-1><em>Default constructor.</em> <a href="#a0">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top> </td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureFile.html#a1">CTextureFile</a> (const CTextureFile &other)</td></tr> +<tr><td nowrap align=right valign=top>CTextureFile & </td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureFile.html#a2">operator=</a> (const CTextureFile &other)</td></tr> +<tr><td nowrap align=right valign=top> </td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureFile.html#a3">CTextureFile</a> (const std::string &<a class="el" href="driver__opengl__extension__def_8h.html#a383">s</a>)</td></tr> +<tr><td> </td><td><font size=-1><em>constructor.</em> <a href="#a3">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureFile.html#a4">setFileName</a> (const std::string &<a class="el" href="driver__opengl__extension__def_8h.html#a383">s</a>)</td></tr> +<tr><td> </td><td><font size=-1><em>Set the name of the file containing the texture.</em> <a href="#a4">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>const std::string & </td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureFile.html#a5">getFileName</a> () const</td></tr> +<tr><td> </td><td><font size=-1><em>get the name of the file containing the texture.</em> <a href="#a5">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>virtual bool </td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureFile.html#a6">allowDegradation</a> () const</td></tr> +<tr><td> </td><td><font size=-1><em>texture file may allow the driver to degrade (default is true).</em> <a href="#a6">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureFile.html#a7">setAllowDegradation</a> (bool allow)</td></tr> +<tr><td> </td><td><font size=-1><em>Change the degradation mode. NB: this does not <a class="el" href="classNL3D_1_1ITexture.html#a0">touch</a>() the <a class="el" href="classNL3D_1_1ITexture.html">ITexture</a>... This state is serialized.</em> <a href="#a7">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>virtual bool </td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureFile.html#a8">supportSharing</a> () const</td></tr> +<tr><td> </td><td><font size=-1><em>sharing system.</em> <a href="#a8">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>virtual std::string </td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureFile.html#a9">getShareName</a> () const</td></tr> +<tr><td> </td><td><font size=-1><em>Return the Unique ident/name of the texture, used for Driver sharing caps.</em> <a href="#a9">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureFile.html#a10">enableSharing</a> (bool enable)</td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureFile.html#a11">doGenerate</a> ()</td></tr> +<tr><td> </td><td><font size=-1><em>Generate the texture, looking in CPath if necessary.</em> <a href="#a11">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureFile.html#a12">setAsyncLoading</a> (bool isAsync)</td></tr> +<tr><td> </td><td><font size=-1><em>Async loadingg system.</em> <a href="#a12">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>virtual void </td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureFile.html#a13">serial</a> (<a class="el" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> &f) throw (NLMISC::EStream)</td></tr> +<tr><td> </td><td><font size=-1><em>Save the texture file name.</em> <a href="#a13">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top> </td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureFile.html#a14">NLMISC_DECLARE_CLASS</a> (CTextureFile)</td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureFile.html#a15">setMipMapSkipAtLoad</a> (<a class="el" href="memory__common_8h.html#a7">uint8</a> <a class="el" href="driver__opengl__extension__def_8h.html#a387">level</a>)</td></tr> +<tr><td> </td><td><font size=-1><em>If the file is a DDS texture with mipmap, skip the first skipLod mipmaps (0 by default) at loading.</em> <a href="#a15">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="memory__common_8h.html#a7">uint8</a> </td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureFile.html#a16">getMipMapSkipAtLoad</a> () const</td></tr> +<tr><td colspan=2><br><h2>Static Public Methods</h2></td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureFile.html#d0">buildBitmapFromFile</a> (<a class="el" href="classNLMISC_1_1CBitmap.html">NLMISC::CBitmap</a> &dest, const std::string &fileName, bool asyncload, <a class="el" href="memory__common_8h.html#a7">uint8</a> mipMapSkip=0)</td></tr> +<tr><td> </td><td><font size=-1><em>==================================================================.</em> <a href="#d0">More...</a><em></em></font><br><br></td></tr> +<tr><td colspan=2><br><h2>Private Methods</h2></td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureFile.html#c0">dupInfo</a> (const CTextureFile &other)</td></tr> +<tr><td colspan=2><br><h2>Private Attributes</h2></td></tr> +<tr><td nowrap align=right valign=top>std::string </td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureFile.html#o0">_FileName</a></td></tr> +<tr><td nowrap align=right valign=top>bool </td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureFile.html#o1">_AllowDegradation</a></td></tr> +<tr><td nowrap align=right valign=top>bool </td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureFile.html#o2">_AsyncLoading</a></td></tr> +<tr><td nowrap align=right valign=top>bool </td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureFile.html#o3">_SupportSharing</a></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="memory__common_8h.html#a7">uint8</a> </td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureFile.html#o4">_MipMapSkipAtLoad</a></td></tr> +</table> +<hr><a name="_details"></a><h2>Detailed Description</h2> +<a class="el" href="classNL3D_1_1CTextureFile.html">CTextureFile</a>. +<p> +<dl compact><dt><b> +Author: </b><dd> +Stephane Coutelas , Nevrax France </dl><dl compact><dt><b> +Date: </b><dd> +2000 </dl> +<p> + +<p> +Definition at line <a class="el" href="texture__file_8h-source.html#l00044">44</a> of file <a class="el" href="texture__file_8h-source.html">texture_file.h</a>.<hr><h2>Constructor & Destructor Documentation</h2> +<a name="a0" doxytag="NL3D::CTextureFile::CTextureFile"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> NL3D::CTextureFile::CTextureFile </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Default constructor. +<p> +<dl compact><dt><b> +Author: </b><dd> +Stephane Coutelas </dl><dl compact><dt><b> +Date: </b><dd> +2000 </dl> +<p> +Definition at line <a class="el" href="texture__file_8h-source.html#l00053">53</a> of file <a class="el" href="texture__file_8h-source.html">texture_file.h</a>. +<p> +References <a class="el" href="texture__file_8h-source.html#l00136">_AllowDegradation</a>, <a class="el" href="texture__file_8h-source.html#l00137">_AsyncLoading</a>, <a class="el" href="texture__file_8h-source.html#l00139">_MipMapSkipAtLoad</a>, and <a class="el" href="texture__file_8h-source.html#l00138">_SupportSharing</a>. </td> + </tr> +</table> +<a name="a1" doxytag="NL3D::CTextureFile::CTextureFile"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> NL3D::CTextureFile::CTextureFile </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">const CTextureFile & </td> + <td class="mdname1" valign="top" nowrap> <em>other</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="texture__file_8cpp-source.html#l00230">230</a> of file <a class="el" href="texture__file_8cpp-source.html">texture_file.cpp</a>. +<p> +References <a class="el" href="texture__file_8cpp-source.html#l00245">dupInfo</a>. </td> + </tr> +</table> +<a name="a3" doxytag="NL3D::CTextureFile::CTextureFile"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> NL3D::CTextureFile::CTextureFile </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">const std::string & </td> + <td class="mdname1" valign="top" nowrap> <em>s</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +constructor. +<p> +<dl compact><dt><b> +Author: </b><dd> +Stephane Coutelas </dl><dl compact><dt><b> +Date: </b><dd> +2000 </dl> +<p> +Definition at line <a class="el" href="texture__file_8h-source.html#l00066">66</a> of file <a class="el" href="texture__file_8h-source.html">texture_file.h</a>. +<p> +References <a class="el" href="texture__file_8h-source.html#l00136">_AllowDegradation</a>, <a class="el" href="texture__file_8h-source.html#l00137">_AsyncLoading</a>, <a class="el" href="texture__file_8h-source.html#l00135">_FileName</a>, <a class="el" href="texture__file_8h-source.html#l00139">_MipMapSkipAtLoad</a>, <a class="el" href="texture__file_8h-source.html#l00138">_SupportSharing</a>, <a class="el" href="driver__opengl__extension__def_8h-source.html#l00673">s</a>, and <a class="el" href="texture_8h-source.html#l00219">NL3D::ITexture::touch</a>. </td> + </tr> +</table> +<hr><h2>Member Function Documentation</h2> +<a name="a6" doxytag="NL3D::CTextureFile::allowDegradation"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual bool NL3D::CTextureFile::allowDegradation </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap> const<code> [inline, virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +texture file may allow the driver to degrade (default is true). +<p> + +<p> +Reimplemented from <a class="el" href="classNL3D_1_1ITexture.html#a11">NL3D::ITexture</a>. +<p> +Definition at line <a class="el" href="texture__file_8h-source.html#l00093">93</a> of file <a class="el" href="texture__file_8h-source.html">texture_file.h</a>. +<p> +References <a class="el" href="texture__file_8h-source.html#l00136">_AllowDegradation</a>. </td> + </tr> +</table> +<a name="d0" doxytag="NL3D::CTextureFile::buildBitmapFromFile"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CTextureFile::buildBitmapFromFile </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="classNLMISC_1_1CBitmap.html">NLMISC::CBitmap</a> & </td> + <td class="mdname" nowrap> <em>dest</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap>const std::string & </td> + <td class="mdname" nowrap> <em>fileName</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap>bool </td> + <td class="mdname" nowrap> <em>asyncload</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap><a class="el" href="memory__common_8h.html#a7">uint8</a> </td> + <td class="mdname" nowrap> <em>mipMapSkip</em> = 0</td> + </tr> + <tr> + <td></td> + <td class="md">) </td> + <td class="md" colspan="2"><code> [static]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +==================================================================. +<p> + +<p> +Definition at line <a class="el" href="texture__file_8cpp-source.html#l00041">41</a> of file <a class="el" href="texture__file_8cpp-source.html">texture_file.cpp</a>. +<p> +References <a class="el" href="file_8cpp-source.html#l00395">NLMISC::CIFile::allowBNPCacheFileOnOpen</a>, <a class="el" href="bitmap_8h-source.html#l00253">NLMISC::CBitmap::CBitmap</a>, <a class="el" href="common_8h-source.html#l00151">NLMISC::clamp</a>, <a class="el" href="cf__lexical_8cpp-source.html#l02654">file</a>, <a class="el" href="bitmap_8cpp-source.html#l01341">NLMISC::CBitmap::getHeight</a>, <a class="el" href="bitmap_8h-source.html#l00307">NLMISC::CBitmap::getPixels</a>, <a class="el" href="bitmap_8cpp-source.html#l01316">NLMISC::CBitmap::getWidth</a>, <a class="el" href="bitmap_8cpp-source.html#l00094">NLMISC::CBitmap::load</a>, <a class="el" href="bitmap_8cpp-source.html#l00156">NLMISC::CBitmap::makeDummy</a>, <a class="el" href="debug_8h-source.html#l00094">nlinfo</a>, <a class="el" href="debug_8h-source.html#l00114">nlwarning</a>, <a class="el" href="file_8cpp-source.html#l00115">NLMISC::CIFile::open</a>, <a class="el" href="classNLMISC_1_1CBitmap.html#m0">NLMISC::CBitmap::PixelFormat</a>, <a class="el" href="driver__opengl__extension__def_8h-source.html#l00689">r</a>, <a class="el" href="classNLMISC_1_1CBitmap.html#s11s0">NLMISC::CBitmap::RGBA</a>, <a class="el" href="file_8cpp-source.html#l00202">NLMISC::CIFile::setAsyncLoading</a>, and <a class="el" href="file_8cpp-source.html#l00196">NLMISC::CIFile::setCacheFileOnOpen</a>. +<p> +Referenced by <a class="el" href="texture__file_8cpp-source.html#l00186">doGenerate</a>. </td> + </tr> +</table> +<a name="a11" doxytag="NL3D::CTextureFile::doGenerate"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CTextureFile::doGenerate </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Generate the texture, looking in CPath if necessary. +<p> +<dl compact><dt><b> +Author: </b><dd> +Stephane Coutelas </dl><dl compact><dt><b> +Date: </b><dd> +2000 </dl> +<p> +Implements <a class="el" href="classNL3D_1_1ITexture.html#b0">NL3D::ITexture</a>. +<p> +Definition at line <a class="el" href="texture__file_8cpp-source.html#l00186">186</a> of file <a class="el" href="texture__file_8cpp-source.html">texture_file.cpp</a>. +<p> +References <a class="el" href="texture__file_8h-source.html#l00137">_AsyncLoading</a>, <a class="el" href="texture__file_8h-source.html#l00135">_FileName</a>, <a class="el" href="texture__file_8h-source.html#l00139">_MipMapSkipAtLoad</a>, and <a class="el" href="texture__file_8cpp-source.html#l00041">buildBitmapFromFile</a>. </td> + </tr> +</table> +<a name="c0" doxytag="NL3D::CTextureFile::dupInfo"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CTextureFile::dupInfo </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">const CTextureFile & </td> + <td class="mdname1" valign="top" nowrap> <em>other</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [private]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="texture__file_8cpp-source.html#l00245">245</a> of file <a class="el" href="texture__file_8cpp-source.html">texture_file.cpp</a>. +<p> +References <a class="el" href="texture__file_8h-source.html#l00136">_AllowDegradation</a>, <a class="el" href="texture__file_8h-source.html#l00137">_AsyncLoading</a>, <a class="el" href="texture__file_8h-source.html#l00135">_FileName</a>, <a class="el" href="texture__file_8h-source.html#l00139">_MipMapSkipAtLoad</a>, and <a class="el" href="texture__file_8h-source.html#l00138">_SupportSharing</a>. +<p> +Referenced by <a class="el" href="texture__file_8cpp-source.html#l00230">CTextureFile</a>, and <a class="el" href="texture__file_8cpp-source.html#l00236">operator=</a>. </td> + </tr> +</table> +<a name="a10" doxytag="NL3D::CTextureFile::enableSharing"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CTextureFile::enableSharing </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">bool </td> + <td class="mdname1" valign="top" nowrap> <em>enable</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="texture__file_8cpp-source.html#l00256">256</a> of file <a class="el" href="texture__file_8cpp-source.html">texture_file.cpp</a>. +<p> +References <a class="el" href="texture__file_8h-source.html#l00138">_SupportSharing</a>. </td> + </tr> +</table> +<a name="a5" doxytag="NL3D::CTextureFile::getFileName"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> const std::string& NL3D::CTextureFile::getFileName </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap> const<code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +get the name of the file containing the texture. +<p> +<dl compact><dt><b> +Returns: </b><dd> +name of the file </dl><dl compact><dt><b> +Author: </b><dd> +Stephane Coutelas </dl><dl compact><dt><b> +Date: </b><dd> +2000 </dl> +<p> +Definition at line <a class="el" href="texture__file_8h-source.html#l00089">89</a> of file <a class="el" href="texture__file_8h-source.html">texture_file.h</a>. +<p> +References <a class="el" href="texture__file_8h-source.html#l00135">_FileName</a>. </td> + </tr> +</table> +<a name="a16" doxytag="NL3D::CTextureFile::getMipMapSkipAtLoad"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a7">uint8</a> NL3D::CTextureFile::getMipMapSkipAtLoad </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap> const<code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="texture__file_8h-source.html#l00131">131</a> of file <a class="el" href="texture__file_8h-source.html">texture_file.h</a>. +<p> +References <a class="el" href="texture__file_8h-source.html#l00139">_MipMapSkipAtLoad</a>. </td> + </tr> +</table> +<a name="a9" doxytag="NL3D::CTextureFile::getShareName"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> std::string NL3D::CTextureFile::getShareName </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap> const<code> [virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Return the Unique ident/name of the texture, used for Driver sharing caps. +<p> +Deriver should add a prefix for their texture type. eg "file::pipoland", "noise::4-4-2" etc.... +<p> +Reimplemented from <a class="el" href="classNL3D_1_1ITexture.html#a8">NL3D::ITexture</a>. +<p> +Definition at line <a class="el" href="texture__file_8cpp-source.html#l00268">268</a> of file <a class="el" href="texture__file_8cpp-source.html">texture_file.cpp</a>. +<p> +References <a class="el" href="texture__file_8h-source.html#l00135">_FileName</a>. </td> + </tr> +</table> +<a name="a14" doxytag="NL3D::CTextureFile::NLMISC_DECLARE_CLASS"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> NL3D::CTextureFile::NLMISC_DECLARE_CLASS </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">CTextureFile </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + </td> + </tr> +</table> +<a name="a2" doxytag="NL3D::CTextureFile::operator="></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> CTextureFile & NL3D::CTextureFile::operator= </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">const CTextureFile & </td> + <td class="mdname1" valign="top" nowrap> <em>other</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="texture__file_8cpp-source.html#l00236">236</a> of file <a class="el" href="texture__file_8cpp-source.html">texture_file.cpp</a>. +<p> +References <a class="el" href="texture__file_8cpp-source.html#l00245">dupInfo</a>, and <a class="el" href="texture_8cpp-source.html#l00043">NL3D::ITexture::ITexture</a>. </td> + </tr> +</table> +<a name="a13" doxytag="NL3D::CTextureFile::serial"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CTextureFile::serial </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> & </td> + <td class="mdname1" valign="top" nowrap> <em>f</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap> throw (<a class="el" href="structNLMISC_1_1EStream.html">NLMISC::EStream</a>)<code> [virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Save the texture file name. +<p> + +<p> +Reimplemented from <a class="el" href="classNL3D_1_1ITexture.html#a12">NL3D::ITexture</a>. +<p> +Definition at line <a class="el" href="texture__file_8cpp-source.html#l00199">199</a> of file <a class="el" href="texture__file_8cpp-source.html">texture_file.cpp</a>. </td> + </tr> +</table> +<a name="a7" doxytag="NL3D::CTextureFile::setAllowDegradation"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CTextureFile::setAllowDegradation </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">bool </td> + <td class="mdname1" valign="top" nowrap> <em>allow</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Change the degradation mode. NB: this does not <a class="el" href="classNL3D_1_1ITexture.html#a0">touch</a>() the <a class="el" href="classNL3D_1_1ITexture.html">ITexture</a>... This state is serialized. +<p> + +<p> +Definition at line <a class="el" href="texture__file_8cpp-source.html#l00224">224</a> of file <a class="el" href="texture__file_8cpp-source.html">texture_file.cpp</a>. +<p> +References <a class="el" href="texture__file_8h-source.html#l00136">_AllowDegradation</a>. </td> + </tr> +</table> +<a name="a12" doxytag="NL3D::CTextureFile::setAsyncLoading"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CTextureFile::setAsyncLoading </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">bool </td> + <td class="mdname1" valign="top" nowrap> <em>isAsync</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Async loadingg system. +<p> + +<p> +Definition at line <a class="el" href="texture__file_8cpp-source.html#l00192">192</a> of file <a class="el" href="texture__file_8cpp-source.html">texture_file.cpp</a>. +<p> +References <a class="el" href="texture__file_8h-source.html#l00137">_AsyncLoading</a>. </td> + </tr> +</table> +<a name="a4" doxytag="NL3D::CTextureFile::setFileName"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CTextureFile::setFileName </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">const std::string & </td> + <td class="mdname1" valign="top" nowrap> <em>s</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Set the name of the file containing the texture. +<p> +<dl compact><dt><b> +Parameters: </b><dd> +<table border=0 cellspacing=2 cellpadding=0> +<tr><td valign=top><em>name</em> </td><td> +of the file </td></tr> +</table> +</dl><dl compact><dt><b> +Author: </b><dd> +Stephane Coutelas </dl><dl compact><dt><b> +Date: </b><dd> +2000 </dl> +<p> +Definition at line <a class="el" href="texture__file_8h-source.html#l00080">80</a> of file <a class="el" href="texture__file_8h-source.html">texture_file.h</a>. +<p> +References <a class="el" href="texture__file_8h-source.html#l00135">_FileName</a>, <a class="el" href="driver__opengl__extension__def_8h-source.html#l00673">s</a>, and <a class="el" href="texture_8h-source.html#l00219">NL3D::ITexture::touch</a>. </td> + </tr> +</table> +<a name="a15" doxytag="NL3D::CTextureFile::setMipMapSkipAtLoad"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CTextureFile::setMipMapSkipAtLoad </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="memory__common_8h.html#a7">uint8</a> </td> + <td class="mdname1" valign="top" nowrap> <em>level</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +If the file is a DDS texture with mipmap, skip the first skipLod mipmaps (0 by default) at loading. +<p> + +<p> +Definition at line <a class="el" href="texture__file_8cpp-source.html#l00262">262</a> of file <a class="el" href="texture__file_8cpp-source.html">texture_file.cpp</a>. +<p> +References <a class="el" href="texture__file_8h-source.html#l00139">_MipMapSkipAtLoad</a>, and <a class="el" href="driver__opengl__extension__def_8h-source.html#l00709">level</a>. </td> + </tr> +</table> +<a name="a8" doxytag="NL3D::CTextureFile::supportSharing"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual bool NL3D::CTextureFile::supportSharing </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap> const<code> [inline, virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +sharing system. +<p> +<dl compact><dt><b> +Author: </b><dd> +Lionel Berenguier </dl><dl compact><dt><b> +Date: </b><dd> +2000 </dl> +<p> +Reimplemented from <a class="el" href="classNL3D_1_1ITexture.html#a7">NL3D::ITexture</a>. +<p> +Definition at line <a class="el" href="texture__file_8h-source.html#l00103">103</a> of file <a class="el" href="texture__file_8h-source.html">texture_file.h</a>. +<p> +References <a class="el" href="texture__file_8h-source.html#l00138">_SupportSharing</a>. </td> + </tr> +</table> +<hr><h2>Member Data Documentation</h2> +<a name="o1" doxytag="NL3D::CTextureFile::_AllowDegradation"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> bool NL3D::CTextureFile::_AllowDegradation<code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="texture__file_8h-source.html#l00136">136</a> of file <a class="el" href="texture__file_8h-source.html">texture_file.h</a>. +<p> +Referenced by <a class="el" href="texture__file_8h-source.html#l00093">allowDegradation</a>, <a class="el" href="texture__file_8h-source.html#l00053">CTextureFile</a>, <a class="el" href="texture__file_8cpp-source.html#l00245">dupInfo</a>, and <a class="el" href="texture__file_8cpp-source.html#l00224">setAllowDegradation</a>. </td> + </tr> +</table> +<a name="o2" doxytag="NL3D::CTextureFile::_AsyncLoading"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> bool NL3D::CTextureFile::_AsyncLoading<code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="texture__file_8h-source.html#l00137">137</a> of file <a class="el" href="texture__file_8h-source.html">texture_file.h</a>. +<p> +Referenced by <a class="el" href="texture__file_8h-source.html#l00053">CTextureFile</a>, <a class="el" href="texture__file_8cpp-source.html#l00186">doGenerate</a>, <a class="el" href="texture__file_8cpp-source.html#l00245">dupInfo</a>, and <a class="el" href="texture__file_8cpp-source.html#l00192">setAsyncLoading</a>. </td> + </tr> +</table> +<a name="o0" doxytag="NL3D::CTextureFile::_FileName"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> std::string NL3D::CTextureFile::_FileName<code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="texture__file_8h-source.html#l00135">135</a> of file <a class="el" href="texture__file_8h-source.html">texture_file.h</a>. +<p> +Referenced by <a class="el" href="texture__file_8h-source.html#l00066">CTextureFile</a>, <a class="el" href="texture__file_8cpp-source.html#l00186">doGenerate</a>, <a class="el" href="texture__file_8cpp-source.html#l00245">dupInfo</a>, <a class="el" href="texture__file_8h-source.html#l00089">getFileName</a>, <a class="el" href="texture__file_8cpp-source.html#l00268">getShareName</a>, and <a class="el" href="texture__file_8h-source.html#l00080">setFileName</a>. </td> + </tr> +</table> +<a name="o4" doxytag="NL3D::CTextureFile::_MipMapSkipAtLoad"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a7">uint8</a> NL3D::CTextureFile::_MipMapSkipAtLoad<code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="texture__file_8h-source.html#l00139">139</a> of file <a class="el" href="texture__file_8h-source.html">texture_file.h</a>. +<p> +Referenced by <a class="el" href="texture__file_8h-source.html#l00053">CTextureFile</a>, <a class="el" href="texture__file_8cpp-source.html#l00186">doGenerate</a>, <a class="el" href="texture__file_8cpp-source.html#l00245">dupInfo</a>, <a class="el" href="texture__file_8h-source.html#l00131">getMipMapSkipAtLoad</a>, and <a class="el" href="texture__file_8cpp-source.html#l00262">setMipMapSkipAtLoad</a>. </td> + </tr> +</table> +<a name="o3" doxytag="NL3D::CTextureFile::_SupportSharing"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> bool NL3D::CTextureFile::_SupportSharing<code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="texture__file_8h-source.html#l00138">138</a> of file <a class="el" href="texture__file_8h-source.html">texture_file.h</a>. +<p> +Referenced by <a class="el" href="texture__file_8h-source.html#l00053">CTextureFile</a>, <a class="el" href="texture__file_8cpp-source.html#l00245">dupInfo</a>, <a class="el" href="texture__file_8cpp-source.html#l00256">enableSharing</a>, and <a class="el" href="texture__file_8h-source.html#l00103">supportSharing</a>. </td> + </tr> +</table> +<hr>The documentation for this class was generated from the following files:<ul> +<li><a class="el" href="texture__file_8h-source.html">texture_file.h</a><li><a class="el" href="texture__file_8cpp-source.html">texture_file.cpp</a></ul> + + +<!-- footer --> +<BR><FONT Size=+5> </FONT> +</TD> +<TD WIDTH=15><IMG SRC=http://www.nevrax.org/inc/img/pixel.gif WIDTH=15 HEIGHT=15 BORDER=0 ALT=""></TD> +</TR> +</TABLE> +</BODY> +</HTML> |