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HEIGHT="1" BORDER=0 ALT=""> +</td></tr></table> + + +<!-- block --> +<TABLE bgcolor="#dddddd" CELLSPACING=0 CELLPADDING=0 BORDER=0 width=100%><tr><td width=1% valign=middle><img width=6 height=14 hspace=2 vspace=2 src="http://www.nevrax.org/inc/img/reddots.gif"></TD> + <TD><B>Documentation</B></TD> + <TD ALIGN=RIGHT> </td> +</tr></table> +<!-- Generated by Doxygen 1.2.14 --> +<center> +<a class="qindex" href="index.html">Main Page</a> <a class="qindex" href="namespaces.html">Namespace List</a> <a class="qindex" href="hierarchy.html">Class Hierarchy</a> <a class="qindex" href="classes.html">Alphabetical List</a> <a class="qindex" href="annotated.html">Compound List</a> <a class="qindex" href="files.html">File List</a> <a class="qindex" href="namespacemembers.html">Namespace Members</a> <a class="qindex" href="functions.html">Compound Members</a> <a class="qindex" href="globals.html">File Members</a> <a class="qindex" href="pages.html">Related Pages</a> <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> </center> +<hr><h1>NL3D::CSurfaceLightGrid Class Reference</h1>Dynamic objects lighted by IG's Static Lights lookup into this grid. +<a href="#_details">More...</a> +<p> +<code>#include <<a class="el" href="surface__light__grid_8h-source.html">surface_light_grid.h</a>></code> +<p> +<a href="classNL3D_1_1CSurfaceLightGrid-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0> +<tr><td colspan=2><br><h2>Public Types</h2></td></tr> +<tr><td nowrap align=right valign=top>enum </td><td valign=bottom>{ <a class="el" href="classNL3D_1_1CSurfaceLightGrid.html#s1s0">NumLightPerCorner</a> = 2 + }</td></tr> +<tr><td> </td><td><font size=-1><em>We support only 2 light per corner. Should never be changed.</em> <a href="#s1">More...</a><em></em></font><br><br></td></tr> +<tr><td colspan=2><br><h2>Public Methods</h2></td></tr> +<tr><td nowrap align=right valign=top> </td><td valign=bottom><a class="el" href="classNL3D_1_1CSurfaceLightGrid.html#a0">CSurfaceLightGrid</a> ()</td></tr> +<tr><td> </td><td><font size=-1><em>Constructor.</em> <a href="#a0">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNL3D_1_1CSurfaceLightGrid.html#a1">getStaticLightSetup</a> (const CVector &localPos, std::vector< <a class="el" href="classNL3D_1_1CPointLightInfluence.html">CPointLightInfluence</a> > &pointLightList, <a class="el" href="memory__common_8h.html#a7">uint8</a> &sunContribution, <a class="el" href="classNL3D_1_1CIGSurfaceLight.html">CIGSurfaceLight</a> &igsl, <a class="el" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a> &localAmbient) const</td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNL3D_1_1CSurfaceLightGrid.html#a2">serial</a> (<a class="el" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> &f)</td></tr> +<tr><td colspan=2><br><h2>Public Attributes</h2></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="classNLMISC_1_1CVector2f.html">NLMISC::CVector2f</a> </td><td valign=bottom><a class="el" href="classNL3D_1_1CSurfaceLightGrid.html#m0">Origin</a></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="memory__common_8h.html#a11">uint32</a> </td><td valign=bottom><a class="el" href="classNL3D_1_1CSurfaceLightGrid.html#m1">Width</a></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="memory__common_8h.html#a11">uint32</a> </td><td valign=bottom><a class="el" href="classNL3D_1_1CSurfaceLightGrid.html#m2">Height</a></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="classNLMISC_1_1CObjectVector.html">NLMISC::CObjectVector</a>< <a class="el" href="structNL3D_1_1CSurfaceLightGrid_1_1CCellCorner.html">CCellCorner</a> > </td><td valign=bottom><a class="el" href="classNL3D_1_1CSurfaceLightGrid.html#m3">Cells</a></td></tr> +</table> +<hr><a name="_details"></a><h2>Detailed Description</h2> +Dynamic objects lighted by IG's Static Lights lookup into this grid. +<p> +Builded by <a class="el" href="classNL3D_1_1CInstanceLighter.html">CInstanceLighter</a>. Used by <a class="el" href="classNL3D_1_1CIGSurfaceLight.html">CIGSurfaceLight</a> <dl compact><dt><b> +Author: </b><dd> +Lionel Berenguier , Nevrax France </dl><dl compact><dt><b> +Date: </b><dd> +2002 </dl> +<p> + +<p> +Definition at line <a class="el" href="surface__light__grid_8h-source.html#l00057">57</a> of file <a class="el" href="surface__light__grid_8h-source.html">surface_light_grid.h</a>.<hr><h2>Member Enumeration Documentation</h2> +<a name="s1" doxytag="NL3D::CSurfaceLightGrid::@52"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> anonymous enum + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +We support only 2 light per corner. Should never be changed. +<p> +<dl compact><dt><b> +Enumeration values:</b><dd> +<table border=0 cellspacing=2 cellpadding=0> +<tr><td valign=top><em><a name="s1s0" doxytag="NumLightPerCorner"></a><em>NumLightPerCorner</em></em> </td><td> +</td></tr> +</table> +</dl> + +<p> +Definition at line <a class="el" href="surface__light__grid_8h-source.html#l00062">62</a> of file <a class="el" href="surface__light__grid_8h-source.html">surface_light_grid.h</a>. </td> + </tr> +</table> +<hr><h2>Constructor & Destructor Documentation</h2> +<a name="a0" doxytag="NL3D::CSurfaceLightGrid::CSurfaceLightGrid"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> NL3D::CSurfaceLightGrid::CSurfaceLightGrid </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Constructor. +<p> + +<p> +Definition at line <a class="el" href="surface__light__grid_8cpp-source.html#l00043">43</a> of file <a class="el" href="surface__light__grid_8cpp-source.html">surface_light_grid.cpp</a>. +<p> +References <a class="el" href="surface__light__grid_8h-source.html#l00100">Height</a>, and <a class="el" href="surface__light__grid_8h-source.html#l00099">Width</a>. </td> + </tr> +</table> +<hr><h2>Member Function Documentation</h2> +<a name="a1" doxytag="NL3D::CSurfaceLightGrid::getStaticLightSetup"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CSurfaceLightGrid::getStaticLightSetup </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">const CVector & </td> + <td class="mdname" nowrap> <em>localPos</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap>std::vector< <a class="el" href="classNL3D_1_1CPointLightInfluence.html">CPointLightInfluence</a> > & </td> + <td class="mdname" nowrap> <em>pointLightList</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap><a class="el" href="memory__common_8h.html#a7">uint8</a> & </td> + <td class="mdname" nowrap> <em>sunContribution</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap><a class="el" href="classNL3D_1_1CIGSurfaceLight.html">CIGSurfaceLight</a> & </td> + <td class="mdname" nowrap> <em>igsl</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap><a class="el" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a> & </td> + <td class="mdname" nowrap> <em>localAmbient</em></td> + </tr> + <tr> + <td></td> + <td class="md">) </td> + <td class="md" colspan="2"> const</td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="surface__light__grid_8cpp-source.html#l00062">62</a> of file <a class="el" href="surface__light__grid_8cpp-source.html">surface_light_grid.cpp</a>. +<p> +References <a class="el" href="rgba_8h-source.html#l00329">NLMISC::CRGBA::A</a>, <a class="el" href="rgba_8h-source.html#l00327">NLMISC::CRGBA::B</a>, <a class="el" href="surface__light__grid_8h-source.html#l00101">Cells</a>, <a class="el" href="common_8h-source.html#l00151">NLMISC::clamp</a>, <a class="el" href="rgba_8h-source.html#l00325">NLMISC::CRGBA::G</a>, <a class="el" href="surface__light__grid_8h-source.html#l00100">Height</a>, <a class="el" href="debug_8h-source.html#l00254">nlassert</a>, <a class="el" href="fast__floor_8h-source.html#l00125">NL3D::OptFastFloor</a>, <a class="el" href="surface__light__grid_8h-source.html#l00098">Origin</a>, <a class="el" href="rgba_8h-source.html#l00323">NLMISC::CRGBA::R</a>, <a class="el" href="surface__light__grid_8h-source.html#l00099">Width</a>, <a class="el" href="driver__opengl__extension__def_8h-source.html#l00233">x</a>, <a class="el" href="vector__2f_8h-source.html#l00052">NLMISC::CVector2f::x</a>, <a class="el" href="driver__opengl__extension__def_8h-source.html#l00233">y</a>, and <a class="el" href="vector__2f_8h-source.html#l00052">NLMISC::CVector2f::y</a>. </td> + </tr> +</table> +<a name="a2" doxytag="NL3D::CSurfaceLightGrid::serial"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CSurfaceLightGrid::serial </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> & </td> + <td class="mdname1" valign="top" nowrap> <em>f</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="surface__light__grid_8cpp-source.html#l00051">51</a> of file <a class="el" href="surface__light__grid_8cpp-source.html">surface_light_grid.cpp</a>. +<p> +References <a class="el" href="surface__light__grid_8h-source.html#l00101">Cells</a>, <a class="el" href="surface__light__grid_8h-source.html#l00100">Height</a>, <a class="el" href="surface__light__grid_8h-source.html#l00098">Origin</a>, <a class="el" href="stream_8h-source.html#l00222">NLMISC::IStream::serial</a>, <a class="el" href="stream_8cpp-source.html#l00253">NLMISC::IStream::serialVersion</a>, and <a class="el" href="surface__light__grid_8h-source.html#l00099">Width</a>. </td> + </tr> +</table> +<hr><h2>Member Data Documentation</h2> +<a name="m3" doxytag="NL3D::CSurfaceLightGrid::Cells"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="classNLMISC_1_1CObjectVector.html">NLMISC::CObjectVector</a><<a class="el" href="structNL3D_1_1CSurfaceLightGrid_1_1CCellCorner.html">CCellCorner</a>> NL3D::CSurfaceLightGrid::Cells + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="surface__light__grid_8h-source.html#l00101">101</a> of file <a class="el" href="surface__light__grid_8h-source.html">surface_light_grid.h</a>. +<p> +Referenced by <a class="el" href="surface__light__grid_8cpp-source.html#l00062">getStaticLightSetup</a>, and <a class="el" href="surface__light__grid_8cpp-source.html#l00051">serial</a>. </td> + </tr> +</table> +<a name="m2" doxytag="NL3D::CSurfaceLightGrid::Height"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a11">uint32</a> NL3D::CSurfaceLightGrid::Height + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="surface__light__grid_8h-source.html#l00100">100</a> of file <a class="el" href="surface__light__grid_8h-source.html">surface_light_grid.h</a>. +<p> +Referenced by <a class="el" href="surface__light__grid_8cpp-source.html#l00043">CSurfaceLightGrid</a>, <a class="el" href="surface__light__grid_8cpp-source.html#l00062">getStaticLightSetup</a>, and <a class="el" href="surface__light__grid_8cpp-source.html#l00051">serial</a>. </td> + </tr> +</table> +<a name="m0" doxytag="NL3D::CSurfaceLightGrid::Origin"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="classNLMISC_1_1CVector2f.html">NLMISC::CVector2f</a> NL3D::CSurfaceLightGrid::Origin + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="surface__light__grid_8h-source.html#l00098">98</a> of file <a class="el" href="surface__light__grid_8h-source.html">surface_light_grid.h</a>. +<p> +Referenced by <a class="el" href="surface__light__grid_8cpp-source.html#l00062">getStaticLightSetup</a>, and <a class="el" href="surface__light__grid_8cpp-source.html#l00051">serial</a>. </td> + </tr> +</table> +<a name="m1" doxytag="NL3D::CSurfaceLightGrid::Width"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a11">uint32</a> NL3D::CSurfaceLightGrid::Width + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="surface__light__grid_8h-source.html#l00099">99</a> of file <a class="el" href="surface__light__grid_8h-source.html">surface_light_grid.h</a>. +<p> +Referenced by <a class="el" href="surface__light__grid_8cpp-source.html#l00043">CSurfaceLightGrid</a>, <a class="el" href="surface__light__grid_8cpp-source.html#l00062">getStaticLightSetup</a>, and <a class="el" href="surface__light__grid_8cpp-source.html#l00051">serial</a>. </td> + </tr> +</table> +<hr>The documentation for this class was generated from the following files:<ul> +<li><a class="el" href="surface__light__grid_8h-source.html">surface_light_grid.h</a><li><a class="el" href="surface__light__grid_8cpp-source.html">surface_light_grid.cpp</a></ul> + + +<!-- footer --> +<BR><FONT Size=+5> </FONT> +</TD> +<TD WIDTH=15><IMG SRC=http://www.nevrax.org/inc/img/pixel.gif WIDTH=15 HEIGHT=15 BORDER=0 ALT=""></TD> +</TR> +</TABLE> +</BODY> +</HTML> |