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HEIGHT="1" BORDER=0 ALT=""> +</td></tr></table> + + +<!-- block --> +<TABLE bgcolor="#dddddd" CELLSPACING=0 CELLPADDING=0 BORDER=0 width=100%><tr><td width=1% valign=middle><img width=6 height=14 hspace=2 vspace=2 src="http://www.nevrax.org/inc/img/reddots.gif"></TD> + <TD><B>Documentation</B></TD> + <TD ALIGN=RIGHT> </td> +</tr></table> +<!-- Generated by Doxygen 1.2.14 --> +<center> +<a class="qindex" href="index.html">Main Page</a> <a class="qindex" href="namespaces.html">Namespace List</a> <a class="qindex" href="hierarchy.html">Class Hierarchy</a> <a class="qindex" href="classes.html">Alphabetical List</a> <a class="qindex" href="annotated.html">Compound List</a> <a class="qindex" href="files.html">File List</a> <a class="qindex" href="namespacemembers.html">Namespace Members</a> <a class="qindex" href="functions.html">Compound Members</a> <a class="qindex" href="globals.html">File Members</a> <a class="qindex" href="pages.html">Related Pages</a> <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> </center> +<hr><h1>NL3D::CPointLightNamed Class Reference</h1>A pointLight with a name, and a default color setup. +<a href="#_details">More...</a> +<p> +<code>#include <<a class="el" href="point__light__named_8h-source.html">point_light_named.h</a>></code> +<p> +<p>Inheritance diagram for NL3D::CPointLightNamed: +<p><center><img src="classNL3D_1_1CPointLightNamed.gif" usemap="#NL3D::CPointLightNamed_map" border="0"></center> +<map name="NL3D::CPointLightNamed_map"> +<area href="classNL3D_1_1CPointLight.html" alt="NL3D::CPointLight" shape="rect" coords="0,0,153,24"> +</map> +<a href="classNL3D_1_1CPointLightNamed-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0> +<tr><td colspan=2><br><h2>Public Methods</h2></td></tr> +<tr><td nowrap align=right valign=top> </td><td valign=bottom><a class="el" href="classNL3D_1_1CPointLightNamed.html#a0">CPointLightNamed</a> ()</td></tr> +<tr><td> </td><td><font size=-1><em>Constructor.</em> <a href="#a0">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNL3D_1_1CPointLightNamed.html#a1">setDefaultAmbient</a> (<a class="el" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a> ambient)</td></tr> +<tr><td> </td><td><font size=-1><em>Set the Default ambient color of the light. Default to Black.</em> <a href="#a1">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNL3D_1_1CPointLightNamed.html#a2">setDefaultDiffuse</a> (<a class="el" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a> diffuse)</td></tr> +<tr><td> </td><td><font size=-1><em>Set the Default diffuse color of the light. Default to White.</em> <a href="#a2">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNL3D_1_1CPointLightNamed.html#a3">setDefaultSpecular</a> (<a class="el" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a> specular)</td></tr> +<tr><td> </td><td><font size=-1><em>Set the Default specular color of the light. Default to White.</em> <a href="#a3">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a> </td><td valign=bottom><a class="el" href="classNL3D_1_1CPointLightNamed.html#a4">getDefaultAmbient</a> () const</td></tr> +<tr><td> </td><td><font size=-1><em>Get the Default ambient color of the light.</em> <a href="#a4">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a> </td><td valign=bottom><a class="el" href="classNL3D_1_1CPointLightNamed.html#a5">getDefaultDiffuse</a> () const</td></tr> +<tr><td> </td><td><font size=-1><em>Get the Default diffuse color of the light.</em> <a href="#a5">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a> </td><td valign=bottom><a class="el" href="classNL3D_1_1CPointLightNamed.html#a6">getDefaultSpecular</a> () const</td></tr> +<tr><td> </td><td><font size=-1><em>Get the Default specular color of the light.</em> <a href="#a6">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNL3D_1_1CPointLightNamed.html#a7">setLightFactor</a> (<a class="el" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a> nFactor)</td></tr> +<tr><td> </td><td><font size=-1><em>modulate the default color setup with nFactor, and set to the current setup.</em> <a href="#a7">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNL3D_1_1CPointLightNamed.html#a8">serial</a> (<a class="el" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> &f)</td></tr> +<tr><td colspan=2><br><h2>Public Attributes</h2></td></tr> +<tr><td nowrap align=right valign=top>std::string </td><td valign=bottom><a class="el" href="classNL3D_1_1CPointLightNamed.html#m0">LightGroupName</a></td></tr> +<tr><td> </td><td><font size=-1><em>Identifier of this PointLight. used for <a class="el" href="classNL3D_1_1UInstanceGroup.html#a18">UInstanceGroup::setLightFactor</a>(), and ULandscape::setLightFactor();.</em> <a href="#m0">More...</a><em></em></font><br><br></td></tr> +<tr><td colspan=2><br><h2>Private Attributes</h2></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="memory__common_8h.html#a14">sint</a> </td><td valign=bottom><a class="el" href="classNL3D_1_1CPointLightNamed.html#o0">_IdInInfluenceList</a></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a> </td><td valign=bottom><a class="el" href="classNL3D_1_1CPointLightNamed.html#o1">_DefaultAmbient</a></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a> </td><td valign=bottom><a class="el" href="classNL3D_1_1CPointLightNamed.html#o2">_DefaultDiffuse</a></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a> </td><td valign=bottom><a class="el" href="classNL3D_1_1CPointLightNamed.html#o3">_DefaultSpecular</a></td></tr> +<tr><td colspan=2><br><h2>Friends</h2></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNL3D_1_1CPointLightNamed.html#l0">CLightInfluenceInterpolator</a></td></tr> +</table> +<hr><a name="_details"></a><h2>Detailed Description</h2> +A pointLight with a name, and a default color setup. +<p> +The current setup is the setup in <a class="el" href="classNL3D_1_1CPointLight.html">CPointLight</a>. A <a class="el" href="classNL3D_1_1CPointLightNamed.html">CPointLightNamed</a> influence can also be interpolated with a <a class="el" href="classNL3D_1_1CLightInfluenceInterpolator.html">CLightInfluenceInterpolator</a>. <dl compact><dt><b> +Author: </b><dd> +Lionel Berenguier , Nevrax France </dl><dl compact><dt><b> +Date: </b><dd> +2001 </dl> +<p> + +<p> +Definition at line <a class="el" href="point__light__named_8h-source.html#l00048">48</a> of file <a class="el" href="point__light__named_8h-source.html">point_light_named.h</a>.<hr><h2>Constructor & Destructor Documentation</h2> +<a name="a0" doxytag="NL3D::CPointLightNamed::CPointLightNamed"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> NL3D::CPointLightNamed::CPointLightNamed </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Constructor. +<p> + +<p> +Definition at line <a class="el" href="point__light__named_8cpp-source.html#l00035">35</a> of file <a class="el" href="point__light__named_8cpp-source.html">point_light_named.cpp</a>. +<p> +References <a class="el" href="point__light__named_8h-source.html#l00091">_DefaultAmbient</a>, <a class="el" href="point__light__named_8h-source.html#l00092">_DefaultDiffuse</a>, <a class="el" href="point__light__named_8h-source.html#l00093">_DefaultSpecular</a>, <a class="el" href="point__light_8h-source.html#l00125">NL3D::CPointLight::getAmbient</a>, <a class="el" href="point__light_8h-source.html#l00127">NL3D::CPointLight::getDiffuse</a>, and <a class="el" href="point__light_8h-source.html#l00129">NL3D::CPointLight::getSpecular</a>. </td> + </tr> +</table> +<hr><h2>Member Function Documentation</h2> +<a name="a4" doxytag="NL3D::CPointLightNamed::getDefaultAmbient"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a> NL3D::CPointLightNamed::getDefaultAmbient </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap> const<code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Get the Default ambient color of the light. +<p> + +<p> +Definition at line <a class="el" href="point__light__named_8h-source.html#l00069">69</a> of file <a class="el" href="point__light__named_8h-source.html">point_light_named.h</a>. +<p> +References <a class="el" href="point__light__named_8h-source.html#l00091">_DefaultAmbient</a>. </td> + </tr> +</table> +<a name="a5" doxytag="NL3D::CPointLightNamed::getDefaultDiffuse"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a> NL3D::CPointLightNamed::getDefaultDiffuse </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap> const<code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Get the Default diffuse color of the light. +<p> + +<p> +Definition at line <a class="el" href="point__light__named_8h-source.html#l00071">71</a> of file <a class="el" href="point__light__named_8h-source.html">point_light_named.h</a>. +<p> +References <a class="el" href="point__light__named_8h-source.html#l00092">_DefaultDiffuse</a>. </td> + </tr> +</table> +<a name="a6" doxytag="NL3D::CPointLightNamed::getDefaultSpecular"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a> NL3D::CPointLightNamed::getDefaultSpecular </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap> const<code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Get the Default specular color of the light. +<p> + +<p> +Definition at line <a class="el" href="point__light__named_8h-source.html#l00073">73</a> of file <a class="el" href="point__light__named_8h-source.html">point_light_named.h</a>. +<p> +References <a class="el" href="point__light__named_8h-source.html#l00093">_DefaultSpecular</a>. </td> + </tr> +</table> +<a name="a8" doxytag="NL3D::CPointLightNamed::serial"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CPointLightNamed::serial </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> & </td> + <td class="mdname1" valign="top" nowrap> <em>f</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Reimplemented from <a class="el" href="classNL3D_1_1CPointLight.html#z697_19">NL3D::CPointLight</a>. +<p> +Definition at line <a class="el" href="point__light__named_8cpp-source.html#l00061">61</a> of file <a class="el" href="point__light__named_8cpp-source.html">point_light_named.cpp</a>. +<p> +References <a class="el" href="point__light__named_8h-source.html#l00091">_DefaultAmbient</a>, <a class="el" href="point__light__named_8h-source.html#l00092">_DefaultDiffuse</a>, <a class="el" href="point__light__named_8h-source.html#l00093">_DefaultSpecular</a>, <a class="el" href="point__light__named_8h-source.html#l00052">LightGroupName</a>, <a class="el" href="stream_8h-source.html#l00222">NLMISC::IStream::serial</a>, and <a class="el" href="stream_8cpp-source.html#l00253">NLMISC::IStream::serialVersion</a>. </td> + </tr> +</table> +<a name="a1" doxytag="NL3D::CPointLightNamed::setDefaultAmbient"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CPointLightNamed::setDefaultAmbient </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a> </td> + <td class="mdname1" valign="top" nowrap> <em>ambient</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Set the Default ambient color of the light. Default to Black. +<p> + +<p> +Definition at line <a class="el" href="point__light__named_8h-source.html#l00062">62</a> of file <a class="el" href="point__light__named_8h-source.html">point_light_named.h</a>. +<p> +References <a class="el" href="point__light__named_8h-source.html#l00091">_DefaultAmbient</a>. </td> + </tr> +</table> +<a name="a2" doxytag="NL3D::CPointLightNamed::setDefaultDiffuse"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CPointLightNamed::setDefaultDiffuse </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a> </td> + <td class="mdname1" valign="top" nowrap> <em>diffuse</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Set the Default diffuse color of the light. Default to White. +<p> + +<p> +Definition at line <a class="el" href="point__light__named_8h-source.html#l00064">64</a> of file <a class="el" href="point__light__named_8h-source.html">point_light_named.h</a>. +<p> +References <a class="el" href="point__light__named_8h-source.html#l00092">_DefaultDiffuse</a>. </td> + </tr> +</table> +<a name="a3" doxytag="NL3D::CPointLightNamed::setDefaultSpecular"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CPointLightNamed::setDefaultSpecular </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a> </td> + <td class="mdname1" valign="top" nowrap> <em>specular</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Set the Default specular color of the light. Default to White. +<p> + +<p> +Definition at line <a class="el" href="point__light__named_8h-source.html#l00066">66</a> of file <a class="el" href="point__light__named_8h-source.html">point_light_named.h</a>. +<p> +References <a class="el" href="point__light__named_8h-source.html#l00093">_DefaultSpecular</a>. </td> + </tr> +</table> +<a name="a7" doxytag="NL3D::CPointLightNamed::setLightFactor"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CPointLightNamed::setLightFactor </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a> </td> + <td class="mdname1" valign="top" nowrap> <em>nFactor</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +modulate the default color setup with nFactor, and set to the current setup. +<p> + +<p> +Definition at line <a class="el" href="point__light__named_8cpp-source.html#l00045">45</a> of file <a class="el" href="point__light__named_8cpp-source.html">point_light_named.cpp</a>. +<p> +References <a class="el" href="point__light__named_8h-source.html#l00091">_DefaultAmbient</a>, <a class="el" href="point__light__named_8h-source.html#l00092">_DefaultDiffuse</a>, <a class="el" href="point__light__named_8h-source.html#l00093">_DefaultSpecular</a>, <a class="el" href="point__light_8h-source.html#l00116">NL3D::CPointLight::setAmbient</a>, <a class="el" href="point__light_8h-source.html#l00118">NL3D::CPointLight::setDiffuse</a>, and <a class="el" href="point__light_8h-source.html#l00120">NL3D::CPointLight::setSpecular</a>. </td> + </tr> +</table> +<hr><h2>Friends And Related Function Documentation</h2> +<a name="l0" doxytag="NL3D::CPointLightNamed::CLightInfluenceInterpolator"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> friend class CLightInfluenceInterpolator<code> [friend]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="point__light__named_8h-source.html#l00087">87</a> of file <a class="el" href="point__light__named_8h-source.html">point_light_named.h</a>. </td> + </tr> +</table> +<hr><h2>Member Data Documentation</h2> +<a name="o1" doxytag="NL3D::CPointLightNamed::_DefaultAmbient"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a> NL3D::CPointLightNamed::_DefaultAmbient<code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="point__light__named_8h-source.html#l00091">91</a> of file <a class="el" href="point__light__named_8h-source.html">point_light_named.h</a>. +<p> +Referenced by <a class="el" href="point__light__named_8cpp-source.html#l00035">CPointLightNamed</a>, <a class="el" href="point__light__named_8h-source.html#l00069">getDefaultAmbient</a>, <a class="el" href="point__light__named_8cpp-source.html#l00061">serial</a>, <a class="el" href="point__light__named_8h-source.html#l00062">setDefaultAmbient</a>, and <a class="el" href="point__light__named_8cpp-source.html#l00045">setLightFactor</a>. </td> + </tr> +</table> +<a name="o2" doxytag="NL3D::CPointLightNamed::_DefaultDiffuse"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a> NL3D::CPointLightNamed::_DefaultDiffuse<code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="point__light__named_8h-source.html#l00092">92</a> of file <a class="el" href="point__light__named_8h-source.html">point_light_named.h</a>. +<p> +Referenced by <a class="el" href="point__light__named_8cpp-source.html#l00035">CPointLightNamed</a>, <a class="el" href="point__light__named_8h-source.html#l00071">getDefaultDiffuse</a>, <a class="el" href="point__light__named_8cpp-source.html#l00061">serial</a>, <a class="el" href="point__light__named_8h-source.html#l00064">setDefaultDiffuse</a>, and <a class="el" href="point__light__named_8cpp-source.html#l00045">setLightFactor</a>. </td> + </tr> +</table> +<a name="o3" doxytag="NL3D::CPointLightNamed::_DefaultSpecular"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a> NL3D::CPointLightNamed::_DefaultSpecular<code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="point__light__named_8h-source.html#l00093">93</a> of file <a class="el" href="point__light__named_8h-source.html">point_light_named.h</a>. +<p> +Referenced by <a class="el" href="point__light__named_8cpp-source.html#l00035">CPointLightNamed</a>, <a class="el" href="point__light__named_8h-source.html#l00073">getDefaultSpecular</a>, <a class="el" href="point__light__named_8cpp-source.html#l00061">serial</a>, <a class="el" href="point__light__named_8h-source.html#l00066">setDefaultSpecular</a>, and <a class="el" href="point__light__named_8cpp-source.html#l00045">setLightFactor</a>. </td> + </tr> +</table> +<a name="o0" doxytag="NL3D::CPointLightNamed::_IdInInfluenceList"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a14">sint</a> NL3D::CPointLightNamed::_IdInInfluenceList<code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="point__light__named_8h-source.html#l00088">88</a> of file <a class="el" href="point__light__named_8h-source.html">point_light_named.h</a>. </td> + </tr> +</table> +<a name="m0" doxytag="NL3D::CPointLightNamed::LightGroupName"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> std::string NL3D::CPointLightNamed::LightGroupName + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Identifier of this PointLight. used for <a class="el" href="classNL3D_1_1UInstanceGroup.html#a18">UInstanceGroup::setLightFactor</a>(), and ULandscape::setLightFactor();. +<p> + +<p> +Definition at line <a class="el" href="point__light__named_8h-source.html#l00052">52</a> of file <a class="el" href="point__light__named_8h-source.html">point_light_named.h</a>. +<p> +Referenced by <a class="el" href="point__light__named_8cpp-source.html#l00061">serial</a>. </td> + </tr> +</table> +<hr>The documentation for this class was generated from the following files:<ul> +<li><a class="el" href="point__light__named_8h-source.html">point_light_named.h</a><li><a class="el" href="point__light__named_8cpp-source.html">point_light_named.cpp</a></ul> + + +<!-- footer --> +<BR><FONT Size=+5> </FONT> +</TD> +<TD WIDTH=15><IMG SRC=http://www.nevrax.org/inc/img/pixel.gif WIDTH=15 HEIGHT=15 BORDER=0 ALT=""></TD> +</TR> +</TABLE> +</BODY> +</HTML> |