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+ <TD><B>Documentation</B></TD>
+ <TD ALIGN=RIGHT>&nbsp;</td>
+</tr></table>
+<!-- Generated by Doxygen 1.2.14 -->
+<center>
+<a class="qindex" href="index.html">Main Page</a> &nbsp; <a class="qindex" href="namespaces.html">Namespace List</a> &nbsp; <a class="qindex" href="hierarchy.html">Class Hierarchy</a> &nbsp; <a class="qindex" href="classes.html">Alphabetical List</a> &nbsp; <a class="qindex" href="annotated.html">Compound List</a> &nbsp; <a class="qindex" href="files.html">File List</a> &nbsp; <a class="qindex" href="namespacemembers.html">Namespace Members</a> &nbsp; <a class="qindex" href="functions.html">Compound Members</a> &nbsp; <a class="qindex" href="globals.html">File Members</a> &nbsp; <a class="qindex" href="pages.html">Related Pages</a> &nbsp; <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> &nbsp; </center>
+<hr><h1>NL3D::CChannelBlendable Class Template Reference</h1>An animated template channel.
+<a href="#_details">More...</a>
+<p>
+<code>#include &lt;<a class="el" href="channel_8h-source.html">channel.h</a>&gt;</code>
+<p>
+<p>Inheritance diagram for NL3D::CChannelBlendable:
+<p><center><img src="classNL3D_1_1CChannelBlendable.gif" usemap="#NL3D::CChannelBlendable_map" border="0"></center>
+<map name="NL3D::CChannelBlendable_map">
+<area href="classNL3D_1_1IChannel.html" alt="NL3D::IChannel" shape="rect" coords="0,0,162,24">
+</map>
+<a href="classNL3D_1_1CChannelBlendable-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
+<tr><td colspan=2><br><h2>Public Methods</h2></td></tr>
+<tr><td nowrap align=right valign=top>virtual void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CChannelBlendable.html#a0">setValue</a> (const <a class="el" href="classNL3D_1_1IAnimatedValue.html">IAnimatedValue</a> &amp;<a class="el" href="driver__opengl__extension__def_8h.html#a415">value</a>)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Set the channel value.</em> <a href="#a0">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual const <a class="el" href="classNL3D_1_1IAnimatedValue.html">IAnimatedValue</a> &amp;&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CChannelBlendable.html#a1">getValue</a> (const <a class="el" href="classNL3D_1_1IAnimatedValue.html">IAnimatedValue</a> &amp;<a class="el" href="driver__opengl__extension__def_8h.html#a415">value</a>) const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Get the read only value reference.</em> <a href="#a1">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual <a class="el" href="classNL3D_1_1IAnimatedValue.html">IAnimatedValue</a> &amp;&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CChannelBlendable.html#a2">getValue</a> ()</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Get a writable value reference.</em> <a href="#a2">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>const <a class="el" href="classNL3D_1_1IAnimatedValue.html">IAnimatedValue</a> &amp;&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CChannelBlendable.html#a3">getDefaultValue</a> () const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Return the default value of this channel. Must be implemented.</em> <a href="#a3">More...</a><em></em></font><br><br></td></tr>
+<tr><td colspan=2><br><h2>Private Attributes</h2></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="classNL3D_1_1CAnimatedValueBlendable.html">CAnimatedValueBlendable</a>&lt; T &gt;&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CChannelBlendable.html#o0">_Value</a></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="classNL3D_1_1CAnimatedValueBlendable.html">CAnimatedValueBlendable</a>&lt; T &gt;&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CChannelBlendable.html#o1">_DefaultValue</a></td></tr>
+</table>
+<hr><a name="_details"></a><h2>Detailed Description</h2>
+<h3>template&lt;class T&gt;<br>
+ class NL3D::CChannelBlendable&lt; T &gt;</h3>
+
+An animated template channel.
+<p>
+<dl compact><dt><b>
+Author: </b><dd>
+Cyril 'Hulud' Corvazier , Nevrax France </dl><dl compact><dt><b>
+Date: </b><dd>
+2001 </dl>
+<p>
+
+<p>
+Definition at line <a class="el" href="channel_8h-source.html#l00092">92</a> of file <a class="el" href="channel_8h-source.html">channel.h</a>.<hr><h2>Member Function Documentation</h2>
+<a name="a3" doxytag="NL3D::CChannelBlendable::getDefaultValue"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" colspan="4">
+template&lt;class T&gt; </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap valign="top"> const <a class="el" href="classNL3D_1_1IAnimatedValue.html">IAnimatedValue</a>&amp; NL3D::CChannelBlendable&lt; T &gt;::getDefaultValue </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap> const<code> [inline, virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Return the default value of this channel. Must be implemented.
+<p>
+
+<p>
+Implements <a class="el" href="classNL3D_1_1IChannel.html#a2">NL3D::IChannel</a>.
+<p>
+Definition at line <a class="el" href="channel_8h-source.html#l00119">119</a> of file <a class="el" href="channel_8h-source.html">channel.h</a>.
+<p>
+References <a class="el" href="channel_8h-source.html#l00128">_DefaultValue</a>. </td>
+ </tr>
+</table>
+<a name="a2" doxytag="NL3D::CChannelBlendable::getValue"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" colspan="4">
+template&lt;class T&gt; </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap valign="top"> virtual <a class="el" href="classNL3D_1_1IAnimatedValue.html">IAnimatedValue</a>&amp; NL3D::CChannelBlendable&lt; T &gt;::getValue </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [inline, virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Get a writable value reference.
+<p>
+
+<p>
+Implements <a class="el" href="classNL3D_1_1IChannel.html#a1">NL3D::IChannel</a>.
+<p>
+Definition at line <a class="el" href="channel_8h-source.html#l00113">113</a> of file <a class="el" href="channel_8h-source.html">channel.h</a>.
+<p>
+References <a class="el" href="channel_8h-source.html#l00125">_Value</a>. </td>
+ </tr>
+</table>
+<a name="a1" doxytag="NL3D::CChannelBlendable::getValue"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" colspan="4">
+template&lt;class T&gt; </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap valign="top"> virtual const <a class="el" href="classNL3D_1_1IAnimatedValue.html">IAnimatedValue</a>&amp; NL3D::CChannelBlendable&lt; T &gt;::getValue </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const <a class="el" href="classNL3D_1_1IAnimatedValue.html">IAnimatedValue</a> &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>value</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap> const<code> [inline, virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Get the read only value reference.
+<p>
+
+<p>
+Implements <a class="el" href="classNL3D_1_1IChannel.html#a0">NL3D::IChannel</a>.
+<p>
+Definition at line <a class="el" href="channel_8h-source.html#l00107">107</a> of file <a class="el" href="channel_8h-source.html">channel.h</a>.
+<p>
+References <a class="el" href="channel_8h-source.html#l00125">_Value</a>, and <a class="el" href="driver__opengl__extension__def_8h-source.html#l00828">value</a>. </td>
+ </tr>
+</table>
+<a name="a0" doxytag="NL3D::CChannelBlendable::setValue"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" colspan="4">
+template&lt;class T&gt; </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap valign="top"> virtual void NL3D::CChannelBlendable&lt; T &gt;::setValue </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const <a class="el" href="classNL3D_1_1IAnimatedValue.html">IAnimatedValue</a> &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>value</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [inline, virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Set the channel value.
+<p>
+
+<p>
+Definition at line <a class="el" href="channel_8h-source.html#l00097">97</a> of file <a class="el" href="channel_8h-source.html">channel.h</a>.
+<p>
+References <a class="el" href="channel_8h-source.html#l00128">_DefaultValue</a>, <a class="el" href="channel_8h-source.html#l00125">_Value</a>, <a class="el" href="debug_8h-source.html#l00254">nlassert</a>, and <a class="el" href="driver__opengl__extension__def_8h-source.html#l00828">value</a>. </td>
+ </tr>
+</table>
+<hr><h2>Member Data Documentation</h2>
+<a name="o1" doxytag="NL3D::CChannelBlendable::_DefaultValue"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" colspan="4">
+template&lt;class T&gt; </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="classNL3D_1_1CAnimatedValueBlendable.html">CAnimatedValueBlendable</a>&lt;T&gt; NL3D::CChannelBlendable::_DefaultValue<code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="channel_8h-source.html#l00128">128</a> of file <a class="el" href="channel_8h-source.html">channel.h</a>.
+<p>
+Referenced by <a class="el" href="channel_8h-source.html#l00119">getDefaultValue</a>, and <a class="el" href="channel_8h-source.html#l00097">setValue</a>. </td>
+ </tr>
+</table>
+<a name="o0" doxytag="NL3D::CChannelBlendable::_Value"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" colspan="4">
+template&lt;class T&gt; </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="classNL3D_1_1CAnimatedValueBlendable.html">CAnimatedValueBlendable</a>&lt;T&gt; NL3D::CChannelBlendable::_Value<code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="channel_8h-source.html#l00125">125</a> of file <a class="el" href="channel_8h-source.html">channel.h</a>.
+<p>
+Referenced by <a class="el" href="channel_8h-source.html#l00107">getValue</a>, and <a class="el" href="channel_8h-source.html#l00097">setValue</a>. </td>
+ </tr>
+</table>
+<hr>The documentation for this class was generated from the following file:<ul>
+<li><a class="el" href="channel_8h-source.html">channel.h</a></ul>
+
+
+<!-- footer -->
+<BR><FONT Size=+5>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; </FONT>
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