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HEIGHT="1" BORDER=0 ALT=""> +</td></tr></table> + + +<!-- block --> +<TABLE bgcolor="#dddddd" CELLSPACING=0 CELLPADDING=0 BORDER=0 width=100%><tr><td width=1% valign=middle><img width=6 height=14 hspace=2 vspace=2 src="http://www.nevrax.org/inc/img/reddots.gif"></TD> + <TD><B>Documentation</B></TD> + <TD ALIGN=RIGHT> </td> +</tr></table> +<!-- Generated by Doxygen 1.2.14 --> +<center> +<a class="qindex" href="index.html">Main Page</a> <a class="qindex" href="namespaces.html">Namespace List</a> <a class="qindex" href="hierarchy.html">Class Hierarchy</a> <a class="qindex" href="classes.html">Alphabetical List</a> <a class="qindex" href="annotated.html">Compound List</a> <a class="qindex" href="files.html">File List</a> <a class="qindex" href="namespacemembers.html">Namespace Members</a> <a class="qindex" href="functions.html">Compound Members</a> <a class="qindex" href="globals.html">File Members</a> <a class="qindex" href="pages.html">Related Pages</a> <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> </center> +<hr><h1>NL3D::CAnimDetailTrav Class Reference</h1>The AnimDetail traversal. +<a href="#_details">More...</a> +<p> +<code>#include <<a class="el" href="anim__detail__trav_8h-source.html">anim_detail_trav.h</a>></code> +<p> +<p>Inheritance diagram for NL3D::CAnimDetailTrav: +<p><center><img src="classNL3D_1_1CAnimDetailTrav.gif" usemap="#NL3D::CAnimDetailTrav_map" border="0"></center> +<map name="NL3D::CAnimDetailTrav_map"> +<area href="classNL3D_1_1ITravScene.html" alt="NL3D::ITravScene" shape="rect" coords="0,112,145,136"> +<area href="classNL3D_1_1ITrav.html" alt="NL3D::ITrav" shape="rect" coords="0,56,145,80"> +<area href="classNLMISC_1_1CRefCount.html" alt="NLMISC::CRefCount" shape="rect" coords="0,0,145,24"> +</map> +<a href="classNL3D_1_1CAnimDetailTrav-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0> +<tr><td colspan=2><br><h2>Public Methods</h2></td></tr> +<tr><td nowrap align=right valign=top> </td><td valign=bottom><a class="el" href="classNL3D_1_1CAnimDetailTrav.html#a0">CAnimDetailTrav</a> ()</td></tr> +<tr><td> </td><td><font size=-1><em>Constructor.</em> <a href="#a0">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNL3D_1_1CAnimDetailTrav.html#a1">clearVisibleList</a> ()</td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNL3D_1_1CAnimDetailTrav.html#a2">addVisibleObs</a> (<a class="el" href="classNL3D_1_1CTransformAnimDetailObs.html">CTransformAnimDetailObs</a> *obs)</td></tr> +<tr><td colspan="2"><div class="groupHeader">ITrav/ITravScene Implementation.</div></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="classNL3D_1_1IObs.html">IObs</a> * </td><td valign=bottom><a class="el" href="classNL3D_1_1CAnimDetailTrav.html#z366_0">createDefaultObs</a> () const</td></tr> +<tr><td> </td><td><font size=-1><em>This method must create a default observer for this traversal.</em> <a href="#z366_0">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="classNLMISC_1_1CClassId.html">NLMISC::CClassId</a> </td><td valign=bottom><a class="el" href="classNL3D_1_1CAnimDetailTrav.html#z366_1">getClassId</a> () const</td></tr> +<tr><td> </td><td><font size=-1><em>This function must return the Unique Ident for this traversal class.</em> <a href="#z366_1">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="memory__common_8h.html#a14">sint</a> </td><td valign=bottom><a class="el" href="classNL3D_1_1CAnimDetailTrav.html#z366_2">getRenderOrder</a> () const</td></tr> +<tr><td> </td><td><font size=-1><em>render after Clip and before light.</em> <a href="#z366_2">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNL3D_1_1CAnimDetailTrav.html#z366_3">traverse</a> ()</td></tr> +<tr><td> </td><td><font size=-1><em>Execute the traversal.</em> <a href="#z366_3">More...</a><em></em></font><br><br></td></tr> +<tr><td colspan=2><br><h2>Public Attributes</h2></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="memory__common_8h.html#a12">sint64</a> </td><td valign=bottom><a class="el" href="classNL3D_1_1CAnimDetailTrav.html#m0">CurrentDate</a></td></tr> +<tr><td colspan=2><br><h2>Private Methods</h2></td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNL3D_1_1CAnimDetailTrav.html#c0">traverseHrcRecurs</a> (<a class="el" href="classNL3D_1_1IBaseAnimDetailObs.html">IBaseAnimDetailObs</a> *adObs)</td></tr> +<tr><td> </td><td><font size=-1><em>traverse the observer recusrively, followin Hrc hierarchy.</em> <a href="#c0">More...</a><em></em></font><br><br></td></tr> +<tr><td colspan=2><br><h2>Private Attributes</h2></td></tr> +<tr><td nowrap align=right valign=top>std::vector< <a class="el" href="classNL3D_1_1CTransformAnimDetailObs.html">CTransformAnimDetailObs</a> * > </td><td valign=bottom><a class="el" href="classNL3D_1_1CAnimDetailTrav.html#o0">_VisibleList</a></td></tr> +</table> +<hr><a name="_details"></a><h2>Detailed Description</h2> +The AnimDetail traversal. +<p> +AnimDetail observers MUST derive from <a class="el" href="classNL3D_1_1IBaseAnimDetailObs.html">IBaseAnimDetailObs</a>. There is no AnimDetail graph. <a class="el" href="classNL3D_1_1CAnimDetailTrav.html#z366_3">traverse</a>() use the clipTrav VisibilityList to traverse all observers. +<p> +NB: see <a class="el" href="classNL3D_1_1CScene.html">CScene</a> for 3d conventions (orthonormal basis...) <dl compact><dt><b> +See also: </b><dd> +<a class="el" href="classNL3D_1_1CScene.html">CScene</a> <a class="el" href="classNL3D_1_1IBaseAnimDetailObs.html">IBaseAnimDetailObs</a> </dl><dl compact><dt><b> +Author: </b><dd> +Lionel Berenguier , Nevrax France </dl><dl compact><dt><b> +Date: </b><dd> +2000 </dl> +<p> + +<p> +Definition at line <a class="el" href="anim__detail__trav_8h-source.html#l00066">66</a> of file <a class="el" href="anim__detail__trav_8h-source.html">anim_detail_trav.h</a>.<hr><h2>Constructor & Destructor Documentation</h2> +<a name="a0" doxytag="NL3D::CAnimDetailTrav::CAnimDetailTrav"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> NL3D::CAnimDetailTrav::CAnimDetailTrav </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Constructor. +<p> + +<p> +Definition at line <a class="el" href="anim__detail__trav_8cpp-source.html#l00050">50</a> of file <a class="el" href="anim__detail__trav_8cpp-source.html">anim_detail_trav.cpp</a>. +<p> +References <a class="el" href="anim__detail__trav_8h-source.html#l00105">_VisibleList</a>, and <a class="el" href="anim__detail__trav_8h-source.html#l00089">CurrentDate</a>. </td> + </tr> +</table> +<hr><h2>Member Function Documentation</h2> +<a name="a2" doxytag="NL3D::CAnimDetailTrav::addVisibleObs"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CAnimDetailTrav::addVisibleObs </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="classNL3D_1_1CTransformAnimDetailObs.html">CTransformAnimDetailObs</a> * </td> + <td class="mdname1" valign="top" nowrap> <em>obs</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="anim__detail__trav_8cpp-source.html#l00064">64</a> of file <a class="el" href="anim__detail__trav_8cpp-source.html">anim_detail_trav.cpp</a>. +<p> +References <a class="el" href="anim__detail__trav_8h-source.html#l00105">_VisibleList</a>. </td> + </tr> +</table> +<a name="a1" doxytag="NL3D::CAnimDetailTrav::clearVisibleList"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CAnimDetailTrav::clearVisibleList </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="anim__detail__trav_8cpp-source.html#l00058">58</a> of file <a class="el" href="anim__detail__trav_8cpp-source.html">anim_detail_trav.cpp</a>. +<p> +References <a class="el" href="anim__detail__trav_8h-source.html#l00105">_VisibleList</a>. </td> + </tr> +</table> +<a name="z366_0" doxytag="NL3D::CAnimDetailTrav::createDefaultObs"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="classNL3D_1_1IObs.html">IObs</a> * NL3D::CAnimDetailTrav::createDefaultObs </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap> const<code> [virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +This method must create a default observer for this traversal. +<p> +Any model which doesn't provide (by registerObs() or by inheritance) an observer for this view will be linked with this default observer. +<p> +Implements <a class="el" href="classNL3D_1_1ITrav.html#z622_0">NL3D::ITrav</a>. +<p> +Definition at line <a class="el" href="anim__detail__trav_8cpp-source.html#l00044">44</a> of file <a class="el" href="anim__detail__trav_8cpp-source.html">anim_detail_trav.cpp</a>. </td> + </tr> +</table> +<a name="z366_1" doxytag="NL3D::CAnimDetailTrav::getClassId"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="classNLMISC_1_1CClassId.html">NLMISC::CClassId</a> NL3D::CAnimDetailTrav::getClassId </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap> const<code> [inline, virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +This function must return the Unique Ident for this traversal class. +<p> + +<p> +Implements <a class="el" href="classNL3D_1_1ITrav.html#z622_1">NL3D::ITrav</a>. +<p> +Definition at line <a class="el" href="anim__detail__trav_8h-source.html#l00077">77</a> of file <a class="el" href="anim__detail__trav_8h-source.html">anim_detail_trav.h</a>. </td> + </tr> +</table> +<a name="z366_2" doxytag="NL3D::CAnimDetailTrav::getRenderOrder"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a14">sint</a> NL3D::CAnimDetailTrav::getRenderOrder </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap> const<code> [inline, virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +render after Clip and before light. +<p> +This order is important for possibles lights sticked to bones of skeletons. +<p> +Implements <a class="el" href="classNL3D_1_1ITravScene.html#a1">NL3D::ITravScene</a>. +<p> +Definition at line <a class="el" href="anim__detail__trav_8h-source.html#l00081">81</a> of file <a class="el" href="anim__detail__trav_8h-source.html">anim_detail_trav.h</a>. </td> + </tr> +</table> +<a name="z366_3" doxytag="NL3D::CAnimDetailTrav::traverse"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CAnimDetailTrav::traverse </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Execute the traversal. +<p> +<a class="el" href="classNL3D_1_1CScene.html#z753_0">CScene::render</a>() will call this method, to execute the traversal. +<p> +Implements <a class="el" href="classNL3D_1_1ITravScene.html#a2">NL3D::ITravScene</a>. +<p> +Definition at line <a class="el" href="anim__detail__trav_8cpp-source.html#l00071">71</a> of file <a class="el" href="anim__detail__trav_8cpp-source.html">anim_detail_trav.cpp</a>. +<p> +References <a class="el" href="anim__detail__trav_8h-source.html#l00105">_VisibleList</a>, <a class="el" href="anim__detail__trav_8h-source.html#l00089">CurrentDate</a>, <a class="el" href="hierarchical__timer_8h-source.html#l00054">H_AUTO</a>, and <a class="el" href="anim__detail__trav_8cpp-source.html#l00114">traverseHrcRecurs</a>. </td> + </tr> +</table> +<a name="c0" doxytag="NL3D::CAnimDetailTrav::traverseHrcRecurs"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CAnimDetailTrav::traverseHrcRecurs </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="classNL3D_1_1IBaseAnimDetailObs.html">IBaseAnimDetailObs</a> * </td> + <td class="mdname1" valign="top" nowrap> <em>adObs</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [private]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +traverse the observer recusrively, followin Hrc hierarchy. +<p> + +<p> +Definition at line <a class="el" href="anim__detail__trav_8cpp-source.html#l00114">114</a> of file <a class="el" href="anim__detail__trav_8cpp-source.html">anim_detail_trav.cpp</a>. +<p> +Referenced by <a class="el" href="anim__detail__trav_8cpp-source.html#l00071">traverse</a>. </td> + </tr> +</table> +<hr><h2>Member Data Documentation</h2> +<a name="o0" doxytag="NL3D::CAnimDetailTrav::_VisibleList"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> std::vector<<a class="el" href="classNL3D_1_1CTransformAnimDetailObs.html">CTransformAnimDetailObs</a>*> NL3D::CAnimDetailTrav::_VisibleList<code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="anim__detail__trav_8h-source.html#l00105">105</a> of file <a class="el" href="anim__detail__trav_8h-source.html">anim_detail_trav.h</a>. +<p> +Referenced by <a class="el" href="anim__detail__trav_8cpp-source.html#l00064">addVisibleObs</a>, <a class="el" href="anim__detail__trav_8cpp-source.html#l00050">CAnimDetailTrav</a>, <a class="el" href="anim__detail__trav_8cpp-source.html#l00058">clearVisibleList</a>, and <a class="el" href="anim__detail__trav_8cpp-source.html#l00071">traverse</a>. </td> + </tr> +</table> +<a name="m0" doxytag="NL3D::CAnimDetailTrav::CurrentDate"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a12">sint64</a> NL3D::CAnimDetailTrav::CurrentDate + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="anim__detail__trav_8h-source.html#l00089">89</a> of file <a class="el" href="anim__detail__trav_8h-source.html">anim_detail_trav.h</a>. +<p> +Referenced by <a class="el" href="anim__detail__trav_8cpp-source.html#l00050">CAnimDetailTrav</a>, and <a class="el" href="anim__detail__trav_8cpp-source.html#l00071">traverse</a>. </td> + </tr> +</table> +<hr>The documentation for this class was generated from the following files:<ul> +<li><a class="el" href="anim__detail__trav_8h-source.html">anim_detail_trav.h</a><li><a class="el" href="anim__detail__trav_8cpp-source.html">anim_detail_trav.cpp</a></ul> + + +<!-- footer --> +<BR><FONT Size=+5> </FONT> +</TD> +<TD WIDTH=15><IMG SRC=http://www.nevrax.org/inc/img/pixel.gif WIDTH=15 HEIGHT=15 BORDER=0 ALT=""></TD> +</TR> +</TABLE> +</BODY> +</HTML> |