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+<hr><h1>background_source.h</h1><a href="background__source_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001
+00007 <font class="comment">/* Copyright, 2001 Nevrax Ltd.</font>
+00008 <font class="comment"> *</font>
+00009 <font class="comment"> * This file is part of NEVRAX NEL.</font>
+00010 <font class="comment"> * NEVRAX NEL is free software; you can redistribute it and/or modify</font>
+00011 <font class="comment"> * it under the terms of the GNU General Public License as published by</font>
+00012 <font class="comment"> * the Free Software Foundation; either version 2, or (at your option)</font>
+00013 <font class="comment"> * any later version.</font>
+00014 <font class="comment"></font>
+00015 <font class="comment"> * NEVRAX NEL is distributed in the hope that it will be useful, but</font>
+00016 <font class="comment"> * WITHOUT ANY WARRANTY; without even the implied warranty of</font>
+00017 <font class="comment"> * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU</font>
+00018 <font class="comment"> * General Public License for more details.</font>
+00019 <font class="comment"></font>
+00020 <font class="comment"> * You should have received a copy of the GNU General Public License</font>
+00021 <font class="comment"> * along with NEVRAX NEL; see the file COPYING. If not, write to the</font>
+00022 <font class="comment"> * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,</font>
+00023 <font class="comment"> * MA 02111-1307, USA.</font>
+00024 <font class="comment"> */</font>
+00025
+00026 <font class="preprocessor">#ifndef NL_BACKGROUND_SOURCE_H</font>
+00027 <font class="preprocessor"></font><font class="preprocessor">#define NL_BACKGROUND_SOURCE_H</font>
+00028 <font class="preprocessor"></font>
+00029 <font class="preprocessor">#include "<a class="code" href="types__nl_8h.html">nel/misc/types_nl.h</a>"</font>
+00030 <font class="comment">//#include "nel/sound/u_source.h"</font>
+00031 <font class="preprocessor">#include "<a class="code" href="source__common_8h.html">source_common.h</a>"</font>
+00032 <font class="preprocessor">#include "<a class="code" href="background__sound_8h.html">background_sound.h</a>"</font>
+00033
+00034
+00035 <font class="keyword">namespace </font>NLSOUND {
+00036
+00037 <font class="keyword">class </font>CBackgroundSound;
+00038
+<a name="l00044"></a><a class="code" href="classNLSOUND_1_1CBackgroundSource.html">00044</a> <font class="keyword">class </font>CBackgroundSource : <font class="keyword">public</font> CSourceCommon, <font class="keyword">public</font> CAudioMixerUser::IMixerEvent, <font class="keyword">public</font> CAudioMixerUser::IMixerUpdate
+00045 {
+00046 <font class="keyword">public</font>:
+00048 <a class="code" href="classNLSOUND_1_1CBackgroundSource.html#a0">CBackgroundSource</a> (CBackgroundSound *backgroundSource=NULL, <font class="keywordtype">bool</font> spawn=<font class="keyword">false</font>, <a class="code" href="namespaceNLSOUND.html#a9">TSpawnEndCallback</a> cb=0, <font class="keywordtype">void</font> *cbUserParam = 0);
+00050 <a class="code" href="classNLSOUND_1_1CBackgroundSource.html#a1">~CBackgroundSource</a> ();
+00051
+00053 <font class="keywordtype">void</font> <a class="code" href="classNLSOUND_1_1CBackgroundSource.html#a2">setSound</a>( <a class="code" href="namespaceNLSOUND.html#a8">TSoundId</a> <a class="code" href="driver__opengl__extension__def_8h.html#a356">id</a>, CSoundContext *context = 0);
+00055 <font class="keyword">virtual</font> <a class="code" href="namespaceNLSOUND.html#a8">TSoundId</a> <a class="code" href="classNLSOUND_1_1CBackgroundSource.html#a3">getSound</a>();
+00056
+00057 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNLSOUND_1_1CBackgroundSource.html#a4">play</a>();
+00059 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNLSOUND_1_1CBackgroundSource.html#a5">stop</a>();
+00060
+<a name="l00061"></a><a class="code" href="classNLSOUND_1_1CBackgroundSource.html#a6">00061</a> <a class="code" href="classNLSOUND_1_1CSourceCommon.html#s3">TSOURCE_TYPE</a> <a class="code" href="classNLSOUND_1_1CBackgroundSource.html#a6">getType</a>()<font class="keyword"> const </font>{<font class="keywordflow">return</font> <a class="code" href="classNLSOUND_1_1CSourceCommon.html#s3s2">SOURCE_BACKGROUND</a>;}
+00062
+00063 <font class="keywordtype">void</font> <a class="code" href="classNLSOUND_1_1CBackgroundSource.html#a7">setGain</a>( <font class="keywordtype">float</font> gain );
+00064 <font class="keywordtype">void</font> <a class="code" href="classNLSOUND_1_1CBackgroundSource.html#a8">setRelativeGain</a>( <font class="keywordtype">float</font> gain );
+00065
+00066 <font class="keywordtype">void</font> <a class="code" href="classNLSOUND_1_1CBackgroundSource.html#a9">setPos</a>( <font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a>&amp; pos );
+00067 <font class="keywordtype">void</font> <a class="code" href="classNLSOUND_1_1CBackgroundSource.html#a10">setVelocity</a>( <font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a>&amp; vel );
+00068 <font class="keywordtype">void</font> <a class="code" href="classNLSOUND_1_1CBackgroundSource.html#a11">setDirection</a>( <font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a>&amp; dir );
+00069
+00070
+00071 <font class="keyword">private</font>:
+00072
+00074 <font class="keywordtype">bool</font> <a class="code" href="classNLSOUND_1_1CBackgroundSource.html#c0">checkFilter</a>(<font class="keyword">const</font> UAudioMixer::TBackgroundFlags &amp;filter);
+00075
+00077 <font class="keywordtype">void</font> <a class="code" href="classNLSOUND_1_1CBackgroundSource.html#c1">onUpdate</a>();
+00079 <font class="keywordtype">void</font> <a class="code" href="classNLSOUND_1_1CBackgroundSource.html#c2">onEvent</a>();
+00080
+<a name="l00082"></a><a class="code" href="classNLSOUND_1_1CBackgroundSource.html#u4">00082</a> <font class="keyword">enum</font> <a class="code" href="classNLSOUND_1_1CBackgroundSource.html#u4">TSubSourceStatus</a>
+00083 {
+00085 <a class="code" href="classNLSOUND_1_1CBackgroundSource.html#u4u0">SUB_STATUS_PLAY</a>,
+00087 <a class="code" href="classNLSOUND_1_1CBackgroundSource.html#u4u1">SUB_STATUS_STOP</a>,
+00089 <a class="code" href="classNLSOUND_1_1CBackgroundSource.html#u4u2">SUB_STATUS_FADEOUT</a>,
+00091 <a class="code" href="classNLSOUND_1_1CBackgroundSource.html#u4u3">SUB_STATUS_FADEIN</a>
+00092 };
+00093
+<a name="l00095"></a><a class="code" href="structNLSOUND_1_1CBackgroundSource_1_1TSubSource.html">00095</a> <font class="keyword">struct </font>TSubSource
+00096 {
+<a name="l00098"></a><a class="code" href="structNLSOUND_1_1CBackgroundSource_1_1TSubSource.html#m0">00098</a> USource *<a class="code" href="structNLSOUND_1_1CBackgroundSource_1_1TSubSource.html#m0">Source</a>;
+<a name="l00100"></a><a class="code" href="structNLSOUND_1_1CBackgroundSource_1_1TSubSource.html#m1">00100</a> TSubSourceStatus <a class="code" href="structNLSOUND_1_1CBackgroundSource_1_1TSubSource.html#m1">Status</a>;
+<a name="l00102"></a><a class="code" href="structNLSOUND_1_1CBackgroundSource_1_1TSubSource.html#m2">00102</a> NLMISC::TTime <a class="code" href="structNLSOUND_1_1CBackgroundSource_1_1TSubSource.html#m2">FadeStart</a>;
+<a name="l00104"></a><a class="code" href="structNLSOUND_1_1CBackgroundSource_1_1TSubSource.html#m3">00104</a> uint32 <a class="code" href="structNLSOUND_1_1CBackgroundSource_1_1TSubSource.html#m3">FilterFadeIn</a>;
+<a name="l00106"></a><a class="code" href="structNLSOUND_1_1CBackgroundSource_1_1TSubSource.html#m4">00106</a> uint32 <a class="code" href="structNLSOUND_1_1CBackgroundSource_1_1TSubSource.html#m4">FilterFadeOut</a>;
+<a name="l00108"></a><a class="code" href="structNLSOUND_1_1CBackgroundSource_1_1TSubSource.html#m5">00108</a> UAudioMixer::TBackgroundFlags <a class="code" href="structNLSOUND_1_1CBackgroundSource_1_1TSubSource.html#m5">Filter</a>;
+00109 };
+00110
+<a name="l00112"></a><a class="code" href="classNLSOUND_1_1CBackgroundSource.html#o0">00112</a> CBackgroundSound *<a class="code" href="classNLSOUND_1_1CBackgroundSource.html#o0">_BackgroundSound</a>;
+00113
+<a name="l00115"></a><a class="code" href="classNLSOUND_1_1CBackgroundSource.html#o1">00115</a> std::vector&lt;TSubSource&gt; <a class="code" href="classNLSOUND_1_1CBackgroundSource.html#o1">_Sources</a>;
+00116
+<a name="l00118"></a><a class="code" href="classNLSOUND_1_1CBackgroundSource.html#o2">00118</a> NLMISC::TTime <a class="code" href="classNLSOUND_1_1CBackgroundSource.html#o2">_LastCheck</a>;
+00119 };
+00120
+00121
+00122
+00123 } <font class="comment">// NLSOOUND</font>
+00124
+00125 <font class="preprocessor">#endif // NL_BACKGROUND_SOURCE_H</font>
+</pre></div>
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