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doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> </center> +<hr><h1>background_sound.h</h1><a href="background__sound_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 +00006 <font class="comment">/* Copyright, 2001 Nevrax Ltd.</font> +00007 <font class="comment"> *</font> +00008 <font class="comment"> * This file is part of NEVRAX NEL.</font> +00009 <font class="comment"> * NEVRAX NEL is free software; you can redistribute it and/or modify</font> +00010 <font class="comment"> * it under the terms of the GNU General Public License as published by</font> +00011 <font class="comment"> * the Free Software Foundation; either version 2, or (at your option)</font> +00012 <font class="comment"> * any later version.</font> +00013 <font class="comment"></font> +00014 <font class="comment"> * NEVRAX NEL is distributed in the hope that it will be useful, but</font> +00015 <font class="comment"> * WITHOUT ANY WARRANTY; without even the implied warranty of</font> +00016 <font class="comment"> * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU</font> +00017 <font class="comment"> * General Public License for more details.</font> +00018 <font class="comment"></font> +00019 <font class="comment"> * You should have received a copy of the GNU General Public License</font> +00020 <font class="comment"> * along with NEVRAX NEL; see the file COPYING. If not, write to the</font> +00021 <font class="comment"> * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,</font> +00022 <font class="comment"> * MA 02111-1307, USA.</font> +00023 <font class="comment"> */</font> +00024 +00025 <font class="preprocessor">#ifndef NL_BACKGROUND_SOUND_H</font> +00026 <font class="preprocessor"></font><font class="preprocessor">#define NL_BACKGROUND_SOUND_H</font> +00027 <font class="preprocessor"></font> +00028 <font class="preprocessor">#include "<a class="code" href="sound_8h.html">sound.h</a>"</font> +00029 +00030 <font class="keyword">namespace </font>NLSOUND { +00031 +00032 <font class="comment">//class ISoundDriver;</font> +00033 <font class="comment">//class IBuffer;</font> +00034 <font class="comment">//class CSound;</font> +00035 +00036 +00037 +<a name="l00044"></a><a class="code" href="classNLSOUND_1_1CBackgroundSound.html">00044</a> <font class="keyword">class </font>CBackgroundSound : <font class="keyword">public</font> CSound +00045 { +00046 <font class="keyword">public</font>: +00048 <a class="code" href="classNLSOUND_1_1CBackgroundSound.html#a0">CBackgroundSound</a>(); +00050 <a class="code" href="classNLSOUND_1_1CBackgroundSound.html#a1">~CBackgroundSound</a>(); +00051 +<a name="l00052"></a><a class="code" href="classNLSOUND_1_1CBackgroundSound.html#a2">00052</a> <a class="code" href="classNLSOUND_1_1CSound.html#s4">TSOUND_TYPE</a> <a class="code" href="classNLSOUND_1_1CBackgroundSound.html#a2">getSoundType</a>() { <font class="keywordflow">return</font> <a class="code" href="classNLSOUND_1_1CSound.html#s4s2">SOUND_BACKGROUND</a>;} +00053 +00055 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNLSOUND_1_1CBackgroundSound.html#a3">importForm</a>(<font class="keyword">const</font> std::string& filename, <a class="code" href="classNLGEORGES_1_1UFormElm.html">NLGEORGES::UFormElm</a>& formRoot); +00056 +<a name="l00058"></a><a class="code" href="classNLSOUND_1_1CBackgroundSound.html#a4">00058</a> <font class="keywordtype">bool</font> <a class="code" href="classNLSOUND_1_1CBackgroundSound.html#a4">isDetailed</a>()<font class="keyword"> const </font>{ <font class="keywordflow">return</font> <font class="keyword">false</font>;} +00060 <font class="keyword">virtual</font> uint32 <a class="code" href="classNLSOUND_1_1CBackgroundSound.html#a5">getDuration</a>(); +00062 +00064 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNLSOUND_1_1CBackgroundSound.html#a6">getSubSoundList</a>(std::vector<std::pair<std::string, CSound*> > &subsounds) <font class="keyword">const</font>; +00065 +00066 <font class="keyword">virtual</font> <font class="keywordtype">float</font> <a class="code" href="classNLSOUND_1_1CBackgroundSound.html#a7">getMaxDistance</a>() <font class="keyword">const</font>; +00067 +00068 <font class="keywordtype">void</font> <a class="code" href="classNLSOUND_1_1CBackgroundSound.html#a8">serial</a>(<a class="code" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> &<a class="code" href="driver__opengl__extension__def_8h.html#a383">s</a>); +00069 +00070 +00071 +00077 <font class="comment">/* struct TBackgroundFilter</font> +00078 <font class="comment"> {</font> +00079 <font class="comment"> bool Day;</font> +00080 <font class="comment"> bool Night;</font> +00081 <font class="comment"> bool Spring;</font> +00082 <font class="comment"> bool Summer;</font> +00083 <font class="comment"> bool Autumn;</font> +00084 <font class="comment"> bool Winter;</font> +00085 <font class="comment"> bool Sunny;</font> +00086 <font class="comment"> bool Cloudy;</font> +00087 <font class="comment"> bool Foggy;</font> +00088 <font class="comment"> bool Rainy;</font> +00089 <font class="comment"> bool Snow;</font> +00090 <font class="comment"> bool Storm;</font> +00091 <font class="comment"> bool BadAtmosphere;</font> +00092 <font class="comment"> bool GoodAtmosphere;</font> +00093 <font class="comment"> };</font> +00094 <font class="comment">*/</font> +<a name="l00096"></a><a class="code" href="structNLSOUND_1_1CBackgroundSound_1_1TSoundInfo.html">00096</a> <font class="keyword">struct </font>TSoundInfo +00097 { +<a name="l00098"></a><a class="code" href="structNLSOUND_1_1CBackgroundSound_1_1TSoundInfo.html#m0">00098</a> std::string <a class="code" href="structNLSOUND_1_1CBackgroundSound_1_1TSoundInfo.html#m0">SoundName</a>; +<a name="l00100"></a><a class="code" href="structNLSOUND_1_1CBackgroundSound_1_1TSoundInfo.html#m1">00100</a> uint32 <a class="code" href="structNLSOUND_1_1CBackgroundSound_1_1TSoundInfo.html#m1">FilterFadeIn</a>; +<a name="l00102"></a><a class="code" href="structNLSOUND_1_1CBackgroundSound_1_1TSoundInfo.html#m2">00102</a> uint32 <a class="code" href="structNLSOUND_1_1CBackgroundSound_1_1TSoundInfo.html#m2">FilterFadeOut</a>; +<a name="l00103"></a><a class="code" href="structNLSOUND_1_1CBackgroundSound_1_1TSoundInfo.html#m3">00103</a> UAudioMixer::TBackgroundFlags <a class="code" href="structNLSOUND_1_1CBackgroundSound_1_1TSoundInfo.html#m3">Filter</a>; +00104 +<a name="l00105"></a><a class="code" href="structNLSOUND_1_1CBackgroundSound_1_1TSoundInfo.html#a0">00105</a> <font class="keywordtype">void</font> <a class="code" href="structNLSOUND_1_1CBackgroundSound_1_1TSoundInfo.html#a0">serial</a>(<a class="code" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> &<a class="code" href="driver__opengl__extension__def_8h.html#a383">s</a>) +00106 { +00107 s.<a class="code" href="classNLMISC_1_1IStream.html#a5">serial</a>(<a class="code" href="structNLSOUND_1_1CBackgroundSound_1_1TSoundInfo.html#m0">SoundName</a>); +00108 s.<a class="code" href="classNLMISC_1_1IStream.html#a5">serial</a>(<a class="code" href="structNLSOUND_1_1CBackgroundSound_1_1TSoundInfo.html#m1">FilterFadeIn</a>); +00109 s.<a class="code" href="classNLMISC_1_1IStream.html#a5">serial</a>(<a class="code" href="structNLSOUND_1_1CBackgroundSound_1_1TSoundInfo.html#m2">FilterFadeOut</a>); +00110 s.<a class="code" href="classNLMISC_1_1IStream.html#a5">serial</a>(<a class="code" href="structNLSOUND_1_1CBackgroundSound_1_1TSoundInfo.html#m3">Filter</a>); +00111 } +00112 }; +00113 +<a name="l00114"></a><a class="code" href="classNLSOUND_1_1CBackgroundSound.html#a9">00114</a> <font class="keyword">const</font> std::vector<TSoundInfo> &<a class="code" href="classNLSOUND_1_1CBackgroundSound.html#a9">getSounds</a>()<font class="keyword"> const </font>{ <font class="keywordflow">return</font> <a class="code" href="classNLSOUND_1_1CBackgroundSound.html#o0">_Sounds</a>;} +00115 +00116 <font class="keyword">private</font>: +00117 +00118 +<a name="l00120"></a><a class="code" href="classNLSOUND_1_1CBackgroundSound.html#o0">00120</a> std::vector<TSoundInfo> <a class="code" href="classNLSOUND_1_1CBackgroundSound.html#o0">_Sounds</a>; +00121 +00122 +00123 <font class="comment">// Duration of sound.</font> +<a name="l00124"></a><a class="code" href="classNLSOUND_1_1CBackgroundSound.html#o1">00124</a> uint32 <a class="code" href="classNLSOUND_1_1CBackgroundSound.html#o1">_Duration</a>; +00125 <font class="comment">// flag for validity of duration (after first evaluation).</font> +<a name="l00126"></a><a class="code" href="classNLSOUND_1_1CBackgroundSound.html#o2">00126</a> <font class="keywordtype">bool</font> <a class="code" href="classNLSOUND_1_1CBackgroundSound.html#o2">_DurationValid</a>; +00127 }; +00128 +00129 } <font class="comment">// NLSOUND</font> +00130 +00131 <font class="preprocessor">#endif // NL_BACKGROUND_SOUND_H</font> +00132 <font class="preprocessor"></font> +</pre></div> + +<!-- footer --> +<BR><FONT Size=+5> </FONT> +</TD> +<TD WIDTH=15><IMG SRC=http://www.nevrax.org/inc/img/pixel.gif WIDTH=15 HEIGHT=15 BORDER=0 ALT=""></TD> +</TR> +</TABLE> +</BODY> +</HTML> |