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doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> </center> +<hr><h1>background_sound.cpp</h1><a href="background__sound_8cpp.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 +00006 <font class="comment">/* Copyright, 2001 Nevrax Ltd.</font> +00007 <font class="comment"> *</font> +00008 <font class="comment"> * This file is part of NEVRAX NEL.</font> +00009 <font class="comment"> * NEVRAX NEL is free software; you can redistribute it and/or modify</font> +00010 <font class="comment"> * it under the terms of the GNU General Public License as published by</font> +00011 <font class="comment"> * the Free Software Foundation; either version 2, or (at your option)</font> +00012 <font class="comment"> * any later version.</font> +00013 <font class="comment"></font> +00014 <font class="comment"> * NEVRAX NEL is distributed in the hope that it will be useful, but</font> +00015 <font class="comment"> * WITHOUT ANY WARRANTY; without even the implied warranty of</font> +00016 <font class="comment"> * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU</font> +00017 <font class="comment"> * General Public License for more details.</font> +00018 <font class="comment"></font> +00019 <font class="comment"> * You should have received a copy of the GNU General Public License</font> +00020 <font class="comment"> * along with NEVRAX NEL; see the file COPYING. If not, write to the</font> +00021 <font class="comment"> * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,</font> +00022 <font class="comment"> * MA 02111-1307, USA.</font> +00023 <font class="comment"> */</font> +00024 +00025 <font class="preprocessor">#include "<a class="code" href="stdsound_8h.html">stdsound.h</a>"</font> +00026 +00027 <font class="preprocessor">#include "<a class="code" href="background__sound_8h.html">background_sound.h</a>"</font> +00028 <font class="preprocessor">#include "<a class="code" href="path_8h.html">nel/misc/path.h</a>"</font> +00029 <font class="preprocessor">#include <numeric></font> +00030 <font class="comment">/*#include "simple_sound.h"</font> +00031 <font class="comment">#include "sound_bank.h"</font> +00032 <font class="comment">#include "sample_bank.h"</font> +00033 <font class="comment">#include "driver/sound_driver.h"</font> +00034 <font class="comment">#include "driver/buffer.h"</font> +00035 <font class="comment">*/</font> +00036 <font class="keyword">using</font> <font class="keyword">namespace </font>std; +00037 <font class="keyword">using</font> <font class="keyword">namespace </font>NLMISC; +00038 +00039 +00040 <font class="keyword">namespace </font>NLSOUND { +00041 +<a name="l00042"></a><a class="code" href="classNLSOUND_1_1CBackgroundSound.html#a0">00042</a> CBackgroundSound::CBackgroundSound() +00043 : _Duration(0), _DurationValid(false) +00044 { +00045 } +00046 +<a name="l00047"></a><a class="code" href="classNLSOUND_1_1CBackgroundSound.html#a1">00047</a> CBackgroundSound::~CBackgroundSound() +00048 { +00049 } +00050 +<a name="l00051"></a><a class="code" href="classNLSOUND_1_1CBackgroundSound.html#a8">00051</a> <font class="keywordtype">void</font> CBackgroundSound::serial(<a class="code" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> &<a class="code" href="driver__opengl__extension__def_8h.html#a383">s</a>) +00052 { +00053 CSound::serial(s); +00054 +00055 s.<a class="code" href="classNLMISC_1_1IStream.html#a7">serialCont</a>(<a class="code" href="classNLSOUND_1_1CBackgroundSound.html#o0">_Sounds</a>); +00056 +00057 <font class="keywordflow">if</font> (s.<a class="code" href="classNLMISC_1_1IStream.html#a4">isReading</a>()) +00058 <a class="code" href="classNLSOUND_1_1CBackgroundSound.html#o2">_DurationValid</a> = <font class="keyword">false</font>; +00059 } +00060 +<a name="l00061"></a><a class="code" href="classNLSOUND_1_1CBackgroundSound.html#a3">00061</a> <font class="keywordtype">void</font> CBackgroundSound::importForm(<font class="keyword">const</font> std::string& filename, <a class="code" href="classNLGEORGES_1_1UFormElm.html">NLGEORGES::UFormElm</a>& formRoot) +00062 { +00063 <a class="code" href="classNLGEORGES_1_1UFormElm.html">NLGEORGES::UFormElm</a> *psoundType; +00064 std::string dfnName; +00065 +00066 <font class="comment">// some basic checking.</font> +00067 formRoot.<a class="code" href="classNLGEORGES_1_1UFormElm.html#a0">getNodeByName</a>(&psoundType, <font class="stringliteral">".SoundType"</font>); +00068 <a class="code" href="debug_8h.html#a6">nlassert</a>(psoundType != NULL); +00069 psoundType-><a class="code" href="classNLGEORGES_1_1UFormElm.html#a42">getDfnName</a>(dfnName); +00070 <a class="code" href="debug_8h.html#a6">nlassert</a>(dfnName == <font class="stringliteral">"background_sound.dfn"</font>); +00071 +00072 <font class="comment">// Call the base class</font> +00073 CSound::importForm(filename, formRoot); +00074 +00075 <font class="comment">// Read the array of sound with there respective filter.</font> +00076 { +00077 <a class="code" href="classNLSOUND_1_1CBackgroundSound.html#o0">_Sounds</a>.clear(); +00078 +00079 <a class="code" href="classNLGEORGES_1_1UFormElm.html">NLGEORGES::UFormElm</a> *psoundList; +00080 +00081 formRoot.<a class="code" href="classNLGEORGES_1_1UFormElm.html#a0">getNodeByName</a>(&psoundList, <font class="stringliteral">".SoundType.Sounds"</font>); +00082 +00083 <font class="keywordflow">if</font> (psoundList != 0 && psoundList-><a class="code" href="classNLGEORGES_1_1UFormElm.html#a24">isArray</a>()) +00084 { +00085 uint size; +00086 psoundList-><a class="code" href="classNLGEORGES_1_1UFormElm.html#a25">getArraySize</a>(size); +00087 +00088 <font class="keywordflow">for</font> (uint i=0; i<size; ++i) +00089 { +00090 TSoundInfo sound; +00091 <a class="code" href="classNLGEORGES_1_1UFormElm.html">NLGEORGES::UFormElm</a> *psoundItem; +00092 +00093 psoundList-><a class="code" href="classNLGEORGES_1_1UFormElm.html#a26">getArrayNode</a>(&psoundItem, i); +00094 +00095 <font class="keywordflow">if</font> (psoundItem != NULL) +00096 { +00097 <font class="comment">// Read the sound name.</font> +00098 psoundItem-><a class="code" href="classNLGEORGES_1_1UFormElm.html#a2">getValueByName</a>(sound.SoundName, <font class="stringliteral">"Sound"</font>); +00099 sound.SoundName = CFile::getFilenameWithoutExtension(sound.SoundName); +00100 +00101 psoundItem-><a class="code" href="classNLGEORGES_1_1UFormElm.html#a2">getValueByName</a>(sound.FilterFadeIn, <font class="stringliteral">"FilterFadeIn"</font>); +00102 psoundItem-><a class="code" href="classNLGEORGES_1_1UFormElm.html#a2">getValueByName</a>(sound.FilterFadeOut, <font class="stringliteral">"FilterFadeOut"</font>); +00103 +00104 <font class="comment">// Read the environnement flag.</font> +00105 +00106 <font class="keywordflow">for</font> (uint j=0; j<16; j++) +00107 { +00108 <font class="keywordtype">char</font> tmp[200]; +00109 sprintf(tmp, <font class="stringliteral">"Filter%2.2u"</font>, j); +00110 psoundItem-><a class="code" href="classNLGEORGES_1_1UFormElm.html#a2">getValueByName</a>(sound.Filter.Flags[j], tmp); +00111 } +00112 } +00113 +00114 <a class="code" href="classNLSOUND_1_1CBackgroundSound.html#o0">_Sounds</a>.push_back(sound); +00115 } +00116 } +00117 } +00118 +00119 <a class="code" href="classNLSOUND_1_1CBackgroundSound.html#o2">_DurationValid</a> = <font class="keyword">false</font>; +00120 } +00121 +<a name="l00122"></a><a class="code" href="classNLSOUND_1_1CBackgroundSound.html#a5">00122</a> uint32 CBackgroundSound::getDuration() +00123 { +00124 <font class="keywordflow">if</font> (_DurationValid) +00125 <font class="keywordflow">return</font> <a class="code" href="classNLSOUND_1_1CBackgroundSound.html#o1">_Duration</a>; +00126 +00127 vector<sint32> durations; +00128 CAudioMixerUser *mixer = CAudioMixerUser::instance(); +00129 std::vector<TSoundInfo>::const_iterator first(<a class="code" href="classNLSOUND_1_1CBackgroundSound.html#o0">_Sounds</a>.begin()), last(<a class="code" href="classNLSOUND_1_1CBackgroundSound.html#o0">_Sounds</a>.end()); +00130 <font class="keywordflow">for</font> (; first != last; ++first) +00131 { +00132 <a class="code" href="classNLSOUND_1_1CSound.html#a0">CSound</a> *sound = mixer->getSoundId(first->SoundName); +00133 <font class="keywordflow">if</font> (sound != NULL) +00134 durations.push_back(sound->getDuration()); +00135 } +00136 <font class="keywordflow">if</font> (durations.empty()) +00137 <font class="keywordflow">return</font> 0; +00138 <a class="code" href="classNLSOUND_1_1CBackgroundSound.html#o1">_Duration</a> = *(std::max_element(durations.begin(), durations.end())); +00139 <a class="code" href="classNLSOUND_1_1CBackgroundSound.html#o2">_DurationValid</a> = <font class="keyword">true</font>; +00140 +00141 <font class="keywordflow">return</font> <a class="code" href="classNLSOUND_1_1CBackgroundSound.html#o1">_Duration</a>; +00142 } +00143 +<a name="l00144"></a><a class="code" href="classNLSOUND_1_1CBackgroundSound.html#a6">00144</a> <font class="keywordtype">void</font> CBackgroundSound::getSubSoundList(std::vector<std::pair<std::string, CSound*> > &subsounds)<font class="keyword"> const</font> +00145 <font class="keyword"></font>{ +00146 CAudioMixerUser *mixer = CAudioMixerUser::instance(); +00147 std::vector<TSoundInfo>::const_iterator first(<a class="code" href="classNLSOUND_1_1CBackgroundSound.html#o0">_Sounds</a>.begin()), last(<a class="code" href="classNLSOUND_1_1CBackgroundSound.html#o0">_Sounds</a>.end()); +00148 <font class="keywordflow">for</font> (; first != last; ++first) +00149 { +00150 <a class="code" href="classNLSOUND_1_1CSound.html#a0">CSound</a> *sound = mixer->getSoundId(first->SoundName); +00151 subsounds.push_back(make_pair(first->SoundName, sound)); +00152 } +00153 } +00154 +<a name="l00155"></a><a class="code" href="classNLSOUND_1_1CBackgroundSound.html#a7">00155</a> <font class="keywordtype">float</font> CBackgroundSound::getMaxDistance()<font class="keyword"> const</font> +00156 <font class="keyword"></font>{ +00157 CAudioMixerUser *mixer = CAudioMixerUser::instance(); +00158 <font class="keywordtype">float</font> ret = 0.0f; +00159 std::vector<TSoundInfo>::const_iterator first(<a class="code" href="classNLSOUND_1_1CBackgroundSound.html#o0">_Sounds</a>.begin()), last(<a class="code" href="classNLSOUND_1_1CBackgroundSound.html#o0">_Sounds</a>.end()); +00160 <font class="keywordflow">for</font> (; first != last; ++first) +00161 { +00162 <a class="code" href="classNLSOUND_1_1CSound.html#a0">CSound</a> *sound = mixer->getSoundId(first->SoundName); +00163 <font class="keywordflow">if</font> (sound != 0) +00164 { +00165 ret = max(ret, sound->getMaxDistance()); +00166 } +00167 } +00168 <font class="keywordflow">if</font> (ret == 0) +00169 ret = 1; +00170 +00171 <font class="keywordflow">return</font> ret; +00172 } +00173 +00174 +00175 +00176 } <font class="comment">// NLSOUND</font> +</pre></div> + +<!-- footer --> +<BR><FONT Size=+5> </FONT> +</TD> +<TD WIDTH=15><IMG SRC=http://www.nevrax.org/inc/img/pixel.gif WIDTH=15 HEIGHT=15 BORDER=0 ALT=""></TD> +</TR> +</TABLE> +</BODY> +</HTML> |