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doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> </center> +<hr><h1>ambiant_source.h</h1><a href="ambiant__source_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 +00007 <font class="comment">/* Copyright, 2000, 2001 Nevrax Ltd.</font> +00008 <font class="comment"> *</font> +00009 <font class="comment"> * This file is part of NEVRAX NEL.</font> +00010 <font class="comment"> * NEVRAX NEL is free software; you can redistribute it and/or modify</font> +00011 <font class="comment"> * it under the terms of the GNU General Public License as published by</font> +00012 <font class="comment"> * the Free Software Foundation; either version 2, or (at your option)</font> +00013 <font class="comment"> * any later version.</font> +00014 <font class="comment"></font> +00015 <font class="comment"> * NEVRAX NEL is distributed in the hope that it will be useful, but</font> +00016 <font class="comment"> * WITHOUT ANY WARRANTY; without even the implied warranty of</font> +00017 <font class="comment"> * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU</font> +00018 <font class="comment"> * General Public License for more details.</font> +00019 <font class="comment"></font> +00020 <font class="comment"> * You should have received a copy of the GNU General Public License</font> +00021 <font class="comment"> * along with NEVRAX NEL; see the file COPYING. If not, write to the</font> +00022 <font class="comment"> * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,</font> +00023 <font class="comment"> * MA 02111-1307, USA.</font> +00024 <font class="comment"> */</font> +00025 <font class="preprocessor">#error "Deprecated"</font> +00026 <font class="preprocessor"></font> +00027 <font class="preprocessor">#ifndef NL_AMBIANT_SOURCE_H</font> +00028 <font class="preprocessor"></font><font class="preprocessor">#define NL_AMBIANT_SOURCE_H</font> +00029 <font class="preprocessor"></font> +00030 <font class="preprocessor">#include "<a class="code" href="types__nl_8h.html">nel/misc/types_nl.h</a>"</font> +00031 <font class="preprocessor">#include "<a class="code" href="time__nl_8h.html">nel/misc/time_nl.h</a>"</font> +00032 <font class="preprocessor">#include "<a class="code" href="simple__source_8h.html">simple_source.h</a>"</font> +00033 <font class="preprocessor">#include "<a class="code" href="env__sound__user_8h.html">env_sound_user.h</a>"</font> +00034 <font class="preprocessor">#include "playable.h"</font> +00035 +00036 +00037 <font class="keyword">namespace </font>NLSOUND { +00038 +00039 +<a name="l00050"></a><a class="code" href="classNLSOUND_1_1CAmbiantSource.html">00050</a> <font class="keyword">class </font>CAmbiantSource : <font class="keyword">public</font> IPlayable +00051 { +00052 <font class="keyword">public</font>: +00053 +00055 <a class="code" href="classNLSOUND_1_1CAmbiantSource.html#a0">CAmbiantSource</a>(); +00057 <font class="keyword">virtual</font> <a class="code" href="classNLSOUND_1_1CAmbiantSource.html#a1">~CAmbiantSource</a>(); +<a name="l00059"></a><a class="code" href="classNLSOUND_1_1CAmbiantSource.html#d0">00059</a> <font class="keyword">static</font> <font class="keywordtype">void</font> <a class="code" href="classNLSOUND_1_1CAmbiantSource.html#d0">init</a>() +00060 { +00061 <font class="comment">//NLMISC_REGISTER_CLASS(CAmbiantSource); </font> +00062 } +00063 +00064 +00068 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNLSOUND_1_1CAmbiantSource.html#a2">initPos</a>( <font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a> *posvector ); +00070 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNLSOUND_1_1CAmbiantSource.html#a3">update</a>(); +00072 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNLSOUND_1_1CAmbiantSource.html#a4">enable</a>( <font class="keywordtype">bool</font> toplay, <font class="keywordtype">float</font> gain ); +00073 +00074 +00076 <font class="comment">//virtual void serial( NLMISC::IStream& s );</font> +00077 <font class="comment">//NLMISC_DECLARE_CLASS(CAmbiantSource);</font> +<a name="l00079"></a><a class="code" href="classNLSOUND_1_1CAmbiantSource.html#a5">00079</a> <font class="comment"> CSimpleSource *getChannels() { return _StereoChannels; }</font> +00081 <font class="comment"> void setProperties( std::vector<TSoundId>& ambiantsounds,</font> +00082 std::vector<TSoundId>& sparsesounds, +00083 uint32 crossfadeTimeMs=4000, uint32 sustainTimeMs=16000, +00084 uint32 sparseAvgPeriodMs=30000 ); +00085 +00086 <font class="keyword">protected</font>: +00087 +00089 NLMISC::TTime <a class="code" href="classNLSOUND_1_1CAmbiantSource.html#b0">calcPosInCycle</a>( <font class="keywordtype">bool</font>& crossfade, uint32& leadchannel ); +00091 <a class="code" href="namespaceNLSOUND.html#a8">TSoundId</a> <a class="code" href="classNLSOUND_1_1CAmbiantSource.html#b1">getRandomSound</a>( <font class="keyword">const</font> std::vector<CSound*>& bank ) <font class="keyword">const</font>; +00093 <font class="keywordtype">void</font> <a class="code" href="classNLSOUND_1_1CAmbiantSource.html#b2">calcRandomSparseSoundTime</a>( <a class="code" href="namespaceNLSOUND.html#a8">TSoundId</a> currentsparesound ); +00094 +00095 <font class="keyword">private</font>: +00096 +00097 <font class="comment">// Must play or not</font> +<a name="l00098"></a><a class="code" href="classNLSOUND_1_1CAmbiantSource.html#o0">00098</a> <font class="keywordtype">bool</font> <a class="code" href="classNLSOUND_1_1CAmbiantSource.html#o0">_Play</a>; +00099 +00100 <font class="comment">// Non-localized stereo sources</font> +<a name="l00101"></a><a class="code" href="classNLSOUND_1_1CAmbiantSource.html#o1">00101</a> CSimpleSource <a class="code" href="classNLSOUND_1_1CAmbiantSource.html#o1">_StereoChannels</a> [<a class="code" href="env__sound__user_8h.html#a0">MAX_ENV_CHANNELS</a>]; +<a name="l00102"></a><a class="code" href="classNLSOUND_1_1CAmbiantSource.html#o2">00102</a> <font class="keywordtype">float</font> <a class="code" href="classNLSOUND_1_1CAmbiantSource.html#o2">_StereoGain</a>; +00103 +00104 <font class="comment">// Sound banks</font> +<a name="l00105"></a><a class="code" href="classNLSOUND_1_1CAmbiantSource.html#o4">00105</a> std::vector<CSound*> <a class="code" href="classNLSOUND_1_1CAmbiantSource.html#o3">_AmbiantSounds</a>, <a class="code" href="classNLSOUND_1_1CAmbiantSource.html#o4">_SparseSounds</a>; +00106 +00107 <font class="comment">// Crossfade control</font> +<a name="l00108"></a><a class="code" href="classNLSOUND_1_1CAmbiantSource.html#o5">00108</a> NLMISC::TTime <a class="code" href="classNLSOUND_1_1CAmbiantSource.html#o5">_StartTime</a>; +<a name="l00109"></a><a class="code" href="classNLSOUND_1_1CAmbiantSource.html#o6">00109</a> <font class="keywordtype">bool</font> <a class="code" href="classNLSOUND_1_1CAmbiantSource.html#o6">_Sustain</a>; +<a name="l00110"></a><a class="code" href="classNLSOUND_1_1CAmbiantSource.html#o7">00110</a> <font class="keywordtype">bool</font> <a class="code" href="classNLSOUND_1_1CAmbiantSource.html#o7">_RandomSoundChosen</a>; +<a name="l00111"></a><a class="code" href="classNLSOUND_1_1CAmbiantSource.html#o8">00111</a> NLMISC::TTime <a class="code" href="classNLSOUND_1_1CAmbiantSource.html#o8">_NextSparseSoundTime</a>; +00112 +00113 <font class="comment">// Constants</font> +<a name="l00114"></a><a class="code" href="classNLSOUND_1_1CAmbiantSource.html#o9">00114</a> uint32 <a class="code" href="classNLSOUND_1_1CAmbiantSource.html#o9">_CrossfadeTime</a>; +<a name="l00115"></a><a class="code" href="classNLSOUND_1_1CAmbiantSource.html#o10">00115</a> uint32 <a class="code" href="classNLSOUND_1_1CAmbiantSource.html#o10">_SustainTime</a>; +<a name="l00116"></a><a class="code" href="classNLSOUND_1_1CAmbiantSource.html#o11">00116</a> uint32 <a class="code" href="classNLSOUND_1_1CAmbiantSource.html#o11">_SparseAvgPeriod</a>; +00117 +00118 }; +00119 +00120 +00121 } <font class="comment">// NLSOUND</font> +00122 +00123 +00124 <font class="preprocessor">#endif // NL_AMBIANT_SOURCE_H</font> +00125 <font class="preprocessor"></font> +00126 <font class="comment">/* End of ambiant_source.h */</font> +</pre></div> + +<!-- footer --> +<BR><FONT Size=+5> </FONT> +</TD> +<TD WIDTH=15><IMG SRC=http://www.nevrax.org/inc/img/pixel.gif WIDTH=15 HEIGHT=15 BORDER=0 ALT=""></TD> +</TR> +</TABLE> +</BODY> +</HTML> |