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diff --git a/docs/doxygen/nel/a04907.html b/docs/doxygen/nel/a04907.html new file mode 100644 index 00000000..003266cf --- /dev/null +++ b/docs/doxygen/nel/a04907.html @@ -0,0 +1,208 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> +<html><head><meta http-equiv="Content-Type" content="text/html;charset=iso-8859-1"> +<title>NeL: render_trav.h File Reference</title> +<link href="doxygen.css" rel="stylesheet" type="text/css"> +</head><body> +<!-- Generated by Doxygen 1.3.6 --> +<div class="qindex"> <form class="search" action="search.php" method="get"> +<a class="qindex" href="main.html">Main Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical List</a> | <a class="qindex" href="annotated.html">Data Structures</a> | <a class="qindex" href="files.html">File List</a> | <a class="qindex" href="namespacemembers.html">Namespace Members</a> | <a class="qindex" href="functions.html">Data Fields</a> | <a class="qindex" href="globals.html">Globals</a> | <a class="qindex" href="pages.html">Related Pages</a> | <span class="search"><u>S</u>earch for <input class="search" type="text" name="query" value="" size="20" accesskey="s"/></span></form></div> +<h1>render_trav.h File Reference</h1><hr><a name="_details"></a><h2>Detailed Description</h2> +<dl compact><dt><b>Id</b></dt><dd><a class="el" href="a04907.html">render_trav.h</a>,v 1.22 2003/11/26 13:44:00 berenguier Exp </dd></dl> + +<p> +Definition in file <a class="el" href="a06330.html">render_trav.h</a>. +<p> +<code>#include "<a class="el" href="a06583.html">3d/trav_scene.h</a>"</code><br> +<code>#include "<a class="el" href="a06135.html">3d/ordering_table.h</a>"</code><br> +<code>#include "<a class="el" href="a05884.html">3d/layered_ordering_table.h</a>"</code><br> +<code>#include "<a class="el" href="a06340.html">nel/misc/rgba.h</a>"</code><br> +<code>#include "<a class="el" href="a06723.html">nel/3d/viewport.h</a>"</code><br> +<code>#include "<a class="el" href="a05894.html">3d/light_contribution.h</a>"</code><br> +<code>#include "<a class="el" href="a05892.html">3d/light.h</a>"</code><br> +<code>#include "<a class="el" href="a05998.html">3d/mesh_block_manager.h</a>"</code><br> +<code>#include "<a class="el" href="a06373.html">3d/shadow_map_manager.h</a>"</code><br> +<code>#include <vector></code><br> + +<p> +<a href="a06330.html">Go to the source code of this file.</a><table border=0 cellpadding=0 cellspacing=0> +<tr><td></td></tr> +<tr><td colspan=2><br><h2>Namespaces</h2></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top>namespace </td><td class="memItemRight" valign=bottom><a class="el" href="a05363.html">NL3D</a></td></tr> + +<tr><td colspan=2><br><h2>Defines</h2></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top>#define </td><td class="memItemRight" valign=bottom><a class="el" href="a04907.html#a1">NL3D_MESH_SKIN_MANAGER_MAXVERTICES</a> 5000</td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>#define </td><td class="memItemRight" valign=bottom><a class="el" href="a04907.html#a2">NL3D_MESH_SKIN_MANAGER_NUMVB</a> 8</td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>#define </td><td class="memItemRight" valign=bottom><a class="el" href="a04907.html#a0">NL3D_MESH_SKIN_MANAGER_VERTEXFORMAT</a> (CVertexBuffer::PositionFlag | CVertexBuffer::NormalFlag | CVertexBuffer::TexCoord0Flag)</td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>#define </td><td class="memItemRight" valign=bottom><a class="el" href="a04907.html#a4">NL3D_SHADOW_MESH_SKIN_MANAGER_MAXVERTICES</a> 3000</td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>#define </td><td class="memItemRight" valign=bottom><a class="el" href="a04907.html#a5">NL3D_SHADOW_MESH_SKIN_MANAGER_NUMVB</a> 8</td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>#define </td><td class="memItemRight" valign=bottom><a class="el" href="a04907.html#a3">NL3D_SHADOW_MESH_SKIN_MANAGER_VERTEXFORMAT</a> (CVertexBuffer::PositionFlag)</td></tr> + +</table> +<hr><h2>Define Documentation</h2> +<a class="anchor" name="a1" doxytag="render_trav.h::NL3D_MESH_SKIN_MANAGER_MAXVERTICES" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> #define NL3D_MESH_SKIN_MANAGER_MAXVERTICES 5000 + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a06330.html#l00066">66</a> of file <a class="el" href="a06330.html">render_trav.h</a>. +<p> +Referenced by <a class="el" href="a06011.html#l01273">NL3D::CMeshMRMSkinnedGeom::compileRunTime()</a>, <a class="el" href="a06005.html#l02554">NL3D::CMeshMRMGeom::compileRunTime()</a>, <a class="el" href="a06011.html#l01366">NL3D::CMeshMRMSkinned::isCompatible()</a>, and <a class="el" href="a06329.html#l00089">NL3D::CRenderTrav::traverse()</a>. </td> + </tr> +</table> +<a class="anchor" name="a2" doxytag="render_trav.h::NL3D_MESH_SKIN_MANAGER_NUMVB" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> #define NL3D_MESH_SKIN_MANAGER_NUMVB 8 + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a06330.html#l00067">67</a> of file <a class="el" href="a06330.html">render_trav.h</a>. +<p> +Referenced by <a class="el" href="a06329.html#l00089">NL3D::CRenderTrav::traverse()</a>. </td> + </tr> +</table> +<a class="anchor" name="a0" doxytag="render_trav.h::NL3D_MESH_SKIN_MANAGER_VERTEXFORMAT" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> #define NL3D_MESH_SKIN_MANAGER_VERTEXFORMAT (CVertexBuffer::PositionFlag | CVertexBuffer::NormalFlag | CVertexBuffer::TexCoord0Flag) + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a06330.html#l00065">65</a> of file <a class="el" href="a06330.html">render_trav.h</a>. +<p> +Referenced by <a class="el" href="a06005.html#l02554">NL3D::CMeshMRMGeom::compileRunTime()</a>, <a class="el" href="a06011.html#l01288">NL3D::CMeshMRMSkinnedGeom::profileSceneRender()</a>, and <a class="el" href="a06329.html#l00089">NL3D::CRenderTrav::traverse()</a>. </td> + </tr> +</table> +<a class="anchor" name="a4" doxytag="render_trav.h::NL3D_SHADOW_MESH_SKIN_MANAGER_MAXVERTICES" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> #define NL3D_SHADOW_MESH_SKIN_MANAGER_MAXVERTICES 3000 + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a06330.html#l00076">76</a> of file <a class="el" href="a06330.html">render_trav.h</a>. +<p> +Referenced by <a class="el" href="a06011.html#l01273">NL3D::CMeshMRMSkinnedGeom::compileRunTime()</a>, <a class="el" href="a06005.html#l02554">NL3D::CMeshMRMGeom::compileRunTime()</a>, <a class="el" href="a06011.html#l01826">NL3D::CMeshMRMSkinnedGeom::setShadowMesh()</a>, <a class="el" href="a06005.html#l03359">NL3D::CMeshMRMGeom::setShadowMesh()</a>, and <a class="el" href="a06329.html#l00089">NL3D::CRenderTrav::traverse()</a>. </td> + </tr> +</table> +<a class="anchor" name="a5" doxytag="render_trav.h::NL3D_SHADOW_MESH_SKIN_MANAGER_NUMVB" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> #define NL3D_SHADOW_MESH_SKIN_MANAGER_NUMVB 8 + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a06330.html#l00077">77</a> of file <a class="el" href="a06330.html">render_trav.h</a>. +<p> +Referenced by <a class="el" href="a06329.html#l00089">NL3D::CRenderTrav::traverse()</a>. </td> + </tr> +</table> +<a class="anchor" name="a3" doxytag="render_trav.h::NL3D_SHADOW_MESH_SKIN_MANAGER_VERTEXFORMAT" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> #define NL3D_SHADOW_MESH_SKIN_MANAGER_VERTEXFORMAT (CVertexBuffer::PositionFlag) + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a06330.html#l00075">75</a> of file <a class="el" href="a06330.html">render_trav.h</a>. +<p> +Referenced by <a class="el" href="a06011.html#l01273">NL3D::CMeshMRMSkinnedGeom::compileRunTime()</a>, <a class="el" href="a06005.html#l02554">NL3D::CMeshMRMGeom::compileRunTime()</a>, <a class="el" href="a06011.html#l01826">NL3D::CMeshMRMSkinnedGeom::setShadowMesh()</a>, <a class="el" href="a06005.html#l03359">NL3D::CMeshMRMGeom::setShadowMesh()</a>, and <a class="el" href="a06329.html#l00089">NL3D::CRenderTrav::traverse()</a>. </td> + </tr> +</table> +<hr size="1"><address style="align: right;"><small>Generated on Tue Mar 16 06:43:14 2004 for NeL by +<a href="http://www.doxygen.org/index.html"> +<img src="doxygen.png" alt="doxygen" align="middle" border=0 > +</a>1.3.6 </small></address> +</body> +</html> |