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+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
+<html><head><meta http-equiv="Content-Type" content="text/html;charset=iso-8859-1">
+<title>NeL: patchdlm_context.cpp File Reference</title>
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+<h1>patchdlm_context.cpp File Reference</h1><hr><a name="_details"></a><h2>Detailed Description</h2>
+<dl compact><dt><b>Id</b></dt><dd><a class="el" href="a04740.html">patchdlm_context.cpp</a>,v 1.14 2003/07/30 16:03:15 vizerie Exp </dd></dl>
+
+<p>
+Definition in file <a class="el" href="a06163.html">patchdlm_context.cpp</a>.
+<p>
+<code>#include "<a class="el" href="a06438.html">std3d.h</a>"</code><br>
+<code>#include "<a class="el" href="a06164.html">3d/patchdlm_context.h</a>"</code><br>
+<code>#include "<a class="el" href="a06156.html">3d/patch.h</a>"</code><br>
+<code>#include "<a class="el" href="a05479.html">3d/bezier_patch.h</a>"</code><br>
+<code>#include "<a class="el" href="a06180.html">3d/point_light.h</a>"</code><br>
+<code>#include "<a class="el" href="a06516.html">3d/texture_dlm.h</a>"</code><br>
+<code>#include "<a class="el" href="a05701.html">nel/misc/fast_floor.h</a>"</code><br>
+<code>#include "<a class="el" href="a06543.html">3d/tile_far_bank.h</a>"</code><br>
+<code>#include "<a class="el" href="a05863.html">3d/landscape.h</a>"</code><br>
+<code>#include "<a class="el" href="a06480.html">nel/misc/system_info.h</a>"</code><br>
+<code>#include "<a class="el" href="a05703.html">nel/misc/fast_mem.h</a>"</code><br>
+
+<p>
+<a href="a06163.html">Go to the source code of this file.</a><table border=0 cellpadding=0 cellspacing=0>
+<tr><td></td></tr>
+<tr><td colspan=2><br><h2>Namespaces</h2></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top>namespace &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a05363.html">NL3D</a></td></tr>
+
+<tr><td colspan=2><br><h2>Defines</h2></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top>#define&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a04740.html#a0">NL_DLM_CLIP_FACTOR</a>&nbsp;&nbsp;&nbsp;1</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>#define&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a04740.html#a1">NL_DLM_CLIP_NUM_LEVEL</a>&nbsp;&nbsp;&nbsp;3</td></tr>
+
+</table>
+<hr><h2>Define Documentation</h2>
+<a class="anchor" name="a0" doxytag="patchdlm_context.cpp::NL_DLM_CLIP_FACTOR" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> #define NL_DLM_CLIP_FACTOR&nbsp;&nbsp;&nbsp;1
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06163.html#l00208">208</a> of file <a class="el" href="a06163.html">patchdlm_context.cpp</a>.
+<p>
+Referenced by <a class="el" href="a06163.html#l00648">NL3D::CPatchDLMContext::addPointLightInfluence()</a>, and <a class="el" href="a06163.html#l00214">NL3D::CPatchDLMContext::generate()</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="a1" doxytag="patchdlm_context.cpp::NL_DLM_CLIP_NUM_LEVEL" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> #define NL_DLM_CLIP_NUM_LEVEL&nbsp;&nbsp;&nbsp;3
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06163.html#l00211">211</a> of file <a class="el" href="a06163.html">patchdlm_context.cpp</a>.
+<p>
+Referenced by <a class="el" href="a06163.html#l00214">NL3D::CPatchDLMContext::generate()</a>. </td>
+ </tr>
+</table>
+<hr size="1"><address style="align: right;"><small>Generated on Tue Mar 16 06:43:11 2004 for NeL by
+<a href="http://www.doxygen.org/index.html">
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