diff options
Diffstat (limited to '')
-rw-r--r-- | docs/doxygen/nel/a03515.html | 746 |
1 files changed, 746 insertions, 0 deletions
diff --git a/docs/doxygen/nel/a03515.html b/docs/doxygen/nel/a03515.html new file mode 100644 index 00000000..81a356ac --- /dev/null +++ b/docs/doxygen/nel/a03515.html @@ -0,0 +1,746 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> +<html><head><meta http-equiv="Content-Type" content="text/html;charset=iso-8859-1"> +<title>NeL: NL3D::CTile class Reference</title> +<link href="doxygen.css" rel="stylesheet" type="text/css"> +</head><body> +<!-- Generated by Doxygen 1.3.6 --> +<div class="qindex"> <form class="search" action="search.php" method="get"> +<a class="qindex" href="main.html">Main Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical List</a> | <a class="qindex" href="annotated.html">Data Structures</a> | <a class="qindex" href="files.html">File List</a> | <a class="qindex" href="namespacemembers.html">Namespace Members</a> | <a class="qindex" href="functions.html">Data Fields</a> | <a class="qindex" href="globals.html">Globals</a> | <a class="qindex" href="pages.html">Related Pages</a> | <span class="search"><u>S</u>earch for <input class="search" type="text" name="query" value="" size="20" accesskey="s"/></span></form></div> +<h1>NL3D::CTile Class Reference</h1><code>#include <<a class="el" href="a06537.html">tile_bank.h</a>></code> +<p> +<hr><a name="_details"></a><h2>Detailed Description</h2> +Tiles <dl compact><dt><b>Author:</b></dt><dd>Cyril Corvazier <p> +Nevrax France </dd></dl> +<dl compact><dt><b>Date:</b></dt><dd>2000 </dd></dl> + +<p> + +<p> +Definition at line <a class="el" href="a06537.html#l00057">57</a> of file <a class="el" href="a06537.html">tile_bank.h</a>.<table border=0 cellpadding=0 cellspacing=0> +<tr><td></td></tr> +<tr><td colspan=2><br><h2>Public Types</h2></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top>enum </td><td class="memItemRight" valign=bottom><a class="el" href="a03515.html#NL3D_1_1CTilew4">TBitmap</a> { <a class="el" href="a03515.html#NL3D_1_1CTilew4NL3D_1_1CTilew3">diffuse</a> = 0, +<a class="el" href="a03515.html#NL3D_1_1CTilew4NL3D_1_1CTilew0">additive</a>, +<a class="el" href="a03515.html#NL3D_1_1CTilew4NL3D_1_1CTilew1">alpha</a>, +<a class="el" href="a03515.html#NL3D_1_1CTilew4NL3D_1_1CTilew2">bitmapCount</a> + }</td></tr> + +<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top> </td><td class="memItemRight" valign=bottom><a class="el" href="a03515.html#NL3D_1_1CTilea0">CTile</a> ()</td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a04558.html#a15">uint</a> </td><td class="memItemRight" valign=bottom><a class="el" href="a03515.html#NL3D_1_1CTilea1">getGroupFlags</a> () const </td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>const std::string & </td><td class="memItemRight" valign=bottom><a class="el" href="a03515.html#NL3D_1_1CTilea2">getRelativeFileName</a> (<a class="el" href="a03515.html#NL3D_1_1CTilew4">TBitmap</a> bitmapType) const </td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a04558.html#a7">uint8</a> </td><td class="memItemRight" valign=bottom><a class="el" href="a03515.html#NL3D_1_1CTilea3">getRotAlpha</a> ()</td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">Get the additional orientation (CCW) for alpha texture. <a href="#NL3D_1_1CTilea3"></a><br><br></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top>bool </td><td class="memItemRight" valign=bottom><a class="el" href="a03515.html#NL3D_1_1CTilea4">isFree</a> () const </td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>void </td><td class="memItemRight" valign=bottom><a class="el" href="a03515.html#NL3D_1_1CTilea5">serial</a> (class <a class="el" href="a02270.html">NLMISC::IStream</a> &f) throw (NLMISC::EStream)</td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>void </td><td class="memItemRight" valign=bottom><a class="el" href="a03515.html#NL3D_1_1CTilea6">setFileName</a> (<a class="el" href="a03515.html#NL3D_1_1CTilew4">TBitmap</a> bitmapType, const std::string &name)</td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>void </td><td class="memItemRight" valign=bottom><a class="el" href="a03515.html#NL3D_1_1CTilea7">setGroupFlags</a> (<a class="el" href="a04558.html#a15">uint</a> group)</td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>void </td><td class="memItemRight" valign=bottom><a class="el" href="a03515.html#NL3D_1_1CTilea8">setRotAlpha</a> (<a class="el" href="a04558.html#a7">uint8</a> rot)</td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">Set the additional orientation (CCW) for alpha texture. <a href="#NL3D_1_1CTilea8"></a><br><br></td></tr> +<tr><td colspan=2><br><h2>Private Member Functions</h2></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top>void </td><td class="memItemRight" valign=bottom><a class="el" href="a03515.html#NL3D_1_1CTiled0">clearTile</a> (<a class="el" href="a03515.html#NL3D_1_1CTilew4">CTile::TBitmap</a> <a class="el" href="a04223.html#a581">type</a>)</td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>void </td><td class="memItemRight" valign=bottom><a class="el" href="a03515.html#NL3D_1_1CTiled1">free</a> ()</td></tr> + +<tr><td colspan=2><br><h2>Private Attributes</h2></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top>std::string </td><td class="memItemRight" valign=bottom><a class="el" href="a03515.html#NL3D_1_1CTiler0">_BitmapName</a> [bitmapCount]</td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a04558.html#a11">uint32</a> </td><td class="memItemRight" valign=bottom><a class="el" href="a03515.html#NL3D_1_1CTiler1">_Flags</a></td></tr> + +<tr><td colspan=2><br><h2>Static Private Attributes</h2></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="a04558.html#a14">sint</a> </td><td class="memItemRight" valign=bottom><a class="el" href="a03515.html#NL3D_1_1CTilev0">_Version</a> = 4</td></tr> + +<tr><td colspan=2><br><h2>Friends</h2></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top>class </td><td class="memItemRight" valign=bottom><a class="el" href="a03515.html#NL3D_1_1CTilen0">CTileBank</a></td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>class </td><td class="memItemRight" valign=bottom><a class="el" href="a03515.html#NL3D_1_1CTilen1">CTileSet</a></td></tr> + +</table> +<hr><h2>Member Enumeration Documentation</h2> +<a class="anchor" name="NL3D_1_1CTilew4" doxytag="NL3D::CTile::TBitmap" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> enum <a class="el" href="a03515.html#NL3D_1_1CTilew4">NL3D::CTile::TBitmap</a> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +<dl compact><dt><b>Enumeration values: </b></dt><dd> +<table border=0 cellspacing=2 cellpadding=0> +<tr><td valign=top><em><a class="anchor" name="NL3D_1_1CTilew4NL3D_1_1CTilew3" doxytag="diffuse" ></a>diffuse</em> </td><td> +</td></tr> +<tr><td valign=top><em><a class="anchor" name="NL3D_1_1CTilew4NL3D_1_1CTilew0" doxytag="additive" ></a>additive</em> </td><td> +</td></tr> +<tr><td valign=top><em><a class="anchor" name="NL3D_1_1CTilew4NL3D_1_1CTilew1" doxytag="alpha" ></a>alpha</em> </td><td> +</td></tr> +<tr><td valign=top><em><a class="anchor" name="NL3D_1_1CTilew4NL3D_1_1CTilew2" doxytag="bitmapCount" ></a>bitmapCount</em> </td><td> +</td></tr> +</table> +</dl> + +<p> +Definition at line <a class="el" href="a06537.html#l00074">74</a> of file <a class="el" href="a06537.html">tile_bank.h</a>. +<p> +<div class="fragment"><pre>00074 { <a class="code" href="a03515.html#NL3D_1_1CTilew4NL3D_1_1CTilew3">diffuse</a>=0, <a class="code" href="a03515.html#NL3D_1_1CTilew4NL3D_1_1CTilew0">additive</a>, <a class="code" href="a04223.html#a663">alpha</a>, <a class="code" href="a03515.html#NL3D_1_1CTilew4NL3D_1_1CTilew2">bitmapCount</a> }; +</pre></div> </td> + </tr> +</table> +<hr><h2>Constructor & Destructor Documentation</h2> +<a class="anchor" name="NL3D_1_1CTilea0" doxytag="NL3D::CTile::CTile" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> NL3D::CTile::CTile </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a06537.html#l00076">76</a> of file <a class="el" href="a06537.html">tile_bank.h</a>. +<p> +References <a class="el" href="a06537.html#l00066">NL3D_CTILE_FREE_FLAG</a>. +<p> +<div class="fragment"><pre>00077 { +00078 <a class="code" href="a03515.html#NL3D_1_1CTiler1">_Flags</a>=<a class="code" href="a05114.html#a6">NL3D_CTILE_FREE_FLAG</a>; +00079 } +</pre></div> </td> + </tr> +</table> +<hr><h2>Member Function Documentation</h2> +<a class="anchor" name="NL3D_1_1CTiled0" doxytag="NL3D::CTile::clearTile" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CTile::clearTile </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="a03515.html#NL3D_1_1CTilew4">CTile::TBitmap</a> </td> + <td class="mdname1" valign="top" nowrap> <em>type</em> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [private]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a06536.html#l00810">810</a> of file <a class="el" href="a06536.html">tile_bank.cpp</a>. +<p> +References <a class="el" href="a06537.html#l00154">_BitmapName</a>, and <a class="el" href="a05646.html#l00244">type</a>. +<p> +Referenced by <a class="el" href="a06536.html#l01399">NL3D::CTileSet::clearTile128()</a>, <a class="el" href="a06536.html#l01408">NL3D::CTileSet::clearTile256()</a>, and <a class="el" href="a06536.html#l01417">NL3D::CTileSet::clearTransition()</a>. +<p> +<div class="fragment"><pre>00811 { +00812 <a class="code" href="a03515.html#NL3D_1_1CTiler0">_BitmapName</a>[<a class="code" href="a04223.html#a581">type</a>]=<span class="stringliteral">""</span>; +00813 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CTiled1" doxytag="NL3D::CTile::free" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CTile::free </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [inline, private]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a06537.html#l00146">146</a> of file <a class="el" href="a06537.html">tile_bank.h</a>. +<p> +References <a class="el" href="a06537.html#l00066">NL3D_CTILE_FREE_FLAG</a>, and <a class="el" href="a05622.html#l00290">nlassert</a>. +<p> +<div class="fragment"><pre>00147 { +00148 <a class="code" href="a04199.html#a6">nlassert</a> ((_Flags&=NL3D_CTILE_FREE_FLAG)==0); +00149 <a class="code" href="a03515.html#NL3D_1_1CTiler1">_Flags</a>|=<a class="code" href="a05114.html#a6">NL3D_CTILE_FREE_FLAG</a>; +00150 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CTilea1" doxytag="NL3D::CTile::getGroupFlags" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a15">uint</a> NL3D::CTile::getGroupFlags </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap> const<code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Get the group flags for this tile.<p> +If the tile is in the I-ne gourp, the flag 1<<I is set. There are 12 groups. +<p> +Definition at line <a class="el" href="a06537.html#l00122">122</a> of file <a class="el" href="a06537.html">tile_bank.h</a>. +<p> +References <a class="el" href="a06537.html#l00062">NL3D_CTILE_GROUP_MASK</a>, <a class="el" href="a06537.html#l00065">NL3D_CTILE_GROUP_RSHIFT</a>, and <a class="el" href="a05981.html#l00105">uint</a>. +<p> +<div class="fragment"><pre>00123 { +00124 <span class="keywordflow">return</span> ((<a class="code" href="a03515.html#NL3D_1_1CTiler1">_Flags</a>&<a class="code" href="a05114.html#a2">NL3D_CTILE_GROUP_MASK</a>)>><a class="code" href="a05114.html#a5">NL3D_CTILE_GROUP_RSHIFT</a>); +00125 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CTilea2" doxytag="NL3D::CTile::getRelativeFileName" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> const std::string& NL3D::CTile::getRelativeFileName </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="a03515.html#NL3D_1_1CTilew4">TBitmap</a> </td> + <td class="mdname1" valign="top" nowrap> <em>bitmapType</em> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap> const<code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a06537.html#l00080">80</a> of file <a class="el" href="a06537.html">tile_bank.h</a>. +<p> +References <a class="el" href="a06537.html#l00154">_BitmapName</a>. +<p> +Referenced by <a class="el" href="a06536.html#l01429">NL3D::CTileSet::deleteBordersIfLast()</a>, and <a class="el" href="a05862.html#l01670">NL3D::CLandscape::loadTile()</a>. +<p> +<div class="fragment"><pre>00081 { +00082 <span class="keywordflow">return</span> <a class="code" href="a03515.html#NL3D_1_1CTiler0">_BitmapName</a>[bitmapType]; +00083 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CTilea3" doxytag="NL3D::CTile::getRotAlpha" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a7">uint8</a> NL3D::CTile::getRotAlpha </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Get the additional orientation (CCW) for alpha texture. +<p> + +<p> +Definition at line <a class="el" href="a06537.html#l00099">99</a> of file <a class="el" href="a06537.html">tile_bank.h</a>. +<p> +References <a class="el" href="a06537.html#l00060">NL3D_CTILE_ROT_MASK</a>, <a class="el" href="a06537.html#l00061">NL3D_CTILE_ROT_RSHIFT</a>, and <a class="el" href="a05981.html#l00096">uint8</a>. +<p> +Referenced by <a class="el" href="a05862.html#l01670">NL3D::CLandscape::loadTile()</a>. +<p> +<div class="fragment"><pre>00100 { +00101 <span class="keywordflow">return</span> (<a class="code" href="a04558.html#a7">uint8</a>)((<a class="code" href="a03515.html#NL3D_1_1CTiler1">_Flags</a>&<a class="code" href="a05114.html#a0">NL3D_CTILE_ROT_MASK</a>)>><a class="code" href="a05114.html#a1">NL3D_CTILE_ROT_RSHIFT</a>); +00102 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CTilea4" doxytag="NL3D::CTile::isFree" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> bool NL3D::CTile::isFree </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap> const<code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a06537.html#l00084">84</a> of file <a class="el" href="a06537.html">tile_bank.h</a>. +<p> +References <a class="el" href="a06537.html#l00066">NL3D_CTILE_FREE_FLAG</a>. +<p> +<div class="fragment"><pre>00085 { +00086 <span class="keywordflow">return</span> (<a class="code" href="a03515.html#NL3D_1_1CTiler1">_Flags</a>&<a class="code" href="a05114.html#a6">NL3D_CTILE_FREE_FLAG</a>)!=0; +00087 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CTilea5" doxytag="NL3D::CTile::serial" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CTile::serial </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">class <a class="el" href="a02270.html">NLMISC::IStream</a> & </td> + <td class="mdname1" valign="top" nowrap> <em>f</em> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap> throw (<a class="el" href="a03781.html">NLMISC::EStream</a>)</td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a06536.html#l00757">757</a> of file <a class="el" href="a06536.html">tile_bank.cpp</a>. +<p> +References <a class="el" href="a05646.html#l01173">alpha</a>, <a class="el" href="a06537.html#l00066">NL3D_CTILE_FREE_FLAG</a>, <a class="el" href="a06537.html#l00067">NL3D_CTILE_FREE_FLAG_V2</a>, <a class="el" href="a06537.html#l00068">NL3D_CTILE_FREE_FLAG_V3</a>, <a class="el" href="a06537.html#l00063">NL3D_CTILE_GROUP_MASK_V2</a>, <a class="el" href="a06537.html#l00064">NL3D_CTILE_GROUP_MASK_V3</a>, <a class="el" href="a06537.html#l00060">NL3D_CTILE_ROT_MASK</a>, and <a class="el" href="a05981.html#l00104">sint</a>. +<p> +<div class="fragment"><pre>00758 { +00759 <a class="code" href="a04558.html#a14">sint</a> streamver = f.serialVersion(_Version); +00760 +00761 <span class="comment">// Tmp value</span> +00762 <span class="keywordtype">bool</span> tmp; +00763 string tmpStr; +00764 +00765 <span class="keywordflow">switch</span> (streamver) +00766 { +00767 <span class="keywordflow">case</span> 4: +00768 <span class="keywordflow">case</span> 3: +00769 <span class="keywordflow">case</span> 2: +00770 f.serial (_Flags); +00771 +00772 <span class="comment">// Version 2, flags are not the same</span> +00773 <span class="keywordflow">if</span> (streamver==2) +00774 <a class="code" href="a03515.html#NL3D_1_1CTiler1">_Flags</a>=(<a class="code" href="a03515.html#NL3D_1_1CTiler1">_Flags</a>&<a class="code" href="a05114.html#a0">NL3D_CTILE_ROT_MASK</a>)|(<a class="code" href="a03515.html#NL3D_1_1CTiler1">_Flags</a>&<a class="code" href="a05114.html#a3">NL3D_CTILE_GROUP_MASK_V2</a>)|(((<a class="code" href="a03515.html#NL3D_1_1CTiler1">_Flags</a>&<a class="code" href="a05114.html#a7">NL3D_CTILE_FREE_FLAG_V2</a>)!=0)?<a class="code" href="a05114.html#a6">NL3D_CTILE_FREE_FLAG</a>:0); +00775 <span class="keywordflow">if</span> (streamver==3) +00776 <a class="code" href="a03515.html#NL3D_1_1CTiler1">_Flags</a>=(<a class="code" href="a03515.html#NL3D_1_1CTiler1">_Flags</a>&<a class="code" href="a05114.html#a0">NL3D_CTILE_ROT_MASK</a>)|(<a class="code" href="a03515.html#NL3D_1_1CTiler1">_Flags</a>&<a class="code" href="a05114.html#a4">NL3D_CTILE_GROUP_MASK_V3</a>)|(((<a class="code" href="a03515.html#NL3D_1_1CTiler1">_Flags</a>&<a class="code" href="a05114.html#a8">NL3D_CTILE_FREE_FLAG_V3</a>)!=0)?<a class="code" href="a05114.html#a6">NL3D_CTILE_FREE_FLAG</a>:0); +00777 +00778 f.serial (_BitmapName[diffuse]); +00779 f.serial (_BitmapName[additive]); +00780 f.serial (_BitmapName[<a class="code" href="a04223.html#a663">alpha</a>]); +00781 <span class="keywordflow">break</span>; +00782 <span class="keywordflow">case</span> 1: +00783 <span class="comment">// Don't need invert many more</span> +00784 f.serial (tmp); +00785 <span class="keywordflow">case</span> 0: +00786 <span class="comment">// Initialize flags</span> +00787 <a class="code" href="a03515.html#NL3D_1_1CTiler1">_Flags</a>=0; +00788 +00789 <span class="comment">// Initialize alpha name</span> +00790 <a class="code" href="a03515.html#NL3D_1_1CTiler0">_BitmapName</a>[<a class="code" href="a04223.html#a663">alpha</a>]=<span class="stringliteral">""</span>; +00791 +00792 <span class="comment">// Read free flag</span> +00793 f.serial (tmp); +00794 +00795 <span class="comment">// If free, set the flag</span> +00796 <span class="keywordflow">if</span> (tmp) +00797 <a class="code" href="a03515.html#NL3D_1_1CTiler1">_Flags</a>|=<a class="code" href="a05114.html#a6">NL3D_CTILE_FREE_FLAG</a>; +00798 +00799 <span class="comment">// Read diffuse bitmap and additive</span> +00800 f.serial (_BitmapName[diffuse]); +00801 f.serial (_BitmapName[additive]); +00802 +00803 <span class="comment">// Don't need bump name</span> +00804 f.serial (tmpStr); +00805 +00806 <span class="keywordflow">break</span>; +00807 } +00808 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CTilea6" doxytag="NL3D::CTile::setFileName" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CTile::setFileName </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="a03515.html#NL3D_1_1CTilew4">TBitmap</a> </td> + <td class="mdname" nowrap> <em>bitmapType</em>, </td> + </tr> + <tr> + <td class="md" nowrap align="right"></td> + <td></td> + <td class="md" nowrap>const std::string & </td> + <td class="mdname" nowrap> <em>name</em></td> + </tr> + <tr> + <td></td> + <td class="md">) </td> + <td class="md" colspan="2"><code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a06537.html#l00089">89</a> of file <a class="el" href="a06537.html">tile_bank.h</a>. +<p> +References <a class="el" href="a06537.html#l00154">_BitmapName</a>, and <a class="el" href="a06537.html#l00066">NL3D_CTILE_FREE_FLAG</a>. +<p> +Referenced by <a class="el" href="a06536.html#l01018">NL3D::CTileSet::setTile128()</a>, <a class="el" href="a06536.html#l01108">NL3D::CTileSet::setTile256()</a>, <a class="el" href="a06536.html#l01116">NL3D::CTileSet::setTileTransition()</a>, and <a class="el" href="a06536.html#l01130">NL3D::CTileSet::setTileTransitionAlpha()</a>. +<p> +<div class="fragment"><pre>00090 { +00091 <span class="comment">// not free</span> +00092 <a class="code" href="a03515.html#NL3D_1_1CTiler1">_Flags</a>&=~<a class="code" href="a05114.html#a6">NL3D_CTILE_FREE_FLAG</a>; +00093 +00094 <span class="comment">// set filename</span> +00095 <a class="code" href="a03515.html#NL3D_1_1CTiler0">_BitmapName</a>[bitmapType]=name; +00096 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CTilea7" doxytag="NL3D::CTile::setGroupFlags" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CTile::setGroupFlags </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="a04558.html#a15">uint</a> </td> + <td class="mdname1" valign="top" nowrap> <em>group</em> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Set the group flags for this tile.<p> +If the tile is in the I-ne gourp, the flag 1<<I is set. There are 12 groups. +<p> +Definition at line <a class="el" href="a06537.html#l00132">132</a> of file <a class="el" href="a06537.html">tile_bank.h</a>. +<p> +References <a class="el" href="a06537.html#l00062">NL3D_CTILE_GROUP_MASK</a>, <a class="el" href="a06537.html#l00065">NL3D_CTILE_GROUP_RSHIFT</a>, <a class="el" href="a06537.html#l00069">NL3D_CTILE_NUM_GROUP</a>, <a class="el" href="a05622.html#l00290">nlassert</a>, <a class="el" href="a05981.html#l00105">uint</a>, and <a class="el" href="a05981.html#l00100">uint32</a>. +<p> +<div class="fragment"><pre>00133 { +00134 <span class="comment">// Checks</span> +00135 <a class="code" href="a04199.html#a6">nlassert</a> (group<NL3D_CTILE_NUM_GROUP); +00136 +00137 <span class="comment">// Clear flags</span> +00138 <a class="code" href="a03515.html#NL3D_1_1CTiler1">_Flags</a>&=~<a class="code" href="a05114.html#a2">NL3D_CTILE_GROUP_MASK</a>; +00139 +00140 <span class="comment">// Set flags</span> +00141 <a class="code" href="a03515.html#NL3D_1_1CTiler1">_Flags</a>|=(((<a class="code" href="a04558.html#a11">uint32</a>)group)<<<a class="code" href="a05114.html#a5">NL3D_CTILE_GROUP_RSHIFT</a>); +00142 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CTilea8" doxytag="NL3D::CTile::setRotAlpha" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CTile::setRotAlpha </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="a04558.html#a7">uint8</a> </td> + <td class="mdname1" valign="top" nowrap> <em>rot</em> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Set the additional orientation (CCW) for alpha texture. +<p> + +<p> +Definition at line <a class="el" href="a06537.html#l00105">105</a> of file <a class="el" href="a06537.html">tile_bank.h</a>. +<p> +References <a class="el" href="a06537.html#l00060">NL3D_CTILE_ROT_MASK</a>, <a class="el" href="a06537.html#l00061">NL3D_CTILE_ROT_RSHIFT</a>, <a class="el" href="a05622.html#l00290">nlassert</a>, <a class="el" href="a05981.html#l00100">uint32</a>, and <a class="el" href="a05981.html#l00096">uint8</a>. +<p> +Referenced by <a class="el" href="a06536.html#l01018">NL3D::CTileSet::setTile128()</a>, <a class="el" href="a06536.html#l01108">NL3D::CTileSet::setTile256()</a>, and <a class="el" href="a06536.html#l01130">NL3D::CTileSet::setTileTransitionAlpha()</a>. +<p> +<div class="fragment"><pre>00106 { +00107 <span class="comment">// Checks</span> +00108 <a class="code" href="a04199.html#a6">nlassert</a> (rot<4); +00109 +00110 <span class="comment">// Clear flags</span> +00111 <a class="code" href="a03515.html#NL3D_1_1CTiler1">_Flags</a>&=~<a class="code" href="a05114.html#a0">NL3D_CTILE_ROT_MASK</a>; +00112 +00113 <span class="comment">// Set flags</span> +00114 <a class="code" href="a03515.html#NL3D_1_1CTiler1">_Flags</a>|=(((<a class="code" href="a04558.html#a11">uint32</a>)rot)<<<a class="code" href="a05114.html#a1">NL3D_CTILE_ROT_RSHIFT</a>); +00115 } +</pre></div> </td> + </tr> +</table> +<hr><h2>Friends And Related Function Documentation</h2> +<a class="anchor" name="NL3D_1_1CTilen0" doxytag="NL3D::CTile::CTileBank" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> friend class <a class="el" href="a03517.html">CTileBank</a><code> [friend]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a06537.html#l00073">73</a> of file <a class="el" href="a06537.html">tile_bank.h</a>. </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CTilen1" doxytag="NL3D::CTile::CTileSet" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> friend class <a class="el" href="a03534.html">CTileSet</a><code> [friend]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a06537.html#l00072">72</a> of file <a class="el" href="a06537.html">tile_bank.h</a>. </td> + </tr> +</table> +<hr><h2>Field Documentation</h2> +<a class="anchor" name="NL3D_1_1CTiler0" doxytag="NL3D::CTile::_BitmapName" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> std::string <a class="el" href="a03515.html#NL3D_1_1CTiler0">NL3D::CTile::_BitmapName</a>[bitmapCount]<code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a06537.html#l00154">154</a> of file <a class="el" href="a06537.html">tile_bank.h</a>. +<p> +Referenced by <a class="el" href="a06536.html#l00810">clearTile()</a>, <a class="el" href="a06537.html#l00080">getRelativeFileName()</a>, and <a class="el" href="a06537.html#l00089">setFileName()</a>. </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CTiler1" doxytag="NL3D::CTile::_Flags" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a11">uint32</a> <a class="el" href="a03515.html#NL3D_1_1CTiler1">NL3D::CTile::_Flags</a><code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a06537.html#l00153">153</a> of file <a class="el" href="a06537.html">tile_bank.h</a>. </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CTilev0" doxytag="NL3D::CTile::_Version" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> const <a class="el" href="a04558.html#a14">sint</a> <a class="el" href="a03515.html#NL3D_1_1CTilev0">NL3D::CTile::_Version</a> = 4<code> [static, private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a06536.html#l00755">755</a> of file <a class="el" href="a06536.html">tile_bank.cpp</a>. </td> + </tr> +</table> +<hr>The documentation for this class was generated from the following files:<ul> +<li><a class="el" href="a06537.html">tile_bank.h</a><li><a class="el" href="a06536.html">tile_bank.cpp</a></ul> +<hr size="1"><address style="align: right;"><small>Generated on Tue Mar 16 08:03:48 2004 for NeL by +<a href="http://www.doxygen.org/index.html"> +<img src="doxygen.png" alt="doxygen" align="middle" border=0 > +</a>1.3.6 </small></address> +</body> +</html> |