aboutsummaryrefslogtreecommitdiff
path: root/docs/doxygen/nel/a03475.html
diff options
context:
space:
mode:
Diffstat (limited to '')
-rw-r--r--docs/doxygen/nel/a03475.html2010
1 files changed, 2010 insertions, 0 deletions
diff --git a/docs/doxygen/nel/a03475.html b/docs/doxygen/nel/a03475.html
new file mode 100644
index 00000000..a1ff1fd0
--- /dev/null
+++ b/docs/doxygen/nel/a03475.html
@@ -0,0 +1,2010 @@
+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
+<html><head><meta http-equiv="Content-Type" content="text/html;charset=iso-8859-1">
+<title>NeL: NL3D::CTessBlock class Reference</title>
+<link href="doxygen.css" rel="stylesheet" type="text/css">
+</head><body>
+<!-- Generated by Doxygen 1.3.6 -->
+<div class="qindex"> <form class="search" action="search.php" method="get">
+<a class="qindex" href="main.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Data&nbsp;Structures</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Data&nbsp;Fields</a> | <a class="qindex" href="globals.html">Globals</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a> | <span class="search"><u>S</u>earch&nbsp;for&nbsp;<input class="search" type="text" name="query" value="" size="20" accesskey="s"/></span></form></div>
+<h1>NL3D::CTessBlock Class Reference</h1><code>#include &lt;<a class="el" href="a06492.html">tess_block.h</a>&gt;</code>
+<p>
+<hr><a name="_details"></a><h2>Detailed Description</h2>
+A block of 2*2 tiles, for accurate clipping. <dl compact><dt><b>Author:</b></dt><dd>Lionel Berenguier <p>
+Nevrax France </dd></dl>
+<dl compact><dt><b>Date:</b></dt><dd>2000 </dd></dl>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06492.html#l00059">59</a> of file <a class="el" href="a06492.html">tess_block.h</a>.<table border=0 cellpadding=0 cellspacing=0>
+<tr><td></td></tr>
+<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03475.html#NL3D_1_1CTessBlocka0">appendToModifyListAndDeleteFaceVector</a> (<a class="el" href="a03475.html">CTessBlock</a> &amp;root, <a class="el" href="a02709.html">CLandscapeFaceVectorManager</a> &amp;mgr)</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03475.html#NL3D_1_1CTessBlocka1">clip</a> ()</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03475.html#NL3D_1_1CTessBlocka2">clipFar</a> (const <a class="el" href="a03128.html">CVector</a> &amp;refineCenter, float tileDistNear, float farTransition)</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03475.html#NL3D_1_1CTessBlocka3">createFaceVectorFar0</a> (<a class="el" href="a02709.html">CLandscapeFaceVectorManager</a> &amp;mgr)</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03475.html#NL3D_1_1CTessBlocka4">createFaceVectorFar1</a> (<a class="el" href="a02709.html">CLandscapeFaceVectorManager</a> &amp;mgr)</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03475.html#NL3D_1_1CTessBlocka5">createFaceVectorTile</a> (<a class="el" href="a02709.html">CLandscapeFaceVectorManager</a> &amp;mgr)</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03475.html#NL3D_1_1CTessBlocka6">CTessBlock</a> ()</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03475.html#NL3D_1_1CTessBlocka7">deleteFaceVectorFar0</a> (<a class="el" href="a02709.html">CLandscapeFaceVectorManager</a> &amp;mgr)</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03475.html#NL3D_1_1CTessBlocka8">deleteFaceVectorFar1</a> (<a class="el" href="a02709.html">CLandscapeFaceVectorManager</a> &amp;mgr)</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03475.html#NL3D_1_1CTessBlocka9">deleteFaceVectorTile</a> (<a class="el" href="a02709.html">CLandscapeFaceVectorManager</a> &amp;mgr)</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03475.html#NL3D_1_1CTessBlocka10">extendSphereAdd</a> (const <a class="el" href="a03128.html">CVector</a> &amp;vec)</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03475.html#NL3D_1_1CTessBlocka11">extendSphereCompile</a> ()</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03475.html#NL3D_1_1CTessBlocka12">extendSphereFirst</a> (const <a class="el" href="a03128.html">CVector</a> &amp;vec)</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03475.html#NL3D_1_1CTessBlocka13">forceClip</a> ()</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03475.html#NL3D_1_1CTessBlocka14">getClipped</a> () const </td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a03475.html">CTessBlock</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03475.html#NL3D_1_1CTessBlocka15">getNextToModify</a> ()</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a03057.html">CPatch</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03475.html#NL3D_1_1CTessBlocka16">getPatch</a> ()</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03475.html#NL3D_1_1CTessBlocka17">init</a> (<a class="el" href="a03057.html">CPatch</a> *patch)</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03475.html#NL3D_1_1CTessBlocka18">isInModifyList</a> () const </td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03475.html#NL3D_1_1CTessBlocka19">refillFaceVectorFar0</a> ()</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03475.html#NL3D_1_1CTessBlocka20">refillFaceVectorFar1</a> ()</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03475.html#NL3D_1_1CTessBlocka21">refillFaceVectorTile</a> ()</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03475.html#NL3D_1_1CTessBlocka22">removeFromModifyList</a> ()</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03475.html#NL3D_1_1CTessBlocka23">resetClip</a> ()</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03475.html#NL3D_1_1CTessBlocka24">visibleFar0</a> () const </td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03475.html#NL3D_1_1CTessBlocka25">visibleFar1</a> () const </td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03475.html#NL3D_1_1CTessBlocka26">visibleTile</a> () const </td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03475.html#NL3D_1_1CTessBlocka27">~CTessBlock</a> ()</td></tr>
+
+<tr><td colspan=2><br><h2>Data Fields</h2></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a04558.html#a15">uint</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03475.html#NL3D_1_1CTessBlocko0">FaceTileMaterialRefCount</a></td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a04558.html#a11">uint32</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03475.html#NL3D_1_1CTessBlocko1">Far0FaceVector</a></td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a04558.html#a11">uint32</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03475.html#NL3D_1_1CTessBlocko2">Far1FaceVector</a></td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a03064.html">CTessList</a>&lt; <a class="el" href="a03476.html">CTessFace</a> &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03475.html#NL3D_1_1CTessBlocko3">FarFaceList</a></td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a03064.html">CTessList</a>&lt; <a class="el" href="a03480.html">CTessFarVertex</a> &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03475.html#NL3D_1_1CTessBlocko4">FarVertexList</a></td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a04558.html#a15">uint</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03475.html#NL3D_1_1CTessBlocko5">LightMapId</a></td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a03069.html">CPatchRdrPass</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03475.html#NL3D_1_1CTessBlocko6">LightMapRdrPass</a></td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a04558.html#a15">uint</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03475.html#NL3D_1_1CTessBlocko7">LightMapRefCount</a></td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a03064.html">CTessList</a>&lt; <a class="el" href="a03481.html">CTessNearVertex</a> &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03475.html#NL3D_1_1CTessBlocko8">NearVertexList</a></td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a03530.html">CTileMaterial</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03475.html#NL3D_1_1CTessBlocko9">RdrTileRoot</a> [4]</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a04558.html#a15">uint</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03475.html#NL3D_1_1CTessBlocko10">TileMaterialRefCount</a></td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a02717.html">CLandscapeVegetableBlock</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03475.html#NL3D_1_1CTessBlocko11">VegetableBlock</a></td></tr>
+
+<tr><td colspan=2><br><h2>Static Public Attributes</h2></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a03082.html">CPlane</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03475.html#NL3D_1_1CTessBlocks0">CurrentPyramid</a> [4]</td></tr>
+
+<tr><td colspan=2><br><h2>Private Attributes</h2></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a03475.html">CTessBlock</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03475.html#NL3D_1_1CTessBlockr0">_NextToModify</a></td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a03057.html">CPatch</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03475.html#NL3D_1_1CTessBlockr1">_Patch</a></td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a03475.html">CTessBlock</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03475.html#NL3D_1_1CTessBlockr2">_PrecToModify</a></td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a02156.html">NLMISC::CAABBox</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03475.html#NL3D_1_1CTessBlockr3">BBox</a></td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a02291.html">NLMISC::CBSphere</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03475.html#NL3D_1_1CTessBlockr4">BSphere</a></td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03475.html#NL3D_1_1CTessBlockr5">Clipped</a></td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03475.html#NL3D_1_1CTessBlockr6">Empty</a></td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03475.html#NL3D_1_1CTessBlockr7">EmptyFar1</a></td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03475.html#NL3D_1_1CTessBlockr8">FullFar1</a></td></tr>
+
+</table>
+<hr><h2>Constructor &amp; Destructor Documentation</h2>
+<a class="anchor" name="NL3D_1_1CTessBlocka6" doxytag="NL3D::CTessBlock::CTessBlock" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> NL3D::CTessBlock::CTessBlock </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06491.html#l00042">42</a> of file <a class="el" href="a06491.html">tess_block.cpp</a>.
+<p>
+References <a class="el" href="a06492.html#l00167">_NextToModify</a>, <a class="el" href="a06492.html#l00166">_PrecToModify</a>, <a class="el" href="a06492.html#l00078">Clipped</a>, <a class="el" href="a06492.html#l00080">EmptyFar1</a>, <a class="el" href="a06492.html#l00092">FaceTileMaterialRefCount</a>, <a class="el" href="a06492.html#l00067">Far0FaceVector</a>, <a class="el" href="a06492.html#l00068">Far1FaceVector</a>, <a class="el" href="a06492.html#l00079">FullFar1</a>, <a class="el" href="a06492.html#l00099">LightMapRefCount</a>, <a class="el" href="a06492.html#l00045">NL3D_TESSBLOCK_TILESIZE</a>, <a class="el" href="a06492.html#l00090">RdrTileRoot</a>, <a class="el" href="a05981.html#l00104">sint</a>, <a class="el" href="a06492.html#l00094">TileMaterialRefCount</a>, and <a class="el" href="a06492.html#l00104">VegetableBlock</a>.
+<p>
+<div class="fragment"><pre>00043 {
+00044 <a class="code" href="a03475.html#NL3D_1_1CTessBlockr1">_Patch</a>= NULL;
+00045
+00046 <span class="comment">// init bounding info.</span>
+00047 <a class="code" href="a03475.html#NL3D_1_1CTessBlockr6">Empty</a>= <span class="keyword">true</span>;
+00048 <span class="comment">// By default, the tessBlock is clipped.</span>
+00049 <a class="code" href="a03475.html#NL3D_1_1CTessBlockr5">Clipped</a>= <span class="keyword">true</span>;
+00050 <a class="code" href="a03475.html#NL3D_1_1CTessBlockr8">FullFar1</a>= <span class="keyword">false</span>;
+00051 <a class="code" href="a03475.html#NL3D_1_1CTessBlockr7">EmptyFar1</a>= <span class="keyword">false</span>;
+00052
+00053 <span class="comment">// init vert/face list.</span>
+00054 <span class="keywordflow">for</span>(<a class="code" href="a04558.html#a14">sint</a> i=0;i&lt;<a class="code" href="a05069.html#a1">NL3D_TESSBLOCK_TILESIZE</a>;i++)
+00055 {
+00056 <a class="code" href="a03475.html#NL3D_1_1CTessBlocko9">RdrTileRoot</a>[i]=NULL;
+00057 }
+00058
+00059 <span class="comment">// init LightMap.</span>
+00060 <a class="code" href="a03475.html#NL3D_1_1CTessBlocko7">LightMapRefCount</a>= 0;
+00061
+00062 <a class="code" href="a03475.html#NL3D_1_1CTessBlocko1">Far0FaceVector</a>= NULL;
+00063 <a class="code" href="a03475.html#NL3D_1_1CTessBlocko2">Far1FaceVector</a>= NULL;
+00064
+00065 <a class="code" href="a03475.html#NL3D_1_1CTessBlockr2">_PrecToModify</a>= NULL;
+00066 <a class="code" href="a03475.html#NL3D_1_1CTessBlockr0">_NextToModify</a>= NULL;
+00067
+00068 <a class="code" href="a03475.html#NL3D_1_1CTessBlocko0">FaceTileMaterialRefCount</a>= 0;
+00069 <a class="code" href="a03475.html#NL3D_1_1CTessBlocko10">TileMaterialRefCount</a>= 0;
+00070
+00071 <span class="comment">// Micro-vegetation.</span>
+00072 <a class="code" href="a03475.html#NL3D_1_1CTessBlocko11">VegetableBlock</a>= NULL;
+00073 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTessBlocka27" doxytag="NL3D::CTessBlock::~CTessBlock" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> NL3D::CTessBlock::~<a class="el" href="a03475.html">CTessBlock</a> </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06491.html#l00077">77</a> of file <a class="el" href="a06491.html">tess_block.cpp</a>.
+<p>
+References <a class="el" href="a06492.html#l00152">isInModifyList()</a>, <a class="el" href="a06492.html#l00099">LightMapRefCount</a>, <a class="el" href="a05622.html#l00290">nlassert</a>, and <a class="el" href="a06491.html#l00373">removeFromModifyList()</a>.
+<p>
+<div class="fragment"><pre>00078 {
+00079 <span class="keywordflow">if</span>(<a class="code" href="a03475.html#NL3D_1_1CTessBlocka18">isInModifyList</a>())
+00080 {
+00081 <a class="code" href="a03475.html#NL3D_1_1CTessBlocka22">removeFromModifyList</a>();
+00082 }
+00083
+00084 <span class="comment">// LightMap should be released</span>
+00085 <a class="code" href="a04199.html#a6">nlassert</a>(LightMapRefCount==0);
+00086 }
+</pre></div> </td>
+ </tr>
+</table>
+<hr><h2>Member Function Documentation</h2>
+<a class="anchor" name="NL3D_1_1CTessBlocka0" doxytag="NL3D::CTessBlock::appendToModifyListAndDeleteFaceVector" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CTessBlock::appendToModifyListAndDeleteFaceVector </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="a03475.html">CTessBlock</a> &amp;&nbsp;</td>
+ <td class="mdname" nowrap> <em>root</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="a02709.html">CLandscapeFaceVectorManager</a> &amp;&nbsp;</td>
+ <td class="mdname" nowrap> <em>mgr</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06491.html#l00354">354</a> of file <a class="el" href="a06491.html">tess_block.cpp</a>.
+<p>
+References <a class="el" href="a06492.html#l00167">_NextToModify</a>, <a class="el" href="a06492.html#l00166">_PrecToModify</a>, <a class="el" href="a06491.html#l00213">deleteFaceVectorFar0()</a>, <a class="el" href="a06491.html#l00256">deleteFaceVectorFar1()</a>, <a class="el" href="a06491.html#l00329">deleteFaceVectorTile()</a>, and <a class="el" href="a06492.html#l00152">isInModifyList()</a>.
+<p>
+Referenced by <a class="el" href="a06155.html#l00783">NL3D::CPatch::dirtTessBlockFaceVector()</a>.
+<p>
+<div class="fragment"><pre>00355 {
+00356 <span class="comment">// If already appened, return.</span>
+00357 <span class="keywordflow">if</span>(<a class="code" href="a03475.html#NL3D_1_1CTessBlocka18">isInModifyList</a>())
+00358 <span class="keywordflow">return</span>;
+00359
+00360 <span class="comment">// append to root.</span>
+00361 <a class="code" href="a03475.html#NL3D_1_1CTessBlockr2">_PrecToModify</a>= &amp;root;
+00362 <a class="code" href="a03475.html#NL3D_1_1CTessBlockr0">_NextToModify</a>= root._NextToModify;
+00363 <span class="keywordflow">if</span>(root._NextToModify)
+00364 root._NextToModify-&gt;_PrecToModify= <span class="keyword">this</span>;
+00365 root._NextToModify= <span class="keyword">this</span>;
+00366
+00367 <span class="comment">// Then delete All faceVector that may exist.</span>
+00368 <a class="code" href="a03475.html#NL3D_1_1CTessBlocka7">deleteFaceVectorFar0</a>(mgr);
+00369 <a class="code" href="a03475.html#NL3D_1_1CTessBlocka8">deleteFaceVectorFar1</a>(mgr);
+00370 <a class="code" href="a03475.html#NL3D_1_1CTessBlocka9">deleteFaceVectorTile</a>(mgr);
+00371 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTessBlocka1" doxytag="NL3D::CTessBlock::clip" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CTessBlock::clip </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06491.html#l00146">146</a> of file <a class="el" href="a06491.html">tess_block.cpp</a>.
+<p>
+References <a class="el" href="a05504.html#l00050">NLMISC::CBSphere::clipBack()</a>, <a class="el" href="a06492.html#l00078">Clipped</a>, <a class="el" href="a06492.html#l00041">NL3D_TESSBLOCK_NUM_CLIP_PLANE</a>, and <a class="el" href="a05981.html#l00104">sint</a>.
+<p>
+Referenced by <a class="el" href="a06161.html#l00249">NL3D::CPatch::preRender()</a>.
+<p>
+<div class="fragment"><pre>00147 {
+00148 <a class="code" href="a03475.html#NL3D_1_1CTessBlockr5">Clipped</a>= <span class="keyword">false</span>;
+00149 <span class="keywordflow">for</span>(<a class="code" href="a04558.html#a14">sint</a> i=0;i&lt;<a class="code" href="a05069.html#a0">NL3D_TESSBLOCK_NUM_CLIP_PLANE</a>;i++)
+00150 {
+00151 <span class="comment">// If entirely out.</span>
+00152 <span class="keywordflow">if</span>(!<a class="code" href="a03475.html#NL3D_1_1CTessBlockr4">BSphere</a>.<a class="code" href="a02291.html#NLMISC_1_1CBSpherez1931_0">clipBack</a>( CTessBlock::CurrentPyramid[i] ))
+00153 {
+00154 <a class="code" href="a03475.html#NL3D_1_1CTessBlockr5">Clipped</a>= <span class="keyword">true</span>;
+00155 <span class="keywordflow">break</span>;
+00156 }
+00157 }
+00158 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTessBlocka2" doxytag="NL3D::CTessBlock::clipFar" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CTessBlock::clipFar </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const <a class="el" href="a03128.html">CVector</a> &amp;&nbsp;</td>
+ <td class="mdname" nowrap> <em>refineCenter</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap>float&nbsp;</td>
+ <td class="mdname" nowrap> <em>tileDistNear</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap>float&nbsp;</td>
+ <td class="mdname" nowrap> <em>farTransition</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06491.html#l00160">160</a> of file <a class="el" href="a06491.html">tess_block.cpp</a>.
+<p>
+References <a class="el" href="a05505.html#l00048">NLMISC::CBSphere::Center</a>, <a class="el" href="a06492.html#l00080">EmptyFar1</a>, <a class="el" href="a06492.html#l00079">FullFar1</a>, <a class="el" href="a05646.html#l00993">r</a>, and <a class="el" href="a05505.html#l00049">NLMISC::CBSphere::Radius</a>.
+<p>
+Referenced by <a class="el" href="a06161.html#l00249">NL3D::CPatch::preRender()</a>.
+<p>
+<div class="fragment"><pre>00161 {
+00162 <span class="keywordtype">float</span> <a class="code" href="a04223.html#a628">r</a>= (refineCenter-<a class="code" href="a03475.html#NL3D_1_1CTessBlockr4">BSphere</a>.<a class="code" href="a02291.html#NLMISC_1_1CBSphereo0">Center</a>).norm();
+00163 <span class="keywordflow">if</span>( (<a class="code" href="a04223.html#a628">r</a>-<a class="code" href="a03475.html#NL3D_1_1CTessBlockr4">BSphere</a>.<a class="code" href="a02291.html#NLMISC_1_1CBSphereo1">Radius</a>) &gt; tileDistNear)
+00164 {
+00165 <a class="code" href="a03475.html#NL3D_1_1CTessBlockr8">FullFar1</a>= <span class="keyword">true</span>;
+00166 }
+00167 <span class="keywordflow">else</span>
+00168 {
+00169 <span class="keywordflow">if</span>( (<a class="code" href="a04223.html#a628">r</a>+<a class="code" href="a03475.html#NL3D_1_1CTessBlockr4">BSphere</a>.<a class="code" href="a02291.html#NLMISC_1_1CBSphereo1">Radius</a>) &lt; (tileDistNear-farTransition) )
+00170 <a class="code" href="a03475.html#NL3D_1_1CTessBlockr7">EmptyFar1</a>= <span class="keyword">true</span>;
+00171 }
+00172 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTessBlocka3" doxytag="NL3D::CTessBlock::createFaceVectorFar0" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CTessBlock::createFaceVectorFar0 </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="a02709.html">CLandscapeFaceVectorManager</a> &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>mgr</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06491.html#l00198">198</a> of file <a class="el" href="a06491.html">tess_block.cpp</a>.
+<p>
+References <a class="el" href="a05868.html#l00083">NL3D::CLandscapeFaceVectorManager::createFaceVector()</a>, <a class="el" href="a06492.html#l00067">Far0FaceVector</a>, <a class="el" href="a06492.html#l00089">FarFaceList</a>, <a class="el" href="a05622.html#l00290">nlassert</a>, <a class="el" href="a06491.html#l00177">refillFaceVectorFar0()</a>, and <a class="el" href="a06496.html#l00070">NL3D::CTessList&lt; CTessFace &gt;::size()</a>.
+<p>
+Referenced by <a class="el" href="a06161.html#l00663">NL3D::CPatch::createFaceVectorFar0OrTile()</a>, and <a class="el" href="a06161.html#l00705">NL3D::CPatch::recreateTessBlockFaceVector()</a>.
+<p>
+<div class="fragment"><pre>00199 {
+00200 <a class="code" href="a04199.html#a6">nlassert</a>(Far0FaceVector==NULL);
+00201 <span class="comment">// If size is not 0.</span>
+00202 <span class="keywordflow">if</span>(<a class="code" href="a03475.html#NL3D_1_1CTessBlocko3">FarFaceList</a>.size()&gt;0)
+00203 {
+00204 <span class="comment">// Create a faceVector of the wanted triangles size.</span>
+00205 <a class="code" href="a03475.html#NL3D_1_1CTessBlocko1">Far0FaceVector</a>= mgr.createFaceVector(<a class="code" href="a03475.html#NL3D_1_1CTessBlocko3">FarFaceList</a>.size());
+00206
+00207 <span class="comment">// init.</span>
+00208 <a class="code" href="a03475.html#NL3D_1_1CTessBlocka19">refillFaceVectorFar0</a>();
+00209 }
+00210
+00211 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTessBlocka4" doxytag="NL3D::CTessBlock::createFaceVectorFar1" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CTessBlock::createFaceVectorFar1 </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="a02709.html">CLandscapeFaceVectorManager</a> &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>mgr</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06491.html#l00242">242</a> of file <a class="el" href="a06491.html">tess_block.cpp</a>.
+<p>
+References <a class="el" href="a05868.html#l00083">NL3D::CLandscapeFaceVectorManager::createFaceVector()</a>, <a class="el" href="a06492.html#l00068">Far1FaceVector</a>, <a class="el" href="a06492.html#l00089">FarFaceList</a>, <a class="el" href="a05622.html#l00290">nlassert</a>, <a class="el" href="a06491.html#l00223">refillFaceVectorFar1()</a>, and <a class="el" href="a06496.html#l00070">NL3D::CTessList&lt; CTessFace &gt;::size()</a>.
+<p>
+Referenced by <a class="el" href="a06161.html#l00641">NL3D::CPatch::createFaceVectorFar1()</a>, and <a class="el" href="a06161.html#l00705">NL3D::CPatch::recreateTessBlockFaceVector()</a>.
+<p>
+<div class="fragment"><pre>00243 {
+00244 <a class="code" href="a04199.html#a6">nlassert</a>(Far1FaceVector==NULL);
+00245 <span class="comment">// If size is not 0.</span>
+00246 <span class="keywordflow">if</span>(<a class="code" href="a03475.html#NL3D_1_1CTessBlocko3">FarFaceList</a>.size()&gt;0)
+00247 {
+00248 <span class="comment">// Create a faceVector of the wanted triangles size.</span>
+00249 <a class="code" href="a03475.html#NL3D_1_1CTessBlocko2">Far1FaceVector</a>= mgr.createFaceVector(<a class="code" href="a03475.html#NL3D_1_1CTessBlocko3">FarFaceList</a>.size());
+00250
+00251 <span class="comment">// init.</span>
+00252 <a class="code" href="a03475.html#NL3D_1_1CTessBlocka20">refillFaceVectorFar1</a>();
+00253 }
+00254 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTessBlocka5" doxytag="NL3D::CTessBlock::createFaceVectorTile" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CTessBlock::createFaceVectorTile </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="a02709.html">CLandscapeFaceVectorManager</a> &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>mgr</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06491.html#l00302">302</a> of file <a class="el" href="a06491.html">tess_block.cpp</a>.
+<p>
+References <a class="el" href="a05868.html#l00083">NL3D::CLandscapeFaceVectorManager::createFaceVector()</a>, <a class="el" href="a05867.html#l00048">NL3D_MAX_TILE_FACE</a>, <a class="el" href="a06492.html#l00045">NL3D_TESSBLOCK_TILESIZE</a>, <a class="el" href="a06492.html#l00090">RdrTileRoot</a>, <a class="el" href="a06491.html#l00267">refillFaceVectorTile()</a>, <a class="el" href="a06496.html#l00070">NL3D::CTessList&lt; T &gt;::size()</a>, <a class="el" href="a06498.html#l00200">NL3D::CTileMaterial::TileFaceList</a>, <a class="el" href="a05981.html#l00105">uint</a>, and <a class="el" href="a05981.html#l00100">uint32</a>.
+<p>
+Referenced by <a class="el" href="a06161.html#l00705">NL3D::CPatch::recreateTessBlockFaceVector()</a>.
+<p>
+<div class="fragment"><pre>00303 {
+00304 <span class="comment">// For all tiles existing, and for all facePass existing, create the faceVector.</span>
+00305 <span class="keywordflow">for</span>(<a class="code" href="a04558.html#a15">uint</a> tileId=0; tileId&lt;<a class="code" href="a05069.html#a1">NL3D_TESSBLOCK_TILESIZE</a>; tileId++)
+00306 {
+00307 <span class="comment">// if tile exist.</span>
+00308 <span class="keywordflow">if</span>(<a class="code" href="a03475.html#NL3D_1_1CTessBlocko9">RdrTileRoot</a>[tileId])
+00309 {
+00310 <span class="comment">// For all Pass faces of the tile.</span>
+00311 <span class="keywordflow">for</span>(<a class="code" href="a04558.html#a15">uint</a> facePass=0; facePass&lt;<a class="code" href="a04444.html#a1">NL3D_MAX_TILE_FACE</a>; facePass++)
+00312 {
+00313 CTessList&lt;CTileFace&gt; &amp;faceList= <a class="code" href="a03475.html#NL3D_1_1CTessBlocko9">RdrTileRoot</a>[tileId]-&gt;TileFaceList[facePass];
+00314 <a class="code" href="a04558.html#a11">uint32</a> *&amp;faceVector= RdrTileRoot[tileId]-&gt;TileFaceVectors[facePass];
+00315 <span class="comment">// If some triangles create them.</span>
+00316 <span class="keywordflow">if</span>(faceList.size()&gt;0)
+00317 {
+00318 <span class="comment">// Create a faceVector of the wanted triangles size.</span>
+00319 faceVector= mgr.createFaceVector(faceList.size());
+00320 }
+00321 }
+00322 }
+00323 }
+00324
+00325 <span class="comment">// init.</span>
+00326 <a class="code" href="a03475.html#NL3D_1_1CTessBlocka21">refillFaceVectorTile</a>();
+00327 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTessBlocka7" doxytag="NL3D::CTessBlock::deleteFaceVectorFar0" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CTessBlock::deleteFaceVectorFar0 </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="a02709.html">CLandscapeFaceVectorManager</a> &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>mgr</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06491.html#l00213">213</a> of file <a class="el" href="a06491.html">tess_block.cpp</a>.
+<p>
+References <a class="el" href="a05868.html#l00112">NL3D::CLandscapeFaceVectorManager::deleteFaceVector()</a>, and <a class="el" href="a06492.html#l00067">Far0FaceVector</a>.
+<p>
+Referenced by <a class="el" href="a06491.html#l00354">appendToModifyListAndDeleteFaceVector()</a>, and <a class="el" href="a06161.html#l00683">NL3D::CPatch::deleteFaceVectorFar0OrTile()</a>.
+<p>
+<div class="fragment"><pre>00214 {
+00215 <span class="keywordflow">if</span>(<a class="code" href="a03475.html#NL3D_1_1CTessBlocko1">Far0FaceVector</a>)
+00216 {
+00217 mgr.deleteFaceVector(Far0FaceVector);
+00218 <a class="code" href="a03475.html#NL3D_1_1CTessBlocko1">Far0FaceVector</a>= NULL;
+00219 }
+00220 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTessBlocka8" doxytag="NL3D::CTessBlock::deleteFaceVectorFar1" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CTessBlock::deleteFaceVectorFar1 </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="a02709.html">CLandscapeFaceVectorManager</a> &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>mgr</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06491.html#l00256">256</a> of file <a class="el" href="a06491.html">tess_block.cpp</a>.
+<p>
+References <a class="el" href="a05868.html#l00112">NL3D::CLandscapeFaceVectorManager::deleteFaceVector()</a>, and <a class="el" href="a06492.html#l00068">Far1FaceVector</a>.
+<p>
+Referenced by <a class="el" href="a06491.html#l00354">appendToModifyListAndDeleteFaceVector()</a>, and <a class="el" href="a06161.html#l00652">NL3D::CPatch::deleteFaceVectorFar1()</a>.
+<p>
+<div class="fragment"><pre>00257 {
+00258 <span class="keywordflow">if</span>(<a class="code" href="a03475.html#NL3D_1_1CTessBlocko2">Far1FaceVector</a>)
+00259 {
+00260 mgr.deleteFaceVector(Far1FaceVector);
+00261 <a class="code" href="a03475.html#NL3D_1_1CTessBlocko2">Far1FaceVector</a>= NULL;
+00262 }
+00263 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTessBlocka9" doxytag="NL3D::CTessBlock::deleteFaceVectorTile" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CTessBlock::deleteFaceVectorTile </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="a02709.html">CLandscapeFaceVectorManager</a> &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>mgr</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06491.html#l00329">329</a> of file <a class="el" href="a06491.html">tess_block.cpp</a>.
+<p>
+References <a class="el" href="a05868.html#l00112">NL3D::CLandscapeFaceVectorManager::deleteFaceVector()</a>, <a class="el" href="a05867.html#l00048">NL3D_MAX_TILE_FACE</a>, <a class="el" href="a06492.html#l00045">NL3D_TESSBLOCK_TILESIZE</a>, <a class="el" href="a06492.html#l00090">RdrTileRoot</a>, <a class="el" href="a06498.html#l00203">NL3D::CTileMaterial::TileFaceVectors</a>, <a class="el" href="a05981.html#l00105">uint</a>, and <a class="el" href="a05981.html#l00100">uint32</a>.
+<p>
+Referenced by <a class="el" href="a06491.html#l00354">appendToModifyListAndDeleteFaceVector()</a>.
+<p>
+<div class="fragment"><pre>00330 {
+00331 <span class="comment">// For all tiles existing, and for all facePass existing, delete the faceVector.</span>
+00332 <span class="keywordflow">for</span>(<a class="code" href="a04558.html#a15">uint</a> tileId=0; tileId&lt;<a class="code" href="a05069.html#a1">NL3D_TESSBLOCK_TILESIZE</a>; tileId++)
+00333 {
+00334 <span class="comment">// if tile exist.</span>
+00335 <span class="keywordflow">if</span>(<a class="code" href="a03475.html#NL3D_1_1CTessBlocko9">RdrTileRoot</a>[tileId])
+00336 {
+00337 <span class="comment">// For all Pass faces of the tile.</span>
+00338 <span class="keywordflow">for</span>(<a class="code" href="a04558.html#a15">uint</a> facePass=0; facePass&lt;<a class="code" href="a04444.html#a1">NL3D_MAX_TILE_FACE</a>; facePass++)
+00339 {
+00340 <a class="code" href="a04558.html#a11">uint32</a> *&amp;faceVector= <a class="code" href="a03475.html#NL3D_1_1CTessBlocko9">RdrTileRoot</a>[tileId]-&gt;TileFaceVectors[facePass];
+00341 <span class="comment">// If the faceVector exist, delete it.</span>
+00342 <span class="keywordflow">if</span>(faceVector)
+00343 {
+00344 mgr.deleteFaceVector(faceVector);
+00345 faceVector= NULL;
+00346 }
+00347 }
+00348 }
+00349 }
+00350 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTessBlocka10" doxytag="NL3D::CTessBlock::extendSphereAdd" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CTessBlock::extendSphereAdd </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const <a class="el" href="a03128.html">CVector</a> &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>vec</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06491.html#l00115">115</a> of file <a class="el" href="a06491.html">tess_block.cpp</a>.
+<p>
+References <a class="el" href="a05384.html#l00215">NLMISC::CAABBox::extend()</a>, and <a class="el" href="a05384.html#l00081">NLMISC::CAABBox::include()</a>.
+<p>
+Referenced by <a class="el" href="a06491.html#l00102">extendSphereFirst()</a>.
+<p>
+<div class="fragment"><pre>00116 {
+00117 <span class="keywordflow">if</span>( !<a class="code" href="a03475.html#NL3D_1_1CTessBlockr3">BBox</a>.<a class="code" href="a02156.html#NLMISC_1_1CAABBoxExtz1906_2">include</a>(vec) )
+00118 <a class="code" href="a03475.html#NL3D_1_1CTessBlockr3">BBox</a>.<a class="code" href="a02156.html#NLMISC_1_1CAABBoxExtz1902_0">extend</a>(vec);
+00119 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTessBlocka11" doxytag="NL3D::CTessBlock::extendSphereCompile" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CTessBlock::extendSphereCompile </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06491.html#l00122">122</a> of file <a class="el" href="a06491.html">tess_block.cpp</a>.
+<p>
+References <a class="el" href="a05505.html#l00048">NLMISC::CBSphere::Center</a>, <a class="el" href="a05385.html#l00090">NLMISC::CAABBox::getCenter()</a>, <a class="el" href="a05385.html#l00096">NLMISC::CAABBox::getRadius()</a>, and <a class="el" href="a05505.html#l00049">NLMISC::CBSphere::Radius</a>.
+<p>
+<div class="fragment"><pre>00123 {
+00124 <a class="code" href="a03475.html#NL3D_1_1CTessBlockr4">BSphere</a>.<a class="code" href="a02291.html#NLMISC_1_1CBSphereo0">Center</a>= <a class="code" href="a03475.html#NL3D_1_1CTessBlockr3">BBox</a>.<a class="code" href="a02156.html#NLMISC_1_1CAABBoxz1904_0">getCenter</a>();
+00125 <a class="code" href="a03475.html#NL3D_1_1CTessBlockr4">BSphere</a>.<a class="code" href="a02291.html#NLMISC_1_1CBSphereo1">Radius</a>= <a class="code" href="a03475.html#NL3D_1_1CTessBlockr3">BBox</a>.<a class="code" href="a02156.html#NLMISC_1_1CAABBoxz1904_6">getRadius</a>();
+00126 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTessBlocka12" doxytag="NL3D::CTessBlock::extendSphereFirst" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CTessBlock::extendSphereFirst </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const <a class="el" href="a03128.html">CVector</a> &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>vec</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06491.html#l00102">102</a> of file <a class="el" href="a06491.html">tess_block.cpp</a>.
+<p>
+References <a class="el" href="a06491.html#l00115">extendSphereAdd()</a>, <a class="el" href="a05385.html#l00066">NLMISC::CAABBox::setCenter()</a>, and <a class="el" href="a05385.html#l00067">NLMISC::CAABBox::setHalfSize()</a>.
+<p>
+<div class="fragment"><pre>00103 {
+00104 <span class="keywordflow">if</span>(<a class="code" href="a03475.html#NL3D_1_1CTessBlockr6">Empty</a>)
+00105 {
+00106 <a class="code" href="a03475.html#NL3D_1_1CTessBlockr6">Empty</a>= <span class="keyword">false</span>;
+00107 <a class="code" href="a03475.html#NL3D_1_1CTessBlockr3">BBox</a>.<a class="code" href="a02156.html#NLMISC_1_1CAABBoxz1902_1">setCenter</a>(vec);
+00108 <a class="code" href="a03475.html#NL3D_1_1CTessBlockr3">BBox</a>.<a class="code" href="a02156.html#NLMISC_1_1CAABBoxz1902_2">setHalfSize</a>(CVector::Null);
+00109 }
+00110 <span class="keywordflow">else</span>
+00111 <a class="code" href="a03475.html#NL3D_1_1CTessBlocka10">extendSphereAdd</a>(vec);
+00112 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTessBlocka13" doxytag="NL3D::CTessBlock::forceClip" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CTessBlock::forceClip </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06491.html#l00139">139</a> of file <a class="el" href="a06491.html">tess_block.cpp</a>.
+<p>
+References <a class="el" href="a06492.html#l00078">Clipped</a>.
+<p>
+Referenced by <a class="el" href="a06161.html#l00249">NL3D::CPatch::preRender()</a>, and <a class="el" href="a06161.html#l01464">NL3D::CPatch::updateClipPatchVB()</a>.
+<p>
+<div class="fragment"><pre>00140 {
+00141 <a class="code" href="a03475.html#NL3D_1_1CTessBlockr5">Clipped</a>= <span class="keyword">true</span>;
+00142 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTessBlocka14" doxytag="NL3D::CTessBlock::getClipped" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> bool NL3D::CTessBlock::getClipped </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap> const<code> [inline]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06492.html#l00132">132</a> of file <a class="el" href="a06492.html">tess_block.h</a>.
+<p>
+References <a class="el" href="a06492.html#l00078">Clipped</a>.
+<p>
+Referenced by <a class="el" href="a06161.html#l01378">NL3D::CPatch::computeSoftwareGeomorphAndAlpha()</a>.
+<p>
+<div class="fragment"><pre>00132 {<span class="keywordflow">return</span> <a class="code" href="a03475.html#NL3D_1_1CTessBlockr5">Clipped</a>;}
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTessBlocka15" doxytag="NL3D::CTessBlock::getNextToModify" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a03475.html">CTessBlock</a>* NL3D::CTessBlock::getNextToModify </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap><code> [inline]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06492.html#l00160">160</a> of file <a class="el" href="a06492.html">tess_block.h</a>.
+<p>
+References <a class="el" href="a06492.html#l00167">_NextToModify</a>.
+<p>
+Referenced by <a class="el" href="a05862.html#l00772">NL3D::CLandscape::averageTesselationVertices()</a>, <a class="el" href="a05862.html#l00583">NL3D::CLandscape::clip()</a>, and <a class="el" href="a05862.html#l00896">NL3D::CLandscape::updateTessBlocksFaceVector()</a>.
+<p>
+<div class="fragment"><pre>00160 {<span class="keywordflow">return</span> <a class="code" href="a03475.html#NL3D_1_1CTessBlockr0">_NextToModify</a>;}
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTessBlocka16" doxytag="NL3D::CTessBlock::getPatch" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a03057.html">CPatch</a> * NL3D::CTessBlock::getPatch </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06491.html#l00094">94</a> of file <a class="el" href="a06491.html">tess_block.cpp</a>.
+<p>
+Referenced by <a class="el" href="a05862.html#l00896">NL3D::CLandscape::updateTessBlocksFaceVector()</a>.
+<p>
+<div class="fragment"><pre>00095 {
+00096 <span class="keywordflow">return</span> <a class="code" href="a03475.html#NL3D_1_1CTessBlockr1">_Patch</a>;
+00097 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTessBlocka17" doxytag="NL3D::CTessBlock::init" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CTessBlock::init </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="a03057.html">CPatch</a> *&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>patch</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06491.html#l00089">89</a> of file <a class="el" href="a06491.html">tess_block.cpp</a>.
+<p>
+Referenced by <a class="el" href="a06155.html#l01283">NL3D::CPatch::compile()</a>.
+<p>
+<div class="fragment"><pre>00090 {
+00091 <a class="code" href="a03475.html#NL3D_1_1CTessBlockr1">_Patch</a>= patch;
+00092 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTessBlocka18" doxytag="NL3D::CTessBlock::isInModifyList" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> bool NL3D::CTessBlock::isInModifyList </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap> const<code> [inline]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06492.html#l00152">152</a> of file <a class="el" href="a06492.html">tess_block.h</a>.
+<p>
+References <a class="el" href="a06492.html#l00166">_PrecToModify</a>.
+<p>
+Referenced by <a class="el" href="a06491.html#l00354">appendToModifyListAndDeleteFaceVector()</a>, <a class="el" href="a06155.html#l00783">NL3D::CPatch::dirtTessBlockFaceVector()</a>, <a class="el" href="a06491.html#l00373">removeFromModifyList()</a>, and <a class="el" href="a06491.html#l00077">~CTessBlock()</a>.
+<p>
+<div class="fragment"><pre>00152 {<span class="keywordflow">return</span> <a class="code" href="a03475.html#NL3D_1_1CTessBlockr2">_PrecToModify</a>!=NULL;}
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTessBlocka19" doxytag="NL3D::CTessBlock::refillFaceVectorFar0" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CTessBlock::refillFaceVectorFar0 </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06491.html#l00177">177</a> of file <a class="el" href="a06491.html">tess_block.cpp</a>.
+<p>
+References <a class="el" href="a06496.html#l00071">NL3D::CTessList&lt; CTessFace &gt;::begin()</a>, <a class="el" href="a06492.html#l00067">Far0FaceVector</a>, <a class="el" href="a06492.html#l00089">FarFaceList</a>, <a class="el" href="a06498.html#l00282">NL3D::CTessFace::FVBase</a>, <a class="el" href="a06498.html#l00282">NL3D::CTessFace::FVLeft</a>, <a class="el" href="a06498.html#l00282">NL3D::CTessFace::FVRight</a>, <a class="el" href="a06498.html#l00124">NL3D::CTessFarVertex::Index0</a>, <a class="el" href="a06496.html#l00044">NL3D::CTessNodeList::Next</a>, <a class="el" href="a05622.html#l00290">nlassert</a>, <a class="el" href="a06496.html#l00070">NL3D::CTessList&lt; CTessFace &gt;::size()</a>, and <a class="el" href="a05981.html#l00100">uint32</a>.
+<p>
+Referenced by <a class="el" href="a06491.html#l00198">createFaceVectorFar0()</a>, and <a class="el" href="a06161.html#l00249">NL3D::CPatch::preRender()</a>.
+<p>
+<div class="fragment"><pre>00178 {
+00179 <span class="comment">// If size is not 0.</span>
+00180 <span class="keywordflow">if</span>(<a class="code" href="a03475.html#NL3D_1_1CTessBlocko3">FarFaceList</a>.size()&gt;0)
+00181 {
+00182 <a class="code" href="a04199.html#a6">nlassert</a>(Far0FaceVector!=NULL);
+00183
+00184 <span class="comment">// Fill this faceVector, with FarFaceList</span>
+00185 CTessFace *pFace;
+00186 <a class="code" href="a04558.html#a11">uint32</a> *dest= <a class="code" href="a03475.html#NL3D_1_1CTessBlocko1">Far0FaceVector</a>+1;
+00187 <span class="keywordflow">for</span>(pFace= <a class="code" href="a03475.html#NL3D_1_1CTessBlocko3">FarFaceList</a>.begin(); pFace; pFace= (CTessFace*)pFace-&gt;Next)
+00188 {
+00189 *(dest++)= pFace-&gt;FVBase-&gt;Index0;
+00190 *(dest++)= pFace-&gt;FVLeft-&gt;Index0;
+00191 *(dest++)= pFace-&gt;FVRight-&gt;Index0;
+00192 }
+00193 }
+00194 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTessBlocka20" doxytag="NL3D::CTessBlock::refillFaceVectorFar1" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CTessBlock::refillFaceVectorFar1 </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06491.html#l00223">223</a> of file <a class="el" href="a06491.html">tess_block.cpp</a>.
+<p>
+References <a class="el" href="a06496.html#l00071">NL3D::CTessList&lt; CTessFace &gt;::begin()</a>, <a class="el" href="a06492.html#l00068">Far1FaceVector</a>, <a class="el" href="a06492.html#l00089">FarFaceList</a>, <a class="el" href="a06498.html#l00282">NL3D::CTessFace::FVBase</a>, <a class="el" href="a06498.html#l00282">NL3D::CTessFace::FVLeft</a>, <a class="el" href="a06498.html#l00282">NL3D::CTessFace::FVRight</a>, <a class="el" href="a06498.html#l00125">NL3D::CTessFarVertex::Index1</a>, <a class="el" href="a06496.html#l00044">NL3D::CTessNodeList::Next</a>, <a class="el" href="a05622.html#l00290">nlassert</a>, <a class="el" href="a06496.html#l00070">NL3D::CTessList&lt; CTessFace &gt;::size()</a>, and <a class="el" href="a05981.html#l00100">uint32</a>.
+<p>
+Referenced by <a class="el" href="a06491.html#l00242">createFaceVectorFar1()</a>, and <a class="el" href="a06161.html#l00249">NL3D::CPatch::preRender()</a>.
+<p>
+<div class="fragment"><pre>00224 {
+00225 <span class="comment">// If size is not 0.</span>
+00226 <span class="keywordflow">if</span>(<a class="code" href="a03475.html#NL3D_1_1CTessBlocko3">FarFaceList</a>.size()&gt;0)
+00227 {
+00228 <a class="code" href="a04199.html#a6">nlassert</a>(Far1FaceVector!=NULL);
+00229 <span class="comment">// Fill this faceVector, with FarFaceList</span>
+00230 CTessFace *pFace;
+00231 <a class="code" href="a04558.html#a11">uint32</a> *dest= <a class="code" href="a03475.html#NL3D_1_1CTessBlocko2">Far1FaceVector</a>+1;
+00232 <span class="keywordflow">for</span>(pFace= <a class="code" href="a03475.html#NL3D_1_1CTessBlocko3">FarFaceList</a>.begin(); pFace; pFace= (CTessFace*)pFace-&gt;Next)
+00233 {
+00234 *(dest++)= pFace-&gt;FVBase-&gt;Index1;
+00235 *(dest++)= pFace-&gt;FVLeft-&gt;Index1;
+00236 *(dest++)= pFace-&gt;FVRight-&gt;Index1;
+00237 }
+00238 }
+00239 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTessBlocka21" doxytag="NL3D::CTessBlock::refillFaceVectorTile" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CTessBlock::refillFaceVectorTile </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06491.html#l00267">267</a> of file <a class="el" href="a06491.html">tess_block.cpp</a>.
+<p>
+References <a class="el" href="a06496.html#l00071">NL3D::CTessList&lt; T &gt;::begin()</a>, <a class="el" href="a06498.html#l00135">NL3D::CTessNearVertex::Index</a>, <a class="el" href="a06496.html#l00044">NL3D::CTessNodeList::Next</a>, <a class="el" href="a05867.html#l00048">NL3D_MAX_TILE_FACE</a>, <a class="el" href="a06492.html#l00045">NL3D_TESSBLOCK_TILESIZE</a>, <a class="el" href="a05622.html#l00290">nlassert</a>, <a class="el" href="a06492.html#l00090">RdrTileRoot</a>, <a class="el" href="a06496.html#l00070">NL3D::CTessList&lt; T &gt;::size()</a>, <a class="el" href="a06498.html#l00200">NL3D::CTileMaterial::TileFaceList</a>, <a class="el" href="a05981.html#l00105">uint</a>, <a class="el" href="a05981.html#l00100">uint32</a>, and <a class="el" href="a06498.html#l00177">NL3D::CTileFace::V</a>.
+<p>
+Referenced by <a class="el" href="a06491.html#l00302">createFaceVectorTile()</a>, and <a class="el" href="a06161.html#l00249">NL3D::CPatch::preRender()</a>.
+<p>
+<div class="fragment"><pre>00268 {
+00269 <span class="comment">// For all tiles existing, and for all facePass existing, fill the faceVector.</span>
+00270 <span class="keywordflow">for</span>(<a class="code" href="a04558.html#a15">uint</a> tileId=0; tileId&lt;<a class="code" href="a05069.html#a1">NL3D_TESSBLOCK_TILESIZE</a>; tileId++)
+00271 {
+00272 <span class="comment">// if tile exist.</span>
+00273 <span class="keywordflow">if</span>(<a class="code" href="a03475.html#NL3D_1_1CTessBlocko9">RdrTileRoot</a>[tileId])
+00274 {
+00275 <span class="comment">// For all Pass faces of the tile.</span>
+00276 <span class="keywordflow">for</span>(<a class="code" href="a04558.html#a15">uint</a> facePass=0; facePass&lt;<a class="code" href="a04444.html#a1">NL3D_MAX_TILE_FACE</a>; facePass++)
+00277 {
+00278 CTessList&lt;CTileFace&gt; &amp;faceList= <a class="code" href="a03475.html#NL3D_1_1CTessBlocko9">RdrTileRoot</a>[tileId]-&gt;TileFaceList[facePass];
+00279 <a class="code" href="a04558.html#a11">uint32</a> *faceVector= RdrTileRoot[tileId]-&gt;TileFaceVectors[facePass];
+00280 <span class="comment">// If some triangles create them.</span>
+00281 <span class="keywordflow">if</span>(faceList.size()&gt;0)
+00282 {
+00283 <a class="code" href="a04199.html#a6">nlassert</a>( faceVector!=NULL );
+00284
+00285 <span class="comment">// Fill this faceVector, with the TileFaceList</span>
+00286 CTileFace *pFace;
+00287 <a class="code" href="a04558.html#a11">uint32</a> *dest= faceVector+1;
+00288 <span class="keywordflow">for</span>(pFace= faceList.begin(); pFace; pFace= (CTileFace*)pFace-&gt;Next)
+00289 {
+00290 *(dest++)= pFace-&gt;V[CTessFace::IdUvBase]-&gt;Index;
+00291 *(dest++)= pFace-&gt;V[CTessFace::IdUvLeft]-&gt;Index;
+00292 *(dest++)= pFace-&gt;V[CTessFace::IdUvRight]-&gt;Index;
+00293 }
+00294 }
+00295 }
+00296 }
+00297 }
+00298 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTessBlocka22" doxytag="NL3D::CTessBlock::removeFromModifyList" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CTessBlock::removeFromModifyList </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06491.html#l00373">373</a> of file <a class="el" href="a06491.html">tess_block.cpp</a>.
+<p>
+References <a class="el" href="a06492.html#l00167">_NextToModify</a>, <a class="el" href="a06492.html#l00166">_PrecToModify</a>, and <a class="el" href="a06492.html#l00152">isInModifyList()</a>.
+<p>
+Referenced by <a class="el" href="a05862.html#l00896">NL3D::CLandscape::updateTessBlocksFaceVector()</a>, and <a class="el" href="a06491.html#l00077">~CTessBlock()</a>.
+<p>
+<div class="fragment"><pre>00374 {
+00375 <span class="comment">// If already removed, return.</span>
+00376 <span class="comment">// _PrecToModify must be !NULL</span>
+00377 <span class="keywordflow">if</span>(!<a class="code" href="a03475.html#NL3D_1_1CTessBlocka18">isInModifyList</a>())
+00378 <span class="keywordflow">return</span>;
+00379
+00380 <span class="comment">// unlink.</span>
+00381 <a class="code" href="a03475.html#NL3D_1_1CTessBlockr2">_PrecToModify</a>-&gt;_NextToModify= <a class="code" href="a03475.html#NL3D_1_1CTessBlockr0">_NextToModify</a>;
+00382 <span class="keywordflow">if</span>(<a class="code" href="a03475.html#NL3D_1_1CTessBlockr0">_NextToModify</a>)
+00383 <a class="code" href="a03475.html#NL3D_1_1CTessBlockr0">_NextToModify</a>-&gt;_PrecToModify= <a class="code" href="a03475.html#NL3D_1_1CTessBlockr2">_PrecToModify</a>;
+00384 <a class="code" href="a03475.html#NL3D_1_1CTessBlockr2">_PrecToModify</a>= NULL;
+00385 <a class="code" href="a03475.html#NL3D_1_1CTessBlockr0">_NextToModify</a>= NULL;
+00386 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTessBlocka23" doxytag="NL3D::CTessBlock::resetClip" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CTessBlock::resetClip </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06491.html#l00130">130</a> of file <a class="el" href="a06491.html">tess_block.cpp</a>.
+<p>
+References <a class="el" href="a06492.html#l00078">Clipped</a>, <a class="el" href="a06492.html#l00080">EmptyFar1</a>, and <a class="el" href="a06492.html#l00079">FullFar1</a>.
+<p>
+Referenced by <a class="el" href="a06155.html#l00061">NL3D::CPatch::CPatch()</a>, and <a class="el" href="a06161.html#l00249">NL3D::CPatch::preRender()</a>.
+<p>
+<div class="fragment"><pre>00131 {
+00132 <a class="code" href="a03475.html#NL3D_1_1CTessBlockr5">Clipped</a>= <span class="keyword">false</span>;
+00133 <a class="code" href="a03475.html#NL3D_1_1CTessBlockr8">FullFar1</a>= <span class="keyword">false</span>;
+00134 <a class="code" href="a03475.html#NL3D_1_1CTessBlockr7">EmptyFar1</a>= <span class="keyword">false</span>;
+00135 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTessBlocka24" doxytag="NL3D::CTessBlock::visibleFar0" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> bool NL3D::CTessBlock::visibleFar0 </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap> const<code> [inline]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06492.html#l00133">133</a> of file <a class="el" href="a06492.html">tess_block.h</a>.
+<p>
+References <a class="el" href="a06492.html#l00078">Clipped</a>, and <a class="el" href="a06492.html#l00079">FullFar1</a>.
+<p>
+Referenced by <a class="el" href="a06161.html#l01502">NL3D::CPatch::checkCreateVertexVBFar()</a>, <a class="el" href="a06161.html#l01571">NL3D::CPatch::checkDeleteVertexVBFar()</a>, <a class="el" href="a06161.html#l01522">NL3D::CPatch::checkFillVertexVBFar()</a>, <a class="el" href="a06161.html#l01378">NL3D::CPatch::computeSoftwareGeomorphAndAlpha()</a>, <a class="el" href="a06161.html#l01198">NL3D::CPatch::fillVB()</a>, <a class="el" href="a06161.html#l01256">NL3D::CPatch::fillVBFar0Only()</a>, <a class="el" href="a06161.html#l01720">NL3D::CPatch::fillVBFarsDLMUvOnly()</a>, <a class="el" href="a06161.html#l00249">NL3D::CPatch::preRender()</a>, <a class="el" href="a06161.html#l00528">NL3D::CPatch::renderFar0()</a>, and <a class="el" href="a06161.html#l00789">NL3D::CPatch::updateVBAlloc()</a>.
+<p>
+<div class="fragment"><pre>00133 {<span class="keywordflow">return</span> !<a class="code" href="a03475.html#NL3D_1_1CTessBlockr5">Clipped</a> &amp;&amp; !<a class="code" href="a03475.html#NL3D_1_1CTessBlockr8">FullFar1</a>;}
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTessBlocka25" doxytag="NL3D::CTessBlock::visibleFar1" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> bool NL3D::CTessBlock::visibleFar1 </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap> const<code> [inline]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06492.html#l00135">135</a> of file <a class="el" href="a06492.html">tess_block.h</a>.
+<p>
+References <a class="el" href="a06492.html#l00078">Clipped</a>, and <a class="el" href="a06492.html#l00080">EmptyFar1</a>.
+<p>
+Referenced by <a class="el" href="a06161.html#l00873">NL3D::CPatch::allocateVBAndFaceVectorFar1Only()</a>, <a class="el" href="a06161.html#l01502">NL3D::CPatch::checkCreateVertexVBFar()</a>, <a class="el" href="a06161.html#l01571">NL3D::CPatch::checkDeleteVertexVBFar()</a>, <a class="el" href="a06161.html#l01522">NL3D::CPatch::checkFillVertexVBFar()</a>, <a class="el" href="a06161.html#l01378">NL3D::CPatch::computeSoftwareGeomorphAndAlpha()</a>, <a class="el" href="a06161.html#l00854">NL3D::CPatch::deleteVBAndFaceVectorFar1Only()</a>, <a class="el" href="a06161.html#l01198">NL3D::CPatch::fillVB()</a>, <a class="el" href="a06161.html#l01274">NL3D::CPatch::fillVBFar1Only()</a>, <a class="el" href="a06161.html#l01720">NL3D::CPatch::fillVBFarsDLMUvOnly()</a>, <a class="el" href="a06161.html#l00249">NL3D::CPatch::preRender()</a>, <a class="el" href="a06161.html#l00560">NL3D::CPatch::renderFar1()</a>, and <a class="el" href="a06161.html#l00789">NL3D::CPatch::updateVBAlloc()</a>.
+<p>
+<div class="fragment"><pre>00135 {<span class="keywordflow">return</span> !<a class="code" href="a03475.html#NL3D_1_1CTessBlockr5">Clipped</a> &amp;&amp; !<a class="code" href="a03475.html#NL3D_1_1CTessBlockr7">EmptyFar1</a>;}
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTessBlocka26" doxytag="NL3D::CTessBlock::visibleTile" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> bool NL3D::CTessBlock::visibleTile </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap> const<code> [inline]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06492.html#l00134">134</a> of file <a class="el" href="a06492.html">tess_block.h</a>.
+<p>
+References <a class="el" href="a06492.html#l00078">Clipped</a>, and <a class="el" href="a06492.html#l00079">FullFar1</a>.
+<p>
+Referenced by <a class="el" href="a06161.html#l01543">NL3D::CPatch::checkCreateVertexVBNear()</a>, <a class="el" href="a06161.html#l01589">NL3D::CPatch::checkDeleteVertexVBNear()</a>, <a class="el" href="a06161.html#l01556">NL3D::CPatch::checkFillVertexVBNear()</a>, <a class="el" href="a06161.html#l01378">NL3D::CPatch::computeSoftwareGeomorphAndAlpha()</a>, <a class="el" href="a06161.html#l01198">NL3D::CPatch::fillVB()</a>, <a class="el" href="a06161.html#l00249">NL3D::CPatch::preRender()</a>, and <a class="el" href="a06161.html#l00789">NL3D::CPatch::updateVBAlloc()</a>.
+<p>
+<div class="fragment"><pre>00134 {<span class="keywordflow">return</span> !<a class="code" href="a03475.html#NL3D_1_1CTessBlockr5">Clipped</a> &amp;&amp; !<a class="code" href="a03475.html#NL3D_1_1CTessBlockr8">FullFar1</a>;}
+</pre></div> </td>
+ </tr>
+</table>
+<hr><h2>Field Documentation</h2>
+<a class="anchor" name="NL3D_1_1CTessBlockr0" doxytag="NL3D::CTessBlock::_NextToModify" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a03475.html">CTessBlock</a>* <a class="el" href="a03475.html#NL3D_1_1CTessBlockr0">NL3D::CTessBlock::_NextToModify</a><code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06492.html#l00167">167</a> of file <a class="el" href="a06492.html">tess_block.h</a>.
+<p>
+Referenced by <a class="el" href="a06491.html#l00354">appendToModifyListAndDeleteFaceVector()</a>, <a class="el" href="a06491.html#l00042">CTessBlock()</a>, <a class="el" href="a06492.html#l00160">getNextToModify()</a>, and <a class="el" href="a06491.html#l00373">removeFromModifyList()</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTessBlockr1" doxytag="NL3D::CTessBlock::_Patch" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a03057.html">CPatch</a>* <a class="el" href="a03475.html#NL3D_1_1CTessBlockr1">NL3D::CTessBlock::_Patch</a><code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06492.html#l00163">163</a> of file <a class="el" href="a06492.html">tess_block.h</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTessBlockr2" doxytag="NL3D::CTessBlock::_PrecToModify" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a03475.html">CTessBlock</a>* <a class="el" href="a03475.html#NL3D_1_1CTessBlockr2">NL3D::CTessBlock::_PrecToModify</a><code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06492.html#l00166">166</a> of file <a class="el" href="a06492.html">tess_block.h</a>.
+<p>
+Referenced by <a class="el" href="a06491.html#l00354">appendToModifyListAndDeleteFaceVector()</a>, <a class="el" href="a06491.html#l00042">CTessBlock()</a>, <a class="el" href="a06492.html#l00152">isInModifyList()</a>, and <a class="el" href="a06491.html#l00373">removeFromModifyList()</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTessBlockr3" doxytag="NL3D::CTessBlock::BBox" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a02156.html">NLMISC::CAABBox</a> <a class="el" href="a03475.html#NL3D_1_1CTessBlockr3">NL3D::CTessBlock::BBox</a><code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06492.html#l00073">73</a> of file <a class="el" href="a06492.html">tess_block.h</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTessBlockr4" doxytag="NL3D::CTessBlock::BSphere" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a02291.html">NLMISC::CBSphere</a> <a class="el" href="a03475.html#NL3D_1_1CTessBlockr4">NL3D::CTessBlock::BSphere</a><code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06492.html#l00074">74</a> of file <a class="el" href="a06492.html">tess_block.h</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTessBlockr5" doxytag="NL3D::CTessBlock::Clipped" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> bool <a class="el" href="a03475.html#NL3D_1_1CTessBlockr5">NL3D::CTessBlock::Clipped</a><code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06492.html#l00078">78</a> of file <a class="el" href="a06492.html">tess_block.h</a>.
+<p>
+Referenced by <a class="el" href="a06491.html#l00146">clip()</a>, <a class="el" href="a06491.html#l00042">CTessBlock()</a>, <a class="el" href="a06491.html#l00139">forceClip()</a>, <a class="el" href="a06492.html#l00132">getClipped()</a>, <a class="el" href="a06491.html#l00130">resetClip()</a>, <a class="el" href="a06492.html#l00133">visibleFar0()</a>, <a class="el" href="a06492.html#l00135">visibleFar1()</a>, and <a class="el" href="a06492.html#l00134">visibleTile()</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTessBlocks0" doxytag="NL3D::CTessBlock::CurrentPyramid" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a03082.html">CPlane</a> <a class="el" href="a03475.html#NL3D_1_1CTessBlocks0">NL3D::CTessBlock::CurrentPyramid</a><code> [static]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06491.html#l00037">37</a> of file <a class="el" href="a06491.html">tess_block.cpp</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTessBlockr6" doxytag="NL3D::CTessBlock::Empty" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> bool <a class="el" href="a03475.html#NL3D_1_1CTessBlockr6">NL3D::CTessBlock::Empty</a><code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06492.html#l00075">75</a> of file <a class="el" href="a06492.html">tess_block.h</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTessBlockr7" doxytag="NL3D::CTessBlock::EmptyFar1" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> bool <a class="el" href="a03475.html#NL3D_1_1CTessBlockr7">NL3D::CTessBlock::EmptyFar1</a><code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06492.html#l00080">80</a> of file <a class="el" href="a06492.html">tess_block.h</a>.
+<p>
+Referenced by <a class="el" href="a06491.html#l00160">clipFar()</a>, <a class="el" href="a06491.html#l00042">CTessBlock()</a>, <a class="el" href="a06491.html#l00130">resetClip()</a>, and <a class="el" href="a06492.html#l00135">visibleFar1()</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTessBlocko0" doxytag="NL3D::CTessBlock::FaceTileMaterialRefCount" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a15">uint</a> <a class="el" href="a03475.html#NL3D_1_1CTessBlocko0">NL3D::CTessBlock::FaceTileMaterialRefCount</a>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06492.html#l00092">92</a> of file <a class="el" href="a06492.html">tess_block.h</a>.
+<p>
+Referenced by <a class="el" href="a06155.html#l00800">NL3D::CPatch::appendFaceToRenderList()</a>, <a class="el" href="a06491.html#l00042">CTessBlock()</a>, <a class="el" href="a06161.html#l00249">NL3D::CPatch::preRender()</a>, and <a class="el" href="a06155.html#l00848">NL3D::CPatch::removeFaceFromRenderList()</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTessBlocko1" doxytag="NL3D::CTessBlock::Far0FaceVector" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a11">uint32</a>* <a class="el" href="a03475.html#NL3D_1_1CTessBlocko1">NL3D::CTessBlock::Far0FaceVector</a>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06492.html#l00067">67</a> of file <a class="el" href="a06492.html">tess_block.h</a>.
+<p>
+Referenced by <a class="el" href="a06491.html#l00198">createFaceVectorFar0()</a>, <a class="el" href="a06491.html#l00042">CTessBlock()</a>, <a class="el" href="a06491.html#l00213">deleteFaceVectorFar0()</a>, <a class="el" href="a06491.html#l00177">refillFaceVectorFar0()</a>, and <a class="el" href="a06161.html#l00528">NL3D::CPatch::renderFar0()</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTessBlocko2" doxytag="NL3D::CTessBlock::Far1FaceVector" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a11">uint32</a>* <a class="el" href="a03475.html#NL3D_1_1CTessBlocko2">NL3D::CTessBlock::Far1FaceVector</a>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06492.html#l00068">68</a> of file <a class="el" href="a06492.html">tess_block.h</a>.
+<p>
+Referenced by <a class="el" href="a06491.html#l00242">createFaceVectorFar1()</a>, <a class="el" href="a06491.html#l00042">CTessBlock()</a>, <a class="el" href="a06491.html#l00256">deleteFaceVectorFar1()</a>, <a class="el" href="a06491.html#l00223">refillFaceVectorFar1()</a>, and <a class="el" href="a06161.html#l00560">NL3D::CPatch::renderFar1()</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTessBlocko3" doxytag="NL3D::CTessBlock::FarFaceList" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a03064.html">CTessList</a>&lt;<a class="el" href="a03476.html">CTessFace</a>&gt; <a class="el" href="a03475.html#NL3D_1_1CTessBlocko3">NL3D::CTessBlock::FarFaceList</a>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06492.html#l00089">89</a> of file <a class="el" href="a06492.html">tess_block.h</a>.
+<p>
+Referenced by <a class="el" href="a06155.html#l00800">NL3D::CPatch::appendFaceToRenderList()</a>, <a class="el" href="a06491.html#l00198">createFaceVectorFar0()</a>, <a class="el" href="a06491.html#l00242">createFaceVectorFar1()</a>, <a class="el" href="a06491.html#l00177">refillFaceVectorFar0()</a>, <a class="el" href="a06491.html#l00223">refillFaceVectorFar1()</a>, <a class="el" href="a06155.html#l00848">NL3D::CPatch::removeFaceFromRenderList()</a>, and <a class="el" href="a06155.html#l00709">NL3D::CPatch::resetMasterBlock()</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTessBlocko4" doxytag="NL3D::CTessBlock::FarVertexList" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a03064.html">CTessList</a>&lt;<a class="el" href="a03480.html">CTessFarVertex</a>&gt; <a class="el" href="a03475.html#NL3D_1_1CTessBlocko4">NL3D::CTessBlock::FarVertexList</a>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06492.html#l00085">85</a> of file <a class="el" href="a06492.html">tess_block.h</a>.
+<p>
+Referenced by <a class="el" href="a06161.html#l00873">NL3D::CPatch::allocateVBAndFaceVectorFar1Only()</a>, <a class="el" href="a06155.html#l01040">NL3D::CPatch::appendFarVertexToRenderList()</a>, <a class="el" href="a06161.html#l01378">NL3D::CPatch::computeSoftwareGeomorphAndAlpha()</a>, <a class="el" href="a06161.html#l00914">NL3D::CPatch::debugAllocationMarkIndices()</a>, <a class="el" href="a06161.html#l00854">NL3D::CPatch::deleteVBAndFaceVectorFar1Only()</a>, <a class="el" href="a06161.html#l01198">NL3D::CPatch::fillVB()</a>, <a class="el" href="a06161.html#l01256">NL3D::CPatch::fillVBFar0Only()</a>, <a class="el" href="a06161.html#l01274">NL3D::CPatch::fillVBFar1Only()</a>, <a class="el" href="a06161.html#l01720">NL3D::CPatch::fillVBFarsDLMUvOnly()</a>, <a class="el" href="a06161.html#l00249">NL3D::CPatch::preRender()</a>, <a class="el" href="a06155.html#l01062">NL3D::CPatch::removeFarVertexFromRenderList()</a>, <a class="el" href="a06155.html#l00709">NL3D::CPatch::resetMasterBlock()</a>, and <a class="el" href="a06161.html#l00789">NL3D::CPatch::updateVBAlloc()</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTessBlockr8" doxytag="NL3D::CTessBlock::FullFar1" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> bool <a class="el" href="a03475.html#NL3D_1_1CTessBlockr8">NL3D::CTessBlock::FullFar1</a><code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06492.html#l00079">79</a> of file <a class="el" href="a06492.html">tess_block.h</a>.
+<p>
+Referenced by <a class="el" href="a06491.html#l00160">clipFar()</a>, <a class="el" href="a06491.html#l00042">CTessBlock()</a>, <a class="el" href="a06491.html#l00130">resetClip()</a>, <a class="el" href="a06492.html#l00133">visibleFar0()</a>, and <a class="el" href="a06492.html#l00134">visibleTile()</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTessBlocko5" doxytag="NL3D::CTessBlock::LightMapId" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a15">uint</a> <a class="el" href="a03475.html#NL3D_1_1CTessBlocko5">NL3D::CTessBlock::LightMapId</a>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06492.html#l00098">98</a> of file <a class="el" href="a06492.html">tess_block.h</a>.
+<p>
+Referenced by <a class="el" href="a06157.html#l01191">NL3D::CPatch::getTileLightMap()</a>, <a class="el" href="a06157.html#l01225">NL3D::CPatch::getTileLightMapUvInfo()</a>, <a class="el" href="a06157.html#l01247">NL3D::CPatch::releaseTileLightMap()</a>, and <a class="el" href="a06157.html#l01909">NL3D::CPatch::updateTessBlockLighting()</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTessBlocko6" doxytag="NL3D::CTessBlock::LightMapRdrPass" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a03069.html">CPatchRdrPass</a>* <a class="el" href="a03475.html#NL3D_1_1CTessBlocko6">NL3D::CTessBlock::LightMapRdrPass</a>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06492.html#l00100">100</a> of file <a class="el" href="a06492.html">tess_block.h</a>.
+<p>
+Referenced by <a class="el" href="a06157.html#l01191">NL3D::CPatch::getTileLightMap()</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTessBlocko7" doxytag="NL3D::CTessBlock::LightMapRefCount" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a15">uint</a> <a class="el" href="a03475.html#NL3D_1_1CTessBlocko7">NL3D::CTessBlock::LightMapRefCount</a>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06492.html#l00099">99</a> of file <a class="el" href="a06492.html">tess_block.h</a>.
+<p>
+Referenced by <a class="el" href="a06491.html#l00042">CTessBlock()</a>, <a class="el" href="a06157.html#l01191">NL3D::CPatch::getTileLightMap()</a>, <a class="el" href="a06157.html#l01247">NL3D::CPatch::releaseTileLightMap()</a>, <a class="el" href="a06157.html#l01909">NL3D::CPatch::updateTessBlockLighting()</a>, and <a class="el" href="a06491.html#l00077">~CTessBlock()</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTessBlocko8" doxytag="NL3D::CTessBlock::NearVertexList" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a03064.html">CTessList</a>&lt;<a class="el" href="a03481.html">CTessNearVertex</a>&gt; <a class="el" href="a03475.html#NL3D_1_1CTessBlocko8">NL3D::CTessBlock::NearVertexList</a>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06492.html#l00086">86</a> of file <a class="el" href="a06492.html">tess_block.h</a>.
+<p>
+Referenced by <a class="el" href="a06161.html#l01378">NL3D::CPatch::computeSoftwareGeomorphAndAlpha()</a>, <a class="el" href="a06161.html#l00914">NL3D::CPatch::debugAllocationMarkIndices()</a>, <a class="el" href="a06161.html#l01198">NL3D::CPatch::fillVB()</a>, <a class="el" href="a06161.html#l00249">NL3D::CPatch::preRender()</a>, <a class="el" href="a06155.html#l00709">NL3D::CPatch::resetMasterBlock()</a>, and <a class="el" href="a06161.html#l00789">NL3D::CPatch::updateVBAlloc()</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTessBlocko9" doxytag="NL3D::CTessBlock::RdrTileRoot" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a03530.html">CTileMaterial</a>* <a class="el" href="a03475.html#NL3D_1_1CTessBlocko9">NL3D::CTessBlock::RdrTileRoot</a>[ 4 ]
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06492.html#l00090">90</a> of file <a class="el" href="a06492.html">tess_block.h</a>.
+<p>
+Referenced by <a class="el" href="a06491.html#l00302">createFaceVectorTile()</a>, <a class="el" href="a06491.html#l00042">CTessBlock()</a>, <a class="el" href="a06491.html#l00329">deleteFaceVectorTile()</a>, <a class="el" href="a06161.html#l00249">NL3D::CPatch::preRender()</a>, and <a class="el" href="a06491.html#l00267">refillFaceVectorTile()</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTessBlocko10" doxytag="NL3D::CTessBlock::TileMaterialRefCount" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a15">uint</a> <a class="el" href="a03475.html#NL3D_1_1CTessBlocko10">NL3D::CTessBlock::TileMaterialRefCount</a>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06492.html#l00094">94</a> of file <a class="el" href="a06492.html">tess_block.h</a>.
+<p>
+Referenced by <a class="el" href="a06155.html#l00955">NL3D::CPatch::appendTileMaterialToRenderList()</a>, <a class="el" href="a06491.html#l00042">CTessBlock()</a>, <a class="el" href="a06156.html#l00788">NL3D::CPatch::getTileMaterialRefCount()</a>, and <a class="el" href="a06155.html#l01002">NL3D::CPatch::removeTileMaterialFromRenderList()</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTessBlocko11" doxytag="NL3D::CTessBlock::VegetableBlock" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a02717.html">CLandscapeVegetableBlock</a>* <a class="el" href="a03475.html#NL3D_1_1CTessBlocko11">NL3D::CTessBlock::VegetableBlock</a>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06492.html#l00104">104</a> of file <a class="el" href="a06492.html">tess_block.h</a>.
+<p>
+Referenced by <a class="el" href="a06491.html#l00042">CTessBlock()</a>. </td>
+ </tr>
+</table>
+<hr>The documentation for this class was generated from the following files:<ul>
+<li><a class="el" href="a06492.html">tess_block.h</a><li><a class="el" href="a06491.html">tess_block.cpp</a></ul>
+<hr size="1"><address style="align: right;"><small>Generated on Tue Mar 16 07:48:02 2004 for NeL by
+<a href="http://www.doxygen.org/index.html">
+<img src="doxygen.png" alt="doxygen" align="middle" border=0 >
+</a>1.3.6 </small></address>
+</body>
+</html>