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diff --git a/docs/doxygen/nel/a03405.html b/docs/doxygen/nel/a03405.html new file mode 100644 index 00000000..85aa57af --- /dev/null +++ b/docs/doxygen/nel/a03405.html @@ -0,0 +1,324 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> +<html><head><meta http-equiv="Content-Type" content="text/html;charset=iso-8859-1"> +<title>NeL: NL3D::CSkeletonWeight class Reference</title> +<link href="doxygen.css" rel="stylesheet" type="text/css"> +</head><body> +<!-- Generated by Doxygen 1.3.6 --> +<div class="qindex"> <form class="search" action="search.php" method="get"> +<a class="qindex" href="main.html">Main Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical List</a> | <a class="qindex" href="annotated.html">Data Structures</a> | <a class="qindex" href="files.html">File List</a> | <a class="qindex" href="namespacemembers.html">Namespace Members</a> | <a class="qindex" href="functions.html">Data Fields</a> | <a class="qindex" href="globals.html">Globals</a> | <a class="qindex" href="pages.html">Related Pages</a> | <span class="search"><u>S</u>earch for <input class="search" type="text" name="query" value="" size="20" accesskey="s"/></span></form></div> +<h1>NL3D::CSkeletonWeight Class Reference</h1><code>#include <<a class="el" href="a06400.html">skeleton_weight.h</a>></code> +<p> +<hr><a name="_details"></a><h2>Detailed Description</h2> +A skeleton template is a set of couple value_name / float.<p> +The value name is used to find a channel in the <a class="el" href="a02335.html">CChannelMixer</a>. The float is a weight used on a slot of the channel mixer by the channel.<p> +<dl compact><dt><b>Author:</b></dt><dd>Cyril 'Hulud' Corvazier <p> +Nevrax France </dd></dl> +<dl compact><dt><b>Date:</b></dt><dd>2001 </dd></dl> + +<p> + +<p> +Definition at line <a class="el" href="a06400.html#l00051">51</a> of file <a class="el" href="a06400.html">skeleton_weight.h</a>.<table border=0 cellpadding=0 cellspacing=0> +<tr><td></td></tr> +<tr><td colspan=2><br><h2>Public Types</h2></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top>typedef std::vector< <a class="el" href="a03406.html">CNode</a> > </td><td class="memItemRight" valign=bottom><a class="el" href="a03405.html#NL3D_1_1CSkeletonWeightw0">TNodeArray</a></td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">A vector of template elements. <a href="#NL3D_1_1CSkeletonWeightw0"></a><br><br></td></tr> +<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top>void </td><td class="memItemRight" valign=bottom><a class="el" href="a03405.html#NL3D_1_1CSkeletonWeighta0">build</a> (const <a class="el" href="a03405.html#NL3D_1_1CSkeletonWeightw0">TNodeArray</a> &array)</td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">Build the template. <a href="#NL3D_1_1CSkeletonWeighta0"></a><br><br></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top>const std::string & </td><td class="memItemRight" valign=bottom><a class="el" href="a03405.html#NL3D_1_1CSkeletonWeighta1">getNodeName</a> (<a class="el" href="a04558.html#a15">uint</a> node) const </td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">Get a node name. <a href="#NL3D_1_1CSkeletonWeighta1"></a><br><br></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top>float </td><td class="memItemRight" valign=bottom><a class="el" href="a03405.html#NL3D_1_1CSkeletonWeighta2">getNodeWeight</a> (<a class="el" href="a04558.html#a15">uint</a> node) const </td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">Get a node weight. <a href="#NL3D_1_1CSkeletonWeighta2"></a><br><br></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a04558.html#a15">uint</a> </td><td class="memItemRight" valign=bottom><a class="el" href="a03405.html#NL3D_1_1CSkeletonWeighta3">getNumNode</a> () const </td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">Get number of node in this template. <a href="#NL3D_1_1CSkeletonWeighta3"></a><br><br></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top>void </td><td class="memItemRight" valign=bottom><a class="el" href="a03405.html#NL3D_1_1CSkeletonWeighta4">serial</a> (<a class="el" href="a02270.html">NLMISC::IStream</a> &f)</td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">Serial the template. <a href="#NL3D_1_1CSkeletonWeighta4"></a><br><br></td></tr> +<tr><td colspan=2><br><h2>Private Attributes</h2></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a03405.html#NL3D_1_1CSkeletonWeightw0">TNodeArray</a> </td><td class="memItemRight" valign=bottom><a class="el" href="a03405.html#NL3D_1_1CSkeletonWeightr0">_Elements</a></td></tr> + +</table> +<hr><h2>Member Typedef Documentation</h2> +<a class="anchor" name="NL3D_1_1CSkeletonWeightw0" doxytag="NL3D::CSkeletonWeight::TNodeArray" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> typedef std::vector<<a class="el" href="a03406.html">CNode</a>> <a class="el" href="a03405.html#NL3D_1_1CSkeletonWeightw0">NL3D::CSkeletonWeight::TNodeArray</a> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +A vector of template elements. +<p> + +<p> +Definition at line <a class="el" href="a06400.html#l00069">69</a> of file <a class="el" href="a06400.html">skeleton_weight.h</a>. +<p> +Referenced by <a class="el" href="a06399.html#l00061">build()</a>. </td> + </tr> +</table> +<hr><h2>Member Function Documentation</h2> +<a class="anchor" name="NL3D_1_1CSkeletonWeighta0" doxytag="NL3D::CSkeletonWeight::build" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CSkeletonWeight::build </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">const <a class="el" href="a03405.html#NL3D_1_1CSkeletonWeightw0">TNodeArray</a> & </td> + <td class="mdname1" valign="top" nowrap> <em>array</em> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Build the template. +<p> + +<p> +Definition at line <a class="el" href="a06399.html#l00061">61</a> of file <a class="el" href="a06399.html">skeleton_weight.cpp</a>. +<p> +References <a class="el" href="a06400.html#l00069">TNodeArray</a>. +<p> +<div class="fragment"><pre>00062 { +00063 <span class="comment">// Copy the array</span> +00064 <a class="code" href="a03405.html#NL3D_1_1CSkeletonWeightr0">_Elements</a>=array; +00065 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CSkeletonWeighta1" doxytag="NL3D::CSkeletonWeight::getNodeName" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> const std::string & NL3D::CSkeletonWeight::getNodeName </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="a04558.html#a15">uint</a> </td> + <td class="mdname1" valign="top" nowrap> <em>node</em> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap> const</td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Get a node name. +<p> + +<p> +Definition at line <a class="el" href="a06399.html#l00045">45</a> of file <a class="el" href="a06399.html">skeleton_weight.cpp</a>. +<p> +References <a class="el" href="a05981.html#l00105">uint</a>. +<p> +Referenced by <a class="el" href="a05543.html#l00516">NL3D::CChannelMixer::applySkeletonWeight()</a>. +<p> +<div class="fragment"><pre>00046 { +00047 <span class="comment">// Return the name of the n-th node</span> +00048 <span class="keywordflow">return</span> <a class="code" href="a03405.html#NL3D_1_1CSkeletonWeightr0">_Elements</a>[node].Name; +00049 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CSkeletonWeighta2" doxytag="NL3D::CSkeletonWeight::getNodeWeight" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> float NL3D::CSkeletonWeight::getNodeWeight </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="a04558.html#a15">uint</a> </td> + <td class="mdname1" valign="top" nowrap> <em>node</em> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap> const</td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Get a node weight. +<p> + +<p> +Definition at line <a class="el" href="a06399.html#l00053">53</a> of file <a class="el" href="a06399.html">skeleton_weight.cpp</a>. +<p> +References <a class="el" href="a05981.html#l00105">uint</a>. +<p> +Referenced by <a class="el" href="a05543.html#l00516">NL3D::CChannelMixer::applySkeletonWeight()</a>. +<p> +<div class="fragment"><pre>00054 { +00055 <span class="comment">// Return the name of the n-th node</span> +00056 <span class="keywordflow">return</span> <a class="code" href="a03405.html#NL3D_1_1CSkeletonWeightr0">_Elements</a>[node].Weight; +00057 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CSkeletonWeighta3" doxytag="NL3D::CSkeletonWeight::getNumNode" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a15">uint</a> NL3D::CSkeletonWeight::getNumNode </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap> const</td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Get number of node in this template. +<p> + +<p> +Definition at line <a class="el" href="a06399.html#l00038">38</a> of file <a class="el" href="a06399.html">skeleton_weight.cpp</a>. +<p> +References <a class="el" href="a05981.html#l00105">uint</a>. +<p> +Referenced by <a class="el" href="a05543.html#l00516">NL3D::CChannelMixer::applySkeletonWeight()</a>. +<p> +<div class="fragment"><pre>00039 { +00040 <span class="keywordflow">return</span> <a class="code" href="a03405.html#NL3D_1_1CSkeletonWeightr0">_Elements</a>.size(); +00041 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CSkeletonWeighta4" doxytag="NL3D::CSkeletonWeight::serial" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CSkeletonWeight::serial </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="a02270.html">NLMISC::IStream</a> & </td> + <td class="mdname1" valign="top" nowrap> <em>f</em> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Serial the template. +<p> + +<p> +Definition at line <a class="el" href="a06399.html#l00069">69</a> of file <a class="el" href="a06399.html">skeleton_weight.cpp</a>. +<p> +References <a class="el" href="a06462.html#l00520">NLMISC::IStream::serialCheck()</a>, <a class="el" href="a06462.html#l00324">NLMISC::IStream::serialCont()</a>, <a class="el" href="a06461.html#l00266">NLMISC::IStream::serialVersion()</a>, and <a class="el" href="a05981.html#l00100">uint32</a>. +<p> +<div class="fragment"><pre>00070 { +00071 <span class="comment">// Serial a header</span> +00072 f.<a class="code" href="a02270.html#NLMISC_1_1IStreamz2035_0">serialCheck</a> ((<a class="code" href="a04558.html#a11">uint32</a>)'TWKS'); +00073 +00074 <span class="comment">// Serial a version number</span> +00075 (<span class="keywordtype">void</span>)f.<a class="code" href="a02270.html#NLMISC_1_1IStreamz2035_8">serialVersion</a> (0); +00076 +00077 <span class="comment">// Serial the array</span> +00078 f.<a class="code" href="a02270.html#NLMISC_1_1IStreamz2033_9">serialCont</a> (_Elements); +00079 } +</pre></div> </td> + </tr> +</table> +<hr><h2>Field Documentation</h2> +<a class="anchor" name="NL3D_1_1CSkeletonWeightr0" doxytag="NL3D::CSkeletonWeight::_Elements" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="a03405.html#NL3D_1_1CSkeletonWeightw0">TNodeArray</a> <a class="el" href="a03405.html#NL3D_1_1CSkeletonWeightr0">NL3D::CSkeletonWeight::_Elements</a><code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a06400.html#l00087">87</a> of file <a class="el" href="a06400.html">skeleton_weight.h</a>. </td> + </tr> +</table> +<hr>The documentation for this class was generated from the following files:<ul> +<li><a class="el" href="a06400.html">skeleton_weight.h</a><li><a class="el" href="a06399.html">skeleton_weight.cpp</a></ul> +<hr size="1"><address style="align: right;"><small>Generated on Tue Mar 16 07:47:02 2004 for NeL by +<a href="http://www.doxygen.org/index.html"> +<img src="doxygen.png" alt="doxygen" align="middle" border=0 > +</a>1.3.6 </small></address> +</body> +</html> |