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diff --git a/docs/doxygen/nel/a03403.html b/docs/doxygen/nel/a03403.html new file mode 100644 index 00000000..72f6fe14 --- /dev/null +++ b/docs/doxygen/nel/a03403.html @@ -0,0 +1,133 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> +<html><head><meta http-equiv="Content-Type" content="text/html;charset=iso-8859-1"> +<title>NeL: NL3D::CSkeletonShape::CLod struct Reference</title> +<link href="doxygen.css" rel="stylesheet" type="text/css"> +</head><body> +<!-- Generated by Doxygen 1.3.6 --> +<div class="qindex"> <form class="search" action="search.php" method="get"> +<a class="qindex" href="main.html">Main Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical List</a> | <a class="qindex" href="annotated.html">Data Structures</a> | <a class="qindex" href="files.html">File List</a> | <a class="qindex" href="namespacemembers.html">Namespace Members</a> | <a class="qindex" href="functions.html">Data Fields</a> | <a class="qindex" href="globals.html">Globals</a> | <a class="qindex" href="pages.html">Related Pages</a> | <span class="search"><u>S</u>earch for <input class="search" type="text" name="query" value="" size="20" accesskey="s"/></span></form></div> +<h1>NL3D::CSkeletonShape::CLod Struct Reference</h1><code>#include <<a class="el" href="a06396.html">skeleton_shape.h</a>></code> +<p> +<hr><a name="_details"></a><h2>Detailed Description</h2> +This is a lod for skeleton. +<p> + +<p> +Definition at line <a class="el" href="a06396.html#l00053">53</a> of file <a class="el" href="a06396.html">skeleton_shape.h</a>.<table border=0 cellpadding=0 cellspacing=0> +<tr><td></td></tr> +<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top>void </td><td class="memItemRight" valign=bottom><a class="el" href="a03403.html#NL3D_1_1CSkeletonShape_1_1CLoda0">serial</a> (<a class="el" href="a02270.html">NLMISC::IStream</a> &f) throw (NLMISC::EStream)</td></tr> + +<tr><td colspan=2><br><h2>Data Fields</h2></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top>std::vector< <a class="el" href="a04558.html#a7">uint8</a> > </td><td class="memItemRight" valign=bottom><a class="el" href="a03403.html#NL3D_1_1CSkeletonShape_1_1CLodo0">ActiveBones</a></td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">Size of Bones. If a bone is active in this lod, 0xFF, else 0. <a href="#NL3D_1_1CSkeletonShape_1_1CLodo0"></a><br><br></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top>float </td><td class="memItemRight" valign=bottom><a class="el" href="a03403.html#NL3D_1_1CSkeletonShape_1_1CLodo1">Distance</a></td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">The distance of activation of this bone. <a href="#NL3D_1_1CSkeletonShape_1_1CLodo1"></a><br><br></td></tr> +</table> +<hr><h2>Member Function Documentation</h2> +<a class="anchor" name="NL3D_1_1CSkeletonShape_1_1CLoda0" doxytag="NL3D::CSkeletonShape::CLod::serial" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CSkeletonShape::CLod::serial </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="a02270.html">NLMISC::IStream</a> & </td> + <td class="mdname1" valign="top" nowrap> <em>f</em> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap> throw (<a class="el" href="a03781.html">NLMISC::EStream</a>)</td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a06395.html#l00041">41</a> of file <a class="el" href="a06395.html">skeleton_shape.cpp</a>. +<p> +<div class="fragment"><pre>00042 { +00043 (<span class="keywordtype">void</span>)f.<a class="code" href="a02270.html#NLMISC_1_1IStreamz2035_8">serialVersion</a>(0); +00044 +00045 f.<a class="code" href="a02270.html#NLMISC_1_1IStreama5">serial</a>(Distance); +00046 f.<a class="code" href="a02270.html#NLMISC_1_1IStreamz2033_9">serialCont</a>(ActiveBones); +00047 } +</pre></div> </td> + </tr> +</table> +<hr><h2>Field Documentation</h2> +<a class="anchor" name="NL3D_1_1CSkeletonShape_1_1CLodo0" doxytag="NL3D::CSkeletonShape::CLod::ActiveBones" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> std::vector<<a class="el" href="a04558.html#a7">uint8</a>> <a class="el" href="a03403.html#NL3D_1_1CSkeletonShape_1_1CLodo0">NL3D::CSkeletonShape::CLod::ActiveBones</a> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Size of Bones. If a bone is active in this lod, 0xFF, else 0. +<p> + +<p> +Definition at line <a class="el" href="a06396.html#l00058">58</a> of file <a class="el" href="a06396.html">skeleton_shape.h</a>. +<p> +Referenced by <a class="el" href="a06393.html#l00280">NL3D::CSkeletonModel::updateBoneToCompute()</a>. </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CSkeletonShape_1_1CLodo1" doxytag="NL3D::CSkeletonShape::CLod::Distance" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> float <a class="el" href="a03403.html#NL3D_1_1CSkeletonShape_1_1CLodo1">NL3D::CSkeletonShape::CLod::Distance</a> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +The distance of activation of this bone. +<p> + +<p> +Definition at line <a class="el" href="a06396.html#l00056">56</a> of file <a class="el" href="a06396.html">skeleton_shape.h</a>. +<p> +Referenced by <a class="el" href="a06393.html#l00658">NL3D::CSkeletonModel::traverseAnimDetail()</a>. </td> + </tr> +</table> +<hr>The documentation for this struct was generated from the following files:<ul> +<li><a class="el" href="a06396.html">skeleton_shape.h</a><li><a class="el" href="a06395.html">skeleton_shape.cpp</a></ul> +<hr size="1"><address style="align: right;"><small>Generated on Tue Mar 16 07:46:21 2004 for NeL by +<a href="http://www.doxygen.org/index.html"> +<img src="doxygen.png" alt="doxygen" align="middle" border=0 > +</a>1.3.6 </small></address> +</body> +</html> |