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+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
+<html><head><meta http-equiv="Content-Type" content="text/html;charset=iso-8859-1">
+<title>NeL: NL3D::CPSColoredParticle class Reference</title>
+<link href="doxygen.css" rel="stylesheet" type="text/css">
+</head><body>
+<!-- Generated by Doxygen 1.3.6 -->
+<div class="qindex"> <form class="search" action="search.php" method="get">
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+<h1>NL3D::CPSColoredParticle Class Reference</h1><code>#include &lt;<a class="el" href="a06258.html">ps_particle_basic.h</a>&gt;</code>
+<p>
+<p>Inheritance diagram for NL3D::CPSColoredParticle:
+<p><center><img src="a03157.png" usemap="#NL3D::CPSColoredParticle_map" border="0" alt=""></center>
+<map name="NL3D::CPSColoredParticle_map">
+<area href="a03161.html" alt="NL3D::CPSConstraintMesh" shape="rect" coords="173,56,336,80">
+<area href="a03177.html" alt="NL3D::CPSDot" shape="rect" coords="173,112,336,136">
+<area href="a03194.html" alt="NL3D::CPSFanLight" shape="rect" coords="173,168,336,192">
+<area href="a03187.html" alt="NL3D::CPSQuad" shape="rect" coords="173,224,336,248">
+<area href="a03226.html" alt="NL3D::CPSRibbon" shape="rect" coords="173,280,336,304">
+<area href="a03230.html" alt="NL3D::CPSRibbonLookAt" shape="rect" coords="173,336,336,360">
+<area href="a03233.html" alt="NL3D::CPSShockWave" shape="rect" coords="173,392,336,416">
+<area href="a03240.html" alt="NL3D::CPSTailDot" shape="rect" coords="173,448,336,472">
+</map>
+<hr><a name="_details"></a><h2>Detailed Description</h2>
+this class adds tunable color to a particle. Can be added using public multiple inheritance
+<p>
+
+<p>
+Definition at line <a class="el" href="a06258.html#l00191">191</a> of file <a class="el" href="a06258.html">ps_particle_basic.h</a>.<table border=0 cellpadding=0 cellspacing=0>
+<tr><td></td></tr>
+<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03157.html#NL3D_1_1CPSColoredParticlea0">CPSColoredParticle</a> ()</td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">ctor : default are white particles (constant color) <a href="#NL3D_1_1CPSColoredParticlea0"></a><br><br></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a03337.html">NLMISC::CRGBA</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03157.html#NL3D_1_1CPSTailDota15">getColor</a> (void) const </td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Get the color. <a href="#NL3D_1_1CPSTailDota15"></a><br><br></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="a03136.html">CPSAttribMaker</a>&lt; <a class="el" href="a03337.html">CRGBA</a> &gt; *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03157.html#NL3D_1_1CPSTailDota16">getColorScheme</a> (void) const </td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">get the color scheme (NULL if none) const version <a href="#NL3D_1_1CPSTailDota16"></a><br><br></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a03136.html">CPSAttribMaker</a>&lt; <a class="el" href="a03337.html">CRGBA</a> &gt; *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03157.html#NL3D_1_1CPSTailDota17">getColorScheme</a> (void)</td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">get the color scheme (NULL if none) <a href="#NL3D_1_1CPSTailDota17"></a><br><br></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03157.html#NL3D_1_1CPSTailDota49">serialColorScheme</a> (<a class="el" href="a02270.html">NLMISC::IStream</a> &amp;f) throw (NLMISC::EStream)</td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">serialization. <a href="#NL3D_1_1CPSTailDota49"></a><br><br></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03157.html#NL3D_1_1CPSTailDota53">setColor</a> (<a class="el" href="a03337.html">NLMISC::CRGBA</a> col)</td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Set a constant color for the particles. remove any previous scheme. <a href="#NL3D_1_1CPSTailDota53"></a><br><br></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03157.html#NL3D_1_1CPSTailDota54">setColorScheme</a> (<a class="el" href="a03136.html">CPSAttribMaker</a>&lt; <a class="el" href="a03337.html">CRGBA</a> &gt; *col)</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>virtual&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03157.html#NL3D_1_1CPSColoredParticlea7">~CPSColoredParticle</a> ()</td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">dtor <a href="#NL3D_1_1CPSColoredParticlea7"></a><br><br></td></tr>
+<tr><td colspan=2><br><h2>Protected Member Functions</h2></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03157.html#NL3D_1_1CPSTailDotb3">deleteColorElement</a> (<a class="el" href="a04558.html#a11">uint32</a> <a class="el" href="a04223.html#a566">index</a>)</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="a03214.html">CPSLocated</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03157.html#NL3D_1_1CPSColoredParticleb1">getColorOwner</a> (void)=0</td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">deriver must return their owner there <a href="#NL3D_1_1CPSColoredParticleb1"></a><br><br></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03157.html#NL3D_1_1CPSTailDotb12">newColorElement</a> (<a class="el" href="a03214.html">CPSLocated</a> *emitterLocated, <a class="el" href="a04558.html#a11">uint32</a> emitterIndex)</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03157.html#NL3D_1_1CPSTailDotb17">resizeColor</a> (<a class="el" href="a04558.html#a11">uint32</a> <a class="el" href="a04223.html#a587">size</a>)</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03157.html#NL3D_1_1CPSColoredParticleb4">updateMatAndVbForColor</a> (void)=0</td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Update the material and the vb and the like so that they match the color scheme. <a href="#NL3D_1_1CPSColoredParticleb4"></a><br><br></td></tr>
+<tr><td colspan=2><br><h2>Protected Attributes</h2></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a03337.html">CRGBA</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03157.html#NL3D_1_1CPSTailDotp1">_Color</a></td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a03136.html">CPSAttribMaker</a>&lt; <a class="el" href="a03337.html">CRGBA</a> &gt; *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03157.html#NL3D_1_1CPSTailDotp2">_ColorScheme</a></td></tr>
+
+</table>
+<hr><h2>Constructor &amp; Destructor Documentation</h2>
+<a class="anchor" name="NL3D_1_1CPSColoredParticlea0" doxytag="NL3D::CPSColoredParticle::CPSColoredParticle" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> NL3D::CPSColoredParticle::CPSColoredParticle </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+ctor : default are white particles (constant color)
+<p>
+
+<p>
+Definition at line <a class="el" href="a06257.html#l00144">144</a> of file <a class="el" href="a06257.html">ps_particle_basic.cpp</a>.
+<p>
+<div class="fragment"><pre>00144 : <a class="code" href="a03157.html#NL3D_1_1CPSTailDotp1">_Color</a>(<a class="code" href="a03337.html">CRGBA</a>(255, 255, 255)), <a class="code" href="a03157.html#NL3D_1_1CPSTailDotp2">_ColorScheme</a>(NULL)
+00145 {
+00146 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CPSColoredParticlea7" doxytag="NL3D::CPSColoredParticle::~CPSColoredParticle" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> NL3D::CPSColoredParticle::~<a class="el" href="a03157.html">CPSColoredParticle</a> </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap><code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+dtor
+<p>
+
+<p>
+Definition at line <a class="el" href="a06257.html#l00149">149</a> of file <a class="el" href="a06257.html">ps_particle_basic.cpp</a>.
+<p>
+<div class="fragment"><pre>00150 {
+00151 <span class="keyword">delete</span> <a class="code" href="a03157.html#NL3D_1_1CPSTailDotp2">_ColorScheme</a>;
+00152 }
+</pre></div> </td>
+ </tr>
+</table>
+<hr><h2>Member Function Documentation</h2>
+<a class="anchor" name="NL3D_1_1CPSTailDotb3" doxytag="NL3D::CPSColoredParticle::deleteColorElement" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CPSColoredParticle::deleteColorElement </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="a04558.html#a11">uint32</a>&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>index</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap><code> [inline, protected]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06258.html#l00237">237</a> of file <a class="el" href="a06258.html">ps_particle_basic.h</a>.
+<p>
+References <a class="el" href="a06214.html#l00285">NL3D::CPSAttribMaker&lt; CRGBA &gt;::deleteElement()</a>, <a class="el" href="a06214.html#l00282">NL3D::CPSAttribMaker&lt; CRGBA &gt;::hasMemory()</a>, <a class="el" href="a05646.html#l00225">index</a>, and <a class="el" href="a05981.html#l00100">uint32</a>.
+<p>
+Referenced by <a class="el" href="a06283.html#l00220">NL3D::CPSTailDot::deleteElement()</a>, <a class="el" href="a06279.html#l00460">NL3D::CPSShockWave::deleteElement()</a>, <a class="el" href="a06277.html#l00172">NL3D::CPSRibbonLookAt::deleteElement()</a>, <a class="el" href="a06273.html#l00322">NL3D::CPSRibbon::deleteElement()</a>, <a class="el" href="a06263.html#l00105">NL3D::CPSQuad::deleteElement()</a>, <a class="el" href="a06250.html#l01874">NL3D::CPSConstraintMesh::deleteElement()</a>, <a class="el" href="a06235.html#l00272">NL3D::CPSFanLight::deleteElement()</a>, and <a class="el" href="a06226.html#l00239">NL3D::CPSDot::deleteElement()</a>.
+<p>
+<div class="fragment"><pre>00238 {
+00239 <span class="keywordflow">if</span> (<a class="code" href="a03157.html#NL3D_1_1CPSTailDotp2">_ColorScheme</a> &amp;&amp; <a class="code" href="a03157.html#NL3D_1_1CPSTailDotp2">_ColorScheme</a>-&gt;hasMemory()) <a class="code" href="a03157.html#NL3D_1_1CPSTailDotp2">_ColorScheme</a>-&gt;deleteElement(index);
+00240 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CPSTailDota15" doxytag="NL3D::CPSColoredParticle::getColor" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a03337.html">NLMISC::CRGBA</a> NL3D::CPSColoredParticle::getColor </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">void&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap> const<code> [inline]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Get the color.
+<p>
+
+<p>
+Definition at line <a class="el" href="a06258.html#l00211">211</a> of file <a class="el" href="a06258.html">ps_particle_basic.h</a>.
+<p>
+<div class="fragment"><pre>00211 { <span class="keywordflow">return</span> <a class="code" href="a03157.html#NL3D_1_1CPSTailDotp1">_Color</a>; }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CPSColoredParticleb1" doxytag="NL3D::CPSColoredParticle::getColorOwner" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual <a class="el" href="a03214.html">CPSLocated</a>* NL3D::CPSColoredParticle::getColorOwner </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">void&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap><code> [protected, pure virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+deriver must return their owner there
+<p>
+
+<p>
+Implemented in <a class="el" href="a03177.html#NL3D_1_1CPSDotb6">NL3D::CPSDot</a>, <a class="el" href="a03194.html#NL3D_1_1CPSFanLightb8">NL3D::CPSFanLight</a>, <a class="el" href="a03161.html#NL3D_1_1CPSConstraintMeshb13">NL3D::CPSConstraintMesh</a>, <a class="el" href="a03187.html#NL3D_1_1CPSQuadb10">NL3D::CPSQuad</a>, <a class="el" href="a03226.html#NL3D_1_1CPSRibbonb7">NL3D::CPSRibbon</a>, <a class="el" href="a03230.html#NL3D_1_1CPSRibbonLookAtb7">NL3D::CPSRibbonLookAt</a>, <a class="el" href="a03233.html#NL3D_1_1CPSShockWaveb10">NL3D::CPSShockWave</a>, and <a class="el" href="a03240.html#NL3D_1_1CPSTailDotb6">NL3D::CPSTailDot</a>.
+<p>
+Referenced by <a class="el" href="a06258.html#l00241">resizeColor()</a>, and <a class="el" href="a06257.html#l00125">setColorScheme()</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CPSTailDota16" doxytag="NL3D::CPSColoredParticle::getColorScheme" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> const <a class="el" href="a03136.html">CPSAttribMaker</a>&lt;<a class="el" href="a03337.html">CRGBA</a>&gt;* NL3D::CPSColoredParticle::getColorScheme </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">void&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap> const<code> [inline]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+get the color scheme (NULL if none) const version
+<p>
+
+<p>
+Definition at line <a class="el" href="a06258.html#l00205">205</a> of file <a class="el" href="a06258.html">ps_particle_basic.h</a>.
+<p>
+<div class="fragment"><pre>00205 { <span class="keywordflow">return</span> <a class="code" href="a03157.html#NL3D_1_1CPSTailDotp2">_ColorScheme</a>; }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CPSTailDota17" doxytag="NL3D::CPSColoredParticle::getColorScheme" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a03136.html">CPSAttribMaker</a>&lt;<a class="el" href="a03337.html">CRGBA</a>&gt;* NL3D::CPSColoredParticle::getColorScheme </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">void&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap><code> [inline]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+get the color scheme (NULL if none)
+<p>
+
+<p>
+Definition at line <a class="el" href="a06258.html#l00202">202</a> of file <a class="el" href="a06258.html">ps_particle_basic.h</a>.
+<p>
+<div class="fragment"><pre>00202 { <span class="keywordflow">return</span> <a class="code" href="a03157.html#NL3D_1_1CPSTailDotp2">_ColorScheme</a>; }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CPSTailDotb12" doxytag="NL3D::CPSColoredParticle::newColorElement" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CPSColoredParticle::newColorElement </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="a03214.html">CPSLocated</a> *&nbsp;</td>
+ <td class="mdname" nowrap> <em>emitterLocated</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="a04558.html#a11">uint32</a>&nbsp;</td>
+ <td class="mdname" nowrap> <em>emitterIndex</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"><code> [inline, protected]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06258.html#l00233">233</a> of file <a class="el" href="a06258.html">ps_particle_basic.h</a>.
+<p>
+References <a class="el" href="a06214.html#l00282">NL3D::CPSAttribMaker&lt; CRGBA &gt;::hasMemory()</a>, <a class="el" href="a06214.html#l00290">NL3D::CPSAttribMaker&lt; CRGBA &gt;::newElement()</a>, and <a class="el" href="a05981.html#l00100">uint32</a>.
+<p>
+Referenced by <a class="el" href="a06283.html#l00212">NL3D::CPSTailDot::newElement()</a>, <a class="el" href="a06279.html#l00451">NL3D::CPSShockWave::newElement()</a>, <a class="el" href="a06277.html#l00163">NL3D::CPSRibbonLookAt::newElement()</a>, <a class="el" href="a06273.html#l00313">NL3D::CPSRibbon::newElement()</a>, <a class="el" href="a06263.html#l00097">NL3D::CPSQuad::newElement()</a>, <a class="el" href="a06250.html#l01855">NL3D::CPSConstraintMesh::newElement()</a>, <a class="el" href="a06235.html#l00264">NL3D::CPSFanLight::newElement()</a>, and <a class="el" href="a06226.html#l00233">NL3D::CPSDot::newElement()</a>.
+<p>
+<div class="fragment"><pre>00234 {
+00235 <span class="keywordflow">if</span> (<a class="code" href="a03157.html#NL3D_1_1CPSTailDotp2">_ColorScheme</a> &amp;&amp; <a class="code" href="a03157.html#NL3D_1_1CPSTailDotp2">_ColorScheme</a>-&gt;hasMemory()) <a class="code" href="a03157.html#NL3D_1_1CPSTailDotp2">_ColorScheme</a>-&gt;newElement(emitterLocated, emitterIndex);
+00236 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CPSTailDotb17" doxytag="NL3D::CPSColoredParticle::resizeColor" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CPSColoredParticle::resizeColor </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="a04558.html#a11">uint32</a>&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>size</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap><code> [inline, protected]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06258.html#l00241">241</a> of file <a class="el" href="a06258.html">ps_particle_basic.h</a>.
+<p>
+References <a class="el" href="a03157.html#NL3D_1_1CPSColoredParticleb1">getColorOwner()</a>, <a class="el" href="a06214.html#l00282">NL3D::CPSAttribMaker&lt; CRGBA &gt;::hasMemory()</a>, <a class="el" href="a05622.html#l00290">nlassert</a>, <a class="el" href="a06214.html#l00296">NL3D::CPSAttribMaker&lt; CRGBA &gt;::resize()</a>, <a class="el" href="a05646.html#l00645">size</a>, and <a class="el" href="a05981.html#l00100">uint32</a>.
+<p>
+Referenced by <a class="el" href="a06283.html#l00228">NL3D::CPSTailDot::resize()</a>, <a class="el" href="a06279.html#l00469">NL3D::CPSShockWave::resize()</a>, <a class="el" href="a06277.html#l00181">NL3D::CPSRibbonLookAt::resize()</a>, <a class="el" href="a06273.html#l00331">NL3D::CPSRibbon::resize()</a>, <a class="el" href="a06262.html#l00276">NL3D::CPSQuad::resize()</a>, <a class="el" href="a06250.html#l01889">NL3D::CPSConstraintMesh::resize()</a>, <a class="el" href="a06235.html#l00432">NL3D::CPSFanLight::resize()</a>, and <a class="el" href="a06226.html#l00262">NL3D::CPSDot::resize()</a>.
+<p>
+<div class="fragment"><pre>00242 {
+00243 <a class="code" href="a04199.html#a6">nlassert</a>(size &lt; (1 &lt;&lt; 16));
+00244 <span class="keywordflow">if</span> (<a class="code" href="a03157.html#NL3D_1_1CPSTailDotp2">_ColorScheme</a> &amp;&amp; <a class="code" href="a03157.html#NL3D_1_1CPSTailDotp2">_ColorScheme</a>-&gt;hasMemory()) <a class="code" href="a03157.html#NL3D_1_1CPSTailDotp2">_ColorScheme</a>-&gt;resize(size, <a class="code" href="a03157.html#NL3D_1_1CPSColoredParticleb1">getColorOwner</a>()-&gt;getSize());
+00245 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CPSTailDota49" doxytag="NL3D::CPSColoredParticle::serialColorScheme" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CPSColoredParticle::serialColorScheme </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="a02270.html">NLMISC::IStream</a> &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>f</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap> throw (<a class="el" href="a03781.html">NLMISC::EStream</a>)</td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+serialization.
+<p>
+
+<p>
+Definition at line <a class="el" href="a06257.html#l00155">155</a> of file <a class="el" href="a06257.html">ps_particle_basic.cpp</a>.
+<p>
+<div class="fragment"><pre>00156 {
+00157 f.<a class="code" href="a02270.html#NLMISC_1_1IStreamz2035_8">serialVersion</a>(1);
+00158 <span class="keywordflow">if</span> (f.<a class="code" href="a02270.html#NLMISC_1_1IStreama0">isReading</a>())
+00159 {
+00160 <span class="keywordflow">if</span> (<a class="code" href="a03157.html#NL3D_1_1CPSTailDotp2">_ColorScheme</a>)
+00161 {
+00162 <span class="keyword">delete</span> <a class="code" href="a03157.html#NL3D_1_1CPSTailDotp2">_ColorScheme</a>;
+00163 <a class="code" href="a03157.html#NL3D_1_1CPSTailDotp2">_ColorScheme</a> = NULL;
+00164 }
+00165 }
+00166 <span class="keywordtype">bool</span> useColorScheme = <a class="code" href="a03157.html#NL3D_1_1CPSTailDotp2">_ColorScheme</a> != NULL;
+00167 f.<a class="code" href="a02270.html#NLMISC_1_1IStreama5">serial</a>(useColorScheme);
+00168 <span class="keywordflow">if</span> (useColorScheme)
+00169 {
+00170 f.<a class="code" href="a02270.html#NLMISC_1_1IStreamz2035_6">serialPolyPtr</a>(_ColorScheme);
+00171 }
+00172 <span class="keywordflow">else</span>
+00173 {
+00174 f.<a class="code" href="a02270.html#NLMISC_1_1IStreama5">serial</a>(_Color);
+00175 }
+00176 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CPSTailDota53" doxytag="NL3D::CPSColoredParticle::setColor" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CPSColoredParticle::setColor </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="a03337.html">NLMISC::CRGBA</a>&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>col</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Set a constant color for the particles. remove any previous scheme.
+<p>
+
+<p>
+Definition at line <a class="el" href="a06257.html#l00135">135</a> of file <a class="el" href="a06257.html">ps_particle_basic.cpp</a>.
+<p>
+References <a class="el" href="a03157.html#NL3D_1_1CPSColoredParticleb4">updateMatAndVbForColor()</a>.
+<p>
+<div class="fragment"><pre>00136 {
+00137 <span class="keyword">delete</span> <a class="code" href="a03157.html#NL3D_1_1CPSTailDotp2">_ColorScheme</a>;
+00138 <a class="code" href="a03157.html#NL3D_1_1CPSTailDotp2">_ColorScheme</a> = NULL;
+00139 <a class="code" href="a03157.html#NL3D_1_1CPSTailDotp1">_Color</a> = col;
+00140 <a class="code" href="a03157.html#NL3D_1_1CPSColoredParticleb4">updateMatAndVbForColor</a>();
+00141 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CPSTailDota54" doxytag="NL3D::CPSColoredParticle::setColorScheme" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CPSColoredParticle::setColorScheme </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="a03136.html">CPSAttribMaker</a>&lt; <a class="el" href="a03337.html">CRGBA</a> &gt; *&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>col</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Set an attribute maker that produce a color It must have been allocated by new It will be deleted by this object
+<p>
+Definition at line <a class="el" href="a06257.html#l00125">125</a> of file <a class="el" href="a06257.html">ps_particle_basic.cpp</a>.
+<p>
+References <a class="el" href="a03157.html#NL3D_1_1CPSColoredParticleb1">getColorOwner()</a>, <a class="el" href="a05622.html#l00290">nlassert</a>, <a class="el" href="a06214.html#l00296">NL3D::CPSAttribMaker&lt; T &gt;::resize()</a>, and <a class="el" href="a03157.html#NL3D_1_1CPSColoredParticleb4">updateMatAndVbForColor()</a>.
+<p>
+<div class="fragment"><pre>00126 {
+00127 <a class="code" href="a04199.html#a6">nlassert</a>(col);
+00128 <span class="keyword">delete</span> <a class="code" href="a03157.html#NL3D_1_1CPSTailDotp2">_ColorScheme</a>;
+00129 <a class="code" href="a03157.html#NL3D_1_1CPSTailDotp2">_ColorScheme</a> = col;
+00130 <span class="keywordflow">if</span> (<a class="code" href="a03157.html#NL3D_1_1CPSColoredParticleb1">getColorOwner</a>() &amp;&amp; col-&gt;hasMemory()) col-&gt;resize(<a class="code" href="a03157.html#NL3D_1_1CPSColoredParticleb1">getColorOwner</a>()-&gt;getMaxSize(), <a class="code" href="a03157.html#NL3D_1_1CPSColoredParticleb1">getColorOwner</a>()-&gt;getSize());
+00131 <a class="code" href="a03157.html#NL3D_1_1CPSColoredParticleb4">updateMatAndVbForColor</a>();
+00132 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CPSColoredParticleb4" doxytag="NL3D::CPSColoredParticle::updateMatAndVbForColor" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual void NL3D::CPSColoredParticle::updateMatAndVbForColor </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">void&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap><code> [protected, pure virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Update the material and the vb and the like so that they match the color scheme.
+<p>
+
+<p>
+Implemented in <a class="el" href="a03177.html#NL3D_1_1CPSDotb14">NL3D::CPSDot</a>, <a class="el" href="a03194.html#NL3D_1_1CPSFanLighta87">NL3D::CPSFanLight</a>, <a class="el" href="a03161.html#NL3D_1_1CPSConstraintMeshb33">NL3D::CPSConstraintMesh</a>, <a class="el" href="a03187.html#NL3D_1_1CPSQuadb32">NL3D::CPSQuad</a>, <a class="el" href="a03226.html#NL3D_1_1CPSRibbond7">NL3D::CPSRibbon</a>, <a class="el" href="a03230.html#NL3D_1_1CPSRibbonLookAtd1">NL3D::CPSRibbonLookAt</a>, <a class="el" href="a03233.html#NL3D_1_1CPSShockWaveb28">NL3D::CPSShockWave</a>, and <a class="el" href="a03240.html#NL3D_1_1CPSTailDotd3">NL3D::CPSTailDot</a>.
+<p>
+Referenced by <a class="el" href="a06257.html#l00135">setColor()</a>, and <a class="el" href="a06257.html#l00125">setColorScheme()</a>. </td>
+ </tr>
+</table>
+<hr><h2>Field Documentation</h2>
+<a class="anchor" name="NL3D_1_1CPSTailDotp1" doxytag="NL3D::CPSColoredParticle::_Color" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a03337.html">CRGBA</a> <a class="el" href="a03157.html#NL3D_1_1CPSTailDotp1">NL3D::CPSColoredParticle::_Color</a><code> [protected]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06258.html#l00226">226</a> of file <a class="el" href="a06258.html">ps_particle_basic.h</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CPSTailDotp2" doxytag="NL3D::CPSColoredParticle::_ColorScheme" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a03136.html">CPSAttribMaker</a>&lt;<a class="el" href="a03337.html">CRGBA</a>&gt;* <a class="el" href="a03157.html#NL3D_1_1CPSTailDotp2">NL3D::CPSColoredParticle::_ColorScheme</a><code> [protected]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06258.html#l00228">228</a> of file <a class="el" href="a06258.html">ps_particle_basic.h</a>.
+<p>
+Referenced by <a class="el" href="a06235.html#l00072">NL3D::CPSFanLightHelper::drawFanLight()</a>, <a class="el" href="a06250.html#l00521">NL3D::CPSConstraintMeshHelper::drawMeshs()</a>, and <a class="el" href="a06250.html#l00793">NL3D::CPSConstraintMeshHelper::drawPrerotatedMeshs()</a>. </td>
+ </tr>
+</table>
+<hr>The documentation for this class was generated from the following files:<ul>
+<li><a class="el" href="a06258.html">ps_particle_basic.h</a><li><a class="el" href="a06257.html">ps_particle_basic.cpp</a></ul>
+<hr size="1"><address style="align: right;"><small>Generated on Tue Mar 16 07:05:22 2004 for NeL by
+<a href="http://www.doxygen.org/index.html">
+<img src="doxygen.png" alt="doxygen" align="middle" border=0 >
+</a>1.3.6 </small></address>
+</body>
+</html>