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+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
+<html><head><meta http-equiv="Content-Type" content="text/html;charset=iso-8859-1">
+<title>NeL: NL3D::CPatchRdrPass class Reference</title>
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+</head><body>
+<!-- Generated by Doxygen 1.3.6 -->
+<div class="qindex"> <form class="search" action="search.php" method="get">
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+<h1>NL3D::CPatchRdrPass Class Reference</h1><code>#include &lt;<a class="el" href="a06160.html">patch_rdr_pass.h</a>&gt;</code>
+<p>
+<p>Inheritance diagram for NL3D::CPatchRdrPass:
+<p><center><img src="a03069.png" usemap="#NL3D::CPatchRdrPass_map" border="0" alt=""></center>
+<map name="NL3D::CPatchRdrPass_map">
+<area href="a02209.html" alt="NLMISC::CRefCount" shape="rect" coords="0,0,138,24">
+</map>
+<hr><a name="_details"></a><h2>Detailed Description</h2>
+A render pass for a landscape material (tile or texture far). Has list of Patch / TileId.
+<p>
+
+<p>
+Definition at line <a class="el" href="a06160.html#l00046">46</a> of file <a class="el" href="a06160.html">patch_rdr_pass.h</a>.<table border=0 cellpadding=0 cellspacing=0>
+<tr><td></td></tr>
+<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03069.html#NL3D_1_1CPatchRdrPassa0">CPatchRdrPass</a> ()</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="a04558.html#a14">sint</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02209.html#NLGEORGES_1_1UTypea8">getRefCount</a> () const </td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03069.html#NL3D_1_1CPatchRdrPassa2">operator&lt;</a> (const <a class="el" href="a03069.html">CPatchRdrPass</a> &amp;o) const </td></tr>
+
+<tr><td colspan="2"><div class="groupHeader">The Patch/Tile List for this pass.. updated at each render(), (in CPatch::preRender() and CLandscape::render()).</div></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03069.html#NL3D_1_1CPatchRdrPassz679_0">appendRdrPatchFar0</a> (<a class="el" href="a03057.html">CPatch</a> *rdrPatch)</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03069.html#NL3D_1_1CPatchRdrPassz679_1">appendRdrPatchFar1</a> (<a class="el" href="a03057.html">CPatch</a> *rdrPatch)</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03069.html#NL3D_1_1CPatchRdrPassz679_2">appendRdrPatchTile</a> (<a class="el" href="a04558.html#a15">uint</a> pass, <a class="el" href="a03317.html">CRdrTileId</a> *rdrTile, <a class="el" href="a04558.html#a15">uint</a> maxRenderedFaces)</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03069.html#NL3D_1_1CPatchRdrPassz679_3">clearAllRenderList</a> ()</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a04558.html#a15">uint</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03069.html#NL3D_1_1CPatchRdrPassz679_4">getMaxRenderedFaces</a> () const </td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a03057.html">CPatch</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03069.html#NL3D_1_1CPatchRdrPassz679_5">getRdrPatchFar0</a> ()</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a03057.html">CPatch</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03069.html#NL3D_1_1CPatchRdrPassz679_6">getRdrPatchFar1</a> ()</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a03317.html">CRdrTileId</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03069.html#NL3D_1_1CPatchRdrPassz679_7">getRdrTileRoot</a> (<a class="el" href="a04558.html#a15">uint</a> pass)</td></tr>
+
+<tr><td colspan=2><br><h2>Data Fields</h2></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a04558.html#a14">sint</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02209.html#NLGEORGES_1_1UTypeo0">crefs</a></td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>CPtrInfo *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02209.html#NLGEORGES_1_1UTypeo1">pinfo</a></td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a04558.html#a14">sint</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03069.html#NL3D_1_1CPatchRdrPasso2">RefCount</a></td></tr>
+
+<tr><td colspan="2"><div class="groupHeader">The Tiny material for this pass.</div></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a03408.html">NLMISC::CSmartPtr</a>&lt; <a class="el" href="a03487.html">ITexture</a> &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03069.html#NL3D_1_1CPatchRdrPassz677_0">TextureAlpha</a></td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a03408.html">NLMISC::CSmartPtr</a>&lt; <a class="el" href="a03487.html">ITexture</a> &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03069.html#NL3D_1_1CPatchRdrPassz677_1">TextureDiffuse</a></td></tr>
+
+<tr><td colspan=2><br><h2>Static Public Attributes</h2></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top>CPtrInfo&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02209.html#NLGEORGES_1_1UTypes0">NullPtrInfo</a></td></tr>
+
+<tr><td colspan=2><br><h2>Private Attributes</h2></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a03057.html">CPatch</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03069.html#NL3D_1_1CPatchRdrPassr0">_Far0ListRoot</a></td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a03057.html">CPatch</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03069.html#NL3D_1_1CPatchRdrPassr1">_Far1ListRoot</a></td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a04558.html#a15">uint</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03069.html#NL3D_1_1CPatchRdrPassr2">_MaxRenderedFaces</a></td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a03317.html">CRdrTileId</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03069.html#NL3D_1_1CPatchRdrPassr3">_TileListRoot</a> [NL3D_MAX_TILE_PASS]</td></tr>
+
+<tr><td colspan=2><br><h2>Friends</h2></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top>struct&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02209.html#NLGEORGES_1_1UTypen0">CPtrInfo</a></td></tr>
+
+</table>
+<hr><h2>Constructor &amp; Destructor Documentation</h2>
+<a class="anchor" name="NL3D_1_1CPatchRdrPassa0" doxytag="NL3D::CPatchRdrPass::CPatchRdrPass" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> NL3D::CPatchRdrPass::CPatchRdrPass </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06159.html#l00046">46</a> of file <a class="el" href="a06159.html">patch_rdr_pass.cpp</a>.
+<p>
+References <a class="el" href="a06159.html#l00055">clearAllRenderList()</a>.
+<p>
+<div class="fragment"><pre>00047 {
+00048 <a class="code" href="a03069.html#NL3D_1_1CPatchRdrPasso2">RefCount</a>= 0;
+00049
+00050 <a class="code" href="a03069.html#NL3D_1_1CPatchRdrPassz679_3">clearAllRenderList</a>();
+00051 }
+</pre></div> </td>
+ </tr>
+</table>
+<hr><h2>Member Function Documentation</h2>
+<a class="anchor" name="NL3D_1_1CPatchRdrPassz679_0" doxytag="NL3D::CPatchRdrPass::appendRdrPatchFar0" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CPatchRdrPass::appendRdrPatchFar0 </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="a03057.html">CPatch</a> *&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>rdrPatch</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap><code> [inline]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06160.html#l00069">69</a> of file <a class="el" href="a06160.html">patch_rdr_pass.h</a>.
+<p>
+References <a class="el" href="a06160.html#l00113">_Far0ListRoot</a>, <a class="el" href="a06160.html#l00111">_MaxRenderedFaces</a>, <a class="el" href="a06156.html#l00872">NL3D::CPatch::_NextRdrFar0</a>, and <a class="el" href="a06156.html#l00879">NL3D::CPatch::NumRenderableFaces</a>.
+<p>
+Referenced by <a class="el" href="a06161.html#l00249">NL3D::CPatch::preRender()</a>.
+<p>
+<div class="fragment"><pre>00070 {
+00071 <a class="code" href="a03069.html#NL3D_1_1CPatchRdrPassr2">_MaxRenderedFaces</a>+= rdrPatch-&gt;NumRenderableFaces;
+00072 rdrPatch-&gt;_NextRdrFar0= <a class="code" href="a03069.html#NL3D_1_1CPatchRdrPassr0">_Far0ListRoot</a>;
+00073 <a class="code" href="a03069.html#NL3D_1_1CPatchRdrPassr0">_Far0ListRoot</a>= rdrPatch;
+00074 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CPatchRdrPassz679_1" doxytag="NL3D::CPatchRdrPass::appendRdrPatchFar1" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CPatchRdrPass::appendRdrPatchFar1 </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="a03057.html">CPatch</a> *&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>rdrPatch</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap><code> [inline]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06160.html#l00075">75</a> of file <a class="el" href="a06160.html">patch_rdr_pass.h</a>.
+<p>
+References <a class="el" href="a06160.html#l00114">_Far1ListRoot</a>, <a class="el" href="a06160.html#l00111">_MaxRenderedFaces</a>, <a class="el" href="a06156.html#l00874">NL3D::CPatch::_NextRdrFar1</a>, and <a class="el" href="a06156.html#l00879">NL3D::CPatch::NumRenderableFaces</a>.
+<p>
+Referenced by <a class="el" href="a06161.html#l00249">NL3D::CPatch::preRender()</a>.
+<p>
+<div class="fragment"><pre>00076 {
+00077 <a class="code" href="a03069.html#NL3D_1_1CPatchRdrPassr2">_MaxRenderedFaces</a>+= rdrPatch-&gt;NumRenderableFaces;
+00078 rdrPatch-&gt;_NextRdrFar1= <a class="code" href="a03069.html#NL3D_1_1CPatchRdrPassr1">_Far1ListRoot</a>;
+00079 <a class="code" href="a03069.html#NL3D_1_1CPatchRdrPassr1">_Far1ListRoot</a>= rdrPatch;
+00080 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CPatchRdrPassz679_2" doxytag="NL3D::CPatchRdrPass::appendRdrPatchTile" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CPatchRdrPass::appendRdrPatchTile </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="a04558.html#a15">uint</a>&nbsp;</td>
+ <td class="mdname" nowrap> <em>pass</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="a03317.html">CRdrTileId</a> *&nbsp;</td>
+ <td class="mdname" nowrap> <em>rdrTile</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="a04558.html#a15">uint</a>&nbsp;</td>
+ <td class="mdname" nowrap> <em>maxRenderedFaces</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"><code> [inline]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06160.html#l00081">81</a> of file <a class="el" href="a06160.html">patch_rdr_pass.h</a>.
+<p>
+References <a class="el" href="a06160.html#l00111">_MaxRenderedFaces</a>, <a class="el" href="a06498.html#l00167">NL3D::CRdrTileId::_Next</a>, <a class="el" href="a06160.html#l00116">_TileListRoot</a>, and <a class="el" href="a05981.html#l00105">uint</a>.
+<p>
+Referenced by <a class="el" href="a06497.html#l00083">NL3D::CTileMaterial::appendTileToEachRenderPass()</a>.
+<p>
+<div class="fragment"><pre>00082 {
+00083 <a class="code" href="a03069.html#NL3D_1_1CPatchRdrPassr2">_MaxRenderedFaces</a>+= maxRenderedFaces;
+00084 rdrTile-&gt;_Next= <a class="code" href="a03069.html#NL3D_1_1CPatchRdrPassr3">_TileListRoot</a>[pass];
+00085 <a class="code" href="a03069.html#NL3D_1_1CPatchRdrPassr3">_TileListRoot</a>[pass]= rdrTile;
+00086 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CPatchRdrPassz679_3" doxytag="NL3D::CPatchRdrPass::clearAllRenderList" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CPatchRdrPass::clearAllRenderList </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+maxRenderedFaces is used to over-estimate the number of faces that will be rendered in this pass. Since all Far0/Far1/Tiles are added, this is REALLY over-estimated because in <a class="el" href="a02702.html#NL3D_1_1CLandscapez239_7">CLandscape::render()</a>, Far0/Far1/Tiles render are split.
+<p>
+Definition at line <a class="el" href="a06159.html#l00055">55</a> of file <a class="el" href="a06159.html">patch_rdr_pass.cpp</a>.
+<p>
+References <a class="el" href="a06160.html#l00113">_Far0ListRoot</a>, <a class="el" href="a06160.html#l00114">_Far1ListRoot</a>, <a class="el" href="a06160.html#l00111">_MaxRenderedFaces</a>, <a class="el" href="a06160.html#l00116">_TileListRoot</a>, <a class="el" href="a05867.html#l00046">NL3D_MAX_TILE_PASS</a>, and <a class="el" href="a05981.html#l00105">uint</a>.
+<p>
+Referenced by <a class="el" href="a06159.html#l00046">CPatchRdrPass()</a>, and <a class="el" href="a05862.html#l00939">NL3D::CLandscape::render()</a>.
+<p>
+<div class="fragment"><pre>00056 {
+00057 <a class="code" href="a03069.html#NL3D_1_1CPatchRdrPassr2">_MaxRenderedFaces</a>= 0;
+00058 <a class="code" href="a03069.html#NL3D_1_1CPatchRdrPassr0">_Far0ListRoot</a>= NULL;
+00059 <a class="code" href="a03069.html#NL3D_1_1CPatchRdrPassr1">_Far1ListRoot</a>= NULL;
+00060 <span class="keywordflow">for</span>(<a class="code" href="a04558.html#a15">uint</a> i=0;i&lt;<a class="code" href="a04444.html#a0">NL3D_MAX_TILE_PASS</a>; i++)
+00061 {
+00062 <a class="code" href="a03069.html#NL3D_1_1CPatchRdrPassr3">_TileListRoot</a>[i]= NULL;
+00063 }
+00064 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CPatchRdrPassz679_4" doxytag="NL3D::CPatchRdrPass::getMaxRenderedFaces" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a15">uint</a> NL3D::CPatchRdrPass::getMaxRenderedFaces </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap> const<code> [inline]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06160.html#l00090">90</a> of file <a class="el" href="a06160.html">patch_rdr_pass.h</a>.
+<p>
+References <a class="el" href="a06160.html#l00111">_MaxRenderedFaces</a>, and <a class="el" href="a05981.html#l00105">uint</a>.
+<p>
+Referenced by <a class="el" href="a05862.html#l00915">NL3D::initPassTriArray()</a>.
+<p>
+<div class="fragment"><pre>00090 {<span class="keywordflow">return</span> <a class="code" href="a03069.html#NL3D_1_1CPatchRdrPassr2">_MaxRenderedFaces</a>;}
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CPatchRdrPassz679_5" doxytag="NL3D::CPatchRdrPass::getRdrPatchFar0" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a03057.html">CPatch</a>* NL3D::CPatchRdrPass::getRdrPatchFar0 </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap><code> [inline]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06160.html#l00087">87</a> of file <a class="el" href="a06160.html">patch_rdr_pass.h</a>.
+<p>
+References <a class="el" href="a06160.html#l00113">_Far0ListRoot</a>.
+<p>
+Referenced by <a class="el" href="a05862.html#l00939">NL3D::CLandscape::render()</a>.
+<p>
+<div class="fragment"><pre>00087 {<span class="keywordflow">return</span> <a class="code" href="a03069.html#NL3D_1_1CPatchRdrPassr0">_Far0ListRoot</a>;}
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CPatchRdrPassz679_6" doxytag="NL3D::CPatchRdrPass::getRdrPatchFar1" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a03057.html">CPatch</a>* NL3D::CPatchRdrPass::getRdrPatchFar1 </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap><code> [inline]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06160.html#l00088">88</a> of file <a class="el" href="a06160.html">patch_rdr_pass.h</a>.
+<p>
+References <a class="el" href="a06160.html#l00114">_Far1ListRoot</a>.
+<p>
+Referenced by <a class="el" href="a05862.html#l00939">NL3D::CLandscape::render()</a>.
+<p>
+<div class="fragment"><pre>00088 {<span class="keywordflow">return</span> <a class="code" href="a03069.html#NL3D_1_1CPatchRdrPassr1">_Far1ListRoot</a>;}
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CPatchRdrPassz679_7" doxytag="NL3D::CPatchRdrPass::getRdrTileRoot" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a03317.html">CRdrTileId</a>* NL3D::CPatchRdrPass::getRdrTileRoot </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="a04558.html#a15">uint</a>&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>pass</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap><code> [inline]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06160.html#l00089">89</a> of file <a class="el" href="a06160.html">patch_rdr_pass.h</a>.
+<p>
+References <a class="el" href="a06160.html#l00116">_TileListRoot</a>, and <a class="el" href="a05981.html#l00105">uint</a>.
+<p>
+Referenced by <a class="el" href="a05862.html#l00939">NL3D::CLandscape::render()</a>.
+<p>
+<div class="fragment"><pre>00089 {<span class="keywordflow">return</span> <a class="code" href="a03069.html#NL3D_1_1CPatchRdrPassr3">_TileListRoot</a>[pass];}
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NLGEORGES_1_1UTypea8" doxytag="NL3D::CPatchRdrPass::getRefCount" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> const <a class="el" href="a04558.html#a14">sint</a>&amp; NLMISC::CRefCount::getRefCount </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap> const<code> [inline, inherited]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06402.html#l00070">70</a> of file <a class="el" href="a06402.html">smart_ptr.h</a>.
+<p>
+References <a class="el" href="a06402.html#l00079">NLMISC::CRefCount::crefs</a>, and <a class="el" href="a05981.html#l00104">sint</a>.
+<p>
+<div class="fragment"><pre>00071 {
+00072 <span class="keywordflow">return</span> <a class="code" href="a02209.html#NLGEORGES_1_1UTypeo0">crefs</a>;
+00073 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CPatchRdrPassa2" doxytag="NL3D::CPatchRdrPass::operator<" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> bool NL3D::CPatchRdrPass::operator&lt; </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const <a class="el" href="a03069.html">CPatchRdrPass</a> &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>o</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap> const<code> [inline]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06160.html#l00098">98</a> of file <a class="el" href="a06160.html">patch_rdr_pass.h</a>.
+<p>
+References <a class="el" href="a06160.html#l00057">TextureAlpha</a>, and <a class="el" href="a06160.html#l00055">TextureDiffuse</a>.
+<p>
+<div class="fragment"><pre>00099 {
+00100 <span class="comment">// Compare first the Alphatext, so minmum changes are made during render...</span>
+00101 <span class="keywordflow">if</span>(<a class="code" href="a03069.html#NL3D_1_1CPatchRdrPassz677_0">TextureAlpha</a>!=o.TextureAlpha)
+00102 <span class="keywordflow">return</span> (<span class="keywordtype">void</span>*)<a class="code" href="a03069.html#NL3D_1_1CPatchRdrPassz677_0">TextureAlpha</a>&lt;(<span class="keywordtype">void</span>*)o.TextureAlpha;
+00103 <span class="keywordflow">else</span>
+00104 <span class="keywordflow">return</span> (<span class="keywordtype">void</span>*)<a class="code" href="a03069.html#NL3D_1_1CPatchRdrPassz677_1">TextureDiffuse</a>&lt;(<span class="keywordtype">void</span>*)o.TextureDiffuse;
+00105 }
+</pre></div> </td>
+ </tr>
+</table>
+<hr><h2>Friends And Related Function Documentation</h2>
+<a class="anchor" name="NLGEORGES_1_1UTypen0" doxytag="NL3D::CPatchRdrPass::CPtrInfo" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> friend struct CPtrInfo<code> [friend, inherited]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06402.html#l00067">67</a> of file <a class="el" href="a06402.html">smart_ptr.h</a>. </td>
+ </tr>
+</table>
+<hr><h2>Field Documentation</h2>
+<a class="anchor" name="NL3D_1_1CPatchRdrPassr0" doxytag="NL3D::CPatchRdrPass::_Far0ListRoot" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a03057.html">CPatch</a>* <a class="el" href="a03069.html#NL3D_1_1CPatchRdrPassr0">NL3D::CPatchRdrPass::_Far0ListRoot</a><code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06160.html#l00113">113</a> of file <a class="el" href="a06160.html">patch_rdr_pass.h</a>.
+<p>
+Referenced by <a class="el" href="a06160.html#l00069">appendRdrPatchFar0()</a>, <a class="el" href="a06159.html#l00055">clearAllRenderList()</a>, and <a class="el" href="a06160.html#l00087">getRdrPatchFar0()</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CPatchRdrPassr1" doxytag="NL3D::CPatchRdrPass::_Far1ListRoot" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a03057.html">CPatch</a>* <a class="el" href="a03069.html#NL3D_1_1CPatchRdrPassr1">NL3D::CPatchRdrPass::_Far1ListRoot</a><code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06160.html#l00114">114</a> of file <a class="el" href="a06160.html">patch_rdr_pass.h</a>.
+<p>
+Referenced by <a class="el" href="a06160.html#l00075">appendRdrPatchFar1()</a>, <a class="el" href="a06159.html#l00055">clearAllRenderList()</a>, and <a class="el" href="a06160.html#l00088">getRdrPatchFar1()</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CPatchRdrPassr2" doxytag="NL3D::CPatchRdrPass::_MaxRenderedFaces" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a15">uint</a> <a class="el" href="a03069.html#NL3D_1_1CPatchRdrPassr2">NL3D::CPatchRdrPass::_MaxRenderedFaces</a><code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06160.html#l00111">111</a> of file <a class="el" href="a06160.html">patch_rdr_pass.h</a>.
+<p>
+Referenced by <a class="el" href="a06160.html#l00069">appendRdrPatchFar0()</a>, <a class="el" href="a06160.html#l00075">appendRdrPatchFar1()</a>, <a class="el" href="a06160.html#l00081">appendRdrPatchTile()</a>, <a class="el" href="a06159.html#l00055">clearAllRenderList()</a>, and <a class="el" href="a06160.html#l00090">getMaxRenderedFaces()</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CPatchRdrPassr3" doxytag="NL3D::CPatchRdrPass::_TileListRoot" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a03317.html">CRdrTileId</a>* <a class="el" href="a03069.html#NL3D_1_1CPatchRdrPassr3">NL3D::CPatchRdrPass::_TileListRoot</a>[NL3D_MAX_TILE_PASS]<code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06160.html#l00116">116</a> of file <a class="el" href="a06160.html">patch_rdr_pass.h</a>.
+<p>
+Referenced by <a class="el" href="a06160.html#l00081">appendRdrPatchTile()</a>, <a class="el" href="a06159.html#l00055">clearAllRenderList()</a>, and <a class="el" href="a06160.html#l00089">getRdrTileRoot()</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NLGEORGES_1_1UTypeo0" doxytag="NL3D::CPatchRdrPass::crefs" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a14">sint</a> <a class="el" href="a02209.html#NLGEORGES_1_1UTypeo0">NLMISC::CRefCount::crefs</a><code> [mutable, inherited]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06402.html#l00079">79</a> of file <a class="el" href="a06402.html">smart_ptr.h</a>.
+<p>
+Referenced by <a class="el" href="a06402.html#l00085">NLMISC::CRefCount::CRefCount()</a>, <a class="el" href="a06402.html#l00070">NLMISC::CRefCount::getRefCount()</a>, and <a class="el" href="a06403.html#l00044">NLMISC::CRefCount::~CRefCount()</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NLGEORGES_1_1UTypes0" doxytag="NL3D::CPatchRdrPass::NullPtrInfo" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a03320.html">CRefCount::CPtrInfo</a> <a class="el" href="a02209.html#NLGEORGES_1_1UTypes0">NLMISC::CRefCount::NullPtrInfo</a><code> [static, inherited]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Referenced by <a class="el" href="a06402.html#l00085">NLMISC::CRefCount::CRefCount()</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NLGEORGES_1_1UTypeo1" doxytag="NL3D::CPatchRdrPass::pinfo" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> CPtrInfo* <a class="el" href="a02209.html#NLGEORGES_1_1UTypeo1">NLMISC::CRefCount::pinfo</a><code> [mutable, inherited]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06402.html#l00080">80</a> of file <a class="el" href="a06402.html">smart_ptr.h</a>.
+<p>
+Referenced by <a class="el" href="a06402.html#l00085">NLMISC::CRefCount::CRefCount()</a>, and <a class="el" href="a06403.html#l00044">NLMISC::CRefCount::~CRefCount()</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CPatchRdrPasso2" doxytag="NL3D::CPatchRdrPass::RefCount" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a14">sint</a> <a class="el" href="a03069.html#NL3D_1_1CPatchRdrPasso2">NL3D::CPatchRdrPass::RefCount</a>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06160.html#l00050">50</a> of file <a class="el" href="a06160.html">patch_rdr_pass.h</a>.
+<p>
+Referenced by <a class="el" href="a05862.html#l01772">NL3D::CLandscape::releaseTile()</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CPatchRdrPassz677_0" doxytag="NL3D::CPatchRdrPass::TextureAlpha" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a03408.html">NLMISC::CSmartPtr</a>&lt;<a class="el" href="a03487.html">ITexture</a>&gt; <a class="el" href="a03069.html#NL3D_1_1CPatchRdrPassz677_0">NL3D::CPatchRdrPass::TextureAlpha</a>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06160.html#l00057">57</a> of file <a class="el" href="a06160.html">patch_rdr_pass.h</a>.
+<p>
+Referenced by <a class="el" href="a05862.html#l01884">NL3D::CLandscape::flushTiles()</a>, <a class="el" href="a05862.html#l01844">NL3D::CLandscape::getTileTexture()</a>, <a class="el" href="a05862.html#l01670">NL3D::CLandscape::loadTile()</a>, <a class="el" href="a06160.html#l00098">operator&lt;()</a>, and <a class="el" href="a05862.html#l00939">NL3D::CLandscape::render()</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CPatchRdrPassz677_1" doxytag="NL3D::CPatchRdrPass::TextureDiffuse" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a03408.html">NLMISC::CSmartPtr</a>&lt;<a class="el" href="a03487.html">ITexture</a>&gt; <a class="el" href="a03069.html#NL3D_1_1CPatchRdrPassz677_1">NL3D::CPatchRdrPass::TextureDiffuse</a>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06160.html#l00055">55</a> of file <a class="el" href="a06160.html">patch_rdr_pass.h</a>.
+<p>
+Referenced by <a class="el" href="a05862.html#l02176">NL3D::CLandscape::clearFarRenderPass()</a>, <a class="el" href="a05862.html#l01884">NL3D::CLandscape::flushTiles()</a>, <a class="el" href="a05862.html#l02157">NL3D::CLandscape::freeFarRenderPass()</a>, <a class="el" href="a05862.html#l02075">NL3D::CLandscape::getFarRenderPass()</a>, <a class="el" href="a05862.html#l01945">NL3D::CLandscape::getTileLightMap()</a>, <a class="el" href="a05862.html#l01844">NL3D::CLandscape::getTileTexture()</a>, <a class="el" href="a05862.html#l01670">NL3D::CLandscape::loadTile()</a>, <a class="el" href="a06160.html#l00098">operator&lt;()</a>, <a class="el" href="a05862.html#l02048">NL3D::CLandscape::refillTileLightMap()</a>, <a class="el" href="a05862.html#l02026">NL3D::CLandscape::releaseTileLightMap()</a>, and <a class="el" href="a05862.html#l00939">NL3D::CLandscape::render()</a>. </td>
+ </tr>
+</table>
+<hr>The documentation for this class was generated from the following files:<ul>
+<li><a class="el" href="a06160.html">patch_rdr_pass.h</a><li><a class="el" href="a06159.html">patch_rdr_pass.cpp</a></ul>
+<hr size="1"><address style="align: right;"><small>Generated on Tue Mar 16 07:01:12 2004 for NeL by
+<a href="http://www.doxygen.org/index.html">
+<img src="doxygen.png" alt="doxygen" align="middle" border=0 >
+</a>1.3.6 </small></address>
+</body>
+</html>