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+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
+<html><head><meta http-equiv="Content-Type" content="text/html;charset=iso-8859-1">
+<title>NeL: NL3D::CParticleSystemModel::IPSModelObserver struct Reference</title>
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+<h1>NL3D::CParticleSystemModel::IPSModelObserver Struct Reference</h1><code>#include &lt;<a class="el" href="a06149.html">particle_system_model.h</a>&gt;</code>
+<p>
+<p>Inheritance diagram for NL3D::CParticleSystemModel::IPSModelObserver:
+<p><center><img src="a03053.png" usemap="#NL3D::CParticleSystemModel::IPSModelObserver_map" border="0" alt=""></center>
+<map name="NL3D::CParticleSystemModel::IPSModelObserver_map">
+<area href="a03045.html" alt="NL3D::CParticleSystemInstanceUser" shape="rect" coords="0,56,291,80">
+</map>
+<hr><a name="_details"></a><h2>Detailed Description</h2>
+interface for object that observe this model. They will be notified when it becomes invalid
+<p>
+
+<p>
+Definition at line <a class="el" href="a06149.html#l00117">117</a> of file <a class="el" href="a06149.html">particle_system_model.h</a>.<table border=0 cellpadding=0 cellspacing=0>
+<tr><td></td></tr>
+<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03053.html#NL3D_1_1CParticleSystemModel_1_1IPSModelObservera0">invalidPS</a> (<a class="el" href="a03052.html">CParticleSystemModel</a> *psm)=0</td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">called when a system has been invalidated <a href="#NL3D_1_1CParticleSystemModel_1_1IPSModelObservera0"></a><br><br></td></tr>
+</table>
+<hr><h2>Member Function Documentation</h2>
+<a class="anchor" name="NL3D_1_1CParticleSystemModel_1_1IPSModelObservera0" doxytag="NL3D::CParticleSystemModel::IPSModelObserver::invalidPS" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual void NL3D::CParticleSystemModel::IPSModelObserver::invalidPS </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="a03052.html">CParticleSystemModel</a> *&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>psm</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap><code> [pure virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+called when a system has been invalidated
+<p>
+
+<p>
+Implemented in <a class="el" href="a03045.html#NL3D_1_1CParticleSystemInstanceUserz613_0">NL3D::CParticleSystemInstanceUser</a>. </td>
+ </tr>
+</table>
+<hr>The documentation for this struct was generated from the following file:<ul>
+<li><a class="el" href="a06149.html">particle_system_model.h</a></ul>
+<hr size="1"><address style="align: right;"><small>Generated on Tue Mar 16 06:59:41 2004 for NeL by
+<a href="http://www.doxygen.org/index.html">
+<img src="doxygen.png" alt="doxygen" align="middle" border=0 >
+</a>1.3.6 </small></address>
+</body>
+</html>