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+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
+<html><head><meta http-equiv="Content-Type" content="text/html;charset=iso-8859-1">
+<title>NeL: NL3D::CMeshBase::CMeshBaseBuild struct Reference</title>
+<link href="doxygen.css" rel="stylesheet" type="text/css">
+</head><body>
+<!-- Generated by Doxygen 1.3.6 -->
+<div class="qindex"> <form class="search" action="search.php" method="get">
+<a class="qindex" href="main.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Data&nbsp;Structures</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Data&nbsp;Fields</a> | <a class="qindex" href="globals.html">Globals</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a> | <span class="search"><u>S</u>earch&nbsp;for&nbsp;<input class="search" type="text" name="query" value="" size="20" accesskey="s"/></span></form></div>
+<h1>NL3D::CMeshBase::CMeshBaseBuild Struct Reference</h1><code>#include &lt;<a class="el" href="a05992.html">mesh_base.h</a>&gt;</code>
+<p>
+<hr><a name="_details"></a><h2>Detailed Description</h2>
+A mesh material information.
+<p>
+
+<p>
+Definition at line <a class="el" href="a05992.html#l00114">114</a> of file <a class="el" href="a05992.html">mesh_base.h</a>.<table border=0 cellpadding=0 cellspacing=0>
+<tr><td></td></tr>
+<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02872.html#NL3D_1_1CMeshBase_1_1CMeshBaseBuilda0">CMeshBaseBuild</a> ()</td></tr>
+
+<tr><td colspan=2><br><h2>Data Fields</h2></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02872.html#NL3D_1_1CMeshBase_1_1CMeshBaseBuildo0">bCastShadows</a></td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02872.html#NL3D_1_1CMeshBase_1_1CMeshBaseBuildo1">bRcvShadows</a></td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>std::vector&lt; std::string &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02872.html#NL3D_1_1CMeshBase_1_1CMeshBaseBuildo2">BSNames</a></td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>std::vector&lt; float &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02872.html#NL3D_1_1CMeshBase_1_1CMeshBaseBuildo3">DefaultBSFactors</a></td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a03128.html">CVector</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02872.html#NL3D_1_1CMeshBase_1_1CMeshBaseBuildo4">DefaultPivot</a></td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a03128.html">CVector</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02872.html#NL3D_1_1CMeshBase_1_1CMeshBaseBuildo5">DefaultPos</a></td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a03128.html">CVector</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02872.html#NL3D_1_1CMeshBase_1_1CMeshBaseBuildo6">DefaultRotEuler</a></td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a03296.html">CQuat</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02872.html#NL3D_1_1CMeshBase_1_1CMeshBaseBuildo7">DefaultRotQuat</a></td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a03128.html">CVector</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02872.html#NL3D_1_1CMeshBase_1_1CMeshBaseBuildo8">DefaultScale</a></td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a02858.html#NL3D_1_1CMeshMultiLodz425_1">TLightMapInfo</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02872.html#NL3D_1_1CMeshBase_1_1CMeshBaseBuildo9">LightInfoMap</a></td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>std::vector&lt; <a class="el" href="a02839.html">CMaterial</a> &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02872.html#NL3D_1_1CMeshBase_1_1CMeshBaseBuildo10">Materials</a></td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02872.html#NL3D_1_1CMeshBase_1_1CMeshBaseBuildo11">UseLightingLocalAttenuation</a></td></tr>
+
+</table>
+<hr><h2>Constructor &amp; Destructor Documentation</h2>
+<a class="anchor" name="NL3D_1_1CMeshBase_1_1CMeshBaseBuilda0" doxytag="NL3D::CMeshBase::CMeshBaseBuild::CMeshBaseBuild" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> NL3D::CMeshBase::CMeshBaseBuild::CMeshBaseBuild </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a05991.html#l00109">109</a> of file <a class="el" href="a05991.html">mesh_base.cpp</a>.
+<p>
+References <a class="el" href="a05992.html#l00116">bCastShadows</a>, <a class="el" href="a05992.html#l00117">bRcvShadows</a>, <a class="el" href="a06682.html#l00136">NLMISC::CVector::set()</a>, and <a class="el" href="a05992.html#l00118">UseLightingLocalAttenuation</a>.
+<p>
+<div class="fragment"><pre>00110 {
+00111 <a class="code" href="a02872.html#NL3D_1_1CMeshBase_1_1CMeshBaseBuildo5">DefaultPos</a>.set(0,0,0);
+00112 <a class="code" href="a02872.html#NL3D_1_1CMeshBase_1_1CMeshBaseBuildo4">DefaultPivot</a>.set(0,0,0);
+00113 <a class="code" href="a02872.html#NL3D_1_1CMeshBase_1_1CMeshBaseBuildo6">DefaultRotEuler</a>.set(0,0,0);
+00114 <a class="code" href="a02872.html#NL3D_1_1CMeshBase_1_1CMeshBaseBuildo8">DefaultScale</a>.set(1,1,1);
+00115
+00116 <a class="code" href="a02872.html#NL3D_1_1CMeshBase_1_1CMeshBaseBuildo0">bCastShadows</a>= <span class="keyword">false</span>;
+00117 <a class="code" href="a02872.html#NL3D_1_1CMeshBase_1_1CMeshBaseBuildo1">bRcvShadows</a>= <span class="keyword">false</span>;
+00118 <a class="code" href="a02872.html#NL3D_1_1CMeshBase_1_1CMeshBaseBuildo11">UseLightingLocalAttenuation</a>= <span class="keyword">false</span>;
+00119 }
+</pre></div> </td>
+ </tr>
+</table>
+<hr><h2>Field Documentation</h2>
+<a class="anchor" name="NL3D_1_1CMeshBase_1_1CMeshBaseBuildo0" doxytag="NL3D::CMeshBase::CMeshBaseBuild::bCastShadows" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> bool <a class="el" href="a02872.html#NL3D_1_1CMeshBase_1_1CMeshBaseBuildo0">NL3D::CMeshBase::CMeshBaseBuild::bCastShadows</a>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a05992.html#l00116">116</a> of file <a class="el" href="a05992.html">mesh_base.h</a>.
+<p>
+Referenced by <a class="el" href="a05991.html#l00109">CMeshBaseBuild()</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CMeshBase_1_1CMeshBaseBuildo1" doxytag="NL3D::CMeshBase::CMeshBaseBuild::bRcvShadows" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> bool <a class="el" href="a02872.html#NL3D_1_1CMeshBase_1_1CMeshBaseBuildo1">NL3D::CMeshBase::CMeshBaseBuild::bRcvShadows</a>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a05992.html#l00117">117</a> of file <a class="el" href="a05992.html">mesh_base.h</a>.
+<p>
+Referenced by <a class="el" href="a05991.html#l00109">CMeshBaseBuild()</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CMeshBase_1_1CMeshBaseBuildo2" doxytag="NL3D::CMeshBase::CMeshBaseBuild::BSNames" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> std::vector&lt;std::string&gt; <a class="el" href="a02872.html#NL3D_1_1CMeshBase_1_1CMeshBaseBuildo2">NL3D::CMeshBase::CMeshBaseBuild::BSNames</a>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a05992.html#l00135">135</a> of file <a class="el" href="a05992.html">mesh_base.h</a>.
+<p>
+Referenced by <a class="el" href="a05991.html#l00226">NL3D::CMeshBase::buildMeshBase()</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CMeshBase_1_1CMeshBaseBuildo3" doxytag="NL3D::CMeshBase::CMeshBaseBuild::DefaultBSFactors" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> std::vector&lt;float&gt; <a class="el" href="a02872.html#NL3D_1_1CMeshBase_1_1CMeshBaseBuildo3">NL3D::CMeshBase::CMeshBaseBuild::DefaultBSFactors</a>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a05992.html#l00134">134</a> of file <a class="el" href="a05992.html">mesh_base.h</a>.
+<p>
+Referenced by <a class="el" href="a05991.html#l00226">NL3D::CMeshBase::buildMeshBase()</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CMeshBase_1_1CMeshBaseBuildo4" doxytag="NL3D::CMeshBase::CMeshBaseBuild::DefaultPivot" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a03128.html">CVector</a> <a class="el" href="a02872.html#NL3D_1_1CMeshBase_1_1CMeshBaseBuildo4">NL3D::CMeshBase::CMeshBaseBuild::DefaultPivot</a>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a05992.html#l00122">122</a> of file <a class="el" href="a05992.html">mesh_base.h</a>.
+<p>
+Referenced by <a class="el" href="a05991.html#l00226">NL3D::CMeshBase::buildMeshBase()</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CMeshBase_1_1CMeshBaseBuildo5" doxytag="NL3D::CMeshBase::CMeshBaseBuild::DefaultPos" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a03128.html">CVector</a> <a class="el" href="a02872.html#NL3D_1_1CMeshBase_1_1CMeshBaseBuildo5">NL3D::CMeshBase::CMeshBaseBuild::DefaultPos</a>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a05992.html#l00121">121</a> of file <a class="el" href="a05992.html">mesh_base.h</a>.
+<p>
+Referenced by <a class="el" href="a05991.html#l00226">NL3D::CMeshBase::buildMeshBase()</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CMeshBase_1_1CMeshBaseBuildo6" doxytag="NL3D::CMeshBase::CMeshBaseBuild::DefaultRotEuler" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a03128.html">CVector</a> <a class="el" href="a02872.html#NL3D_1_1CMeshBase_1_1CMeshBaseBuildo6">NL3D::CMeshBase::CMeshBaseBuild::DefaultRotEuler</a>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a05992.html#l00123">123</a> of file <a class="el" href="a05992.html">mesh_base.h</a>.
+<p>
+Referenced by <a class="el" href="a05991.html#l00226">NL3D::CMeshBase::buildMeshBase()</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CMeshBase_1_1CMeshBaseBuildo7" doxytag="NL3D::CMeshBase::CMeshBaseBuild::DefaultRotQuat" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a03296.html">CQuat</a> <a class="el" href="a02872.html#NL3D_1_1CMeshBase_1_1CMeshBaseBuildo7">NL3D::CMeshBase::CMeshBaseBuild::DefaultRotQuat</a>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a05992.html#l00124">124</a> of file <a class="el" href="a05992.html">mesh_base.h</a>.
+<p>
+Referenced by <a class="el" href="a05991.html#l00226">NL3D::CMeshBase::buildMeshBase()</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CMeshBase_1_1CMeshBaseBuildo8" doxytag="NL3D::CMeshBase::CMeshBaseBuild::DefaultScale" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a03128.html">CVector</a> <a class="el" href="a02872.html#NL3D_1_1CMeshBase_1_1CMeshBaseBuildo8">NL3D::CMeshBase::CMeshBaseBuild::DefaultScale</a>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a05992.html#l00125">125</a> of file <a class="el" href="a05992.html">mesh_base.h</a>.
+<p>
+Referenced by <a class="el" href="a05991.html#l00226">NL3D::CMeshBase::buildMeshBase()</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CMeshBase_1_1CMeshBaseBuildo9" doxytag="NL3D::CMeshBase::CMeshBaseBuild::LightInfoMap" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a02858.html#NL3D_1_1CMeshMultiLodz425_1">TLightMapInfo</a> <a class="el" href="a02872.html#NL3D_1_1CMeshBase_1_1CMeshBaseBuildo9">NL3D::CMeshBase::CMeshBaseBuild::LightInfoMap</a>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a05992.html#l00131">131</a> of file <a class="el" href="a05992.html">mesh_base.h</a>.
+<p>
+Referenced by <a class="el" href="a05991.html#l00226">NL3D::CMeshBase::buildMeshBase()</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CMeshBase_1_1CMeshBaseBuildo10" doxytag="NL3D::CMeshBase::CMeshBaseBuild::Materials" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> std::vector&lt;<a class="el" href="a02839.html">CMaterial</a>&gt; <a class="el" href="a02872.html#NL3D_1_1CMeshBase_1_1CMeshBaseBuildo10">NL3D::CMeshBase::CMeshBaseBuild::Materials</a>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a05992.html#l00128">128</a> of file <a class="el" href="a05992.html">mesh_base.h</a>.
+<p>
+Referenced by <a class="el" href="a06011.html#l01392">NL3D::CMeshMRMSkinned::build()</a>, <a class="el" href="a06005.html#l02878">NL3D::CMeshMRM::build()</a>, <a class="el" href="a05989.html#l02305">NL3D::CMesh::build()</a>, <a class="el" href="a05991.html#l00226">NL3D::CMeshBase::buildMeshBase()</a>, <a class="el" href="a05808.html#l00100">NL3D::CIGSurfaceLightBuild::buildPLDebugMesh()</a>, <a class="el" href="a05808.html#l00040">NL3D::CIGSurfaceLightBuild::buildSunDebugMesh()</a>, and <a class="el" href="a06250.html#l00092">NL3D::CreateDummyMesh()</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CMeshBase_1_1CMeshBaseBuildo11" doxytag="NL3D::CMeshBase::CMeshBaseBuild::UseLightingLocalAttenuation" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> bool <a class="el" href="a02872.html#NL3D_1_1CMeshBase_1_1CMeshBaseBuildo11">NL3D::CMeshBase::CMeshBaseBuild::UseLightingLocalAttenuation</a>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a05992.html#l00118">118</a> of file <a class="el" href="a05992.html">mesh_base.h</a>.
+<p>
+Referenced by <a class="el" href="a05991.html#l00226">NL3D::CMeshBase::buildMeshBase()</a>, and <a class="el" href="a05991.html#l00109">CMeshBaseBuild()</a>. </td>
+ </tr>
+</table>
+<hr>The documentation for this struct was generated from the following files:<ul>
+<li><a class="el" href="a05992.html">mesh_base.h</a><li><a class="el" href="a05991.html">mesh_base.cpp</a></ul>
+<hr size="1"><address style="align: right;"><small>Generated on Tue Mar 16 06:51:15 2004 for NeL by
+<a href="http://www.doxygen.org/index.html">
+<img src="doxygen.png" alt="doxygen" align="middle" border=0 >
+</a>1.3.6 </small></address>
+</body>
+</html>