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diff --git a/docs/doxygen/nel/a02810.html b/docs/doxygen/nel/a02810.html new file mode 100644 index 00000000..0edde851 --- /dev/null +++ b/docs/doxygen/nel/a02810.html @@ -0,0 +1,275 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> +<html><head><meta http-equiv="Content-Type" content="text/html;charset=iso-8859-1"> +<title>NeL: NL3D::CLodCharacterTexture class Reference</title> +<link href="doxygen.css" rel="stylesheet" type="text/css"> +</head><body> +<!-- Generated by Doxygen 1.3.6 --> +<div class="qindex"> <form class="search" action="search.php" method="get"> +<a class="qindex" href="main.html">Main Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical List</a> | <a class="qindex" href="annotated.html">Data Structures</a> | <a class="qindex" href="files.html">File List</a> | <a class="qindex" href="namespacemembers.html">Namespace Members</a> | <a class="qindex" href="functions.html">Data Fields</a> | <a class="qindex" href="globals.html">Globals</a> | <a class="qindex" href="pages.html">Related Pages</a> | <span class="search"><u>S</u>earch for <input class="search" type="text" name="query" value="" size="20" accesskey="s"/></span></form></div> +<h1>NL3D::CLodCharacterTexture Class Reference</h1><code>#include <<a class="el" href="a05942.html">lod_character_texture.h</a>></code> +<p> +<hr><a name="_details"></a><h2>Detailed Description</h2> +This describe Texturing information for CLods. It is stored in .shape. <dl compact><dt><b>Author:</b></dt><dd>Lionel Berenguier <p> +Nevrax France </dd></dl> +<dl compact><dt><b>Date:</b></dt><dd>2002 </dd></dl> + +<p> + +<p> +Definition at line <a class="el" href="a05942.html#l00051">51</a> of file <a class="el" href="a05942.html">lod_character_texture.h</a>.<table border=0 cellpadding=0 cellspacing=0> +<tr><td></td></tr> +<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top> </td><td class="memItemRight" valign=bottom><a class="el" href="a02810.html#NL3D_1_1CLodCharacterTexturea0">CLodCharacterTexture</a> ()</td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">Constructor. <a href="#NL3D_1_1CLodCharacterTexturea0"></a><br><br></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a04558.html#a15">uint</a> </td><td class="memItemRight" valign=bottom><a class="el" href="a02810.html#NL3D_1_1CLodCharacterTexturea1">getHeight</a> () const </td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a04558.html#a15">uint</a> </td><td class="memItemRight" valign=bottom><a class="el" href="a02810.html#NL3D_1_1CLodCharacterTexturea2">getWidth</a> () const </td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>void </td><td class="memItemRight" valign=bottom><a class="el" href="a02810.html#NL3D_1_1CLodCharacterTexturea3">serial</a> (<a class="el" href="a02270.html">NLMISC::IStream</a> &f)</td></tr> + +<tr><td colspan=2><br><h2>Data Fields</h2></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top>std::vector< <a class="el" href="a02811.html">CTUVQ</a> > </td><td class="memItemRight" valign=bottom><a class="el" href="a02810.html#NL3D_1_1CLodCharacterTextureo0">Texture</a></td></tr> + +<tr><td colspan=2><br><h2>Private Attributes</h2></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a04558.html#a11">uint32</a> </td><td class="memItemRight" valign=bottom><a class="el" href="a02810.html#NL3D_1_1CLodCharacterTexturer0">_Height</a></td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a04558.html#a11">uint32</a> </td><td class="memItemRight" valign=bottom><a class="el" href="a02810.html#NL3D_1_1CLodCharacterTexturer1">_Width</a></td></tr> + +</table> +<hr><h2>Constructor & Destructor Documentation</h2> +<a class="anchor" name="NL3D_1_1CLodCharacterTexturea0" doxytag="NL3D::CLodCharacterTexture::CLodCharacterTexture" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> NL3D::CLodCharacterTexture::CLodCharacterTexture </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Constructor. +<p> + +<p> +Definition at line <a class="el" href="a05941.html#l00035">35</a> of file <a class="el" href="a05941.html">lod_character_texture.cpp</a>. +<p> +References <a class="el" href="a05942.html#l00040">NL3D_CLOD_TEXT_HEIGHT</a>, and <a class="el" href="a05942.html#l00039">NL3D_CLOD_TEXT_WIDTH</a>. +<p> +<div class="fragment"><pre>00036 { +00037 <a class="code" href="a02810.html#NL3D_1_1CLodCharacterTexturer1">_Width</a>= <a class="code" href="a04519.html#a0">NL3D_CLOD_TEXT_WIDTH</a>; +00038 <a class="code" href="a02810.html#NL3D_1_1CLodCharacterTexturer0">_Height</a>= <a class="code" href="a04519.html#a1">NL3D_CLOD_TEXT_HEIGHT</a>; +00039 } +</pre></div> </td> + </tr> +</table> +<hr><h2>Member Function Documentation</h2> +<a class="anchor" name="NL3D_1_1CLodCharacterTexturea1" doxytag="NL3D::CLodCharacterTexture::getHeight" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a15">uint</a> NL3D::CLodCharacterTexture::getHeight </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap> const<code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05942.html#l00080">80</a> of file <a class="el" href="a05942.html">lod_character_texture.h</a>. +<p> +References <a class="el" href="a05981.html#l00105">uint</a>. +<p> +<div class="fragment"><pre>00080 {<span class="keywordflow">return</span> <a class="code" href="a02810.html#NL3D_1_1CLodCharacterTexturer0">_Height</a>;} +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CLodCharacterTexturea2" doxytag="NL3D::CLodCharacterTexture::getWidth" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a15">uint</a> NL3D::CLodCharacterTexture::getWidth </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap> const<code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05942.html#l00079">79</a> of file <a class="el" href="a05942.html">lod_character_texture.h</a>. +<p> +References <a class="el" href="a05981.html#l00105">uint</a>. +<p> +<div class="fragment"><pre>00079 {<span class="keywordflow">return</span> <a class="code" href="a02810.html#NL3D_1_1CLodCharacterTexturer1">_Width</a>;} +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CLodCharacterTexturea3" doxytag="NL3D::CLodCharacterTexture::serial" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CLodCharacterTexture::serial </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="a02270.html">NLMISC::IStream</a> & </td> + <td class="mdname1" valign="top" nowrap> <em>f</em> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05941.html#l00043">43</a> of file <a class="el" href="a05941.html">lod_character_texture.cpp</a>. +<p> +References <a class="el" href="a06462.html#l00232">NLMISC::IStream::serial()</a>, <a class="el" href="a06462.html#l00324">NLMISC::IStream::serialCont()</a>, <a class="el" href="a06461.html#l00266">NLMISC::IStream::serialVersion()</a>, and <a class="el" href="a05981.html#l00104">sint</a>. +<p> +<div class="fragment"><pre>00044 { +00045 <a class="code" href="a04558.html#a14">sint</a> ver= f.<a class="code" href="a02270.html#NLMISC_1_1IStreamz2035_8">serialVersion</a>(0); +00046 +00047 f.<a class="code" href="a02270.html#NLMISC_1_1IStreama5">serial</a>(_Width, _Height); +00048 f.<a class="code" href="a02270.html#NLMISC_1_1IStreamz2033_9">serialCont</a>(Texture); +00049 } +</pre></div> </td> + </tr> +</table> +<hr><h2>Field Documentation</h2> +<a class="anchor" name="NL3D_1_1CLodCharacterTexturer0" doxytag="NL3D::CLodCharacterTexture::_Height" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a11">uint32</a> <a class="el" href="a02810.html#NL3D_1_1CLodCharacterTexturer0">NL3D::CLodCharacterTexture::_Height</a><code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05942.html#l00087">87</a> of file <a class="el" href="a05942.html">lod_character_texture.h</a>. </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CLodCharacterTexturer1" doxytag="NL3D::CLodCharacterTexture::_Width" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a11">uint32</a> <a class="el" href="a02810.html#NL3D_1_1CLodCharacterTexturer1">NL3D::CLodCharacterTexture::_Width</a><code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05942.html#l00087">87</a> of file <a class="el" href="a05942.html">lod_character_texture.h</a>. </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CLodCharacterTextureo0" doxytag="NL3D::CLodCharacterTexture::Texture" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> std::vector<<a class="el" href="a02811.html">CTUVQ</a>> <a class="el" href="a02810.html#NL3D_1_1CLodCharacterTextureo0">NL3D::CLodCharacterTexture::Texture</a> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05942.html#l00073">73</a> of file <a class="el" href="a05942.html">lod_character_texture.h</a>. +<p> +Referenced by <a class="el" href="a05935.html#l00955">NL3D::CLodCharacterManager::addTextureCompute()</a>. </td> + </tr> +</table> +<hr>The documentation for this class was generated from the following files:<ul> +<li><a class="el" href="a05942.html">lod_character_texture.h</a><li><a class="el" href="a05941.html">lod_character_texture.cpp</a></ul> +<hr size="1"><address style="align: right;"><small>Generated on Tue Mar 16 06:50:05 2004 for NeL by +<a href="http://www.doxygen.org/index.html"> +<img src="doxygen.png" alt="doxygen" align="middle" border=0 > +</a>1.3.6 </small></address> +</body> +</html> |