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+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
+<html><head><meta http-equiv="Content-Type" content="text/html;charset=iso-8859-1">
+<title>NeL: NL3D::CLodCharacterShape::CAnim struct Reference</title>
+<link href="doxygen.css" rel="stylesheet" type="text/css">
+</head><body>
+<!-- Generated by Doxygen 1.3.6 -->
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+<a class="qindex" href="main.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Data&nbsp;Structures</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Data&nbsp;Fields</a> | <a class="qindex" href="globals.html">Globals</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a> | <span class="search"><u>S</u>earch&nbsp;for&nbsp;<input class="search" type="text" name="query" value="" size="20" accesskey="s"/></span></form></div>
+<h1>NL3D::CLodCharacterShape::CAnim Struct Reference</h1><hr><a name="_details"></a><h2>Detailed Description</h2>
+A lod Animation.
+<p>
+
+<p>
+Definition at line <a class="el" href="a05938.html#l00231">231</a> of file <a class="el" href="a05938.html">lod_character_shape.h</a>.<table border=0 cellpadding=0 cellspacing=0>
+<tr><td></td></tr>
+<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02802.html#NL3D_1_1CLodCharacterShape_1_1CAnima0">serial</a> (<a class="el" href="a02270.html">NLMISC::IStream</a> &amp;f)</td></tr>
+
+<tr><td colspan=2><br><h2>Data Fields</h2></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top>float&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02802.html#NL3D_1_1CLodCharacterShape_1_1CAnimo0">AnimLength</a></td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The effective time of the animation. <a href="#NL3D_1_1CLodCharacterShape_1_1CAnimo0"></a><br><br></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top>std::vector&lt; <a class="el" href="a02805.html">CVector3s</a> &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02802.html#NL3D_1_1CLodCharacterShape_1_1CAnimo1">Keys</a></td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">List of Keys * NumVertices. <a href="#NL3D_1_1CLodCharacterShape_1_1CAnimo1"></a><br><br></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top>std::string&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02802.html#NL3D_1_1CLodCharacterShape_1_1CAnimo2">Name</a></td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Name of the Anim. <a href="#NL3D_1_1CLodCharacterShape_1_1CAnimo2"></a><br><br></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a04558.html#a11">uint32</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02802.html#NL3D_1_1CLodCharacterShape_1_1CAnimo3">NumKeys</a></td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The number of Keys. <a href="#NL3D_1_1CLodCharacterShape_1_1CAnimo3"></a><br><br></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top>float&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02802.html#NL3D_1_1CLodCharacterShape_1_1CAnimo4">OOAnimLength</a></td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a03128.html">CVector</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02802.html#NL3D_1_1CLodCharacterShape_1_1CAnimo5">UnPackScaleFactor</a></td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The Scale factor to be multiplied to transform <a class="el" href="a02805.html">CVector3s</a> to CVector. <a href="#NL3D_1_1CLodCharacterShape_1_1CAnimo5"></a><br><br></td></tr>
+</table>
+<hr><h2>Member Function Documentation</h2>
+<a class="anchor" name="NL3D_1_1CLodCharacterShape_1_1CAnima0" doxytag="NL3D::CLodCharacterShape::CAnim::serial" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CLodCharacterShape::CAnim::serial </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="a02270.html">NLMISC::IStream</a> &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>f</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a05937.html#l00481">481</a> of file <a class="el" href="a05937.html">lod_character_shape.cpp</a>.
+<p>
+References <a class="el" href="a05938.html#l00239">OOAnimLength</a>, <a class="el" href="a06462.html#l00232">NLMISC::IStream::serial()</a>, <a class="el" href="a06462.html#l00324">NLMISC::IStream::serialCont()</a>, <a class="el" href="a06461.html#l00266">NLMISC::IStream::serialVersion()</a>, and <a class="el" href="a05938.html#l00241">UnPackScaleFactor</a>.
+<p>
+<div class="fragment"><pre>00482 {
+00483 (<span class="keywordtype">void</span>)f.<a class="code" href="a02270.html#NLMISC_1_1IStreamz2035_8">serialVersion</a>(0);
+00484
+00485 f.<a class="code" href="a02270.html#NLMISC_1_1IStreama5">serial</a>(Name);
+00486 f.<a class="code" href="a02270.html#NLMISC_1_1IStreama5">serial</a>(NumKeys);
+00487 f.<a class="code" href="a02270.html#NLMISC_1_1IStreama5">serial</a>(AnimLength);
+00488 f.<a class="code" href="a02270.html#NLMISC_1_1IStreama5">serial</a>(OOAnimLength);
+00489 f.<a class="code" href="a02270.html#NLMISC_1_1IStreama5">serial</a>(UnPackScaleFactor);
+00490 f.<a class="code" href="a02270.html#NLMISC_1_1IStreamz2033_9">serialCont</a>(Keys);
+00491 }
+</pre></div> </td>
+ </tr>
+</table>
+<hr><h2>Field Documentation</h2>
+<a class="anchor" name="NL3D_1_1CLodCharacterShape_1_1CAnimo0" doxytag="NL3D::CLodCharacterShape::CAnim::AnimLength" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> float <a class="el" href="a02802.html#NL3D_1_1CLodCharacterShape_1_1CAnimo0">NL3D::CLodCharacterShape::CAnim::AnimLength</a>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+The effective time of the animation.
+<p>
+
+<p>
+Definition at line <a class="el" href="a05938.html#l00238">238</a> of file <a class="el" href="a05938.html">lod_character_shape.h</a>.
+<p>
+Referenced by <a class="el" href="a05937.html#l00411">NL3D::CLodCharacterShape::addAnim()</a>, and <a class="el" href="a05937.html#l00572">NL3D::CLodCharacterShape::getAnimKey()</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CLodCharacterShape_1_1CAnimo1" doxytag="NL3D::CLodCharacterShape::CAnim::Keys" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> std::vector&lt;<a class="el" href="a02805.html">CVector3s</a>&gt; <a class="el" href="a02802.html#NL3D_1_1CLodCharacterShape_1_1CAnimo1">NL3D::CLodCharacterShape::CAnim::Keys</a>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+List of Keys * NumVertices.
+<p>
+
+<p>
+Definition at line <a class="el" href="a05938.html#l00244">244</a> of file <a class="el" href="a05938.html">lod_character_shape.h</a>.
+<p>
+Referenced by <a class="el" href="a05937.html#l00411">NL3D::CLodCharacterShape::addAnim()</a>, and <a class="el" href="a05937.html#l00572">NL3D::CLodCharacterShape::getAnimKey()</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CLodCharacterShape_1_1CAnimo2" doxytag="NL3D::CLodCharacterShape::CAnim::Name" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> std::string <a class="el" href="a02802.html#NL3D_1_1CLodCharacterShape_1_1CAnimo2">NL3D::CLodCharacterShape::CAnim::Name</a>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Name of the Anim.
+<p>
+
+<p>
+Definition at line <a class="el" href="a05938.html#l00234">234</a> of file <a class="el" href="a05938.html">lod_character_shape.h</a>.
+<p>
+Referenced by <a class="el" href="a05937.html#l00411">NL3D::CLodCharacterShape::addAnim()</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CLodCharacterShape_1_1CAnimo3" doxytag="NL3D::CLodCharacterShape::CAnim::NumKeys" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a11">uint32</a> <a class="el" href="a02802.html#NL3D_1_1CLodCharacterShape_1_1CAnimo3">NL3D::CLodCharacterShape::CAnim::NumKeys</a>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+The number of Keys.
+<p>
+
+<p>
+Definition at line <a class="el" href="a05938.html#l00236">236</a> of file <a class="el" href="a05938.html">lod_character_shape.h</a>.
+<p>
+Referenced by <a class="el" href="a05937.html#l00411">NL3D::CLodCharacterShape::addAnim()</a>, and <a class="el" href="a05937.html#l00572">NL3D::CLodCharacterShape::getAnimKey()</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CLodCharacterShape_1_1CAnimo4" doxytag="NL3D::CLodCharacterShape::CAnim::OOAnimLength" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> float <a class="el" href="a02802.html#NL3D_1_1CLodCharacterShape_1_1CAnimo4">NL3D::CLodCharacterShape::CAnim::OOAnimLength</a>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a05938.html#l00239">239</a> of file <a class="el" href="a05938.html">lod_character_shape.h</a>.
+<p>
+Referenced by <a class="el" href="a05937.html#l00411">NL3D::CLodCharacterShape::addAnim()</a>, <a class="el" href="a05937.html#l00572">NL3D::CLodCharacterShape::getAnimKey()</a>, and <a class="el" href="a05937.html#l00481">serial()</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CLodCharacterShape_1_1CAnimo5" doxytag="NL3D::CLodCharacterShape::CAnim::UnPackScaleFactor" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a03128.html">CVector</a> <a class="el" href="a02802.html#NL3D_1_1CLodCharacterShape_1_1CAnimo5">NL3D::CLodCharacterShape::CAnim::UnPackScaleFactor</a>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+The Scale factor to be multiplied to transform <a class="el" href="a02805.html">CVector3s</a> to CVector.
+<p>
+
+<p>
+Definition at line <a class="el" href="a05938.html#l00241">241</a> of file <a class="el" href="a05938.html">lod_character_shape.h</a>.
+<p>
+Referenced by <a class="el" href="a05937.html#l00411">NL3D::CLodCharacterShape::addAnim()</a>, <a class="el" href="a05937.html#l00572">NL3D::CLodCharacterShape::getAnimKey()</a>, and <a class="el" href="a05937.html#l00481">serial()</a>. </td>
+ </tr>
+</table>
+<hr>The documentation for this struct was generated from the following files:<ul>
+<li><a class="el" href="a05938.html">lod_character_shape.h</a><li><a class="el" href="a05937.html">lod_character_shape.cpp</a></ul>
+<hr size="1"><address style="align: right;"><small>Generated on Tue Mar 16 06:49:59 2004 for NeL by
+<a href="http://www.doxygen.org/index.html">
+<img src="doxygen.png" alt="doxygen" align="middle" border=0 >
+</a>1.3.6 </small></address>
+</body>
+</html>