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diff --git a/docs/doxygen/nel/a02681.html b/docs/doxygen/nel/a02681.html new file mode 100644 index 00000000..56c74473 --- /dev/null +++ b/docs/doxygen/nel/a02681.html @@ -0,0 +1,2145 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> +<html><head><meta http-equiv="Content-Type" content="text/html;charset=iso-8859-1"> +<title>NeL: NL3D::CInstanceMaterialUser class Reference</title> +<link href="doxygen.css" rel="stylesheet" type="text/css"> +</head><body> +<!-- Generated by Doxygen 1.3.6 --> +<div class="qindex"> <form class="search" action="search.php" method="get"> +<a class="qindex" href="main.html">Main Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical List</a> | <a class="qindex" href="annotated.html">Data Structures</a> | <a class="qindex" href="files.html">File List</a> | <a class="qindex" href="namespacemembers.html">Namespace Members</a> | <a class="qindex" href="functions.html">Data Fields</a> | <a class="qindex" href="globals.html">Globals</a> | <a class="qindex" href="pages.html">Related Pages</a> | <span class="search"><u>S</u>earch for <input class="search" type="text" name="query" value="" size="20" accesskey="s"/></span></form></div> +<h1>NL3D::CInstanceMaterialUser Class Reference</h1><code>#include <<a class="el" href="a05827.html">instance_material_user.h</a>></code> +<p> +<p>Inheritance diagram for NL3D::CInstanceMaterialUser: +<p><center><img src="a02681.png" usemap="#NL3D::CInstanceMaterialUser_map" border="0" alt=""></center> +<map name="NL3D::CInstanceMaterialUser_map"> +<area href="a02682.html" alt="NL3D::UInstanceMaterial" shape="rect" coords="0,0,178,24"> +</map> +<hr><a name="_details"></a><h2>Detailed Description</h2> +<a class="el" href="a02682.html">UInstanceMaterial</a> implementation. <dl compact><dt><b>Author:</b></dt><dd>Lionel Berenguier <p> +Nevrax France </dd></dl> +<dl compact><dt><b>Date:</b></dt><dd>2001 </dd></dl> + +<p> + +<p> +Definition at line <a class="el" href="a05827.html#l00053">53</a> of file <a class="el" href="a05827.html">instance_material_user.h</a>.<table border=0 cellpadding=0 cellspacing=0> +<tr><td></td></tr> +<tr><td colspan=2><br><h2>Public Types</h2></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top>enum </td><td class="memItemRight" valign=bottom><a class="el" href="a02682.html#NL3D_1_1UInstanceMaterialw6">TBlend</a> { <br> + <a class="el" href="a02682.html#NL3D_1_1UInstanceMaterialw6NL3D_1_1UInstanceMaterialw3">one</a> = 0, +<a class="el" href="a02682.html#NL3D_1_1UInstanceMaterialw6NL3D_1_1UInstanceMaterialw7">zero</a>, +<a class="el" href="a02682.html#NL3D_1_1UInstanceMaterialw6NL3D_1_1UInstanceMaterialw4">srcalpha</a>, +<a class="el" href="a02682.html#NL3D_1_1UInstanceMaterialw6NL3D_1_1UInstanceMaterialw1">invsrcalpha</a>, +<br> + <a class="el" href="a02682.html#NL3D_1_1UInstanceMaterialw6NL3D_1_1UInstanceMaterialw5">srccolor</a>, +<a class="el" href="a02682.html#NL3D_1_1UInstanceMaterialw6NL3D_1_1UInstanceMaterialw2">invsrccolor</a>, +<a class="el" href="a02682.html#NL3D_1_1UInstanceMaterialw6NL3D_1_1UInstanceMaterialw0">blendCount</a> +<br> + }</td></tr> + +<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top> </td><td class="memItemRight" valign=bottom><a class="el" href="a02681.html#NL3D_1_1CInstanceMaterialUsera0">CInstanceMaterialUser</a> (<a class="el" href="a02873.html">CMeshBaseInstance</a> *mbi, <a class="el" href="a02839.html">CMaterial</a> *mat, <a class="el" href="a02229.html">CAsyncTextureBlock</a> *asyncTextBlock)</td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">Constructor. <a href="#NL3D_1_1CInstanceMaterialUsera0"></a><br><br></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void </td><td class="memItemRight" valign=bottom><a class="el" href="a02681.html#NL3D_1_1CInstanceMaterialUsera1">emptyTexture</a> (<a class="el" href="a04558.html#a15">uint</a> stage=0)</td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="a04558.html#a14">sint</a> </td><td class="memItemRight" valign=bottom><a class="el" href="a02681.html#NL3D_1_1CInstanceMaterialUsera2">getLastTextureStage</a> () const </td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">Get the last stage that got a texture. -1 means there is no textures. <a href="#NL3D_1_1CInstanceMaterialUsera2"></a><br><br></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a02839.html">CMaterial</a> * </td><td class="memItemRight" valign=bottom><a class="el" href="a02681.html#NL3D_1_1CInstanceMaterialUsera3">getMaterial</a> () const </td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>virtual </td><td class="memItemRight" valign=bottom><a class="el" href="a02681.html#NL3D_1_1CInstanceMaterialUsera4">~CInstanceMaterialUser</a> ()</td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">dtor <a href="#NL3D_1_1CInstanceMaterialUsera4"></a><br><br></td></tr> +<tr><td colspan="2"><div class="groupHeader">Texture matrix</div></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void </td><td class="memItemRight" valign=bottom><a class="el" href="a02681.html#NL3D_1_1CInstanceMaterialUserz225_0">enableUserTexMat</a> (<a class="el" href="a04558.html#a15">uint</a> stage, bool enabled=true)</td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>virtual const <a class="el" href="a02851.html">NLMISC::CMatrix</a> & </td><td class="memItemRight" valign=bottom><a class="el" href="a02681.html#NL3D_1_1CInstanceMaterialUserz225_1">getUserTexMat</a> (<a class="el" href="a04558.html#a15">uint</a> stage) const </td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool </td><td class="memItemRight" valign=bottom><a class="el" href="a02681.html#NL3D_1_1CInstanceMaterialUserz225_2">isUserTexMatEnabled</a> (<a class="el" href="a04558.html#a15">uint</a> stage) const </td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void </td><td class="memItemRight" valign=bottom><a class="el" href="a02681.html#NL3D_1_1CInstanceMaterialUserz225_3">setUserTexMat</a> (<a class="el" href="a04558.html#a15">uint</a> stage, const <a class="el" href="a02851.html">NLMISC::CMatrix</a> &m)</td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">Set a new texture matrix for the given stage. <a href="#NL3D_1_1CInstanceMaterialUserz225_3"></a><br><br></td></tr> +<tr><td colspan="2"><div class="groupHeader">Lighted material mgt. Has effect only if isLighted().</div></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="a03337.html">CRGBA</a> </td><td class="memItemRight" valign=bottom><a class="el" href="a02681.html#NL3D_1_1CInstanceMaterialUserz213_0">getAmbient</a> () const </td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="a03337.html">CRGBA</a> </td><td class="memItemRight" valign=bottom><a class="el" href="a02681.html#NL3D_1_1CInstanceMaterialUserz213_1">getDiffuse</a> () const </td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">return diffuse part. NB: A==opacity. <a href="#NL3D_1_1CInstanceMaterialUserz213_1"></a><br><br></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="a03337.html">CRGBA</a> </td><td class="memItemRight" valign=bottom><a class="el" href="a02681.html#NL3D_1_1CInstanceMaterialUserz213_2">getEmissive</a> () const </td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="a04558.html#a7">uint8</a> </td><td class="memItemRight" valign=bottom><a class="el" href="a02681.html#NL3D_1_1CInstanceMaterialUserz213_3">getOpacity</a> () const </td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>virtual float </td><td class="memItemRight" valign=bottom><a class="el" href="a02681.html#NL3D_1_1CInstanceMaterialUserz213_4">getShininess</a> () const </td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="a03337.html">CRGBA</a> </td><td class="memItemRight" valign=bottom><a class="el" href="a02681.html#NL3D_1_1CInstanceMaterialUserz213_5">getSpecular</a> () const </td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void </td><td class="memItemRight" valign=bottom><a class="el" href="a02681.html#NL3D_1_1CInstanceMaterialUserz213_6">setAmbient</a> (<a class="el" href="a03337.html">CRGBA</a> ambient=<a class="el" href="a03337.html">CRGBA</a>(0, 0, 0))</td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">Set the Ambient part ot material. Usefull only if <a class="el" href="a02681.html#NL3D_1_1CInstanceMaterialUserz211_0">isLighted()</a>. <a href="#NL3D_1_1CInstanceMaterialUserz213_6"></a><br><br></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void </td><td class="memItemRight" valign=bottom><a class="el" href="a02681.html#NL3D_1_1CInstanceMaterialUserz213_7">setDiffuse</a> (<a class="el" href="a03337.html">CRGBA</a> diffuse=<a class="el" href="a03337.html">CRGBA</a>(0, 0, 0))</td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">Set the Diffuse part ot material. Usefull only if <a class="el" href="a02681.html#NL3D_1_1CInstanceMaterialUserz211_0">isLighted()</a>. <a href="#NL3D_1_1CInstanceMaterialUserz213_7"></a><br><br></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void </td><td class="memItemRight" valign=bottom><a class="el" href="a02681.html#NL3D_1_1CInstanceMaterialUserz213_8">setEmissive</a> (<a class="el" href="a03337.html">CRGBA</a> emissive=<a class="el" href="a03337.html">CRGBA</a>(0, 0, 0))</td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">Set the emissive part ot material. Usefull only if <a class="el" href="a02681.html#NL3D_1_1CInstanceMaterialUserz211_0">isLighted()</a>. <a href="#NL3D_1_1CInstanceMaterialUserz213_8"></a><br><br></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void </td><td class="memItemRight" valign=bottom><a class="el" href="a02681.html#NL3D_1_1CInstanceMaterialUserz213_9">setOpacity</a> (<a class="el" href="a04558.html#a7">uint8</a> opa)</td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">Set the Opacity part ot material. Usefull only if <a class="el" href="a02681.html#NL3D_1_1CInstanceMaterialUserz211_0">isLighted()</a>. <a href="#NL3D_1_1CInstanceMaterialUserz213_9"></a><br><br></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void </td><td class="memItemRight" valign=bottom><a class="el" href="a02681.html#NL3D_1_1CInstanceMaterialUserz213_10">setShininess</a> (float shininess)</td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">Set the shininess part ot material. Usefull only if <a class="el" href="a02681.html#NL3D_1_1CInstanceMaterialUserz211_0">isLighted()</a>. <a href="#NL3D_1_1CInstanceMaterialUserz213_10"></a><br><br></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void </td><td class="memItemRight" valign=bottom><a class="el" href="a02681.html#NL3D_1_1CInstanceMaterialUserz213_11">setSpecular</a> (<a class="el" href="a03337.html">CRGBA</a> specular=<a class="el" href="a03337.html">CRGBA</a>(0, 0, 0))</td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">Set the specular part ot material. Usefull only if <a class="el" href="a02681.html#NL3D_1_1CInstanceMaterialUserz211_0">isLighted()</a>. <a href="#NL3D_1_1CInstanceMaterialUserz213_11"></a><br><br></td></tr> +<tr><td colspan="2"><div class="groupHeader">Blending.</div></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool </td><td class="memItemRight" valign=bottom><a class="el" href="a02681.html#NL3D_1_1CInstanceMaterialUserz223_0">getBlend</a> () const </td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="a02682.html#NL3D_1_1UInstanceMaterialw6">TBlend</a> </td><td class="memItemRight" valign=bottom><a class="el" href="a02681.html#NL3D_1_1CInstanceMaterialUserz223_1">getDstBlend</a> (void) const </td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="a02682.html#NL3D_1_1UInstanceMaterialw6">TBlend</a> </td><td class="memItemRight" valign=bottom><a class="el" href="a02681.html#NL3D_1_1CInstanceMaterialUserz223_2">getSrcBlend</a> (void) const </td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void </td><td class="memItemRight" valign=bottom><a class="el" href="a02681.html#NL3D_1_1CInstanceMaterialUserz223_3">setAlphaTestThreshold</a> (float at)</td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void </td><td class="memItemRight" valign=bottom><a class="el" href="a02681.html#NL3D_1_1CInstanceMaterialUserz223_4">setBlend</a> (bool active)</td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void </td><td class="memItemRight" valign=bottom><a class="el" href="a02681.html#NL3D_1_1CInstanceMaterialUserz223_5">setBlendFunc</a> (<a class="el" href="a02682.html#NL3D_1_1UInstanceMaterialw6">TBlend</a> <a class="el" href="a04223.html#a652">src</a>, <a class="el" href="a02682.html#NL3D_1_1UInstanceMaterialw6">TBlend</a> dst)</td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void </td><td class="memItemRight" valign=bottom><a class="el" href="a02681.html#NL3D_1_1CInstanceMaterialUserz223_6">setDstBlend</a> (<a class="el" href="a02682.html#NL3D_1_1UInstanceMaterialw6">TBlend</a> val)</td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void </td><td class="memItemRight" valign=bottom><a class="el" href="a02681.html#NL3D_1_1CInstanceMaterialUserz223_7">setSrcBlend</a> (<a class="el" href="a02682.html#NL3D_1_1UInstanceMaterialw6">TBlend</a> val)</td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void </td><td class="memItemRight" valign=bottom><a class="el" href="a02681.html#NL3D_1_1CInstanceMaterialUserz223_8">setZWrite</a> (bool active)</td></tr> + +<tr><td colspan="2"><div class="groupHeader">UnLighted material mgt. Has effect only if !isLighted().</div></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="a03337.html">CRGBA</a> </td><td class="memItemRight" valign=bottom><a class="el" href="a02681.html#NL3D_1_1CInstanceMaterialUserz215_0">getColor</a> (void) const </td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void </td><td class="memItemRight" valign=bottom><a class="el" href="a02681.html#NL3D_1_1CInstanceMaterialUserz215_1">setColor</a> (<a class="el" href="a03337.html">CRGBA</a> rgba)</td></tr> + +<tr><td colspan="2"><div class="groupHeader">constantColor</div></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="a03337.html">NLMISC::CRGBA</a> </td><td class="memItemRight" valign=bottom><a class="el" href="a02681.html#NL3D_1_1CInstanceMaterialUserz219_0">getConstantColor</a> (<a class="el" href="a04558.html#a15">uint</a> stage) const </td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void </td><td class="memItemRight" valign=bottom><a class="el" href="a02681.html#NL3D_1_1CInstanceMaterialUserz219_1">setConstantColor</a> (<a class="el" href="a04558.html#a15">uint</a> stage, <a class="el" href="a03337.html">NLMISC::CRGBA</a> color)</td></tr> + +<tr><td colspan="2"><div class="groupHeader">Texture files specific</div></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top>virtual std::string </td><td class="memItemRight" valign=bottom><a class="el" href="a02681.html#NL3D_1_1CInstanceMaterialUserz221_0">getTextureFileName</a> (<a class="el" href="a04558.html#a15">uint</a> stage=0) const </td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">Get the fileName used by the n-th texture file. (must be a texture file or an assertion is raised). <a href="#NL3D_1_1CInstanceMaterialUserz221_0"></a><br><br></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool </td><td class="memItemRight" valign=bottom><a class="el" href="a02681.html#NL3D_1_1CInstanceMaterialUserz221_1">isTextureFile</a> (<a class="el" href="a04558.html#a15">uint</a> stage=0) const </td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">Check wether the texture of the n-th stage is a texture file. <a href="#NL3D_1_1CInstanceMaterialUserz221_1"></a><br><br></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void </td><td class="memItemRight" valign=bottom><a class="el" href="a02681.html#NL3D_1_1CInstanceMaterialUserz221_2">setTextureFileName</a> (const std::string &fileName, <a class="el" href="a04558.html#a15">uint</a> stage=0)</td></tr> + +<tr><td colspan="2"><div class="groupHeader">Texture UserColor. No effect if !isUserColor(). (getUserColor() return CRGBA(0,0,0,0))</div></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="a03337.html">CRGBA</a> </td><td class="memItemRight" valign=bottom><a class="el" href="a02681.html#NL3D_1_1CInstanceMaterialUserz217_0">getUserColor</a> () const </td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void </td><td class="memItemRight" valign=bottom><a class="el" href="a02681.html#NL3D_1_1CInstanceMaterialUserz217_1">setUserColor</a> (<a class="el" href="a03337.html">CRGBA</a> userColor)</td></tr> + +<tr><td colspan="2"><div class="groupHeader">Modes.</div></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool </td><td class="memItemRight" valign=bottom><a class="el" href="a02681.html#NL3D_1_1CInstanceMaterialUserz211_0">isLighted</a> () const </td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool </td><td class="memItemRight" valign=bottom><a class="el" href="a02681.html#NL3D_1_1CInstanceMaterialUserz211_1">isUserColor</a> () const </td></tr> + +<tr><td colspan=2><br><h2>Private Attributes</h2></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a02229.html">CAsyncTextureBlock</a> * </td><td class="memItemRight" valign=bottom><a class="el" href="a02681.html#NL3D_1_1CInstanceMaterialUserr0">_AsyncTextureBlock</a></td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a02839.html">CMaterial</a> * </td><td class="memItemRight" valign=bottom><a class="el" href="a02681.html#NL3D_1_1CInstanceMaterialUserr1">_Material</a></td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a02873.html">CMeshBaseInstance</a> * </td><td class="memItemRight" valign=bottom><a class="el" href="a02681.html#NL3D_1_1CInstanceMaterialUserr2">_MBI</a></td></tr> + +</table> +<hr><h2>Member Enumeration Documentation</h2> +<a class="anchor" name="NL3D_1_1UInstanceMaterialw6" doxytag="NL3D::CInstanceMaterialUser::TBlend" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> enum <a class="el" href="a02682.html#NL3D_1_1UInstanceMaterialw6">NL3D::UInstanceMaterial::TBlend</a><code> [inherited]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +<dl compact><dt><b>Enumeration values: </b></dt><dd> +<table border=0 cellspacing=2 cellpadding=0> +<tr><td valign=top><em><a class="anchor" name="NL3D_1_1UInstanceMaterialw6NL3D_1_1UInstanceMaterialw3" doxytag="one" ></a>one</em> </td><td> +</td></tr> +<tr><td valign=top><em><a class="anchor" name="NL3D_1_1UInstanceMaterialw6NL3D_1_1UInstanceMaterialw7" doxytag="zero" ></a>zero</em> </td><td> +</td></tr> +<tr><td valign=top><em><a class="anchor" name="NL3D_1_1UInstanceMaterialw6NL3D_1_1UInstanceMaterialw4" doxytag="srcalpha" ></a>srcalpha</em> </td><td> +</td></tr> +<tr><td valign=top><em><a class="anchor" name="NL3D_1_1UInstanceMaterialw6NL3D_1_1UInstanceMaterialw1" doxytag="invsrcalpha" ></a>invsrcalpha</em> </td><td> +</td></tr> +<tr><td valign=top><em><a class="anchor" name="NL3D_1_1UInstanceMaterialw6NL3D_1_1UInstanceMaterialw5" doxytag="srccolor" ></a>srccolor</em> </td><td> +</td></tr> +<tr><td valign=top><em><a class="anchor" name="NL3D_1_1UInstanceMaterialw6NL3D_1_1UInstanceMaterialw2" doxytag="invsrccolor" ></a>invsrccolor</em> </td><td> +</td></tr> +<tr><td valign=top><em><a class="anchor" name="NL3D_1_1UInstanceMaterialw6NL3D_1_1UInstanceMaterialw0" doxytag="blendCount" ></a>blendCount</em> </td><td> +</td></tr> +</table> +</dl> + +<p> +Definition at line <a class="el" href="a06609.html#l00059">59</a> of file <a class="el" href="a06609.html">u_instance_material.h</a>. +<p> +<div class="fragment"><pre>00059 { <a class="code" href="a02682.html#NL3D_1_1UInstanceMaterialw6NL3D_1_1UInstanceMaterialw3">one</a>=0, <a class="code" href="a02682.html#NL3D_1_1UInstanceMaterialw6NL3D_1_1UInstanceMaterialw7">zero</a>, <a class="code" href="a02682.html#NL3D_1_1UInstanceMaterialw6NL3D_1_1UInstanceMaterialw4">srcalpha</a>, <a class="code" href="a02682.html#NL3D_1_1UInstanceMaterialw6NL3D_1_1UInstanceMaterialw1">invsrcalpha</a>, <a class="code" href="a02682.html#NL3D_1_1UInstanceMaterialw6NL3D_1_1UInstanceMaterialw5">srccolor</a>, <a class="code" href="a02682.html#NL3D_1_1UInstanceMaterialw6NL3D_1_1UInstanceMaterialw2">invsrccolor</a>, <a class="code" href="a02682.html#NL3D_1_1UInstanceMaterialw6NL3D_1_1UInstanceMaterialw0">blendCount</a> }; +</pre></div> </td> + </tr> +</table> +<hr><h2>Constructor & Destructor Documentation</h2> +<a class="anchor" name="NL3D_1_1CInstanceMaterialUsera0" doxytag="NL3D::CInstanceMaterialUser::CInstanceMaterialUser" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> NL3D::CInstanceMaterialUser::CInstanceMaterialUser </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="a02873.html">CMeshBaseInstance</a> * </td> + <td class="mdname" nowrap> <em>mbi</em>, </td> + </tr> + <tr> + <td class="md" nowrap align="right"></td> + <td></td> + <td class="md" nowrap><a class="el" href="a02839.html">CMaterial</a> * </td> + <td class="mdname" nowrap> <em>mat</em>, </td> + </tr> + <tr> + <td class="md" nowrap align="right"></td> + <td></td> + <td class="md" nowrap><a class="el" href="a02229.html">CAsyncTextureBlock</a> * </td> + <td class="mdname" nowrap> <em>asyncTextBlock</em></td> + </tr> + <tr> + <td></td> + <td class="md">) </td> + <td class="md" colspan="2"><code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Constructor. +<p> + +<p> +Definition at line <a class="el" href="a05827.html#l00057">57</a> of file <a class="el" href="a05827.html">instance_material_user.h</a>. +<p> +References <a class="el" href="a05827.html#l00346">_AsyncTextureBlock</a>, <a class="el" href="a05827.html#l00344">_MBI</a>, <a class="el" href="a05827.html#l00035">NL3D_MEM_MATERIAL_INSTANCE</a>, and <a class="el" href="a05622.html#l00290">nlassert</a>. +<p> +<div class="fragment"><pre>00058 { +00059 <a class="code" href="a04404.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a> +00060 <a class="code" href="a04199.html#a6">nlassert</a>(mat && mbi && asyncTextBlock); +00061 <a class="code" href="a02681.html#NL3D_1_1CInstanceMaterialUserr2">_MBI</a>= mbi; +00062 <a class="code" href="a02681.html#NL3D_1_1CInstanceMaterialUserr1">_Material</a>= mat; +00063 <a class="code" href="a02681.html#NL3D_1_1CInstanceMaterialUserr0">_AsyncTextureBlock</a>= asyncTextBlock; +00064 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CInstanceMaterialUsera4" doxytag="NL3D::CInstanceMaterialUser::~CInstanceMaterialUser" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual NL3D::CInstanceMaterialUser::~<a class="el" href="a02681.html">CInstanceMaterialUser</a> </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [inline, virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +dtor +<p> + +<p> +Definition at line <a class="el" href="a05827.html#l00066">66</a> of file <a class="el" href="a05827.html">instance_material_user.h</a>. +<p> +References <a class="el" href="a05827.html#l00035">NL3D_MEM_MATERIAL_INSTANCE</a>. +<p> +<div class="fragment"><pre>00067 { +00068 <a class="code" href="a04404.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a> +00069 } +</pre></div> </td> + </tr> +</table> +<hr><h2>Member Function Documentation</h2> +<a class="anchor" name="NL3D_1_1CInstanceMaterialUsera1" doxytag="NL3D::CInstanceMaterialUser::emptyTexture" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CInstanceMaterialUser::emptyTexture </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="a04558.html#a15">uint</a> </td> + <td class="mdname1" valign="top" nowrap> <em>stage</em> = 0 </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Implements <a class="el" href="a02682.html#NL3D_1_1UInstanceMaterialz1451_0">NL3D::UInstanceMaterial</a>. +<p> +Definition at line <a class="el" href="a05826.html#l00112">112</a> of file <a class="el" href="a05826.html">instance_material_user.cpp</a>. +<p> +References <a class="el" href="a05969.html#l00047">NL3D::IDRV_MAT_MAXTEXTURES</a>, <a class="el" href="a05827.html#l00035">NL3D_MEM_MATERIAL_INSTANCE</a>, <a class="el" href="a05622.html#l00135">nlwarning</a>, <a class="el" href="a05968.html#l00322">NL3D::CMaterial::setTexture()</a>, and <a class="el" href="a05981.html#l00105">uint</a>. +<p> +<div class="fragment"><pre>00113 { +00114 <a class="code" href="a04404.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a> +00115 <span class="keywordflow">if</span> (stage >= <a class="code" href="a05363.html#a83">IDRV_MAT_MAXTEXTURES</a>) +00116 { +00117 <a class="code" href="a04199.html#a2">nlwarning</a>(<span class="stringliteral">"UInstanceMaterialUser::emptyTexture : invalid stage"</span>); +00118 <span class="keywordflow">return</span>; +00119 } +00120 <a class="code" href="a02681.html#NL3D_1_1CInstanceMaterialUserr1">_Material</a>->setTexture(stage, NULL); +00121 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CInstanceMaterialUserz225_0" doxytag="NL3D::CInstanceMaterialUser::enableUserTexMat" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual void NL3D::CInstanceMaterialUser::enableUserTexMat </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="a04558.html#a15">uint</a> </td> + <td class="mdname" nowrap> <em>stage</em>, </td> + </tr> + <tr> + <td class="md" nowrap align="right"></td> + <td></td> + <td class="md" nowrap>bool </td> + <td class="mdname" nowrap> <em>enabled</em> = true</td> + </tr> + <tr> + <td></td> + <td class="md">) </td> + <td class="md" colspan="2"><code> [inline, virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Implements <a class="el" href="a02682.html#NL3D_1_1UInstanceMaterialz1453_0">NL3D::UInstanceMaterial</a>. +<p> +Definition at line <a class="el" href="a05827.html#l00292">292</a> of file <a class="el" href="a05827.html">instance_material_user.h</a>. +<p> +References <a class="el" href="a05641.html#l00337">NL3D::CMaterial::enableUserTexMat()</a>, <a class="el" href="a05969.html#l00047">NL3D::IDRV_MAT_MAXTEXTURES</a>, <a class="el" href="a05827.html#l00035">NL3D_MEM_MATERIAL_INSTANCE</a>, <a class="el" href="a05622.html#l00135">nlwarning</a>, and <a class="el" href="a05981.html#l00105">uint</a>. +<p> +<div class="fragment"><pre>00293 { +00294 <a class="code" href="a04404.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a> +00295 <span class="keywordflow">if</span> (stage >= <a class="code" href="a05363.html#a83">IDRV_MAT_MAXTEXTURES</a>) +00296 { +00297 <a class="code" href="a04199.html#a2">nlwarning</a>(<span class="stringliteral">"UInstanceMaterial::enableUserTexMat : stage %d is invalid"</span>, stage); +00298 <span class="keywordflow">return</span>; +00299 } +00300 <a class="code" href="a02681.html#NL3D_1_1CInstanceMaterialUserr1">_Material</a>->enableUserTexMat(stage, enabled); +00301 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CInstanceMaterialUserz213_0" doxytag="NL3D::CInstanceMaterialUser::getAmbient" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual <a class="el" href="a03337.html">CRGBA</a> NL3D::CInstanceMaterialUser::getAmbient </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap> const<code> [inline, virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Implements <a class="el" href="a02682.html#NL3D_1_1UInstanceMaterialz1443_0">NL3D::UInstanceMaterial</a>. +<p> +Definition at line <a class="el" href="a05827.html#l00127">127</a> of file <a class="el" href="a05827.html">instance_material_user.h</a>. +<p> +References <a class="el" href="a05969.html#l00378">NL3D::CMaterial::getAmbient()</a>, and <a class="el" href="a05827.html#l00035">NL3D_MEM_MATERIAL_INSTANCE</a>. +<p> +<div class="fragment"><pre>00128 { +00129 <a class="code" href="a04404.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a> +00130 <span class="keywordflow">return</span> <a class="code" href="a02681.html#NL3D_1_1CInstanceMaterialUserr1">_Material</a>->getAmbient(); +00131 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CInstanceMaterialUserz223_0" doxytag="NL3D::CInstanceMaterialUser::getBlend" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual bool NL3D::CInstanceMaterialUser::getBlend </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap> const<code> [inline, virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Implements <a class="el" href="a02682.html#NL3D_1_1UInstanceMaterialz1441_0">NL3D::UInstanceMaterial</a>. +<p> +Definition at line <a class="el" href="a05827.html#l00271">271</a> of file <a class="el" href="a05827.html">instance_material_user.h</a>. +<p> +References <a class="el" href="a05969.html#l00278">NL3D::CMaterial::getBlend()</a>, and <a class="el" href="a05827.html#l00035">NL3D_MEM_MATERIAL_INSTANCE</a>. +<p> +<div class="fragment"><pre>00272 { +00273 <a class="code" href="a04404.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a> +00274 <span class="keywordflow">return</span> <a class="code" href="a02681.html#NL3D_1_1CInstanceMaterialUserr1">_Material</a>->getBlend(); +00275 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CInstanceMaterialUserz215_0" doxytag="NL3D::CInstanceMaterialUser::getColor" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual <a class="el" href="a03337.html">CRGBA</a> NL3D::CInstanceMaterialUser::getColor </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">void </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap> const<code> [inline, virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Implements <a class="el" href="a02682.html#NL3D_1_1UInstanceMaterialz1445_0">NL3D::UInstanceMaterial</a>. +<p> +Definition at line <a class="el" href="a05827.html#l00163">163</a> of file <a class="el" href="a05827.html">instance_material_user.h</a>. +<p> +References <a class="el" href="a05969.html#l00376">NL3D::CMaterial::getColor()</a>, and <a class="el" href="a05827.html#l00035">NL3D_MEM_MATERIAL_INSTANCE</a>. +<p> +<div class="fragment"><pre>00164 { +00165 <a class="code" href="a04404.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a> +00166 <span class="keywordflow">return</span> <a class="code" href="a02681.html#NL3D_1_1CInstanceMaterialUserr1">_Material</a>->getColor(); +00167 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CInstanceMaterialUserz219_0" doxytag="NL3D::CInstanceMaterialUser::getConstantColor" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual <a class="el" href="a03337.html">NLMISC::CRGBA</a> NL3D::CInstanceMaterialUser::getConstantColor </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="a04558.html#a15">uint</a> </td> + <td class="mdname1" valign="top" nowrap> <em>stage</em> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap> const<code> [inline, virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Implements <a class="el" href="a02682.html#NL3D_1_1UInstanceMaterialz1447_0">NL3D::UInstanceMaterial</a>. +<p> +Definition at line <a class="el" href="a05827.html#l00201">201</a> of file <a class="el" href="a05827.html">instance_material_user.h</a>. +<p> +References <a class="el" href="a05641.html#l00291">NL3D::CMaterial::getTexConstantColor()</a>, <a class="el" href="a05969.html#l00047">NL3D::IDRV_MAT_MAXTEXTURES</a>, <a class="el" href="a05827.html#l00035">NL3D_MEM_MATERIAL_INSTANCE</a>, <a class="el" href="a05622.html#l00135">nlwarning</a>, and <a class="el" href="a05981.html#l00105">uint</a>. +<p> +<div class="fragment"><pre>00202 { +00203 <a class="code" href="a04404.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a> +00204 <span class="keywordflow">if</span> (stage >= <a class="code" href="a05363.html#a83">IDRV_MAT_MAXTEXTURES</a>) +00205 { +00206 <a class="code" href="a04199.html#a2">nlwarning</a>(<span class="stringliteral">"UInstanceMaterialUser::getConstantColor : invalid stage"</span>); +00207 <span class="keywordflow">return</span> <a class="code" href="a03337.html#NLMISC_1_1CRGBAs0">NLMISC::CRGBA::Black</a>; +00208 } +00209 <span class="keywordflow">return</span> <a class="code" href="a02681.html#NL3D_1_1CInstanceMaterialUserr1">_Material</a>->getTexConstantColor(stage); +00210 +00211 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CInstanceMaterialUserz213_1" doxytag="NL3D::CInstanceMaterialUser::getDiffuse" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual <a class="el" href="a03337.html">CRGBA</a> NL3D::CInstanceMaterialUser::getDiffuse </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap> const<code> [inline, virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +return diffuse part. NB: A==opacity. +<p> + +<p> +Implements <a class="el" href="a02682.html#NL3D_1_1UInstanceMaterialz1443_1">NL3D::UInstanceMaterial</a>. +<p> +Definition at line <a class="el" href="a05827.html#l00132">132</a> of file <a class="el" href="a05827.html">instance_material_user.h</a>. +<p> +References <a class="el" href="a05969.html#l00380">NL3D::CMaterial::getDiffuse()</a>, and <a class="el" href="a05827.html#l00035">NL3D_MEM_MATERIAL_INSTANCE</a>. +<p> +<div class="fragment"><pre>00133 { +00134 <a class="code" href="a04404.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a> +00135 <span class="keywordflow">return</span> <a class="code" href="a02681.html#NL3D_1_1CInstanceMaterialUserr1">_Material</a>->getDiffuse(); +00136 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CInstanceMaterialUserz223_1" doxytag="NL3D::CInstanceMaterialUser::getDstBlend" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual <a class="el" href="a02682.html#NL3D_1_1UInstanceMaterialw6">TBlend</a> NL3D::CInstanceMaterialUser::getDstBlend </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">void </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap> const<code> [inline, virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Implements <a class="el" href="a02682.html#NL3D_1_1UInstanceMaterialz1441_1">NL3D::UInstanceMaterial</a>. +<p> +Definition at line <a class="el" href="a05827.html#l00281">281</a> of file <a class="el" href="a05827.html">instance_material_user.h</a>. +<p> +References <a class="el" href="a05969.html#l00280">NL3D::CMaterial::getDstBlend()</a>, <a class="el" href="a05827.html#l00035">NL3D_MEM_MATERIAL_INSTANCE</a>, and <a class="el" href="a05981.html#l00100">uint32</a>. +<p> +<div class="fragment"><pre>00282 { +00283 <a class="code" href="a04404.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a> +00284 <span class="keywordflow">return</span> (UInstanceMaterial::TBlend)(<a class="code" href="a04558.html#a11">uint32</a>)<a class="code" href="a02681.html#NL3D_1_1CInstanceMaterialUserr1">_Material</a>->getDstBlend(); +00285 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CInstanceMaterialUserz213_2" doxytag="NL3D::CInstanceMaterialUser::getEmissive" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual <a class="el" href="a03337.html">CRGBA</a> NL3D::CInstanceMaterialUser::getEmissive </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap> const<code> [inline, virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Implements <a class="el" href="a02682.html#NL3D_1_1UInstanceMaterialz1443_2">NL3D::UInstanceMaterial</a>. +<p> +Definition at line <a class="el" href="a05827.html#l00122">122</a> of file <a class="el" href="a05827.html">instance_material_user.h</a>. +<p> +References <a class="el" href="a05969.html#l00377">NL3D::CMaterial::getEmissive()</a>, and <a class="el" href="a05827.html#l00035">NL3D_MEM_MATERIAL_INSTANCE</a>. +<p> +<div class="fragment"><pre>00123 { +00124 <a class="code" href="a04404.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a> +00125 <span class="keywordflow">return</span> <a class="code" href="a02681.html#NL3D_1_1CInstanceMaterialUserr1">_Material</a>->getEmissive(); +00126 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CInstanceMaterialUsera2" doxytag="NL3D::CInstanceMaterialUser::getLastTextureStage" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual <a class="el" href="a04558.html#a14">sint</a> NL3D::CInstanceMaterialUser::getLastTextureStage </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap> const<code> [inline, virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Get the last stage that got a texture. -1 means there is no textures. +<p> + +<p> +Implements <a class="el" href="a02682.html#NL3D_1_1UInstanceMaterialz1451_1">NL3D::UInstanceMaterial</a>. +<p> +Definition at line <a class="el" href="a05827.html#l00224">224</a> of file <a class="el" href="a05827.html">instance_material_user.h</a>. +<p> +References <a class="el" href="a05641.html#l00046">NL3D::CMaterial::getTexture()</a>, <a class="el" href="a05969.html#l00047">NL3D::IDRV_MAT_MAXTEXTURES</a>, <a class="el" href="a05827.html#l00035">NL3D_MEM_MATERIAL_INSTANCE</a>, <a class="el" href="a05981.html#l00104">sint</a>, and <a class="el" href="a05981.html#l00105">uint</a>. +<p> +<div class="fragment"><pre>00225 { +00226 <a class="code" href="a04404.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a> +00227 <a class="code" href="a04558.html#a14">sint</a> lastStage = -1; +00228 <span class="keywordflow">for</span>(<a class="code" href="a04558.html#a15">uint</a> k = 0; k < <a class="code" href="a05363.html#a83">IDRV_MAT_MAXTEXTURES</a>; ++k) +00229 { +00230 <span class="keywordflow">if</span> (<a class="code" href="a02681.html#NL3D_1_1CInstanceMaterialUserr1">_Material</a>->getTexture(k) != NULL) +00231 { +00232 lastStage = k; +00233 } +00234 } +00235 <span class="keywordflow">return</span> lastStage; +00236 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CInstanceMaterialUsera3" doxytag="NL3D::CInstanceMaterialUser::getMaterial" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="a02839.html">CMaterial</a>* NL3D::CInstanceMaterialUser::getMaterial </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap> const<code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05827.html#l00351">351</a> of file <a class="el" href="a05827.html">instance_material_user.h</a>. +<p> +References <a class="el" href="a05827.html#l00035">NL3D_MEM_MATERIAL_INSTANCE</a>. +<p> +<div class="fragment"><pre>00352 { +00353 <a class="code" href="a04404.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a> +00354 <span class="keywordflow">return</span> <a class="code" href="a02681.html#NL3D_1_1CInstanceMaterialUserr1">_Material</a>; +00355 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CInstanceMaterialUserz213_3" doxytag="NL3D::CInstanceMaterialUser::getOpacity" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual <a class="el" href="a04558.html#a7">uint8</a> NL3D::CInstanceMaterialUser::getOpacity </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap> const<code> [inline, virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Implements <a class="el" href="a02682.html#NL3D_1_1UInstanceMaterialz1443_3">NL3D::UInstanceMaterial</a>. +<p> +Definition at line <a class="el" href="a05827.html#l00137">137</a> of file <a class="el" href="a05827.html">instance_material_user.h</a>. +<p> +References <a class="el" href="a05969.html#l00381">NL3D::CMaterial::getOpacity()</a>, <a class="el" href="a05827.html#l00035">NL3D_MEM_MATERIAL_INSTANCE</a>, and <a class="el" href="a05981.html#l00096">uint8</a>. +<p> +<div class="fragment"><pre>00138 { +00139 <a class="code" href="a04404.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a> +00140 <span class="keywordflow">return</span> <a class="code" href="a02681.html#NL3D_1_1CInstanceMaterialUserr1">_Material</a>->getOpacity(); +00141 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CInstanceMaterialUserz213_4" doxytag="NL3D::CInstanceMaterialUser::getShininess" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual float NL3D::CInstanceMaterialUser::getShininess </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap> const<code> [inline, virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Implements <a class="el" href="a02682.html#NL3D_1_1UInstanceMaterialz1443_4">NL3D::UInstanceMaterial</a>. +<p> +Definition at line <a class="el" href="a05827.html#l00147">147</a> of file <a class="el" href="a05827.html">instance_material_user.h</a>. +<p> +References <a class="el" href="a05969.html#l00383">NL3D::CMaterial::getShininess()</a>, and <a class="el" href="a05827.html#l00035">NL3D_MEM_MATERIAL_INSTANCE</a>. +<p> +<div class="fragment"><pre>00148 { +00149 <a class="code" href="a04404.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a> +00150 <span class="keywordflow">return</span> <a class="code" href="a02681.html#NL3D_1_1CInstanceMaterialUserr1">_Material</a>->getShininess(); +00151 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CInstanceMaterialUserz213_5" doxytag="NL3D::CInstanceMaterialUser::getSpecular" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual <a class="el" href="a03337.html">CRGBA</a> NL3D::CInstanceMaterialUser::getSpecular </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap> const<code> [inline, virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Implements <a class="el" href="a02682.html#NL3D_1_1UInstanceMaterialz1443_5">NL3D::UInstanceMaterial</a>. +<p> +Definition at line <a class="el" href="a05827.html#l00142">142</a> of file <a class="el" href="a05827.html">instance_material_user.h</a>. +<p> +References <a class="el" href="a05969.html#l00382">NL3D::CMaterial::getSpecular()</a>, and <a class="el" href="a05827.html#l00035">NL3D_MEM_MATERIAL_INSTANCE</a>. +<p> +<div class="fragment"><pre>00143 { +00144 <a class="code" href="a04404.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a> +00145 <span class="keywordflow">return</span> <a class="code" href="a02681.html#NL3D_1_1CInstanceMaterialUserr1">_Material</a>->getSpecular(); +00146 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CInstanceMaterialUserz223_2" doxytag="NL3D::CInstanceMaterialUser::getSrcBlend" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual <a class="el" href="a02682.html#NL3D_1_1UInstanceMaterialw6">TBlend</a> NL3D::CInstanceMaterialUser::getSrcBlend </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">void </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap> const<code> [inline, virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Implements <a class="el" href="a02682.html#NL3D_1_1UInstanceMaterialz1441_2">NL3D::UInstanceMaterial</a>. +<p> +Definition at line <a class="el" href="a05827.html#l00276">276</a> of file <a class="el" href="a05827.html">instance_material_user.h</a>. +<p> +References <a class="el" href="a05969.html#l00279">NL3D::CMaterial::getSrcBlend()</a>, <a class="el" href="a05827.html#l00035">NL3D_MEM_MATERIAL_INSTANCE</a>, and <a class="el" href="a05981.html#l00100">uint32</a>. +<p> +<div class="fragment"><pre>00277 { +00278 <a class="code" href="a04404.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a> +00279 <span class="keywordflow">return</span> (UInstanceMaterial::TBlend)(<a class="code" href="a04558.html#a11">uint32</a>)<a class="code" href="a02681.html#NL3D_1_1CInstanceMaterialUserr1">_Material</a>->getSrcBlend(); +00280 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CInstanceMaterialUserz221_0" doxytag="NL3D::CInstanceMaterialUser::getTextureFileName" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> std::string NL3D::CInstanceMaterialUser::getTextureFileName </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="a04558.html#a15">uint</a> </td> + <td class="mdname1" valign="top" nowrap> <em>stage</em> = 0 </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap> const<code> [virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Get the fileName used by the n-th texture file. (must be a texture file or an assertion is raised). +<p> + +<p> +Implements <a class="el" href="a02682.html#NL3D_1_1UInstanceMaterialz1451_2">NL3D::UInstanceMaterial</a>. +<p> +Definition at line <a class="el" href="a05826.html#l00050">50</a> of file <a class="el" href="a05826.html">instance_material_user.cpp</a>. +<p> +References <a class="el" href="a05827.html#l00346">_AsyncTextureBlock</a>, <a class="el" href="a05827.html#l00344">_MBI</a>, <a class="el" href="a05994.html#l00162">NL3D::CMeshBaseInstance::getAsyncTextureMode()</a>, <a class="el" href="a05641.html#l00046">NL3D::CMaterial::getTexture()</a>, <a class="el" href="a05969.html#l00047">NL3D::IDRV_MAT_MAXTEXTURES</a>, <a class="el" href="a05462.html#l00053">NL3D::CAsyncTextureBlock::isTextureFile()</a>, <a class="el" href="a05827.html#l00035">NL3D_MEM_MATERIAL_INSTANCE</a>, <a class="el" href="a05622.html#l00290">nlassert</a>, <a class="el" href="a05622.html#l00135">nlwarning</a>, <a class="el" href="a05462.html#l00051">NL3D::CAsyncTextureBlock::TextureNames</a>, and <a class="el" href="a05981.html#l00105">uint</a>. +<p> +<div class="fragment"><pre>00051 { +00052 <a class="code" href="a04404.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a> +00053 <span class="keywordflow">if</span> (stage >= <a class="code" href="a05363.html#a83">IDRV_MAT_MAXTEXTURES</a>) +00054 { +00055 <a class="code" href="a04199.html#a2">nlwarning</a>(<span class="stringliteral">"UInstanceMaterialUser::getTextureFileName : invalid stage"</span>); +00056 <span class="keywordflow">return</span> <span class="stringliteral">""</span>; +00057 } +00058 +00059 <span class="comment">// If Async mode</span> +00060 <span class="keywordflow">if</span>(<a class="code" href="a02681.html#NL3D_1_1CInstanceMaterialUserr2">_MBI</a>->getAsyncTextureMode()) +00061 { +00062 <a class="code" href="a04199.html#a6">nlassert</a>(<a class="code" href="a02681.html#NL3D_1_1CInstanceMaterialUserr0">_AsyncTextureBlock</a>->isTextureFile(stage)); +00063 <span class="comment">// return name of the async one.</span> +00064 <span class="keywordflow">return</span> <a class="code" href="a02681.html#NL3D_1_1CInstanceMaterialUserr0">_AsyncTextureBlock</a>->TextureNames[stage]; +00065 } +00066 <span class="keywordflow">else</span> +00067 { +00068 <span class="comment">// return the name in the material</span> +00069 <span class="keywordflow">return</span> NLMISC::safe_cast<CTextureFile *>(<a class="code" href="a02681.html#NL3D_1_1CInstanceMaterialUserr1">_Material</a>->getTexture(stage))->getFileName(); +00070 } +00071 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CInstanceMaterialUserz217_0" doxytag="NL3D::CInstanceMaterialUser::getUserColor" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual <a class="el" href="a03337.html">CRGBA</a> NL3D::CInstanceMaterialUser::getUserColor </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap> const<code> [inline, virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Implements <a class="el" href="a02682.html#NL3D_1_1UInstanceMaterialz1449_0">NL3D::UInstanceMaterial</a>. +<p> +Definition at line <a class="el" href="a05827.html#l00179">179</a> of file <a class="el" href="a05827.html">instance_material_user.h</a>. +<p> +References <a class="el" href="a05641.html#l00329">NL3D::CMaterial::getUserColor()</a>, <a class="el" href="a05827.html#l00080">isUserColor()</a>, and <a class="el" href="a05827.html#l00035">NL3D_MEM_MATERIAL_INSTANCE</a>. +<p> +<div class="fragment"><pre>00180 { +00181 <a class="code" href="a04404.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a> +00182 <span class="keywordflow">if</span>(<a class="code" href="a02681.html#NL3D_1_1CInstanceMaterialUserz211_1">isUserColor</a>()) +00183 <span class="keywordflow">return</span> <a class="code" href="a02681.html#NL3D_1_1CInstanceMaterialUserr1">_Material</a>->getUserColor(); +00184 <span class="keywordflow">else</span> +00185 <span class="keywordflow">return</span> <a class="code" href="a03337.html">CRGBA</a>(0,0,0,0); +00186 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CInstanceMaterialUserz225_1" doxytag="NL3D::CInstanceMaterialUser::getUserTexMat" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual const <a class="el" href="a02851.html">NLMISC::CMatrix</a>& NL3D::CInstanceMaterialUser::getUserTexMat </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="a04558.html#a15">uint</a> </td> + <td class="mdname1" valign="top" nowrap> <em>stage</em> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap> const<code> [inline, virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Get a const ref. on the texture matrix of the n-th stage. +<p> +Implements <a class="el" href="a02682.html#NL3D_1_1UInstanceMaterialz1453_1">NL3D::UInstanceMaterial</a>. +<p> +Definition at line <a class="el" href="a05827.html#l00326">326</a> of file <a class="el" href="a05827.html">instance_material_user.h</a>. +<p> +References <a class="el" href="a05641.html#l00377">NL3D::CMaterial::getUserTexMat()</a>, <a class="el" href="a05969.html#l00047">NL3D::IDRV_MAT_MAXTEXTURES</a>, <a class="el" href="a05641.html#l00362">NL3D::CMaterial::isUserTexMatEnabled()</a>, <a class="el" href="a05827.html#l00035">NL3D_MEM_MATERIAL_INSTANCE</a>, <a class="el" href="a05622.html#l00135">nlwarning</a>, and <a class="el" href="a05981.html#l00105">uint</a>. +<p> +<div class="fragment"><pre>00327 { +00328 <a class="code" href="a04404.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a> +00329 <span class="keywordflow">if</span> (stage >= <a class="code" href="a05363.html#a83">IDRV_MAT_MAXTEXTURES</a>) +00330 { +00331 <a class="code" href="a04199.html#a2">nlwarning</a>(<span class="stringliteral">"UInstanceMaterial::enableUserTexMat : stage %d is invalid"</span>, stage); +00332 <span class="keywordflow">return</span> CMatrix::Identity; +00333 } +00334 <span class="keywordflow">if</span> (!<a class="code" href="a02681.html#NL3D_1_1CInstanceMaterialUserr1">_Material</a>->isUserTexMatEnabled(stage)) +00335 { +00336 <a class="code" href="a04199.html#a2">nlwarning</a>(<span class="stringliteral">"UInstanceMaterial::setUserTexMat : texture stage %d has no user matrix."</span>, stage); +00337 <span class="keywordflow">return</span> CMatrix::Identity; +00338 } +00339 <span class="keywordflow">return</span> <a class="code" href="a02681.html#NL3D_1_1CInstanceMaterialUserr1">_Material</a>->getUserTexMat(stage); +00340 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CInstanceMaterialUserz211_0" doxytag="NL3D::CInstanceMaterialUser::isLighted" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual bool NL3D::CInstanceMaterialUser::isLighted </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap> const<code> [inline, virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Implements <a class="el" href="a02682.html#NL3D_1_1UInstanceMaterialz1439_0">NL3D::UInstanceMaterial</a>. +<p> +Definition at line <a class="el" href="a05827.html#l00075">75</a> of file <a class="el" href="a05827.html">instance_material_user.h</a>. +<p> +References <a class="el" href="a05969.html#l00371">NL3D::CMaterial::isLighted()</a>, and <a class="el" href="a05827.html#l00035">NL3D_MEM_MATERIAL_INSTANCE</a>. +<p> +<div class="fragment"><pre>00076 { +00077 <a class="code" href="a04404.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a> +00078 <span class="keywordflow">return</span> <a class="code" href="a02681.html#NL3D_1_1CInstanceMaterialUserr1">_Material</a>->isLighted(); +00079 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CInstanceMaterialUserz221_1" doxytag="NL3D::CInstanceMaterialUser::isTextureFile" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> bool NL3D::CInstanceMaterialUser::isTextureFile </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="a04558.html#a15">uint</a> </td> + <td class="mdname1" valign="top" nowrap> <em>stage</em> = 0 </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap> const<code> [virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Check wether the texture of the n-th stage is a texture file. +<p> + +<p> +Implements <a class="el" href="a02682.html#NL3D_1_1UInstanceMaterialz1451_3">NL3D::UInstanceMaterial</a>. +<p> +Definition at line <a class="el" href="a05826.html#l00038">38</a> of file <a class="el" href="a05826.html">instance_material_user.cpp</a>. +<p> +References <a class="el" href="a05641.html#l00046">NL3D::CMaterial::getTexture()</a>, <a class="el" href="a05969.html#l00047">NL3D::IDRV_MAT_MAXTEXTURES</a>, <a class="el" href="a05827.html#l00035">NL3D_MEM_MATERIAL_INSTANCE</a>, <a class="el" href="a05622.html#l00135">nlwarning</a>, and <a class="el" href="a05981.html#l00105">uint</a>. +<p> +<div class="fragment"><pre>00039 { +00040 <a class="code" href="a04404.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a> +00041 <span class="keywordflow">if</span> (stage >= <a class="code" href="a05363.html#a83">IDRV_MAT_MAXTEXTURES</a>) +00042 { +00043 <a class="code" href="a04199.html#a2">nlwarning</a>(<span class="stringliteral">"UInstanceMaterialUser::isTextureFile : invalid stage"</span>); +00044 <span class="keywordflow">return</span> <span class="keyword">false</span>; +00045 } +00046 <span class="keywordflow">return</span> dynamic_cast<CTextureFile *>(<a class="code" href="a02681.html#NL3D_1_1CInstanceMaterialUserr1">_Material</a>->getTexture(stage)) != NULL; +00047 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CInstanceMaterialUserz211_1" doxytag="NL3D::CInstanceMaterialUser::isUserColor" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual bool NL3D::CInstanceMaterialUser::isUserColor </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap> const<code> [inline, virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Implements <a class="el" href="a02682.html#NL3D_1_1UInstanceMaterialz1439_1">NL3D::UInstanceMaterial</a>. +<p> +Definition at line <a class="el" href="a05827.html#l00080">80</a> of file <a class="el" href="a05827.html">instance_material_user.h</a>. +<p> +References <a class="el" href="a05969.html#l00254">NL3D::CMaterial::getShader()</a>, and <a class="el" href="a05827.html#l00035">NL3D_MEM_MATERIAL_INSTANCE</a>. +<p> +Referenced by <a class="el" href="a05827.html#l00179">getUserColor()</a>, and <a class="el" href="a05827.html#l00173">setUserColor()</a>. +<p> +<div class="fragment"><pre>00081 { +00082 <a class="code" href="a04404.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a> +00083 <span class="keywordflow">return</span> <a class="code" href="a02681.html#NL3D_1_1CInstanceMaterialUserr1">_Material</a>->getShader()==CMaterial::UserColor; +00084 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CInstanceMaterialUserz225_2" doxytag="NL3D::CInstanceMaterialUser::isUserTexMatEnabled" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual bool NL3D::CInstanceMaterialUser::isUserTexMatEnabled </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="a04558.html#a15">uint</a> </td> + <td class="mdname1" valign="top" nowrap> <em>stage</em> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap> const<code> [inline, virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Implements <a class="el" href="a02682.html#NL3D_1_1UInstanceMaterialz1453_2">NL3D::UInstanceMaterial</a>. +<p> +Definition at line <a class="el" href="a05827.html#l00302">302</a> of file <a class="el" href="a05827.html">instance_material_user.h</a>. +<p> +References <a class="el" href="a05969.html#l00047">NL3D::IDRV_MAT_MAXTEXTURES</a>, <a class="el" href="a05641.html#l00362">NL3D::CMaterial::isUserTexMatEnabled()</a>, <a class="el" href="a05827.html#l00035">NL3D_MEM_MATERIAL_INSTANCE</a>, <a class="el" href="a05622.html#l00135">nlwarning</a>, and <a class="el" href="a05981.html#l00105">uint</a>. +<p> +<div class="fragment"><pre>00303 { +00304 <a class="code" href="a04404.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a> +00305 <span class="keywordflow">if</span> (stage >= <a class="code" href="a05363.html#a83">IDRV_MAT_MAXTEXTURES</a>) +00306 { +00307 <a class="code" href="a04199.html#a2">nlwarning</a>(<span class="stringliteral">"UInstanceMaterial::enableUserTexMat : stage %d is invalid"</span>, stage); +00308 <span class="keywordflow">return</span> <span class="keyword">false</span>; +00309 } +00310 <span class="keywordflow">return</span> <a class="code" href="a02681.html#NL3D_1_1CInstanceMaterialUserr1">_Material</a>->isUserTexMatEnabled(stage); +00311 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CInstanceMaterialUserz223_3" doxytag="NL3D::CInstanceMaterialUser::setAlphaTestThreshold" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual void NL3D::CInstanceMaterialUser::setAlphaTestThreshold </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">float </td> + <td class="mdname1" valign="top" nowrap> <em>at</em> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [inline, virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Implements <a class="el" href="a02682.html#NL3D_1_1UInstanceMaterialz1441_3">NL3D::UInstanceMaterial</a>. +<p> +Definition at line <a class="el" href="a05827.html#l00260">260</a> of file <a class="el" href="a05827.html">instance_material_user.h</a>. +<p> +References <a class="el" href="a05827.html#l00035">NL3D_MEM_MATERIAL_INSTANCE</a>, and <a class="el" href="a05641.html#l00085">NL3D::CMaterial::setAlphaTestThreshold()</a>. +<p> +<div class="fragment"><pre>00261 { +00262 <a class="code" href="a04404.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a> +00263 <a class="code" href="a02681.html#NL3D_1_1CInstanceMaterialUserr1">_Material</a>->setAlphaTestThreshold(at); +00264 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CInstanceMaterialUserz213_6" doxytag="NL3D::CInstanceMaterialUser::setAmbient" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual void NL3D::CInstanceMaterialUser::setAmbient </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="a03337.html">CRGBA</a> </td> + <td class="mdname1" valign="top" nowrap> <em>ambient</em> = <a class="el" href="a03337.html">CRGBA</a>(0, 0, 0) </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [inline, virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Set the Ambient part ot material. Usefull only if <a class="el" href="a02681.html#NL3D_1_1CInstanceMaterialUserz211_0">isLighted()</a>. +<p> + +<p> +Implements <a class="el" href="a02682.html#NL3D_1_1UInstanceMaterialz1443_6">NL3D::UInstanceMaterial</a>. +<p> +Definition at line <a class="el" href="a05827.html#l00096">96</a> of file <a class="el" href="a05827.html">instance_material_user.h</a>. +<p> +References <a class="el" href="a05827.html#l00035">NL3D_MEM_MATERIAL_INSTANCE</a>, and <a class="el" href="a05641.html#l00158">NL3D::CMaterial::setAmbient()</a>. +<p> +<div class="fragment"><pre>00097 { +00098 <a class="code" href="a04404.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a> +00099 <a class="code" href="a02681.html#NL3D_1_1CInstanceMaterialUserr1">_Material</a>->setAmbient( ambient); +00100 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CInstanceMaterialUserz223_4" doxytag="NL3D::CInstanceMaterialUser::setBlend" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual void NL3D::CInstanceMaterialUser::setBlend </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">bool </td> + <td class="mdname1" valign="top" nowrap> <em>active</em> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [inline, virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Implements <a class="el" href="a02682.html#NL3D_1_1UInstanceMaterialz1441_4">NL3D::UInstanceMaterial</a>. +<p> +Definition at line <a class="el" href="a05827.html#l00240">240</a> of file <a class="el" href="a05827.html">instance_material_user.h</a>. +<p> +References <a class="el" href="a05827.html#l00035">NL3D_MEM_MATERIAL_INSTANCE</a>, and <a class="el" href="a05641.html#l00064">NL3D::CMaterial::setBlend()</a>. +<p> +<div class="fragment"><pre>00241 { +00242 <a class="code" href="a04404.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a> +00243 <a class="code" href="a02681.html#NL3D_1_1CInstanceMaterialUserr1">_Material</a>->setBlend(active); +00244 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CInstanceMaterialUserz223_5" doxytag="NL3D::CInstanceMaterialUser::setBlendFunc" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual void NL3D::CInstanceMaterialUser::setBlendFunc </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="a02682.html#NL3D_1_1UInstanceMaterialw6">TBlend</a> </td> + <td class="mdname" nowrap> <em>src</em>, </td> + </tr> + <tr> + <td class="md" nowrap align="right"></td> + <td></td> + <td class="md" nowrap><a class="el" href="a02682.html#NL3D_1_1UInstanceMaterialw6">TBlend</a> </td> + <td class="mdname" nowrap> <em>dst</em></td> + </tr> + <tr> + <td></td> + <td class="md">) </td> + <td class="md" colspan="2"><code> [inline, virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Implements <a class="el" href="a02682.html#NL3D_1_1UInstanceMaterialz1441_5">NL3D::UInstanceMaterial</a>. +<p> +Definition at line <a class="el" href="a05827.html#l00245">245</a> of file <a class="el" href="a05827.html">instance_material_user.h</a>. +<p> +References <a class="el" href="a05827.html#l00035">NL3D_MEM_MATERIAL_INSTANCE</a>, <a class="el" href="a05641.html#l00091">NL3D::CMaterial::setBlendFunc()</a>, <a class="el" href="a05646.html#l01124">src</a>, and <a class="el" href="a05981.html#l00100">uint32</a>. +<p> +<div class="fragment"><pre>00246 { +00247 <a class="code" href="a04404.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a> +00248 <a class="code" href="a02681.html#NL3D_1_1CInstanceMaterialUserr1">_Material</a>->setBlendFunc((CMaterial::TBlend)(<a class="code" href="a04558.html#a11">uint32</a>)src, (CMaterial::TBlend)(uint32)dst); +00249 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CInstanceMaterialUserz215_1" doxytag="NL3D::CInstanceMaterialUser::setColor" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual void NL3D::CInstanceMaterialUser::setColor </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="a03337.html">CRGBA</a> </td> + <td class="mdname1" valign="top" nowrap> <em>rgba</em> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [inline, virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Implements <a class="el" href="a02682.html#NL3D_1_1UInstanceMaterialz1445_1">NL3D::UInstanceMaterial</a>. +<p> +Definition at line <a class="el" href="a05827.html#l00158">158</a> of file <a class="el" href="a05827.html">instance_material_user.h</a>. +<p> +References <a class="el" href="a05827.html#l00035">NL3D_MEM_MATERIAL_INSTANCE</a>, and <a class="el" href="a05641.html#l00118">NL3D::CMaterial::setColor()</a>. +<p> +<div class="fragment"><pre>00159 { +00160 <a class="code" href="a04404.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a> +00161 <a class="code" href="a02681.html#NL3D_1_1CInstanceMaterialUserr1">_Material</a>->setColor(rgba) ; +00162 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CInstanceMaterialUserz219_1" doxytag="NL3D::CInstanceMaterialUser::setConstantColor" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual void NL3D::CInstanceMaterialUser::setConstantColor </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="a04558.html#a15">uint</a> </td> + <td class="mdname" nowrap> <em>stage</em>, </td> + </tr> + <tr> + <td class="md" nowrap align="right"></td> + <td></td> + <td class="md" nowrap><a class="el" href="a03337.html">NLMISC::CRGBA</a> </td> + <td class="mdname" nowrap> <em>color</em></td> + </tr> + <tr> + <td></td> + <td class="md">) </td> + <td class="md" colspan="2"><code> [inline, virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Implements <a class="el" href="a02682.html#NL3D_1_1UInstanceMaterialz1447_1">NL3D::UInstanceMaterial</a>. +<p> +Definition at line <a class="el" href="a05827.html#l00191">191</a> of file <a class="el" href="a05827.html">instance_material_user.h</a>. +<p> +References <a class="el" href="a05969.html#l00047">NL3D::IDRV_MAT_MAXTEXTURES</a>, <a class="el" href="a05827.html#l00035">NL3D_MEM_MATERIAL_INSTANCE</a>, <a class="el" href="a05622.html#l00135">nlwarning</a>, <a class="el" href="a05641.html#l00268">NL3D::CMaterial::texConstantColor()</a>, and <a class="el" href="a05981.html#l00105">uint</a>. +<p> +<div class="fragment"><pre>00192 { +00193 <a class="code" href="a04404.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a> +00194 <span class="keywordflow">if</span> (stage >= <a class="code" href="a05363.html#a83">IDRV_MAT_MAXTEXTURES</a>) +00195 { +00196 <a class="code" href="a04199.html#a2">nlwarning</a>(<span class="stringliteral">"UInstanceMaterialUser::setConstantColor : invalid stage"</span>); +00197 <span class="keywordflow">return</span>; +00198 } +00199 <a class="code" href="a02681.html#NL3D_1_1CInstanceMaterialUserr1">_Material</a>->texConstantColor(stage, color); +00200 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CInstanceMaterialUserz213_7" doxytag="NL3D::CInstanceMaterialUser::setDiffuse" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual void NL3D::CInstanceMaterialUser::setDiffuse </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="a03337.html">CRGBA</a> </td> + <td class="mdname1" valign="top" nowrap> <em>diffuse</em> = <a class="el" href="a03337.html">CRGBA</a>(0, 0, 0) </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [inline, virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Set the Diffuse part ot material. Usefull only if <a class="el" href="a02681.html#NL3D_1_1CInstanceMaterialUserz211_0">isLighted()</a>. +<p> + +<p> +Implements <a class="el" href="a02682.html#NL3D_1_1UInstanceMaterialz1443_7">NL3D::UInstanceMaterial</a>. +<p> +Definition at line <a class="el" href="a05827.html#l00101">101</a> of file <a class="el" href="a05827.html">instance_material_user.h</a>. +<p> +References <a class="el" href="a05827.html#l00035">NL3D_MEM_MATERIAL_INSTANCE</a>, and <a class="el" href="a05641.html#l00164">NL3D::CMaterial::setDiffuse()</a>. +<p> +<div class="fragment"><pre>00102 { +00103 <a class="code" href="a04404.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a> +00104 <a class="code" href="a02681.html#NL3D_1_1CInstanceMaterialUserr1">_Material</a>->setDiffuse( diffuse); +00105 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CInstanceMaterialUserz223_6" doxytag="NL3D::CInstanceMaterialUser::setDstBlend" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual void NL3D::CInstanceMaterialUser::setDstBlend </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="a02682.html#NL3D_1_1UInstanceMaterialw6">TBlend</a> </td> + <td class="mdname1" valign="top" nowrap> <em>val</em> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [inline, virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Implements <a class="el" href="a02682.html#NL3D_1_1UInstanceMaterialz1441_6">NL3D::UInstanceMaterial</a>. +<p> +Definition at line <a class="el" href="a05827.html#l00255">255</a> of file <a class="el" href="a05827.html">instance_material_user.h</a>. +<p> +References <a class="el" href="a05827.html#l00035">NL3D_MEM_MATERIAL_INSTANCE</a>, <a class="el" href="a05641.html#l00058">NL3D::CMaterial::setDstBlend()</a>, and <a class="el" href="a05981.html#l00100">uint32</a>. +<p> +<div class="fragment"><pre>00256 { +00257 <a class="code" href="a04404.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a> +00258 <a class="code" href="a02681.html#NL3D_1_1CInstanceMaterialUserr1">_Material</a>->setDstBlend((CMaterial::TBlend)(<a class="code" href="a04558.html#a11">uint32</a>)val); +00259 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CInstanceMaterialUserz213_8" doxytag="NL3D::CInstanceMaterialUser::setEmissive" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual void NL3D::CInstanceMaterialUser::setEmissive </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="a03337.html">CRGBA</a> </td> + <td class="mdname1" valign="top" nowrap> <em>emissive</em> = <a class="el" href="a03337.html">CRGBA</a>(0, 0, 0) </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [inline, virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Set the emissive part ot material. Usefull only if <a class="el" href="a02681.html#NL3D_1_1CInstanceMaterialUserz211_0">isLighted()</a>. +<p> + +<p> +Implements <a class="el" href="a02682.html#NL3D_1_1UInstanceMaterialz1443_8">NL3D::UInstanceMaterial</a>. +<p> +Definition at line <a class="el" href="a05827.html#l00091">91</a> of file <a class="el" href="a05827.html">instance_material_user.h</a>. +<p> +References <a class="el" href="a05827.html#l00035">NL3D_MEM_MATERIAL_INSTANCE</a>, and <a class="el" href="a05641.html#l00152">NL3D::CMaterial::setEmissive()</a>. +<p> +<div class="fragment"><pre>00092 { +00093 <a class="code" href="a04404.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a> +00094 <a class="code" href="a02681.html#NL3D_1_1CInstanceMaterialUserr1">_Material</a>->setEmissive(emissive); +00095 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CInstanceMaterialUserz213_9" doxytag="NL3D::CInstanceMaterialUser::setOpacity" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual void NL3D::CInstanceMaterialUser::setOpacity </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="a04558.html#a7">uint8</a> </td> + <td class="mdname1" valign="top" nowrap> <em>opa</em> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [inline, virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Set the Opacity part ot material. Usefull only if <a class="el" href="a02681.html#NL3D_1_1CInstanceMaterialUserz211_0">isLighted()</a>. +<p> + +<p> +Implements <a class="el" href="a02682.html#NL3D_1_1UInstanceMaterialz1443_9">NL3D::UInstanceMaterial</a>. +<p> +Definition at line <a class="el" href="a05827.html#l00106">106</a> of file <a class="el" href="a05827.html">instance_material_user.h</a>. +<p> +References <a class="el" href="a05827.html#l00035">NL3D_MEM_MATERIAL_INSTANCE</a>, <a class="el" href="a05641.html#l00173">NL3D::CMaterial::setOpacity()</a>, and <a class="el" href="a05981.html#l00096">uint8</a>. +<p> +<div class="fragment"><pre>00107 { +00108 <a class="code" href="a04404.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a> +00109 <a class="code" href="a02681.html#NL3D_1_1CInstanceMaterialUserr1">_Material</a>->setOpacity( opa ); +00110 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CInstanceMaterialUserz213_10" doxytag="NL3D::CInstanceMaterialUser::setShininess" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual void NL3D::CInstanceMaterialUser::setShininess </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">float </td> + <td class="mdname1" valign="top" nowrap> <em>shininess</em> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [inline, virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Set the shininess part ot material. Usefull only if <a class="el" href="a02681.html#NL3D_1_1CInstanceMaterialUserz211_0">isLighted()</a>. +<p> + +<p> +Implements <a class="el" href="a02682.html#NL3D_1_1UInstanceMaterialz1443_10">NL3D::UInstanceMaterial</a>. +<p> +Definition at line <a class="el" href="a05827.html#l00116">116</a> of file <a class="el" href="a05827.html">instance_material_user.h</a>. +<p> +References <a class="el" href="a05827.html#l00035">NL3D_MEM_MATERIAL_INSTANCE</a>, and <a class="el" href="a05641.html#l00185">NL3D::CMaterial::setShininess()</a>. +<p> +<div class="fragment"><pre>00117 { +00118 <a class="code" href="a04404.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a> +00119 <a class="code" href="a02681.html#NL3D_1_1CInstanceMaterialUserr1">_Material</a>->setShininess( shininess ); +00120 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CInstanceMaterialUserz213_11" doxytag="NL3D::CInstanceMaterialUser::setSpecular" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual void NL3D::CInstanceMaterialUser::setSpecular </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="a03337.html">CRGBA</a> </td> + <td class="mdname1" valign="top" nowrap> <em>specular</em> = <a class="el" href="a03337.html">CRGBA</a>(0, 0, 0) </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [inline, virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Set the specular part ot material. Usefull only if <a class="el" href="a02681.html#NL3D_1_1CInstanceMaterialUserz211_0">isLighted()</a>. +<p> + +<p> +Implements <a class="el" href="a02682.html#NL3D_1_1UInstanceMaterialz1443_11">NL3D::UInstanceMaterial</a>. +<p> +Definition at line <a class="el" href="a05827.html#l00111">111</a> of file <a class="el" href="a05827.html">instance_material_user.h</a>. +<p> +References <a class="el" href="a05827.html#l00035">NL3D_MEM_MATERIAL_INSTANCE</a>, and <a class="el" href="a05641.html#l00179">NL3D::CMaterial::setSpecular()</a>. +<p> +<div class="fragment"><pre>00112 { +00113 <a class="code" href="a04404.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a> +00114 <a class="code" href="a02681.html#NL3D_1_1CInstanceMaterialUserr1">_Material</a>->setSpecular( specular); +00115 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CInstanceMaterialUserz223_7" doxytag="NL3D::CInstanceMaterialUser::setSrcBlend" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual void NL3D::CInstanceMaterialUser::setSrcBlend </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="a02682.html#NL3D_1_1UInstanceMaterialw6">TBlend</a> </td> + <td class="mdname1" valign="top" nowrap> <em>val</em> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [inline, virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Implements <a class="el" href="a02682.html#NL3D_1_1UInstanceMaterialz1441_7">NL3D::UInstanceMaterial</a>. +<p> +Definition at line <a class="el" href="a05827.html#l00250">250</a> of file <a class="el" href="a05827.html">instance_material_user.h</a>. +<p> +References <a class="el" href="a05827.html#l00035">NL3D_MEM_MATERIAL_INSTANCE</a>, <a class="el" href="a05641.html#l00052">NL3D::CMaterial::setSrcBlend()</a>, and <a class="el" href="a05981.html#l00100">uint32</a>. +<p> +<div class="fragment"><pre>00251 { +00252 <a class="code" href="a04404.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a> +00253 <a class="code" href="a02681.html#NL3D_1_1CInstanceMaterialUserr1">_Material</a>->setSrcBlend((CMaterial::TBlend)(<a class="code" href="a04558.html#a11">uint32</a>)val); +00254 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CInstanceMaterialUserz221_2" doxytag="NL3D::CInstanceMaterialUser::setTextureFileName" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CInstanceMaterialUser::setTextureFileName </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">const std::string & </td> + <td class="mdname" nowrap> <em>fileName</em>, </td> + </tr> + <tr> + <td class="md" nowrap align="right"></td> + <td></td> + <td class="md" nowrap><a class="el" href="a04558.html#a15">uint</a> </td> + <td class="mdname" nowrap> <em>stage</em> = 0</td> + </tr> + <tr> + <td></td> + <td class="md">) </td> + <td class="md" colspan="2"><code> [virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Set the fileName used by the n-th texture file. (must be a texture file or an assertion is raised) NB: if success and if instanceOwner->getAsyncTextureMode()==true, then instanceOwner->setAsyncTextureDirty(true) is called +<p> +Implements <a class="el" href="a02682.html#NL3D_1_1UInstanceMaterialz1451_4">NL3D::UInstanceMaterial</a>. +<p> +Definition at line <a class="el" href="a05826.html#l00074">74</a> of file <a class="el" href="a05826.html">instance_material_user.cpp</a>. +<p> +References <a class="el" href="a05827.html#l00346">_AsyncTextureBlock</a>, <a class="el" href="a05827.html#l00344">_MBI</a>, <a class="el" href="a05994.html#l00162">NL3D::CMeshBaseInstance::getAsyncTextureMode()</a>, <a class="el" href="a05641.html#l00046">NL3D::CMaterial::getTexture()</a>, <a class="el" href="a05969.html#l00047">NL3D::IDRV_MAT_MAXTEXTURES</a>, <a class="el" href="a05462.html#l00053">NL3D::CAsyncTextureBlock::isTextureFile()</a>, <a class="el" href="a05827.html#l00035">NL3D_MEM_MATERIAL_INSTANCE</a>, <a class="el" href="a05622.html#l00135">nlwarning</a>, <a class="el" href="a05994.html#l00185">NL3D::CMeshBaseInstance::setAsyncTextureDirty()</a>, <a class="el" href="a06522.html#l00080">NL3D::CTextureFile::setFileName()</a>, <a class="el" href="a05968.html#l00322">NL3D::CMaterial::setTexture()</a>, <a class="el" href="a05462.html#l00051">NL3D::CAsyncTextureBlock::TextureNames</a>, and <a class="el" href="a05981.html#l00105">uint</a>. +<p> +<div class="fragment"><pre>00075 { +00076 <a class="code" href="a04404.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a> +00077 <span class="keywordflow">if</span> (stage >= <a class="code" href="a05363.html#a83">IDRV_MAT_MAXTEXTURES</a>) +00078 { +00079 <a class="code" href="a04199.html#a2">nlwarning</a>(<span class="stringliteral">"UInstanceMaterialUser::setTextureFileName : invalid stage"</span>); +00080 <span class="keywordflow">return</span>; +00081 } +00082 +00083 <span class="comment">// If Async mode</span> +00084 <span class="keywordflow">if</span>(<a class="code" href="a02681.html#NL3D_1_1CInstanceMaterialUserr2">_MBI</a>->getAsyncTextureMode()) +00085 { +00086 <span class="keywordflow">if</span>(!<a class="code" href="a02681.html#NL3D_1_1CInstanceMaterialUserr0">_AsyncTextureBlock</a>->isTextureFile(stage)) +00087 { +00088 <a class="code" href="a04199.html#a2">nlwarning</a>(<span class="stringliteral">"UInstanceMaterialUser::setTextureFileName : the texture is not a texture file"</span>); +00089 <span class="keywordflow">return</span>; +00090 } +00091 <span class="comment">// replace the fileName</span> +00092 <a class="code" href="a02681.html#NL3D_1_1CInstanceMaterialUserr0">_AsyncTextureBlock</a>->TextureNames[stage]= fileName; +00093 <span class="comment">// Flag the instance.</span> +00094 <a class="code" href="a02681.html#NL3D_1_1CInstanceMaterialUserr2">_MBI</a>->setAsyncTextureDirty(<span class="keyword">true</span>); +00095 } +00096 <span class="keywordflow">else</span> +00097 { +00098 CTextureFile *otherTex = dynamic_cast<CTextureFile *>(<a class="code" href="a02681.html#NL3D_1_1CInstanceMaterialUserr1">_Material</a>->getTexture(stage)); +00099 <span class="keywordflow">if</span> (!otherTex) +00100 { +00101 <a class="code" href="a04199.html#a2">nlwarning</a>(<span class="stringliteral">"UInstanceMaterialUser::setTextureFileName : the texture is not a texture file"</span>); +00102 <span class="keywordflow">return</span>; +00103 } +00104 CTextureFile *tf = <span class="keyword">new</span> CTextureFile(*otherTex); +00105 tf->setFileName(fileName); +00106 <a class="code" href="a03408.html">NLMISC::CSmartPtr<ITexture></a> old = <a class="code" href="a02681.html#NL3D_1_1CInstanceMaterialUserr1">_Material</a>->getTexture(stage); +00107 <a class="code" href="a02681.html#NL3D_1_1CInstanceMaterialUserr1">_Material</a>->setTexture(stage, tf); +00108 } +00109 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CInstanceMaterialUserz217_1" doxytag="NL3D::CInstanceMaterialUser::setUserColor" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual void NL3D::CInstanceMaterialUser::setUserColor </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="a03337.html">CRGBA</a> </td> + <td class="mdname1" valign="top" nowrap> <em>userColor</em> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [inline, virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Implements <a class="el" href="a02682.html#NL3D_1_1UInstanceMaterialz1449_1">NL3D::UInstanceMaterial</a>. +<p> +Definition at line <a class="el" href="a05827.html#l00173">173</a> of file <a class="el" href="a05827.html">instance_material_user.h</a>. +<p> +References <a class="el" href="a05827.html#l00080">isUserColor()</a>, <a class="el" href="a05827.html#l00035">NL3D_MEM_MATERIAL_INSTANCE</a>, and <a class="el" href="a05641.html#l00321">NL3D::CMaterial::setUserColor()</a>. +<p> +<div class="fragment"><pre>00174 { +00175 <a class="code" href="a04404.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a> +00176 <span class="keywordflow">if</span>(<a class="code" href="a02681.html#NL3D_1_1CInstanceMaterialUserz211_1">isUserColor</a>()) +00177 <a class="code" href="a02681.html#NL3D_1_1CInstanceMaterialUserr1">_Material</a>->setUserColor(userColor); +00178 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CInstanceMaterialUserz225_3" doxytag="NL3D::CInstanceMaterialUser::setUserTexMat" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual void NL3D::CInstanceMaterialUser::setUserTexMat </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="a04558.html#a15">uint</a> </td> + <td class="mdname" nowrap> <em>stage</em>, </td> + </tr> + <tr> + <td class="md" nowrap align="right"></td> + <td></td> + <td class="md" nowrap>const <a class="el" href="a02851.html">NLMISC::CMatrix</a> & </td> + <td class="mdname" nowrap> <em>m</em></td> + </tr> + <tr> + <td></td> + <td class="md">) </td> + <td class="md" colspan="2"><code> [inline, virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Set a new texture matrix for the given stage. +<p> + +<p> +Implements <a class="el" href="a02682.html#NL3D_1_1UInstanceMaterialz1453_3">NL3D::UInstanceMaterial</a>. +<p> +Definition at line <a class="el" href="a05827.html#l00312">312</a> of file <a class="el" href="a05827.html">instance_material_user.h</a>. +<p> +References <a class="el" href="a05969.html#l00047">NL3D::IDRV_MAT_MAXTEXTURES</a>, <a class="el" href="a05641.html#l00362">NL3D::CMaterial::isUserTexMatEnabled()</a>, <a class="el" href="a05827.html#l00035">NL3D_MEM_MATERIAL_INSTANCE</a>, <a class="el" href="a05622.html#l00135">nlwarning</a>, <a class="el" href="a05641.html#l00369">NL3D::CMaterial::setUserTexMat()</a>, and <a class="el" href="a05981.html#l00105">uint</a>. +<p> +<div class="fragment"><pre>00313 { +00314 <a class="code" href="a04404.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a> +00315 <span class="keywordflow">if</span> (stage >= <a class="code" href="a05363.html#a83">IDRV_MAT_MAXTEXTURES</a>) +00316 { +00317 <a class="code" href="a04199.html#a2">nlwarning</a>(<span class="stringliteral">"UInstanceMaterial::enableUserTexMat : stage %d is invalid"</span>, stage); +00318 <span class="keywordflow">return</span>; +00319 } +00320 <span class="keywordflow">if</span> (!<a class="code" href="a02681.html#NL3D_1_1CInstanceMaterialUserr1">_Material</a>->isUserTexMatEnabled(stage)) +00321 { +00322 <a class="code" href="a04199.html#a2">nlwarning</a>(<span class="stringliteral">"UInstanceMaterial::setUserTexMat : texture stage %d has no user matrix."</span>, stage); +00323 } +00324 <a class="code" href="a02681.html#NL3D_1_1CInstanceMaterialUserr1">_Material</a>->setUserTexMat(stage, m); +00325 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CInstanceMaterialUserz223_8" doxytag="NL3D::CInstanceMaterialUser::setZWrite" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual void NL3D::CInstanceMaterialUser::setZWrite </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">bool </td> + <td class="mdname1" valign="top" nowrap> <em>active</em> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [inline, virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Implements <a class="el" href="a02682.html#NL3D_1_1UInstanceMaterialz1441_8">NL3D::UInstanceMaterial</a>. +<p> +Definition at line <a class="el" href="a05827.html#l00265">265</a> of file <a class="el" href="a05827.html">instance_material_user.h</a>. +<p> +References <a class="el" href="a05827.html#l00035">NL3D_MEM_MATERIAL_INSTANCE</a>, and <a class="el" href="a05641.html#l00105">NL3D::CMaterial::setZWrite()</a>. +<p> +<div class="fragment"><pre>00266 { +00267 <a class="code" href="a04404.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a> +00268 <a class="code" href="a02681.html#NL3D_1_1CInstanceMaterialUserr1">_Material</a>->setZWrite(active); +00269 } +</pre></div> </td> + </tr> +</table> +<hr><h2>Field Documentation</h2> +<a class="anchor" name="NL3D_1_1CInstanceMaterialUserr0" doxytag="NL3D::CInstanceMaterialUser::_AsyncTextureBlock" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="a02229.html">CAsyncTextureBlock</a>* <a class="el" href="a02681.html#NL3D_1_1CInstanceMaterialUserr0">NL3D::CInstanceMaterialUser::_AsyncTextureBlock</a><code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05827.html#l00346">346</a> of file <a class="el" href="a05827.html">instance_material_user.h</a>. +<p> +Referenced by <a class="el" href="a05827.html#l00057">CInstanceMaterialUser()</a>, <a class="el" href="a05826.html#l00050">getTextureFileName()</a>, and <a class="el" href="a05826.html#l00074">setTextureFileName()</a>. </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CInstanceMaterialUserr1" doxytag="NL3D::CInstanceMaterialUser::_Material" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="a02839.html">CMaterial</a>* <a class="el" href="a02681.html#NL3D_1_1CInstanceMaterialUserr1">NL3D::CInstanceMaterialUser::_Material</a><code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05827.html#l00345">345</a> of file <a class="el" href="a05827.html">instance_material_user.h</a>. </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CInstanceMaterialUserr2" doxytag="NL3D::CInstanceMaterialUser::_MBI" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="a02873.html">CMeshBaseInstance</a>* <a class="el" href="a02681.html#NL3D_1_1CInstanceMaterialUserr2">NL3D::CInstanceMaterialUser::_MBI</a><code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05827.html#l00344">344</a> of file <a class="el" href="a05827.html">instance_material_user.h</a>. +<p> +Referenced by <a class="el" href="a05827.html#l00057">CInstanceMaterialUser()</a>, <a class="el" href="a05826.html#l00050">getTextureFileName()</a>, and <a class="el" href="a05826.html#l00074">setTextureFileName()</a>. </td> + </tr> +</table> +<hr>The documentation for this class was generated from the following files:<ul> +<li><a class="el" href="a05827.html">instance_material_user.h</a><li><a class="el" href="a05826.html">instance_material_user.cpp</a></ul> +<hr size="1"><address style="align: right;"><small>Generated on Tue Mar 16 06:47:48 2004 for NeL by +<a href="http://www.doxygen.org/index.html"> +<img src="doxygen.png" alt="doxygen" align="middle" border=0 > +</a>1.3.6 </small></address> +</body> +</html> |