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diff --git a/docs/doxygen/nel/a02630.html b/docs/doxygen/nel/a02630.html new file mode 100644 index 00000000..684334f1 --- /dev/null +++ b/docs/doxygen/nel/a02630.html @@ -0,0 +1,574 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> +<html><head><meta http-equiv="Content-Type" content="text/html;charset=iso-8859-1"> +<title>NeL: NL3D::CHeightMap class Reference</title> +<link href="doxygen.css" rel="stylesheet" type="text/css"> +</head><body> +<!-- Generated by Doxygen 1.3.6 --> +<div class="qindex"> <form class="search" action="search.php" method="get"> +<a class="qindex" href="main.html">Main Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical List</a> | <a class="qindex" href="annotated.html">Data Structures</a> | <a class="qindex" href="files.html">File List</a> | <a class="qindex" href="namespacemembers.html">Namespace Members</a> | <a class="qindex" href="functions.html">Data Fields</a> | <a class="qindex" href="globals.html">Globals</a> | <a class="qindex" href="pages.html">Related Pages</a> | <span class="search"><u>S</u>earch for <input class="search" type="text" name="query" value="" size="20" accesskey="s"/></span></form></div> +<h1>NL3D::CHeightMap Class Reference</h1><code>#include <<a class="el" href="a05786.html">height_map.h</a>></code> +<p> +<hr><a name="_details"></a><h2>Detailed Description</h2> +A HeightMap. The heightMap is oriented left-right(X+) / bottom-top(Y+). <dl compact><dt><b>Author:</b></dt><dd>Lionel Berenguier <p> +Nevrax France </dd></dl> +<dl compact><dt><b>Date:</b></dt><dd>2001 </dd></dl> + +<p> + +<p> +Definition at line <a class="el" href="a05786.html#l00046">46</a> of file <a class="el" href="a05786.html">height_map.h</a>.<table border=0 cellpadding=0 cellspacing=0> +<tr><td></td></tr> +<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top>void </td><td class="memItemRight" valign=bottom><a class="el" href="a02630.html#NL3D_1_1CHeightMapa0">buildFromBitmap</a> (const <a class="el" href="a02268.html">NLMISC::CBitmap</a> &bitmap)</td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top> </td><td class="memItemRight" valign=bottom><a class="el" href="a02630.html#NL3D_1_1CHeightMapa1">CHeightMap</a> ()</td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">Constructor. <a href="#NL3D_1_1CHeightMapa1"></a><br><br></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a04558.html#a15">uint</a> </td><td class="memItemRight" valign=bottom><a class="el" href="a02630.html#NL3D_1_1CHeightMapa2">getHeight</a> () const </td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a04558.html#a15">uint</a> </td><td class="memItemRight" valign=bottom><a class="el" href="a02630.html#NL3D_1_1CHeightMapa3">getWidth</a> () const </td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>float </td><td class="memItemRight" valign=bottom><a class="el" href="a02630.html#NL3D_1_1CHeightMapa4">getZ</a> (<a class="el" href="a04558.html#a15">uint</a> <a class="el" href="a04223.html#a572">x</a>, <a class="el" href="a04558.html#a15">uint</a> <a class="el" href="a04223.html#a573">y</a>) const </td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">return the ZValue, interval is: 0-MaxZ. <a class="el" href="a04199.html#a6">nlassert(x,y)</a>. <a href="#NL3D_1_1CHeightMapa4"></a><br><br></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top>void </td><td class="memItemRight" valign=bottom><a class="el" href="a02630.html#NL3D_1_1CHeightMapa5">resize</a> (<a class="el" href="a04558.html#a15">uint</a> <a class="el" href="a04223.html#a575">w</a>, <a class="el" href="a04558.html#a15">uint</a> h)</td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">resize the heightmap. resize Heights too. <a href="#NL3D_1_1CHeightMapa5"></a><br><br></td></tr> +<tr><td colspan=2><br><h2>Data Fields</h2></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top>std::vector< <a class="el" href="a04558.html#a7">uint8</a> > </td><td class="memItemRight" valign=bottom><a class="el" href="a02630.html#NL3D_1_1CHeightMapo0">Heights</a></td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>float </td><td class="memItemRight" valign=bottom><a class="el" href="a02630.html#NL3D_1_1CHeightMapo1">MaxZ</a></td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">The range of heights: 0 to MaxZ. <a href="#NL3D_1_1CHeightMapo1"></a><br><br></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top>float </td><td class="memItemRight" valign=bottom><a class="el" href="a02630.html#NL3D_1_1CHeightMapo2">OriginX</a></td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">The origin of the bottom-left corner of this heightmap. <a href="#NL3D_1_1CHeightMapo2"></a><br><br></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top>float </td><td class="memItemRight" valign=bottom><a class="el" href="a02630.html#NL3D_1_1CHeightMapo3">OriginY</a></td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">The origin of the bottom-left corner of this heightmap. <a href="#NL3D_1_1CHeightMapo3"></a><br><br></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top>float </td><td class="memItemRight" valign=bottom><a class="el" href="a02630.html#NL3D_1_1CHeightMapo4">SizeX</a></td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">The size of one Element ot this HeightMap (eg: 160x160 for a zone). <a href="#NL3D_1_1CHeightMapo4"></a><br><br></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top>float </td><td class="memItemRight" valign=bottom><a class="el" href="a02630.html#NL3D_1_1CHeightMapo5">SizeY</a></td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">The size of one Element ot this HeightMap (eg: 160x160 for a zone). <a href="#NL3D_1_1CHeightMapo5"></a><br><br></td></tr> +<tr><td colspan=2><br><h2>Private Attributes</h2></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a04558.html#a15">uint</a> </td><td class="memItemRight" valign=bottom><a class="el" href="a02630.html#NL3D_1_1CHeightMapr0">_Height</a></td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">The size of this array. <a class="el" href="a04115.html#a94">Heights.size</a>. <a href="#NL3D_1_1CHeightMapr0"></a><br><br></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a04558.html#a15">uint</a> </td><td class="memItemRight" valign=bottom><a class="el" href="a02630.html#NL3D_1_1CHeightMapr1">_Width</a></td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">The size of this array. <a class="el" href="a04115.html#a94">Heights.size</a>. <a href="#NL3D_1_1CHeightMapr1"></a><br><br></td></tr> +</table> +<hr><h2>Constructor & Destructor Documentation</h2> +<a class="anchor" name="NL3D_1_1CHeightMapa1" doxytag="NL3D::CHeightMap::CHeightMap" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> NL3D::CHeightMap::CHeightMap </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Constructor. +<p> + +<p> +Definition at line <a class="el" href="a05786.html#l00060">60</a> of file <a class="el" href="a05786.html">height_map.h</a>. +<p> +References <a class="el" href="a05786.html#l00056">MaxZ</a>, and <a class="el" href="a05786.html#l00033">NL3D_MEM_HMAP</a>. +<p> +<div class="fragment"><pre>00061 { +00062 <a class="code" href="a04363.html#a0">NL3D_MEM_HMAP</a> +00063 <a class="code" href="a02630.html#NL3D_1_1CHeightMapo4">SizeX</a>= <a class="code" href="a02630.html#NL3D_1_1CHeightMapo5">SizeY</a>= 160; +00064 <a class="code" href="a02630.html#NL3D_1_1CHeightMapo2">OriginX</a>= <a class="code" href="a02630.html#NL3D_1_1CHeightMapo3">OriginY</a>= 0; +00065 <a class="code" href="a02630.html#NL3D_1_1CHeightMapo1">MaxZ</a>= 100; +00066 } +</pre></div> </td> + </tr> +</table> +<hr><h2>Member Function Documentation</h2> +<a class="anchor" name="NL3D_1_1CHeightMapa0" doxytag="NL3D::CHeightMap::buildFromBitmap" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CHeightMap::buildFromBitmap </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">const <a class="el" href="a02268.html">NLMISC::CBitmap</a> & </td> + <td class="mdname1" valign="top" nowrap> <em>bitmap</em> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +This tool method build a HeightMap, from a bitmap, <a class="el" href="a02630.html#NL3D_1_1CHeightMapa5">resize()</a>, and fill Heights. value are read from bitmap luminance value. NB: Lines are inverted, because bitmap definition is left-right / top-bottom. +<p> +Definition at line <a class="el" href="a05785.html#l00049">49</a> of file <a class="el" href="a05785.html">height_map.cpp</a>. +<p> +References <a class="el" href="a05486.html#l00926">NLMISC::CBitmap::convertToType()</a>, <a class="el" href="a05786.html#l00049">Heights</a>, <a class="el" href="a05786.html#l00033">NL3D_MEM_HMAP</a>, <a class="el" href="a05785.html#l00039">resize()</a>, <a class="el" href="a05981.html#l00105">uint</a>, <a class="el" href="a05981.html#l00096">uint8</a>, <a class="el" href="a05646.html#l00237">v</a>, <a class="el" href="a05646.html#l00236">w</a>, <a class="el" href="a05646.html#l00236">x</a>, and <a class="el" href="a05646.html#l00236">y</a>. +<p> +<div class="fragment"><pre>00050 { +00051 <a class="code" href="a04363.html#a0">NL3D_MEM_HMAP</a> +00052 <span class="comment">// copy bitmap.</span> +00053 <a class="code" href="a02268.html">CBitmap</a> bitmap= bitmap0; +00054 <span class="comment">// convert to luminance.</span> +00055 bitmap.<a class="code" href="a02268.html#NL3D_1_1ITexturea6">convertToType</a>(CBitmap::Luminance); +00056 +00057 <span class="comment">// resize array.</span> +00058 <a class="code" href="a04558.html#a15">uint</a> <a class="code" href="a04223.html#a575">w</a>, h; +00059 <a class="code" href="a04223.html#a575">w</a>= bitmap.getWidth(); +00060 h= bitmap.getHeight(); +00061 <a class="code" href="a02630.html#NL3D_1_1CHeightMapa5">resize</a>(w,h); +00062 +00063 <span class="comment">// get luminance image.</span> +00064 <a class="code" href="a03000.html">CObjectVector<uint8></a> &array= bitmap.getPixels(); +00065 <span class="comment">// invert the image in Y.</span> +00066 <span class="keywordflow">for</span>(<a class="code" href="a04558.html#a15">uint</a> <a class="code" href="a04223.html#a573">y</a>=0;<a class="code" href="a04223.html#a573">y</a><h;<a class="code" href="a04223.html#a573">y</a>++) +00067 { +00068 <span class="keywordflow">for</span>(<a class="code" href="a04558.html#a15">uint</a> <a class="code" href="a04223.html#a572">x</a>=0;<a class="code" href="a04223.html#a572">x</a><<a class="code" href="a04223.html#a575">w</a>;<a class="code" href="a04223.html#a572">x</a>++) +00069 { +00070 <a class="code" href="a04558.html#a7">uint8</a> <a class="code" href="a04223.html#a576">v</a>= array[(h-1-<a class="code" href="a04223.html#a573">y</a>)*<a class="code" href="a04223.html#a575">w</a>+<a class="code" href="a04223.html#a572">x</a>]; +00071 <a class="code" href="a02630.html#NL3D_1_1CHeightMapo0">Heights</a>[<a class="code" href="a04223.html#a573">y</a>*<a class="code" href="a04223.html#a575">w</a>+<a class="code" href="a04223.html#a572">x</a>]= <a class="code" href="a04223.html#a576">v</a>; +00072 } +00073 } +00074 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CHeightMapa2" doxytag="NL3D::CHeightMap::getHeight" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a15">uint</a> NL3D::CHeightMap::getHeight </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap> const<code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05786.html#l00072">72</a> of file <a class="el" href="a05786.html">height_map.h</a>. +<p> +References <a class="el" href="a05981.html#l00105">uint</a>. +<p> +Referenced by <a class="el" href="a05862.html#l02784">NL3D::CLandscape::setHeightField()</a>. +<p> +<div class="fragment"><pre>00072 {<span class="keywordflow">return</span> <a class="code" href="a02630.html#NL3D_1_1CHeightMapr0">_Height</a>;} +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CHeightMapa3" doxytag="NL3D::CHeightMap::getWidth" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a15">uint</a> NL3D::CHeightMap::getWidth </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap> const<code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05786.html#l00071">71</a> of file <a class="el" href="a05786.html">height_map.h</a>. +<p> +References <a class="el" href="a05981.html#l00105">uint</a>. +<p> +Referenced by <a class="el" href="a05862.html#l02784">NL3D::CLandscape::setHeightField()</a>. +<p> +<div class="fragment"><pre>00071 {<span class="keywordflow">return</span> <a class="code" href="a02630.html#NL3D_1_1CHeightMapr1">_Width</a>;} +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CHeightMapa4" doxytag="NL3D::CHeightMap::getZ" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> float NL3D::CHeightMap::getZ </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="a04558.html#a15">uint</a> </td> + <td class="mdname" nowrap> <em>x</em>, </td> + </tr> + <tr> + <td class="md" nowrap align="right"></td> + <td></td> + <td class="md" nowrap><a class="el" href="a04558.html#a15">uint</a> </td> + <td class="mdname" nowrap> <em>y</em></td> + </tr> + <tr> + <td></td> + <td class="md">) </td> + <td class="md" colspan="2"> const</td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +return the ZValue, interval is: 0-MaxZ. <a class="el" href="a04199.html#a6">nlassert(x,y)</a>. +<p> + +<p> +Definition at line <a class="el" href="a05785.html#l00078">78</a> of file <a class="el" href="a05785.html">height_map.cpp</a>. +<p> +References <a class="el" href="a05786.html#l00049">Heights</a>, <a class="el" href="a05786.html#l00056">MaxZ</a>, <a class="el" href="a05786.html#l00033">NL3D_MEM_HMAP</a>, <a class="el" href="a05622.html#l00290">nlassert</a>, <a class="el" href="a05981.html#l00105">uint</a>, <a class="el" href="a05646.html#l00236">x</a>, and <a class="el" href="a05646.html#l00236">y</a>. +<p> +Referenced by <a class="el" href="a05862.html#l02784">NL3D::CLandscape::setHeightField()</a>. +<p> +<div class="fragment"><pre>00079 { +00080 <a class="code" href="a04363.html#a0">NL3D_MEM_HMAP</a> +00081 <a class="code" href="a04199.html#a6">nlassert</a>(x<_Width && y<_Height); +00082 <span class="keywordflow">return</span> <a class="code" href="a02630.html#NL3D_1_1CHeightMapo0">Heights</a>[<a class="code" href="a04223.html#a573">y</a>*<a class="code" href="a02630.html#NL3D_1_1CHeightMapr1">_Width</a>+<a class="code" href="a04223.html#a572">x</a>]*<a class="code" href="a02630.html#NL3D_1_1CHeightMapo1">MaxZ</a>/255; +00083 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CHeightMapa5" doxytag="NL3D::CHeightMap::resize" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CHeightMap::resize </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="a04558.html#a15">uint</a> </td> + <td class="mdname" nowrap> <em>w</em>, </td> + </tr> + <tr> + <td class="md" nowrap align="right"></td> + <td></td> + <td class="md" nowrap><a class="el" href="a04558.html#a15">uint</a> </td> + <td class="mdname" nowrap> <em>h</em></td> + </tr> + <tr> + <td></td> + <td class="md">) </td> + <td class="md" colspan="2"></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +resize the heightmap. resize Heights too. +<p> + +<p> +Definition at line <a class="el" href="a05785.html#l00039">39</a> of file <a class="el" href="a05785.html">height_map.cpp</a>. +<p> +References <a class="el" href="a05786.html#l00049">Heights</a>, <a class="el" href="a05786.html#l00033">NL3D_MEM_HMAP</a>, <a class="el" href="a05981.html#l00105">uint</a>, and <a class="el" href="a05646.html#l00236">w</a>. +<p> +Referenced by <a class="el" href="a05785.html#l00049">buildFromBitmap()</a>. +<p> +<div class="fragment"><pre>00040 { +00041 <a class="code" href="a04363.html#a0">NL3D_MEM_HMAP</a> +00042 <a class="code" href="a02630.html#NL3D_1_1CHeightMapr1">_Width</a>= <a class="code" href="a04223.html#a575">w</a>; +00043 <a class="code" href="a02630.html#NL3D_1_1CHeightMapr0">_Height</a>= h; +00044 <a class="code" href="a02630.html#NL3D_1_1CHeightMapo0">Heights</a>.resize(w*h); +00045 } +</pre></div> </td> + </tr> +</table> +<hr><h2>Field Documentation</h2> +<a class="anchor" name="NL3D_1_1CHeightMapr0" doxytag="NL3D::CHeightMap::_Height" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a15">uint</a> <a class="el" href="a02630.html#NL3D_1_1CHeightMapr0">NL3D::CHeightMap::_Height</a><code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +The size of this array. <a class="el" href="a04115.html#a94">Heights.size</a>. +<p> + +<p> +Definition at line <a class="el" href="a05786.html#l00086">86</a> of file <a class="el" href="a05786.html">height_map.h</a>. </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CHeightMapr1" doxytag="NL3D::CHeightMap::_Width" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a15">uint</a> <a class="el" href="a02630.html#NL3D_1_1CHeightMapr1">NL3D::CHeightMap::_Width</a><code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +The size of this array. <a class="el" href="a04115.html#a94">Heights.size</a>. +<p> + +<p> +Definition at line <a class="el" href="a05786.html#l00086">86</a> of file <a class="el" href="a05786.html">height_map.h</a>. </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CHeightMapo0" doxytag="NL3D::CHeightMap::Heights" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> std::vector<<a class="el" href="a04558.html#a7">uint8</a>> <a class="el" href="a02630.html#NL3D_1_1CHeightMapo0">NL3D::CHeightMap::Heights</a> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05786.html#l00049">49</a> of file <a class="el" href="a05786.html">height_map.h</a>. +<p> +Referenced by <a class="el" href="a05785.html#l00049">buildFromBitmap()</a>, <a class="el" href="a05785.html#l00078">getZ()</a>, and <a class="el" href="a05785.html#l00039">resize()</a>. </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CHeightMapo1" doxytag="NL3D::CHeightMap::MaxZ" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> float <a class="el" href="a02630.html#NL3D_1_1CHeightMapo1">NL3D::CHeightMap::MaxZ</a> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +The range of heights: 0 to MaxZ. +<p> + +<p> +Definition at line <a class="el" href="a05786.html#l00056">56</a> of file <a class="el" href="a05786.html">height_map.h</a>. +<p> +Referenced by <a class="el" href="a05786.html#l00060">CHeightMap()</a>, and <a class="el" href="a05785.html#l00078">getZ()</a>. </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CHeightMapo2" doxytag="NL3D::CHeightMap::OriginX" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> float <a class="el" href="a02630.html#NL3D_1_1CHeightMapo2">NL3D::CHeightMap::OriginX</a> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +The origin of the bottom-left corner of this heightmap. +<p> + +<p> +Definition at line <a class="el" href="a05786.html#l00052">52</a> of file <a class="el" href="a05786.html">height_map.h</a>. +<p> +Referenced by <a class="el" href="a05862.html#l02784">NL3D::CLandscape::setHeightField()</a>. </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CHeightMapo3" doxytag="NL3D::CHeightMap::OriginY" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> float <a class="el" href="a02630.html#NL3D_1_1CHeightMapo3">NL3D::CHeightMap::OriginY</a> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +The origin of the bottom-left corner of this heightmap. +<p> + +<p> +Definition at line <a class="el" href="a05786.html#l00052">52</a> of file <a class="el" href="a05786.html">height_map.h</a>. +<p> +Referenced by <a class="el" href="a05862.html#l02784">NL3D::CLandscape::setHeightField()</a>. </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CHeightMapo4" doxytag="NL3D::CHeightMap::SizeX" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> float <a class="el" href="a02630.html#NL3D_1_1CHeightMapo4">NL3D::CHeightMap::SizeX</a> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +The size of one Element ot this HeightMap (eg: 160x160 for a zone). +<p> + +<p> +Definition at line <a class="el" href="a05786.html#l00054">54</a> of file <a class="el" href="a05786.html">height_map.h</a>. +<p> +Referenced by <a class="el" href="a05862.html#l02784">NL3D::CLandscape::setHeightField()</a>. </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CHeightMapo5" doxytag="NL3D::CHeightMap::SizeY" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> float <a class="el" href="a02630.html#NL3D_1_1CHeightMapo5">NL3D::CHeightMap::SizeY</a> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +The size of one Element ot this HeightMap (eg: 160x160 for a zone). +<p> + +<p> +Definition at line <a class="el" href="a05786.html#l00054">54</a> of file <a class="el" href="a05786.html">height_map.h</a>. +<p> +Referenced by <a class="el" href="a05862.html#l02784">NL3D::CLandscape::setHeightField()</a>. </td> + </tr> +</table> +<hr>The documentation for this class was generated from the following files:<ul> +<li><a class="el" href="a05786.html">height_map.h</a><li><a class="el" href="a05785.html">height_map.cpp</a></ul> +<hr size="1"><address style="align: right;"><small>Generated on Tue Mar 16 06:47:05 2004 for NeL by +<a href="http://www.doxygen.org/index.html"> +<img src="doxygen.png" alt="doxygen" align="middle" border=0 > +</a>1.3.6 </small></address> +</body> +</html> |