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diff --git a/docs/doxygen/nel/a02463.html b/docs/doxygen/nel/a02463.html new file mode 100644 index 00000000..07fa5850 --- /dev/null +++ b/docs/doxygen/nel/a02463.html @@ -0,0 +1,386 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> +<html><head><meta http-equiv="Content-Type" content="text/html;charset=iso-8859-1"> +<title>NeL: NL3D::U3dMouseListener class Reference</title> +<link href="doxygen.css" rel="stylesheet" type="text/css"> +</head><body> +<!-- Generated by Doxygen 1.3.6 --> +<div class="qindex"> <form class="search" action="search.php" method="get"> +<a class="qindex" href="main.html">Main Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical List</a> | <a class="qindex" href="annotated.html">Data Structures</a> | <a class="qindex" href="files.html">File List</a> | <a class="qindex" href="namespacemembers.html">Namespace Members</a> | <a class="qindex" href="functions.html">Data Fields</a> | <a class="qindex" href="globals.html">Globals</a> | <a class="qindex" href="pages.html">Related Pages</a> | <span class="search"><u>S</u>earch for <input class="search" type="text" name="query" value="" size="20" accesskey="s"/></span></form></div> +<h1>NL3D::U3dMouseListener Class Reference</h1><code>#include <<a class="el" href="a06591.html">u_3d_mouse_listener.h</a>></code> +<p> +<p>Inheritance diagram for NL3D::U3dMouseListener: +<p><center><img src="a02463.png" usemap="#NL3D::U3dMouseListener_map" border="0" alt=""></center> +<map name="NL3D::U3dMouseListener_map"> +<area href="a02462.html" alt="NL3D::CEvent3dMouseListener" shape="rect" coords="0,56,188,80"> +</map> +<hr><a name="_details"></a><h2>Detailed Description</h2> +3d mouse listener<p> +<dl compact><dt><b>Author:</b></dt><dd>Cyril 'Hulud' Corvazier <p> +Nevrax France </dd></dl> +<dl compact><dt><b>Date:</b></dt><dd>2001 </dd></dl> + +<p> + +<p> +Definition at line <a class="el" href="a06591.html#l00043">43</a> of file <a class="el" href="a06591.html">u_3d_mouse_listener.h</a>.<table border=0 cellpadding=0 cellspacing=0> +<tr><td></td></tr> +<tr><td colspan=2><br><h2>Public Types</h2></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top>enum </td><td class="memItemRight" valign=bottom><a class="el" href="a02463.html#NL3D_1_1U3dMouseListenerw3">TMouseMode</a> { <a class="el" href="a02463.html#NL3D_1_1U3dMouseListenerw3NL3D_1_1U3dMouseListenerw2">nelStyle</a>, +<a class="el" href="a02463.html#NL3D_1_1U3dMouseListenerw3NL3D_1_1U3dMouseListenerw0">edit3d</a>, +<a class="el" href="a02463.html#NL3D_1_1U3dMouseListenerw3NL3D_1_1U3dMouseListenerw1">firstPerson</a> + }</td></tr> + +<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr> +<tr><td colspan="2"><div class="groupHeader">Get</div></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="a03128.html">CVector</a> </td><td class="memItemRight" valign=bottom><a class="el" href="a02463.html#NL3D_1_1U3dMouseListenerz1368_0">getHotSpot</a> () const=0</td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>virtual const <a class="el" href="a02851.html">NLMISC::CMatrix</a> & </td><td class="memItemRight" valign=bottom><a class="el" href="a02463.html#NL3D_1_1U3dMouseListenerz1368_1">getViewMatrix</a> ()=0</td></tr> + +<tr><td colspan="2"><div class="groupHeader">Setup</div></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void </td><td class="memItemRight" valign=bottom><a class="el" href="a02463.html#NL3D_1_1U3dMouseListenerz1367_0">setFrustrum</a> (const <a class="el" href="a02562.html">CFrustum</a> &frustrum)=0</td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void </td><td class="memItemRight" valign=bottom><a class="el" href="a02463.html#NL3D_1_1U3dMouseListenerz1367_1">setHotSpot</a> (const <a class="el" href="a03128.html">CVector</a> &hotSpot)=0</td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void </td><td class="memItemRight" valign=bottom><a class="el" href="a02463.html#NL3D_1_1U3dMouseListenerz1367_2">setMatrix</a> (const <a class="el" href="a02851.html">NLMISC::CMatrix</a> &<a class="el" href="a04223.html#a578">matrix</a>)=0</td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void </td><td class="memItemRight" valign=bottom><a class="el" href="a02463.html#NL3D_1_1U3dMouseListenerz1367_3">setMouseMode</a> (<a class="el" href="a02463.html#NL3D_1_1U3dMouseListenerw3">TMouseMode</a> mouseMode)=0</td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void </td><td class="memItemRight" valign=bottom><a class="el" href="a02463.html#NL3D_1_1U3dMouseListenerz1367_4">setSpeed</a> (float speed)=0</td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void </td><td class="memItemRight" valign=bottom><a class="el" href="a02463.html#NL3D_1_1U3dMouseListenerz1367_5">setViewport</a> (const <a class="el" href="a03704.html">NL3D::CViewport</a> &viewport)=0</td></tr> + +</table> +<hr><h2>Member Enumeration Documentation</h2> +<a class="anchor" name="NL3D_1_1U3dMouseListenerw3" doxytag="NL3D::U3dMouseListener::TMouseMode" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> enum <a class="el" href="a02463.html#NL3D_1_1U3dMouseListenerw3">NL3D::U3dMouseListener::TMouseMode</a> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Mouse mode. There is two move modes: 3d editor style and NeL style. Default mode is NeL style.<p> +(nelStyle) NeL style is: MouseRotateHotSpot: CTRL + RIGHTMOUSE MouseTranslateXYHotSpot: CTRL + LEFTMOUSE MouseTranslateZHotSpot: CTRL + SHIFT + LEFTMOUSE MouseZoomHotSpot: ALT + LEFTMOUSE<p> +(edit3dStyle) 3d editor style is: MouseRotateHotSpot: ALT + MIDDLEMOUSE MouseTranslateXYHotSpot: MIDDLEMOUSE MouseTranslateZHotSpot: CTRL + MIDDLEMOUSE<p> +(firstPerson) First person shoorter style is: MouseRotateView: MOUSE MOVE KeyUp: MOVE FORWARD KeyDown: MOVE BACKWARD Left: STRAF LEFT Right: STRAF RIGHT PageUp: MOVE UP PageDown: MOVE DOWN<dl compact><dt><b>Enumeration values: </b></dt><dd> +<table border=0 cellspacing=2 cellpadding=0> +<tr><td valign=top><em><a class="anchor" name="NL3D_1_1U3dMouseListenerw3NL3D_1_1U3dMouseListenerw2" doxytag="nelStyle" ></a>nelStyle</em> </td><td> +</td></tr> +<tr><td valign=top><em><a class="anchor" name="NL3D_1_1U3dMouseListenerw3NL3D_1_1U3dMouseListenerw0" doxytag="edit3d" ></a>edit3d</em> </td><td> +</td></tr> +<tr><td valign=top><em><a class="anchor" name="NL3D_1_1U3dMouseListenerw3NL3D_1_1U3dMouseListenerw1" doxytag="firstPerson" ></a>firstPerson</em> </td><td> +</td></tr> +</table> +</dl> + +<p> +Definition at line <a class="el" href="a06591.html#l00070">70</a> of file <a class="el" href="a06591.html">u_3d_mouse_listener.h</a>. +<p> +<div class="fragment"><pre>00070 { <a class="code" href="a02463.html#NL3D_1_1U3dMouseListenerw3NL3D_1_1U3dMouseListenerw2">nelStyle</a>, <a class="code" href="a02463.html#NL3D_1_1U3dMouseListenerw3NL3D_1_1U3dMouseListenerw0">edit3d</a>, <a class="code" href="a02463.html#NL3D_1_1U3dMouseListenerw3NL3D_1_1U3dMouseListenerw1">firstPerson</a> }; +</pre></div> </td> + </tr> +</table> +<hr><h2>Member Function Documentation</h2> +<a class="anchor" name="NL3D_1_1U3dMouseListenerz1368_0" doxytag="NL3D::U3dMouseListener::getHotSpot" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual <a class="el" href="a03128.html">CVector</a> NL3D::U3dMouseListener::getHotSpot </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap> const<code> [pure virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Get the current hot spot. <dl compact><dt><b>Returns:</b></dt><dd>the target used when the mouse move. It can be for exemple the center. of the selected object. The hotspot is not modified by mouse events. </dd></dl> +<dl compact><dt><b>See also:</b></dt><dd><a class="el" href="a02463.html#NL3D_1_1U3dMouseListenerz1368_1">getViewMatrix()</a></dd></dl> + +<p> +Implemented in <a class="el" href="a02462.html#NL3D_1_1CEvent3dMouseListenerz193_1">NL3D::CEvent3dMouseListener</a>. </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1U3dMouseListenerz1368_1" doxytag="NL3D::U3dMouseListener::getViewMatrix" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual const <a class="el" href="a02851.html">NLMISC::CMatrix</a>& NL3D::U3dMouseListener::getViewMatrix </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [pure virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Get the current view matrix. This matrix is updated with mouse events. <dl compact><dt><b>Returns:</b></dt><dd>The current view matrix. </dd></dl> +<dl compact><dt><b>See also:</b></dt><dd><a class="el" href="a02463.html#NL3D_1_1U3dMouseListenerz1367_2">setMatrix()</a></dd></dl> + +<p> +Implemented in <a class="el" href="a02462.html#NL3D_1_1CEvent3dMouseListenerz193_3">NL3D::CEvent3dMouseListener</a>. </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1U3dMouseListenerz1367_0" doxytag="NL3D::U3dMouseListener::setFrustrum" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual void NL3D::U3dMouseListener::setFrustrum </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">const <a class="el" href="a02562.html">CFrustum</a> & </td> + <td class="mdname1" valign="top" nowrap> <em>frustrum</em> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [pure virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Set the current frustrum to use. <dl compact><dt><b>Parameters:</b></dt><dd> + <table border="0" cellspacing="2" cellpadding="0"> + <tr><td valign=top><em>frustrum</em> </td><td>is the frustrum.</td></tr> + </table> +</dl> + +<p> +Implemented in <a class="el" href="a02462.html#NL3D_1_1CEvent3dMouseListenerz192_8">NL3D::CEvent3dMouseListener</a>. </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1U3dMouseListenerz1367_1" doxytag="NL3D::U3dMouseListener::setHotSpot" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual void NL3D::U3dMouseListener::setHotSpot </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">const <a class="el" href="a03128.html">CVector</a> & </td> + <td class="mdname1" valign="top" nowrap> <em>hotSpot</em> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [pure virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Set the current hot spot. <dl compact><dt><b>Parameters:</b></dt><dd> + <table border="0" cellspacing="2" cellpadding="0"> + <tr><td valign=top><em>hotSpot</em> </td><td>is the target to use when the mouse move. It can be for exemple the center. of the selected object. The hotspot is not modified by mouse events. </td></tr> + </table> +</dl> +<dl compact><dt><b>See also:</b></dt><dd><a class="el" href="a02463.html#NL3D_1_1U3dMouseListenerz1368_1">getViewMatrix()</a></dd></dl> + +<p> +Implemented in <a class="el" href="a02462.html#NL3D_1_1CEvent3dMouseListenerz192_9">NL3D::CEvent3dMouseListener</a>. </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1U3dMouseListenerz1367_2" doxytag="NL3D::U3dMouseListener::setMatrix" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual void NL3D::U3dMouseListener::setMatrix </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">const <a class="el" href="a02851.html">NLMISC::CMatrix</a> & </td> + <td class="mdname1" valign="top" nowrap> <em>matrix</em> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [pure virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Set the current view matrix to use. <dl compact><dt><b>Parameters:</b></dt><dd> + <table border="0" cellspacing="2" cellpadding="0"> + <tr><td valign=top><em>matrix</em> </td><td>is the matrix to set. </td></tr> + </table> +</dl> +<dl compact><dt><b>See also:</b></dt><dd><a class="el" href="a02463.html#NL3D_1_1U3dMouseListenerz1368_1">getViewMatrix()</a></dd></dl> + +<p> +Implemented in <a class="el" href="a02462.html#NL3D_1_1CEvent3dMouseListenerz192_10">NL3D::CEvent3dMouseListener</a>. </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1U3dMouseListenerz1367_3" doxytag="NL3D::U3dMouseListener::setMouseMode" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual void NL3D::U3dMouseListener::setMouseMode </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="a02463.html#NL3D_1_1U3dMouseListenerw3">TMouseMode</a> </td> + <td class="mdname1" valign="top" nowrap> <em>mouseMode</em> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [pure virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Set the mouse mode. <dl compact><dt><b>Parameters:</b></dt><dd> + <table border="0" cellspacing="2" cellpadding="0"> + <tr><td valign=top><em>mouseMode</em> </td><td>is the mode you want to use. </td></tr> + </table> +</dl> +<dl compact><dt><b>See also:</b></dt><dd><a class="el" href="a02463.html#NL3D_1_1U3dMouseListenerw3">TMouseMode</a></dd></dl> + +<p> +Implemented in <a class="el" href="a02462.html#NL3D_1_1CEvent3dMouseListenerz192_14">NL3D::CEvent3dMouseListener</a>. </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1U3dMouseListenerz1367_4" doxytag="NL3D::U3dMouseListener::setSpeed" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual void NL3D::U3dMouseListener::setSpeed </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">float </td> + <td class="mdname1" valign="top" nowrap> <em>speed</em> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [pure virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Set the speed for first person mode. Default 10.f; <dl compact><dt><b>Parameters:</b></dt><dd> + <table border="0" cellspacing="2" cellpadding="0"> + <tr><td valign=top><em>speed</em> </td><td>is in unit per second. </td></tr> + </table> +</dl> +<dl compact><dt><b>See also:</b></dt><dd><a class="el" href="a02463.html#NL3D_1_1U3dMouseListenerw3">TMouseMode</a></dd></dl> + +<p> +Implemented in <a class="el" href="a02462.html#NL3D_1_1CEvent3dMouseListenerz192_15">NL3D::CEvent3dMouseListener</a>. </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1U3dMouseListenerz1367_5" doxytag="NL3D::U3dMouseListener::setViewport" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual void NL3D::U3dMouseListener::setViewport </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">const <a class="el" href="a03704.html">NL3D::CViewport</a> & </td> + <td class="mdname1" valign="top" nowrap> <em>viewport</em> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [pure virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Set the viewport in use in the window. By default, the viewport is fullwindow. <dl compact><dt><b>Parameters:</b></dt><dd> + <table border="0" cellspacing="2" cellpadding="0"> + <tr><td valign=top><em>viewport</em> </td><td>is the viewport to use. All events outside the viewport are ignored.</td></tr> + </table> +</dl> + +<p> +Implemented in <a class="el" href="a02462.html#NL3D_1_1CEvent3dMouseListenerz192_16">NL3D::CEvent3dMouseListener</a>. </td> + </tr> +</table> +<hr>The documentation for this class was generated from the following file:<ul> +<li><a class="el" href="a06591.html">u_3d_mouse_listener.h</a></ul> +<hr size="1"><address style="align: right;"><small>Generated on Tue Mar 16 08:42:16 2004 for NeL by +<a href="http://www.doxygen.org/index.html"> +<img src="doxygen.png" alt="doxygen" align="middle" border=0 > +</a>1.3.6 </small></address> +</body> +</html> |