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diff --git a/cvs/cvsweb.cgi/code/snowballs2/client/client.cfg?rev=1.32&content-type=text/x-cvsweb-markup/index.html b/cvs/cvsweb.cgi/code/snowballs2/client/client.cfg?rev=1.32&content-type=text/x-cvsweb-markup/index.html new file mode 100644 index 00000000..84485954 --- /dev/null +++ b/cvs/cvsweb.cgi/code/snowballs2/client/client.cfg?rev=1.32&content-type=text/x-cvsweb-markup/index.html @@ -0,0 +1,227 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"><HTML> +<HEAD><style> A { color:black }</style> +<!-- hennerik CVSweb $Revision: 1.93 $ --> +<TITLE>code/snowballs2/client/client.cfg - view - 1.32</TITLE></HEAD> +<BODY BGCOLOR="#eeeeee"> +<table width="100%" border=0 cellspacing=0 cellpadding=1 bgcolor="#aaaaaa"><tr valign=bottom><td><a href="client.cfg"><IMG SRC="http://www.nevrax.org/inc/img/picto-up.gif" ALT="[BACK]" BORDER="0" WIDTH="14" HEIGHT="13"></a> <b>Return to <A HREF="client.cfg">client.cfg</A> + CVS log</b> <IMG SRC="http://www.nevrax.org/inc/img/picto-news.gif" ALT="[TXT]" BORDER="0" WIDTH="13" HEIGHT="15"></td><td align=right><IMG SRC="http://www.nevrax.org/inc/img/picto-dir.gif" ALT="[DIR]" BORDER="0" WIDTH="15" HEIGHT="13"> <b>Up to <a href="/cvs/cvsweb.cgi/">Nevrax</a> / <a href="/cvs/cvsweb.cgi/code/">code</a> / <a href="/cvs/cvsweb.cgi/code/snowballs2/">snowballs2</a> / <a href="/cvs/cvsweb.cgi/code/snowballs2/client/">client</a></b></td></tr></table><HR noshade><table width="100%"><tr><td bgcolor="#ffffff">File: <a href="/cvs/cvsweb.cgi/">Nevrax</a> / <a href="/cvs/cvsweb.cgi/code/">code</a> / <a href="/cvs/cvsweb.cgi/code/snowballs2/">snowballs2</a> / <a href="/cvs/cvsweb.cgi/code/snowballs2/client/">client</a> / <a href="/cvs/cvsweb.cgi/code/snowballs2/client/client.cfg">client.cfg</a> (<A HREF="/cvs/cvsweb.cgi/~checkout~/code/snowballs2/client/client.cfg?rev=1.32" target="cvs_checkout" onClick="window.open('/cvs/cvsweb.cgi/~checkout~/code/snowballs2/client/client.cfg?rev=1.32','cvs_checkout','resizeable,scrollbars');"><b>download</b></A>)<BR> +Revision <B>1.32</B>, <i>Wed Apr 10 07:32:46 2002 UTC</i> (2 months, 3 weeks ago) by <i>lecroart</i> +<BR>Branch: <b>MAIN</b> +<BR>CVS Tags: <b>HEAD</b><BR>Changes since <b>1.31: +1 -3 + lines</b><PRE> +CHANGED: update makefile to manage log and cfg dir (thanks to loic dachary) +</PRE> +</td></tr></table><HR noshade><PRE>////////////////////////////////////////////////////////////////////////////// +// Config file for Snowballs 2 client //////////////////////////////////////// +////////////////////////////////////////////////////////////////////////////// + +// +// This file is used to setup the client. +// +// You can modify almost all variables dynamically (when the client is launched) +// and the new values will be reloaded automatically in the client. +// + +// Font name used for all text in the client (it can be a .ttf, .fon, .pfb) +FontName = "n019003l.pfb"; + +// Root directory where we can find the client datas (zones, tiles, maps, ...) +DataPath = "data/"; + +////////////////////////////////////////////////////////////////////////////// +// Screen Variables ////////////////////////////////////////////////////////// +////////////////////////////////////////////////////////////////////////////// + +// Resolution of the screen +ScreenWidth = 800; +ScreenHeight = 600; +ScreenDepth = 32; + +// If 1, run in fullscreen mode, 0 for windowed +ScreenFull = 0; + +// Start position of the player (the z is always 0) +StartPoint = { 1840.0, -970.0, 0.0 }; + +////////////////////////////////////////////////////////////////////////////// +// Mouse Variables /////////////////////////////////////////////////////////// +////////////////////////////////////////////////////////////////////////////// + +// 1 to inverse the mouse vertical direction +MouseInvert = 0; + +// Zoom step for the mouse wheel +MouseZoomStep = 3.0; + +// Initial distance of the camera to the main character +ViewLagBehind = 6.0; + +// Initial height of the camera relative to the character +ViewHeight = 4.5; + +// Initial height of the target relative to the character +ViewTargetHeight = 4.0; + +////////////////////////////////////////////////////////////////////////////// +// Entities Variables //////////////////////////////////////////////////////// +////////////////////////////////////////////////////////////////////////////// + +// Color of the entity name on top of entities +EntityNameColor = { 255, 255, 255, 255 }; + +// Font size of the entity name +EntityNameSize = 16; + +////////////////////////////////////////////////////////////////////////////// +// Commands interface Variables ////////////////////////////////////////////// +////////////////////////////////////////////////////////////////////////////// + +// If 1, display the command (chat) interface +ShowCommands = 1; + +// If 1, display graph +ShowGraph = 0; + +// Position & size of the command interface +CommandsBoxX = 0.02; +CommandsBoxY = 0.025; +CommandsBoxWidth = 0.76; +CommandsBoxBorder = 0.009; + +// Number of lines to display in the command interface +CommandsNbLines = 5; + +// Space between 2 lines +CommandsLineHeight = 0.025; + +// Color of the backgound interface +CommandsBackColor = { 0, 0, 128, 128 }; + +// Color of the text interface +CommandsFrontColor = { 255, 255, 255, 255 }; + +// Font size for the command lines +CommandsFontSize = 14; + +////////////////////////////////////////////////////////////////////////////// +// Radar interface Variables ///////////////////////////////////////////////// +////////////////////////////////////////////////////////////////////////////// + +// If 0, no radar, if 1, big radar, if 2, small radar +RadarState = 2; // 0 = no, 1 = big, 2 = little + +// Position & size of the radar interface +RadarPosX = 0.2; +RadarPosY = 0.22; +RadarWidth = 0.6; +RadarHeight = 0.7; + +// Radar colors +RadarBackColor = { 0, 255, 0, 50 }; +RadarFrontColor = { 0, 255, 0, 100 }; +RadarSelfColor = { 0, 255, 0, 255 }; +RadarOtherColor = { 255, 100, 0, 255 }; +RadarPlaceColor = { 0, 0, 255, 255 }; + +// Size of the entity displayed in the radar +RadarEntitySize = 0.006; +RadarDistance = 500; +RadarMinDistance = 100; +RadarMaxDistance = 1000; +RadarFontSize = 14; + +// Position & size of the small radar +RadarLittlePosX = 0.915; +RadarLittlePosY = 0.83; +RadarLittleRadius = 0.1; + +// Position of particular places in the world (point of reference) +RadarParticularPlaces = { + "2300.0", "-776.0", "Vagimount", + "770.0", "-640.0", "Manhatan", + "1135.0", "-840.0", "ThePill", + "1033.0", "-944.0", "End WuDoor", + "564.0", "-1033.0", "Start WuDoor", + "2125.0", "-764.0", "BigHole", + "2169.0", "-1258.0", "GapCave", + "1840.0", "-970.0", "StartPosition", + "2350.0", "-1158.0", "BackWay", + "2440.0", "-1302.0", "WorldRoof", + "2228.0", "-1045.0", "DeepForest", + "2133.0", "-471.0", "PingooVillage", +}; + +////////////////////////////////////////////////////////////////////////////// +// Login Variables /////////////////////////////////////////////////////////// +////////////////////////////////////////////////////////////////////////////// + +// Address of the login system (should be itsalive.nevrax.org) +LoginSystemAddress = "itsalive.nevrax.org"; + +// Your login +Login = ""; + +// Your password +Password = ""; + +// The shard number index +ShardNumber = 0; + +// If 1, display the login procedure at the beginning of the game +AutoLogin = 0; + +////////////////////////////////////////////////////////////////////////////// +// Landscape Variables /////////////////////////////////////////////////////// +////////////////////////////////////////////////////////////////////////////// + +// Landscape color (can't be modified in real time) +LandscapeAmbiantColor = { 17, 54, 100 }; +LandscapeDiffuseColor = { 241, 226, 244 }; +LandscapeMultiplyFactor = 1.1; + +// Landscape tesselation +LandscapeTileNear = 50.0; // more is bigger more is faster +LandscapeThresold = 0.001; // more is bigger more is faster + +SunAmbientColor = { 255, 255, 255 }; +SunDiffuseColor = { 255, 255, 255 }; +SunSpecularColor = { 255, 255, 255}; +SunDirection = { -2.935, +0.107, -1.22 }; + +////////////////////////////////////////////////////////////////////////////// +// Fog Variables ///////////////////////////////////////////////////////////// +////////////////////////////////////////////////////////////////////////////// + +// 1 if you want to see the fog +FogEnable = 0; +FogStart = 200; // in meter +FogEnd = 500; // in meter +FogColor = { 80, 77, 118 }; + +// Name of the landscape data +BankName = "bank.bank"; +FarBankName = "bank.farbank"; +RetrieverBankName = "snowballs.rbank"; +GlobalRetrieverName = "snowballs.gr"; + +////////////////////////////////////////////////////////////////////////////// +// Compass interface Variables /////////////////////////////////////////////// +////////////////////////////////////////////////////////////////////////////// + +// Position & size of the compass interface +CompassPosX = 1.2; +CompassPosY = 0.13; +CompassRadius = 0.020; + +// Color of the compass +CompassColor = { 150, 50, 255, 150 }; + +////////////////////////////////////////////////////////////////////////////// +// Instance groups /////////////////////////////////////////////////////////// +////////////////////////////////////////////////////////////////////////////// + +InstanceGroups = { +"3_AN.ig", "4_AP.ig", "5_AD.ig", "5_AK.ig", "5_AL.ig", "5_AP.ig", "5_AQ.ig", "6_AG.ig", "6_AI.ig", "6_AL.ig", "6_AN.ig", "6_AO.ig", "6_AQ.ig", "7_AJ.ig", "7_AN.ig", "7_AO.ig", "8_AL.ig", "8_AN.ig", "3_AF.ig", "8_AR.ig", "3_AG.ig", "3_AI.ig", "3_AJ.ig", "3_AL.ig", "3_AO.ig", "3_AQ.ig", "3_AR.ig", "4_AH.ig", "4_AI.ig", "4_AJ.ig", "4_AK.ig", "4_AM.ig", "4_AN.ig", "4_AQ.ig", "4_AR.ig", "5_AF.ig", "5_AI.ig", "5_AJ.ig", "5_AN.ig", "5_AO.ig", +"6_AH.ig", "6_AJ.ig", "6_AR.ig", "7_AK.ig", "7_AM.ig", "7_AR.ig", "8_AG.ig", "8_AJ.ig", "8_AK.ig" +}; +</PRE>
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