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author | neodarz <neodarz@neodarz.net> | 2018-08-11 20:21:34 +0200 |
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committer | neodarz <neodarz@neodarz.net> | 2018-08-11 20:21:34 +0200 |
commit | 0ea5fc66924303d1bf73ba283a383e2aadee02f2 (patch) | |
tree | 2568e71a7ccc44ec23b8bb3f0ff97fb6bf2ed709 /pipermail/nel/2001-March/000329.html | |
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diff --git a/pipermail/nel/2001-March/000329.html b/pipermail/nel/2001-March/000329.html new file mode 100644 index 00000000..f5379277 --- /dev/null +++ b/pipermail/nel/2001-March/000329.html @@ -0,0 +1,148 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> +<HTML> + <HEAD> + <TITLE> [Nel] Network Connections</TITLE> + <LINK REL="Index" HREF="index.html" > + <LINK REL="made" HREF="mailto:thomas.wright1%40ntlworld.com"> + <LINK REL="Previous" HREF="000328.html"> + <LINK REL="Next" HREF="000330.html"> + </HEAD> + <BODY BGCOLOR="#ffffff"> + <H1>[Nel] Network Connections</H1> + <B>Tom wright</B> + <A HREF="mailto:thomas.wright1%40ntlworld.com" + TITLE="[Nel] Network Connections">thomas.wright1@ntlworld.com</A><BR> + <I>Fri, 2 Mar 2001 18:09:22 -0000</I> + <P><UL> + <LI> Previous message: <A HREF="000328.html">[Nel] Screenshot selection unveiled</A></li> + <LI> Next message: <A HREF="000330.html">[Nel] Network Connections 2</A></li> + <LI> <B>Messages sorted by:</B> + <a href="date.html#329">[ date ]</a> + <a href="thread.html#329">[ thread ]</a> + <a href="subject.html#329">[ subject ]</a> + <a href="author.html#329">[ author ]</a> + </LI> + </UL> + <HR> +<!--beginarticle--> +<PRE>This is a multi-part message in MIME format. + +------=_NextPart_000_000C_01C0A343.E845D1C0 +Content-Type: text/plain; + charset="iso-8859-1" +Content-Transfer-Encoding: quoted-printable + +Hi Michael, + +yeah i have played about with python and read with interest the stackles = +stuff. Some neat technology. However as good as python is for rapid = +developement it has one VERY serious drawback, and thats its speed. Now = +before i get flamed, I know stackless is a bit faster that normal 2.0 = +python but its still REALLY REALLY slow compared to Java ( which is not = +exactly a speed demon ) and of course c/c++. Would u not be better = +using your own custom language for inserver scripting that you can tweak = +to the nth degree ?? Problem with embedding python is because its a = +general purpose language you take all the speed compromises that that = +entails, decisons made by some one else without knowledge in your = +domain. It takes more effort of course but could well yield better = +results. How about inventing a new language specifically for MMORGS :-) + +BTW i dont think the microthreads implementation on windows is the same = +concept as python, they are simply light threads with less start = +up/shutdown and context switching over head. They dont have anything to = +do with continuations ala python ( as far as i am aware ). + +However it sounds like the deployment platform is some custom unix box, = +so its all academic :-) =20 + +BTW2 Have you looked at ACE by Doug Schmidt at Washington Uni ?? That = +would provide u with common comms layer on many unix and windows = +platforms. Its a nice piece of kit. + +Regards + +Tom + +------=_NextPart_000_000C_01C0A343.E845D1C0 +Content-Type: text/html; + charset="iso-8859-1" +Content-Transfer-Encoding: quoted-printable + +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"> +<HTML><HEAD> +<META content=3D"text/html; charset=3Diso-8859-1" = +http-equiv=3DContent-Type> +<META content=3D"MSHTML 5.00.3103.1000" name=3DGENERATOR> +<STYLE></STYLE> +</HEAD> +<BODY bgColor=3D#ffffff> +<DIV><FONT face=3DArial size=3D2>Hi Michael,</FONT></DIV> +<DIV>&nbsp;</DIV> +<DIV><FONT face=3DArial size=3D2>yeah i have played about with python = +and read with=20 +interest the stackles stuff.&nbsp; Some neat technology. However as good = +as=20 +python is for rapid developement it has one VERY serious drawback, and = +thats its=20 +speed.&nbsp; Now before i get flamed, I know stackless is a bit faster = +that=20 +normal 2.0 python but its still REALLY REALLY slow compared to Java ( = +which is=20 +not exactly a speed demon ) and of course c/c++.&nbsp; Would u not be = +better=20 +using your own custom language for inserver scripting that you can tweak = +to the=20 +nth degree ??&nbsp; Problem with embedding python is because its a = +general=20 +purpose language you take all the speed compromises that that entails, = +decisons=20 +made by some one else without knowledge in your domain.&nbsp; It takes = +more=20 +effort of course but could well yield better results.&nbsp; How about = +inventing=20 +a new language specifically for MMORGS :-)</FONT></DIV> +<DIV>&nbsp;</DIV> +<DIV><FONT face=3DArial size=3D2>BTW i dont think the microthreads = +implementation on=20 +windows is the same concept as python, they are simply light threads = +with less=20 +start up/shutdown and context switching over head.&nbsp; They dont have = +anything=20 +to do with continuations ala python ( as far as i am aware = +).</FONT></DIV> +<DIV>&nbsp;</DIV> +<DIV><FONT face=3DArial size=3D2>However it sounds like the deployment = +platform is=20 +some custom unix box, so its all academic :-)&nbsp; </FONT></DIV> +<DIV>&nbsp;</DIV> +<DIV><FONT face=3DArial size=3D2>BTW2 Have you looked at ACE by Doug = +Schmidt at=20 +Washington Uni ??&nbsp; That would provide u with common comms layer on = +many=20 +unix and windows platforms.&nbsp; Its a nice piece of kit.</FONT></DIV> +<DIV>&nbsp;</DIV> +<DIV><FONT face=3DArial size=3D2>Regards</FONT></DIV> +<DIV>&nbsp;</DIV> +<DIV><FONT face=3DArial size=3D2>Tom</FONT></DIV></BODY></HTML> + +------=_NextPart_000_000C_01C0A343.E845D1C0-- + + +</pre> + + + +<!--endarticle--> + <HR> + <P><UL> + <!--threads--> + <LI> Previous message: <A HREF="000328.html">[Nel] Screenshot selection unveiled</A></li> + <LI> Next message: <A HREF="000330.html">[Nel] Network Connections 2</A></li> + <LI> <B>Messages sorted by:</B> + <a href="date.html#329">[ date ]</a> + <a href="thread.html#329">[ thread ]</a> + <a href="subject.html#329">[ subject ]</a> + <a href="author.html#329">[ author ]</a> + </LI> + </UL> +</body></html> |