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authorneodarz <neodarz@neodarz.net>2018-08-11 20:39:48 +0200
committerneodarz <neodarz@neodarz.net>2018-08-11 20:39:48 +0200
commitbd61189b7733e1304e90881e090342ea2f543924 (patch)
treee47aabd34523be246119a9b5055916301903db89 /pipermail/nel/2001-December/000781.html
parent0ea5fc66924303d1bf73ba283a383e2aadee02f2 (diff)
downloadnevrax-website-self-hostable-bd61189b7733e1304e90881e090342ea2f543924.tar.xz
nevrax-website-self-hostable-bd61189b7733e1304e90881e090342ea2f543924.zip
Move nevrax.org to /
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1 files changed, 1 insertions, 1 deletions
diff --git a/pipermail/nel/2001-December/000781.html b/pipermail/nel/2001-December/000781.html
index 864d8380..8e68acc8 100644
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@@ -33,7 +33,7 @@ Something like 3 abstraction levels above SDL :)
SDL is a low-level programming framework, while NeL is rather a
high-level toolkit for game development. I guess the Nevrax guys will
just ask you to read the doc (at least its outline) if you want to grasp
-the idea ... <A HREF="http://www.nevrax.org/docs/">http://www.nevrax.org/docs/</A>
+the idea ... <A HREF="/docs/">/docs/</A>