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authorneodarz <neodarz@neodarz.net>2018-08-11 20:21:34 +0200
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+ <H1>[Nel] Landscape Building problems</H1>
+ <B>Cyril 'Hulud' Corvazier</B>
+ <A HREF="mailto:corvazier%40nevrax.com"
+ TITLE="[Nel] Landscape Building problems">corvazier@nevrax.com</A><BR>
+ <I>Thu, 6 Dec 2001 10:37:05 +0100</I>
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+<PRE>Hi Róbert, nice to see you again on the list :-)
+
+&gt;<i> When I run the client with our landscape the far textures
+</I>&gt;<i> look all strange, the landscape appears and disappears when
+</I>&gt;<i> I move around using /goto.
+</I>
+Perhaps it is the thread loading process that make some times to load new
+zones when you use /goto.
+
+&gt;<i> I also never see the near textures.
+</I>
+If you see arraws, it means the bitmap files are not found.
+Are you sure tiles are in a path directory of the client ?
+Can you check that your client use .dds tiles and not .tga tiles ? ( use
+CTileBank::makeAllExtensionDDS () )
+
+&gt;<i> The .rbank files don't seem to be working because I'm never
+</I>&gt;<i> snapped to ground on our landscape and can't move except
+</I>&gt;<i> with /goto.
+</I>
+I will ask my coworkers for this.
+
+Regards,
+
+Cyril Corvazier
+
+
+
+</pre>
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