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author | neodarz <neodarz@neodarz.net> | 2018-08-11 20:21:34 +0200 |
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committer | neodarz <neodarz@neodarz.net> | 2018-08-11 20:21:34 +0200 |
commit | 0ea5fc66924303d1bf73ba283a383e2aadee02f2 (patch) | |
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diff --git a/docs/doxygen/nel/structNL3D_1_1IPSMover.html b/docs/doxygen/nel/structNL3D_1_1IPSMover.html new file mode 100644 index 00000000..19e78000 --- /dev/null +++ b/docs/doxygen/nel/structNL3D_1_1IPSMover.html @@ -0,0 +1,505 @@ +<!doctype html public "-//W3C//DTD HTML 4.0 Transitional//EN" "http://www.w3.org/TR/REC-html40/loose.dtd"> +<HTML> +<HEAD> + <TITLE>nevrax.org : docs</TITLE> + <LINK REL=stylesheet TYPE="text/css" HREF="http://www.nevrax.org/inc/css/nevrax.css"> + <link href="doxygen.css" rel="stylesheet" type="text/css"> +</HEAD> +<BODY MARGINHEIGHT="0" MARGINWIDTH="0"> + +<!-- uplinks --> +<TABLE CELLSPACING=0 CELLPADDING=0 BORDER=0> + <TR> + <TD WIDTH=16><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="16" HEIGHT="16" BORDER=0 ALT=""></TD> + <TD WIDTH=140 BGCOLOR=#dddddd><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="140" HEIGHT="16" BORDER=0 ALT=""></TD> + <TD WIDTH=16><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="16" HEIGHT="16" 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HEIGHT="1" BORDER=0 ALT=""> +</td></tr></table> + + +<!-- block --> +<TABLE bgcolor="#dddddd" CELLSPACING=0 CELLPADDING=0 BORDER=0 width=100%><tr><td width=1% valign=middle><img width=6 height=14 hspace=2 vspace=2 src="http://www.nevrax.org/inc/img/reddots.gif"></TD> + <TD><B>Documentation</B></TD> + <TD ALIGN=RIGHT> </td> +</tr></table> +<!-- Generated by Doxygen 1.2.14 --> +<center> +<a class="qindex" href="index.html">Main Page</a> <a class="qindex" href="namespaces.html">Namespace List</a> <a class="qindex" href="hierarchy.html">Class Hierarchy</a> <a class="qindex" href="classes.html">Alphabetical List</a> <a class="qindex" href="annotated.html">Compound List</a> <a class="qindex" href="files.html">File List</a> <a class="qindex" href="namespacemembers.html">Namespace Members</a> <a class="qindex" href="functions.html">Compound Members</a> <a class="qindex" href="globals.html">File Members</a> <a class="qindex" href="pages.html">Related Pages</a> <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> </center> +<hr><h1>NL3D::IPSMover Struct Reference</h1>This interface allow to move a particle system element given its index in a located. +<a href="#_details">More...</a> +<p> +<code>#include <<a class="el" href="ps__edit_8h-source.html">ps_edit.h</a>></code> +<p> +<p>Inheritance diagram for NL3D::IPSMover: +<p><center><img src="structNL3D_1_1IPSMover.gif" usemap="#NL3D::IPSMover_map" border="0"></center> +<map name="NL3D::IPSMover_map"> +<area href="classNL3D_1_1CPSCylindricVortex.html" alt="NL3D::CPSCylindricVortex" shape="rect" coords="179,56,348,80"> +<area href="classNL3D_1_1CPSEmitterRectangle.html" alt="NL3D::CPSEmitterRectangle" shape="rect" coords="179,112,348,136"> +<area href="classNL3D_1_1CPSSphericalEmitter.html" alt="NL3D::CPSSphericalEmitter" shape="rect" coords="179,168,348,192"> +<area href="classNL3D_1_1CPSZoneCylinder.html" alt="NL3D::CPSZoneCylinder" shape="rect" coords="179,224,348,248"> +<area href="classNL3D_1_1CPSZoneDisc.html" alt="NL3D::CPSZoneDisc" shape="rect" coords="179,280,348,304"> +<area href="classNL3D_1_1CPSZonePlane.html" alt="NL3D::CPSZonePlane" shape="rect" coords="179,336,348,360"> +<area href="classNL3D_1_1CPSZoneRectangle.html" alt="NL3D::CPSZoneRectangle" shape="rect" coords="179,392,348,416"> +<area href="classNL3D_1_1CPSZoneSphere.html" alt="NL3D::CPSZoneSphere" shape="rect" coords="179,448,348,472"> +</map> +<a href="structNL3D_1_1IPSMover-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0> +<tr><td colspan=2><br><h2>Public Methods</h2></td></tr> +<tr><td nowrap align=right valign=top>virtual bool </td><td valign=bottom><a class="el" href="structNL3D_1_1IPSMover.html#a0">supportUniformScaling</a> (void) const</td></tr> +<tr><td> </td><td><font size=-1><em>Send back true if uniform scaling can be applied If it sends false, uniform scaling leads to undefine results.</em> <a href="#a0">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>virtual bool </td><td valign=bottom><a class="el" href="structNL3D_1_1IPSMover.html#a1">supportNonUniformScaling</a> (void) const</td></tr> +<tr><td> </td><td><font size=-1><em>Send back true if non-uniform scaling can be applied If it sends false, non-uniform scaling leads to undefine results (default has no effect).</em> <a href="#a1">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>virtual void </td><td valign=bottom><a class="el" href="structNL3D_1_1IPSMover.html#a2">setScale</a> (<a class="el" href="memory__common_8h.html#a11">uint32</a> <a class="el" href="driver__opengl__extension__def_8h.html#a358">index</a>, float scale)</td></tr> +<tr><td nowrap align=right valign=top>virtual void </td><td valign=bottom><a class="el" href="structNL3D_1_1IPSMover.html#a3">setScale</a> (<a class="el" href="memory__common_8h.html#a11">uint32</a> <a class="el" href="driver__opengl__extension__def_8h.html#a358">index</a>, const <a class="el" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a> &<a class="el" href="driver__opengl__extension__def_8h.html#a383">s</a>)</td></tr> +<tr><td nowrap align=right valign=top>virtual <a class="el" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a> </td><td valign=bottom><a class="el" href="structNL3D_1_1IPSMover.html#a4">getScale</a> (<a class="el" href="memory__common_8h.html#a11">uint32</a> <a class="el" href="driver__opengl__extension__def_8h.html#a358">index</a>) const</td></tr> +<tr><td nowrap align=right valign=top>virtual bool </td><td valign=bottom><a class="el" href="structNL3D_1_1IPSMover.html#a5">onlyStoreNormal</a> (void) const</td></tr> +<tr><td> </td><td><font size=-1><em>some object may not store a whole matrix (e.g planes) this return true if only a normal is needed to set the orientation of the object.</em> <a href="#a5">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>virtual <a class="el" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a> </td><td valign=bottom><a class="el" href="structNL3D_1_1IPSMover.html#a6">getNormal</a> (<a class="el" href="memory__common_8h.html#a11">uint32</a> <a class="el" href="driver__opengl__extension__def_8h.html#a358">index</a>)</td></tr> +<tr><td> </td><td><font size=-1><em>if the object only needs a normal, this return the normal. If not, is return (0, 0, 0).</em> <a href="#a6">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>virtual void </td><td valign=bottom><a class="el" href="structNL3D_1_1IPSMover.html#a7">setNormal</a> (<a class="el" href="memory__common_8h.html#a11">uint32</a> <a class="el" href="driver__opengl__extension__def_8h.html#a358">index</a>, <a class="el" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a> n)</td></tr> +<tr><td> </td><td><font size=-1><em>if the object only stores a normal, this set the normal of the object. Otherwise it has no effect.</em> <a href="#a7">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>virtual void </td><td valign=bottom><a class="el" href="structNL3D_1_1IPSMover.html#a8">setMatrix</a> (<a class="el" href="memory__common_8h.html#a11">uint32</a> <a class="el" href="driver__opengl__extension__def_8h.html#a358">index</a>, const <a class="el" href="classNLMISC_1_1CMatrix.html">NLMISC::CMatrix</a> &m)=0</td></tr> +<tr><td nowrap align=right valign=top>virtual <a class="el" href="classNLMISC_1_1CMatrix.html">NLMISC::CMatrix</a> </td><td valign=bottom><a class="el" href="structNL3D_1_1IPSMover.html#a9">getMatrix</a> (<a class="el" href="memory__common_8h.html#a11">uint32</a> <a class="el" href="driver__opengl__extension__def_8h.html#a358">index</a>) const=0</td></tr> +</table> +<hr><a name="_details"></a><h2>Detailed Description</h2> +This interface allow to move a particle system element given its index in a located. +<p> +<dl compact><dt><b> +Author: </b><dd> +Nicolas Vizerie , Nevrax France </dl><dl compact><dt><b> +Date: </b><dd> +2001 </dl> +<p> + +<p> +Definition at line <a class="el" href="ps__edit_8h-source.html#l00062">62</a> of file <a class="el" href="ps__edit_8h-source.html">ps_edit.h</a>.<hr><h2>Member Function Documentation</h2> +<a name="a9" doxytag="NL3D::IPSMover::getMatrix"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual <a class="el" href="classNLMISC_1_1CMatrix.html">NLMISC::CMatrix</a> NL3D::IPSMover::getMatrix </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="memory__common_8h.html#a11">uint32</a> </td> + <td class="mdname1" valign="top" nowrap> <em>index</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap> const<code> [pure virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Implemented in <a class="el" href="classNL3D_1_1CPSEmitterRectangle.html#a10">NL3D::CPSEmitterRectangle</a>. </td> + </tr> +</table> +<a name="a6" doxytag="NL3D::IPSMover::getNormal"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual <a class="el" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a> NL3D::IPSMover::getNormal </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="memory__common_8h.html#a11">uint32</a> </td> + <td class="mdname1" valign="top" nowrap> <em>index</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [inline, virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +if the object only needs a normal, this return the normal. If not, is return (0, 0, 0). +<p> + +<p> +Reimplemented in <a class="el" href="classNL3D_1_1CPSCylindricVortex.html#a8">NL3D::CPSCylindricVortex</a>. +<p> +Definition at line <a class="el" href="ps__edit_8h-source.html#l00089">89</a> of file <a class="el" href="ps__edit_8h-source.html">ps_edit.h</a>. +<p> +References <a class="el" href="driver__opengl__extension__def_8h-source.html#l00222">index</a>, and <a class="el" href="classNLMISC_1_1CVector.html#p0">NLMISC::CVector::Null</a>. </td> + </tr> +</table> +<a name="a4" doxytag="NL3D::IPSMover::getScale"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual <a class="el" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a> NL3D::IPSMover::getScale </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="memory__common_8h.html#a11">uint32</a> </td> + <td class="mdname1" valign="top" nowrap> <em>index</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap> const<code> [inline, virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Reimplemented in <a class="el" href="classNL3D_1_1CPSEmitterRectangle.html#a13">NL3D::CPSEmitterRectangle</a>. +<p> +Definition at line <a class="el" href="ps__edit_8h-source.html#l00081">81</a> of file <a class="el" href="ps__edit_8h-source.html">ps_edit.h</a>. +<p> +References <a class="el" href="driver__opengl__extension__def_8h-source.html#l00222">index</a>. </td> + </tr> +</table> +<a name="a5" doxytag="NL3D::IPSMover::onlyStoreNormal"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual bool NL3D::IPSMover::onlyStoreNormal </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">void </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap> const<code> [inline, virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +some object may not store a whole matrix (e.g planes) this return true if only a normal is needed to set the orientation of the object. +<p> + +<p> +Reimplemented in <a class="el" href="classNL3D_1_1CPSCylindricVortex.html#a7">NL3D::CPSCylindricVortex</a>. +<p> +Definition at line <a class="el" href="ps__edit_8h-source.html#l00086">86</a> of file <a class="el" href="ps__edit_8h-source.html">ps_edit.h</a>. </td> + </tr> +</table> +<a name="a8" doxytag="NL3D::IPSMover::setMatrix"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual void NL3D::IPSMover::setMatrix </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="memory__common_8h.html#a11">uint32</a> </td> + <td class="mdname" nowrap> <em>index</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap>const <a class="el" href="classNLMISC_1_1CMatrix.html">NLMISC::CMatrix</a> & </td> + <td class="mdname" nowrap> <em>m</em></td> + </tr> + <tr> + <td></td> + <td class="md">) </td> + <td class="md" colspan="2"><code> [pure virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Implemented in <a class="el" href="classNL3D_1_1CPSEmitterRectangle.html#a9">NL3D::CPSEmitterRectangle</a>. </td> + </tr> +</table> +<a name="a7" doxytag="NL3D::IPSMover::setNormal"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual void NL3D::IPSMover::setNormal </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="memory__common_8h.html#a11">uint32</a> </td> + <td class="mdname" nowrap> <em>index</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap><a class="el" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a> </td> + <td class="mdname" nowrap> <em>n</em></td> + </tr> + <tr> + <td></td> + <td class="md">) </td> + <td class="md" colspan="2"><code> [inline, virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +if the object only stores a normal, this set the normal of the object. Otherwise it has no effect. +<p> + +<p> +Reimplemented in <a class="el" href="classNL3D_1_1CPSCylindricVortex.html#a9">NL3D::CPSCylindricVortex</a>. +<p> +Definition at line <a class="el" href="ps__edit_8h-source.html#l00092">92</a> of file <a class="el" href="ps__edit_8h-source.html">ps_edit.h</a>. +<p> +References <a class="el" href="driver__opengl__extension__def_8h-source.html#l00222">index</a>. </td> + </tr> +</table> +<a name="a3" doxytag="NL3D::IPSMover::setScale"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual void NL3D::IPSMover::setScale </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="memory__common_8h.html#a11">uint32</a> </td> + <td class="mdname" nowrap> <em>index</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap>const <a class="el" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a> & </td> + <td class="mdname" nowrap> <em>s</em></td> + </tr> + <tr> + <td></td> + <td class="md">) </td> + <td class="md" colspan="2"><code> [inline, virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Reimplemented in <a class="el" href="classNL3D_1_1CPSEmitterRectangle.html#a12">NL3D::CPSEmitterRectangle</a>. +<p> +Definition at line <a class="el" href="ps__edit_8h-source.html#l00078">78</a> of file <a class="el" href="ps__edit_8h-source.html">ps_edit.h</a>. +<p> +References <a class="el" href="driver__opengl__extension__def_8h-source.html#l00222">index</a>, and <a class="el" href="driver__opengl__extension__def_8h-source.html#l00673">s</a>. </td> + </tr> +</table> +<a name="a2" doxytag="NL3D::IPSMover::setScale"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual void NL3D::IPSMover::setScale </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="memory__common_8h.html#a11">uint32</a> </td> + <td class="mdname" nowrap> <em>index</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap>float </td> + <td class="mdname" nowrap> <em>scale</em></td> + </tr> + <tr> + <td></td> + <td class="md">) </td> + <td class="md" colspan="2"><code> [inline, virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Reimplemented in <a class="el" href="classNL3D_1_1CPSEmitterRectangle.html#a11">NL3D::CPSEmitterRectangle</a>. +<p> +Definition at line <a class="el" href="ps__edit_8h-source.html#l00075">75</a> of file <a class="el" href="ps__edit_8h-source.html">ps_edit.h</a>. +<p> +References <a class="el" href="driver__opengl__extension__def_8h-source.html#l00222">index</a>. </td> + </tr> +</table> +<a name="a1" doxytag="NL3D::IPSMover::supportNonUniformScaling"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual bool NL3D::IPSMover::supportNonUniformScaling </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">void </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap> const<code> [inline, virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Send back true if non-uniform scaling can be applied If it sends false, non-uniform scaling leads to undefine results (default has no effect). +<p> + +<p> +Reimplemented in <a class="el" href="classNL3D_1_1CPSEmitterRectangle.html#a8">NL3D::CPSEmitterRectangle</a>. +<p> +Definition at line <a class="el" href="ps__edit_8h-source.html#l00072">72</a> of file <a class="el" href="ps__edit_8h-source.html">ps_edit.h</a>. </td> + </tr> +</table> +<a name="a0" doxytag="NL3D::IPSMover::supportUniformScaling"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual bool NL3D::IPSMover::supportUniformScaling </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">void </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap> const<code> [inline, virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Send back true if uniform scaling can be applied If it sends false, uniform scaling leads to undefine results. +<p> + +<p> +Reimplemented in <a class="el" href="classNL3D_1_1CPSEmitterRectangle.html#a7">NL3D::CPSEmitterRectangle</a>. +<p> +Definition at line <a class="el" href="ps__edit_8h-source.html#l00067">67</a> of file <a class="el" href="ps__edit_8h-source.html">ps_edit.h</a>. </td> + </tr> +</table> +<hr>The documentation for this struct was generated from the following file:<ul> +<li><a class="el" href="ps__edit_8h-source.html">ps_edit.h</a></ul> + + +<!-- footer --> +<BR><FONT Size=+5> </FONT> +</TD> +<TD WIDTH=15><IMG SRC=http://www.nevrax.org/inc/img/pixel.gif WIDTH=15 HEIGHT=15 BORDER=0 ALT=""></TD> +</TR> +</TABLE> +</BODY> +</HTML> |