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authorneodarz <neodarz@neodarz.net>2018-08-11 20:21:34 +0200
committerneodarz <neodarz@neodarz.net>2018-08-11 20:21:34 +0200
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+<hr><h1>ps_attrib.h</h1><a href="ps__attrib_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001
+00007 <font class="comment">/* Copyright, 2001 Nevrax Ltd.</font>
+00008 <font class="comment"> *</font>
+00009 <font class="comment"> * This file is part of NEVRAX NEL.</font>
+00010 <font class="comment"> * NEVRAX NEL is free software; you can redistribute it and/or modify</font>
+00011 <font class="comment"> * it under the terms of the GNU General Public License as published by</font>
+00012 <font class="comment"> * the Free Software Foundation; either version 2, or (at your option)</font>
+00013 <font class="comment"> * any later version.</font>
+00014 <font class="comment"></font>
+00015 <font class="comment"> * NEVRAX NEL is distributed in the hope that it will be useful, but</font>
+00016 <font class="comment"> * WITHOUT ANY WARRANTY; without even the implied warranty of</font>
+00017 <font class="comment"> * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU</font>
+00018 <font class="comment"> * General Public License for more details.</font>
+00019 <font class="comment"></font>
+00020 <font class="comment"> * You should have received a copy of the GNU General Public License</font>
+00021 <font class="comment"> * along with NEVRAX NEL; see the file COPYING. If not, write to the</font>
+00022 <font class="comment"> * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,</font>
+00023 <font class="comment"> * MA 02111-1307, USA.</font>
+00024 <font class="comment"> */</font>
+00025
+00026 <font class="preprocessor">#ifndef NL_PS_ATTRIB_H</font>
+00027 <font class="preprocessor"></font><font class="preprocessor">#define NL_PS_ATTRIB_H</font>
+00028 <font class="preprocessor"></font>
+00029
+00030
+00031 <font class="preprocessor">#include "<a class="code" href="types__nl_8h.html">nel/misc/types_nl.h</a>"</font>
+00032 <font class="preprocessor">#include "<a class="code" href="stream_8h.html">nel/misc/stream.h</a>"</font>
+00033 <font class="preprocessor">#include "<a class="code" href="animation__time_8h.html">nel/3d/animation_time.h</a>"</font>
+00034 <font class="preprocessor">#include "<a class="code" href="vector_8h.html">nel/misc/vector.h</a>"</font>
+00035 <font class="preprocessor">#include "<a class="code" href="rgba_8h.html">nel/misc/rgba.h</a>"</font>
+00036 <font class="preprocessor">#include "<a class="code" href="common_8h.html">nel/misc/common.h</a>"</font>
+00037
+00038
+00039 <font class="keyword">namespace </font>NL3D {
+00040
+00043 <font class="keyword">template</font> &lt;<font class="keyword">class</font> T, const u<font class="keywordtype">int</font> snapPower = 5&gt;
+<a name="l00044"></a><a class="code" href="classNL3D_1_1CSnappedVector.html">00044</a> <font class="keyword">class </font>CSnappedVector
+00045 {
+00046 <font class="keyword">public</font>:
+<a name="l00047"></a><a class="code" href="classNL3D_1_1CSnappedVector.html#s0">00047</a> <font class="keyword">typedef</font> T *<a class="code" href="classNL3D_1_1CSnappedVector.html#s0">iterator</a>;
+<a name="l00048"></a><a class="code" href="classNL3D_1_1CSnappedVector.html#s1">00048</a> <font class="keyword">typedef</font> <font class="keyword">const</font> T *<a class="code" href="classNL3D_1_1CSnappedVector.html#s1">const_iterator</a>;
+<a name="l00049"></a><a class="code" href="classNL3D_1_1CSnappedVector.html#s2">00049</a> <font class="keyword">typedef</font> T <a class="code" href="classNL3D_1_1CSnappedVector.html#s2">value_type</a>;
+00050
+<a name="l00051"></a><a class="code" href="classNL3D_1_1CSnappedVector.html#a0">00051</a> <a class="code" href="classNL3D_1_1CSnappedVector.html#a0">CSnappedVector</a>() : <a class="code" href="classNL3D_1_1CSnappedVector.html#n2">_Size</a>(0), <a class="code" href="classNL3D_1_1CSnappedVector.html#n3">_Capacity</a>(0), <a class="code" href="classNL3D_1_1CSnappedVector.html#n0">_Start</a>(NULL), <a class="code" href="classNL3D_1_1CSnappedVector.html#n1">_Tab</a>(NULL) {}
+<a name="l00052"></a><a class="code" href="classNL3D_1_1CSnappedVector.html#a1">00052</a> <a class="code" href="classNL3D_1_1CSnappedVector.html#a1">~CSnappedVector</a>()
+00053 {
+00054 <a class="code" href="debug_8h.html#a6">nlassert</a>(<a class="code" href="classNL3D_1_1CSnappedVector.html#n2">_Size</a> &lt;= <a class="code" href="classNL3D_1_1CSnappedVector.html#n3">_Capacity</a>);
+00055 <font class="keywordflow">for</font> (<a class="code" href="classNL3D_1_1CSnappedVector.html#s0">iterator</a> it = <a class="code" href="classNL3D_1_1CSnappedVector.html#n1">_Tab</a>, endIt = <a class="code" href="classNL3D_1_1CSnappedVector.html#n1">_Tab</a> + <a class="code" href="classNL3D_1_1CSnappedVector.html#n2">_Size</a>; it != endIt; ++it)
+00056 {
+00057 it-&gt;~T();
+00058 }
+00059 <font class="keyword">delete</font> <a class="code" href="classNL3D_1_1CSnappedVector.html#n0">_Start</a>;
+00060 }
+<a name="l00061"></a><a class="code" href="classNL3D_1_1CSnappedVector.html#a2">00061</a> <a class="code" href="classNL3D_1_1CSnappedVector.html#s0">iterator</a> <a class="code" href="classNL3D_1_1CSnappedVector.html#a2">begin</a>(<font class="keywordtype">void</font>) { <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CSnappedVector.html#n1">_Tab</a>; }
+<a name="l00062"></a><a class="code" href="classNL3D_1_1CSnappedVector.html#a3">00062</a> <a class="code" href="classNL3D_1_1CSnappedVector.html#s1">const_iterator</a> <a class="code" href="classNL3D_1_1CSnappedVector.html#a2">begin</a>(<font class="keywordtype">void</font>)<font class="keyword"> const </font>{ <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CSnappedVector.html#n1">_Tab</a>; }
+<a name="l00063"></a><a class="code" href="classNL3D_1_1CSnappedVector.html#a4">00063</a> <a class="code" href="classNL3D_1_1CSnappedVector.html#s0">iterator</a> <a class="code" href="classNL3D_1_1CSnappedVector.html#a4">end</a>(<font class="keywordtype">void</font>) { <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CSnappedVector.html#n1">_Tab</a> + <a class="code" href="classNL3D_1_1CSnappedVector.html#n2">_Size</a>; }
+<a name="l00064"></a><a class="code" href="classNL3D_1_1CSnappedVector.html#a5">00064</a> <a class="code" href="classNL3D_1_1CSnappedVector.html#s1">const_iterator</a> <a class="code" href="classNL3D_1_1CSnappedVector.html#a4">end</a>(<font class="keywordtype">void</font>)<font class="keyword"> const </font>{ <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CSnappedVector.html#n1">_Tab</a> + <a class="code" href="classNL3D_1_1CSnappedVector.html#n2">_Size</a>; }
+00065
+<a name="l00066"></a><a class="code" href="classNL3D_1_1CSnappedVector.html#a6">00066</a> T &amp;<a class="code" href="classNL3D_1_1CSnappedVector.html#a6">operator[]</a>(uint <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>) { <a class="code" href="debug_8h.html#a6">nlassert</a>(<a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a> &lt; <a class="code" href="classNL3D_1_1CSnappedVector.html#n2">_Size</a> &amp;&amp; <a class="code" href="classNL3D_1_1CSnappedVector.html#n2">_Size</a>); <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CSnappedVector.html#n1">_Tab</a>[<a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>]; }
+<a name="l00067"></a><a class="code" href="classNL3D_1_1CSnappedVector.html#a7">00067</a> <font class="keyword">const</font> T &amp;<a class="code" href="classNL3D_1_1CSnappedVector.html#a6">operator[]</a>(uint <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>)<font class="keyword"> const </font>{ <a class="code" href="debug_8h.html#a6">nlassert</a>(<a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a> &lt; <a class="code" href="classNL3D_1_1CSnappedVector.html#n2">_Size</a> &amp;&amp; <a class="code" href="classNL3D_1_1CSnappedVector.html#n2">_Size</a>); <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CSnappedVector.html#n1">_Tab</a>[<a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>]; }
+00068
+<a name="l00070"></a><a class="code" href="classNL3D_1_1CSnappedVector.html#a8">00070</a> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CSnappedVector.html#a8">reserve</a>(uint <a class="code" href="classNL3D_1_1CSnappedVector.html#a12">capacity</a>)
+00071 {
+00072 <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CSnappedVector.html#a12">capacity</a> &lt; <a class="code" href="classNL3D_1_1CSnappedVector.html#n3">_Capacity</a>) <font class="keywordflow">return</font>;
+00073 uint8 *newStart = NULL;
+00074 <font class="keywordflow">try</font>
+00075 {
+00076 newStart = <font class="keyword">new</font> uint8[<font class="keyword">sizeof</font>(T) * <a class="code" href="classNL3D_1_1CSnappedVector.html#a12">capacity</a> + (1 &lt;&lt; snapPower)];
+00077 T *newTab = (T *) ( (uint) (newStart + (1 &lt;&lt; snapPower)) &amp; ~((1 &lt;&lt; snapPower) - 1)); <font class="comment">// snap to a page</font>
+00078
+00079
+00080
+00081 <font class="keywordflow">for</font> (<a class="code" href="classNL3D_1_1CSnappedVector.html#s0">iterator</a> <a class="code" href="driver__opengl__extension__def_8h.html#a409">src</a> = <a class="code" href="classNL3D_1_1CSnappedVector.html#n1">_Tab</a>, <a class="code" href="classNL3D_1_1CSnappedVector.html#a4">end</a> = <a class="code" href="classNL3D_1_1CSnappedVector.html#n1">_Tab</a> + (<a class="code" href="classNL3D_1_1CSnappedVector.html#a12">capacity</a> &lt; <a class="code" href="classNL3D_1_1CSnappedVector.html#n2">_Size</a> ? <a class="code" href="classNL3D_1_1CSnappedVector.html#a12">capacity</a> : <a class="code" href="classNL3D_1_1CSnappedVector.html#n2">_Size</a>), dest = newTab
+00082 ; <a class="code" href="driver__opengl__extension__def_8h.html#a409">src</a> != <a class="code" href="classNL3D_1_1CSnappedVector.html#a4">end</a>
+00083 ; ++ <a class="code" href="driver__opengl__extension__def_8h.html#a409">src</a>, ++dest)
+00084 {
+00085 <font class="keyword">new</font> ((<font class="keywordtype">void</font> *) dest) T(*<a class="code" href="driver__opengl__extension__def_8h.html#a409">src</a>); <font class="comment">// copy object</font>
+00086 }
+00087
+00088 <font class="comment">// swap datas</font>
+00089 std::swap(<a class="code" href="classNL3D_1_1CSnappedVector.html#n0">_Start</a>, newStart);
+00090 std::swap(<a class="code" href="classNL3D_1_1CSnappedVector.html#n1">_Tab</a>, newTab);
+00091
+00092 <font class="comment">// destroy previous objects. We assume that we can't have exceptions raised from destructors</font>
+00093 <font class="keywordflow">for</font> (<a class="code" href="classNL3D_1_1CSnappedVector.html#s0">iterator</a> it = newTab <font class="comment">/* old tab */</font>, endIt = newTab + <a class="code" href="classNL3D_1_1CSnappedVector.html#n2">_Size</a>; it != endIt; ++ it)
+00094 {
+00095 it-&gt;~T();
+00096 }
+00097
+00098 <font class="comment">// set new size</font>
+00099 <a class="code" href="classNL3D_1_1CSnappedVector.html#n3">_Capacity</a> = <a class="code" href="classNL3D_1_1CSnappedVector.html#a12">capacity</a>;
+00100 <a class="code" href="classNL3D_1_1CSnappedVector.html#n2">_Size</a> = <a class="code" href="classNL3D_1_1CSnappedVector.html#a12">capacity</a> &lt; <a class="code" href="classNL3D_1_1CSnappedVector.html#n2">_Size</a> ? <a class="code" href="classNL3D_1_1CSnappedVector.html#a12">capacity</a> : <a class="code" href="classNL3D_1_1CSnappedVector.html#n2">_Size</a>;
+00101
+00102
+00103 <font class="comment">// delete old vect (that was swapped with the new one)</font>
+00104 <font class="keyword">delete</font> [] newStart;
+00105 <a class="code" href="debug_8h.html#a6">nlassert</a>(<a class="code" href="classNL3D_1_1CSnappedVector.html#n2">_Size</a> &lt;= <a class="code" href="classNL3D_1_1CSnappedVector.html#n3">_Capacity</a>);
+00106 }
+00107 <font class="keywordflow">catch</font> (...)
+00108 {
+00109 <font class="keyword">delete</font> [] newStart;
+00110 <font class="keywordflow">throw</font>;
+00111 }
+00112
+00113 }
+<a name="l00114"></a><a class="code" href="classNL3D_1_1CSnappedVector.html#a9">00114</a> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CSnappedVector.html#a9">resize</a>(uint <a class="code" href="classNL3D_1_1CSnappedVector.html#a13">size</a>)
+00115 {
+00116 <a class="code" href="debug_8h.html#a6">nlassert</a>(<a class="code" href="classNL3D_1_1CSnappedVector.html#a13">size</a> &lt; (1 &lt;&lt; 16));
+00117 <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CSnappedVector.html#a13">size</a> &lt; <a class="code" href="classNL3D_1_1CSnappedVector.html#n2">_Size</a>)
+00118 {
+00119 <font class="keywordflow">for</font> (<a class="code" href="classNL3D_1_1CSnappedVector.html#s0">iterator</a> it = <a class="code" href="classNL3D_1_1CSnappedVector.html#n1">_Tab</a> + <a class="code" href="classNL3D_1_1CSnappedVector.html#a13">size</a>, endIt = <a class="code" href="classNL3D_1_1CSnappedVector.html#n1">_Tab</a> + <a class="code" href="classNL3D_1_1CSnappedVector.html#n2">_Size</a>; it != endIt; ++it)
+00120 {
+00121 it-&gt;~T();
+00122 }
+00123 }
+00124 <font class="keywordflow">else</font>
+00125 {
+00126 <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CSnappedVector.html#a13">size</a> &gt; <a class="code" href="classNL3D_1_1CSnappedVector.html#n3">_Capacity</a>)
+00127 {
+00128 <a class="code" href="classNL3D_1_1CSnappedVector.html#a8">reserve</a>(<a class="code" href="classNL3D_1_1CSnappedVector.html#a13">size</a>);
+00129 }
+00130 <font class="keywordflow">for</font> (<a class="code" href="classNL3D_1_1CSnappedVector.html#s0">iterator</a> it = <a class="code" href="classNL3D_1_1CSnappedVector.html#n1">_Tab</a> + <a class="code" href="classNL3D_1_1CSnappedVector.html#n2">_Size</a>, endIt = <a class="code" href="classNL3D_1_1CSnappedVector.html#n1">_Tab</a> + <a class="code" href="classNL3D_1_1CSnappedVector.html#a13">size</a>; it != endIt; ++it)
+00131 {
+00132 <font class="keyword">new</font> ((<font class="keywordtype">void</font> *) it) T();
+00133 }
+00134 }
+00135
+00136 <a class="code" href="classNL3D_1_1CSnappedVector.html#n2">_Size</a> = <a class="code" href="classNL3D_1_1CSnappedVector.html#a13">size</a>;
+00137 <a class="code" href="debug_8h.html#a6">nlassert</a>(<a class="code" href="classNL3D_1_1CSnappedVector.html#n2">_Size</a> &lt;= <a class="code" href="classNL3D_1_1CSnappedVector.html#n3">_Capacity</a>);
+00138 }
+00139
+<a name="l00140"></a><a class="code" href="classNL3D_1_1CSnappedVector.html#a10">00140</a> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CSnappedVector.html#a10">push_back</a>(<font class="keyword">const</font> T &amp;<a class="code" href="driver__opengl__extension__def_8h.html#a384">t</a>)
+00141 {
+00142 <font class="keywordflow">if</font> (!<a class="code" href="classNL3D_1_1CSnappedVector.html#n2">_Size</a>)
+00143 {
+00144 <a class="code" href="classNL3D_1_1CSnappedVector.html#a8">reserve</a>(2);
+00145 <font class="keyword">new</font> ((<font class="keywordtype">void</font> *) <a class="code" href="classNL3D_1_1CSnappedVector.html#n1">_Tab</a>) T(<a class="code" href="driver__opengl__extension__def_8h.html#a384">t</a>);
+00146 <a class="code" href="classNL3D_1_1CSnappedVector.html#n2">_Size</a> = 1;
+00147 }
+00148 <font class="keywordflow">else</font>
+00149 <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CSnappedVector.html#n2">_Size</a> &lt; <a class="code" href="classNL3D_1_1CSnappedVector.html#n3">_Capacity</a>)
+00150 {
+00151 <font class="keyword">new</font> ((<font class="keywordtype">void</font> *) (<a class="code" href="classNL3D_1_1CSnappedVector.html#n1">_Tab</a> + <a class="code" href="classNL3D_1_1CSnappedVector.html#n2">_Size</a>)) T(<a class="code" href="driver__opengl__extension__def_8h.html#a384">t</a>);
+00152 ++<a class="code" href="classNL3D_1_1CSnappedVector.html#n2">_Size</a>;
+00153 }
+00154 <font class="keywordflow">else</font>
+00155 <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CSnappedVector.html#n2">_Size</a> == <a class="code" href="classNL3D_1_1CSnappedVector.html#n3">_Capacity</a>)
+00156 {
+00157 <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CSnappedVector.html#n3">_Capacity</a> == 1)
+00158 {
+00159 <a class="code" href="classNL3D_1_1CSnappedVector.html#a8">reserve</a>(2);
+00160 }
+00161 <font class="keywordflow">else</font>
+00162 {
+00163 <a class="code" href="classNL3D_1_1CSnappedVector.html#a8">reserve</a>(<a class="code" href="classNL3D_1_1CSnappedVector.html#n3">_Capacity</a> + (<a class="code" href="classNL3D_1_1CSnappedVector.html#n3">_Capacity</a>&gt;&gt;1));
+00164 }
+00165 <a class="code" href="debug_8h.html#a6">nlassert</a>(<a class="code" href="classNL3D_1_1CSnappedVector.html#n2">_Size</a> &lt;= <a class="code" href="classNL3D_1_1CSnappedVector.html#n3">_Capacity</a>);
+00166 <font class="keyword">new</font> ((<font class="keywordtype">void</font> *) (<a class="code" href="classNL3D_1_1CSnappedVector.html#n1">_Tab</a> + <a class="code" href="classNL3D_1_1CSnappedVector.html#n2">_Size</a>)) T(<a class="code" href="driver__opengl__extension__def_8h.html#a384">t</a>);
+00167 ++<a class="code" href="classNL3D_1_1CSnappedVector.html#n2">_Size</a>;
+00168 }
+00169 }
+00170
+<a name="l00171"></a><a class="code" href="classNL3D_1_1CSnappedVector.html#a11">00171</a> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CSnappedVector.html#a11">pop_back</a>()
+00172 {
+00173 <a class="code" href="debug_8h.html#a6">nlassert</a>(<a class="code" href="classNL3D_1_1CSnappedVector.html#n2">_Size</a>);
+00174 <a class="code" href="classNL3D_1_1CSnappedVector.html#n1">_Tab</a>[<a class="code" href="classNL3D_1_1CSnappedVector.html#n2">_Size</a> - 1].~T();
+00175 --<a class="code" href="classNL3D_1_1CSnappedVector.html#n2">_Size</a>;
+00176 }
+00177
+00178
+<a name="l00179"></a><a class="code" href="classNL3D_1_1CSnappedVector.html#a12">00179</a> uint <a class="code" href="classNL3D_1_1CSnappedVector.html#a12">capacity</a>()<font class="keyword"> const </font>{ <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CSnappedVector.html#n3">_Capacity</a>; }
+<a name="l00180"></a><a class="code" href="classNL3D_1_1CSnappedVector.html#a13">00180</a> uint <a class="code" href="classNL3D_1_1CSnappedVector.html#a13">size</a>()<font class="keyword"> const </font>{ <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CSnappedVector.html#n2">_Size</a>; }
+00181
+<a name="l00183"></a><a class="code" href="classNL3D_1_1CSnappedVector.html#a14">00183</a> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CSnappedVector.html#a14">serial</a>(<a class="code" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> &amp;f) <font class="keywordflow">throw</font>(NLMISC::EStream)
+00184 {
+00185 <font class="keywordflow">if</font> (f.isReading())
+00186 {
+00187 <a class="code" href="classNL3D_1_1CSnappedVector.html#a15">clear</a>();
+00188 uint32 <a class="code" href="classNL3D_1_1CSnappedVector.html#a13">size</a>, maxsize;
+00189 f.serial(<a class="code" href="classNL3D_1_1CSnappedVector.html#a13">size</a>, maxsize);
+00190 <a class="code" href="classNL3D_1_1CSnappedVector.html#a8">reserve</a>(maxsize);
+00191 <font class="keywordflow">for</font> (uint k = 0; k &lt; <a class="code" href="classNL3D_1_1CSnappedVector.html#a13">size</a>; ++k)
+00192 {
+00193 T tmp;
+00194 f.serial(tmp);
+00195 <a class="code" href="classNL3D_1_1CSnappedVector.html#a10">push_back</a>(tmp);
+00196 }
+00197 }
+00198 <font class="keywordflow">else</font>
+00199 {
+00200 f.serial(<a class="code" href="classNL3D_1_1CSnappedVector.html#n2">_Size</a>, <a class="code" href="classNL3D_1_1CSnappedVector.html#n3">_Capacity</a>);
+00201 <font class="keywordflow">for</font> (uint k = 0; k &lt; <a class="code" href="classNL3D_1_1CSnappedVector.html#n2">_Size</a>; ++k)
+00202 {
+00203 f.serial(<a class="code" href="classNL3D_1_1CSnappedVector.html#n1">_Tab</a>[k]);
+00204 }
+00205 }
+00206 }
+00207
+00208 <font class="comment">// clear</font>
+<a name="l00209"></a><a class="code" href="classNL3D_1_1CSnappedVector.html#a15">00209</a> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CSnappedVector.html#a15">clear</a>() { <a class="code" href="classNL3D_1_1CSnappedVector.html#a9">resize</a>(0); }
+00210
+00211 <font class="keyword">protected</font>:
+00212
+<a name="l00213"></a><a class="code" href="classNL3D_1_1CSnappedVector.html#n0">00213</a> uint8 *<a class="code" href="classNL3D_1_1CSnappedVector.html#n0">_Start</a>; <font class="comment">// real allocation address</font>
+<a name="l00214"></a><a class="code" href="classNL3D_1_1CSnappedVector.html#n1">00214</a> T *<a class="code" href="classNL3D_1_1CSnappedVector.html#n1">_Tab</a>; <font class="comment">// first element</font>
+<a name="l00215"></a><a class="code" href="classNL3D_1_1CSnappedVector.html#n2">00215</a> uint32 <a class="code" href="classNL3D_1_1CSnappedVector.html#n2">_Size</a>; <font class="comment">// used elements</font>
+<a name="l00216"></a><a class="code" href="classNL3D_1_1CSnappedVector.html#n3">00216</a> uint32 <a class="code" href="classNL3D_1_1CSnappedVector.html#n3">_Capacity</a>; <font class="comment">// max size</font>
+00217 };
+00218
+00219
+00220
+00221
+00222
+00223
+<a name="l00233"></a><a class="code" href="classNL3D_1_1CPSAttrib.html">00233</a> <font class="keyword">template</font> &lt;<font class="keyword">typename</font> T&gt; <font class="keyword">class </font>CPSAttrib
+00234 {
+00235 <font class="keyword">public</font>:
+00236
+00238
+00239
+00240 <a class="code" href="classNL3D_1_1CPSAttrib.html#z700_0">CPSAttrib</a>();
+00241
+00243 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSAttrib.html#z700_1">serial</a>(<a class="code" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> &amp;f) <font class="keywordflow">throw</font>(NLMISC::EStream);
+00245
+00247
+00248
+00251 <font class="comment">//typedef CSnappedVector&lt;T&gt; TContType;</font>
+<a name="l00252"></a><a class="code" href="classNL3D_1_1CPSAttrib.html#z701_0">00252</a> <font class="keyword">typedef</font> std::vector&lt;T&gt; <a class="code" href="classNL3D_1_1CPSAttrib.html#z701_0">TContType</a>;
+00253
+<a name="l00255"></a><a class="code" href="classNL3D_1_1CPSAttrib.html#z701_1">00255</a> <font class="keyword">typedef</font> T <a class="code" href="classNL3D_1_1CPSAttrib.html#z701_1">value_type</a>;
+00256
+<a name="l00258"></a><a class="code" href="classNL3D_1_1CPSAttrib.html#z701_2">00258</a> <font class="keyword">typedef</font> <font class="keyword">typename</font> TContType::iterator <a class="code" href="classNL3D_1_1CPSAttrib.html#z701_2">iterator</a>;
+<a name="l00260"></a><a class="code" href="classNL3D_1_1CPSAttrib.html#z701_3">00260</a> <font class="keyword">typedef</font> <font class="keyword">typename</font> TContType::const_iterator <a class="code" href="classNL3D_1_1CPSAttrib.html#z701_3">const_iterator</a>;
+00262
+00263
+00265
+00266
+00269 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSAttrib.html#z702_0">resize</a>(uint32 nbInstances);
+00270
+<a name="l00272"></a><a class="code" href="classNL3D_1_1CPSAttrib.html#z702_1">00272</a> uint32 <a class="code" href="classNL3D_1_1CPSAttrib.html#z702_1">getSize</a>(<font class="keywordtype">void</font>)<font class="keyword"> const </font>{ <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CPSAttrib.html#n0">_Tab</a>.size(); }
+00273
+<a name="l00275"></a><a class="code" href="classNL3D_1_1CPSAttrib.html#z702_2">00275</a> uint32 <a class="code" href="classNL3D_1_1CPSAttrib.html#z702_2">getMaxSize</a>(<font class="keywordtype">void</font>)<font class="keyword"> const </font>{ <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CPSAttrib.html#n1">_MaxSize</a>; }
+00276
+00278
+00279
+00281
+00282
+<a name="l00283"></a><a class="code" href="classNL3D_1_1CPSAttrib.html#z703_0">00283</a> <font class="keyword">const</font> T &amp; <a class="code" href="classNL3D_1_1CPSAttrib.html#z703_0">operator[]</a>(uint32 <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>)<font class="keyword"> const </font>
+00284 <font class="keyword"> </font>{
+00285 <font class="preprocessor"> #ifdef NL_DEBUG</font>
+00286 <font class="preprocessor"></font> <a class="code" href="debug_8h.html#a6">nlassert</a>(<a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a> &lt; <a class="code" href="classNL3D_1_1CPSAttrib.html#n0">_Tab</a>.size());
+00287 <font class="preprocessor"> #endif</font>
+00288 <font class="preprocessor"></font> <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CPSAttrib.html#n0">_Tab</a>[<a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>];
+00289 }
+00290
+<a name="l00292"></a><a class="code" href="classNL3D_1_1CPSAttrib.html#z703_1">00292</a> T &amp; <a class="code" href="classNL3D_1_1CPSAttrib.html#z703_0">operator[]</a>(uint32 <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>)
+00293 {
+00294 <font class="preprocessor"> #ifdef NL_DEBUG</font>
+00295 <font class="preprocessor"></font> <a class="code" href="debug_8h.html#a6">nlassert</a>(<a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a> &lt; <a class="code" href="classNL3D_1_1CPSAttrib.html#n0">_Tab</a>.size());
+00296 <font class="preprocessor"> #endif</font>
+00297 <font class="preprocessor"></font> <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CPSAttrib.html#n0">_Tab</a>[<a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>];
+00298 }
+00300
+00301
+00302
+00304
+00305
+00306
+<a name="l00308"></a><a class="code" href="classNL3D_1_1CPSAttrib.html#z704_0">00308</a> <a class="code" href="classNL3D_1_1CPSAttrib.html#z701_2">iterator</a> <a class="code" href="classNL3D_1_1CPSAttrib.html#z704_0">begin</a>(<font class="keywordtype">void</font>) { <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CPSAttrib.html#n0">_Tab</a>.begin(); }
+00309
+<a name="l00311"></a><a class="code" href="classNL3D_1_1CPSAttrib.html#z704_1">00311</a> <a class="code" href="classNL3D_1_1CPSAttrib.html#z701_2">iterator</a> <a class="code" href="classNL3D_1_1CPSAttrib.html#z704_1">end</a>(<font class="keywordtype">void</font>) { <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CPSAttrib.html#n0">_Tab</a>.end(); }
+00312
+<a name="l00314"></a><a class="code" href="classNL3D_1_1CPSAttrib.html#z704_2">00314</a> <a class="code" href="classNL3D_1_1CPSAttrib.html#z701_3">const_iterator</a> <a class="code" href="classNL3D_1_1CPSAttrib.html#z704_0">begin</a>(<font class="keywordtype">void</font>)<font class="keyword"> const </font>{ <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CPSAttrib.html#n0">_Tab</a>.begin(); }
+00315
+<a name="l00317"></a><a class="code" href="classNL3D_1_1CPSAttrib.html#z704_3">00317</a> <a class="code" href="classNL3D_1_1CPSAttrib.html#z701_3">const_iterator</a> <a class="code" href="classNL3D_1_1CPSAttrib.html#z704_1">end</a>(<font class="keywordtype">void</font>)<font class="keyword"> const </font>{ <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CPSAttrib.html#n0">_Tab</a>.end(); }
+00319
+00321
+00322
+00326 sint32 <a class="code" href="classNL3D_1_1CPSAttrib.html#z705_0">insert</a>(<font class="keyword">const</font> T &amp;<a class="code" href="driver__opengl__extension__def_8h.html#a384">t</a> = T() );
+00327
+00329 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSAttrib.html#z705_1">remove</a>(uint32 <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>);
+00330
+<a name="l00332"></a><a class="code" href="classNL3D_1_1CPSAttrib.html#z705_2">00332</a> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSAttrib.html#z705_2">clear</a>(<font class="keywordtype">void</font>)
+00333 {
+00334 <a class="code" href="classNL3D_1_1CPSAttrib.html#n0">_Tab</a>.clear();
+00335 }
+00337
+00338 <font class="keyword">protected</font>:
+<a name="l00339"></a><a class="code" href="classNL3D_1_1CPSAttrib.html#n0">00339</a> <a class="code" href="classNL3D_1_1CPSAttrib.html#z701_0">TContType</a> <a class="code" href="classNL3D_1_1CPSAttrib.html#n0">_Tab</a>;
+<a name="l00340"></a><a class="code" href="classNL3D_1_1CPSAttrib.html#n1">00340</a> uint32 <a class="code" href="classNL3D_1_1CPSAttrib.html#n1">_MaxSize</a>; <font class="comment">// the max number of elements that can be stored</font>
+00341 };
+00342
+00343
+00344
+00345
+00346
+00348 <font class="comment">// IMPLEMENTATION //</font>
+00350 <font class="comment"></font>
+00351 <font class="keyword">template</font> &lt;<font class="keyword">typename</font> T&gt;
+<a name="l00352"></a><a class="code" href="classNL3D_1_1CPSAttrib.html#z700_0">00352</a> CPSAttrib&lt;T&gt;::CPSAttrib()
+00353 {
+00354 <a class="code" href="classNL3D_1_1CPSAttrib.html#n1">_MaxSize</a> = <a class="code" href="namespaceNL3D.html#a200">DefaultMaxLocatedInstance</a>;
+00355 }
+00356
+00357
+00358 <font class="keyword">template</font> &lt;<font class="keyword">typename</font> T&gt;
+<a name="l00359"></a><a class="code" href="classNL3D_1_1CPSAttrib.html#z702_0">00359</a> <font class="keywordtype">void</font> CPSAttrib&lt;T&gt;::resize(uint32 nbInstances)
+00360 {
+00361 <a class="code" href="debug_8h.html#a6">nlassert</a>(nbInstances &lt; (1 &lt;&lt; 16));
+00362 <a class="code" href="classNL3D_1_1CPSAttrib.html#n0">_Tab</a>.reserve(nbInstances);
+00363 <a class="code" href="classNL3D_1_1CPSAttrib.html#n1">_MaxSize</a> = nbInstances;
+00364 }
+00365
+00366
+00367 <font class="keyword">template</font> &lt;<font class="keyword">typename</font> T&gt;
+<a name="l00368"></a><a class="code" href="classNL3D_1_1CPSAttrib.html#z705_0">00368</a> sint32 CPSAttrib&lt;T&gt;::insert(<font class="keyword">const</font> T &amp;<a class="code" href="driver__opengl__extension__def_8h.html#a384">t</a>)
+00369 {
+00370 <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CPSAttrib.html#n0">_Tab</a>.size() == <a class="code" href="classNL3D_1_1CPSAttrib.html#n1">_MaxSize</a> &amp;&amp; <a class="code" href="classNL3D_1_1CPSAttrib.html#n0">_Tab</a>.size() &gt; <a class="code" href="namespaceNL3D.html#a200">DefaultMaxLocatedInstance</a>)
+00371 {
+00372 <font class="keywordflow">return</font> -1;
+00373 }
+00374 <a class="code" href="classNL3D_1_1CPSAttrib.html#n0">_Tab</a>.push_back(<a class="code" href="driver__opengl__extension__def_8h.html#a384">t</a>);
+00375 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CPSAttrib.html#n0">_Tab</a>.size() - 1;
+00376 }
+00377
+00378
+00379 <font class="keyword">template</font> &lt;<font class="keyword">typename</font> T&gt;
+<a name="l00380"></a><a class="code" href="classNL3D_1_1CPSAttrib.html#z705_1">00380</a> <font class="keywordtype">void</font> CPSAttrib&lt;T&gt;::remove(uint32 <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>)
+00381 {
+00382 <a class="code" href="debug_8h.html#a6">nlassert</a>(<a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a> &lt; <a class="code" href="classNL3D_1_1CPSAttrib.html#n0">_Tab</a>.size());
+00383 <font class="comment">// we copy the last element in place of this one</font>
+00384 <font class="keywordflow">if</font> (<a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a> != <a class="code" href="classNL3D_1_1CPSAttrib.html#n0">_Tab</a>.size() - 1)
+00385 {
+00386 <a class="code" href="classNL3D_1_1CPSAttrib.html#n0">_Tab</a>[<a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>] = <a class="code" href="classNL3D_1_1CPSAttrib.html#n0">_Tab</a>[<a class="code" href="classNL3D_1_1CPSAttrib.html#n0">_Tab</a>.size() - 1];
+00387 }
+00388 <a class="code" href="classNL3D_1_1CPSAttrib.html#n0">_Tab</a>.pop_back();
+00389
+00390 }
+00391
+00392 <font class="keyword">template</font> &lt;<font class="keyword">typename</font> T&gt;
+<a name="l00393"></a><a class="code" href="classNL3D_1_1CPSAttrib.html#z700_1">00393</a> <font class="keywordtype">void</font> CPSAttrib&lt;T&gt;::serial(<a class="code" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> &amp;f) <font class="keywordflow">throw</font>(NLMISC::EStream)
+00394 {
+00395 sint ver = f.serialVersion(3);
+00396
+00397 <font class="comment">// in the first version, size was duplicated, we were using a std::vector ...</font>
+00398 <font class="keywordflow">if</font> (ver == 1)
+00399 {
+00400 <font class="keywordflow">if</font>(f.isReading())
+00401 {
+00402 uint32 size;
+00403 f.serial(size);
+00404 f.serial(_MaxSize);
+00405 _Tab.reserve(_MaxSize);
+00406 f.serial(size); <font class="comment">// useless but, we were previously doing a serialCont... compatibility purpose only</font>
+00407 T tmp;
+00408 <font class="comment">// Read the vector</font>
+00409 <font class="keywordflow">for</font>(uint i = 0; i &lt; size; i++)
+00410 {
+00411 f.serial(tmp);
+00412 _Tab.push_back(tmp);
+00413 }
+00414 <a class="code" href="debug_8h.html#a6">nlassert</a>(_Tab.size() == size);
+00415 }
+00416 <font class="keywordflow">else</font>
+00417 {
+00418 uint32 size = _Tab.size();
+00419 f.serial(size);
+00420 f.serial(_MaxSize);
+00421 f.serial(size);
+00422 <font class="comment">// write the vector</font>
+00423 <font class="keywordflow">for</font>(uint i = 0; i &lt; size; i++)
+00424 {
+00425 f.serial(_Tab[i]);
+00426 }
+00427 }
+00428 }
+00429
+00430 <font class="keywordflow">if</font> (ver == 2) <font class="comment">// this version didn't work well, it relied on the capacity of the container to store the max number of instances</font>
+00431 {
+00432 <a class="code" href="debug_8h.html#a6">nlassert</a>(0);
+00433 <font class="comment">/* f.serial(_Tab);</font>
+00434 <font class="comment"> if (f.isReading())</font>
+00435 <font class="comment"> {</font>
+00436 <font class="comment"> _MaxSize = _Tab.capacity();</font>
+00437 <font class="comment"> }*/</font>
+00438 }
+00439
+00440 <font class="keywordflow">if</font> (ver == 3)
+00441 {
+00442 f.serial(_MaxSize);
+00443 _Tab.reserve(_MaxSize);
+00444 <font class="comment">//f.serial(_Tab);</font>
+00445
+00446
+00447 <font class="keywordflow">if</font> (f.isReading())
+00448 {
+00449 _Tab.clear();
+00450 uint32 size, maxsize;
+00451 f.serial(size, maxsize);
+00452 _Tab.reserve(maxsize);
+00453 <font class="keywordflow">for</font> (uint k = 0; k &lt; size; ++k)
+00454 {
+00455 T tmp;
+00456 f.serial(tmp);
+00457 _Tab.push_back(tmp);
+00458 }
+00459 }
+00460 <font class="keywordflow">else</font>
+00461 {
+00462 uint32 size = _Tab.size(), capacity = _Tab.capacity();
+00463 f.serial(size, capacity);
+00464 <font class="keywordflow">for</font> (uint k = 0; k &lt; size; ++k)
+00465 {
+00466 f.serial(_Tab[k]);
+00467 }
+00468 }
+00469 }
+00470 }
+00471
+00472
+00473
+00474
+00475 <font class="comment">// here we give some definition for common types</font>
+00476
+00477 <font class="keyword">typedef</font> CPSAttrib&lt;NLMISC::CVector&gt; <a class="code" href="namespaceNL3D.html#a180">TPSAttribVector</a>;
+00478 <font class="keyword">typedef</font> CPSAttrib&lt;NLMISC::CRGBA&gt; <a class="code" href="namespaceNL3D.html#a181">TPSAttribRGBA</a>;
+00479 <font class="keyword">typedef</font> CPSAttrib&lt;float&gt; <a class="code" href="namespaceNL3D.html#a182">TPSAttribFloat</a>;
+00480 <font class="keyword">typedef</font> CPSAttrib&lt;uint32&gt; <a class="code" href="namespaceNL3D.html#a183">TPSAttribUInt</a>;
+00481 <font class="keyword">typedef</font> CPSAttrib&lt;uint8&gt; <a class="code" href="namespaceNL3D.html#a184">TPSAttribUInt8</a>;
+00482 <font class="keyword">typedef</font> CPSAttrib&lt;TAnimationTime&gt; <a class="code" href="namespaceNL3D.html#a185">TPSAttribTime</a>;
+00483
+00484
+00485
+00486
+00487
+00488 } <font class="comment">// NL3D</font>
+00489
+00490
+00491 <font class="preprocessor">#endif // NL_PS_ATTRIB_H</font>
+00492 <font class="preprocessor"></font>
+00493 <font class="comment">/* End of ps_attrib.h */</font>
+</pre></div>
+
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