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authorneodarz <neodarz@neodarz.net>2018-08-11 20:21:34 +0200
committerneodarz <neodarz@neodarz.net>2018-08-11 20:21:34 +0200
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+<hr><h1>ordering_table.h</h1><a href="ordering__table_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001
+00007 <font class="comment">/* Copyright, 2000 Nevrax Ltd.</font>
+00008 <font class="comment"> *</font>
+00009 <font class="comment"> * This file is part of NEVRAX NEL.</font>
+00010 <font class="comment"> * NEVRAX NEL is free software; you can redistribute it and/or modify</font>
+00011 <font class="comment"> * it under the terms of the GNU General Public License as published by</font>
+00012 <font class="comment"> * the Free Software Foundation; either version 2, or (at your option)</font>
+00013 <font class="comment"> * any later version.</font>
+00014 <font class="comment"></font>
+00015 <font class="comment"> * NEVRAX NEL is distributed in the hope that it will be useful, but</font>
+00016 <font class="comment"> * WITHOUT ANY WARRANTY; without even the implied warranty of</font>
+00017 <font class="comment"> * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU</font>
+00018 <font class="comment"> * General Public License for more details.</font>
+00019 <font class="comment"></font>
+00020 <font class="comment"> * You should have received a copy of the GNU General Public License</font>
+00021 <font class="comment"> * along with NEVRAX NEL; see the file COPYING. If not, write to the</font>
+00022 <font class="comment"> * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,</font>
+00023 <font class="comment"> * MA 02111-1307, USA.</font>
+00024 <font class="comment"> */</font>
+00025
+00026 <font class="preprocessor">#ifndef NL_ORDERING_TABLE_H</font>
+00027 <font class="preprocessor"></font><font class="preprocessor">#define NL_ORDERING_TABLE_H</font>
+00028 <font class="preprocessor"></font>
+00029 <font class="preprocessor">#include "<a class="code" href="types__nl_8h.html">nel/misc/types_nl.h</a>"</font>
+00030 <font class="preprocessor">#include "<a class="code" href="debug_8h.html">nel/misc/debug.h</a>"</font>
+00031 <font class="preprocessor">#include &lt;vector&gt;</font>
+00032
+00033 <font class="keyword">namespace </font>NL3D
+00034 {
+00035
+00036 <font class="comment">// ***************************************************************************</font>
+<a name="l00043"></a><a class="code" href="classNL3D_1_1COrderingTable.html">00043</a> <font class="comment"></font><font class="keyword">template</font>&lt;<font class="keyword">class</font> T&gt; <font class="keyword">class </font>COrderingTable
+00044 {
+00045
+00046 <font class="keyword">public</font>:
+00047
+00048 <a class="code" href="classNL3D_1_1COrderingTable.html#a0">COrderingTable</a>();
+00049 <a class="code" href="classNL3D_1_1COrderingTable.html#a1">~COrderingTable</a>();
+00050
+00055 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1COrderingTable.html#a2">init</a>( <a class="code" href="types__nl_8h.html#a10">uint32</a> nNbEntries );
+00056
+00060 <a class="code" href="types__nl_8h.html#a10">uint32</a> <a class="code" href="classNL3D_1_1COrderingTable.html#a3">getSize</a>();
+00061
+00066 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1COrderingTable.html#a4">reset</a>(<a class="code" href="types__nl_8h.html#a14">uint</a> maxElementToInsert);
+00067
+00074 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1COrderingTable.html#a5">insert</a>( <a class="code" href="types__nl_8h.html#a10">uint32</a> nEntryPos, T *pValue );
+00075
+00088 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1COrderingTable.html#a6">begin</a>();
+00089
+00093 T* <a class="code" href="classNL3D_1_1COrderingTable.html#a7">get</a>();
+00094
+00098 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1COrderingTable.html#a8">next</a>();
+00099
+00100 <font class="comment">// =================</font>
+00101 <font class="comment">// =================</font>
+00102 <font class="comment">// IMPLEMENTATION.</font>
+00103 <font class="comment">// =================</font>
+00104 <font class="comment">// =================</font>
+00105 <font class="keyword">private</font>:
+00106
+<a name="l00107"></a><a class="code" href="structNL3D_1_1COrderingTable_1_1CNode.html">00107</a> <font class="keyword">struct </font>CNode
+00108 {
+<a name="l00109"></a><a class="code" href="structNL3D_1_1COrderingTable_1_1CNode.html#m0">00109</a> T *<a class="code" href="structNL3D_1_1COrderingTable_1_1CNode.html#m0">val</a>;
+<a name="l00110"></a><a class="code" href="structNL3D_1_1COrderingTable_1_1CNode.html#m1">00110</a> <a class="code" href="structNL3D_1_1COrderingTable_1_1CNode.html#a0">CNode</a> *<a class="code" href="structNL3D_1_1COrderingTable_1_1CNode.html#m1">next</a>;
+00111
+<a name="l00112"></a><a class="code" href="structNL3D_1_1COrderingTable_1_1CNode.html#a0">00112</a> <a class="code" href="structNL3D_1_1COrderingTable_1_1CNode.html#a0">CNode</a>()
+00113 {
+00114 <a class="code" href="structNL3D_1_1COrderingTable_1_1CNode.html#m0">val</a> = NULL;
+00115 next = NULL;
+00116 }
+00117 };
+00118
+00119 <font class="comment">// a raw allocator of node.</font>
+<a name="l00120"></a><a class="code" href="classNL3D_1_1COrderingTable.html#o0">00120</a> std::vector&lt;CNode&gt; <a class="code" href="classNL3D_1_1COrderingTable.html#o0">_Allocator</a>;
+<a name="l00121"></a><a class="code" href="classNL3D_1_1COrderingTable.html#o1">00121</a> CNode *<a class="code" href="classNL3D_1_1COrderingTable.html#o1">_CurAllocatedNode</a>;
+00122
+<a name="l00123"></a><a class="code" href="classNL3D_1_1COrderingTable.html#o2">00123</a> <a class="code" href="types__nl_8h.html#a10">uint32</a> <a class="code" href="classNL3D_1_1COrderingTable.html#o2">_nNbElt</a>;
+<a name="l00124"></a><a class="code" href="classNL3D_1_1COrderingTable.html#o3">00124</a> CNode* <a class="code" href="classNL3D_1_1COrderingTable.html#o3">_Array</a>;
+<a name="l00125"></a><a class="code" href="classNL3D_1_1COrderingTable.html#o4">00125</a> CNode* <a class="code" href="classNL3D_1_1COrderingTable.html#o4">_SelNode</a>;
+00126
+00127 };
+00128
+00129 <font class="comment">// ***************************************************************************</font>
+<a name="l00130"></a><a class="code" href="classNL3D_1_1COrderingTable.html#a0">00130</a> <font class="keyword">template</font>&lt;<font class="keyword">class</font> T&gt; COrderingTable&lt;T&gt;::COrderingTable()
+00131 {
+00132 <a class="code" href="classNL3D_1_1COrderingTable.html#o2">_nNbElt</a> = 0;
+00133 <a class="code" href="classNL3D_1_1COrderingTable.html#o3">_Array</a> = NULL;
+00134 <a class="code" href="classNL3D_1_1COrderingTable.html#o4">_SelNode</a> = NULL;
+00135 <a class="code" href="classNL3D_1_1COrderingTable.html#o1">_CurAllocatedNode</a>= NULL;
+00136 }
+00137
+00138 <font class="comment">// ***************************************************************************</font>
+<a name="l00139"></a><a class="code" href="classNL3D_1_1COrderingTable.html#a1">00139</a> <font class="keyword">template</font>&lt;<font class="keyword">class</font> T&gt; COrderingTable&lt;T&gt;::~COrderingTable()
+00140 {
+00141 <font class="keywordflow">if</font>( <a class="code" href="classNL3D_1_1COrderingTable.html#o3">_Array</a> != NULL )
+00142 <font class="keyword">delete</font> [] <a class="code" href="classNL3D_1_1COrderingTable.html#o3">_Array</a>;
+00143 }
+00144
+00145 <font class="comment">// ***************************************************************************</font>
+<a name="l00146"></a><a class="code" href="classNL3D_1_1COrderingTable.html#a2">00146</a> <font class="keyword">template</font>&lt;<font class="keyword">class</font> T&gt; <font class="keywordtype">void</font> COrderingTable&lt;T&gt;::init( <a class="code" href="types__nl_8h.html#a10">uint32</a> nNbEntries )
+00147 {
+00148 <font class="keywordflow">if</font>( <a class="code" href="classNL3D_1_1COrderingTable.html#o3">_Array</a> != NULL )
+00149 {
+00150 <a class="code" href="classNL3D_1_1COrderingTable.html#a4">reset</a>(0);
+00151 <font class="keyword">delete</font> [] <a class="code" href="classNL3D_1_1COrderingTable.html#o3">_Array</a>;
+00152 }
+00153 <a class="code" href="classNL3D_1_1COrderingTable.html#o2">_nNbElt</a> = nNbEntries;
+00154 <a class="code" href="classNL3D_1_1COrderingTable.html#o3">_Array</a> = <font class="keyword">new</font> CNode[<a class="code" href="classNL3D_1_1COrderingTable.html#o2">_nNbElt</a>];
+00155 <a class="code" href="classNL3D_1_1COrderingTable.html#a4">reset</a>(0);
+00156 }
+00157
+00158 <font class="comment">// ***************************************************************************</font>
+<a name="l00159"></a><a class="code" href="classNL3D_1_1COrderingTable.html#a3">00159</a> <font class="keyword">template</font>&lt;<font class="keyword">class</font> T&gt; <a class="code" href="types__nl_8h.html#a10">uint32</a> COrderingTable&lt;T&gt;::getSize()
+00160 {
+00161 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1COrderingTable.html#o2">_nNbElt</a>;
+00162 }
+00163
+00164 <font class="comment">// ***************************************************************************</font>
+<a name="l00165"></a><a class="code" href="classNL3D_1_1COrderingTable.html#a4">00165</a> <font class="keyword">template</font>&lt;<font class="keyword">class</font> T&gt; <font class="keywordtype">void</font> COrderingTable&lt;T&gt;::reset(<a class="code" href="types__nl_8h.html#a14">uint</a> maxElementToInsert)
+00166 {
+00167 <font class="comment">// reset allocation</font>
+00168 maxElementToInsert= max(1U, maxElementToInsert);
+00169 <a class="code" href="classNL3D_1_1COrderingTable.html#o0">_Allocator</a>.resize(maxElementToInsert);
+00170 <a class="code" href="classNL3D_1_1COrderingTable.html#o1">_CurAllocatedNode</a>= &amp;<a class="code" href="classNL3D_1_1COrderingTable.html#o0">_Allocator</a>[0];
+00171
+00172 <font class="comment">// reset OT.</font>
+00173 <font class="keywordflow">for</font>( <a class="code" href="types__nl_8h.html#a10">uint32</a> i = 0; i &lt; <a class="code" href="classNL3D_1_1COrderingTable.html#o2">_nNbElt</a>-1; ++i )
+00174 {
+00175 <a class="code" href="classNL3D_1_1COrderingTable.html#o3">_Array</a>[i].<a class="code" href="structNL3D_1_1COrderingTable_1_1CNode.html#m0">val</a> = NULL;
+00176 <a class="code" href="classNL3D_1_1COrderingTable.html#o3">_Array</a>[i].<a class="code" href="structNL3D_1_1COrderingTable_1_1CNode.html#m1">next</a> = &amp;<a class="code" href="classNL3D_1_1COrderingTable.html#o3">_Array</a>[i+1];
+00177 }
+00178 <a class="code" href="classNL3D_1_1COrderingTable.html#o3">_Array</a>[<a class="code" href="classNL3D_1_1COrderingTable.html#o2">_nNbElt</a>-1].val = NULL;
+00179 <a class="code" href="classNL3D_1_1COrderingTable.html#o3">_Array</a>[<a class="code" href="classNL3D_1_1COrderingTable.html#o2">_nNbElt</a>-1].next = NULL;
+00180 }
+00181
+00182 <font class="comment">// ***************************************************************************</font>
+<a name="l00183"></a><a class="code" href="classNL3D_1_1COrderingTable.html#a5">00183</a> <font class="keyword">template</font>&lt;<font class="keyword">class</font> T&gt; <font class="keywordtype">void</font> COrderingTable&lt;T&gt;::insert( <a class="code" href="types__nl_8h.html#a10">uint32</a> nEntryPos, T *pValue )
+00184 {
+00185 <font class="preprocessor">#ifdef NL_DEBUG</font>
+00186 <font class="preprocessor"></font> <font class="comment">// check not so many calls to insert()</font>
+00187 <a class="code" href="debug_8h.html#a6">nlassert</a>( !<a class="code" href="classNL3D_1_1COrderingTable.html#o0">_Allocator</a>.empty() &amp;&amp; <a class="code" href="classNL3D_1_1COrderingTable.html#o1">_CurAllocatedNode</a> &lt; (&amp;<a class="code" href="classNL3D_1_1COrderingTable.html#o0">_Allocator</a>[0])+<a class="code" href="classNL3D_1_1COrderingTable.html#o0">_Allocator</a>.size() );
+00188 <font class="comment">// check good entry size</font>
+00189 <a class="code" href="debug_8h.html#a6">nlassert</a>( nEntryPos &lt; <a class="code" href="classNL3D_1_1COrderingTable.html#o2">_nNbElt</a> );
+00190 <font class="preprocessor">#endif</font>
+00191 <font class="preprocessor"></font> <font class="comment">// get the head list node</font>
+00192 CNode *headNode = &amp;<a class="code" href="classNL3D_1_1COrderingTable.html#o3">_Array</a>[nEntryPos];
+00193 <font class="comment">// alocate a new node</font>
+00194 CNode *nextNode = <a class="code" href="classNL3D_1_1COrderingTable.html#o1">_CurAllocatedNode</a>++;
+00195 <font class="comment">// fill this new node with data of head node</font>
+00196 nextNode-&gt;val= headNode-&gt;val;
+00197 nextNode-&gt;next= headNode-&gt;next;
+00198 <font class="comment">// and replace head node with new data: consequence is pValue is insert in front of the list</font>
+00199 headNode-&gt;val= pValue;
+00200 headNode-&gt;next= nextNode;
+00201 <font class="comment">// NB: prec of headNode is still correclty linked to headNode.</font>
+00202 }
+00203
+00204 <font class="comment">// ***************************************************************************</font>
+<a name="l00205"></a><a class="code" href="classNL3D_1_1COrderingTable.html#a6">00205</a> <font class="keyword">template</font>&lt;<font class="keyword">class</font> T&gt; <font class="keywordtype">void</font> COrderingTable&lt;T&gt;::begin()
+00206 {
+00207 <a class="code" href="classNL3D_1_1COrderingTable.html#o4">_SelNode</a> = &amp;<a class="code" href="classNL3D_1_1COrderingTable.html#o3">_Array</a>[0];
+00208 <font class="keywordflow">if</font>( <a class="code" href="classNL3D_1_1COrderingTable.html#o4">_SelNode</a>-&gt;<a class="code" href="structNL3D_1_1COrderingTable_1_1CNode.html#m0">val</a> == NULL )
+00209 <a class="code" href="classNL3D_1_1COrderingTable.html#a8">next</a>();
+00210 }
+00211
+00212 <font class="comment">// ***************************************************************************</font>
+<a name="l00213"></a><a class="code" href="classNL3D_1_1COrderingTable.html#a7">00213</a> <font class="keyword">template</font>&lt;<font class="keyword">class</font> T&gt; T* COrderingTable&lt;T&gt;::get()
+00214 {
+00215 <font class="keywordflow">if</font>( <a class="code" href="classNL3D_1_1COrderingTable.html#o4">_SelNode</a> != NULL )
+00216 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1COrderingTable.html#o4">_SelNode</a>-&gt;<a class="code" href="structNL3D_1_1COrderingTable_1_1CNode.html#m0">val</a>;
+00217 <font class="keywordflow">else</font>
+00218 <font class="keywordflow">return</font> NULL;
+00219 }
+00220
+00221 <font class="comment">// ***************************************************************************</font>
+<a name="l00222"></a><a class="code" href="classNL3D_1_1COrderingTable.html#a8">00222</a> <font class="keyword">template</font>&lt;<font class="keyword">class</font> T&gt; <font class="keywordtype">void</font> COrderingTable&lt;T&gt;::next()
+00223 {
+00224 <a class="code" href="classNL3D_1_1COrderingTable.html#o4">_SelNode</a> = <a class="code" href="classNL3D_1_1COrderingTable.html#o4">_SelNode</a>-&gt;<a class="code" href="structNL3D_1_1COrderingTable_1_1CNode.html#m1">next</a>;
+00225 <font class="keywordflow">while</font>( ( <a class="code" href="classNL3D_1_1COrderingTable.html#o4">_SelNode</a> != NULL )&amp;&amp;( <a class="code" href="classNL3D_1_1COrderingTable.html#o4">_SelNode</a>-&gt;<a class="code" href="structNL3D_1_1COrderingTable_1_1CNode.html#m0">val</a> == NULL ) )
+00226 <a class="code" href="classNL3D_1_1COrderingTable.html#o4">_SelNode</a> = <a class="code" href="classNL3D_1_1COrderingTable.html#o4">_SelNode</a>-&gt;<a class="code" href="structNL3D_1_1COrderingTable_1_1CNode.html#m1">next</a>;
+00227 }
+00228
+00229 } <font class="comment">// NL3D</font>
+00230
+00231
+00232 <font class="preprocessor">#endif // NL_ORDERING_TABLE_H</font>
+00233 <font class="preprocessor"></font>
+00234 <font class="comment">/* End of ordering_table.h */</font>
+</pre></div>
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