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author | neodarz <neodarz@neodarz.net> | 2018-08-11 20:21:34 +0200 |
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committer | neodarz <neodarz@neodarz.net> | 2018-08-11 20:21:34 +0200 |
commit | 0ea5fc66924303d1bf73ba283a383e2aadee02f2 (patch) | |
tree | 2568e71a7ccc44ec23b8bb3f0ff97fb6bf2ed709 /docs/doxygen/nel/class_NLAIAGENT__CSeqFsmScript.html | |
download | nevrax-website-self-hostable-0ea5fc66924303d1bf73ba283a383e2aadee02f2.tar.xz nevrax-website-self-hostable-0ea5fc66924303d1bf73ba283a383e2aadee02f2.zip |
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diff --git a/docs/doxygen/nel/class_NLAIAGENT__CSeqFsmScript.html b/docs/doxygen/nel/class_NLAIAGENT__CSeqFsmScript.html new file mode 100644 index 00000000..5ea621a6 --- /dev/null +++ b/docs/doxygen/nel/class_NLAIAGENT__CSeqFsmScript.html @@ -0,0 +1,988 @@ +<!doctype html public "-//W3C//DTD HTML 4.0 Transitional//EN" "http://www.w3.org/TR/REC-html40/loose.dtd"> +<HTML> +<HEAD> + <TITLE>nevrax.org : docs</TITLE> + <LINK REL=stylesheet TYPE="text/css" HREF="http://www.nevrax.org/inc/css/nevrax.css"> + <link href="doxygen.css" rel="stylesheet" type="text/css"> +</HEAD> +<BODY MARGINHEIGHT="0" MARGINWIDTH="0"> + +<!-- uplinks --> +<TABLE CELLSPACING=0 CELLPADDING=0 BORDER=0> + <TR> + <TD WIDTH=16><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="16" HEIGHT="16" BORDER=0 ALT=""></TD> + <TD WIDTH=140 BGCOLOR=#dddddd><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="140" HEIGHT="16" BORDER=0 ALT=""></TD> + <TD WIDTH=16><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" 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HEIGHT="1" BORDER=0 ALT=""> +</td></tr></table> + + +<!-- block --> +<TABLE bgcolor="#dddddd" CELLSPACING=0 CELLPADDING=0 BORDER=0 width=100%><tr><td width=1% valign=middle><img width=6 height=14 hspace=2 vspace=2 src="http://www.nevrax.org/inc/img/reddots.gif"></TD> + <TD><B>Documentation</B></TD> + <TD ALIGN=RIGHT> </td> +</tr></table> +<!-- Generated by Doxygen 1.2.2 on Tue May 15 22:32:43 2001 --> +<center> +<a class="qindex" href="index.html">Main Page</a> <a class="qindex" href="namespaces.html">Namespace List</a> <a class="qindex" href="hierarchy.html">Class Hierarchy</a> <a class="qindex" href="classes.html">Alphabetical List</a> <a class="qindex" href="annotated.html">Compound List</a> <a class="qindex" href="files.html">File List</a> <a class="qindex" href="namespacemembers.html">Namespace Members</a> <a class="qindex" href="functions.html">Compound Members</a> <a class="qindex" href="globals.html">File Members</a> <a class="qindex" href="pages.html">Related Pages</a> <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> </center> +<hr><h1>NLAIAGENT::CSeqFsmScript Class Reference</h1><code>#include <<a class="el" href="fsm_seq_script_h-source.html">fsm_seq_script.h</a>></code> +<p> +Inheritance diagram for NLAIAGENT::CSeqFsmScript<p><center><img src="class_NLAIAGENT__CSeqFsmScript_inherit_graph.gif" border="0" usemap="#NLAIAGENT::CSeqFsmScript_inherit_map" alt="Inheritance graph"></center> +<map name="NLAIAGENT::CSeqFsmScript_inherit_map"> +<area href="class_NLAIAGENT__CFsmScript.html" shape="rect" coords="16,934,176,952"> +<area href="class_NLAIAGENT__CActorScript.html" shape="rect" coords="12,867,180,886"> +<area href="class_NLAIAGENT__CAgentScript.html" shape="rect" coords="11,800,181,819"> +<area href="class_NLAIAGENT__IAgentManager.html" shape="rect" coords="5,734,187,752"> +<area href="class_NLAIAGENT__IAgent.html" shape="rect" coords="29,667,163,686"> +<area href="class_NLAIAGENT__IAgentComposite.html" shape="rect" coords="0,600,192,619"> +<area href="class_NLAIAGENT__IBasicAgent.html" shape="rect" coords="15,534,177,552"> +<area href="class_NLAIAGENT__IConnectIA.html" shape="rect" coords="16,467,176,486"> +<area href="class_NLAIAGENT__IRefrence.html" shape="rect" coords="21,400,171,419"> +<area href="class_NLAIAGENT__IObjectIA.html" shape="rect" coords="20,334,172,352"> +<area href="class_NLAIAGENT__IBasicObjectIA.html" shape="rect" coords="5,267,187,286"> +<area href="class_NLAIC__IBasicInterface.html" shape="rect" coords="25,200,167,219"> +<area href="class_NLAIC__IBasicType.html" shape="rect" coords="35,134,157,152"> +<area href="class_NLAIC__IPointerGestion.html" shape="rect" coords="24,67,168,86"> +<area href="class_NLMISC__IStreamable.html" shape="rect" coords="28,0,164,19"> +</map> +<center><font size="2">[<a href="graph_legend.html">legend</a>]</font></center>Collaboration diagram for NLAIAGENT::CSeqFsmScript:<p><center><img src="class_NLAIAGENT__CSeqFsmScript_coll_graph.gif" border="0" usemap="#NLAIAGENT::CSeqFsmScript_coll_map" alt="Collaboration graph"></center> +<map name="NLAIAGENT::CSeqFsmScript_coll_map"> +<area href="class_NLAIAGENT__CFsmScript.html" shape="rect" coords="305,102,465,121"> +<area href="class_NLAIC__CIdentType.html" shape="rect" coords="20,41,145,59"> +<area href="class_NLAIAGENT__IBasicAgent.html" shape="rect" coords="1,162,164,181"> +</map> +<center><font size="2">[<a href="graph_legend.html">legend</a>]</font></center><a href="class_NLAIAGENT__CSeqFsmScript-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0> +<tr><td colspan=2><br><h2>Public Methods</h2></td></tr> +<tr><td nowrap align=right valign=top> </td><td valign=bottom><a class="el" href="class_NLAIAGENT__CSeqFsmScript.html#a0">CSeqFsmScript</a> (<a class="el" href="class_NLAIAGENT__IAgentManager.html">IAgentManager</a> *, bool activated = false)</td></tr> +<tr><td nowrap align=right valign=top> </td><td valign=bottom><a class="el" href="class_NLAIAGENT__CSeqFsmScript.html#a1">CSeqFsmScript</a> (const CSeqFsmScript &)</td></tr> +<tr><td nowrap align=right valign=top> </td><td valign=bottom><a class="el" href="class_NLAIAGENT__CSeqFsmScript.html#a2">CSeqFsmScript</a> (<a class="el" href="class_NLAIAGENT__IAgentManager.html">IAgentManager</a> *, <a class="el" href="class_NLAIAGENT__IBasicAgent.html">IBasicAgent</a> *, std::list<<a class="el" href="class_NLAIAGENT__IObjectIA.html">IObjectIA</a> *> &, <a class="el" href="class_NLAISCRIPT__CFsmClass.html">NLAISCRIPT::CFsmClass</a> *)</td></tr> +<tr><td nowrap align=right valign=top>virtual </td><td valign=bottom><a class="el" href="class_NLAIAGENT__CSeqFsmScript.html#a3">~CSeqFsmScript</a> ()</td></tr> +<tr><td nowrap align=right valign=top>virtual const <a class="el" href="class_NLAIC__IBasicType.html">NLAIC::IBasicType</a>* </td><td valign=bottom><a class="el" href="class_NLAIAGENT__CSeqFsmScript.html#a4">clone</a> () const</td></tr> +<tr><td> </td><td><font size=-1><em>Inherited functions.</em> <a href="#a4">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>virtual const <a class="el" href="class_NLAIC__IBasicType.html">NLAIC::IBasicType</a>* </td><td valign=bottom><a class="el" href="class_NLAIAGENT__CSeqFsmScript.html#a5">newInstance</a> () const</td></tr> +<tr><td> </td><td><font size=-1><em>This function allow a new instance, that mean that the class is a class factory.</em> <a href="#a5">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>virtual void </td><td valign=bottom><a class="el" href="class_NLAIAGENT__CSeqFsmScript.html#a6">getDebugString</a> (char *t) const</td></tr> +<tr><td> </td><td><font size=-1><em>This is a Debug function, text is an character pointer to receive the debug text output, the debug text containe all think sensible to interset user.</em> <a href="#a6">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>virtual bool </td><td valign=bottom><a class="el" href="class_NLAIAGENT__CSeqFsmScript.html#a7">isEqual</a> (const <a class="el" href="class_NLAIAGENT__IBasicObjectIA.html">IBasicObjectIA</a> &a) const</td></tr> +<tr><td> </td><td><font size=-1><em>Implementation of the isEqual of the <a class="el" href="class_NLAIAGENT__IBasicObjectIA.html">IBasicObjectIA</a>.</em> <a href="#a7">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>virtual void </td><td valign=bottom><a class="el" href="class_NLAIAGENT__CSeqFsmScript.html#a8">runChildren</a> ()</td></tr> +<tr><td> </td><td><font size=-1><em>Run all child.</em> <a href="#a8">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>virtual const <a class="el" href="class_NLAIC__CIdentType.html">NLAIC::CIdentType</a>& </td><td valign=bottom><a class="el" href="class_NLAIAGENT__CSeqFsmScript.html#a9">getType</a> () const</td></tr> +<tr><td> </td><td><font size=-1><em>getType return a unique string how represente the class, it can be the name of the class.</em> <a href="#a9">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>virtual void </td><td valign=bottom><a class="el" href="class_NLAIAGENT__CSeqFsmScript.html#a10">save</a> (<a class="el" href="class_NLMISC__IStream.html">NLMISC::IStream</a> &os)</td></tr> +<tr><td> </td><td><font size=-1><em>Save the class in a stream.</em> <a href="#a10">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>virtual void </td><td valign=bottom><a class="el" href="class_NLAIAGENT__CSeqFsmScript.html#a11">load</a> (<a class="el" href="class_NLMISC__IStream.html">NLMISC::IStream</a> &is)</td></tr> +<tr><td> </td><td><font size=-1><em>Load the class from a stream.</em> <a href="#a11">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>virtual <a class="el" href="class_NLAIAGENT__IObjectIA__CProcessResult.html">IObjectIA::CProcessResult</a> </td><td valign=bottom><a class="el" href="class_NLAIAGENT__CSeqFsmScript.html#a12">runMethodBase</a> (int heritance, int index,<a class="el" href="class_NLAIAGENT__IObjectIA.html">IObjectIA</a> *)</td></tr> +<tr><td nowrap align=right valign=top>virtual <a class="el" href="class_NLAIAGENT__IObjectIA__CProcessResult.html">IObjectIA::CProcessResult</a> </td><td valign=bottom><a class="el" href="class_NLAIAGENT__CSeqFsmScript.html#a13">runMethodBase</a> (int index,<a class="el" href="class_NLAIAGENT__IObjectIA.html">IObjectIA</a> *)</td></tr> +<tr><td nowrap align=right valign=top>virtual <a class="el" href="namespace_NLAIAGENT.html#a1">tQueue</a> </td><td valign=bottom><a class="el" href="class_NLAIAGENT__CSeqFsmScript.html#a14">isMember</a> (const <a class="el" href="class_NLAIAGENT__IVarName.html">NLAIAGENT::IVarName</a> *, const <a class="el" href="class_NLAIAGENT__IVarName.html">NLAIAGENT::IVarName</a> *, const <a class="el" href="class_NLAIAGENT__IObjectIA.html">IObjectIA</a> &) const</td></tr> +<tr><td> </td><td><font size=-1><em>The method isMember(nameSubClass,methodName,param) return the best method correspondent to the search.</em> <a href="#a14">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="class_NLAIAGENT__CSeqFsmScript.html#a15">getFatherComponent</a> (<a class="el" href="class_NLAIAGENT__IVarName.html">IVarName</a> &)</td></tr> +<tr><td nowrap align=right valign=top>virtual void </td><td valign=bottom><a class="el" href="class_NLAIAGENT__CSeqFsmScript.html#a16">activate</a> (<a class="el" href="types_nl_h.html#a8">sint32</a>)</td></tr> +<tr><td nowrap align=right valign=top>virtual void </td><td valign=bottom><a class="el" href="class_NLAIAGENT__CSeqFsmScript.html#a17">onSuccess</a> ()</td></tr> +<tr><td> </td><td><font size=-1><em>Own success and failure callbacks For sequential fsms, on success the next step is activated, on failure the whole fsm returns failure.</em> <a href="#a17">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>virtual void </td><td valign=bottom><a class="el" href="class_NLAIAGENT__CSeqFsmScript.html#a18">onFailure</a> ()</td></tr> +<tr><td nowrap align=right valign=top>virtual void </td><td valign=bottom><a class="el" href="class_NLAIAGENT__CSeqFsmScript.html#a19">onSuccess</a> ( <a class="el" href="class_NLAIAGENT__IObjectIA.html">IObjectIA</a> *)</td></tr> +<tr><td> </td><td><font size=-1><em>Dependencies failure and success notification These functions are called by other operators or goals who failed or succeeded.</em> <a href="#a19">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>virtual void </td><td valign=bottom><a class="el" href="class_NLAIAGENT__CSeqFsmScript.html#a20">onFailure</a> ( <a class="el" href="class_NLAIAGENT__IObjectIA.html">IObjectIA</a> *)</td></tr> +<tr><td colspan=2><br><h2>Static Public Attributes</h2></td></tr> +<tr><td nowrap align=right valign=top>const <a class="el" href="class_NLAIC__CIdentType.html">NLAIC::CIdentType</a> </td><td valign=bottom><a class="el" href="class_NLAIAGENT__CSeqFsmScript.html#p0">IdSeqFsmScript</a></td></tr> +<tr><td colspan=2><br><h2>Private Attributes</h2></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="types_nl_h.html#a8">sint32</a> </td><td valign=bottom><a class="el" href="class_NLAIAGENT__CSeqFsmScript.html#o0">_IdActiveChild</a></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="class_NLAIAGENT__IBasicAgent.html">IBasicAgent</a>* </td><td valign=bottom><a class="el" href="class_NLAIAGENT__CSeqFsmScript.html#o1">_ActiveChild</a></td></tr> +</table> +<hr><h2>Constructor & Destructor Documentation</h2> +<a name="a0" doxytag="NLAIAGENT::CSeqFsmScript::CSeqFsmScript"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +NLAIAGENT::CSeqFsmScript::CSeqFsmScript ( + </b></td> + <td valign="bottom"><b> +<a class="el" href="class_NLAIAGENT__IAgentManager.html">IAgentManager</a> * <em>manager</em>, + </b></td> + </tr> + <tr> + <td></td> + <td><b> +bool <em>stay_alive</em> = false ) + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="fsm_seq_script_cpp-source.html#l00031">31</a> of file <a class="el" href="fsm_seq_script_cpp-source.html">fsm_seq_script.cpp</a>. </td> + </tr> +</table> +<a name="a1" doxytag="NLAIAGENT::CSeqFsmScript::CSeqFsmScript"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +NLAIAGENT::CSeqFsmScript::CSeqFsmScript ( + </b></td> + <td valign="bottom"><b> +const CSeqFsmScript & <em>a</em> ) + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="fsm_seq_script_cpp-source.html#l00015">15</a> of file <a class="el" href="fsm_seq_script_cpp-source.html">fsm_seq_script.cpp</a>. </td> + </tr> +</table> +<a name="a2" doxytag="NLAIAGENT::CSeqFsmScript::CSeqFsmScript"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +NLAIAGENT::CSeqFsmScript::CSeqFsmScript ( + </b></td> + <td valign="bottom"><b> +<a class="el" href="class_NLAIAGENT__IAgentManager.html">IAgentManager</a> * <em>manager</em>, + </b></td> + </tr> + <tr> + <td></td> + <td><b> +<a class="el" href="class_NLAIAGENT__IBasicAgent.html">IBasicAgent</a> * <em>father</em>, + </b></td> + </tr> + <tr> + <td></td> + <td><b> +std::list< <a class="el" href="class_NLAIAGENT__IObjectIA.html">IObjectIA</a> *>& <em>components</em>, + </b></td> + </tr> + <tr> + <td></td> + <td><b> +<a class="el" href="class_NLAISCRIPT__CFsmClass.html">NLAISCRIPT::CFsmClass</a> * <em>actor_class</em> ) + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="fsm_seq_script_cpp-source.html#l00021">21</a> of file <a class="el" href="fsm_seq_script_cpp-source.html">fsm_seq_script.cpp</a>. </td> + </tr> +</table> +<a name="a3" doxytag="NLAIAGENT::CSeqFsmScript::~CSeqFsmScript"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +NLAIAGENT::CSeqFsmScript::~CSeqFsmScript ( + </b></td> + <td valign="bottom"><b> +)<code> [virtual]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="fsm_seq_script_cpp-source.html#l00037">37</a> of file <a class="el" href="fsm_seq_script_cpp-source.html">fsm_seq_script.cpp</a>. </td> + </tr> +</table> +<hr><h2>Member Function Documentation</h2> +<a name="a16" doxytag="NLAIAGENT::CSeqFsmScript::activate"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +void NLAIAGENT::CSeqFsmScript::activate ( + </b></td> + <td valign="bottom"><b> +<a class="el" href="types_nl_h.html#a8">sint32</a> <em>no_child</em> )<code> [virtual]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="fsm_seq_script_cpp-source.html#l00194">194</a> of file <a class="el" href="fsm_seq_script_cpp-source.html">fsm_seq_script.cpp</a>. </td> + </tr> +</table> +<a name="a4" doxytag="NLAIAGENT::CSeqFsmScript::clone"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +const <a class="el" href="class_NLAIC__IBasicType.html">NLAIC::IBasicType</a> * NLAIAGENT::CSeqFsmScript::clone ( + </b></td> + <td valign="bottom"><b> +void ) const<code> [virtual]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Inherited functions. +<p> + +<p> +Reimplemented from <a class="el" href="class_NLAIAGENT__CFsmScript.html#a5">NLAIAGENT::CFsmScript</a>. +<p> +Definition at line <a class="el" href="fsm_seq_script_cpp-source.html#l00041">41</a> of file <a class="el" href="fsm_seq_script_cpp-source.html">fsm_seq_script.cpp</a>. </td> + </tr> +</table> +<a name="a6" doxytag="NLAIAGENT::CSeqFsmScript::getDebugString"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +void NLAIAGENT::CSeqFsmScript::getDebugString ( + </b></td> + <td valign="bottom"><b> +char * <em>t</em> ) const<code> [virtual]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +This is a Debug function, text is an character pointer to receive the debug text output, the debug text containe all think sensible to interset user. +<p> + +<p> +Reimplemented from <a class="el" href="class_NLAIAGENT__CFsmScript.html#a7">NLAIAGENT::CFsmScript</a>. +<p> +Definition at line <a class="el" href="fsm_seq_script_cpp-source.html#l00061">61</a> of file <a class="el" href="fsm_seq_script_cpp-source.html">fsm_seq_script.cpp</a>. </td> + </tr> +</table> +<a name="a15" doxytag="NLAIAGENT::CSeqFsmScript::getFatherComponent"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +void NLAIAGENT::CSeqFsmScript::getFatherComponent ( + </b></td> + <td valign="bottom"><b> +<a class="el" href="class_NLAIAGENT__IVarName.html">IVarName</a> & ) + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Reimplemented from <a class="el" href="class_NLAIAGENT__CFsmScript.html#a17">NLAIAGENT::CFsmScript</a>. </td> + </tr> +</table> +<a name="a9" doxytag="NLAIAGENT::CSeqFsmScript::getType"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +const <a class="el" href="class_NLAIC__CIdentType.html">NLAIC::CIdentType</a> & NLAIAGENT::CSeqFsmScript::getType ( + </b></td> + <td valign="bottom"><b> +void ) const<code> [virtual]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +getType return a unique string how represente the class, it can be the name of the class. +<p> +This function is used for the sytem regstry class (see the definition of the template class Gen::CRegistry). +<p> +Reimplemented from <a class="el" href="class_NLAIAGENT__CFsmScript.html#a11">NLAIAGENT::CFsmScript</a>. +<p> +Definition at line <a class="el" href="fsm_seq_script_cpp-source.html#l00078">78</a> of file <a class="el" href="fsm_seq_script_cpp-source.html">fsm_seq_script.cpp</a>. </td> + </tr> +</table> +<a name="a7" doxytag="NLAIAGENT::CSeqFsmScript::isEqual"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +bool NLAIAGENT::CSeqFsmScript::isEqual ( + </b></td> + <td valign="bottom"><b> +const <a class="el" href="class_NLAIAGENT__IBasicObjectIA.html">IBasicObjectIA</a> & <em>a</em> ) const<code> [virtual]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Implementation of the isEqual of the <a class="el" href="class_NLAIAGENT__IBasicObjectIA.html">IBasicObjectIA</a>. +<p> + +<p> +Reimplemented from <a class="el" href="class_NLAIAGENT__CFsmScript.html#a8">NLAIAGENT::CFsmScript</a>. +<p> +Definition at line <a class="el" href="fsm_seq_script_cpp-source.html#l00073">73</a> of file <a class="el" href="fsm_seq_script_cpp-source.html">fsm_seq_script.cpp</a>. </td> + </tr> +</table> +<a name="a14" doxytag="NLAIAGENT::CSeqFsmScript::isMember"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +<a class="el" href="namespace_NLAIAGENT.html#a1">tQueue</a> NLAIAGENT::CSeqFsmScript::isMember ( + </b></td> + <td valign="bottom"><b> +const <a class="el" href="class_NLAIAGENT__IVarName.html">IVarName</a> * <em>className</em>, + </b></td> + </tr> + <tr> + <td></td> + <td><b> +const <a class="el" href="class_NLAIAGENT__IVarName.html">IVarName</a> * <em>name</em>, + </b></td> + </tr> + <tr> + <td></td> + <td><b> +const <a class="el" href="class_NLAIAGENT__IObjectIA.html">IObjectIA</a> & <em>param</em> ) const<code> [virtual]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +The method isMember(nameSubClass,methodName,param) return the best method correspondent to the search. +<p> +remember we use the overloadind method. +<p> +NameSubClass: if this pointer is not NULL then NameSubClass is the name of the base class were the method are defined. +<p> +methodName: is the name of the class. +<p> +param: is an <a class="el" href="class_NLAIAGENT__IObjectIA.html">IObjectIA</a> where it defined the parametre of the method. lot of method use a <a class="el" href="class_NLAIAGENT__IObjectIA.html">IObjectIA</a> vector object with an <a class="el" href="class_NLAIC__CIdentType.html">NLAIC::CIdentType</a> as the the template argm. +<p> +Reimplemented from <a class="el" href="class_NLAIAGENT__CFsmScript.html#a15">NLAIAGENT::CFsmScript</a>. +<p> +Definition at line <a class="el" href="fsm_seq_script_cpp-source.html#l00170">170</a> of file <a class="el" href="fsm_seq_script_cpp-source.html">fsm_seq_script.cpp</a>. </td> + </tr> +</table> +<a name="a11" doxytag="NLAIAGENT::CSeqFsmScript::load"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +void NLAIAGENT::CSeqFsmScript::load ( + </b></td> + <td valign="bottom"><b> +<a class="el" href="class_NLMISC__IStream.html">NLMISC::IStream</a> & <em>is</em> )<code> [virtual]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Load the class from a stream. +<p> + +<p> +Reimplemented from <a class="el" href="class_NLAIAGENT__CFsmScript.html#a13">NLAIAGENT::CFsmScript</a>. +<p> +Definition at line <a class="el" href="fsm_seq_script_cpp-source.html#l00089">89</a> of file <a class="el" href="fsm_seq_script_cpp-source.html">fsm_seq_script.cpp</a>. </td> + </tr> +</table> +<a name="a5" doxytag="NLAIAGENT::CSeqFsmScript::newInstance"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +const <a class="el" href="class_NLAIC__IBasicType.html">NLAIC::IBasicType</a> * NLAIAGENT::CSeqFsmScript::newInstance ( + </b></td> + <td valign="bottom"><b> +void ) const<code> [virtual]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +This function allow a new instance, that mean that the class is a class factory. +<p> + +<p> +Reimplemented from <a class="el" href="class_NLAIAGENT__CFsmScript.html#a6">NLAIAGENT::CFsmScript</a>. +<p> +Definition at line <a class="el" href="fsm_seq_script_cpp-source.html#l00047">47</a> of file <a class="el" href="fsm_seq_script_cpp-source.html">fsm_seq_script.cpp</a>. </td> + </tr> +</table> +<a name="a20" doxytag="NLAIAGENT::CSeqFsmScript::onFailure"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +void NLAIAGENT::CSeqFsmScript::onFailure ( + </b></td> + <td valign="bottom"><b> +<a class="el" href="class_NLAIAGENT__IObjectIA.html">IObjectIA</a> * )<code> [virtual]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Reimplemented from <a class="el" href="class_NLAIAGENT__CActorScript.html#a29">NLAIAGENT::CActorScript</a>. +<p> +Definition at line <a class="el" href="fsm_seq_script_cpp-source.html#l00244">244</a> of file <a class="el" href="fsm_seq_script_cpp-source.html">fsm_seq_script.cpp</a>. </td> + </tr> +</table> +<a name="a18" doxytag="NLAIAGENT::CSeqFsmScript::onFailure"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +void NLAIAGENT::CSeqFsmScript::onFailure ( + </b></td> + <td valign="bottom"><b> +)<code> [virtual]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="fsm_seq_script_cpp-source.html#l00235">235</a> of file <a class="el" href="fsm_seq_script_cpp-source.html">fsm_seq_script.cpp</a>. </td> + </tr> +</table> +<a name="a19" doxytag="NLAIAGENT::CSeqFsmScript::onSuccess"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +void NLAIAGENT::CSeqFsmScript::onSuccess ( + </b></td> + <td valign="bottom"><b> +<a class="el" href="class_NLAIAGENT__IObjectIA.html">IObjectIA</a> * )<code> [virtual]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Dependencies failure and success notification These functions are called by other operators or goals who failed or succeeded. +<p> + +<p> +Reimplemented from <a class="el" href="class_NLAIAGENT__CActorScript.html#a28">NLAIAGENT::CActorScript</a>. +<p> +Definition at line <a class="el" href="fsm_seq_script_cpp-source.html#l00239">239</a> of file <a class="el" href="fsm_seq_script_cpp-source.html">fsm_seq_script.cpp</a>. </td> + </tr> +</table> +<a name="a17" doxytag="NLAIAGENT::CSeqFsmScript::onSuccess"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +void NLAIAGENT::CSeqFsmScript::onSuccess ( + </b></td> + <td valign="bottom"><b> +)<code> [virtual]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Own success and failure callbacks For sequential fsms, on success the next step is activated, on failure the whole fsm returns failure. +<p> + +<p> +Definition at line <a class="el" href="fsm_seq_script_cpp-source.html#l00230">230</a> of file <a class="el" href="fsm_seq_script_cpp-source.html">fsm_seq_script.cpp</a>. </td> + </tr> +</table> +<a name="a8" doxytag="NLAIAGENT::CSeqFsmScript::runChildren"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +void NLAIAGENT::CSeqFsmScript::runChildren ( + </b></td> + <td valign="bottom"><b> +)<code> [virtual]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Run all child. +<p> + +<p> +Reimplemented from <a class="el" href="class_NLAIAGENT__CFsmScript.html#a10">NLAIAGENT::CFsmScript</a>. +<p> +Definition at line <a class="el" href="fsm_seq_script_cpp-source.html#l00221">221</a> of file <a class="el" href="fsm_seq_script_cpp-source.html">fsm_seq_script.cpp</a>. </td> + </tr> +</table> +<a name="a13" doxytag="NLAIAGENT::CSeqFsmScript::runMethodBase"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +<a class="el" href="class_NLAIAGENT__IObjectIA__CProcessResult.html">IObjectIA::CProcessResult</a> NLAIAGENT::CSeqFsmScript::runMethodBase ( + </b></td> + <td valign="bottom"><b> +int <em>index</em>, + </b></td> + </tr> + <tr> + <td></td> + <td><b> +<a class="el" href="class_NLAIAGENT__IObjectIA.html">IObjectIA</a> * <em>params</em> )<code> [virtual]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Reimplemented from <a class="el" href="class_NLAIAGENT__CFsmScript.html#a14">NLAIAGENT::CFsmScript</a>. +<p> +Definition at line <a class="el" href="fsm_seq_script_cpp-source.html#l00126">126</a> of file <a class="el" href="fsm_seq_script_cpp-source.html">fsm_seq_script.cpp</a>. </td> + </tr> +</table> +<a name="a12" doxytag="NLAIAGENT::CSeqFsmScript::runMethodBase"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +<a class="el" href="class_NLAIAGENT__IObjectIA__CProcessResult.html">IObjectIA::CProcessResult</a> NLAIAGENT::CSeqFsmScript::runMethodBase ( + </b></td> + <td valign="bottom"><b> +int <em>index</em>, + </b></td> + </tr> + <tr> + <td></td> + <td><b> +int <em>heritance</em>, + </b></td> + </tr> + <tr> + <td></td> + <td><b> +<a class="el" href="class_NLAIAGENT__IObjectIA.html">IObjectIA</a> * <em>params</em> )<code> [virtual]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Reimplemented from <a class="el" href="class_NLAIAGENT__CActorScript.html#a20">NLAIAGENT::CActorScript</a>. +<p> +Definition at line <a class="el" href="fsm_seq_script_cpp-source.html#l00101">101</a> of file <a class="el" href="fsm_seq_script_cpp-source.html">fsm_seq_script.cpp</a>. </td> + </tr> +</table> +<a name="a10" doxytag="NLAIAGENT::CSeqFsmScript::save"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +void NLAIAGENT::CSeqFsmScript::save ( + </b></td> + <td valign="bottom"><b> +<a class="el" href="class_NLMISC__IStream.html">NLMISC::IStream</a> & <em>os</em> )<code> [virtual]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Save the class in a stream. +<p> + +<p> +Reimplemented from <a class="el" href="class_NLAIAGENT__CFsmScript.html#a12">NLAIAGENT::CFsmScript</a>. +<p> +Definition at line <a class="el" href="fsm_seq_script_cpp-source.html#l00083">83</a> of file <a class="el" href="fsm_seq_script_cpp-source.html">fsm_seq_script.cpp</a>. </td> + </tr> +</table> +<hr><h2>Member Data Documentation</h2> +<a name="p0" doxytag="NLAIAGENT::CSeqFsmScript::IdSeqFsmScript"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +const <a class="el" href="class_NLAIC__CIdentType.html">NLAIC::CIdentType</a> NLAIAGENT::CSeqFsmScript::IdSeqFsmScript<code> [static]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="fsm_seq_script_h-source.html#l00079">79</a> of file <a class="el" href="fsm_seq_script_h-source.html">fsm_seq_script.h</a>. </td> + </tr> +</table> +<a name="o1" doxytag="NLAIAGENT::CSeqFsmScript::_ActiveChild"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +<a class="el" href="class_NLAIAGENT__IBasicAgent.html">IBasicAgent</a> * NLAIAGENT::CSeqFsmScript::_ActiveChild<code> [private]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="fsm_seq_script_h-source.html#l00048">48</a> of file <a class="el" href="fsm_seq_script_h-source.html">fsm_seq_script.h</a>. </td> + </tr> +</table> +<a name="o0" doxytag="NLAIAGENT::CSeqFsmScript::_IdActiveChild"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +<a class="el" href="types_nl_h.html#a8">sint32</a> NLAIAGENT::CSeqFsmScript::_IdActiveChild<code> [private]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="fsm_seq_script_h-source.html#l00047">47</a> of file <a class="el" href="fsm_seq_script_h-source.html">fsm_seq_script.h</a>. </td> + </tr> +</table> +<hr>The documentation for this class was generated from the following files:<ul> +<li><a class="el" href="fsm_seq_script_h-source.html">fsm_seq_script.h</a><li><a class="el" href="fsm_seq_script_cpp-source.html">fsm_seq_script.cpp</a></ul> + + +<!-- footer --> +<BR><FONT Size=+5> </FONT> +</TD> +<TD WIDTH=15><IMG SRC=http://www.nevrax.org/inc/img/pixel.gif WIDTH=15 HEIGHT=15 BORDER=0 ALT=""></TD> 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