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author | neodarz <neodarz@neodarz.net> | 2018-08-11 20:21:34 +0200 |
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committer | neodarz <neodarz@neodarz.net> | 2018-08-11 20:21:34 +0200 |
commit | 0ea5fc66924303d1bf73ba283a383e2aadee02f2 (patch) | |
tree | 2568e71a7ccc44ec23b8bb3f0ff97fb6bf2ed709 /docs/doxygen/nel/class_NL3D__CZoneManager.html | |
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diff --git a/docs/doxygen/nel/class_NL3D__CZoneManager.html b/docs/doxygen/nel/class_NL3D__CZoneManager.html new file mode 100644 index 00000000..1981585a --- /dev/null +++ b/docs/doxygen/nel/class_NL3D__CZoneManager.html @@ -0,0 +1,711 @@ +<!doctype html public "-//W3C//DTD HTML 4.0 Transitional//EN" "http://www.w3.org/TR/REC-html40/loose.dtd"> +<HTML> +<HEAD> + <TITLE>nevrax.org : docs</TITLE> + <LINK REL=stylesheet TYPE="text/css" HREF="http://www.nevrax.org/inc/css/nevrax.css"> + <link href="doxygen.css" rel="stylesheet" type="text/css"> +</HEAD> +<BODY MARGINHEIGHT="0" MARGINWIDTH="0"> + +<!-- uplinks --> +<TABLE CELLSPACING=0 CELLPADDING=0 BORDER=0> + <TR> + <TD WIDTH=16><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="16" HEIGHT="16" BORDER=0 ALT=""></TD> + <TD WIDTH=140 BGCOLOR=#dddddd><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="140" HEIGHT="16" BORDER=0 ALT=""></TD> + <TD WIDTH=16><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="16" HEIGHT="16" 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HEIGHT="1" BORDER=0 ALT=""> +</td></tr></table> + + +<!-- block --> +<TABLE bgcolor="#dddddd" CELLSPACING=0 CELLPADDING=0 BORDER=0 width=100%><tr><td width=1% valign=middle><img width=6 height=14 hspace=2 vspace=2 src="http://www.nevrax.org/inc/img/reddots.gif"></TD> + <TD><B>Documentation</B></TD> + <TD ALIGN=RIGHT> </td> +</tr></table> +<!-- Generated by Doxygen 1.2.2 on Sun May 13 22:34:25 2001 --> +<center> +<a class="qindex" href="index.html">Main Page</a> <a class="qindex" href="namespaces.html">Namespace List</a> <a class="qindex" href="hierarchy.html">Class Hierarchy</a> <a class="qindex" href="classes.html">Alphabetical List</a> <a class="qindex" href="annotated.html">Compound List</a> <a class="qindex" href="files.html">File List</a> <a class="qindex" href="namespacemembers.html">Namespace Members</a> <a class="qindex" href="functions.html">Compound Members</a> <a class="qindex" href="globals.html">File Members</a> <a class="qindex" href="pages.html">Related Pages</a> <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> </center> +<hr><h1>NL3D::CZoneManager Class Reference</h1><a class="el" href="class_NL3D__CZoneManager.html">CZoneManager</a> is a class that manage zone loading around of player. +<a href="#_details">More...</a> +<p> +<code>#include <<a class="el" href="zone_manager_h-source.html">zone_manager.h</a>></code> +<p> +Inheritance diagram for NL3D::CZoneManager<p><center><img src="class_NL3D__CZoneManager_inherit_graph.gif" border="0" usemap="#NL3D::CZoneManager_inherit_map" alt="Inheritance graph"></center> +<map name="NL3D::CZoneManager_inherit_map"> +<area href="class_NL3D__CZoneSearch.html" shape="rect" coords="7,1,132,19"> +</map> +<center><font size="2">[<a href="graph_legend.html">legend</a>]</font></center>Collaboration diagram for NL3D::CZoneManager:<p><center><img src="class_NL3D__CZoneManager_coll_graph.gif" border="0" usemap="#NL3D::CZoneManager_coll_map" alt="Collaboration graph"></center> +<map name="NL3D::CZoneManager_coll_map"> +<area href="class_NL3D__CZoneSearch.html" shape="rect" coords="43,4,168,23"> +<area href="class_NLMISC__CTaskManager.html" shape="rect" coords="29,58,181,76"> +<area href="class_NL3D__CZone.html" shape="rect" coords="60,122,151,140"> +<area href="class_NL3D__std__pair.html" shape="rect" coords="0,218,211,236"> +<area href="class_NL3D__CLoadZone.html" shape="rect" coords="47,282,164,300"> +</map> +<center><font size="2">[<a href="graph_legend.html">legend</a>]</font></center><a href="class_NL3D__CZoneManager-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0> +<tr><td colspan=2><br><h2>Public Methods</h2></td></tr> +<tr><td nowrap align=right valign=top> </td><td valign=bottom><a class="el" href="class_NL3D__CZoneManager.html#a0">CZoneManager</a> ()</td></tr> +<tr><td> </td><td><font size=-1><em>Constructor.</em> <a href="#a0">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top> </td><td valign=bottom><a class="el" href="class_NL3D__CZoneManager.html#a1">~CZoneManager</a> ()</td></tr> +<tr><td> </td><td><font size=-1><em>Destructeur.</em> <a href="#a1">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="class_NL3D__CZoneManager.html#a2">loadAllZonesAround</a> (<a class="el" href="types_nl_h.html#a13">uint</a> x, <a class="el" href="types_nl_h.html#a13">uint</a> y, <a class="el" href="types_nl_h.html#a13">uint</a> area, bool scanAll = false)</td></tr> +<tr><td> </td><td><font size=-1><em>LoadAllZonesAround Load all zones around a position.</em> <a href="#a2">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="class_NLMISC__CTaskManager.html">NLMISC::CTaskManager</a>* </td><td valign=bottom><a class="el" href="class_NL3D__CZoneManager.html#a3">getTask</a> (void)</td></tr> +<tr><td> </td><td><font size=-1><em>GetTask give a pointer on TaskManager.</em> <a href="#a3">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="types_nl_h.html#a13">uint</a> </td><td valign=bottom><a class="el" href="class_NL3D__CZoneManager.html#a4">getTaskListSize</a> (void)</td></tr> +<tr><td> </td><td><font size=-1><em>Get Size of TaskList.</em> <a href="#a4">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="class_NL3D__CZoneManager.html#a5">setZonePath</a> (std::string zonePath)</td></tr> +<tr><td> </td><td><font size=-1><em>Set Path for zone loading.</em> <a href="#a5">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>std::string </td><td valign=bottom><a class="el" href="class_NL3D__CZoneManager.html#a6">getZonePath</a> (void )</td></tr> +<tr><td> </td><td><font size=-1><em>Set Path for zone loading.</em> <a href="#a6">More...</a><em></em></font><br><br></td></tr> +<tr><td colspan=2><br><h2>Public Attributes</h2></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="types_nl_h.html#a7">uint16</a> </td><td valign=bottom><a class="el" href="class_NL3D__CZoneManager.html#m0">IdZoneToRemove</a></td></tr> +<tr><td nowrap align=right valign=top>bool </td><td valign=bottom><a class="el" href="class_NL3D__CZoneManager.html#m1">ZoneRemoved</a></td></tr> +<tr><td nowrap align=right valign=top>bool </td><td valign=bottom><a class="el" href="class_NL3D__CZoneManager.html#m2">ZoneAdded</a></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="class_NL3D__CZone.html">CZone</a>* </td><td valign=bottom><a class="el" href="class_NL3D__CZoneManager.html#m3">Zone</a></td></tr> +<tr><td colspan=2><br><h2>Private Attributes</h2></td></tr> +<tr><td nowrap align=right valign=top>std::string </td><td valign=bottom><a class="el" href="class_NL3D__CZoneManager.html#o0">_zonePath</a></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="class_NLMISC__CTaskManager.html">NLMISC::CTaskManager</a>* </td><td valign=bottom><a class="el" href="class_NL3D__CZoneManager.html#o1">_pLoadTask</a></td></tr> +<tr><td nowrap align=right valign=top>std::multimap<<a class="el" href="types_nl_h.html#a9">uint32</a>, <a class="el" href="class_NL3D__CLoadZone.html">CLoadZone</a>> </td><td valign=bottom><a class="el" href="class_NL3D__CZoneManager.html#o2">_LoadZone</a></td></tr> +<tr><td nowrap align=right valign=top>std::list<<a class="el" href="class_NL3D__std__pair.html">std::pair</a><std::string,<br> + <a class="el" href="types_nl_h.html#a9">uint32</a>> >::iterator </td><td valign=bottom><a class="el" href="class_NL3D__CZoneManager.html#o3">_it2</a></td></tr> +<tr><td nowrap align=right valign=top>std::list<<a class="el" href="class_NL3D__std__pair.html">std::pair</a><std::string,<br> + <a class="el" href="types_nl_h.html#a9">uint32</a>> >::iterator </td><td valign=bottom><a class="el" href="class_NL3D__CZoneManager.html#o4">_itEnd</a></td></tr> +<tr><td nowrap align=right valign=top>std::list<<a class="el" href="class_NL3D__std__pair.html">std::pair</a><std::string,<br> + <a class="el" href="types_nl_h.html#a9">uint32</a>> > </td><td valign=bottom><a class="el" href="class_NL3D__CZoneManager.html#o5">_listZone</a></td></tr> +<tr><td nowrap align=right valign=top>int </td><td valign=bottom><a class="el" href="class_NL3D__CZoneManager.html#o6">step</a></td></tr> +</table> +<hr><a name="_details"></a><h2>Detailed Description</h2> +<a class="el" href="class_NL3D__CZoneManager.html">CZoneManager</a> is a class that manage zone loading around of player. +<p> +<dl compact><dt> +<b>Author(s): </b><dd> + Alain Saffray , Nevrax France </dl><dl compact><dt> +<b>Date: </b><dd> + 2000 sa See Also, <a class="el" href="class_NL3D__CZoneSearch.html">CZoneSearch</a>, CTaskManager </dl> +<p> + +<p> +Definition at line <a class="el" href="zone_manager_h-source.html#l00073">73</a> of file <a class="el" href="zone_manager_h-source.html">zone_manager.h</a>.<hr><h2>Constructor & Destructor Documentation</h2> +<a name="a0" doxytag="NL3D::CZoneManager::CZoneManager"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +NL3D::CZoneManager::CZoneManager ( + </b></td> + <td valign="bottom"><b> +) + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Constructor. +<p> + +<p> +Definition at line <a class="el" href="zone_manager_cpp-source.html#l00043">43</a> of file <a class="el" href="zone_manager_cpp-source.html">zone_manager.cpp</a>. </td> + </tr> +</table> +<a name="a1" doxytag="NL3D::CZoneManager::~CZoneManager"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +NL3D::CZoneManager::~CZoneManager ( + </b></td> + <td valign="bottom"><b> +) + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Destructeur. +<p> + +<p> +Definition at line <a class="el" href="zone_manager_cpp-source.html#l00053">53</a> of file <a class="el" href="zone_manager_cpp-source.html">zone_manager.cpp</a>. </td> + </tr> +</table> +<hr><h2>Member Function Documentation</h2> +<a name="a3" doxytag="NL3D::CZoneManager::getTask"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +<a class="el" href="class_NLMISC__CTaskManager.html">NLMISC::CTaskManager</a> * NL3D::CZoneManager::getTask ( + </b></td> + <td valign="bottom"><b> +void )<code> [inline]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +GetTask give a pointer on TaskManager. +<p> +<dl compact><dt> +<b>Returns: </b><dd> + pointer of class CTaskManager </dl> +<p> +Definition at line <a class="el" href="zone_manager_h-source.html#l00104">104</a> of file <a class="el" href="zone_manager_h-source.html">zone_manager.h</a>. </td> + </tr> +</table> +<a name="a4" doxytag="NL3D::CZoneManager::getTaskListSize"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +<a class="el" href="types_nl_h.html#a13">uint</a> NL3D::CZoneManager::getTaskListSize ( + </b></td> + <td valign="bottom"><b> +void )<code> [inline]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Get Size of TaskList. +<p> +<dl compact><dt> +<b>Returns: </b><dd> + number of task in list </dl> +<p> +Definition at line <a class="el" href="zone_manager_h-source.html#l00110">110</a> of file <a class="el" href="zone_manager_h-source.html">zone_manager.h</a>. </td> + </tr> +</table> +<a name="a6" doxytag="NL3D::CZoneManager::getZonePath"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +std::string NL3D::CZoneManager::getZonePath ( + </b></td> + <td valign="bottom"><b> +void )<code> [inline]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Set Path for zone loading. +<p> + +<p> +Definition at line <a class="el" href="zone_manager_h-source.html#l00120">120</a> of file <a class="el" href="zone_manager_h-source.html">zone_manager.h</a>. </td> + </tr> +</table> +<a name="a2" doxytag="NL3D::CZoneManager::loadAllZonesAround"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +void NL3D::CZoneManager::loadAllZonesAround ( + </b></td> + <td valign="bottom"><b> +<a class="el" href="types_nl_h.html#a13">uint</a> <em>x</em>, + </b></td> + </tr> + <tr> + <td></td> + <td><b> +<a class="el" href="types_nl_h.html#a13">uint</a> <em>y</em>, + </b></td> + </tr> + <tr> + <td></td> + <td><b> +<a class="el" href="types_nl_h.html#a13">uint</a> <em>area</em>, + </b></td> + </tr> + <tr> + <td></td> + <td><b> +bool <em>scanAll</em> = false ) + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +LoadAllZonesAround Load all zones around a position. +<p> +<dl compact><dt> +<b>Parameters: </b><dd> +<table border=0 cellspacing=2 cellpadding=0> +<tr><td valign=top><em>x</em> + </td><td> + is axis x coordinate (in meters) </td></tr> +<tr><td valign=top><em>y</em> + </td><td> + is axis y coordinate (in meters) \area is area of zone loading (in meters) </td></tr> +</table> +</dl> +<p> +Definition at line <a class="el" href="zone_manager_cpp-source.html#l00065">65</a> of file <a class="el" href="zone_manager_cpp-source.html">zone_manager.cpp</a>. </td> + </tr> +</table> +<a name="a5" doxytag="NL3D::CZoneManager::setZonePath"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +void NL3D::CZoneManager::setZonePath ( + </b></td> + <td valign="bottom"><b> +std::string <em>zonePath</em> )<code> [inline]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Set Path for zone loading. +<p> + +<p> +Definition at line <a class="el" href="zone_manager_h-source.html#l00115">115</a> of file <a class="el" href="zone_manager_h-source.html">zone_manager.h</a>. </td> + </tr> +</table> +<hr><h2>Member Data Documentation</h2> +<a name="m0" doxytag="NL3D::CZoneManager::IdZoneToRemove"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +<a class="el" href="types_nl_h.html#a7">uint16</a> NL3D::CZoneManager::IdZoneToRemove + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="zone_manager_h-source.html#l00077">77</a> of file <a class="el" href="zone_manager_h-source.html">zone_manager.h</a>. </td> + </tr> +</table> +<a name="m3" doxytag="NL3D::CZoneManager::Zone"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +<a class="el" href="class_NL3D__CZone.html">CZone</a> * NL3D::CZoneManager::Zone + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="zone_manager_h-source.html#l00084">84</a> of file <a class="el" href="zone_manager_h-source.html">zone_manager.h</a>. </td> + </tr> +</table> +<a name="m2" doxytag="NL3D::CZoneManager::ZoneAdded"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +bool NL3D::CZoneManager::ZoneAdded + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="zone_manager_h-source.html#l00082">82</a> of file <a class="el" href="zone_manager_h-source.html">zone_manager.h</a>. </td> + </tr> +</table> +<a name="m1" doxytag="NL3D::CZoneManager::ZoneRemoved"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +bool NL3D::CZoneManager::ZoneRemoved + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="zone_manager_h-source.html#l00079">79</a> of file <a class="el" href="zone_manager_h-source.html">zone_manager.h</a>. </td> + </tr> +</table> +<a name="o2" doxytag="NL3D::CZoneManager::_LoadZone"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +std::multimap< <a class="el" href="types_nl_h.html#a9">uint32</a>,<a class="el" href="class_NL3D__CLoadZone.html">CLoadZone</a> > NL3D::CZoneManager::_LoadZone<code> [private]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="zone_manager_h-source.html#l00128">128</a> of file <a class="el" href="zone_manager_h-source.html">zone_manager.h</a>. </td> + </tr> +</table> +<a name="o3" doxytag="NL3D::CZoneManager::_it2"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +std::list< <a class="el" href="class_NL3D__std__pair.html">std::pair</a>< std::string,<a class="el" href="types_nl_h.html#a9">uint32</a> > >::iterator NL3D::CZoneManager::_it2<code> [private]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="zone_manager_h-source.html#l00130">130</a> of file <a class="el" href="zone_manager_h-source.html">zone_manager.h</a>. </td> + </tr> +</table> +<a name="o4" doxytag="NL3D::CZoneManager::_itEnd"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +std::list< <a class="el" href="class_NL3D__std__pair.html">std::pair</a>< std::string,<a class="el" href="types_nl_h.html#a9">uint32</a> > >::iterator NL3D::CZoneManager::_itEnd<code> [private]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="zone_manager_h-source.html#l00131">131</a> of file <a class="el" href="zone_manager_h-source.html">zone_manager.h</a>. </td> + </tr> +</table> +<a name="o5" doxytag="NL3D::CZoneManager::_listZone"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +std::list< <a class="el" href="class_NL3D__std__pair.html">std::pair</a>< std::string,<a class="el" href="types_nl_h.html#a9">uint32</a> > > NL3D::CZoneManager::_listZone<code> [private]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="zone_manager_h-source.html#l00132">132</a> of file <a class="el" href="zone_manager_h-source.html">zone_manager.h</a>. </td> + </tr> +</table> +<a name="o1" doxytag="NL3D::CZoneManager::_pLoadTask"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +<a class="el" href="class_NLMISC__CTaskManager.html">NLMISC::CTaskManager</a> * NL3D::CZoneManager::_pLoadTask<code> [private]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="zone_manager_h-source.html#l00126">126</a> of file <a class="el" href="zone_manager_h-source.html">zone_manager.h</a>. </td> + </tr> +</table> +<a name="o0" doxytag="NL3D::CZoneManager::_zonePath"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +std::string NL3D::CZoneManager::_zonePath<code> [private]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="zone_manager_h-source.html#l00124">124</a> of file <a class="el" href="zone_manager_h-source.html">zone_manager.h</a>. </td> + </tr> +</table> +<a name="o6" doxytag="NL3D::CZoneManager::step"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +int NL3D::CZoneManager::step<code> [private]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="zone_manager_h-source.html#l00133">133</a> of file <a class="el" href="zone_manager_h-source.html">zone_manager.h</a>. </td> + </tr> +</table> +<hr>The documentation for this class was generated from the following files:<ul> +<li><a class="el" href="zone_manager_h-source.html">zone_manager.h</a><li><a class="el" href="zone_manager_cpp-source.html">zone_manager.cpp</a></ul> + + +<!-- footer --> +<BR><FONT Size=+5> </FONT> +</TD> +<TD WIDTH=15><IMG SRC=http://www.nevrax.org/inc/img/pixel.gif WIDTH=15 HEIGHT=15 BORDER=0 ALT=""></TD> +</TR> +</TABLE> +</BODY> +</HTML> |