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authorneodarz <neodarz@neodarz.net>2018-08-11 20:21:34 +0200
committerneodarz <neodarz@neodarz.net>2018-08-11 20:21:34 +0200
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+<a class="qindex" href="index.html">Main Page</a> &nbsp; <a class="qindex" href="namespaces.html">Namespace List</a> &nbsp; <a class="qindex" href="hierarchy.html">Class Hierarchy</a> &nbsp; <a class="qindex" href="classes.html">Alphabetical List</a> &nbsp; <a class="qindex" href="annotated.html">Compound List</a> &nbsp; <a class="qindex" href="files.html">File List</a> &nbsp; <a class="qindex" href="namespacemembers.html">Namespace Members</a> &nbsp; <a class="qindex" href="functions.html">Compound Members</a> &nbsp; <a class="qindex" href="globals.html">File Members</a> &nbsp; <a class="qindex" href="pages.html">Related Pages</a> &nbsp; <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> &nbsp; </center>
+<hr><h1>NL3D::CTileSet Class Reference</h1>This class is a tile set.
+<a href="#_details">More...</a>
+<p>
+<code>#include &lt;<a class="el" href="tile_bank_h-source.html">tile_bank.h</a>&gt;</code>
+<p>
+Collaboration diagram for NL3D::CTileSet:<p><center><img src="class_NL3D__CTileSet_coll_graph.gif" border="0" usemap="#NL3D::CTileSet_coll_map" alt="Collaboration graph"></center>
+<map name="NL3D::CTileSet_coll_map">
+<area href="class_NL3D__CTileBorder.html" shape="rect" coords="0,83,123,101">
+<area href="class_NLMISC__CBGRA.html" shape="rect" coords="3,0,120,19">
+<area href="class_NL3D__CTileSetTransition.html" shape="rect" coords="147,83,304,101">
+</map>
+<center><font size="2">[<a href="graph_legend.html">legend</a>]</font></center><a href="class_NL3D__CTileSet-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
+<tr><td colspan=2><br><h2>Public Types</h2></td></tr>
+<tr><td nowrap align=right valign=top>enum &nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTileSet.html#s29">TError</a> { <br>
+&nbsp;&nbsp;<a class="el" href="class_NL3D__CTileSet.html#s29s0">ok</a> = 0,
+<br>
+&nbsp;&nbsp;<a class="el" href="class_NL3D__CTileSet.html#s29s1">topInterfaceProblem</a>,
+<br>
+&nbsp;&nbsp;<a class="el" href="class_NL3D__CTileSet.html#s29s2">bottomInterfaceProblem</a>,
+<br>
+&nbsp;&nbsp;<a class="el" href="class_NL3D__CTileSet.html#s29s3">leftInterfaceProblem</a>,
+<br>
+&nbsp;&nbsp;<a class="el" href="class_NL3D__CTileSet.html#s29s4">rightInterfaceProblem</a>,
+<br>
+&nbsp;&nbsp;<a class="el" href="class_NL3D__CTileSet.html#s29s5">addFirstA128128</a>,
+<br>
+&nbsp;&nbsp;<a class="el" href="class_NL3D__CTileSet.html#s29s6">topBottomNotTheSame</a>,
+<br>
+&nbsp;&nbsp;<a class="el" href="class_NL3D__CTileSet.html#s29s7">rightLeftNotTheSame</a>,
+<br>
+&nbsp;&nbsp;<a class="el" href="class_NL3D__CTileSet.html#s29s8">sizeInvalide</a>,
+<br>
+&nbsp;&nbsp;<a class="el" href="class_NL3D__CTileSet.html#s29s9">errorCount</a>
+<br>
+ }</td></tr>
+<tr><td nowrap align=right valign=top>enum &nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTileSet.html#s30">TTransition</a> { <br>
+&nbsp;&nbsp;<a class="el" href="class_NL3D__CTileSet.html#s30s10">first</a> = 0,
+<br>
+&nbsp;&nbsp;<a class="el" href="class_NL3D__CTileSet.html#s30s11">last</a> = 47,
+<br>
+&nbsp;&nbsp;<a class="el" href="class_NL3D__CTileSet.html#s30s12">count</a> = 48,
+<br>
+&nbsp;&nbsp;<a class="el" href="class_NL3D__CTileSet.html#s30s13">notfound</a> = -1
+<br>
+ }</td></tr>
+<tr><td nowrap align=right valign=top>enum &nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTileSet.html#s31">TDisplacement</a> { <br>
+&nbsp;&nbsp;<a class="el" href="class_NL3D__CTileSet.html#s31s14">FirstDisplace</a> = 0,
+<br>
+&nbsp;&nbsp;<a class="el" href="class_NL3D__CTileSet.html#s31s15">LastDisplace</a> = 15,
+<br>
+&nbsp;&nbsp;<a class="el" href="class_NL3D__CTileSet.html#s31s16">CountDisplace</a> = 16
+<br>
+ }</td></tr>
+<tr><td nowrap align=right valign=top>enum &nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTileSet.html#s32">TBorder</a> { <br>
+&nbsp;&nbsp;<a class="el" href="class_NL3D__CTileSet.html#s32s17">top</a> = 0,
+<br>
+&nbsp;&nbsp;<a class="el" href="class_NL3D__CTileSet.html#s32s18">bottom</a>,
+<br>
+&nbsp;&nbsp;<a class="el" href="class_NL3D__CTileSet.html#s32s19">left</a>,
+<br>
+&nbsp;&nbsp;<a class="el" href="class_NL3D__CTileSet.html#s32s20">right</a>,
+<br>
+&nbsp;&nbsp;<a class="el" href="class_NL3D__CTileSet.html#s32s21">borderCount</a>
+<br>
+ }</td></tr>
+<tr><td nowrap align=right valign=top>enum &nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTileSet.html#s33">TFlagBorder</a> { <br>
+&nbsp;&nbsp;<a class="el" href="class_NL3D__CTileSet.html#s33s22">_1111</a> = 0,
+<br>
+&nbsp;&nbsp;<a class="el" href="class_NL3D__CTileSet.html#s33s23">_0111</a>,
+<br>
+&nbsp;&nbsp;<a class="el" href="class_NL3D__CTileSet.html#s33s24">_1110</a>,
+<br>
+&nbsp;&nbsp;<a class="el" href="class_NL3D__CTileSet.html#s33s25">_0001</a>,
+<br>
+&nbsp;&nbsp;<a class="el" href="class_NL3D__CTileSet.html#s33s26">_1000</a>,
+<br>
+&nbsp;&nbsp;<a class="el" href="class_NL3D__CTileSet.html#s33s27">_0000</a>,
+<br>
+&nbsp;&nbsp;<a class="el" href="class_NL3D__CTileSet.html#s33s28">dontcare</a> = -1
+<br>
+ }</td></tr>
+<tr><td colspan=2><br><h2>Public Methods</h2></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTileSet.html#a0">addTile128</a> (int&amp; indexInTileSet, <a class="el" href="class_NL3D__CTileBank.html">CTileBank</a>&amp; <a class="el" href="nel_patch_mesh_cpp.html#a6">bank</a>)</td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTileSet.html#a1">addTile256</a> (int&amp; indexInTileSet, <a class="el" href="class_NL3D__CTileBank.html">CTileBank</a>&amp; <a class="el" href="nel_patch_mesh_cpp.html#a6">bank</a>)</td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTileSet.html#a2">removeTile128</a> (int indexInTileSet, <a class="el" href="class_NL3D__CTileBank.html">CTileBank</a>&amp; <a class="el" href="nel_patch_mesh_cpp.html#a6">bank</a>)</td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTileSet.html#a3">removeTile256</a> (int indexInTileSet, <a class="el" href="class_NL3D__CTileBank.html">CTileBank</a>&amp; <a class="el" href="nel_patch_mesh_cpp.html#a6">bank</a>)</td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTileSet.html#a4">clearTile128</a> (int indexInTileSet, <a class="el" href="class_NL3D__CTile.html#s4">CTile::TBitmap</a> type, <a class="el" href="class_NL3D__CTileBank.html">CTileBank</a>&amp; <a class="el" href="nel_patch_mesh_cpp.html#a6">bank</a>)</td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTileSet.html#a5">clearTile256</a> (int indexInTileSet, <a class="el" href="class_NL3D__CTile.html#s4">CTile::TBitmap</a> type, <a class="el" href="class_NL3D__CTileBank.html">CTileBank</a>&amp; <a class="el" href="nel_patch_mesh_cpp.html#a6">bank</a>)</td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTileSet.html#a6">clearTransition</a> (<a class="el" href="class_NL3D__CTileSet.html#s30">TTransition</a> transition, <a class="el" href="class_NL3D__CTile.html#s4">CTile::TBitmap</a> type, <a class="el" href="class_NL3D__CTileBank.html">CTileBank</a>&amp; <a class="el" href="nel_patch_mesh_cpp.html#a6">bank</a>)</td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTileSet.html#a7">clearDisplacement</a> (<a class="el" href="class_NL3D__CTileSet.html#s31">TDisplacement</a> displacement)</td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTileSet.html#a8">setName</a> (const std::string&amp; name)</td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTileSet.html#a9">setTile128</a> (int indexInTileSet, const std::string&amp; name, <a class="el" href="class_NL3D__CTile.html#s4">CTile::TBitmap</a> type, <a class="el" href="class_NL3D__CTileBank.html">CTileBank</a>&amp; <a class="el" href="nel_patch_mesh_cpp.html#a6">bank</a>)</td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTileSet.html#a10">setTile256</a> (int indexInTileSet, const std::string&amp; name, <a class="el" href="class_NL3D__CTile.html#s4">CTile::TBitmap</a> type, <a class="el" href="class_NL3D__CTileBank.html">CTileBank</a>&amp; <a class="el" href="nel_patch_mesh_cpp.html#a6">bank</a>)</td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTileSet.html#a11">setTileTransition</a> (<a class="el" href="class_NL3D__CTileSet.html#s30">TTransition</a> transition, const std::string&amp; name, <a class="el" href="class_NL3D__CTile.html#s4">CTile::TBitmap</a> type, <a class="el" href="class_NL3D__CTileBank.html">CTileBank</a>&amp; <a class="el" href="nel_patch_mesh_cpp.html#a6">bank</a>, const <a class="el" href="class_NL3D__CTileBorder.html">CTileBorder</a>&amp; border)</td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTileSet.html#a12">setTileTransitionAlpha</a> (<a class="el" href="class_NL3D__CTileSet.html#s30">TTransition</a> transition, const std::string&amp; name, <a class="el" href="class_NL3D__CTileBank.html">CTileBank</a>&amp; <a class="el" href="nel_patch_mesh_cpp.html#a6">bank</a>, const <a class="el" href="class_NL3D__CTileBorder.html">CTileBorder</a>&amp; border, <a class="el" href="types_nl_h.html#a5">uint8</a> rotAlpha)</td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTileSet.html#a13">setBorder</a> (<a class="el" href="class_NL3D__CTile.html#s4">CTile::TBitmap</a> type, const <a class="el" href="class_NL3D__CTileBorder.html">CTileBorder</a>&amp; border)</td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTileSet.html#a14">setDisplacement</a> (<a class="el" href="class_NL3D__CTileSet.html#s31">TDisplacement</a> displacement, const std::string&amp; fileName)</td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="class_NL3D__CTileSet.html#s29">TError</a>&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTileSet.html#a15">checkTile128</a> (<a class="el" href="class_NL3D__CTile.html#s4">CTile::TBitmap</a> type, const <a class="el" href="class_NL3D__CTileBorder.html">CTileBorder</a>&amp; border, int&amp; pixel, int&amp; composante)</td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="class_NL3D__CTileSet.html#s29">TError</a>&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTileSet.html#a16">checkTile256</a> (<a class="el" href="class_NL3D__CTile.html#s4">CTile::TBitmap</a> type, const <a class="el" href="class_NL3D__CTileBorder.html">CTileBorder</a>&amp; border, int&amp; pixel, int&amp; composante)</td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="class_NL3D__CTileSet.html#s29">TError</a>&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTileSet.html#a17">checkTileTransition</a> (<a class="el" href="class_NL3D__CTileSet.html#s30">TTransition</a> transition, <a class="el" href="class_NL3D__CTile.html#s4">CTile::TBitmap</a> type, const <a class="el" href="class_NL3D__CTileBorder.html">CTileBorder</a>&amp; border, int&amp; indexError, int&amp; pixel, int&amp; composante)</td></tr>
+<tr><td nowrap align=right valign=top>bool&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTileSet.html#a18">isDisplacement</a> (<a class="el" href="class_NL3D__CTileSet.html#s31">TDisplacement</a> displacement)</td></tr>
+<tr><td nowrap align=right valign=top>const std::string&amp;&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTileSet.html#a19">getName</a> () const</td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="types_nl_h.html#a12">sint</a>&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTileSet.html#a20">getNumTile128</a> () const</td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="types_nl_h.html#a12">sint</a>&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTileSet.html#a21">getNumTile256</a> () const</td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="types_nl_h.html#a8">sint32</a>&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTileSet.html#a22">getTile128</a> (<a class="el" href="types_nl_h.html#a12">sint</a> index) const</td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="types_nl_h.html#a8">sint32</a>&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTileSet.html#a23">getTile256</a> (<a class="el" href="types_nl_h.html#a12">sint</a> index) const</td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="class_NL3D__CTileSetTransition.html">CTileSetTransition</a>*&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTileSet.html#a24">getTransition</a> (<a class="el" href="types_nl_h.html#a12">sint</a> index)</td></tr>
+<tr><td nowrap align=right valign=top>const <a class="el" href="class_NL3D__CTileSetTransition.html">CTileSetTransition</a>*&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTileSet.html#a25">getTransition</a> (<a class="el" href="types_nl_h.html#a12">sint</a> index) const</td></tr>
+<tr><td nowrap align=right valign=top>const std::string&amp;&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTileSet.html#a26">getDisplacementFileName</a> (<a class="el" href="class_NL3D__CTileSet.html#s31">TDisplacement</a> displacement)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Return the file name of the displacement map for the map n° displacement.</em> <a href="#a26">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="class_NL3D__CTileSet.html#s30">TTransition</a>&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTileSet.html#a27">getExistingTransitionTile</a> (<a class="el" href="class_NL3D__CTileSet.html#s33">TFlagBorder</a> _top, <a class="el" href="class_NL3D__CTileSet.html#s33">TFlagBorder</a> _bottom, <a class="el" href="class_NL3D__CTileSet.html#s33">TFlagBorder</a> _left, <a class="el" href="class_NL3D__CTileSet.html#s33">TFlagBorder</a> _right, int reject, <a class="el" href="class_NL3D__CTile.html#s4">CTile::TBitmap</a> type)</td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTileSet.html#a28">addChild</a> (const std::string&amp; name)</td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTileSet.html#a29">removeChild</a> (const std::string&amp; name)</td></tr>
+<tr><td nowrap align=right valign=top>bool&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTileSet.html#a30">isChild</a> (const std::string&amp; name)</td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTileSet.html#a31">serial</a> (<a class="el" href="class_NLMISC__IStream.html">NLMISC::IStream</a> &amp;f) throw (NLMISC::EStream)</td></tr>
+<tr><td colspan=2><br><h2>Static Public Methods</h2></td></tr>
+<tr><td nowrap align=right valign=top>const char*&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTileSet.html#d0">getErrorMessage</a> (<a class="el" href="class_NL3D__CTileSet.html#s29">TError</a> <a class="el" href="Pic_JPG_c.html#a1">error</a>)</td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="class_NL3D__CTileSet.html#s30">TTransition</a>&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTileSet.html#d1">getTransitionTile</a> (<a class="el" href="class_NL3D__CTileSet.html#s33">TFlagBorder</a> top, <a class="el" href="class_NL3D__CTileSet.html#s33">TFlagBorder</a> bottom, <a class="el" href="class_NL3D__CTileSet.html#s33">TFlagBorder</a> left, <a class="el" href="class_NL3D__CTileSet.html#s33">TFlagBorder</a> right)</td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="class_NL3D__CTileSet.html#s30">TTransition</a>&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTileSet.html#d2">getComplementaryTransition</a> (<a class="el" href="class_NL3D__CTileSet.html#s30">TTransition</a> transition)</td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="class_NL3D__CTileSet.html#s33">TFlagBorder</a>&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTileSet.html#d3">getInvertBorder</a> (<a class="el" href="class_NL3D__CTileSet.html#s33">TFlagBorder</a> border)</td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="class_NL3D__CTileSet.html#s33">TFlagBorder</a>&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTileSet.html#d4">getOrientedBorder</a> (<a class="el" href="class_NL3D__CTileSet.html#s32">TBorder</a> where, <a class="el" href="class_NL3D__CTileSet.html#s33">TFlagBorder</a> border)</td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="class_NL3D__CTileSet.html#s33">TFlagBorder</a>&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTileSet.html#d5">getEdgeType</a> (<a class="el" href="class_NL3D__CTileSet.html#s30">TTransition</a> _what, <a class="el" href="class_NL3D__CTileSet.html#s32">TBorder</a> _where)</td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="class_NL3D__CTileSet.html#s30">TTransition</a>&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTileSet.html#d6">rotateTransition</a> (<a class="el" href="class_NL3D__CTileSet.html#s30">TTransition</a> transition)</td></tr>
+<tr><td colspan=2><br><h2>Private Methods</h2></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTileSet.html#c0">deleteBordersIfLast</a> (const <a class="el" href="class_NL3D__CTileBank.html">CTileBank</a>&amp; <a class="el" href="nel_patch_mesh_cpp.html#a6">bank</a>, <a class="el" href="class_NL3D__CTile.html#s4">CTile::TBitmap</a> type)</td></tr>
+<tr><td colspan=2><br><h2>Private Attributes</h2></td></tr>
+<tr><td nowrap align=right valign=top>std::string&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTileSet.html#o0">_Name</a></td></tr>
+<tr><td nowrap align=right valign=top>std::vector&lt;<a class="el" href="types_nl_h.html#a8">sint32</a>&gt;&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTileSet.html#o1">_Tile128</a></td></tr>
+<tr><td nowrap align=right valign=top>std::vector&lt;<a class="el" href="types_nl_h.html#a8">sint32</a>&gt;&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTileSet.html#o2">_Tile256</a></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="class_NL3D__CTileSetTransition.html">CTileSetTransition</a>&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTileSet.html#o3">_TileTransition</a> [count]</td></tr>
+<tr><td nowrap align=right valign=top>std::set&lt;std::string&gt;&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTileSet.html#o4">_ChildName</a></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="class_NL3D__CTileBorder.html">CTileBorder</a>&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTileSet.html#o5">_Border128</a> [2]</td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="class_NL3D__CTileBorder.html">CTileBorder</a>&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTileSet.html#o6">_Border256</a> [2]</td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="class_NL3D__CTileBorder.html">CTileBorder</a>&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTileSet.html#o7">_BorderTransition</a> [count][CTile::bitmapCount]</td></tr>
+<tr><td nowrap align=right valign=top>std::string&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTileSet.html#o8">_DisplacementFileName</a> [CTileSet::CountDisplace]</td></tr>
+<tr><td colspan=2><br><h2>Static Private Methods</h2></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="class_NL3D__CTileSet.html#s33">TFlagBorder</a>&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTileSet.html#f0">getComplementaryBorder</a> (<a class="el" href="class_NL3D__CTileSet.html#s33">TFlagBorder</a> border)</td></tr>
+<tr><td colspan=2><br><h2>Static Private Attributes</h2></td></tr>
+<tr><td nowrap align=right valign=top>const <a class="el" href="types_nl_h.html#a12">sint</a>&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTileSet.html#r0">_Version</a> = 1</td></tr>
+<tr><td nowrap align=right valign=top>const char*&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTileSet.html#r1">_ErrorMessage</a> [CTileSet::errorCount]</td></tr>
+<tr><td nowrap align=right valign=top>const <a class="el" href="class_NL3D__CTileSet.html#s33">TFlagBorder</a>&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTileSet.html#r2">_TransitionFlags</a> [count][4]</td></tr>
+<tr><td colspan=2><br><h2>Friends</h2></td></tr>
+<tr><td nowrap align=right valign=top>class &nbsp;</td><td valign=bottom><a class="el" href="#l0">CTileBank</a></td></tr>
+</table>
+<hr><a name="_details"></a><h2>Detailed Description</h2>
+This class is a tile set.
+<p>
+It handles all the tile of the same material. <dl compact><dt>
+<b>Author(s): </b><dd>
+ Cyril Corvazier , Nevrax France </dl><dl compact><dt>
+<b>Date: </b><dd>
+ 2000 </dl>
+<p>
+
+<p>
+Definition at line <a class="el" href="tile_bank_h-source.html#l00272">272</a> of file <a class="el" href="tile_bank_h-source.html">tile_bank.h</a>.<hr><h2>Member Enumeration Documentation</h2>
+<a name="s32" doxytag="NL3D::CTileSet::TBorder"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+enum NL3D::CTileSet::TBorder
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+<dl compact><dt>
+<b>Enumeration values:</b><dd>
+<table border=0 cellspacing=2 cellpadding=0>
+<tr><td valign=top><a name="s32s17" doxytag="top"></a><em>top</em>
+&nbsp;</td><td>
+</td></tr>
+<tr><td valign=top><a name="s32s18" doxytag="bottom"></a><em>bottom</em>
+&nbsp;</td><td>
+</td></tr>
+<tr><td valign=top><a name="s32s19" doxytag="left"></a><em>left</em>
+&nbsp;</td><td>
+</td></tr>
+<tr><td valign=top><a name="s32s20" doxytag="right"></a><em>right</em>
+&nbsp;</td><td>
+</td></tr>
+<tr><td valign=top><a name="s32s21" doxytag="borderCount"></a><em>borderCount</em>
+&nbsp;</td><td>
+</td></tr>
+</table>
+</dl>
+
+<p>
+Definition at line <a class="el" href="tile_bank_h-source.html#l00281">281</a> of file <a class="el" href="tile_bank_h-source.html">tile_bank.h</a>. </td>
+ </tr>
+</table>
+<a name="s31" doxytag="NL3D::CTileSet::TDisplacement"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+enum NL3D::CTileSet::TDisplacement
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+<dl compact><dt>
+<b>Enumeration values:</b><dd>
+<table border=0 cellspacing=2 cellpadding=0>
+<tr><td valign=top><a name="s31s14" doxytag="FirstDisplace"></a><em>FirstDisplace</em>
+&nbsp;</td><td>
+</td></tr>
+<tr><td valign=top><a name="s31s15" doxytag="LastDisplace"></a><em>LastDisplace</em>
+&nbsp;</td><td>
+</td></tr>
+<tr><td valign=top><a name="s31s16" doxytag="CountDisplace"></a><em>CountDisplace</em>
+&nbsp;</td><td>
+</td></tr>
+</table>
+</dl>
+
+<p>
+Definition at line <a class="el" href="tile_bank_h-source.html#l00280">280</a> of file <a class="el" href="tile_bank_h-source.html">tile_bank.h</a>. </td>
+ </tr>
+</table>
+<a name="s29" doxytag="NL3D::CTileSet::TError"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+enum NL3D::CTileSet::TError
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+<dl compact><dt>
+<b>Enumeration values:</b><dd>
+<table border=0 cellspacing=2 cellpadding=0>
+<tr><td valign=top><a name="s29s0" doxytag="ok"></a><em>ok</em>
+&nbsp;</td><td>
+</td></tr>
+<tr><td valign=top><a name="s29s1" doxytag="topInterfaceProblem"></a><em>topInterfaceProblem</em>
+&nbsp;</td><td>
+</td></tr>
+<tr><td valign=top><a name="s29s2" doxytag="bottomInterfaceProblem"></a><em>bottomInterfaceProblem</em>
+&nbsp;</td><td>
+</td></tr>
+<tr><td valign=top><a name="s29s3" doxytag="leftInterfaceProblem"></a><em>leftInterfaceProblem</em>
+&nbsp;</td><td>
+</td></tr>
+<tr><td valign=top><a name="s29s4" doxytag="rightInterfaceProblem"></a><em>rightInterfaceProblem</em>
+&nbsp;</td><td>
+</td></tr>
+<tr><td valign=top><a name="s29s5" doxytag="addFirstA128128"></a><em>addFirstA128128</em>
+&nbsp;</td><td>
+</td></tr>
+<tr><td valign=top><a name="s29s6" doxytag="topBottomNotTheSame"></a><em>topBottomNotTheSame</em>
+&nbsp;</td><td>
+</td></tr>
+<tr><td valign=top><a name="s29s7" doxytag="rightLeftNotTheSame"></a><em>rightLeftNotTheSame</em>
+&nbsp;</td><td>
+</td></tr>
+<tr><td valign=top><a name="s29s8" doxytag="sizeInvalide"></a><em>sizeInvalide</em>
+&nbsp;</td><td>
+</td></tr>
+<tr><td valign=top><a name="s29s9" doxytag="errorCount"></a><em>errorCount</em>
+&nbsp;</td><td>
+</td></tr>
+</table>
+</dl>
+
+<p>
+Definition at line <a class="el" href="tile_bank_h-source.html#l00276">276</a> of file <a class="el" href="tile_bank_h-source.html">tile_bank.h</a>. </td>
+ </tr>
+</table>
+<a name="s33" doxytag="NL3D::CTileSet::TFlagBorder"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+enum NL3D::CTileSet::TFlagBorder
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+<dl compact><dt>
+<b>Enumeration values:</b><dd>
+<table border=0 cellspacing=2 cellpadding=0>
+<tr><td valign=top><a name="s33s22" doxytag="_1111"></a><em>_1111</em>
+&nbsp;</td><td>
+</td></tr>
+<tr><td valign=top><a name="s33s23" doxytag="_0111"></a><em>_0111</em>
+&nbsp;</td><td>
+</td></tr>
+<tr><td valign=top><a name="s33s24" doxytag="_1110"></a><em>_1110</em>
+&nbsp;</td><td>
+</td></tr>
+<tr><td valign=top><a name="s33s25" doxytag="_0001"></a><em>_0001</em>
+&nbsp;</td><td>
+</td></tr>
+<tr><td valign=top><a name="s33s26" doxytag="_1000"></a><em>_1000</em>
+&nbsp;</td><td>
+</td></tr>
+<tr><td valign=top><a name="s33s27" doxytag="_0000"></a><em>_0000</em>
+&nbsp;</td><td>
+</td></tr>
+<tr><td valign=top><a name="s33s28" doxytag="dontcare"></a><em>dontcare</em>
+&nbsp;</td><td>
+</td></tr>
+</table>
+</dl>
+
+<p>
+Definition at line <a class="el" href="tile_bank_h-source.html#l00282">282</a> of file <a class="el" href="tile_bank_h-source.html">tile_bank.h</a>. </td>
+ </tr>
+</table>
+<a name="s30" doxytag="NL3D::CTileSet::TTransition"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+enum NL3D::CTileSet::TTransition
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+<dl compact><dt>
+<b>Enumeration values:</b><dd>
+<table border=0 cellspacing=2 cellpadding=0>
+<tr><td valign=top><a name="s30s10" doxytag="first"></a><em>first</em>
+&nbsp;</td><td>
+</td></tr>
+<tr><td valign=top><a name="s30s11" doxytag="last"></a><em>last</em>
+&nbsp;</td><td>
+</td></tr>
+<tr><td valign=top><a name="s30s12" doxytag="count"></a><em>count</em>
+&nbsp;</td><td>
+</td></tr>
+<tr><td valign=top><a name="s30s13" doxytag="notfound"></a><em>notfound</em>
+&nbsp;</td><td>
+</td></tr>
+</table>
+</dl>
+
+<p>
+Definition at line <a class="el" href="tile_bank_h-source.html#l00279">279</a> of file <a class="el" href="tile_bank_h-source.html">tile_bank.h</a>. </td>
+ </tr>
+</table>
+<hr><h2>Member Function Documentation</h2>
+<a name="a28" doxytag="NL3D::CTileSet::addChild"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+void NL3D::CTileSet::addChild (
+ </b></td>
+ <td valign="bottom"><b>
+const std::string &amp; <em>name</em>&nbsp;)
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="tile_bank_cpp-source.html#l00921">921</a> of file <a class="el" href="tile_bank_cpp-source.html">tile_bank.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a0" doxytag="NL3D::CTileSet::addTile128"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+void NL3D::CTileSet::addTile128 (
+ </b></td>
+ <td valign="bottom"><b>
+int &amp; <em>indexInTileSet</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+<a class="el" href="class_NL3D__CTileBank.html">CTileBank</a> &amp; <em>bank</em>&nbsp;)
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="tile_bank_cpp-source.html#l00613">613</a> of file <a class="el" href="tile_bank_cpp-source.html">tile_bank.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a1" doxytag="NL3D::CTileSet::addTile256"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+void NL3D::CTileSet::addTile256 (
+ </b></td>
+ <td valign="bottom"><b>
+int &amp; <em>indexInTileSet</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+<a class="el" href="class_NL3D__CTileBank.html">CTileBank</a> &amp; <em>bank</em>&nbsp;)
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="tile_bank_cpp-source.html#l00672">672</a> of file <a class="el" href="tile_bank_cpp-source.html">tile_bank.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a15" doxytag="NL3D::CTileSet::checkTile128"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="class_NL3D__CTileSet.html#s29">CTileSet::TError</a> NL3D::CTileSet::checkTile128 (
+ </b></td>
+ <td valign="bottom"><b>
+<a class="el" href="class_NL3D__CTile.html#s4">CTile::TBitmap</a> <em>type</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+const <a class="el" href="class_NL3D__CTileBorder.html">CTileBorder</a> &amp; <em>border</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+int &amp; <em>pixel</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+int &amp; <em>composante</em>&nbsp;)
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="tile_bank_cpp-source.html#l00641">641</a> of file <a class="el" href="tile_bank_cpp-source.html">tile_bank.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a16" doxytag="NL3D::CTileSet::checkTile256"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="class_NL3D__CTileSet.html#s29">CTileSet::TError</a> NL3D::CTileSet::checkTile256 (
+ </b></td>
+ <td valign="bottom"><b>
+<a class="el" href="class_NL3D__CTile.html#s4">CTile::TBitmap</a> <em>type</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+const <a class="el" href="class_NL3D__CTileBorder.html">CTileBorder</a> &amp; <em>border</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+int &amp; <em>pixel</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+int &amp; <em>composante</em>&nbsp;)
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="tile_bank_cpp-source.html#l00684">684</a> of file <a class="el" href="tile_bank_cpp-source.html">tile_bank.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a17" doxytag="NL3D::CTileSet::checkTileTransition"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="class_NL3D__CTileSet.html#s29">CTileSet::TError</a> NL3D::CTileSet::checkTileTransition (
+ </b></td>
+ <td valign="bottom"><b>
+<a class="el" href="class_NL3D__CTileSet.html#s30">TTransition</a> <em>transition</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+<a class="el" href="class_NL3D__CTile.html#s4">CTile::TBitmap</a> <em>type</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+const <a class="el" href="class_NL3D__CTileBorder.html">CTileBorder</a> &amp; <em>border</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+int &amp; <em>indexError</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+int &amp; <em>pixel</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+int &amp; <em>composante</em>&nbsp;)
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="tile_bank_cpp-source.html#l00760">760</a> of file <a class="el" href="tile_bank_cpp-source.html">tile_bank.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a7" doxytag="NL3D::CTileSet::clearDisplacement"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+void NL3D::CTileSet::clearDisplacement (
+ </b></td>
+ <td valign="bottom"><b>
+<a class="el" href="class_NL3D__CTileSet.html#s31">TDisplacement</a> <em>displacement</em>&nbsp;)
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="tile_bank_cpp-source.html#l01113">1113</a> of file <a class="el" href="tile_bank_cpp-source.html">tile_bank.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a4" doxytag="NL3D::CTileSet::clearTile128"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+void NL3D::CTileSet::clearTile128 (
+ </b></td>
+ <td valign="bottom"><b>
+int <em>indexInTileSet</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+<a class="el" href="class_NL3D__CTile.html#s4">CTile::TBitmap</a> <em>type</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+<a class="el" href="class_NL3D__CTileBank.html">CTileBank</a> &amp; <em>bank</em>&nbsp;)
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="tile_bank_cpp-source.html#l01014">1014</a> of file <a class="el" href="tile_bank_cpp-source.html">tile_bank.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a5" doxytag="NL3D::CTileSet::clearTile256"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+void NL3D::CTileSet::clearTile256 (
+ </b></td>
+ <td valign="bottom"><b>
+int <em>indexInTileSet</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+<a class="el" href="class_NL3D__CTile.html#s4">CTile::TBitmap</a> <em>type</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+<a class="el" href="class_NL3D__CTileBank.html">CTileBank</a> &amp; <em>bank</em>&nbsp;)
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="tile_bank_cpp-source.html#l01023">1023</a> of file <a class="el" href="tile_bank_cpp-source.html">tile_bank.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a6" doxytag="NL3D::CTileSet::clearTransition"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+void NL3D::CTileSet::clearTransition (
+ </b></td>
+ <td valign="bottom"><b>
+<a class="el" href="class_NL3D__CTileSet.html#s30">TTransition</a> <em>transition</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+<a class="el" href="class_NL3D__CTile.html#s4">CTile::TBitmap</a> <em>type</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+<a class="el" href="class_NL3D__CTileBank.html">CTileBank</a> &amp; <em>bank</em>&nbsp;)
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="tile_bank_cpp-source.html#l01032">1032</a> of file <a class="el" href="tile_bank_cpp-source.html">tile_bank.cpp</a>. </td>
+ </tr>
+</table>
+<a name="c0" doxytag="NL3D::CTileSet::deleteBordersIfLast"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+void NL3D::CTileSet::deleteBordersIfLast (
+ </b></td>
+ <td valign="bottom"><b>
+const <a class="el" href="class_NL3D__CTileBank.html">CTileBank</a> &amp; <em>bank</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+<a class="el" href="class_NL3D__CTile.html#s4">CTile::TBitmap</a> <em>type</em>&nbsp;)<code> [private]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="tile_bank_cpp-source.html#l01044">1044</a> of file <a class="el" href="tile_bank_cpp-source.html">tile_bank.cpp</a>. </td>
+ </tr>
+</table>
+<a name="f0" doxytag="NL3D::CTileSet::getComplementaryBorder"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="class_NL3D__CTileSet.html#s33">CTileSet::TFlagBorder</a> NL3D::CTileSet::getComplementaryBorder (
+ </b></td>
+ <td valign="bottom"><b>
+<a class="el" href="class_NL3D__CTileSet.html#s33">TFlagBorder</a> <em>border</em>&nbsp;)<code> [static, private]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="tile_bank_cpp-source.html#l00944">944</a> of file <a class="el" href="tile_bank_cpp-source.html">tile_bank.cpp</a>. </td>
+ </tr>
+</table>
+<a name="d2" doxytag="NL3D::CTileSet::getComplementaryTransition"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="class_NL3D__CTileSet.html#s30">CTileSet::TTransition</a> NL3D::CTileSet::getComplementaryTransition (
+ </b></td>
+ <td valign="bottom"><b>
+<a class="el" href="class_NL3D__CTileSet.html#s30">TTransition</a> <em>transition</em>&nbsp;)<code> [static]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="tile_bank_cpp-source.html#l00931">931</a> of file <a class="el" href="tile_bank_cpp-source.html">tile_bank.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a26" doxytag="NL3D::CTileSet::getDisplacementFileName"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+const std::string &amp; NL3D::CTileSet::getDisplacementFileName (
+ </b></td>
+ <td valign="bottom"><b>
+<a class="el" href="class_NL3D__CTileSet.html#s31">TDisplacement</a> <em>displacement</em>&nbsp;)<code> [inline]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Return the file name of the displacement map for the map n° displacement.
+<p>
+This file name is relative at the absolute path.
+<p>
+Definition at line <a class="el" href="tile_bank_h-source.html#l00355">355</a> of file <a class="el" href="tile_bank_h-source.html">tile_bank.h</a>. </td>
+ </tr>
+</table>
+<a name="d5" doxytag="NL3D::CTileSet::getEdgeType"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="class_NL3D__CTileSet.html#s33">TFlagBorder</a> NL3D::CTileSet::getEdgeType (
+ </b></td>
+ <td valign="bottom"><b>
+<a class="el" href="class_NL3D__CTileSet.html#s30">TTransition</a> <em>_what</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+<a class="el" href="class_NL3D__CTileSet.html#s32">TBorder</a> <em>_where</em>&nbsp;)<code> [inline, static]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="tile_bank_h-source.html#l00376">376</a> of file <a class="el" href="tile_bank_h-source.html">tile_bank.h</a>. </td>
+ </tr>
+</table>
+<a name="d0" doxytag="NL3D::CTileSet::getErrorMessage"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+const char * NL3D::CTileSet::getErrorMessage (
+ </b></td>
+ <td valign="bottom"><b>
+<a class="el" href="class_NL3D__CTileSet.html#s29">TError</a> <em>error</em>&nbsp;)<code> [inline, static]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="tile_bank_h-source.html#l00366">366</a> of file <a class="el" href="tile_bank_h-source.html">tile_bank.h</a>. </td>
+ </tr>
+</table>
+<a name="a27" doxytag="NL3D::CTileSet::getExistingTransitionTile"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="class_NL3D__CTileSet.html#s30">CTileSet::TTransition</a> NL3D::CTileSet::getExistingTransitionTile (
+ </b></td>
+ <td valign="bottom"><b>
+<a class="el" href="class_NL3D__CTileSet.html#s33">TFlagBorder</a> <em>_top</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+<a class="el" href="class_NL3D__CTileSet.html#s33">TFlagBorder</a> <em>_bottom</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+<a class="el" href="class_NL3D__CTileSet.html#s33">TFlagBorder</a> <em>_left</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+<a class="el" href="class_NL3D__CTileSet.html#s33">TFlagBorder</a> <em>_right</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+int <em>reject</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+<a class="el" href="class_NL3D__CTile.html#s4">CTile::TBitmap</a> <em>type</em>&nbsp;)
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="tile_bank_cpp-source.html#l00904">904</a> of file <a class="el" href="tile_bank_cpp-source.html">tile_bank.cpp</a>. </td>
+ </tr>
+</table>
+<a name="d3" doxytag="NL3D::CTileSet::getInvertBorder"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="class_NL3D__CTileSet.html#s33">CTileSet::TFlagBorder</a> NL3D::CTileSet::getInvertBorder (
+ </b></td>
+ <td valign="bottom"><b>
+<a class="el" href="class_NL3D__CTileSet.html#s33">TFlagBorder</a> <em>border</em>&nbsp;)<code> [static]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="tile_bank_cpp-source.html#l00966">966</a> of file <a class="el" href="tile_bank_cpp-source.html">tile_bank.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a19" doxytag="NL3D::CTileSet::getName"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+const std::string &amp; NL3D::CTileSet::getName (
+ </b></td>
+ <td valign="bottom"><b>
+) const
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="tile_bank_cpp-source.html#l00553">553</a> of file <a class="el" href="tile_bank_cpp-source.html">tile_bank.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a20" doxytag="NL3D::CTileSet::getNumTile128"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="types_nl_h.html#a12">sint</a> NL3D::CTileSet::getNumTile128 (
+ </b></td>
+ <td valign="bottom"><b>
+) const<code> [inline]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="tile_bank_h-source.html#l00326">326</a> of file <a class="el" href="tile_bank_h-source.html">tile_bank.h</a>. </td>
+ </tr>
+</table>
+<a name="a21" doxytag="NL3D::CTileSet::getNumTile256"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="types_nl_h.html#a12">sint</a> NL3D::CTileSet::getNumTile256 (
+ </b></td>
+ <td valign="bottom"><b>
+) const<code> [inline]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="tile_bank_h-source.html#l00330">330</a> of file <a class="el" href="tile_bank_h-source.html">tile_bank.h</a>. </td>
+ </tr>
+</table>
+<a name="d4" doxytag="NL3D::CTileSet::getOrientedBorder"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="class_NL3D__CTileSet.html#s33">CTileSet::TFlagBorder</a> NL3D::CTileSet::getOrientedBorder (
+ </b></td>
+ <td valign="bottom"><b>
+<a class="el" href="class_NL3D__CTileSet.html#s32">TBorder</a> <em>where</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+<a class="el" href="class_NL3D__CTileSet.html#s33">TFlagBorder</a> <em>border</em>&nbsp;)<code> [static]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="tile_bank_cpp-source.html#l00988">988</a> of file <a class="el" href="tile_bank_cpp-source.html">tile_bank.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a22" doxytag="NL3D::CTileSet::getTile128"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="types_nl_h.html#a8">sint32</a> NL3D::CTileSet::getTile128 (
+ </b></td>
+ <td valign="bottom"><b>
+<a class="el" href="types_nl_h.html#a12">sint</a> <em>index</em>&nbsp;) const<code> [inline]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="tile_bank_h-source.html#l00334">334</a> of file <a class="el" href="tile_bank_h-source.html">tile_bank.h</a>. </td>
+ </tr>
+</table>
+<a name="a23" doxytag="NL3D::CTileSet::getTile256"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="types_nl_h.html#a8">sint32</a> NL3D::CTileSet::getTile256 (
+ </b></td>
+ <td valign="bottom"><b>
+<a class="el" href="types_nl_h.html#a12">sint</a> <em>index</em>&nbsp;) const<code> [inline]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="tile_bank_h-source.html#l00338">338</a> of file <a class="el" href="tile_bank_h-source.html">tile_bank.h</a>. </td>
+ </tr>
+</table>
+<a name="a25" doxytag="NL3D::CTileSet::getTransition"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+const <a class="el" href="class_NL3D__CTileSetTransition.html">CTileSetTransition</a> * NL3D::CTileSet::getTransition (
+ </b></td>
+ <td valign="bottom"><b>
+<a class="el" href="types_nl_h.html#a12">sint</a> <em>index</em>&nbsp;) const<code> [inline]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="tile_bank_h-source.html#l00346">346</a> of file <a class="el" href="tile_bank_h-source.html">tile_bank.h</a>. </td>
+ </tr>
+</table>
+<a name="a24" doxytag="NL3D::CTileSet::getTransition"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="class_NL3D__CTileSetTransition.html">CTileSetTransition</a> * NL3D::CTileSet::getTransition (
+ </b></td>
+ <td valign="bottom"><b>
+<a class="el" href="types_nl_h.html#a12">sint</a> <em>index</em>&nbsp;)<code> [inline]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="tile_bank_h-source.html#l00342">342</a> of file <a class="el" href="tile_bank_h-source.html">tile_bank.h</a>. </td>
+ </tr>
+</table>
+<a name="d1" doxytag="NL3D::CTileSet::getTransitionTile"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="class_NL3D__CTileSet.html#s30">CTileSet::TTransition</a> NL3D::CTileSet::getTransitionTile (
+ </b></td>
+ <td valign="bottom"><b>
+<a class="el" href="class_NL3D__CTileSet.html#s33">TFlagBorder</a> <em>_top</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+<a class="el" href="class_NL3D__CTileSet.html#s33">TFlagBorder</a> <em>_bottom</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+<a class="el" href="class_NL3D__CTileSet.html#s33">TFlagBorder</a> <em>_left</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+<a class="el" href="class_NL3D__CTileSet.html#s33">TFlagBorder</a> <em>_right</em>&nbsp;)<code> [static]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="tile_bank_cpp-source.html#l00889">889</a> of file <a class="el" href="tile_bank_cpp-source.html">tile_bank.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a30" doxytag="NL3D::CTileSet::isChild"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+bool NL3D::CTileSet::isChild (
+ </b></td>
+ <td valign="bottom"><b>
+const std::string &amp; <em>name</em>&nbsp;)<code> [inline]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="tile_bank_h-source.html#l00385">385</a> of file <a class="el" href="tile_bank_h-source.html">tile_bank.h</a>. </td>
+ </tr>
+</table>
+<a name="a18" doxytag="NL3D::CTileSet::isDisplacement"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+bool NL3D::CTileSet::isDisplacement (
+ </b></td>
+ <td valign="bottom"><b>
+<a class="el" href="class_NL3D__CTileSet.html#s31">TDisplacement</a> <em>displacement</em>&nbsp;)<code> [inline]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="tile_bank_h-source.html#l00314">314</a> of file <a class="el" href="tile_bank_h-source.html">tile_bank.h</a>. </td>
+ </tr>
+</table>
+<a name="a29" doxytag="NL3D::CTileSet::removeChild"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+void NL3D::CTileSet::removeChild (
+ </b></td>
+ <td valign="bottom"><b>
+const std::string &amp; <em>name</em>&nbsp;)
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="tile_bank_cpp-source.html#l00926">926</a> of file <a class="el" href="tile_bank_cpp-source.html">tile_bank.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a2" doxytag="NL3D::CTileSet::removeTile128"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+void NL3D::CTileSet::removeTile128 (
+ </b></td>
+ <td valign="bottom"><b>
+int <em>indexInTileSet</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+<a class="el" href="class_NL3D__CTileBank.html">CTileBank</a> &amp; <em>bank</em>&nbsp;)
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="tile_bank_cpp-source.html#l00851">851</a> of file <a class="el" href="tile_bank_cpp-source.html">tile_bank.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a3" doxytag="NL3D::CTileSet::removeTile256"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+void NL3D::CTileSet::removeTile256 (
+ </b></td>
+ <td valign="bottom"><b>
+int <em>indexInTileSet</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+<a class="el" href="class_NL3D__CTileBank.html">CTileBank</a> &amp; <em>bank</em>&nbsp;)
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="tile_bank_cpp-source.html#l00870">870</a> of file <a class="el" href="tile_bank_cpp-source.html">tile_bank.cpp</a>. </td>
+ </tr>
+</table>
+<a name="d6" doxytag="NL3D::CTileSet::rotateTransition"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="class_NL3D__CTileSet.html#s30">CTileSet::TTransition</a> NL3D::CTileSet::rotateTransition (
+ </b></td>
+ <td valign="bottom"><b>
+<a class="el" href="class_NL3D__CTileSet.html#s30">TTransition</a> <em>transition</em>&nbsp;)<code> [static]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="tile_bank_cpp-source.html#l01004">1004</a> of file <a class="el" href="tile_bank_cpp-source.html">tile_bank.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a31" doxytag="NL3D::CTileSet::serial"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+void NL3D::CTileSet::serial (
+ </b></td>
+ <td valign="bottom"><b>
+<a class="el" href="class_NLMISC__IStream.html">NLMISC::IStream</a> &amp; <em>f</em>&nbsp;) throw (<a class="el" href="class_NLMISC__EStream.html">NLMISC::EStream</a>)
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="tile_bank_cpp-source.html#l00558">558</a> of file <a class="el" href="tile_bank_cpp-source.html">tile_bank.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a13" doxytag="NL3D::CTileSet::setBorder"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+void NL3D::CTileSet::setBorder (
+ </b></td>
+ <td valign="bottom"><b>
+<a class="el" href="class_NL3D__CTile.html#s4">CTile::TBitmap</a> <em>type</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+const <a class="el" href="class_NL3D__CTileBorder.html">CTileBorder</a> &amp; <em>border</em>&nbsp;)
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="tile_bank_cpp-source.html#l00625">625</a> of file <a class="el" href="tile_bank_cpp-source.html">tile_bank.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a14" doxytag="NL3D::CTileSet::setDisplacement"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+void NL3D::CTileSet::setDisplacement (
+ </b></td>
+ <td valign="bottom"><b>
+<a class="el" href="class_NL3D__CTileSet.html#s31">TDisplacement</a> <em>displacement</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+const std::string &amp; <em>fileName</em>&nbsp;)
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="tile_bank_cpp-source.html#l01123">1123</a> of file <a class="el" href="tile_bank_cpp-source.html">tile_bank.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a8" doxytag="NL3D::CTileSet::setName"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+void NL3D::CTileSet::setName (
+ </b></td>
+ <td valign="bottom"><b>
+const std::string &amp; <em>name</em>&nbsp;)
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="tile_bank_cpp-source.html#l00548">548</a> of file <a class="el" href="tile_bank_cpp-source.html">tile_bank.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a9" doxytag="NL3D::CTileSet::setTile128"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+void NL3D::CTileSet::setTile128 (
+ </b></td>
+ <td valign="bottom"><b>
+int <em>indexInTileSet</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+const std::string &amp; <em>name</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+<a class="el" href="class_NL3D__CTile.html#s4">CTile::TBitmap</a> <em>type</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+<a class="el" href="class_NL3D__CTileBank.html">CTileBank</a> &amp; <em>bank</em>&nbsp;)
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="tile_bank_cpp-source.html#l00633">633</a> of file <a class="el" href="tile_bank_cpp-source.html">tile_bank.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a10" doxytag="NL3D::CTileSet::setTile256"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+void NL3D::CTileSet::setTile256 (
+ </b></td>
+ <td valign="bottom"><b>
+int <em>indexInTileSet</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+const std::string &amp; <em>name</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+<a class="el" href="class_NL3D__CTile.html#s4">CTile::TBitmap</a> <em>type</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+<a class="el" href="class_NL3D__CTileBank.html">CTileBank</a> &amp; <em>bank</em>&nbsp;)
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="tile_bank_cpp-source.html#l00723">723</a> of file <a class="el" href="tile_bank_cpp-source.html">tile_bank.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a11" doxytag="NL3D::CTileSet::setTileTransition"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+void NL3D::CTileSet::setTileTransition (
+ </b></td>
+ <td valign="bottom"><b>
+<a class="el" href="class_NL3D__CTileSet.html#s30">TTransition</a> <em>transition</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+const std::string &amp; <em>name</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+<a class="el" href="class_NL3D__CTile.html#s4">CTile::TBitmap</a> <em>type</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+<a class="el" href="class_NL3D__CTileBank.html">CTileBank</a> &amp; <em>bank</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+const <a class="el" href="class_NL3D__CTileBorder.html">CTileBorder</a> &amp; <em>border</em>&nbsp;)
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="tile_bank_cpp-source.html#l00731">731</a> of file <a class="el" href="tile_bank_cpp-source.html">tile_bank.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a12" doxytag="NL3D::CTileSet::setTileTransitionAlpha"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+void NL3D::CTileSet::setTileTransitionAlpha (
+ </b></td>
+ <td valign="bottom"><b>
+<a class="el" href="class_NL3D__CTileSet.html#s30">TTransition</a> <em>transition</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+const std::string &amp; <em>name</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+<a class="el" href="class_NL3D__CTileBank.html">CTileBank</a> &amp; <em>bank</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+const <a class="el" href="class_NL3D__CTileBorder.html">CTileBorder</a> &amp; <em>border</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+<a class="el" href="types_nl_h.html#a5">uint8</a> <em>rot</em>&nbsp;)
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="tile_bank_cpp-source.html#l00745">745</a> of file <a class="el" href="tile_bank_cpp-source.html">tile_bank.cpp</a>. </td>
+ </tr>
+</table>
+<hr><h2>Friends And Related Function Documentation</h2>
+<a name="l0" doxytag="NL3D::CTileSet::CTileBank"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+class CTileBank<code> [friend]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="tile_bank_h-source.html#l00274">274</a> of file <a class="el" href="tile_bank_h-source.html">tile_bank.h</a>. </td>
+ </tr>
+</table>
+<hr><h2>Member Data Documentation</h2>
+<a name="o5" doxytag="NL3D::CTileSet::_Border128"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="class_NL3D__CTileBorder.html">CTileBorder</a> NL3D::CTileSet::_Border128[2]<code> [private]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="tile_bank_h-source.html#l00402">402</a> of file <a class="el" href="tile_bank_h-source.html">tile_bank.h</a>. </td>
+ </tr>
+</table>
+<a name="o6" doxytag="NL3D::CTileSet::_Border256"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="class_NL3D__CTileBorder.html">CTileBorder</a> NL3D::CTileSet::_Border256[2]<code> [private]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="tile_bank_h-source.html#l00403">403</a> of file <a class="el" href="tile_bank_h-source.html">tile_bank.h</a>. </td>
+ </tr>
+</table>
+<a name="o7" doxytag="NL3D::CTileSet::_BorderTransition"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="class_NL3D__CTileBorder.html">CTileBorder</a> NL3D::CTileSet::_BorderTransition[count][CTile::bitmapCount]<code> [private]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="tile_bank_h-source.html#l00404">404</a> of file <a class="el" href="tile_bank_h-source.html">tile_bank.h</a>. </td>
+ </tr>
+</table>
+<a name="o4" doxytag="NL3D::CTileSet::_ChildName"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+std::set&lt; std::string &gt; NL3D::CTileSet::_ChildName<code> [private]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="tile_bank_h-source.html#l00401">401</a> of file <a class="el" href="tile_bank_h-source.html">tile_bank.h</a>. </td>
+ </tr>
+</table>
+<a name="o8" doxytag="NL3D::CTileSet::_DisplacementFileName"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+std::string NL3D::CTileSet::_DisplacementFileName[CTileSet::CountDisplace]<code> [private]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="tile_bank_h-source.html#l00405">405</a> of file <a class="el" href="tile_bank_h-source.html">tile_bank.h</a>. </td>
+ </tr>
+</table>
+<a name="r1" doxytag="NL3D::CTileSet::_ErrorMessage"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+const char * NL3D::CTileSet::_ErrorMessage[CTileSet::errorCount]<code> [static, private]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+<b>Initializer:</b><div class="fragment"><pre>{
+ <font class="stringliteral">"No error."</font>,
+ <font class="stringliteral">"Top interface is incompatible."</font>,
+ <font class="stringliteral">"Bottom interface is incompatible."</font>,
+ <font class="stringliteral">"Left interface is incompatible."</font>,
+ <font class="stringliteral">"Right interface is incompatible."</font>,
+ <font class="stringliteral">"Add first a 128x128 tile."</font>,
+ <font class="stringliteral">"Top and bottom interface not the same."</font>,
+ <font class="stringliteral">"Right and left interface not the same."</font>,
+ <font class="stringliteral">"Invalide bitmap size."</font>,
+}</div></pre>
+<p>
+Definition at line <a class="el" href="tile_bank_cpp-source.html#l00476">476</a> of file <a class="el" href="tile_bank_cpp-source.html">tile_bank.cpp</a>. </td>
+ </tr>
+</table>
+<a name="o0" doxytag="NL3D::CTileSet::_Name"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+std::string NL3D::CTileSet::_Name<code> [private]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="tile_bank_h-source.html#l00397">397</a> of file <a class="el" href="tile_bank_h-source.html">tile_bank.h</a>. </td>
+ </tr>
+</table>
+<a name="o1" doxytag="NL3D::CTileSet::_Tile128"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+std::vector&lt; <a class="el" href="types_nl_h.html#a8">sint32</a> &gt; NL3D::CTileSet::_Tile128<code> [private]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="tile_bank_h-source.html#l00398">398</a> of file <a class="el" href="tile_bank_h-source.html">tile_bank.h</a>. </td>
+ </tr>
+</table>
+<a name="o2" doxytag="NL3D::CTileSet::_Tile256"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+std::vector&lt; <a class="el" href="types_nl_h.html#a8">sint32</a> &gt; NL3D::CTileSet::_Tile256<code> [private]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="tile_bank_h-source.html#l00399">399</a> of file <a class="el" href="tile_bank_h-source.html">tile_bank.h</a>. </td>
+ </tr>
+</table>
+<a name="o3" doxytag="NL3D::CTileSet::_TileTransition"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="class_NL3D__CTileSetTransition.html">CTileSetTransition</a> NL3D::CTileSet::_TileTransition[count]<code> [private]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="tile_bank_h-source.html#l00400">400</a> of file <a class="el" href="tile_bank_h-source.html">tile_bank.h</a>. </td>
+ </tr>
+</table>
+<a name="r2" doxytag="NL3D::CTileSet::_TransitionFlags"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+const <a class="el" href="class_NL3D__CTileSet.html#s33">CTileSet::TFlagBorder</a> NL3D::CTileSet::_TransitionFlags[CTileSet::count][4]<code> [static, private]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="tile_bank_cpp-source.html#l00489">489</a> of file <a class="el" href="tile_bank_cpp-source.html">tile_bank.cpp</a>. </td>
+ </tr>
+</table>
+<a name="r0" doxytag="NL3D::CTileSet::_Version"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+const <a class="el" href="types_nl_h.html#a12">sint</a> NL3D::CTileSet::_Version = 1<code> [static, private]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="tile_bank_cpp-source.html#l00474">474</a> of file <a class="el" href="tile_bank_cpp-source.html">tile_bank.cpp</a>. </td>
+ </tr>
+</table>
+<hr>The documentation for this class was generated from the following files:<ul>
+<li><a class="el" href="tile_bank_h-source.html">tile_bank.h</a><li><a class="el" href="tile_bank_cpp-source.html">tile_bank.cpp</a></ul>
+
+
+<!-- footer -->
+<BR><FONT Size=+5>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; </FONT>
+</TD>
+<TD WIDTH=15><IMG SRC=http://www.nevrax.org/inc/img/pixel.gif WIDTH=15 HEIGHT=15 BORDER=0 ALT=""></TD>
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