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authorneodarz <neodarz@neodarz.net>2018-08-11 20:21:34 +0200
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+<a class="qindex" href="index.html">Main Page</a> &nbsp; <a class="qindex" href="namespaces.html">Namespace List</a> &nbsp; <a class="qindex" href="hierarchy.html">Class Hierarchy</a> &nbsp; <a class="qindex" href="classes.html">Alphabetical List</a> &nbsp; <a class="qindex" href="annotated.html">Compound List</a> &nbsp; <a class="qindex" href="files.html">File List</a> &nbsp; <a class="qindex" href="namespacemembers.html">Namespace Members</a> &nbsp; <a class="qindex" href="functions.html">Compound Members</a> &nbsp; <a class="qindex" href="globals.html">File Members</a> &nbsp; <a class="qindex" href="pages.html">Related Pages</a> &nbsp; <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> &nbsp; </center>
+<hr><h1>NLAILOGIC::CGoalPath Class Reference</h1><code>#include &lt;<a class="el" href="goal__path_8h-source.html">goal_path.h</a>&gt;</code>
+<p>
+<p>Inheritance diagram for NLAILOGIC::CGoalPath:
+<p><center><img src="classNLAILOGIC_1_1CGoalPath.gif" usemap="#NLAILOGIC::CGoalPath_map" border="0"></center>
+<map name="NLAILOGIC::CGoalPath_map">
+<area href="classNLAIAGENT_1_1CActorScript.html" alt="NLAIAGENT::CActorScript" shape="rect" coords="0,784,182,808">
+<area href="classNLAIAGENT_1_1CAgentScript.html" alt="NLAIAGENT::CAgentScript" shape="rect" coords="0,728,182,752">
+<area href="classNLAIAGENT_1_1IAgentManager.html" alt="NLAIAGENT::IAgentManager" shape="rect" coords="0,672,182,696">
+<area href="classNLAIAGENT_1_1IAgent.html" alt="NLAIAGENT::IAgent" shape="rect" coords="0,616,182,640">
+<area href="classNLAIAGENT_1_1IAgentComposite.html" alt="NLAIAGENT::IAgentComposite" shape="rect" coords="0,560,182,584">
+<area href="classNLAIAGENT_1_1IBasicAgent.html" alt="NLAIAGENT::IBasicAgent" shape="rect" coords="0,504,182,528">
+<area href="classNLAIAGENT_1_1IConnectIA.html" alt="NLAIAGENT::IConnectIA" shape="rect" coords="0,448,182,472">
+<area href="classNLAIAGENT_1_1IRefrence.html" alt="NLAIAGENT::IRefrence" shape="rect" coords="0,392,182,416">
+<area href="classNLAIAGENT_1_1IObjectIA.html" alt="NLAIAGENT::IObjectIA" shape="rect" coords="0,336,182,360">
+<area href="classNLAIAGENT_1_1IBasicObjectIA.html" alt="NLAIAGENT::IBasicObjectIA" shape="rect" coords="0,280,182,304">
+<area href="classNLAIC_1_1IBasicInterface.html" alt="NLAIC::IBasicInterface" shape="rect" coords="0,224,182,248">
+<area href="classNLAIC_1_1IBasicType.html" alt="NLAIC::IBasicType" shape="rect" coords="0,168,182,192">
+<area href="classNLAIC_1_1IPointerGestion.html" alt="NLAIC::IPointerGestion" shape="rect" coords="0,112,182,136">
+<area href="classNLMISC_1_1IStreamable.html" alt="NLMISC::IStreamable" shape="rect" coords="0,56,182,80">
+<area href="classNLMISC_1_1IClassable.html" alt="NLMISC::IClassable" shape="rect" coords="0,0,182,24">
+</map>
+<a href="classNLAILOGIC_1_1CGoalPath-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
+<tr><td colspan=2><br><h2>Public Methods</h2></td></tr>
+<tr><td nowrap align=right valign=top>&nbsp;</td><td valign=bottom><a class="el" href="classNLAILOGIC_1_1CGoalPath.html#a0">CGoalPath</a> (<a class="el" href="classNLAIAGENT_1_1IAgentManager.html">NLAIAGENT::IAgentManager</a> *)</td></tr>
+<tr><td nowrap align=right valign=top>&nbsp;</td><td valign=bottom><a class="el" href="classNLAILOGIC_1_1CGoalPath.html#a1">CGoalPath</a> (<a class="el" href="classNLAIAGENT_1_1IAgentManager.html">NLAIAGENT::IAgentManager</a> *, <a class="el" href="classNLAIAGENT_1_1IBasicAgent.html">NLAIAGENT::IBasicAgent</a> *, <a class="el" href="classstd_1_1list.html">std::list</a>&lt; <a class="el" href="classNLAIAGENT_1_1IObjectIA.html">NLAIAGENT::IObjectIA</a> * &gt; &amp;, <a class="el" href="classNLAISCRIPT_1_1CAgentClass.html">NLAISCRIPT::CAgentClass</a> *)</td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNLAILOGIC_1_1CGoalPath.html#a2">setGoalStack</a> (<a class="el" href="classNLAILOGIC_1_1CGoalStack.html">NLAILOGIC::CGoalStack</a> *)</td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNLAILOGIC_1_1CGoalPath.html#a3">addGoal</a> (<a class="el" href="classNLAILOGIC_1_1CGoal.html">CGoal</a> *, bool action=true, int on_succes=0, int on_failure=0)</td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNLAILOGIC_1_1CGoalPath.html#a4">setFather</a> (<a class="el" href="classNLAIAGENT_1_1CProxyAgentMail.html">NLAIAGENT::CProxyAgentMail</a> *f)</td></tr>
+<tr><td nowrap align=right valign=top>virtual void&nbsp;</td><td valign=bottom><a class="el" href="classNLAILOGIC_1_1CGoalPath.html#a5">onActivate</a> ()</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Callback called at the activation of the actor.</em> <a href="#a5">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual void&nbsp;</td><td valign=bottom><a class="el" href="classNLAILOGIC_1_1CGoalPath.html#a6">onUnActivate</a> ()</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Callback called when the agent is unactivated.</em> <a href="#a6">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual void&nbsp;</td><td valign=bottom><a class="el" href="classNLAILOGIC_1_1CGoalPath.html#a7">success</a> ()</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Own success and failure functions These function tell other operators and goals that might be waiting for the execution of this one.</em> <a href="#a7">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual void&nbsp;</td><td valign=bottom><a class="el" href="classNLAILOGIC_1_1CGoalPath.html#a8">failure</a> ()</td></tr>
+<tr><td nowrap align=right valign=top>virtual int&nbsp;</td><td valign=bottom><a class="el" href="classNLAILOGIC_1_1CGoalPath.html#a9">getBaseMethodCount</a> () const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>These functions can be overloaded to have the actor execute something when paused or restarted.</em> <a href="#a9">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="memory__common_8h.html#a10">sint32</a>&nbsp;</td><td valign=bottom><a class="el" href="classNLAILOGIC_1_1CGoalPath.html#a10">getMethodIndexSize</a> () const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>getMethodIndexSize define the nomber of method define in the class.</em> <a href="#a10">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual <a class="el" href="namespaceNLAIAGENT.html#a1">NLAIAGENT::tQueue</a>&nbsp;</td><td valign=bottom><a class="el" href="classNLAILOGIC_1_1CGoalPath.html#a11">getPrivateMember</a> (const <a class="el" href="classNLAIAGENT_1_1IVarName.html">NLAIAGENT::IVarName</a> *, const <a class="el" href="classNLAIAGENT_1_1IVarName.html">NLAIAGENT::IVarName</a> *, const <a class="el" href="classNLAIAGENT_1_1IObjectIA.html">NLAIAGENT::IObjectIA</a> &amp;) const</td></tr>
+<tr><td nowrap align=right valign=top>virtual <a class="el" href="structNLAIAGENT_1_1IObjectIA_1_1CProcessResult.html">NLAIAGENT::IObjectIA::CProcessResult</a>&nbsp;</td><td valign=bottom><a class="el" href="classNLAILOGIC_1_1CGoalPath.html#a12">runMethodBase</a> (int heritance, int <a class="el" href="driver__opengl__extension__def_8h.html#a358">index</a>, <a class="el" href="classNLAIAGENT_1_1IObjectIA.html">NLAIAGENT::IObjectIA</a> *)</td></tr>
+<tr><td nowrap align=right valign=top>virtual <a class="el" href="structNLAIAGENT_1_1IObjectIA_1_1CProcessResult.html">NLAIAGENT::IObjectIA::CProcessResult</a>&nbsp;</td><td valign=bottom><a class="el" href="classNLAILOGIC_1_1CGoalPath.html#a13">runMethodBase</a> (int <a class="el" href="driver__opengl__extension__def_8h.html#a358">index</a>, <a class="el" href="classNLAIAGENT_1_1IObjectIA.html">NLAIAGENT::IObjectIA</a> *)</td></tr>
+<tr><td nowrap align=right valign=top>virtual const <a class="el" href="classNLAIC_1_1IBasicType.html">NLAIC::IBasicType</a> *&nbsp;</td><td valign=bottom><a class="el" href="classNLAILOGIC_1_1CGoalPath.html#a14">clone</a> () const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Inherited functions.</em> <a href="#a14">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual const <a class="el" href="classNLAIC_1_1IBasicType.html">NLAIC::IBasicType</a> *&nbsp;</td><td valign=bottom><a class="el" href="classNLAILOGIC_1_1CGoalPath.html#a15">newInstance</a> () const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>This function allow a new instance, that mean that the class is a class factory.</em> <a href="#a15">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual const <a class="el" href="classNLAIC_1_1CIdentType.html">NLAIC::CIdentType</a> &amp;&nbsp;</td><td valign=bottom><a class="el" href="classNLAILOGIC_1_1CGoalPath.html#a16">getType</a> () const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>getType return a unique string how represente the class, it can be the name of the class.</em> <a href="#a16">More...</a><em></em></font><br><br></td></tr>
+<tr><td colspan=2><br><h2>Static Public Attributes</h2></td></tr>
+<tr><td nowrap align=right valign=top>const <a class="el" href="classNLAIC_1_1CIdentType.html">NLAIC::CIdentType</a>&nbsp;</td><td valign=bottom><a class="el" href="classNLAILOGIC_1_1CGoalPath.html#p0">IdGoalPath</a></td></tr>
+<tr><td colspan=2><br><h2>Private Attributes</h2></td></tr>
+<tr><td nowrap align=right valign=top>std::vector&lt; <a class="el" href="classNLAILOGIC_1_1CGoal.html">CGoal</a> * &gt;&nbsp;</td><td valign=bottom><a class="el" href="classNLAILOGIC_1_1CGoalPath.html#o0">_Goals</a></td></tr>
+<tr><td nowrap align=right valign=top>std::vector&lt; int &gt;&nbsp;</td><td valign=bottom><a class="el" href="classNLAILOGIC_1_1CGoalPath.html#o1">_OnSucces</a></td></tr>
+<tr><td nowrap align=right valign=top>std::vector&lt; int &gt;&nbsp;</td><td valign=bottom><a class="el" href="classNLAILOGIC_1_1CGoalPath.html#o2">_OnFailure</a></td></tr>
+<tr><td nowrap align=right valign=top>std::vector&lt; bool &gt;&nbsp;</td><td valign=bottom><a class="el" href="classNLAILOGIC_1_1CGoalPath.html#o3">_JmpNext</a></td></tr>
+<tr><td nowrap align=right valign=top>int&nbsp;</td><td valign=bottom><a class="el" href="classNLAILOGIC_1_1CGoalPath.html#o4">_CurrentState</a></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="classNLAILOGIC_1_1CGoalStack.html">NLAILOGIC::CGoalStack</a> *&nbsp;</td><td valign=bottom><a class="el" href="classNLAILOGIC_1_1CGoalPath.html#o5">_GoalStack</a></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="classNLAIAGENT_1_1CProxyAgentMail.html">NLAIAGENT::CProxyAgentMail</a> *&nbsp;</td><td valign=bottom><a class="el" href="classNLAILOGIC_1_1CGoalPath.html#o6">_Father</a></td></tr>
+</table>
+<hr><h2>Constructor &amp; Destructor Documentation</h2>
+<a name="a0" doxytag="NLAILOGIC::CGoalPath::CGoalPath"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> NLAILOGIC::CGoalPath::CGoalPath </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="classNLAIAGENT_1_1IAgentManager.html">NLAIAGENT::IAgentManager</a> *&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="goal__path_8cpp-source.html#l00031">31</a> of file <a class="el" href="goal__path_8cpp-source.html">goal_path.cpp</a>.
+<p>
+Referenced by <a class="el" href="goal__path_8cpp-source.html#l00189">clone</a>. </td>
+ </tr>
+</table>
+<a name="a1" doxytag="NLAILOGIC::CGoalPath::CGoalPath"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> NLAILOGIC::CGoalPath::CGoalPath </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="classNLAIAGENT_1_1IAgentManager.html">NLAIAGENT::IAgentManager</a> *&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp;, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="classNLAIAGENT_1_1IBasicAgent.html">NLAIAGENT::IBasicAgent</a> *&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp;, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="classstd_1_1list.html">std::list</a>&lt; <a class="el" href="classNLAIAGENT_1_1IObjectIA.html">NLAIAGENT::IObjectIA</a> * &gt; &amp;&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp;, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="classNLAISCRIPT_1_1CAgentClass.html">NLAISCRIPT::CAgentClass</a> *&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp;</td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="goal__path_8cpp-source.html#l00035">35</a> of file <a class="el" href="goal__path_8cpp-source.html">goal_path.cpp</a>.
+<p>
+References <a class="el" href="driver__opengl__extension__def_8h-source.html#l00822">components</a>. </td>
+ </tr>
+</table>
+<hr><h2>Member Function Documentation</h2>
+<a name="a3" doxytag="NLAILOGIC::CGoalPath::addGoal"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NLAILOGIC::CGoalPath::addGoal </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="classNLAILOGIC_1_1CGoal.html">CGoal</a> *&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp;, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap>bool&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>action</em> = true, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap>int&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>on_succes</em> = 0, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap>int&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>on_failure</em> = 0</td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="goal__path_8cpp-source.html#l00044">44</a> of file <a class="el" href="goal__path_8cpp-source.html">goal_path.cpp</a>.
+<p>
+References <a class="el" href="goal__path_8h-source.html#l00041">_Goals</a>, <a class="el" href="goal__path_8h-source.html#l00044">_JmpNext</a>, <a class="el" href="goal__path_8h-source.html#l00043">_OnFailure</a>, and <a class="el" href="goal__path_8h-source.html#l00042">_OnSucces</a>.
+<p>
+Referenced by <a class="el" href="actor__script_8cpp-source.html#l00454">NLAIAGENT::CActorScript::runMethodBase</a>. </td>
+ </tr>
+</table>
+<a name="a14" doxytag="NLAILOGIC::CGoalPath::clone"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> const <a class="el" href="classNLAIC_1_1IBasicType.html">NLAIC::IBasicType</a> * NLAILOGIC::CGoalPath::clone </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap> const<code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Inherited functions.
+<p>
+
+<p>
+Reimplemented from <a class="el" href="classNLAIAGENT_1_1CActorScript.html#a9">NLAIAGENT::CActorScript</a>.
+<p>
+Definition at line <a class="el" href="goal__path_8cpp-source.html#l00189">189</a> of file <a class="el" href="goal__path_8cpp-source.html">goal_path.cpp</a>.
+<p>
+References <a class="el" href="goal__path_8cpp-source.html#l00031">CGoalPath</a>.
+<p>
+Referenced by <a class="el" href="goal__path_8cpp-source.html#l00195">newInstance</a>. </td>
+ </tr>
+</table>
+<a name="a8" doxytag="NLAILOGIC::CGoalPath::failure"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NLAILOGIC::CGoalPath::failure </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Reimplemented from <a class="el" href="classNLAIAGENT_1_1CActorScript.html#a28">NLAIAGENT::CActorScript</a>.
+<p>
+Definition at line <a class="el" href="goal__path_8cpp-source.html#l00073">73</a> of file <a class="el" href="goal__path_8cpp-source.html">goal_path.cpp</a>.
+<p>
+References <a class="el" href="goal__path_8h-source.html#l00045">_CurrentState</a>, <a class="el" href="goal__path_8h-source.html#l00047">_Father</a>, <a class="el" href="goal__path_8h-source.html#l00041">_Goals</a>, <a class="el" href="classNLAIAGENT_1_1IMessageBase.html#s10s2">NLAIAGENT::IMessageBase::PAchieve</a>, <a class="el" href="agent__proxy__mailer_8cpp-source.html#l00120">NLAIAGENT::CProxyAgentMail::sendMessage</a>, <a class="el" href="list__manager_8h-source.html#l00053">NLAIAGENT::IListBasicManager::set</a>, <a class="el" href="msg_8h-source.html#l00146">NLAIAGENT::IMessageBase::setPerformatif</a>, <a class="el" href="msg_8cpp-source.html#l00180">NLAIAGENT::IMessageBase::setReceiver</a>, and <a class="el" href="msg_8cpp-source.html#l00173">NLAIAGENT::IMessageBase::setSender</a>. </td>
+ </tr>
+</table>
+<a name="a9" doxytag="NLAILOGIC::CGoalPath::getBaseMethodCount"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> int NLAILOGIC::CGoalPath::getBaseMethodCount </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap> const<code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+These functions can be overloaded to have the actor execute something when paused or restarted.
+<p>
+
+<p>
+Reimplemented from <a class="el" href="classNLAIAGENT_1_1CActorScript.html#a19">NLAIAGENT::CActorScript</a>.
+<p>
+Definition at line <a class="el" href="goal__path_8cpp-source.html#l00205">205</a> of file <a class="el" href="goal__path_8cpp-source.html">goal_path.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a10" doxytag="NLAILOGIC::CGoalPath::getMethodIndexSize"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a10">sint32</a> NLAILOGIC::CGoalPath::getMethodIndexSize </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap> const<code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+getMethodIndexSize define the nomber of method define in the class.
+<p>
+
+<p>
+Reimplemented from <a class="el" href="classNLAIAGENT_1_1CActorScript.html#a20">NLAIAGENT::CActorScript</a>.
+<p>
+Definition at line <a class="el" href="goal__path_8cpp-source.html#l00184">184</a> of file <a class="el" href="goal__path_8cpp-source.html">goal_path.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a11" doxytag="NLAILOGIC::CGoalPath::getPrivateMember"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="namespaceNLAIAGENT.html#a1">NLAIAGENT::tQueue</a> NLAILOGIC::CGoalPath::getPrivateMember </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const <a class="el" href="classNLAIAGENT_1_1IVarName.html">NLAIAGENT::IVarName</a> *&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp;, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap>const <a class="el" href="classNLAIAGENT_1_1IVarName.html">NLAIAGENT::IVarName</a> *&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp;, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap>const <a class="el" href="classNLAIAGENT_1_1IObjectIA.html">NLAIAGENT::IObjectIA</a> &amp;&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp;</td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"> const<code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="goal__path_8cpp-source.html#l00102">102</a> of file <a class="el" href="goal__path_8cpp-source.html">goal_path.cpp</a>.
+<p>
+References <a class="el" href="classNLAIC_1_1IBasicType.html#a5">NLAIC::IBasicType::getDebugString</a>, <a class="el" href="goal__path_8cpp-source.html#l00200">getType</a>, <a class="el" href="driver__opengl__extension__def_8h-source.html#l00220">params</a>, and <a class="el" href="driver__opengl__extension__def_8h-source.html#l00689">r</a>. </td>
+ </tr>
+</table>
+<a name="a16" doxytag="NLAILOGIC::CGoalPath::getType"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> const <a class="el" href="classNLAIC_1_1CIdentType.html">NLAIC::CIdentType</a> &amp; NLAILOGIC::CGoalPath::getType </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap> const<code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+getType return a unique string how represente the class, it can be the name of the class.
+<p>
+This function is used for the sytem regstry class (see the definition of the template class Gen::CRegistry).
+<p>
+Reimplemented from <a class="el" href="classNLAIAGENT_1_1CActorScript.html#a16">NLAIAGENT::CActorScript</a>.
+<p>
+Definition at line <a class="el" href="goal__path_8cpp-source.html#l00200">200</a> of file <a class="el" href="goal__path_8cpp-source.html">goal_path.cpp</a>.
+<p>
+References <a class="el" href="static__def__init_8cpp-source.html#l00412">IdGoalPath</a>.
+<p>
+Referenced by <a class="el" href="goal__path_8cpp-source.html#l00102">getPrivateMember</a>. </td>
+ </tr>
+</table>
+<a name="a15" doxytag="NLAILOGIC::CGoalPath::newInstance"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> const <a class="el" href="classNLAIC_1_1IBasicType.html">NLAIC::IBasicType</a> * NLAILOGIC::CGoalPath::newInstance </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap> const<code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+This function allow a new instance, that mean that the class is a class factory.
+<p>
+
+<p>
+Reimplemented from <a class="el" href="classNLAIAGENT_1_1CActorScript.html#a10">NLAIAGENT::CActorScript</a>.
+<p>
+Definition at line <a class="el" href="goal__path_8cpp-source.html#l00195">195</a> of file <a class="el" href="goal__path_8cpp-source.html">goal_path.cpp</a>.
+<p>
+References <a class="el" href="goal__path_8cpp-source.html#l00189">clone</a>. </td>
+ </tr>
+</table>
+<a name="a5" doxytag="NLAILOGIC::CGoalPath::onActivate"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NLAILOGIC::CGoalPath::onActivate </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Callback called at the activation of the actor.
+<p>
+
+<p>
+Reimplemented from <a class="el" href="classNLAIAGENT_1_1CActorScript.html#a6">NLAIAGENT::CActorScript</a>.
+<p>
+Definition at line <a class="el" href="goal__path_8cpp-source.html#l00237">237</a> of file <a class="el" href="goal__path_8cpp-source.html">goal_path.cpp</a>.
+<p>
+References <a class="el" href="goal__path_8h-source.html#l00045">_CurrentState</a>, <a class="el" href="goal__path_8h-source.html#l00047">_Father</a>, <a class="el" href="goal__path_8h-source.html#l00041">_Goals</a>, <a class="el" href="classNLAIAGENT_1_1IMessageBase.html#s10s2">NLAIAGENT::IMessageBase::PAchieve</a>, <a class="el" href="agent__proxy__mailer_8cpp-source.html#l00120">NLAIAGENT::CProxyAgentMail::sendMessage</a>, <a class="el" href="list__manager_8h-source.html#l00053">NLAIAGENT::IListBasicManager::set</a>, <a class="el" href="msg_8h-source.html#l00146">NLAIAGENT::IMessageBase::setPerformatif</a>, <a class="el" href="msg_8cpp-source.html#l00180">NLAIAGENT::IMessageBase::setReceiver</a>, and <a class="el" href="msg_8cpp-source.html#l00173">NLAIAGENT::IMessageBase::setSender</a>. </td>
+ </tr>
+</table>
+<a name="a6" doxytag="NLAILOGIC::CGoalPath::onUnActivate"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NLAILOGIC::CGoalPath::onUnActivate </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Callback called when the agent is unactivated.
+<p>
+
+<p>
+Reimplemented from <a class="el" href="classNLAIAGENT_1_1CActorScript.html#a8">NLAIAGENT::CActorScript</a>.
+<p>
+Definition at line <a class="el" href="goal__path_8cpp-source.html#l00253">253</a> of file <a class="el" href="goal__path_8cpp-source.html">goal_path.cpp</a>.
+<p>
+References <a class="el" href="goal__path_8h-source.html#l00045">_CurrentState</a>, <a class="el" href="goal__path_8h-source.html#l00047">_Father</a>, <a class="el" href="goal__path_8h-source.html#l00041">_Goals</a>, <a class="el" href="classNLAIAGENT_1_1IMessageBase.html#s10s2">NLAIAGENT::IMessageBase::PAchieve</a>, <a class="el" href="agent__proxy__mailer_8cpp-source.html#l00120">NLAIAGENT::CProxyAgentMail::sendMessage</a>, <a class="el" href="list__manager_8h-source.html#l00053">NLAIAGENT::IListBasicManager::set</a>, <a class="el" href="msg_8h-source.html#l00146">NLAIAGENT::IMessageBase::setPerformatif</a>, <a class="el" href="msg_8cpp-source.html#l00180">NLAIAGENT::IMessageBase::setReceiver</a>, and <a class="el" href="msg_8cpp-source.html#l00173">NLAIAGENT::IMessageBase::setSender</a>. </td>
+ </tr>
+</table>
+<a name="a13" doxytag="NLAILOGIC::CGoalPath::runMethodBase"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="structNLAIAGENT_1_1IObjectIA_1_1CProcessResult.html">NLAIAGENT::IObjectIA::CProcessResult</a> NLAILOGIC::CGoalPath::runMethodBase </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">int&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>index</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="classNLAIAGENT_1_1IObjectIA.html">NLAIAGENT::IObjectIA</a> *&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp;</td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"><code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Reimplemented from <a class="el" href="classNLAIAGENT_1_1CActorScript.html#a23">NLAIAGENT::CActorScript</a>.
+<p>
+Definition at line <a class="el" href="goal__path_8cpp-source.html#l00143">143</a> of file <a class="el" href="goal__path_8cpp-source.html">goal_path.cpp</a>.
+<p>
+References <a class="el" href="goal__path_8h-source.html#l00045">_CurrentState</a>, <a class="el" href="goal__path_8h-source.html#l00047">_Father</a>, <a class="el" href="goal__path_8h-source.html#l00041">_Goals</a>, <a class="el" href="classNLAIAGENT_1_1IBaseGroupType.html#z136_11">NLAIAGENT::IBaseGroupType::getFront</a>, <a class="el" href="driver__opengl__extension__def_8h-source.html#l00222">index</a>, <a class="el" href="driver__opengl__extension__def_8h-source.html#l00649">param</a>, <a class="el" href="classNLAIAGENT_1_1IBaseGroupType.html#z136_9">NLAIAGENT::IBaseGroupType::popFront</a>, and <a class="el" href="classNLAIAGENT_1_1IBaseGroupType.html#z136_12">NLAIAGENT::IBaseGroupType::size</a>. </td>
+ </tr>
+</table>
+<a name="a12" doxytag="NLAILOGIC::CGoalPath::runMethodBase"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="structNLAIAGENT_1_1IObjectIA_1_1CProcessResult.html">NLAIAGENT::IObjectIA::CProcessResult</a> NLAILOGIC::CGoalPath::runMethodBase </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">int&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>heritance</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap>int&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>index</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="classNLAIAGENT_1_1IObjectIA.html">NLAIAGENT::IObjectIA</a> *&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp;</td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"><code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Reimplemented from <a class="el" href="classNLAIAGENT_1_1CActorScript.html#a22">NLAIAGENT::CActorScript</a>.
+<p>
+Definition at line <a class="el" href="goal__path_8cpp-source.html#l00138">138</a> of file <a class="el" href="goal__path_8cpp-source.html">goal_path.cpp</a>.
+<p>
+References <a class="el" href="driver__opengl__extension__def_8h-source.html#l00222">index</a>. </td>
+ </tr>
+</table>
+<a name="a4" doxytag="NLAILOGIC::CGoalPath::setFather"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NLAILOGIC::CGoalPath::setFather </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="classNLAIAGENT_1_1CProxyAgentMail.html">NLAIAGENT::CProxyAgentMail</a> *&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>f</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [inline]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="goal__path_8h-source.html#l00060">60</a> of file <a class="el" href="goal__path_8h-source.html">goal_path.h</a>.
+<p>
+Referenced by <a class="el" href="actor__script_8cpp-source.html#l00454">NLAIAGENT::CActorScript::runMethodBase</a>. </td>
+ </tr>
+</table>
+<a name="a2" doxytag="NLAILOGIC::CGoalPath::setGoalStack"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NLAILOGIC::CGoalPath::setGoalStack </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="classNLAILOGIC_1_1CGoalStack.html">NLAILOGIC::CGoalStack</a> *&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+ </td>
+ </tr>
+</table>
+<a name="a7" doxytag="NLAILOGIC::CGoalPath::success"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NLAILOGIC::CGoalPath::success </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Own success and failure functions These function tell other operators and goals that might be waiting for the execution of this one.
+<p>
+
+<p>
+Reimplemented from <a class="el" href="classNLAIAGENT_1_1CActorScript.html#a27">NLAIAGENT::CActorScript</a>.
+<p>
+Definition at line <a class="el" href="goal__path_8cpp-source.html#l00052">52</a> of file <a class="el" href="goal__path_8cpp-source.html">goal_path.cpp</a>.
+<p>
+References <a class="el" href="goal__path_8h-source.html#l00045">_CurrentState</a>, <a class="el" href="goal__path_8h-source.html#l00047">_Father</a>, <a class="el" href="goal__path_8h-source.html#l00041">_Goals</a>, <a class="el" href="classNLAIAGENT_1_1IMessageBase.html#s10s2">NLAIAGENT::IMessageBase::PAchieve</a>, <a class="el" href="agent__proxy__mailer_8cpp-source.html#l00120">NLAIAGENT::CProxyAgentMail::sendMessage</a>, <a class="el" href="list__manager_8h-source.html#l00053">NLAIAGENT::IListBasicManager::set</a>, <a class="el" href="msg_8h-source.html#l00146">NLAIAGENT::IMessageBase::setPerformatif</a>, <a class="el" href="msg_8cpp-source.html#l00180">NLAIAGENT::IMessageBase::setReceiver</a>, and <a class="el" href="msg_8cpp-source.html#l00173">NLAIAGENT::IMessageBase::setSender</a>. </td>
+ </tr>
+</table>
+<hr><h2>Member Data Documentation</h2>
+<a name="o4" doxytag="NLAILOGIC::CGoalPath::_CurrentState"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> int NLAILOGIC::CGoalPath::_CurrentState<code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="goal__path_8h-source.html#l00045">45</a> of file <a class="el" href="goal__path_8h-source.html">goal_path.h</a>.
+<p>
+Referenced by <a class="el" href="goal__path_8cpp-source.html#l00073">failure</a>, <a class="el" href="goal__path_8cpp-source.html#l00237">onActivate</a>, <a class="el" href="goal__path_8cpp-source.html#l00253">onUnActivate</a>, <a class="el" href="goal__path_8cpp-source.html#l00143">runMethodBase</a>, and <a class="el" href="goal__path_8cpp-source.html#l00052">success</a>. </td>
+ </tr>
+</table>
+<a name="o6" doxytag="NLAILOGIC::CGoalPath::_Father"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="classNLAIAGENT_1_1CProxyAgentMail.html">NLAIAGENT::CProxyAgentMail</a>* NLAILOGIC::CGoalPath::_Father<code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="goal__path_8h-source.html#l00047">47</a> of file <a class="el" href="goal__path_8h-source.html">goal_path.h</a>.
+<p>
+Referenced by <a class="el" href="goal__path_8cpp-source.html#l00073">failure</a>, <a class="el" href="goal__path_8cpp-source.html#l00237">onActivate</a>, <a class="el" href="goal__path_8cpp-source.html#l00253">onUnActivate</a>, <a class="el" href="goal__path_8cpp-source.html#l00143">runMethodBase</a>, and <a class="el" href="goal__path_8cpp-source.html#l00052">success</a>. </td>
+ </tr>
+</table>
+<a name="o0" doxytag="NLAILOGIC::CGoalPath::_Goals"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> std::vector&lt;<a class="el" href="classNLAILOGIC_1_1CGoal.html">CGoal</a> *&gt; NLAILOGIC::CGoalPath::_Goals<code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="goal__path_8h-source.html#l00041">41</a> of file <a class="el" href="goal__path_8h-source.html">goal_path.h</a>.
+<p>
+Referenced by <a class="el" href="goal__path_8cpp-source.html#l00044">addGoal</a>, <a class="el" href="goal__path_8cpp-source.html#l00073">failure</a>, <a class="el" href="goal__path_8cpp-source.html#l00237">onActivate</a>, <a class="el" href="goal__path_8cpp-source.html#l00253">onUnActivate</a>, <a class="el" href="goal__path_8cpp-source.html#l00143">runMethodBase</a>, and <a class="el" href="goal__path_8cpp-source.html#l00052">success</a>. </td>
+ </tr>
+</table>
+<a name="o5" doxytag="NLAILOGIC::CGoalPath::_GoalStack"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="classNLAILOGIC_1_1CGoalStack.html">NLAILOGIC::CGoalStack</a>* NLAILOGIC::CGoalPath::_GoalStack<code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="goal__path_8h-source.html#l00046">46</a> of file <a class="el" href="goal__path_8h-source.html">goal_path.h</a>. </td>
+ </tr>
+</table>
+<a name="o3" doxytag="NLAILOGIC::CGoalPath::_JmpNext"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> std::vector&lt;bool&gt; NLAILOGIC::CGoalPath::_JmpNext<code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="goal__path_8h-source.html#l00044">44</a> of file <a class="el" href="goal__path_8h-source.html">goal_path.h</a>.
+<p>
+Referenced by <a class="el" href="goal__path_8cpp-source.html#l00044">addGoal</a>. </td>
+ </tr>
+</table>
+<a name="o2" doxytag="NLAILOGIC::CGoalPath::_OnFailure"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> std::vector&lt;int&gt; NLAILOGIC::CGoalPath::_OnFailure<code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="goal__path_8h-source.html#l00043">43</a> of file <a class="el" href="goal__path_8h-source.html">goal_path.h</a>.
+<p>
+Referenced by <a class="el" href="goal__path_8cpp-source.html#l00044">addGoal</a>. </td>
+ </tr>
+</table>
+<a name="o1" doxytag="NLAILOGIC::CGoalPath::_OnSucces"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> std::vector&lt;int&gt; NLAILOGIC::CGoalPath::_OnSucces<code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="goal__path_8h-source.html#l00042">42</a> of file <a class="el" href="goal__path_8h-source.html">goal_path.h</a>.
+<p>
+Referenced by <a class="el" href="goal__path_8cpp-source.html#l00044">addGoal</a>. </td>
+ </tr>
+</table>
+<a name="p0" doxytag="NLAILOGIC::CGoalPath::IdGoalPath"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> const <a class="el" href="classNLAIC_1_1CIdentType.html">NLAIC::CIdentType</a> CGoalPath::IdGoalPath<code> [static]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+<b>Initial value:</b><div class="fragment"><pre> <a class="code" href="classNLAIC_1_1CIdentType.html">NLAIC::CIdentType</a>( <font class="stringliteral">"GoalPathScript"</font>, <a class="code" href="classNLAIC_1_1CSelfClassFactory.html">NLAIC::CSelfClassFactory</a>( (<font class="keyword">const</font> <a class="code" href="classNLAIC_1_1IBasicInterface.html">NLAIC::IBasicInterface</a> &amp;) <a class="code" href="classNLAILOGIC_1_1CGoalPath.html#a0">CGoalPath</a>( NULL )),
+ <a class="code" href="classNLAIC_1_1CTypeOfObject.html#s12s2">NLAIC::CTypeOfObject::tLogic</a>,
+ <a class="code" href="classNLAIC_1_1CTypeOfOperator.html#s15s5">NLAIC::CTypeOfOperator::opEq</a> |
+ <a class="code" href="classNLAIC_1_1CTypeOfOperator.html#s15s12">NLAIC::CTypeOfOperator::opNeg</a> |
+ <a class="code" href="classNLAIC_1_1CTypeOfOperator.html#s15s10">NLAIC::CTypeOfOperator::opNot</a> )</pre></div>
+<p>
+Definition at line <a class="el" href="static__def__init_8cpp-source.html#l00412">412</a> of file <a class="el" href="static__def__init_8cpp-source.html">static_def_init.cpp</a>.
+<p>
+Referenced by <a class="el" href="goal__path__class_8cpp-source.html#l00010">NLAISCRIPT::CGoalPathClass::CGoalPathClass</a>, and <a class="el" href="goal__path_8cpp-source.html#l00200">getType</a>. </td>
+ </tr>
+</table>
+<hr>The documentation for this class was generated from the following files:<ul>
+<li><a class="el" href="goal__path_8h-source.html">goal_path.h</a><li><a class="el" href="goal__path_8cpp-source.html">goal_path.cpp</a><li><a class="el" href="static__def__init_8cpp-source.html">static_def_init.cpp</a></ul>
+
+
+<!-- footer -->
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