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authorneodarz <neodarz@neodarz.net>2018-08-11 20:21:34 +0200
committerneodarz <neodarz@neodarz.net>2018-08-11 20:21:34 +0200
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tree2568e71a7ccc44ec23b8bb3f0ff97fb6bf2ed709 /docs/doxygen/nel/classNLAICHARACTER_1_1CCharacterChild.html
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+<a class="qindex" href="index.html">Main Page</a> &nbsp; <a class="qindex" href="namespaces.html">Namespace List</a> &nbsp; <a class="qindex" href="hierarchy.html">Class Hierarchy</a> &nbsp; <a class="qindex" href="classes.html">Alphabetical List</a> &nbsp; <a class="qindex" href="annotated.html">Compound List</a> &nbsp; <a class="qindex" href="files.html">File List</a> &nbsp; <a class="qindex" href="namespacemembers.html">Namespace Members</a> &nbsp; <a class="qindex" href="functions.html">Compound Members</a> &nbsp; <a class="qindex" href="globals.html">File Members</a> &nbsp; <a class="qindex" href="pages.html">Related Pages</a> &nbsp; <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> &nbsp; </center>
+<hr><h1>NLAICHARACTER::CCharacterChild Class Reference</h1><code>#include &lt;<a class="el" href="character_8h-source.html">character.h</a>&gt;</code>
+<p>
+<p>Inheritance diagram for NLAICHARACTER::CCharacterChild:
+<p><center><img src="classNLAICHARACTER_1_1CCharacterChild.gif" usemap="#NLAICHARACTER::CCharacterChild_map" border="0"></center>
+<map name="NLAICHARACTER::CCharacterChild_map">
+<area href="classNLAICHARACTER_1_1ICharacter.html" alt="NLAICHARACTER::ICharacter" shape="rect" coords="0,448,225,472">
+<area href="classNLAIAGENT_1_1IRefrence.html" alt="NLAIAGENT::IRefrence" shape="rect" coords="0,392,225,416">
+<area href="classNLAIAGENT_1_1IObjectIA.html" alt="NLAIAGENT::IObjectIA" shape="rect" coords="0,336,225,360">
+<area href="classNLAIAGENT_1_1IBasicObjectIA.html" alt="NLAIAGENT::IBasicObjectIA" shape="rect" coords="0,280,225,304">
+<area href="classNLAIC_1_1IBasicInterface.html" alt="NLAIC::IBasicInterface" shape="rect" coords="0,224,225,248">
+<area href="classNLAIC_1_1IBasicType.html" alt="NLAIC::IBasicType" shape="rect" coords="0,168,225,192">
+<area href="classNLAIC_1_1IPointerGestion.html" alt="NLAIC::IPointerGestion" shape="rect" coords="0,112,225,136">
+<area href="classNLMISC_1_1IStreamable.html" alt="NLMISC::IStreamable" shape="rect" coords="0,56,225,80">
+<area href="classNLMISC_1_1IClassable.html" alt="NLMISC::IClassable" shape="rect" coords="0,0,225,24">
+<area href="classNLAICHARACTER_1_1CCharacterNoeud.html" alt="NLAICHARACTER::CCharacterNoeud" shape="rect" coords="0,560,225,584">
+</map>
+<a href="classNLAICHARACTER_1_1CCharacterChild-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
+<tr><td colspan=2><br><h2>Public Methods</h2></td></tr>
+<tr><td nowrap align=right valign=top>&nbsp;</td><td valign=bottom><a class="el" href="classNLAICHARACTER_1_1CCharacterChild.html#a0">CCharacterChild</a> (const std::string &amp;name)</td></tr>
+<tr><td nowrap align=right valign=top>&nbsp;</td><td valign=bottom><a class="el" href="classNLAICHARACTER_1_1CCharacterChild.html#a1">CCharacterChild</a> (const CCharacterChild &amp;name)</td></tr>
+<tr><td nowrap align=right valign=top>virtual&nbsp;</td><td valign=bottom><a class="el" href="classNLAICHARACTER_1_1CCharacterChild.html#a2">~CCharacterChild</a> ()</td></tr>
+<tr><td nowrap align=right valign=top>virtual void&nbsp;</td><td valign=bottom><a class="el" href="classNLAICHARACTER_1_1CCharacterChild.html#a3">setName</a> (const std::string &amp;name)</td></tr>
+<tr><td nowrap align=right valign=top>virtual const std::string &amp;&nbsp;</td><td valign=bottom><a class="el" href="classNLAICHARACTER_1_1CCharacterChild.html#a4">getName</a> () const</td></tr>
+<tr><td nowrap align=right valign=top>virtual const <a class="el" href="classNLAICHARACTER_1_1ICharacter.html">ICharacter</a> *&nbsp;</td><td valign=bottom><a class="el" href="classNLAICHARACTER_1_1CCharacterChild.html#a5">haveCharacter</a> (const std::string &amp;) const</td></tr>
+<tr><td nowrap align=right valign=top>virtual bool&nbsp;</td><td valign=bottom><a class="el" href="classNLAICHARACTER_1_1CCharacterChild.html#a6">addCharacter</a> (const <a class="el" href="classNLAICHARACTER_1_1ICharacter.html">ICharacter</a> &amp;)</td></tr>
+<tr><td nowrap align=right valign=top>virtual bool&nbsp;</td><td valign=bottom><a class="el" href="classNLAICHARACTER_1_1CCharacterChild.html#a7">canAddCharacter</a> () const</td></tr>
+<tr><td nowrap align=right valign=top>virtual void&nbsp;</td><td valign=bottom><a class="el" href="classNLAICHARACTER_1_1CCharacterChild.html#a8">save</a> (<a class="el" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> &amp;os)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Save the class in a stream.</em> <a href="#a8">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual void&nbsp;</td><td valign=bottom><a class="el" href="classNLAICHARACTER_1_1CCharacterChild.html#a9">load</a> (<a class="el" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> &amp;is)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Load the class from a stream.</em> <a href="#a9">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual void&nbsp;</td><td valign=bottom><a class="el" href="classNLAICHARACTER_1_1CCharacterChild.html#a10">getDebugString</a> (std::string &amp;) const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>This is a Debug function, text is an character pointer to receive the debug text output, the debug text containe all think sensible to interset user.</em> <a href="#a10">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual const <a class="el" href="classNLAIC_1_1IBasicType.html">NLAIC::IBasicType</a> *&nbsp;</td><td valign=bottom><a class="el" href="classNLAICHARACTER_1_1CCharacterChild.html#a11">clone</a> () const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>This function allow a pointer copy, that mean that the new class have the sam attributs caracteristics as the owne.</em> <a href="#a11">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual const <a class="el" href="classNLAIC_1_1IBasicType.html">NLAIC::IBasicType</a> *&nbsp;</td><td valign=bottom><a class="el" href="classNLAICHARACTER_1_1CCharacterChild.html#a12">newInstance</a> () const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>This function allow a new instance, that mean that the class is a class factory.</em> <a href="#a12">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual const <a class="el" href="classNLAIC_1_1CIdentType.html">NLAIC::CIdentType</a> &amp;&nbsp;</td><td valign=bottom><a class="el" href="classNLAICHARACTER_1_1CCharacterChild.html#a13">getType</a> () const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>getType return a unique string how represente the class, it can be the name of the class.</em> <a href="#a13">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual bool&nbsp;</td><td valign=bottom><a class="el" href="classNLAICHARACTER_1_1CCharacterChild.html#a14">isEqual</a> (const <a class="el" href="classNLAIAGENT_1_1IBasicObjectIA.html">NLAIAGENT::IBasicObjectIA</a> &amp;a) const</td></tr>
+<tr><td nowrap align=right valign=top>virtual const <a class="el" href="structNLAIAGENT_1_1IObjectIA_1_1CProcessResult.html">NLAIAGENT::IObjectIA::CProcessResult</a> &amp;&nbsp;</td><td valign=bottom><a class="el" href="classNLAICHARACTER_1_1CCharacterChild.html#a15">run</a> ()</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Some where Run method define the process of the agen.</em> <a href="#a15">More...</a><em></em></font><br><br></td></tr>
+<tr><td colspan=2><br><h2>Static Public Methods</h2></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNLAICHARACTER_1_1CCharacterChild.html#d0">initClass</a> ()</td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNLAICHARACTER_1_1CCharacterChild.html#d1">releaseClass</a> ()</td></tr>
+<tr><td colspan=2><br><h2>Static Public Attributes</h2></td></tr>
+<tr><td nowrap align=right valign=top>const <a class="el" href="classNLAIC_1_1CIdentType.html">NLAIC::CIdentType</a> *&nbsp;</td><td valign=bottom><a class="el" href="classNLAICHARACTER_1_1CCharacterChild.html#p0">IDCharacterChild</a> = NULL</td></tr>
+<tr><td colspan=2><br><h2>Private Attributes</h2></td></tr>
+<tr><td nowrap align=right valign=top>std::string&nbsp;</td><td valign=bottom><a class="el" href="classNLAICHARACTER_1_1CCharacterChild.html#o0">_Name</a></td></tr>
+</table>
+<hr><h2>Constructor &amp; Destructor Documentation</h2>
+<a name="a0" doxytag="NLAICHARACTER::CCharacterChild::CCharacterChild"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> NLAICHARACTER::CCharacterChild::CCharacterChild </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const std::string &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>name</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [inline]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="character_8h-source.html#l00064">64</a> of file <a class="el" href="character_8h-source.html">character.h</a>.
+<p>
+References <a class="el" href="character_8h-source.html#l00059">_Name</a>.
+<p>
+Referenced by <a class="el" href="character_8h-source.html#l00108">NLAICHARACTER::CCharacterNoeud::CCharacterNoeud</a>, <a class="el" href="character_8cpp-source.html#l00108">clone</a>, <a class="el" href="character_8cpp-source.html#l00129">initClass</a>, and <a class="el" href="character_8cpp-source.html#l00113">newInstance</a>. </td>
+ </tr>
+</table>
+<a name="a1" doxytag="NLAICHARACTER::CCharacterChild::CCharacterChild"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> NLAICHARACTER::CCharacterChild::CCharacterChild </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const CCharacterChild &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>name</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="character_8cpp-source.html#l00068">68</a> of file <a class="el" href="character_8cpp-source.html">character.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a2" doxytag="NLAICHARACTER::CCharacterChild::~CCharacterChild"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> NLAICHARACTER::CCharacterChild::~CCharacterChild </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="character_8cpp-source.html#l00071">71</a> of file <a class="el" href="character_8cpp-source.html">character.cpp</a>. </td>
+ </tr>
+</table>
+<hr><h2>Member Function Documentation</h2>
+<a name="a6" doxytag="NLAICHARACTER::CCharacterChild::addCharacter"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> bool NLAICHARACTER::CCharacterChild::addCharacter </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const <a class="el" href="classNLAICHARACTER_1_1ICharacter.html">ICharacter</a> &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Implements <a class="el" href="classNLAICHARACTER_1_1ICharacter.html#a8">NLAICHARACTER::ICharacter</a>.
+<p>
+Reimplemented in <a class="el" href="classNLAICHARACTER_1_1CCharacterNoeud.html#a4">NLAICHARACTER::CCharacterNoeud</a>.
+<p>
+Definition at line <a class="el" href="character_8cpp-source.html#l00087">87</a> of file <a class="el" href="character_8cpp-source.html">character.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a7" doxytag="NLAICHARACTER::CCharacterChild::canAddCharacter"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> bool NLAICHARACTER::CCharacterChild::canAddCharacter </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap> const<code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Implements <a class="el" href="classNLAICHARACTER_1_1ICharacter.html#a7">NLAICHARACTER::ICharacter</a>.
+<p>
+Reimplemented in <a class="el" href="classNLAICHARACTER_1_1CCharacterNoeud.html#a5">NLAICHARACTER::CCharacterNoeud</a>.
+<p>
+Definition at line <a class="el" href="character_8cpp-source.html#l00083">83</a> of file <a class="el" href="character_8cpp-source.html">character.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a11" doxytag="NLAICHARACTER::CCharacterChild::clone"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> const <a class="el" href="classNLAIC_1_1IBasicType.html">NLAIC::IBasicType</a> * NLAICHARACTER::CCharacterChild::clone </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap> const<code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+This function allow a pointer copy, that mean that the new class have the sam attributs caracteristics as the owne.
+<p>
+
+<p>
+Implements <a class="el" href="classNLAIC_1_1IBasicType.html#a3">NLAIC::IBasicType</a>.
+<p>
+Reimplemented in <a class="el" href="classNLAICHARACTER_1_1CCharacterNoeud.html#a9">NLAICHARACTER::CCharacterNoeud</a>.
+<p>
+Definition at line <a class="el" href="character_8cpp-source.html#l00108">108</a> of file <a class="el" href="character_8cpp-source.html">character.cpp</a>.
+<p>
+References <a class="el" href="character_8h-source.html#l00064">CCharacterChild</a>. </td>
+ </tr>
+</table>
+<a name="a10" doxytag="NLAICHARACTER::CCharacterChild::getDebugString"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NLAICHARACTER::CCharacterChild::getDebugString </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">std::string &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap> const<code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+This is a Debug function, text is an character pointer to receive the debug text output, the debug text containe all think sensible to interset user.
+<p>
+
+<p>
+Implements <a class="el" href="classNLAIC_1_1IBasicType.html#a5">NLAIC::IBasicType</a>.
+<p>
+Definition at line <a class="el" href="character_8cpp-source.html#l00104">104</a> of file <a class="el" href="character_8cpp-source.html">character.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a4" doxytag="NLAICHARACTER::CCharacterChild::getName"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual const std::string&amp; NLAICHARACTER::CCharacterChild::getName </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap> const<code> [inline, virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Implements <a class="el" href="classNLAICHARACTER_1_1ICharacter.html#a3">NLAICHARACTER::ICharacter</a>.
+<p>
+Definition at line <a class="el" href="character_8h-source.html#l00073">73</a> of file <a class="el" href="character_8h-source.html">character.h</a>.
+<p>
+References <a class="el" href="character_8h-source.html#l00059">_Name</a>.
+<p>
+Referenced by <a class="el" href="character_8cpp-source.html#l00163">NLAICHARACTER::CCharacterNoeud::haveCharacter</a>, and <a class="el" href="character_8cpp-source.html#l00215">NLAICHARACTER::CCharacterNoeud::newInstance</a>. </td>
+ </tr>
+</table>
+<a name="a13" doxytag="NLAICHARACTER::CCharacterChild::getType"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual const <a class="el" href="classNLAIC_1_1CIdentType.html">NLAIC::CIdentType</a>&amp; NLAICHARACTER::CCharacterChild::getType </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap> const<code> [inline, virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+getType return a unique string how represente the class, it can be the name of the class.
+<p>
+This function is used for the sytem regstry class (see the definition of the template class Gen::CRegistry).
+<p>
+Implements <a class="el" href="classNLAIC_1_1IBasicType.html#a2">NLAIC::IBasicType</a>.
+<p>
+Reimplemented in <a class="el" href="classNLAICHARACTER_1_1CCharacterNoeud.html#a11">NLAICHARACTER::CCharacterNoeud</a>.
+<p>
+Definition at line <a class="el" href="character_8h-source.html#l00087">87</a> of file <a class="el" href="character_8h-source.html">character.h</a>. </td>
+ </tr>
+</table>
+<a name="a5" doxytag="NLAICHARACTER::CCharacterChild::haveCharacter"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> const <a class="el" href="classNLAICHARACTER_1_1ICharacter.html">ICharacter</a> * NLAICHARACTER::CCharacterChild::haveCharacter </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const std::string &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap> const<code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Implements <a class="el" href="classNLAICHARACTER_1_1ICharacter.html#a5">NLAICHARACTER::ICharacter</a>.
+<p>
+Reimplemented in <a class="el" href="classNLAICHARACTER_1_1CCharacterNoeud.html#a3">NLAICHARACTER::CCharacterNoeud</a>.
+<p>
+Definition at line <a class="el" href="character_8cpp-source.html#l00075">75</a> of file <a class="el" href="character_8cpp-source.html">character.cpp</a>.
+<p>
+References <a class="el" href="character_8h-source.html#l00059">_Name</a>, <a class="el" href="baseai_8cpp-source.html#l00390">NLAIAGENT::IRefrence::getParent</a>, <a class="el" href="character_8h-source.html#l00035">NLAICHARACTER::ICharacter::ICharacter</a>, and <a class="el" href="driver__opengl__extension__def_8h-source.html#l00673">s</a>. </td>
+ </tr>
+</table>
+<a name="d0" doxytag="NLAICHARACTER::CCharacterChild::initClass"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NLAICHARACTER::CCharacterChild::initClass </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [static]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Reimplemented in <a class="el" href="classNLAICHARACTER_1_1CCharacterNoeud.html#d0">NLAICHARACTER::CCharacterNoeud</a>.
+<p>
+Definition at line <a class="el" href="character_8cpp-source.html#l00129">129</a> of file <a class="el" href="character_8cpp-source.html">character.cpp</a>.
+<p>
+References <a class="el" href="character_8h-source.html#l00064">CCharacterChild</a>, <a class="el" href="character_8cpp-source.html#l00067">IDCharacterChild</a>, <a class="el" href="classNLAIC_1_1CTypeOfOperator.html#s15s0">NLAIC::CTypeOfOperator::opNone</a>, and <a class="el" href="classNLAIC_1_1CTypeOfObject.html#s12s6">NLAIC::CTypeOfObject::tObject</a>. </td>
+ </tr>
+</table>
+<a name="a14" doxytag="NLAICHARACTER::CCharacterChild::isEqual"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> bool NLAICHARACTER::CCharacterChild::isEqual </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const <a class="el" href="classNLAIAGENT_1_1IBasicObjectIA.html">NLAIAGENT::IBasicObjectIA</a> &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>a</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap> const<code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Reimplemented in <a class="el" href="classNLAICHARACTER_1_1CCharacterNoeud.html#a12">NLAICHARACTER::CCharacterNoeud</a>.
+<p>
+Definition at line <a class="el" href="character_8cpp-source.html#l00118">118</a> of file <a class="el" href="character_8cpp-source.html">character.cpp</a>.
+<p>
+References <a class="el" href="character_8h-source.html#l00059">_Name</a>, and <a class="el" href="character_8h-source.html#l00035">NLAICHARACTER::ICharacter::ICharacter</a>. </td>
+ </tr>
+</table>
+<a name="a9" doxytag="NLAICHARACTER::CCharacterChild::load"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NLAICHARACTER::CCharacterChild::load </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>is</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Load the class from a stream.
+<p>
+
+<p>
+Implements <a class="el" href="classNLAIAGENT_1_1IRefrence.html#z150_1">NLAIAGENT::IRefrence</a>.
+<p>
+Reimplemented in <a class="el" href="classNLAICHARACTER_1_1CCharacterNoeud.html#a7">NLAICHARACTER::CCharacterNoeud</a>.
+<p>
+Definition at line <a class="el" href="character_8cpp-source.html#l00098">98</a> of file <a class="el" href="character_8cpp-source.html">character.cpp</a>.
+<p>
+References <a class="el" href="character_8h-source.html#l00059">_Name</a>, and <a class="el" href="stream_8h-source.html#l00222">NLMISC::IStream::serial</a>. </td>
+ </tr>
+</table>
+<a name="a12" doxytag="NLAICHARACTER::CCharacterChild::newInstance"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> const <a class="el" href="classNLAIC_1_1IBasicType.html">NLAIC::IBasicType</a> * NLAICHARACTER::CCharacterChild::newInstance </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap> const<code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+This function allow a new instance, that mean that the class is a class factory.
+<p>
+
+<p>
+Implements <a class="el" href="classNLAIC_1_1IBasicType.html#a4">NLAIC::IBasicType</a>.
+<p>
+Reimplemented in <a class="el" href="classNLAICHARACTER_1_1CCharacterNoeud.html#a10">NLAICHARACTER::CCharacterNoeud</a>.
+<p>
+Definition at line <a class="el" href="character_8cpp-source.html#l00113">113</a> of file <a class="el" href="character_8cpp-source.html">character.cpp</a>.
+<p>
+References <a class="el" href="character_8h-source.html#l00064">CCharacterChild</a>. </td>
+ </tr>
+</table>
+<a name="d1" doxytag="NLAICHARACTER::CCharacterChild::releaseClass"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NLAICHARACTER::CCharacterChild::releaseClass </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [static]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Reimplemented in <a class="el" href="classNLAICHARACTER_1_1CCharacterNoeud.html#d1">NLAICHARACTER::CCharacterNoeud</a>.
+<p>
+Definition at line <a class="el" href="character_8cpp-source.html#l00137">137</a> of file <a class="el" href="character_8cpp-source.html">character.cpp</a>.
+<p>
+References <a class="el" href="character_8cpp-source.html#l00067">IDCharacterChild</a>. </td>
+ </tr>
+</table>
+<a name="a15" doxytag="NLAICHARACTER::CCharacterChild::run"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> const <a class="el" href="structNLAIAGENT_1_1IObjectIA_1_1CProcessResult.html">NLAIAGENT::IObjectIA::CProcessResult</a> &amp; NLAICHARACTER::CCharacterChild::run </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Some where Run method define the process of the agen.
+<p>
+
+<p>
+Implements <a class="el" href="classNLAIAGENT_1_1IObjectIA.html#a3">NLAIAGENT::IObjectIA</a>.
+<p>
+Definition at line <a class="el" href="character_8cpp-source.html#l00124">124</a> of file <a class="el" href="character_8cpp-source.html">character.cpp</a>.
+<p>
+References <a class="el" href="baseai_8cpp-source.html#l00143">NLAIAGENT::IObjectIA::ProcessRun</a>. </td>
+ </tr>
+</table>
+<a name="a8" doxytag="NLAICHARACTER::CCharacterChild::save"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NLAICHARACTER::CCharacterChild::save </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>os</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Save the class in a stream.
+<p>
+
+<p>
+Implements <a class="el" href="classNLAIAGENT_1_1IRefrence.html#z150_0">NLAIAGENT::IRefrence</a>.
+<p>
+Reimplemented in <a class="el" href="classNLAICHARACTER_1_1CCharacterNoeud.html#a6">NLAICHARACTER::CCharacterNoeud</a>.
+<p>
+Definition at line <a class="el" href="character_8cpp-source.html#l00092">92</a> of file <a class="el" href="character_8cpp-source.html">character.cpp</a>.
+<p>
+References <a class="el" href="character_8h-source.html#l00059">_Name</a>, and <a class="el" href="stream_8h-source.html#l00222">NLMISC::IStream::serial</a>. </td>
+ </tr>
+</table>
+<a name="a3" doxytag="NLAICHARACTER::CCharacterChild::setName"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual void NLAICHARACTER::CCharacterChild::setName </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const std::string &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>name</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [inline, virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Implements <a class="el" href="classNLAICHARACTER_1_1ICharacter.html#a4">NLAICHARACTER::ICharacter</a>.
+<p>
+Definition at line <a class="el" href="character_8h-source.html#l00068">68</a> of file <a class="el" href="character_8h-source.html">character.h</a>.
+<p>
+References <a class="el" href="character_8h-source.html#l00059">_Name</a>. </td>
+ </tr>
+</table>
+<hr><h2>Member Data Documentation</h2>
+<a name="o0" doxytag="NLAICHARACTER::CCharacterChild::_Name"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> std::string NLAICHARACTER::CCharacterChild::_Name<code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="character_8h-source.html#l00059">59</a> of file <a class="el" href="character_8h-source.html">character.h</a>.
+<p>
+Referenced by <a class="el" href="character_8h-source.html#l00064">CCharacterChild</a>, <a class="el" href="character_8h-source.html#l00073">getName</a>, <a class="el" href="character_8cpp-source.html#l00075">haveCharacter</a>, <a class="el" href="character_8cpp-source.html#l00118">isEqual</a>, <a class="el" href="character_8cpp-source.html#l00098">load</a>, <a class="el" href="character_8cpp-source.html#l00092">save</a>, and <a class="el" href="character_8h-source.html#l00068">setName</a>. </td>
+ </tr>
+</table>
+<a name="p0" doxytag="NLAICHARACTER::CCharacterChild::IDCharacterChild"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> const <a class="el" href="classNLAIC_1_1CIdentType.html">NLAIC::CIdentType</a> * NLAICHARACTER::CCharacterChild::IDCharacterChild = NULL<code> [static]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="character_8cpp-source.html#l00067">67</a> of file <a class="el" href="character_8cpp-source.html">character.cpp</a>.
+<p>
+Referenced by <a class="el" href="character_8h-source.html#l00122">NLAICHARACTER::CCharacterNoeud::getType</a>, <a class="el" href="character_8cpp-source.html#l00129">initClass</a>, and <a class="el" href="character_8cpp-source.html#l00137">releaseClass</a>. </td>
+ </tr>
+</table>
+<hr>The documentation for this class was generated from the following files:<ul>
+<li><a class="el" href="character_8h-source.html">character.h</a><li><a class="el" href="character_8cpp-source.html">character.cpp</a></ul>
+
+
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