diff options
author | neodarz <neodarz@neodarz.net> | 2018-08-11 20:21:34 +0200 |
---|---|---|
committer | neodarz <neodarz@neodarz.net> | 2018-08-11 20:21:34 +0200 |
commit | 0ea5fc66924303d1bf73ba283a383e2aadee02f2 (patch) | |
tree | 2568e71a7ccc44ec23b8bb3f0ff97fb6bf2ed709 /docs/doxygen/nel/classNL3D_1_1CTextureFile-members.html | |
download | nevrax-website-self-hostable-0ea5fc66924303d1bf73ba283a383e2aadee02f2.tar.xz nevrax-website-self-hostable-0ea5fc66924303d1bf73ba283a383e2aadee02f2.zip |
Initial commit
Diffstat (limited to '')
-rw-r--r-- | docs/doxygen/nel/classNL3D_1_1CTextureFile-members.html | 222 |
1 files changed, 222 insertions, 0 deletions
diff --git a/docs/doxygen/nel/classNL3D_1_1CTextureFile-members.html b/docs/doxygen/nel/classNL3D_1_1CTextureFile-members.html new file mode 100644 index 00000000..6d14efbd --- /dev/null +++ b/docs/doxygen/nel/classNL3D_1_1CTextureFile-members.html @@ -0,0 +1,222 @@ +<!doctype html public "-//W3C//DTD HTML 4.0 Transitional//EN" "http://www.w3.org/TR/REC-html40/loose.dtd"> +<HTML> +<HEAD> + <TITLE>nevrax.org : docs</TITLE> + <LINK REL=stylesheet TYPE="text/css" HREF="http://www.nevrax.org/inc/css/nevrax.css"> + <link href="doxygen.css" rel="stylesheet" type="text/css"> +</HEAD> +<BODY MARGINHEIGHT="0" MARGINWIDTH="0"> + +<!-- uplinks --> +<TABLE CELLSPACING=0 CELLPADDING=0 BORDER=0> + <TR> + <TD WIDTH=16><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="16" HEIGHT="16" BORDER=0 ALT=""></TD> + <TD WIDTH=140 BGCOLOR=#dddddd><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="140" HEIGHT="16" BORDER=0 ALT=""></TD> + <TD WIDTH=16><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="16" HEIGHT="16" BORDER=0 ALT=""></TD> + <TD><IMG width=6 height=14 SRC="http://www.nevrax.org/inc/img/reddots.gif" ALT="#" VSPACE=2 HSPACE=2 BORDER=0 ></TD><TD VALIGN=middle> <A CLASS=uplinks HREF=http://www.nevrax.org><b>Home</B></FONT></A> </TD> + <TD><IMG width=6 height=14 SRC="http://www.nevrax.org/inc/img/reddots.gif" ALT="#" VSPACE=2 HSPACE=2 BORDER=0 ></TD><TD VALIGN=middle> <A CLASS=uplinks HREF=http://www.nevrax.com><b>nevrax.com</B></FONT></A> </TD> + </TR> +</TABLE> + +<!-- banner Nevrax --> +<TABLE CELLSPACING=0 CELLPADDING=0 BORDER=0 WIDTH=100%> + <TR><TD BGCOLOR="#000000" BACKGROUND="http://www.nevrax.org/inc/img/black_banner.jpg"><A HREF="http://www.nevrax.org"><IMG SRC="http://www.nevrax.org/inc/img/nevrax.gif" WIDTH="170" HEIGHT="45" BORDER=0 ALT="Nevrax" ></A></TD></TR> +</TABLE> + +<!-- main table --> +<TABLE CELLSPACING=0 CELLPADDING=0 BORDER=0 height=100%> + <TR> + <TD WIDTH=16><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="16" HEIGHT="10" BORDER=0 ALT=""></TD> + <TD WIDTH=140 BGCOLOR=#dddddd VALIGN=TOP ALIGN=middle><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="140" HEIGHT="10" BORDER=0 ALT=""> + + <!------ Begin Box ------> + <TABLE BORDER=0 CELLSPACING=0 CELLPADDING=0 BGCOLOR=black><TR><TD><TABLE border=0 cellspacing=2 cellpadding=0 width=120><tr><TD ALIGN=middle bgcolor=black> + <FONT COLOR=white FACE="sans-serif"><B>Nevrax.org</B></FONT></TD></TR><tr><td colspan=2 bgcolor=#FFFFFF> + <TABLE cellspacing=0 cellpadding=1 border=0> + <tr><td ALIGN=middle><a class='linkbox' href="http://www.nevrax.org/news/" TITLE="Rubrique news"><img width=13 height=15 hspace=5 border=0 src=http://www.nevrax.org/inc/img/picto-news.gif ALT=#></A></td><td><a class='linkbox' href="http://www.nevrax.org/news/" TITLE="News">News</a></td></tr> + <tr><td ALIGN=middle><a class='linkbox' href="http://www.nevrax.org/mail/" TITLE="Rubrique mail"><img width=15 height=11 hspace=5 border=0 src=http://www.nevrax.org/inc/img/picto-mail.gif ALT=#></A></td><td><a class='linkbox' href="http://www.nevrax.org/mail/" TITLE="Mailing list archive">Mailing-list</a></td></tr> + <tr><td ALIGN=middle><a class='linkbox' href="http://www.nevrax.org/docs/" TITLE="Rubrique docs"><img width=14 height=16 hspace=5 border=0 src=http://www.nevrax.org/inc/img/picto-docs.gif ALT=#></A></td><td><a class='linkbox' href="http://www.nevrax.org/docs/" TITLE="Documentation">Documentation</a></td></tr> + <tr><td ALIGN=middle><a class='linkbox' href="http://www.nevrax.org/cvs/" TITLE="Rubrique cvs"><img width=13 height=17 hspace=5 border=0 src=http://www.nevrax.org/inc/img/picto-cvs.gif ALT=#></A></td><td><a class='linkbox' href="http://www.nevrax.org/cvs/" TITLE="CVS Web">CVS</a></td></tr> + <tr><td ALIGN=middle><a class='linkbox' href="http://www.nevrax.org/bugs/" TITLE="Rubrique bugs"><img width=20 height=16 hspace=5 border=0 src=http://www.nevrax.org/inc/img/picto-bugs.gif ALT=#></A></td><td><a class='linkbox' href="http://www.nevrax.org/bugs/" TITLE="Bugtracking">Bugs</a></td></tr> + <tr><td ALIGN=middle><a class='linkbox' href="http://www.nevrax.org/GPL.php3" TITLE="Rubrique license"><img width=18 height=12 hspace=5 border=0 src=http://www.nevrax.org/inc/img/picto-gpl.gif ALT=#></A></td><td><a class='linkbox' href="http://www.nevrax.org/GPL.php3" TITLE="License">License</a></td></tr> + </TABLE> + </TD></TR></TABLE></TD></TR></TABLE> + <!------ End Box ------> + + </TD> + <TD WIDTH=15><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="16" HEIGHT="16" BORDER=0 ALT=""></TD> + <TD ALIGN=left valign=top><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="140" HEIGHT="10" BORDER=0 ALT=""> + +<!-- title --> +<TABLE background="http://www.nevrax.org/inc/img/redline.gif" CELLSPACING=0 CELLPADDING=0 BORDER=0 width=100%><tr><td> +<A HREF="http://www.nevrax.org/docs/"><img src="http://www.nevrax.org/inc/img/t_docs.gif" ALT="Docs" HEIGHT=20 BORDER=0></A> +</td><td><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="1" HEIGHT="1" BORDER=0 ALT=""> +</td></tr></table> + + +<!-- block --> +<TABLE bgcolor="#dddddd" CELLSPACING=0 CELLPADDING=0 BORDER=0 width=100%><tr><td width=1% valign=middle><img width=6 height=14 hspace=2 vspace=2 src="http://www.nevrax.org/inc/img/reddots.gif"></TD> + <TD><B>Documentation</B></TD> + <TD ALIGN=RIGHT> </td> +</tr></table> +<!-- Generated by Doxygen 1.2.14 --> +<center> +<a class="qindex" href="index.html">Main Page</a> <a class="qindex" href="namespaces.html">Namespace List</a> <a class="qindex" href="hierarchy.html">Class Hierarchy</a> <a class="qindex" href="classes.html">Alphabetical List</a> <a class="qindex" href="annotated.html">Compound List</a> <a class="qindex" href="files.html">File List</a> <a class="qindex" href="namespacemembers.html">Namespace Members</a> <a class="qindex" href="functions.html">Compound Members</a> <a class="qindex" href="globals.html">File Members</a> <a class="qindex" href="pages.html">Related Pages</a> <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> </center> +<hr><h1>NL3D::CTextureFile Member List</h1>This is the complete list of members for <a class="el" href="classNL3D_1_1CTextureFile.html">NL3D::CTextureFile</a>, including all inherited members.<table> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTextureFile.html#o1">_AllowDegradation</a></td><td><a class="el" href="classNL3D_1_1CTextureFile.html">NL3D::CTextureFile</a></td><td><code> [private]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTextureFile.html#o2">_AsyncLoading</a></td><td><a class="el" href="classNL3D_1_1CTextureFile.html">NL3D::CTextureFile</a></td><td><code> [private]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLMISC_1_1CBitmap.html#n0">_Data</a></td><td><a class="el" href="classNLMISC_1_1CBitmap.html">NLMISC::CBitmap</a></td><td><code> [protected]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTextureFile.html#o0">_FileName</a></td><td><a class="el" href="classNL3D_1_1CTextureFile.html">NL3D::CTextureFile</a></td><td><code> [private]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLMISC_1_1CBitmap.html#n4">_Height</a></td><td><a class="el" href="classNLMISC_1_1CBitmap.html">NLMISC::CBitmap</a></td><td><code> [protected]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1ITexture.html#m1">_ListInvalidRect</a></td><td><a class="el" href="classNL3D_1_1ITexture.html">NL3D::ITexture</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLMISC_1_1CBitmap.html#n2">_LoadGrayscaleAsAlpha</a></td><td><a class="el" href="classNLMISC_1_1CBitmap.html">NLMISC::CBitmap</a></td><td><code> [protected]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLMISC_1_1CBitmap.html#n1">_MipMapCount</a></td><td><a class="el" href="classNLMISC_1_1CBitmap.html">NLMISC::CBitmap</a></td><td><code> [protected]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTextureFile.html#o4">_MipMapSkipAtLoad</a></td><td><a class="el" href="classNL3D_1_1CTextureFile.html">NL3D::CTextureFile</a></td><td><code> [private]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTextureFile.html#o3">_SupportSharing</a></td><td><a class="el" href="classNL3D_1_1CTextureFile.html">NL3D::CTextureFile</a></td><td><code> [private]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1ITexture.html#n0">_Touched</a></td><td><a class="el" href="classNL3D_1_1ITexture.html">NL3D::ITexture</a></td><td><code> [protected]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLMISC_1_1CBitmap.html#n3">_Width</a></td><td><a class="el" href="classNLMISC_1_1CBitmap.html">NLMISC::CBitmap</a></td><td><code> [protected]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTextureFile.html#a6">allowDegradation</a>() const</td><td><a class="el" href="classNL3D_1_1CTextureFile.html">NL3D::CTextureFile</a></td><td><code> [inline, virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1ITexture.html#s29s14">Alpha</a> enum value</td><td><a class="el" href="classNL3D_1_1ITexture.html">NL3D::ITexture</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1ITexture.html#s29s15">AlphaLuminance</a> enum value</td><td><a class="el" href="classNL3D_1_1ITexture.html">NL3D::ITexture</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1ITexture.html#s29s3">Auto</a> enum value</td><td><a class="el" href="classNL3D_1_1ITexture.html">NL3D::ITexture</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLMISC_1_1CBitmap.html#p0">bitPerPixels</a></td><td><a class="el" href="classNLMISC_1_1CBitmap.html">NLMISC::CBitmap</a></td><td><code> [static]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLMISC_1_1CBitmap.html#a29">blend</a>(const CBitmap &Bm0, const CBitmap &Bm1, uint16 factor)</td><td><a class="el" href="classNLMISC_1_1CBitmap.html">NLMISC::CBitmap</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLMISC_1_1CBitmap.html#a22">blit</a>(const CBitmap *src, sint32 x, sint32 y)</td><td><a class="el" href="classNLMISC_1_1CBitmap.html">NLMISC::CBitmap</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTextureFile.html#d0">buildBitmapFromFile</a>(NLMISC::CBitmap &dest, const std::string &fileName, bool asyncload, uint8 mipMapSkip=0)</td><td><a class="el" href="classNL3D_1_1CTextureFile.html">NL3D::CTextureFile</a></td><td><code> [static]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLMISC_1_1CBitmap.html#a11">buildMipMaps</a>()</td><td><a class="el" href="classNLMISC_1_1CBitmap.html">NLMISC::CBitmap</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1ITexture.html#a15">buildNonSelectableVersion</a>(uint index)</td><td><a class="el" href="classNL3D_1_1ITexture.html">NL3D::ITexture</a></td><td><code> [inline, virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLMISC_1_1CBitmap.html#a0">CBitmap</a>()</td><td><a class="el" href="classNLMISC_1_1CBitmap.html">NLMISC::CBitmap</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1ITexture.html#s28s1">Clamp</a> enum value</td><td><a class="el" href="classNL3D_1_1ITexture.html">NL3D::ITexture</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1ITexture.html#a18">clearTouched</a>(void)</td><td><a class="el" href="classNL3D_1_1ITexture.html">NL3D::ITexture</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLMISC_1_1CBitmap.html#a4">convertToType</a>(TType type)</td><td><a class="el" href="classNLMISC_1_1CBitmap.html">NLMISC::CBitmap</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLMISC_1_1CRefCount.html#l0">CPtrInfo</a></td><td><a class="el" href="classNLMISC_1_1CRefCount.html">NLMISC::CRefCount</a></td><td><code> [friend]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLMISC_1_1CRefCount.html#a1">CRefCount</a>()</td><td><a class="el" href="classNLMISC_1_1CRefCount.html">NLMISC::CRefCount</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLMISC_1_1CRefCount.html#a3">CRefCount</a>(const CRefCount &)</td><td><a class="el" href="classNLMISC_1_1CRefCount.html">NLMISC::CRefCount</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLMISC_1_1CRefCount.html#m0">crefs</a></td><td><a class="el" href="classNLMISC_1_1CRefCount.html">NLMISC::CRefCount</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTextureFile.html#a0">CTextureFile</a>()</td><td><a class="el" href="classNL3D_1_1CTextureFile.html">NL3D::CTextureFile</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTextureFile.html#a1">CTextureFile</a>(const CTextureFile &other)</td><td><a class="el" href="classNL3D_1_1CTextureFile.html">NL3D::CTextureFile</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTextureFile.html#a3">CTextureFile</a>(const std::string &s)</td><td><a class="el" href="classNL3D_1_1CTextureFile.html">NL3D::CTextureFile</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTextureFile.html#a11">doGenerate</a>()</td><td><a class="el" href="classNL3D_1_1CTextureFile.html">NL3D::CTextureFile</a></td><td><code> [virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLMISC_1_1CBitmap.html#s11s10">DonTKnow</a> enum value</td><td><a class="el" href="classNLMISC_1_1CBitmap.html">NLMISC::CBitmap</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1ITexture.html#s29s16">DsDt</a> enum value</td><td><a class="el" href="classNL3D_1_1ITexture.html">NL3D::ITexture</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTextureFile.html#c0">dupInfo</a>(const CTextureFile &other)</td><td><a class="el" href="classNL3D_1_1CTextureFile.html">NL3D::CTextureFile</a></td><td><code> [private]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1ITexture.html#s29s9">DXTC1</a> enum value</td><td><a class="el" href="classNL3D_1_1ITexture.html">NL3D::ITexture</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1ITexture.html#s29s10">DXTC1Alpha</a> enum value</td><td><a class="el" href="classNL3D_1_1ITexture.html">NL3D::ITexture</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLMISC_1_1CBitmap.html#p1">DXTC1HEADER</a></td><td><a class="el" href="classNLMISC_1_1CBitmap.html">NLMISC::CBitmap</a></td><td><code> [static]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1ITexture.html#s29s11">DXTC3</a> enum value</td><td><a class="el" href="classNL3D_1_1ITexture.html">NL3D::ITexture</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLMISC_1_1CBitmap.html#p2">DXTC3HEADER</a></td><td><a class="el" href="classNLMISC_1_1CBitmap.html">NLMISC::CBitmap</a></td><td><code> [static]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1ITexture.html#s29s12">DXTC5</a> enum value</td><td><a class="el" href="classNL3D_1_1ITexture.html">NL3D::ITexture</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLMISC_1_1CBitmap.html#p3">DXTC5HEADER</a></td><td><a class="el" href="classNLMISC_1_1CBitmap.html">NLMISC::CBitmap</a></td><td><code> [static]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTextureFile.html#a10">enableSharing</a>(bool enable)</td><td><a class="el" href="classNL3D_1_1CTextureFile.html">NL3D::CTextureFile</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLMISC_1_1CBitmap.html#a25">flipH</a>()</td><td><a class="el" href="classNLMISC_1_1CBitmap.html">NLMISC::CBitmap</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLMISC_1_1CBitmap.html#a26">flipV</a>()</td><td><a class="el" href="classNLMISC_1_1CBitmap.html">NLMISC::CBitmap</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1ITexture.html#a4">generate</a>()</td><td><a class="el" href="classNL3D_1_1ITexture.html">NL3D::ITexture</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLMISC_1_1IClassable.html#a0">getClassName</a>()=0</td><td><a class="el" href="classNLMISC_1_1IClassable.html">NLMISC::IClassable</a></td><td><code> [pure virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLMISC_1_1CBitmap.html#a23">getColor</a>(float x, float y) const</td><td><a class="el" href="classNLMISC_1_1CBitmap.html">NLMISC::CBitmap</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTextureFile.html#a5">getFileName</a>() const</td><td><a class="el" href="classNL3D_1_1CTextureFile.html">NL3D::CTextureFile</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLMISC_1_1CBitmap.html#a7">getHeight</a>(uint32 numMipMap=0) const</td><td><a class="el" href="classNLMISC_1_1CBitmap.html">NLMISC::CBitmap</a></td><td><code> [virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1ITexture.html#z826_7">getMagFilter</a>() const</td><td><a class="el" href="classNL3D_1_1ITexture.html">NL3D::ITexture</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1ITexture.html#z826_8">getMinFilter</a>() const</td><td><a class="el" href="classNL3D_1_1ITexture.html">NL3D::ITexture</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLMISC_1_1CBitmap.html#a9">getMipMapCount</a>() const</td><td><a class="el" href="classNLMISC_1_1CBitmap.html">NLMISC::CBitmap</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTextureFile.html#a16">getMipMapSkipAtLoad</a>() const</td><td><a class="el" href="classNL3D_1_1CTextureFile.html">NL3D::CTextureFile</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLMISC_1_1CBitmap.html#a24">getPixelColor</a>(sint x, sint y, uint32 numMipMap=0) const</td><td><a class="el" href="classNLMISC_1_1CBitmap.html">NLMISC::CBitmap</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLMISC_1_1CBitmap.html#a5">getPixelFormat</a>() const</td><td><a class="el" href="classNLMISC_1_1CBitmap.html">NLMISC::CBitmap</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLMISC_1_1CBitmap.html#z277_0">getPixels</a>(uint32 numMipMap=0)</td><td><a class="el" href="classNLMISC_1_1CBitmap.html">NLMISC::CBitmap</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLMISC_1_1CBitmap.html#z277_1">getPixels</a>(uint32 numMipMap=0) const</td><td><a class="el" href="classNLMISC_1_1CBitmap.html">NLMISC::CBitmap</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1ITexture.html#a2">getReleasable</a>() const</td><td><a class="el" href="classNL3D_1_1ITexture.html">NL3D::ITexture</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTextureFile.html#a9">getShareName</a>() const</td><td><a class="el" href="classNL3D_1_1CTextureFile.html">NL3D::CTextureFile</a></td><td><code> [virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLMISC_1_1CBitmap.html#a8">getSize</a>(uint32 numMipMap=0) const</td><td><a class="el" href="classNLMISC_1_1CBitmap.html">NLMISC::CBitmap</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1ITexture.html#z826_5">getUploadFormat</a>() const</td><td><a class="el" href="classNL3D_1_1ITexture.html">NL3D::ITexture</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLMISC_1_1CBitmap.html#a6">getWidth</a>(uint32 numMipMap=0) const</td><td><a class="el" href="classNLMISC_1_1CBitmap.html">NLMISC::CBitmap</a></td><td><code> [virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1ITexture.html#z826_2">getWrapS</a>() const</td><td><a class="el" href="classNL3D_1_1ITexture.html">NL3D::ITexture</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1ITexture.html#z826_3">getWrapT</a>() const</td><td><a class="el" href="classNL3D_1_1ITexture.html">NL3D::ITexture</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1ITexture.html#a16">isAllInvalidated</a>() const</td><td><a class="el" href="classNL3D_1_1ITexture.html">NL3D::ITexture</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLMISC_1_1CBitmap.html#a21">isGrayscaleAsAlpha</a>() const</td><td><a class="el" href="classNLMISC_1_1CBitmap.html">NLMISC::CBitmap</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1ITexture.html#a14">isSelectable</a>() const</td><td><a class="el" href="classNL3D_1_1ITexture.html">NL3D::ITexture</a></td><td><code> [inline, virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1ITexture.html#z827_0">isTextureCube</a>() const</td><td><a class="el" href="classNL3D_1_1ITexture.html">NL3D::ITexture</a></td><td><code> [inline, virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1ITexture.html#z825_0">ITexture</a>()</td><td><a class="el" href="classNL3D_1_1ITexture.html">NL3D::ITexture</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1ITexture.html#z825_1">ITexture</a>(const ITexture &tex)</td><td><a class="el" href="classNL3D_1_1ITexture.html">NL3D::ITexture</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1ITexture.html#s30s19">Linear</a> enum value</td><td><a class="el" href="classNL3D_1_1ITexture.html">NL3D::ITexture</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1ITexture.html#s31s26">LinearMipMapLinear</a> enum value</td><td><a class="el" href="classNL3D_1_1ITexture.html">NL3D::ITexture</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1ITexture.html#s31s25">LinearMipMapNearest</a> enum value</td><td><a class="el" href="classNL3D_1_1ITexture.html">NL3D::ITexture</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1ITexture.html#s31s24">LinearMipMapOff</a> enum value</td><td><a class="el" href="classNL3D_1_1ITexture.html">NL3D::ITexture</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLMISC_1_1CBitmap.html#a2">load</a>(NLMISC::IStream &f, uint mipMapSkip=0)</td><td><a class="el" href="classNLMISC_1_1CBitmap.html">NLMISC::CBitmap</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLMISC_1_1CBitmap.html#a20">loadGrayscaleAsAlpha</a>(bool loadAsAlpha)</td><td><a class="el" href="classNLMISC_1_1CBitmap.html">NLMISC::CBitmap</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLMISC_1_1CBitmap.html#d0">loadSize</a>(NLMISC::IStream &f, uint32 &width, uint32 &height)</td><td><a class="el" href="classNLMISC_1_1CBitmap.html">NLMISC::CBitmap</a></td><td><code> [static]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLMISC_1_1CBitmap.html#d1">loadSize</a>(const std::string &path, uint32 &retWidth, uint32 &retHeight)</td><td><a class="el" href="classNLMISC_1_1CBitmap.html">NLMISC::CBitmap</a></td><td><code> [static]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1ITexture.html#s29s13">Luminance</a> enum value</td><td><a class="el" href="classNL3D_1_1ITexture.html">NL3D::ITexture</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1ITexture.html#s30s20">MagFilterCount</a> enum value</td><td><a class="el" href="classNL3D_1_1ITexture.html">NL3D::ITexture</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLMISC_1_1CBitmap.html#a3">makeDummy</a>()</td><td><a class="el" href="classNLMISC_1_1CBitmap.html">NLMISC::CBitmap</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1ITexture.html#s31s27">MinFilterCount</a> enum value</td><td><a class="el" href="classNL3D_1_1ITexture.html">NL3D::ITexture</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1ITexture.html#z826_9">mipMapOff</a>() const</td><td><a class="el" href="classNL3D_1_1ITexture.html">NL3D::ITexture</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1ITexture.html#z826_10">mipMapOn</a>() const</td><td><a class="el" href="classNL3D_1_1ITexture.html">NL3D::ITexture</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLMISC_1_1CBitmap.html#s11s9">ModeCount</a> enum value</td><td><a class="el" href="classNLMISC_1_1CBitmap.html">NLMISC::CBitmap</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1ITexture.html#s30s18">Nearest</a> enum value</td><td><a class="el" href="classNL3D_1_1ITexture.html">NL3D::ITexture</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1ITexture.html#s31s23">NearestMipMapLinear</a> enum value</td><td><a class="el" href="classNL3D_1_1ITexture.html">NL3D::ITexture</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1ITexture.html#s31s22">NearestMipMapNearest</a> enum value</td><td><a class="el" href="classNL3D_1_1ITexture.html">NL3D::ITexture</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1ITexture.html#s31s21">NearestMipMapOff</a> enum value</td><td><a class="el" href="classNL3D_1_1ITexture.html">NL3D::ITexture</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTextureFile.html#a14">NLMISC_DECLARE_CLASS</a>(CTextureFile)</td><td><a class="el" href="classNL3D_1_1CTextureFile.html">NL3D::CTextureFile</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLMISC_1_1CRefCount.html#p0">NullPtrInfo</a></td><td><a class="el" href="classNLMISC_1_1CRefCount.html">NLMISC::CRefCount</a></td><td><code> [static]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTextureFile.html#a2">operator=</a>(const CTextureFile &other)</td><td><a class="el" href="classNL3D_1_1CTextureFile.html">NL3D::CTextureFile</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1ITexture.html#z825_3">NL3D::ITexture::operator=</a>(const ITexture &tex)</td><td><a class="el" href="classNL3D_1_1ITexture.html">NL3D::ITexture</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLMISC_1_1CRefCount.html#a2">NLMISC::CRefCount::operator=</a>(const CRefCount &)</td><td><a class="el" href="classNLMISC_1_1CRefCount.html">NLMISC::CRefCount</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLMISC_1_1CRefCount.html#m1">pinfo</a></td><td><a class="el" href="classNLMISC_1_1CRefCount.html">NLMISC::CRefCount</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLMISC_1_1CBitmap.html#m0">PixelFormat</a></td><td><a class="el" href="classNLMISC_1_1CBitmap.html">NLMISC::CBitmap</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1ITexture.html#a6">release</a>()</td><td><a class="el" href="classNL3D_1_1ITexture.html">NL3D::ITexture</a></td><td><code> [inline, virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1ITexture.html#a10">releaseDriverSetup</a>()</td><td><a class="el" href="classNL3D_1_1ITexture.html">NL3D::ITexture</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLMISC_1_1CBitmap.html#a12">releaseMipMaps</a>()</td><td><a class="el" href="classNLMISC_1_1CBitmap.html">NLMISC::CBitmap</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1ITexture.html#s28s0">Repeat</a> enum value</td><td><a class="el" href="classNL3D_1_1ITexture.html">NL3D::ITexture</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLMISC_1_1CBitmap.html#a14">resample</a>(sint32 nNewWidth, sint32 nNewHeight)</td><td><a class="el" href="classNLMISC_1_1CBitmap.html">NLMISC::CBitmap</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLMISC_1_1CBitmap.html#a13">reset</a>(TType type=RGBA)</td><td><a class="el" href="classNLMISC_1_1CBitmap.html">NLMISC::CBitmap</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLMISC_1_1CBitmap.html#a15">resize</a>(sint32 nNewWidth, sint32 nNewHeight, TType newType=DonTKnow)</td><td><a class="el" href="classNLMISC_1_1CBitmap.html">NLMISC::CBitmap</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLMISC_1_1CBitmap.html#a16">resizeMipMap</a>(uint32 numMipMap, sint32 nNewWidth, sint32 nNewHeight)</td><td><a class="el" href="classNLMISC_1_1CBitmap.html">NLMISC::CBitmap</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1ITexture.html#s29s8">RGB565</a> enum value</td><td><a class="el" href="classNL3D_1_1ITexture.html">NL3D::ITexture</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1ITexture.html#s29s7">RGB888</a> enum value</td><td><a class="el" href="classNL3D_1_1ITexture.html">NL3D::ITexture</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLMISC_1_1CBitmap.html#s11s0">RGBA</a> enum value</td><td><a class="el" href="classNLMISC_1_1CBitmap.html">NLMISC::CBitmap</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1ITexture.html#s29s5">RGBA4444</a> enum value</td><td><a class="el" href="classNL3D_1_1ITexture.html">NL3D::ITexture</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1ITexture.html#s29s6">RGBA5551</a> enum value</td><td><a class="el" href="classNL3D_1_1ITexture.html">NL3D::ITexture</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1ITexture.html#s29s4">RGBA8888</a> enum value</td><td><a class="el" href="classNL3D_1_1ITexture.html">NL3D::ITexture</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLMISC_1_1CBitmap.html#a28">rot90CCW</a>()</td><td><a class="el" href="classNLMISC_1_1CBitmap.html">NLMISC::CBitmap</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLMISC_1_1CBitmap.html#a27">rot90CW</a>()</td><td><a class="el" href="classNLMISC_1_1CBitmap.html">NLMISC::CBitmap</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLMISC_1_1CBitmap.html#a10">rotateCCW</a>()</td><td><a class="el" href="classNLMISC_1_1CBitmap.html">NLMISC::CBitmap</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1ITexture.html#a13">selectTexture</a>(uint index)</td><td><a class="el" href="classNL3D_1_1ITexture.html">NL3D::ITexture</a></td><td><code> [inline, virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTextureFile.html#a13">serial</a>(NLMISC::IStream &f)</td><td><a class="el" href="classNL3D_1_1CTextureFile.html">NL3D::CTextureFile</a></td><td><code> [virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTextureFile.html#a7">setAllowDegradation</a>(bool allow)</td><td><a class="el" href="classNL3D_1_1CTextureFile.html">NL3D::CTextureFile</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTextureFile.html#a12">setAsyncLoading</a>(bool isAsync)</td><td><a class="el" href="classNL3D_1_1CTextureFile.html">NL3D::CTextureFile</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTextureFile.html#a4">setFileName</a>(const std::string &s)</td><td><a class="el" href="classNL3D_1_1CTextureFile.html">NL3D::CTextureFile</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1ITexture.html#z826_6">setFilterMode</a>(TMagFilter magf, TMinFilter minf)</td><td><a class="el" href="classNL3D_1_1ITexture.html">NL3D::ITexture</a></td><td><code> [virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLMISC_1_1CBitmap.html#a17">setMipMapCount</a>(uint32 mmc)</td><td><a class="el" href="classNLMISC_1_1CBitmap.html">NLMISC::CBitmap</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTextureFile.html#a15">setMipMapSkipAtLoad</a>(uint8 level)</td><td><a class="el" href="classNL3D_1_1CTextureFile.html">NL3D::CTextureFile</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1ITexture.html#a3">setReleasable</a>(bool r)</td><td><a class="el" href="classNL3D_1_1ITexture.html">NL3D::ITexture</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1ITexture.html#a9">setupedIntoDriver</a>() const</td><td><a class="el" href="classNL3D_1_1ITexture.html">NL3D::ITexture</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1ITexture.html#z826_4">setUploadFormat</a>(TUploadFormat pf)</td><td><a class="el" href="classNL3D_1_1ITexture.html">NL3D::ITexture</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1ITexture.html#z826_0">setWrapS</a>(TWrapMode mode)</td><td><a class="el" href="classNL3D_1_1ITexture.html">NL3D::ITexture</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1ITexture.html#z826_1">setWrapT</a>(TWrapMode mode)</td><td><a class="el" href="classNL3D_1_1ITexture.html">NL3D::ITexture</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTextureFile.html#a8">supportSharing</a>() const</td><td><a class="el" href="classNL3D_1_1CTextureFile.html">NL3D::CTextureFile</a></td><td><code> [inline, virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1ITexture.html#m0">TextureDrvShare</a></td><td><a class="el" href="classNL3D_1_1ITexture.html">NL3D::ITexture</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1ITexture.html#s30">TMagFilter</a> enum name</td><td><a class="el" href="classNL3D_1_1ITexture.html">NL3D::ITexture</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1ITexture.html#s31">TMinFilter</a> enum name</td><td><a class="el" href="classNL3D_1_1ITexture.html">NL3D::ITexture</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1ITexture.html#a0">touch</a>()</td><td><a class="el" href="classNL3D_1_1ITexture.html">NL3D::ITexture</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1ITexture.html#a17">touched</a>(void)</td><td><a class="el" href="classNL3D_1_1ITexture.html">NL3D::ITexture</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1ITexture.html#a1">touchRect</a>(const NLMISC::CRect &rect)</td><td><a class="el" href="classNL3D_1_1ITexture.html">NL3D::ITexture</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLMISC_1_1CBitmap.html#s11">TType</a> enum name</td><td><a class="el" href="classNLMISC_1_1CBitmap.html">NLMISC::CBitmap</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1ITexture.html#s29">TUploadFormat</a> enum name</td><td><a class="el" href="classNL3D_1_1ITexture.html">NL3D::ITexture</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1ITexture.html#s28">TWrapMode</a> enum name</td><td><a class="el" href="classNL3D_1_1ITexture.html">NL3D::ITexture</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1ITexture.html#s29s17">UploadFormatCount</a> enum value</td><td><a class="el" href="classNL3D_1_1ITexture.html">NL3D::ITexture</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1ITexture.html#a5">validateGenerateFlag</a>()</td><td><a class="el" href="classNL3D_1_1ITexture.html">NL3D::ITexture</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1ITexture.html#s28s2">WrapModeCount</a> enum value</td><td><a class="el" href="classNL3D_1_1ITexture.html">NL3D::ITexture</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLMISC_1_1CBitmap.html#a19">writeJPG</a>(NLMISC::IStream &f, uint8 quality=80)</td><td><a class="el" href="classNLMISC_1_1CBitmap.html">NLMISC::CBitmap</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLMISC_1_1CBitmap.html#a18">writeTGA</a>(NLMISC::IStream &f, uint32 d, bool upsideDown=false)</td><td><a class="el" href="classNLMISC_1_1CBitmap.html">NLMISC::CBitmap</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLMISC_1_1CBitmap.html#a1">~CBitmap</a>()</td><td><a class="el" href="classNLMISC_1_1CBitmap.html">NLMISC::CBitmap</a></td><td><code> [inline, virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLMISC_1_1CRefCount.html#a0">~CRefCount</a>()</td><td><a class="el" href="classNLMISC_1_1CRefCount.html">NLMISC::CRefCount</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1ITexture.html#z825_2">~ITexture</a>()</td><td><a class="el" href="classNL3D_1_1ITexture.html">NL3D::ITexture</a></td><td><code> [virtual]</code></td></tr> +</table> + +<!-- footer --> +<BR><FONT Size=+5> </FONT> +</TD> +<TD WIDTH=15><IMG SRC=http://www.nevrax.org/inc/img/pixel.gif WIDTH=15 HEIGHT=15 BORDER=0 ALT=""></TD> +</TR> +</TABLE> +</BODY> +</HTML> |