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author | neodarz <neodarz@neodarz.net> | 2018-08-11 20:21:34 +0200 |
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committer | neodarz <neodarz@neodarz.net> | 2018-08-11 20:21:34 +0200 |
commit | 0ea5fc66924303d1bf73ba283a383e2aadee02f2 (patch) | |
tree | 2568e71a7ccc44ec23b8bb3f0ff97fb6bf2ed709 /docs/doxygen/nel/classNL3D_1_1CInstanceMaterialUser-members.html | |
download | nevrax-website-self-hostable-0ea5fc66924303d1bf73ba283a383e2aadee02f2.tar.xz nevrax-website-self-hostable-0ea5fc66924303d1bf73ba283a383e2aadee02f2.zip |
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1 files changed, 127 insertions, 0 deletions
diff --git a/docs/doxygen/nel/classNL3D_1_1CInstanceMaterialUser-members.html b/docs/doxygen/nel/classNL3D_1_1CInstanceMaterialUser-members.html new file mode 100644 index 00000000..79937f05 --- /dev/null +++ b/docs/doxygen/nel/classNL3D_1_1CInstanceMaterialUser-members.html @@ -0,0 +1,127 @@ +<!doctype html public "-//W3C//DTD HTML 4.0 Transitional//EN" "http://www.w3.org/TR/REC-html40/loose.dtd"> +<HTML> +<HEAD> + <TITLE>nevrax.org : docs</TITLE> + <LINK REL=stylesheet TYPE="text/css" HREF="http://www.nevrax.org/inc/css/nevrax.css"> + <link href="doxygen.css" rel="stylesheet" type="text/css"> +</HEAD> +<BODY MARGINHEIGHT="0" MARGINWIDTH="0"> + +<!-- uplinks --> +<TABLE CELLSPACING=0 CELLPADDING=0 BORDER=0> + <TR> + <TD WIDTH=16><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="16" HEIGHT="16" BORDER=0 ALT=""></TD> + <TD WIDTH=140 BGCOLOR=#dddddd><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="140" HEIGHT="16" BORDER=0 ALT=""></TD> + <TD WIDTH=16><IMG 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BORDER=0></A> +</td><td><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="1" HEIGHT="1" BORDER=0 ALT=""> +</td></tr></table> + + +<!-- block --> +<TABLE bgcolor="#dddddd" CELLSPACING=0 CELLPADDING=0 BORDER=0 width=100%><tr><td width=1% valign=middle><img width=6 height=14 hspace=2 vspace=2 src="http://www.nevrax.org/inc/img/reddots.gif"></TD> + <TD><B>Documentation</B></TD> + <TD ALIGN=RIGHT> </td> +</tr></table> +<!-- Generated by Doxygen 1.2.14 --> +<center> +<a class="qindex" href="index.html">Main Page</a> <a class="qindex" href="namespaces.html">Namespace List</a> <a class="qindex" href="hierarchy.html">Class Hierarchy</a> <a class="qindex" href="classes.html">Alphabetical List</a> <a class="qindex" href="annotated.html">Compound List</a> <a class="qindex" href="files.html">File List</a> <a class="qindex" href="namespacemembers.html">Namespace Members</a> <a class="qindex" href="functions.html">Compound Members</a> <a class="qindex" href="globals.html">File Members</a> <a class="qindex" href="pages.html">Related Pages</a> <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> </center> +<hr><h1>NL3D::CInstanceMaterialUser Member List</h1>This is the complete list of members for <a class="el" href="classNL3D_1_1CInstanceMaterialUser.html">NL3D::CInstanceMaterialUser</a>, including all inherited members.<table> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CInstanceMaterialUser.html#o2">_AsyncTextureBlock</a></td><td><a class="el" href="classNL3D_1_1CInstanceMaterialUser.html">NL3D::CInstanceMaterialUser</a></td><td><code> [private]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CInstanceMaterialUser.html#o1">_Material</a></td><td><a class="el" href="classNL3D_1_1CInstanceMaterialUser.html">NL3D::CInstanceMaterialUser</a></td><td><code> [private]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CInstanceMaterialUser.html#o0">_MBI</a></td><td><a class="el" href="classNL3D_1_1CInstanceMaterialUser.html">NL3D::CInstanceMaterialUser</a></td><td><code> [private]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1UInstanceMaterial.html#s7s6">blendCount</a> enum value</td><td><a class="el" href="classNL3D_1_1UInstanceMaterial.html">NL3D::UInstanceMaterial</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CInstanceMaterialUser.html#a0">CInstanceMaterialUser</a>(CMeshBaseInstance *mbi, CMaterial *mat, CAsyncTextureBlock *asyncTextBlock)</td><td><a class="el" href="classNL3D_1_1CInstanceMaterialUser.html">NL3D::CInstanceMaterialUser</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CInstanceMaterialUser.html#a2">emptyTexture</a>(uint stage=0)</td><td><a class="el" href="classNL3D_1_1CInstanceMaterialUser.html">NL3D::CInstanceMaterialUser</a></td><td><code> [virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CInstanceMaterialUser.html#z472_0">enableUserTexMat</a>(uint stage, bool enabled=true)</td><td><a class="el" href="classNL3D_1_1CInstanceMaterialUser.html">NL3D::CInstanceMaterialUser</a></td><td><code> [inline, virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CInstanceMaterialUser.html#z466_7">getAmbient</a>() const</td><td><a class="el" href="classNL3D_1_1CInstanceMaterialUser.html">NL3D::CInstanceMaterialUser</a></td><td><code> [inline, virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CInstanceMaterialUser.html#z471_4">getBlend</a>() const</td><td><a class="el" href="classNL3D_1_1CInstanceMaterialUser.html">NL3D::CInstanceMaterialUser</a></td><td><code> [inline, virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CInstanceMaterialUser.html#z467_1">getColor</a>(void) const</td><td><a class="el" href="classNL3D_1_1CInstanceMaterialUser.html">NL3D::CInstanceMaterialUser</a></td><td><code> [inline, virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CInstanceMaterialUser.html#z469_1">getConstantColor</a>(uint stage) const</td><td><a class="el" href="classNL3D_1_1CInstanceMaterialUser.html">NL3D::CInstanceMaterialUser</a></td><td><code> [inline, virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CInstanceMaterialUser.html#z466_8">getDiffuse</a>() const</td><td><a class="el" href="classNL3D_1_1CInstanceMaterialUser.html">NL3D::CInstanceMaterialUser</a></td><td><code> [inline, virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CInstanceMaterialUser.html#z471_6">getDstBlend</a>(void) const</td><td><a class="el" href="classNL3D_1_1CInstanceMaterialUser.html">NL3D::CInstanceMaterialUser</a></td><td><code> [inline, virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CInstanceMaterialUser.html#z466_6">getEmissive</a>() const</td><td><a class="el" href="classNL3D_1_1CInstanceMaterialUser.html">NL3D::CInstanceMaterialUser</a></td><td><code> [inline, virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CInstanceMaterialUser.html#a3">getLastTextureStage</a>() const</td><td><a class="el" href="classNL3D_1_1CInstanceMaterialUser.html">NL3D::CInstanceMaterialUser</a></td><td><code> [inline, virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CInstanceMaterialUser.html#a4">getMaterial</a>() const</td><td><a class="el" href="classNL3D_1_1CInstanceMaterialUser.html">NL3D::CInstanceMaterialUser</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CInstanceMaterialUser.html#z466_9">getOpacity</a>() const</td><td><a class="el" href="classNL3D_1_1CInstanceMaterialUser.html">NL3D::CInstanceMaterialUser</a></td><td><code> [inline, virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CInstanceMaterialUser.html#z466_11">getShininess</a>() const</td><td><a class="el" href="classNL3D_1_1CInstanceMaterialUser.html">NL3D::CInstanceMaterialUser</a></td><td><code> [inline, virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CInstanceMaterialUser.html#z466_10">getSpecular</a>() const</td><td><a class="el" href="classNL3D_1_1CInstanceMaterialUser.html">NL3D::CInstanceMaterialUser</a></td><td><code> [inline, virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CInstanceMaterialUser.html#z471_5">getSrcBlend</a>(void) const</td><td><a class="el" href="classNL3D_1_1CInstanceMaterialUser.html">NL3D::CInstanceMaterialUser</a></td><td><code> [inline, virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CInstanceMaterialUser.html#z470_1">getTextureFileName</a>(uint stage=0) const</td><td><a class="el" href="classNL3D_1_1CInstanceMaterialUser.html">NL3D::CInstanceMaterialUser</a></td><td><code> [virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CInstanceMaterialUser.html#z468_1">getUserColor</a>() const</td><td><a class="el" href="classNL3D_1_1CInstanceMaterialUser.html">NL3D::CInstanceMaterialUser</a></td><td><code> [inline, virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CInstanceMaterialUser.html#z472_3">getUserTexMat</a>(uint stage) const</td><td><a class="el" href="classNL3D_1_1CInstanceMaterialUser.html">NL3D::CInstanceMaterialUser</a></td><td><code> [inline, virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1UInstanceMaterial.html#s7s3">invsrcalpha</a> enum value</td><td><a class="el" href="classNL3D_1_1UInstanceMaterial.html">NL3D::UInstanceMaterial</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1UInstanceMaterial.html#s7s5">invsrccolor</a> enum value</td><td><a class="el" href="classNL3D_1_1UInstanceMaterial.html">NL3D::UInstanceMaterial</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CInstanceMaterialUser.html#z465_0">isLighted</a>() const</td><td><a class="el" href="classNL3D_1_1CInstanceMaterialUser.html">NL3D::CInstanceMaterialUser</a></td><td><code> [inline, virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CInstanceMaterialUser.html#z470_0">isTextureFile</a>(uint stage=0) const</td><td><a class="el" href="classNL3D_1_1CInstanceMaterialUser.html">NL3D::CInstanceMaterialUser</a></td><td><code> [virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CInstanceMaterialUser.html#z465_1">isUserColor</a>() const</td><td><a class="el" href="classNL3D_1_1CInstanceMaterialUser.html">NL3D::CInstanceMaterialUser</a></td><td><code> [inline, virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CInstanceMaterialUser.html#z472_1">isUserTexMatEnabled</a>(uint stage) const</td><td><a class="el" href="classNL3D_1_1CInstanceMaterialUser.html">NL3D::CInstanceMaterialUser</a></td><td><code> [inline, virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1UInstanceMaterial.html#s7s0">one</a> enum value</td><td><a class="el" href="classNL3D_1_1UInstanceMaterial.html">NL3D::UInstanceMaterial</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CInstanceMaterialUser.html#z466_1">setAmbient</a>(CRGBA ambient=CRGBA(0, 0, 0))</td><td><a class="el" href="classNL3D_1_1CInstanceMaterialUser.html">NL3D::CInstanceMaterialUser</a></td><td><code> [inline, virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CInstanceMaterialUser.html#z471_0">setBlend</a>(bool active)</td><td><a class="el" href="classNL3D_1_1CInstanceMaterialUser.html">NL3D::CInstanceMaterialUser</a></td><td><code> [inline, virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CInstanceMaterialUser.html#z471_1">setBlendFunc</a>(TBlend src, TBlend dst)</td><td><a class="el" href="classNL3D_1_1CInstanceMaterialUser.html">NL3D::CInstanceMaterialUser</a></td><td><code> [inline, virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CInstanceMaterialUser.html#z467_0">setColor</a>(CRGBA rgba)</td><td><a class="el" href="classNL3D_1_1CInstanceMaterialUser.html">NL3D::CInstanceMaterialUser</a></td><td><code> [inline, virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CInstanceMaterialUser.html#z469_0">setConstantColor</a>(uint stage, NLMISC::CRGBA color)</td><td><a class="el" href="classNL3D_1_1CInstanceMaterialUser.html">NL3D::CInstanceMaterialUser</a></td><td><code> [inline, virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CInstanceMaterialUser.html#z466_2">setDiffuse</a>(CRGBA diffuse=CRGBA(0, 0, 0))</td><td><a class="el" href="classNL3D_1_1CInstanceMaterialUser.html">NL3D::CInstanceMaterialUser</a></td><td><code> [inline, virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CInstanceMaterialUser.html#z471_3">setDstBlend</a>(TBlend val)</td><td><a class="el" href="classNL3D_1_1CInstanceMaterialUser.html">NL3D::CInstanceMaterialUser</a></td><td><code> [inline, virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CInstanceMaterialUser.html#z466_0">setEmissive</a>(CRGBA emissive=CRGBA(0, 0, 0))</td><td><a class="el" href="classNL3D_1_1CInstanceMaterialUser.html">NL3D::CInstanceMaterialUser</a></td><td><code> [inline, virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CInstanceMaterialUser.html#z466_3">setOpacity</a>(uint8 opa)</td><td><a class="el" href="classNL3D_1_1CInstanceMaterialUser.html">NL3D::CInstanceMaterialUser</a></td><td><code> [inline, virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CInstanceMaterialUser.html#z466_5">setShininess</a>(float shininess)</td><td><a class="el" href="classNL3D_1_1CInstanceMaterialUser.html">NL3D::CInstanceMaterialUser</a></td><td><code> [inline, virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CInstanceMaterialUser.html#z466_4">setSpecular</a>(CRGBA specular=CRGBA(0, 0, 0))</td><td><a class="el" href="classNL3D_1_1CInstanceMaterialUser.html">NL3D::CInstanceMaterialUser</a></td><td><code> [inline, virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CInstanceMaterialUser.html#z471_2">setSrcBlend</a>(TBlend val)</td><td><a class="el" href="classNL3D_1_1CInstanceMaterialUser.html">NL3D::CInstanceMaterialUser</a></td><td><code> [inline, virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CInstanceMaterialUser.html#z470_2">setTextureFileName</a>(const std::string &fileName, uint stage=0)</td><td><a class="el" href="classNL3D_1_1CInstanceMaterialUser.html">NL3D::CInstanceMaterialUser</a></td><td><code> [virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CInstanceMaterialUser.html#z468_0">setUserColor</a>(CRGBA userColor)</td><td><a class="el" href="classNL3D_1_1CInstanceMaterialUser.html">NL3D::CInstanceMaterialUser</a></td><td><code> [inline, virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CInstanceMaterialUser.html#z472_2">setUserTexMat</a>(uint stage, const NLMISC::CMatrix &m)</td><td><a class="el" href="classNL3D_1_1CInstanceMaterialUser.html">NL3D::CInstanceMaterialUser</a></td><td><code> [inline, virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1UInstanceMaterial.html#s7s2">srcalpha</a> enum value</td><td><a class="el" href="classNL3D_1_1UInstanceMaterial.html">NL3D::UInstanceMaterial</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1UInstanceMaterial.html#s7s4">srccolor</a> enum value</td><td><a class="el" href="classNL3D_1_1UInstanceMaterial.html">NL3D::UInstanceMaterial</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1UInstanceMaterial.html#s7">TBlend</a> enum name</td><td><a class="el" href="classNL3D_1_1UInstanceMaterial.html">NL3D::UInstanceMaterial</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1UInstanceMaterial.html#z35_0">UInstanceMaterial</a>()</td><td><a class="el" href="classNL3D_1_1UInstanceMaterial.html">NL3D::UInstanceMaterial</a></td><td><code> [inline, protected]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1UInstanceMaterial.html#s7s1">zero</a> enum value</td><td><a class="el" href="classNL3D_1_1UInstanceMaterial.html">NL3D::UInstanceMaterial</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CInstanceMaterialUser.html#a1">~CInstanceMaterialUser</a>()</td><td><a class="el" href="classNL3D_1_1CInstanceMaterialUser.html">NL3D::CInstanceMaterialUser</a></td><td><code> [inline, virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1UInstanceMaterial.html#z35_1">~UInstanceMaterial</a>()</td><td><a class="el" href="classNL3D_1_1UInstanceMaterial.html">NL3D::UInstanceMaterial</a></td><td><code> [inline, protected, virtual]</code></td></tr> +</table> + +<!-- footer --> +<BR><FONT Size=+5> </FONT> +</TD> +<TD WIDTH=15><IMG 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