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author | neodarz <neodarz@neodarz.net> | 2018-08-11 20:21:34 +0200 |
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committer | neodarz <neodarz@neodarz.net> | 2018-08-11 20:21:34 +0200 |
commit | 0ea5fc66924303d1bf73ba283a383e2aadee02f2 (patch) | |
tree | 2568e71a7ccc44ec23b8bb3f0ff97fb6bf2ed709 /docs/doxygen/nel/a04733.html | |
download | nevrax-website-self-hostable-0ea5fc66924303d1bf73ba283a383e2aadee02f2.tar.xz nevrax-website-self-hostable-0ea5fc66924303d1bf73ba283a383e2aadee02f2.zip |
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1 files changed, 439 insertions, 0 deletions
diff --git a/docs/doxygen/nel/a04733.html b/docs/doxygen/nel/a04733.html new file mode 100644 index 00000000..f2b921d7 --- /dev/null +++ b/docs/doxygen/nel/a04733.html @@ -0,0 +1,439 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> +<html><head><meta http-equiv="Content-Type" content="text/html;charset=iso-8859-1"> +<title>NeL: patch.h File Reference</title> +<link href="doxygen.css" rel="stylesheet" type="text/css"> +</head><body> +<!-- Generated by Doxygen 1.3.6 --> +<div class="qindex"> <form class="search" action="search.php" method="get"> +<a class="qindex" href="main.html">Main Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical List</a> | <a class="qindex" href="annotated.html">Data Structures</a> | <a class="qindex" href="files.html">File List</a> | <a class="qindex" href="namespacemembers.html">Namespace Members</a> | <a class="qindex" href="functions.html">Data Fields</a> | <a class="qindex" href="globals.html">Globals</a> | <a class="qindex" href="pages.html">Related Pages</a> | <span class="search"><u>S</u>earch for <input class="search" type="text" name="query" value="" size="20" accesskey="s"/></span></form></div> +<h1>patch.h File Reference</h1><hr><a name="_details"></a><h2>Detailed Description</h2> +<dl compact><dt><b>Id</b></dt><dd><a class="el" href="a04733.html">patch.h</a>,v 1.36 2004/02/06 14:37:44 besson Exp </dd></dl> +<p> +<dl compact><dt><b><a class="el" href="todo.html#_todo000005">Todo:</a></b></dt><dd>yoyo:<ul> +<li>"UV correction" infos.</li><li>NOISE, or displacement map (ptr/index). </li></ul> +</dd></dl> + +<p> +Definition in file <a class="el" href="a06156.html">patch.h</a>. +<p> +<code>#include "<a class="el" href="a06590.html">nel/misc/types_nl.h</a>"</code><br> +<code>#include "<a class="el" href="a06673.html">nel/misc/vector.h</a>"</code><br> +<code>#include "<a class="el" href="a06677.html">nel/misc/vector_2f.h</a>"</code><br> +<code>#include "<a class="el" href="a06340.html">nel/misc/rgba.h</a>"</code><br> +<code>#include "<a class="el" href="a06498.html">3d/tessellation.h</a>"</code><br> +<code>#include "<a class="el" href="a05385.html">nel/misc/aabbox.h</a>"</code><br> +<code>#include "<a class="el" href="a05505.html">nel/misc/bsphere.h</a>"</code><br> +<code>#include "<a class="el" href="a06585.html">nel/misc/triangle.h</a>"</code><br> +<code>#include "<a class="el" href="a05760.html">nel/misc/geom_ext.h</a>"</code><br> +<code>#include "<a class="el" href="a06116.html">nel/misc/object_vector.h</a>"</code><br> +<code>#include "<a class="el" href="a06541.html">3d/tile_element.h</a>"</code><br> +<code>#include "<a class="el" href="a06539.html">3d/tile_color.h</a>"</code><br> +<code>#include "<a class="el" href="a06492.html">3d/tess_block.h</a>"</code><br> +<code>#include "<a class="el" href="a06545.html">3d/tile_light_influence.h</a>"</code><br> +<code>#include "<a class="el" href="a06181.html">nel/3d/point_light_influence.h</a>"</code><br> + +<p> +<a href="a06156.html">Go to the source code of this file.</a><table border=0 cellpadding=0 cellspacing=0> +<tr><td></td></tr> +<tr><td colspan=2><br><h2>Namespaces</h2></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top>namespace </td><td class="memItemRight" valign=bottom><a class="el" href="a05363.html">NL3D</a></td></tr> + +<tr><td colspan=2><br><h2>Defines</h2></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top>#define </td><td class="memItemRight" valign=bottom><a class="el" href="a04733.html#a11">NL3D_NOISE_MAX</a> 1</td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>#define </td><td class="memItemRight" valign=bottom><a class="el" href="a04733.html#a13">NL3D_PATCH_VEGETABLE_NUM_TESSBLOCK_PER_CLIPBLOCK</a> (1<<NL3D_PATCH_VEGETABLE_NUM_TESSBLOCK_PER_CLIPBLOCK_SHIFT)</td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>#define </td><td class="memItemRight" valign=bottom><a class="el" href="a04733.html#a12">NL3D_PATCH_VEGETABLE_NUM_TESSBLOCK_PER_CLIPBLOCK_SHIFT</a> 1</td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>#define </td><td class="memItemRight" valign=bottom><a class="el" href="a04733.html#a8">NL_BLOCK_LUMEL_COMPRESSED_SIZE</a> 8</td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>#define </td><td class="memItemRight" valign=bottom><a class="el" href="a04733.html#a7">NL_LUMEL_BY_TILE</a> (1<<NL_LUMEL_BY_TILE_SHIFT)</td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>#define </td><td class="memItemRight" valign=bottom><a class="el" href="a04733.html#a6">NL_LUMEL_BY_TILE_SHIFT</a> 2</td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>#define </td><td class="memItemRight" valign=bottom><a class="el" href="a04733.html#a1">NL_MAX_TILES_BY_PATCH_EDGE</a> (1<<NL_MAX_TILES_BY_PATCH_EDGE_SHIFT)</td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>#define </td><td class="memItemRight" valign=bottom><a class="el" href="a04733.html#a0">NL_MAX_TILES_BY_PATCH_EDGE_SHIFT</a> 4</td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>#define </td><td class="memItemRight" valign=bottom><a class="el" href="a04733.html#a9">NL_PATCH_BLOCK_MAX_QUAD</a> 4</td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>#define </td><td class="memItemRight" valign=bottom><a class="el" href="a04733.html#a10">NL_PATCH_BLOCK_MAX_VERTEX</a> (NL_PATCH_BLOCK_MAX_QUAD+1)</td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>#define </td><td class="memItemRight" valign=bottom><a class="el" href="a04733.html#a2">NL_PATCH_FAR0_ROTATED</a> 0x1</td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>#define </td><td class="memItemRight" valign=bottom><a class="el" href="a04733.html#a3">NL_PATCH_FAR1_ROTATED</a> 0x2</td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>#define </td><td class="memItemRight" valign=bottom><a class="el" href="a04733.html#a5">NL_PATCH_SMOOTH_FLAG_MASK</a> 0x3c</td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>#define </td><td class="memItemRight" valign=bottom><a class="el" href="a04733.html#a4">NL_PATCH_SMOOTH_FLAG_SHIFT</a> 0x2</td></tr> + +</table> +<hr><h2>Define Documentation</h2> +<a class="anchor" name="a11" doxytag="patch.h::NL3D_NOISE_MAX" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> #define NL3D_NOISE_MAX 1 + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a06156.html#l00089">89</a> of file <a class="el" href="a06156.html">patch.h</a>. +<p> +Referenced by <a class="el" href="a06155.html#l00221">NL3D::CPatch::buildBBoxFromBezierPatch()</a>, <a class="el" href="a06758.html#l00099">NL3D::CZone::computeBBScaleBias()</a>, and <a class="el" href="a06158.html#l00136">NL3D::CPatch::computeDisplaceRawInteger()</a>. </td> + </tr> +</table> +<a class="anchor" name="a13" doxytag="patch.h::NL3D_PATCH_VEGETABLE_NUM_TESSBLOCK_PER_CLIPBLOCK" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> #define NL3D_PATCH_VEGETABLE_NUM_TESSBLOCK_PER_CLIPBLOCK (1<<NL3D_PATCH_VEGETABLE_NUM_TESSBLOCK_PER_CLIPBLOCK_SHIFT) + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a06156.html#l00098">98</a> of file <a class="el" href="a06156.html">patch.h</a>. +<p> +Referenced by <a class="el" href="a06155.html#l00611">NL3D::CPatch::addRefTessBlocks()</a>, and <a class="el" href="a06162.html#l00294">NL3D::CPatch::createVegetableBlock()</a>. </td> + </tr> +</table> +<a class="anchor" name="a12" doxytag="patch.h::NL3D_PATCH_VEGETABLE_NUM_TESSBLOCK_PER_CLIPBLOCK_SHIFT" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> #define NL3D_PATCH_VEGETABLE_NUM_TESSBLOCK_PER_CLIPBLOCK_SHIFT 1 + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a06156.html#l00097">97</a> of file <a class="el" href="a06156.html">patch.h</a>. +<p> +Referenced by <a class="el" href="a06155.html#l00611">NL3D::CPatch::addRefTessBlocks()</a>, and <a class="el" href="a06162.html#l00294">NL3D::CPatch::createVegetableBlock()</a>. </td> + </tr> +</table> +<a class="anchor" name="a8" doxytag="patch.h::NL_BLOCK_LUMEL_COMPRESSED_SIZE" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> #define NL_BLOCK_LUMEL_COMPRESSED_SIZE 8 + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a06156.html#l00061">61</a> of file <a class="el" href="a06156.html">patch.h</a>. +<p> +Referenced by <a class="el" href="a06157.html#l00704">NL3D::CPatch::computeTileLightmapEdgePrecomputed()</a>, <a class="el" href="a06157.html#l00738">NL3D::CPatch::computeTileLightmapPixelPrecomputed()</a>, <a class="el" href="a06157.html#l00678">NL3D::CPatch::computeTileLightmapPrecomputed()</a>, <a class="el" href="a06157.html#l00670">NL3D::CPatch::getTileLumelmapPixelPrecomputed()</a>, <a class="el" href="a06157.html#l00650">NL3D::CPatch::getTileLumelmapPrecomputed()</a>, <a class="el" href="a06157.html#l01267">NL3D::CPatch::packShadowMap()</a>, and <a class="el" href="a06157.html#l00170">NL3D::CPatch::unpackShadowMap()</a>. </td> + </tr> +</table> +<a class="anchor" name="a7" doxytag="patch.h::NL_LUMEL_BY_TILE" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> #define NL_LUMEL_BY_TILE (1<<NL_LUMEL_BY_TILE_SHIFT) + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a06156.html#l00060">60</a> of file <a class="el" href="a06156.html">patch.h</a>. +<p> +Referenced by <a class="el" href="a06157.html#l01758">NL3D::CPatch::addTileLightmapEdgeWithTLI()</a>, <a class="el" href="a06157.html#l01739">NL3D::CPatch::addTileLightmapWithTLI()</a>, <a class="el" href="a06157.html#l00358">NL3D::bilinearColor()</a>, <a class="el" href="a06758.html#l00122">NL3D::CZone::build()</a>, <a class="el" href="a06768.html#l02045">NL3D::CZoneLighter::buildZoneInformation()</a>, <a class="el" href="a06157.html#l00864">NL3D::CPatch::computeNearBlockLightmap()</a>, <a class="el" href="a06157.html#l00557">NL3D::CPatch::computeTileLightmapAutomatic()</a>, <a class="el" href="a06157.html#l00571">NL3D::CPatch::computeTileLightmapEdgeAutomatic()</a>, <a class="el" href="a06157.html#l00799">NL3D::CPatch::computeTileLightmapPixelAroundCorner()</a>, <a class="el" href="a06157.html#l00601">NL3D::CPatch::computeTileLightmapPixelAutomatic()</a>, <a class="el" href="a06157.html#l00678">NL3D::CPatch::computeTileLightmapPrecomputed()</a>, <a class="el" href="a06162.html#l00050">NL3D::CPatch::generateTileVegetable()</a>, <a class="el" href="a06157.html#l01499">NL3D::CPatch::getLumel()</a>, <a class="el" href="a06157.html#l00650">NL3D::CPatch::getTileLumelmapPrecomputed()</a>, <a class="el" href="a06157.html#l00508">NL3D::CPatch::modulateTileLightmapEdgeWithTileColors()</a>, <a class="el" href="a06157.html#l00488">NL3D::CPatch::modulateTileLightmapWithTileColors()</a>, <a class="el" href="a06519.html#l01359">NL3D_expandLightmap()</a>, <a class="el" href="a06157.html#l01267">NL3D::CPatch::packShadowMap()</a>, <a class="el" href="a06157.html#l01384">NL3D::CPatch::resetCompressedLumels()</a>, and <a class="el" href="a06157.html#l00170">NL3D::CPatch::unpackShadowMap()</a>. </td> + </tr> +</table> +<a class="anchor" name="a6" doxytag="patch.h::NL_LUMEL_BY_TILE_SHIFT" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> #define NL_LUMEL_BY_TILE_SHIFT 2 + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a06156.html#l00059">59</a> of file <a class="el" href="a06156.html">patch.h</a>. +<p> +Referenced by <a class="el" href="a06157.html#l00864">NL3D::CPatch::computeNearBlockLightmap()</a>, <a class="el" href="a06157.html#l00799">NL3D::CPatch::computeTileLightmapPixelAroundCorner()</a>, <a class="el" href="a06157.html#l00678">NL3D::CPatch::computeTileLightmapPrecomputed()</a>, <a class="el" href="a06162.html#l00050">NL3D::CPatch::generateTileVegetable()</a>, <a class="el" href="a06157.html#l01499">NL3D::CPatch::getLumel()</a>, and <a class="el" href="a06157.html#l00650">NL3D::CPatch::getTileLumelmapPrecomputed()</a>. </td> + </tr> +</table> +<a class="anchor" name="a1" doxytag="patch.h::NL_MAX_TILES_BY_PATCH_EDGE" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> #define NL_MAX_TILES_BY_PATCH_EDGE (1<<NL_MAX_TILES_BY_PATCH_EDGE_SHIFT) + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a06156.html#l00053">53</a> of file <a class="el" href="a06156.html">patch.h</a>. +<p> +Referenced by <a class="el" href="a06768.html#l02045">NL3D::CZoneLighter::buildZoneInformation()</a>, <a class="el" href="a06519.html#l00048">NL3D::CTextureFar::CTextureFar()</a>, and <a class="el" href="a06519.html#l01359">NL3D_expandLightmap()</a>. </td> + </tr> +</table> +<a class="anchor" name="a0" doxytag="patch.h::NL_MAX_TILES_BY_PATCH_EDGE_SHIFT" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> #define NL_MAX_TILES_BY_PATCH_EDGE_SHIFT 4 + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a06156.html#l00052">52</a> of file <a class="el" href="a06156.html">patch.h</a>. </td> + </tr> +</table> +<a class="anchor" name="a9" doxytag="patch.h::NL_PATCH_BLOCK_MAX_QUAD" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> #define NL_PATCH_BLOCK_MAX_QUAD 4 + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a06156.html#l00064">64</a> of file <a class="el" href="a06156.html">patch.h</a>. +<p> +Referenced by <a class="el" href="a06155.html#l00514">NL3D::CPatch::addPatchBlocksInBBoxRecurs()</a>, <a class="el" href="a05864.html#l00147">NL3D::CLandscapeCollisionGrid::build()</a>, <a class="el" href="a06155.html#l00410">NL3D::CPatchQuadBlock::buildTileTriangles()</a>, and <a class="el" href="a06155.html#l00460">NL3D::CPatch::fillPatchQuadBlock()</a>. </td> + </tr> +</table> +<a class="anchor" name="a10" doxytag="patch.h::NL_PATCH_BLOCK_MAX_VERTEX" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> #define NL_PATCH_BLOCK_MAX_VERTEX (NL_PATCH_BLOCK_MAX_QUAD+1) + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a06156.html#l00065">65</a> of file <a class="el" href="a06156.html">patch.h</a>. +<p> +Referenced by <a class="el" href="a05864.html#l00147">NL3D::CLandscapeCollisionGrid::build()</a>, <a class="el" href="a06155.html#l00410">NL3D::CPatchQuadBlock::buildTileTriangles()</a>, <a class="el" href="a06725.html#l00612">NL3D::CVisualCollisionEntity::displayDebugGrid()</a>, and <a class="el" href="a06155.html#l00460">NL3D::CPatch::fillPatchQuadBlock()</a>. </td> + </tr> +</table> +<a class="anchor" name="a2" doxytag="patch.h::NL_PATCH_FAR0_ROTATED" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> #define NL_PATCH_FAR0_ROTATED 0x1 + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a06156.html#l00054">54</a> of file <a class="el" href="a06156.html">patch.h</a>. +<p> +Referenced by <a class="el" href="a06161.html#l00054">NL3D::CPatch::computeNewFar()</a>, and <a class="el" href="a06161.html#l00946">NL3D::CPatch::fillFar0VertexVB()</a>. </td> + </tr> +</table> +<a class="anchor" name="a3" doxytag="patch.h::NL_PATCH_FAR1_ROTATED" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> #define NL_PATCH_FAR1_ROTATED 0x2 + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a06156.html#l00055">55</a> of file <a class="el" href="a06156.html">patch.h</a>. +<p> +Referenced by <a class="el" href="a06161.html#l00054">NL3D::CPatch::computeNewFar()</a>, and <a class="el" href="a06161.html#l01022">NL3D::CPatch::fillFar1VertexVB()</a>. </td> + </tr> +</table> +<a class="anchor" name="a5" doxytag="patch.h::NL_PATCH_SMOOTH_FLAG_MASK" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> #define NL_PATCH_SMOOTH_FLAG_MASK 0x3c + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a06156.html#l00057">57</a> of file <a class="el" href="a06156.html">patch.h</a>. +<p> +Referenced by <a class="el" href="a06758.html#l00122">NL3D::CZone::build()</a>, <a class="el" href="a06758.html#l00289">NL3D::CZone::retrieve()</a>, and <a class="el" href="a06155.html#l01576">NL3D::CPatch::serial()</a>. </td> + </tr> +</table> +<a class="anchor" name="a4" doxytag="patch.h::NL_PATCH_SMOOTH_FLAG_SHIFT" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> #define NL_PATCH_SMOOTH_FLAG_SHIFT 0x2 + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a06156.html#l00056">56</a> of file <a class="el" href="a06156.html">patch.h</a>. +<p> +Referenced by <a class="el" href="a06758.html#l00122">NL3D::CZone::build()</a>, <a class="el" href="a06156.html#l00579">NL3D::CPatch::getSmoothFlag()</a>, <a class="el" href="a06758.html#l00289">NL3D::CZone::retrieve()</a>, and <a class="el" href="a06156.html#l00567">NL3D::CPatch::setSmoothFlag()</a>. </td> + </tr> +</table> +<hr size="1"><address style="align: right;"><small>Generated on Tue Mar 16 06:43:11 2004 for NeL by +<a href="http://www.doxygen.org/index.html"> +<img src="doxygen.png" alt="doxygen" align="middle" border=0 > +</a>1.3.6 </small></address> +</body> +</html> |