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authorneodarz <neodarz@neodarz.net>2018-08-11 20:21:34 +0200
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+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
+<html><head><meta http-equiv="Content-Type" content="text/html;charset=iso-8859-1">
+<title>NeL: NL3D::CTileNoise class Reference</title>
+<link href="doxygen.css" rel="stylesheet" type="text/css">
+</head><body>
+<!-- Generated by Doxygen 1.3.6 -->
+<div class="qindex"> <form class="search" action="search.php" method="get">
+<a class="qindex" href="main.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Data&nbsp;Structures</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Data&nbsp;Fields</a> | <a class="qindex" href="globals.html">Globals</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a> | <span class="search"><u>S</u>earch&nbsp;for&nbsp;<input class="search" type="text" name="query" value="" size="20" accesskey="s"/></span></form></div>
+<h1>NL3D::CTileNoise Class Reference</h1><code>#include &lt;<a class="el" href="a06537.html">tile_bank.h</a>&gt;</code>
+<p>
+<hr><a name="_details"></a><h2>Detailed Description</h2>
+This class manage tile noise. <dl compact><dt><b>Author:</b></dt><dd>Cyril Corvazier <p>
+Nevrax France </dd></dl>
+<dl compact><dt><b>Date:</b></dt><dd>2000 </dd></dl>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06537.html#l00457">457</a> of file <a class="el" href="a06537.html">tile_bank.h</a>.<table border=0 cellpadding=0 cellspacing=0>
+<tr><td></td></tr>
+<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03531.html#NL3D_1_1CTileNoisea0">CTileNoise</a> (const <a class="el" href="a03531.html">CTileNoise</a> &amp;<a class="el" href="a04223.html#a652">src</a>)</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03531.html#NL3D_1_1CTileNoisea1">CTileNoise</a> ()</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a03531.html">CTileNoise</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03531.html#NL3D_1_1CTileNoisea2">operator=</a> (const <a class="el" href="a03531.html">CTileNoise</a> &amp;<a class="el" href="a04223.html#a652">src</a>)</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03531.html#NL3D_1_1CTileNoisea3">reset</a> ()</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03531.html#NL3D_1_1CTileNoisea4">serial</a> (<a class="el" href="a02270.html">NLMISC::IStream</a> &amp;f)</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03531.html#NL3D_1_1CTileNoisea5">setEmpty</a> ()</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03531.html#NL3D_1_1CTileNoisea6">~CTileNoise</a> ()</td></tr>
+
+<tr><td colspan=2><br><h2>Private Attributes</h2></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top>std::string&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03531.html#NL3D_1_1CTileNoiser0">_FileName</a></td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a03532.html">CTileNoiseMap</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03531.html#NL3D_1_1CTileNoiser1">_TileNoiseMap</a></td></tr>
+
+<tr><td colspan=2><br><h2>Friends</h2></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top>class&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03531.html#NL3D_1_1CTileNoisen0">CTileBank</a></td></tr>
+
+</table>
+<hr><h2>Constructor &amp; Destructor Documentation</h2>
+<a class="anchor" name="NL3D_1_1CTileNoisea1" doxytag="NL3D::CTileNoise::CTileNoise" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> NL3D::CTileNoise::CTileNoise </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06536.html#l01857">1857</a> of file <a class="el" href="a06536.html">tile_bank.cpp</a>.
+<p>
+References <a class="el" href="a06537.html#l00482">_TileNoiseMap</a>.
+<p>
+<div class="fragment"><pre>01858 {
+01859 <span class="comment">// Not loaded</span>
+01860 <a class="code" href="a03531.html#NL3D_1_1CTileNoiser1">_TileNoiseMap</a>=NULL;
+01861 <a class="code" href="a03531.html#NL3D_1_1CTileNoiser0">_FileName</a>=<span class="stringliteral">""</span>;
+01862 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTileNoisea0" doxytag="NL3D::CTileNoise::CTileNoise" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> NL3D::CTileNoise::CTileNoise </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const <a class="el" href="a03531.html">CTileNoise</a> &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>src</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06536.html#l01864">1864</a> of file <a class="el" href="a06536.html">tile_bank.cpp</a>.
+<p>
+References <a class="el" href="a06537.html#l00482">_TileNoiseMap</a>, and <a class="el" href="a05646.html#l01124">src</a>.
+<p>
+<div class="fragment"><pre>01865 {
+01866 <span class="comment">// Default ctor</span>
+01867 <a class="code" href="a03531.html#NL3D_1_1CTileNoiser1">_TileNoiseMap</a>=NULL;
+01868 <a class="code" href="a03531.html#NL3D_1_1CTileNoiser0">_FileName</a>=<span class="stringliteral">""</span>;
+01869
+01870 <span class="comment">// Copy</span>
+01871 *<span class="keyword">this</span>=<a class="code" href="a04223.html#a652">src</a>;
+01872 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTileNoisea6" doxytag="NL3D::CTileNoise::~CTileNoise" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> NL3D::CTileNoise::~<a class="el" href="a03531.html">CTileNoise</a> </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06536.html#l01874">1874</a> of file <a class="el" href="a06536.html">tile_bank.cpp</a>.
+<p>
+References <a class="el" href="a06537.html#l00482">_TileNoiseMap</a>.
+<p>
+<div class="fragment"><pre>01875 {
+01876 <span class="keywordflow">if</span> (<a class="code" href="a03531.html#NL3D_1_1CTileNoiser1">_TileNoiseMap</a>)
+01877 {
+01878 <span class="keyword">delete</span> <a class="code" href="a03531.html#NL3D_1_1CTileNoiser1">_TileNoiseMap</a>;
+01879 <a class="code" href="a03531.html#NL3D_1_1CTileNoiser1">_TileNoiseMap</a>=NULL;
+01880 }
+01881 }
+</pre></div> </td>
+ </tr>
+</table>
+<hr><h2>Member Function Documentation</h2>
+<a class="anchor" name="NL3D_1_1CTileNoisea2" doxytag="NL3D::CTileNoise::operator=" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a03531.html">CTileNoise</a> &amp; NL3D::CTileNoise::operator= </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const <a class="el" href="a03531.html">CTileNoise</a> &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>src</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06536.html#l01883">1883</a> of file <a class="el" href="a06536.html">tile_bank.cpp</a>.
+<p>
+References <a class="el" href="a06537.html#l00482">_TileNoiseMap</a>, and <a class="el" href="a05646.html#l01124">src</a>.
+<p>
+<div class="fragment"><pre>01884 {
+01885 <span class="comment">// Copy the filename</span>
+01886 <a class="code" href="a03531.html#NL3D_1_1CTileNoiser0">_FileName</a>=<a class="code" href="a04223.html#a652">src</a>._FileName;
+01887
+01888 <span class="comment">// Tile noise map ?</span>
+01889 <span class="keywordflow">if</span> (<a class="code" href="a04223.html#a652">src</a>._TileNoiseMap)
+01890 {
+01891 <span class="keywordflow">if</span> (<a class="code" href="a03531.html#NL3D_1_1CTileNoiser1">_TileNoiseMap</a>==NULL)
+01892 {
+01893 <span class="comment">// Allocate it</span>
+01894 <a class="code" href="a03531.html#NL3D_1_1CTileNoiser1">_TileNoiseMap</a>=<span class="keyword">new</span> CTileNoiseMap;
+01895 }
+01896
+01897 <span class="comment">// Copy the noise map</span>
+01898 *<a class="code" href="a03531.html#NL3D_1_1CTileNoiser1">_TileNoiseMap</a>=*<a class="code" href="a04223.html#a652">src</a>._TileNoiseMap;
+01899 }
+01900 <span class="keywordflow">else</span>
+01901 {
+01902 <span class="comment">// Erase the map</span>
+01903 <span class="keywordflow">if</span> (<a class="code" href="a03531.html#NL3D_1_1CTileNoiser1">_TileNoiseMap</a>)
+01904 {
+01905 <span class="keyword">delete</span> <a class="code" href="a03531.html#NL3D_1_1CTileNoiser1">_TileNoiseMap</a>;
+01906 <a class="code" href="a03531.html#NL3D_1_1CTileNoiser1">_TileNoiseMap</a>=NULL;
+01907 }
+01908 }
+01909 <span class="keywordflow">return</span> *<span class="keyword">this</span>;
+01910 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTileNoisea3" doxytag="NL3D::CTileNoise::reset" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CTileNoise::reset </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06536.html#l01930">1930</a> of file <a class="el" href="a06536.html">tile_bank.cpp</a>.
+<p>
+References <a class="el" href="a06537.html#l00482">_TileNoiseMap</a>.
+<p>
+Referenced by <a class="el" href="a06536.html#l01921">setEmpty()</a>.
+<p>
+<div class="fragment"><pre>01931 {
+01932 <span class="comment">// Erase the map</span>
+01933 <span class="keywordflow">if</span> (<a class="code" href="a03531.html#NL3D_1_1CTileNoiser1">_TileNoiseMap</a>)
+01934 {
+01935 <span class="keyword">delete</span> <a class="code" href="a03531.html#NL3D_1_1CTileNoiser1">_TileNoiseMap</a>;
+01936 <a class="code" href="a03531.html#NL3D_1_1CTileNoiser1">_TileNoiseMap</a>=NULL;
+01937 }
+01938
+01939 <span class="comment">// Erase filename</span>
+01940 <a class="code" href="a03531.html#NL3D_1_1CTileNoiser0">_FileName</a>=<span class="stringliteral">""</span>;
+01941 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTileNoisea4" doxytag="NL3D::CTileNoise::serial" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CTileNoise::serial </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="a02270.html">NLMISC::IStream</a> &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>f</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06536.html#l01912">1912</a> of file <a class="el" href="a06536.html">tile_bank.cpp</a>.
+<p>
+References <a class="el" href="a06462.html#l00232">NLMISC::IStream::serial()</a>, and <a class="el" href="a06461.html#l00266">NLMISC::IStream::serialVersion()</a>.
+<p>
+<div class="fragment"><pre>01913 {
+01914 <span class="comment">// Version</span>
+01915 f.<a class="code" href="a02270.html#NLMISC_1_1IStreamz2035_8">serialVersion</a> (0);
+01916
+01917 <span class="comment">// Serial the file name</span>
+01918 f.<a class="code" href="a02270.html#NLMISC_1_1IStreama5">serial</a> (_FileName);
+01919 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTileNoisea5" doxytag="NL3D::CTileNoise::setEmpty" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CTileNoise::setEmpty </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06536.html#l01921">1921</a> of file <a class="el" href="a06536.html">tile_bank.cpp</a>.
+<p>
+References <a class="el" href="a06537.html#l00482">_TileNoiseMap</a>, <a class="el" href="a06549.html#l00040">NL3D_TILE_NOISE_MAP_SIZE</a>, <a class="el" href="a06549.html#l00055">NL3D::CTileNoiseMap::Pixels</a>, and <a class="el" href="a06536.html#l01930">reset()</a>.
+<p>
+<div class="fragment"><pre>01922 {
+01923 <span class="comment">// Reset it</span>
+01924 <a class="code" href="a03531.html#NL3D_1_1CTileNoisea3">reset</a>();
+01925 <a class="code" href="a03531.html#NL3D_1_1CTileNoiser0">_FileName</a>=<span class="stringliteral">"EmptyDisplacementMap"</span>;
+01926 <a class="code" href="a03531.html#NL3D_1_1CTileNoiser1">_TileNoiseMap</a>=<span class="keyword">new</span> CTileNoiseMap();
+01927 memset (<a class="code" href="a03531.html#NL3D_1_1CTileNoiser1">_TileNoiseMap</a>-&gt;Pixels, 0, NL3D_TILE_NOISE_MAP_SIZE*NL3D_TILE_NOISE_MAP_SIZE);
+01928 }
+</pre></div> </td>
+ </tr>
+</table>
+<hr><h2>Friends And Related Function Documentation</h2>
+<a class="anchor" name="NL3D_1_1CTileNoisen0" doxytag="NL3D::CTileNoise::CTileBank" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> friend class <a class="el" href="a03517.html">CTileBank</a><code> [friend]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06537.html#l00459">459</a> of file <a class="el" href="a06537.html">tile_bank.h</a>. </td>
+ </tr>
+</table>
+<hr><h2>Field Documentation</h2>
+<a class="anchor" name="NL3D_1_1CTileNoiser0" doxytag="NL3D::CTileNoise::_FileName" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> std::string <a class="el" href="a03531.html#NL3D_1_1CTileNoiser0">NL3D::CTileNoise::_FileName</a><code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06537.html#l00483">483</a> of file <a class="el" href="a06537.html">tile_bank.h</a>.
+<p>
+Referenced by <a class="el" href="a06536.html#l00442">NL3D::CTileBank::getTileNoiseMap()</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTileNoiser1" doxytag="NL3D::CTileNoise::_TileNoiseMap" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> class <a class="el" href="a03532.html">CTileNoiseMap</a>* <a class="el" href="a03531.html#NL3D_1_1CTileNoiser1">NL3D::CTileNoise::_TileNoiseMap</a><code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06537.html#l00482">482</a> of file <a class="el" href="a06537.html">tile_bank.h</a>.
+<p>
+Referenced by <a class="el" href="a06536.html#l01857">CTileNoise()</a>, <a class="el" href="a06536.html#l00442">NL3D::CTileBank::getTileNoiseMap()</a>, <a class="el" href="a06536.html#l01883">operator=()</a>, <a class="el" href="a06536.html#l01930">reset()</a>, <a class="el" href="a06536.html#l01921">setEmpty()</a>, and <a class="el" href="a06536.html#l01874">~CTileNoise()</a>. </td>
+ </tr>
+</table>
+<hr>The documentation for this class was generated from the following files:<ul>
+<li><a class="el" href="a06537.html">tile_bank.h</a><li><a class="el" href="a06536.html">tile_bank.cpp</a></ul>
+<hr size="1"><address style="align: right;"><small>Generated on Tue Mar 16 08:05:08 2004 for NeL by
+<a href="http://www.doxygen.org/index.html">
+<img src="doxygen.png" alt="doxygen" align="middle" border=0 >
+</a>1.3.6 </small></address>
+</body>
+</html>