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diff --git a/docs/doxygen/nel/a03482.html b/docs/doxygen/nel/a03482.html new file mode 100644 index 00000000..09e9679a --- /dev/null +++ b/docs/doxygen/nel/a03482.html @@ -0,0 +1,285 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> +<html><head><meta http-equiv="Content-Type" content="text/html;charset=iso-8859-1"> +<title>NeL: NL3D::CTessVertex class Reference</title> +<link href="doxygen.css" rel="stylesheet" type="text/css"> +</head><body> +<!-- Generated by Doxygen 1.3.6 --> +<div class="qindex"> <form class="search" action="search.php" method="get"> +<a class="qindex" href="main.html">Main Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical List</a> | <a class="qindex" href="annotated.html">Data Structures</a> | <a class="qindex" href="files.html">File List</a> | <a class="qindex" href="namespacemembers.html">Namespace Members</a> | <a class="qindex" href="functions.html">Data Fields</a> | <a class="qindex" href="globals.html">Globals</a> | <a class="qindex" href="pages.html">Related Pages</a> | <span class="search"><u>S</u>earch for <input class="search" type="text" name="query" value="" size="20" accesskey="s"/></span></form></div> +<h1>NL3D::CTessVertex Class Reference</h1><code>#include <<a class="el" href="a06498.html">tessellation.h</a>></code> +<p> +<hr><a name="_details"></a><h2>Detailed Description</h2> +A Landscape Vertex <dl compact><dt><b>Author:</b></dt><dd>Lionel Berenguier <p> +Nevrax France </dd></dl> +<dl compact><dt><b>Date:</b></dt><dd>2000 </dd></dl> + +<p> + +<p> +Definition at line <a class="el" href="a06498.html#l00097">97</a> of file <a class="el" href="a06498.html">tessellation.h</a>.<table border=0 cellpadding=0 cellspacing=0> +<tr><td></td></tr> +<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top>void </td><td class="memItemRight" valign=bottom><a class="el" href="a03482.html#NL3D_1_1CTessVertexa0">computeGeomPos</a> ()</td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top> </td><td class="memItemRight" valign=bottom><a class="el" href="a03482.html#NL3D_1_1CTessVertexa1">CTessVertex</a> ()</td></tr> + +<tr><td colspan=2><br><h2>Data Fields</h2></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a03128.html">CVector</a> </td><td class="memItemRight" valign=bottom><a class="el" href="a03482.html#NL3D_1_1CTessVertexo0">EndPos</a></td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>float </td><td class="memItemRight" valign=bottom><a class="el" href="a03482.html#NL3D_1_1CTessVertexo1">MaxFaceSize</a></td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>float </td><td class="memItemRight" valign=bottom><a class="el" href="a03482.html#NL3D_1_1CTessVertexo2">MaxNearLimit</a></td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a03128.html">CVector</a> </td><td class="memItemRight" valign=bottom><a class="el" href="a03482.html#NL3D_1_1CTessVertexo3">Pos</a></td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a03128.html">CVector</a> </td><td class="memItemRight" valign=bottom><a class="el" href="a03482.html#NL3D_1_1CTessVertexo4">StartPos</a></td></tr> + +</table> +<hr><h2>Constructor & Destructor Documentation</h2> +<a class="anchor" name="NL3D_1_1CTessVertexa1" doxytag="NL3D::CTessVertex::CTessVertex" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> NL3D::CTessVertex::CTessVertex </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a06498.html#l00107">107</a> of file <a class="el" href="a06498.html">tessellation.h</a>. +<p> +References <a class="el" href="a06498.html#l00104">MaxFaceSize</a>, and <a class="el" href="a06498.html#l00105">MaxNearLimit</a>. +<p> +<div class="fragment"><pre>00108 { +00109 <span class="comment">// init to 0, so max always() works.</span> +00110 <a class="code" href="a03482.html#NL3D_1_1CTessVertexo1">MaxFaceSize</a>= 0; +00111 <a class="code" href="a03482.html#NL3D_1_1CTessVertexo2">MaxNearLimit</a>= 0; +00112 } +</pre></div> </td> + </tr> +</table> +<hr><h2>Member Function Documentation</h2> +<a class="anchor" name="NL3D_1_1CTessVertexa0" doxytag="NL3D::CTessVertex::computeGeomPos" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CTessVertex::computeGeomPos </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a06497.html#l00113">113</a> of file <a class="el" href="a06497.html">tessellation.cpp</a>. +<p> +References <a class="el" href="a05587.html#l00115">NLMISC::clamp()</a>, <a class="el" href="a06498.html#l00102">EndPos</a>, <a class="el" href="a06498.html#l00104">MaxFaceSize</a>, <a class="el" href="a06498.html#l00105">MaxNearLimit</a>, <a class="el" href="a05587.html#l00107">NLMISC::sqr()</a>, and <a class="el" href="a06498.html#l00102">StartPos</a>. +<p> +Referenced by <a class="el" href="a06161.html#l01298">NL3D::CPatch::computeGeomorphVertexList()</a>, and <a class="el" href="a06497.html#l03156">NL3D::CTessFace::computeTesselatedPos()</a>. +<p> +<div class="fragment"><pre>00114 { +00115 <span class="comment">// Compute Basic ErrorMetric.</span> +00116 <span class="keywordtype">float</span> sqrDist= (<a class="code" href="a03482.html#NL3D_1_1CTessVertexo4">StartPos</a> - CLandscapeGlobals::RefineCenter).sqrnorm(); +00117 <span class="keywordtype">float</span> pgeom= <a class="code" href="a03482.html#NL3D_1_1CTessVertexo1">MaxFaceSize</a> * CLandscapeGlobals::OORefineThreshold / sqrDist; +00118 +00119 <span class="comment">// Compute ErrorMetric modified by TileNear transition, only if TileNear transition.</span> +00120 <span class="keywordflow">if</span>( sqrDist< CLandscapeGlobals::TileDistFarSqr ) +00121 { +00122 <span class="comment">// Soft optim: do it only if necessary, ie result of max(errorMetric, errorMetricModified) is foreseeable here.</span> +00123 <span class="keywordflow">if</span>(pgeom < <a class="code" href="a03482.html#NL3D_1_1CTessVertexo2">MaxNearLimit</a>) +00124 { +00125 <span class="keywordtype">float</span> f= (CLandscapeGlobals::TileDistFarSqr - sqrDist) * CLandscapeGlobals::OOTileDistDeltaSqr; +00126 <a class="code" href="a05378.html#a374">clamp</a>(f, 0, 1); +00127 <span class="comment">// ^4 gives better smooth result</span> +00128 f= <a class="code" href="a05378.html#a373">sqr</a>(f); +00129 f= <a class="code" href="a05378.html#a373">sqr</a>(f); +00130 <span class="comment">// interpolate the errorMetric</span> +00131 pgeom= <a class="code" href="a03482.html#NL3D_1_1CTessVertexo2">MaxNearLimit</a>*f + pgeom*(1-f); +00132 } +00133 } +00134 +00135 <span class="comment">// Interpolate StartPos to EndPos, between 1 and 2.</span> +00136 <span class="keywordflow">if</span>(pgeom<=1.0f) +00137 <a class="code" href="a03482.html#NL3D_1_1CTessVertexo3">Pos</a>= <a class="code" href="a03482.html#NL3D_1_1CTessVertexo4">StartPos</a>; +00138 <span class="keywordflow">else</span> <span class="keywordflow">if</span>(pgeom>=2.0f) +00139 <a class="code" href="a03482.html#NL3D_1_1CTessVertexo3">Pos</a>= <a class="code" href="a03482.html#NL3D_1_1CTessVertexo0">EndPos</a>; +00140 <span class="keywordflow">else</span> +00141 { +00142 <span class="keywordtype">float</span> f= pgeom - 1.0f; +00143 <a class="code" href="a03482.html#NL3D_1_1CTessVertexo3">Pos</a>= f * (EndPos-StartPos) + StartPos; +00144 } +00145 } +</pre></div> </td> + </tr> +</table> +<hr><h2>Field Documentation</h2> +<a class="anchor" name="NL3D_1_1CTessVertexo0" doxytag="NL3D::CTessVertex::EndPos" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="a03128.html">CVector</a> <a class="el" href="a03482.html#NL3D_1_1CTessVertexo0">NL3D::CTessVertex::EndPos</a> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a06498.html#l00102">102</a> of file <a class="el" href="a06498.html">tessellation.h</a>. +<p> +Referenced by <a class="el" href="a06768.html#l01613">NL3D::CZoneLighter::addTriangles()</a>, <a class="el" href="a05824.html#l00077">NL3D::CInstanceLighter::addTriangles()</a>, <a class="el" href="a06155.html#l00800">NL3D::CPatch::appendFaceToRenderList()</a>, <a class="el" href="a05862.html#l03658">NL3D::CLandscape::appendToShadowPolyReceiver()</a>, <a class="el" href="a06497.html#l02468">NL3D::CTessFace::averageTesselationVertices()</a>, <a class="el" href="a06155.html#l01505">NL3D::CPatch::averageTesselationVertices()</a>, <a class="el" href="a06155.html#l01847">NL3D::CPatch::bind()</a>, <a class="el" href="a06768.html#l02045">NL3D::CZoneLighter::buildZoneInformation()</a>, <a class="el" href="a06155.html#l01363">NL3D::CPatch::computeContinousVertex()</a>, <a class="el" href="a06497.html#l00113">computeGeomPos()</a>, <a class="el" href="a06497.html#l00345">NL3D::CTessFace::computeSplitPoint()</a>, <a class="el" href="a06497.html#l00234">NL3D::CTessFace::computeTileErrorMetric()</a>, <a class="el" href="a06155.html#l01456">NL3D::CPatch::computeVertexButCorner()</a>, <a class="el" href="a06155.html#l00766">NL3D::CPatch::extendTessBlockWithEndPos()</a>, <a class="el" href="a06161.html#l00946">NL3D::CPatch::fillFar0VertexVB()</a>, <a class="el" href="a06161.html#l01022">NL3D::CPatch::fillFar1VertexVB()</a>, <a class="el" href="a06161.html#l01109">NL3D::CPatch::fillTileVertexVB()</a>, <a class="el" href="a06155.html#l01124">NL3D::CPatch::makeRoots()</a>, <a class="el" href="a06497.html#l02519">NL3D::CTessFace::refreshTesselationGeometry()</a>, <a class="el" href="a06155.html#l01531">NL3D::CPatch::refreshTesselationGeometry()</a>, <a class="el" href="a06497.html#l01283">NL3D::CTessFace::split()</a>, <a class="el" href="a06497.html#l00911">NL3D::CTessFace::splitRectangular()</a>, <a class="el" href="a06497.html#l02643">NL3D::CTessFace::updateBindAndSplit()</a>, <a class="el" href="a06497.html#l02108">NL3D::CTessFace::updateRefineMerge()</a>, and <a class="el" href="a06497.html#l01900">NL3D::CTessFace::updateRefineSplit()</a>. </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CTessVertexo1" doxytag="NL3D::CTessVertex::MaxFaceSize" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> float <a class="el" href="a03482.html#NL3D_1_1CTessVertexo1">NL3D::CTessVertex::MaxFaceSize</a> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a06498.html#l00104">104</a> of file <a class="el" href="a06498.html">tessellation.h</a>. +<p> +Referenced by <a class="el" href="a06497.html#l00113">computeGeomPos()</a>, <a class="el" href="a06498.html#l00107">CTessVertex()</a>, <a class="el" href="a06161.html#l00946">NL3D::CPatch::fillFar0VertexVB()</a>, <a class="el" href="a06161.html#l01022">NL3D::CPatch::fillFar1VertexVB()</a>, <a class="el" href="a06161.html#l01109">NL3D::CPatch::fillTileVertexVB()</a>, <a class="el" href="a06155.html#l01124">NL3D::CPatch::makeRoots()</a>, <a class="el" href="a06497.html#l01283">NL3D::CTessFace::split()</a>, <a class="el" href="a06497.html#l00911">NL3D::CTessFace::splitRectangular()</a>, and <a class="el" href="a06497.html#l02274">NL3D::CTessFace::unbind()</a>. </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CTessVertexo2" doxytag="NL3D::CTessVertex::MaxNearLimit" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> float <a class="el" href="a03482.html#NL3D_1_1CTessVertexo2">NL3D::CTessVertex::MaxNearLimit</a> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a06498.html#l00105">105</a> of file <a class="el" href="a06498.html">tessellation.h</a>. +<p> +Referenced by <a class="el" href="a06497.html#l00113">computeGeomPos()</a>, <a class="el" href="a06498.html#l00107">CTessVertex()</a>, <a class="el" href="a06161.html#l00946">NL3D::CPatch::fillFar0VertexVB()</a>, <a class="el" href="a06161.html#l01022">NL3D::CPatch::fillFar1VertexVB()</a>, <a class="el" href="a06161.html#l01109">NL3D::CPatch::fillTileVertexVB()</a>, <a class="el" href="a06155.html#l01124">NL3D::CPatch::makeRoots()</a>, <a class="el" href="a06497.html#l01283">NL3D::CTessFace::split()</a>, <a class="el" href="a06497.html#l00911">NL3D::CTessFace::splitRectangular()</a>, and <a class="el" href="a06497.html#l02274">NL3D::CTessFace::unbind()</a>. </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CTessVertexo3" doxytag="NL3D::CTessVertex::Pos" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="a03128.html">CVector</a> <a class="el" href="a03482.html#NL3D_1_1CTessVertexo3">NL3D::CTessVertex::Pos</a> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a06498.html#l00101">101</a> of file <a class="el" href="a06498.html">tessellation.h</a>. +<p> +Referenced by <a class="el" href="a06155.html#l01505">NL3D::CPatch::averageTesselationVertices()</a>, <a class="el" href="a06155.html#l01847">NL3D::CPatch::bind()</a>, <a class="el" href="a06161.html#l01329">NL3D::CPatch::computeGeomorphAlphaFar1VertexListVB()</a>, <a class="el" href="a06161.html#l01311">NL3D::CPatch::computeGeomorphFar0VertexListVB()</a>, <a class="el" href="a06161.html#l01359">NL3D::CPatch::computeGeomorphTileVertexListVB()</a>, <a class="el" href="a06497.html#l03156">NL3D::CTessFace::computeTesselatedPos()</a>, <a class="el" href="a06161.html#l00946">NL3D::CPatch::fillFar0VertexVB()</a>, <a class="el" href="a06161.html#l01022">NL3D::CPatch::fillFar1VertexVB()</a>, <a class="el" href="a06161.html#l01109">NL3D::CPatch::fillTileVertexVB()</a>, <a class="el" href="a06155.html#l01124">NL3D::CPatch::makeRoots()</a>, <a class="el" href="a06497.html#l02519">NL3D::CTessFace::refreshTesselationGeometry()</a>, <a class="el" href="a06155.html#l01531">NL3D::CPatch::refreshTesselationGeometry()</a>, <a class="el" href="a06497.html#l01283">NL3D::CTessFace::split()</a>, <a class="el" href="a06497.html#l00911">NL3D::CTessFace::splitRectangular()</a>, and <a class="el" href="a06497.html#l02643">NL3D::CTessFace::updateBindAndSplit()</a>. </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CTessVertexo4" doxytag="NL3D::CTessVertex::StartPos" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="a03128.html">CVector</a> <a class="el" href="a03482.html#NL3D_1_1CTessVertexo4">NL3D::CTessVertex::StartPos</a> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a06498.html#l00102">102</a> of file <a class="el" href="a06498.html">tessellation.h</a>. +<p> +Referenced by <a class="el" href="a06155.html#l00800">NL3D::CPatch::appendFaceToRenderList()</a>, <a class="el" href="a06155.html#l01505">NL3D::CPatch::averageTesselationVertices()</a>, <a class="el" href="a06155.html#l01847">NL3D::CPatch::bind()</a>, <a class="el" href="a06497.html#l00113">computeGeomPos()</a>, <a class="el" href="a06161.html#l00946">NL3D::CPatch::fillFar0VertexVB()</a>, <a class="el" href="a06161.html#l01022">NL3D::CPatch::fillFar1VertexVB()</a>, <a class="el" href="a06161.html#l01109">NL3D::CPatch::fillTileVertexVB()</a>, <a class="el" href="a06155.html#l01124">NL3D::CPatch::makeRoots()</a>, <a class="el" href="a06155.html#l01531">NL3D::CPatch::refreshTesselationGeometry()</a>, <a class="el" href="a06497.html#l01283">NL3D::CTessFace::split()</a>, <a class="el" href="a06497.html#l00911">NL3D::CTessFace::splitRectangular()</a>, and <a class="el" href="a06497.html#l02643">NL3D::CTessFace::updateBindAndSplit()</a>. </td> + </tr> +</table> +<hr>The documentation for this class was generated from the following files:<ul> +<li><a class="el" href="a06498.html">tessellation.h</a><li><a class="el" href="a06497.html">tessellation.cpp</a></ul> +<hr size="1"><address style="align: right;"><small>Generated on Tue Mar 16 07:49:09 2004 for NeL by +<a href="http://www.doxygen.org/index.html"> +<img src="doxygen.png" alt="doxygen" align="middle" border=0 > +</a>1.3.6 </small></address> +</body> +</html> |