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authorneodarz <neodarz@neodarz.net>2018-08-11 20:21:34 +0200
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+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
+<html><head><meta http-equiv="Content-Type" content="text/html;charset=iso-8859-1">
+<title>NeL: NL3D::CPatchInfo::CBindInfo struct Reference</title>
+<link href="doxygen.css" rel="stylesheet" type="text/css">
+</head><body>
+<!-- Generated by Doxygen 1.3.6 -->
+<div class="qindex"> <form class="search" action="search.php" method="get">
+<a class="qindex" href="main.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Data&nbsp;Structures</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Data&nbsp;Fields</a> | <a class="qindex" href="globals.html">Globals</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a> | <span class="search"><u>S</u>earch&nbsp;for&nbsp;<input class="search" type="text" name="query" value="" size="20" accesskey="s"/></span></form></div>
+<h1>NL3D::CPatchInfo::CBindInfo Struct Reference</h1><code>#include &lt;<a class="el" href="a06760.html">zone.h</a>&gt;</code>
+<p>
+<hr><a name="_details"></a><h2>Detailed Description</h2>
+A bind Info on a edge of a patch. Entry 0 is only usefull for Bind One/One+ Entry 1 is only usefull for Bind One/Two+ Entry 2/3 is only usefull for Bind One/Four.
+<p>
+
+<p>
+Definition at line <a class="el" href="a06760.html#l00095">95</a> of file <a class="el" href="a06760.html">src/3d/zone.h</a>.<table border=0 cellpadding=0 cellspacing=0>
+<tr><td></td></tr>
+<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03067.html#NL3D_1_1CPatchInfo_1_1CBindInfoa0">CBindInfo</a> ()</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03067.html#NL3D_1_1CPatchInfo_1_1CBindInfoa1">serial</a> (<a class="el" href="a02270.html">NLMISC::IStream</a> &amp;f)</td></tr>
+
+<tr><td colspan=2><br><h2>Data Fields</h2></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a04558.html#a7">uint8</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03067.html#NL3D_1_1CPatchInfo_1_1CBindInfoo0">Edge</a> [4]</td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">On which edge of Nexti we are binded. <a href="#NL3D_1_1CPatchInfo_1_1CBindInfoo0"></a><br><br></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a04558.html#a9">uint16</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03067.html#NL3D_1_1CPatchInfo_1_1CBindInfoo1">Next</a> [4]</td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The neighbor patch i. <a href="#NL3D_1_1CPatchInfo_1_1CBindInfoo1"></a><br><br></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a04558.html#a7">uint8</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03067.html#NL3D_1_1CPatchInfo_1_1CBindInfoo2">NPatchs</a></td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a04558.html#a9">uint16</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03067.html#NL3D_1_1CPatchInfo_1_1CBindInfoo3">ZoneId</a></td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The neighbor zone of all neigbor patch. Often the same zone as the patch (but on zone border). <a href="#NL3D_1_1CPatchInfo_1_1CBindInfoo3"></a><br><br></td></tr>
+</table>
+<hr><h2>Constructor &amp; Destructor Documentation</h2>
+<a class="anchor" name="NL3D_1_1CPatchInfo_1_1CBindInfoa0" doxytag="NL3D::CPatchInfo::CBindInfo::CBindInfo" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> NL3D::CPatchInfo::CBindInfo::CBindInfo </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap><code> [inline]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06760.html#l00112">112</a> of file <a class="el" href="a06760.html">src/3d/zone.h</a>.
+<p>
+<div class="fragment"><pre>00112 {<a class="code" href="a03067.html#NL3D_1_1CPatchInfo_1_1CBindInfoo2">NPatchs</a>=0;}
+</pre></div> </td>
+ </tr>
+</table>
+<hr><h2>Member Function Documentation</h2>
+<a class="anchor" name="NL3D_1_1CPatchInfo_1_1CBindInfoa1" doxytag="NL3D::CPatchInfo::CBindInfo::serial" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CPatchInfo::CBindInfo::serial </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="a02270.html">NLMISC::IStream</a> &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>f</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06758.html#l00421">421</a> of file <a class="el" href="a06758.html">3d/zone.cpp</a>.
+<p>
+References <a class="el" href="a05622.html#l00290">nlassert</a>, <a class="el" href="a06461.html#l00266">NLMISC::IStream::serialVersion()</a>, and <a class="el" href="a06462.html#l00647">NLMISC::IStream::xmlSerial()</a>.
+<p>
+<div class="fragment"><pre>00422 {
+00423 (<span class="keywordtype">void</span>)f.<a class="code" href="a02270.html#NLMISC_1_1IStreamz2035_8">serialVersion</a>(0);
+00424 f.<a class="code" href="a02270.html#NLMISC_1_1IStreamz2037_3">xmlSerial</a>(NPatchs, <span class="stringliteral">"NPATCH"</span>);
+00425 <a class="code" href="a04199.html#a6">nlassert</a> ( (NPatchs==0) | (NPatchs==1) | (NPatchs==2) | (NPatchs==4) | (NPatchs==5) );
+00426 f.<a class="code" href="a02270.html#NLMISC_1_1IStreamz2037_3">xmlSerial</a> (ZoneId, <span class="stringliteral">"ZONE_ID"</span>);
+00427 f.<a class="code" href="a02270.html#NLMISC_1_1IStreamz2037_3">xmlSerial</a> (Next[0], Next[1], Next[2], Next[3], <span class="stringliteral">"NEXT_PATCH"</span>);
+00428 f.<a class="code" href="a02270.html#NLMISC_1_1IStreamz2037_3">xmlSerial</a> (Edge[0], Edge[1], Edge[2], Edge[3], <span class="stringliteral">"NEXT_EDGE"</span>);
+00429 }
+</pre></div> </td>
+ </tr>
+</table>
+<hr><h2>Field Documentation</h2>
+<a class="anchor" name="NL3D_1_1CPatchInfo_1_1CBindInfoo0" doxytag="NL3D::CPatchInfo::CBindInfo::Edge" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a7">uint8</a> <a class="el" href="a03067.html#NL3D_1_1CPatchInfo_1_1CBindInfoo0">NL3D::CPatchInfo::CBindInfo::Edge</a>[4]
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+On which edge of Nexti we are binded.
+<p>
+
+<p>
+Definition at line <a class="el" href="a06760.html#l00108">108</a> of file <a class="el" href="a06760.html">src/3d/zone.h</a>.
+<p>
+Referenced by <a class="el" href="a06758.html#l00776">NL3D::CZone::bindPatch()</a>, <a class="el" href="a06758.html#l00718">NL3D::CZone::buildBindInfo()</a>, <a class="el" href="a05862.html#l02232">NL3D::CLandscape::checkZoneBinds()</a>, <a class="el" href="a06758.html#l01420">NL3D::CZone::debugBinds()</a>, <a class="el" href="a06758.html#l01551">NL3D::CPatchInfo::getNeighborTile()</a>, <a class="el" href="a06778.html#l00670">NL3D::CZoneSymmetrisation::propagateTileState()</a>, <a class="el" href="a06776.html#l00067">NL3D::CZoneSmoother::smoothTangents()</a>, and <a class="el" href="a06758.html#l01825">NL3D::CPatchInfo::transform()</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CPatchInfo_1_1CBindInfoo1" doxytag="NL3D::CPatchInfo::CBindInfo::Next" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a9">uint16</a> <a class="el" href="a03067.html#NL3D_1_1CPatchInfo_1_1CBindInfoo1">NL3D::CPatchInfo::CBindInfo::Next</a>[4]
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+The neighbor patch i.
+<p>
+
+<p>
+Definition at line <a class="el" href="a06760.html#l00106">106</a> of file <a class="el" href="a06760.html">src/3d/zone.h</a>.
+<p>
+Referenced by <a class="el" href="a06758.html#l00776">NL3D::CZone::bindPatch()</a>, <a class="el" href="a06758.html#l00718">NL3D::CZone::buildBindInfo()</a>, <a class="el" href="a05862.html#l02232">NL3D::CLandscape::checkZoneBinds()</a>, <a class="el" href="a06758.html#l01420">NL3D::CZone::debugBinds()</a>, <a class="el" href="a06758.html#l01551">NL3D::CPatchInfo::getNeighborTile()</a>, <a class="el" href="a06778.html#l00670">NL3D::CZoneSymmetrisation::propagateTileState()</a>, <a class="el" href="a06776.html#l00067">NL3D::CZoneSmoother::smoothTangents()</a>, and <a class="el" href="a06758.html#l01825">NL3D::CPatchInfo::transform()</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CPatchInfo_1_1CBindInfoo2" doxytag="NL3D::CPatchInfo::CBindInfo::NPatchs" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a7">uint8</a> <a class="el" href="a03067.html#NL3D_1_1CPatchInfo_1_1CBindInfoo2">NL3D::CPatchInfo::CBindInfo::NPatchs</a>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+The number of patchs on this edge. 0,1, 2 or 4. 0 means no neigbor on this edge. <b>5</b> is a special code, which means the same thing than NPatchs==1, but "I am one of the little patch connected to the bigger neigbor". Like when NPatchs==1, ZoneId, Next[0] and Edge[0] must be valid.
+<p>
+Definition at line <a class="el" href="a06760.html#l00101">101</a> of file <a class="el" href="a06760.html">src/3d/zone.h</a>.
+<p>
+Referenced by <a class="el" href="a06758.html#l00776">NL3D::CZone::bindPatch()</a>, <a class="el" href="a06758.html#l00718">NL3D::CZone::buildBindInfo()</a>, <a class="el" href="a05862.html#l02232">NL3D::CLandscape::checkZoneBinds()</a>, <a class="el" href="a06758.html#l01420">NL3D::CZone::debugBinds()</a>, <a class="el" href="a06758.html#l01551">NL3D::CPatchInfo::getNeighborTile()</a>, <a class="el" href="a06758.html#l00882">NL3D::CZone::patchOnBorder()</a>, <a class="el" href="a06778.html#l00670">NL3D::CZoneSymmetrisation::propagateTileState()</a>, <a class="el" href="a06776.html#l00067">NL3D::CZoneSmoother::smoothTangents()</a>, and <a class="el" href="a06758.html#l01825">NL3D::CPatchInfo::transform()</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CPatchInfo_1_1CBindInfoo3" doxytag="NL3D::CPatchInfo::CBindInfo::ZoneId" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a9">uint16</a> <a class="el" href="a03067.html#NL3D_1_1CPatchInfo_1_1CBindInfoo3">NL3D::CPatchInfo::CBindInfo::ZoneId</a>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+The neighbor zone of all neigbor patch. Often the same zone as the patch (but on zone border).
+<p>
+
+<p>
+Definition at line <a class="el" href="a06760.html#l00104">104</a> of file <a class="el" href="a06760.html">src/3d/zone.h</a>.
+<p>
+Referenced by <a class="el" href="a06758.html#l00776">NL3D::CZone::bindPatch()</a>, <a class="el" href="a05862.html#l02232">NL3D::CLandscape::checkZoneBinds()</a>, <a class="el" href="a06758.html#l01420">NL3D::CZone::debugBinds()</a>, <a class="el" href="a06758.html#l00882">NL3D::CZone::patchOnBorder()</a>, and <a class="el" href="a06776.html#l00067">NL3D::CZoneSmoother::smoothTangents()</a>. </td>
+ </tr>
+</table>
+<hr>The documentation for this struct was generated from the following files:<ul>
+<li><a class="el" href="a06760.html">src/3d/zone.h</a><li><a class="el" href="a06758.html">3d/zone.cpp</a></ul>
+<hr size="1"><address style="align: right;"><small>Generated on Tue Mar 16 07:01:07 2004 for NeL by
+<a href="http://www.doxygen.org/index.html">
+<img src="doxygen.png" alt="doxygen" align="middle" border=0 >
+</a>1.3.6 </small></address>
+</body>
+</html>