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authorneodarz <neodarz@neodarz.net>2018-08-11 20:21:34 +0200
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+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
+<html><head><meta http-equiv="Content-Type" content="text/html;charset=iso-8859-1">
+<title>NeL: NL3D::CMaterialUser class Reference</title>
+<link href="doxygen.css" rel="stylesheet" type="text/css">
+</head><body>
+<!-- Generated by Doxygen 1.3.6 -->
+<div class="qindex"> <form class="search" action="search.php" method="get">
+<a class="qindex" href="main.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Data&nbsp;Structures</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Data&nbsp;Fields</a> | <a class="qindex" href="globals.html">Globals</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a> | <span class="search"><u>S</u>earch&nbsp;for&nbsp;<input class="search" type="text" name="query" value="" size="20" accesskey="s"/></span></form></div>
+<h1>NL3D::CMaterialUser Class Reference</h1><code>#include &lt;<a class="el" href="a05971.html">material_user.h</a>&gt;</code>
+<p>
+<p>Inheritance diagram for NL3D::CMaterialUser:
+<p><center><img src="a02849.png" usemap="#NL3D::CMaterialUser_map" border="0" alt=""></center>
+<map name="NL3D::CMaterialUser_map">
+<area href="a02850.html" alt="NL3D::UMaterial" shape="rect" coords="0,0,131,24">
+</map>
+<hr><a name="_details"></a><h2>Detailed Description</h2>
+<a class="el" href="a02850.html">UMaterial</a> implementation. <dl compact><dt><b>Author:</b></dt><dd>Lionel Berenguier <p>
+Nevrax France </dd></dl>
+<dl compact><dt><b>Date:</b></dt><dd>2001 </dd></dl>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a05971.html#l00050">50</a> of file <a class="el" href="a05971.html">material_user.h</a>.<table border=0 cellpadding=0 cellspacing=0>
+<tr><td></td></tr>
+<tr><td colspan=2><br><h2>Public Types</h2></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top>enum &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02850.html#NL3D_1_1UMaterialw30">TBlend</a> { <br>
+&nbsp;&nbsp;<a class="el" href="a02850.html#NL3D_1_1UMaterialw30NL3D_1_1UMaterialw23">one</a> = 0,
+<a class="el" href="a02850.html#NL3D_1_1UMaterialw30NL3D_1_1UMaterialw32">zero</a>,
+<a class="el" href="a02850.html#NL3D_1_1UMaterialw30NL3D_1_1UMaterialw27">srcalpha</a>,
+<a class="el" href="a02850.html#NL3D_1_1UMaterialw30NL3D_1_1UMaterialw15">invsrcalpha</a>,
+<br>
+&nbsp;&nbsp;<a class="el" href="a02850.html#NL3D_1_1UMaterialw30NL3D_1_1UMaterialw29">srccolor</a>,
+<a class="el" href="a02850.html#NL3D_1_1UMaterialw30NL3D_1_1UMaterialw17">invsrccolor</a>,
+<a class="el" href="a02850.html#NL3D_1_1UMaterialw30NL3D_1_1UMaterialw3">blendCount</a>
+<br>
+ }</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>enum &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02850.html#NL3D_1_1UMaterialw33">ZFunc</a> { <br>
+&nbsp;&nbsp;<a class="el" href="a02850.html#NL3D_1_1UMaterialw33NL3D_1_1UMaterialw2">always</a> = 0,
+<a class="el" href="a02850.html#NL3D_1_1UMaterialw33NL3D_1_1UMaterialw21">never</a>,
+<a class="el" href="a02850.html#NL3D_1_1UMaterialw33NL3D_1_1UMaterialw7">equal</a>,
+<a class="el" href="a02850.html#NL3D_1_1UMaterialw33NL3D_1_1UMaterialw22">notequal</a>,
+<br>
+&nbsp;&nbsp;<a class="el" href="a02850.html#NL3D_1_1UMaterialw33NL3D_1_1UMaterialw18">less</a>,
+<a class="el" href="a02850.html#NL3D_1_1UMaterialw33NL3D_1_1UMaterialw19">lessequal</a>,
+<a class="el" href="a02850.html#NL3D_1_1UMaterialw33NL3D_1_1UMaterialw8">greater</a>,
+<a class="el" href="a02850.html#NL3D_1_1UMaterialw33NL3D_1_1UMaterialw9">greaterequal</a>,
+<br>
+&nbsp;&nbsp;<a class="el" href="a02850.html#NL3D_1_1UMaterialw33NL3D_1_1UMaterialw34">zfuncCount</a>
+<br>
+ }</td></tr>
+
+<tr><td colspan="2"><div class="groupHeader">Texture Env Modes.</div></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top>enum &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02850.html#NL3D_1_1UMaterialz1482_0">TTexOperand</a> { <a class="el" href="a02850.html#NL3D_1_1UMaterialz1482_0NL3D_1_1UMaterialw28">SrcColor</a> = 0,
+<a class="el" href="a02850.html#NL3D_1_1UMaterialz1482_0NL3D_1_1UMaterialw16">InvSrcColor</a>,
+<a class="el" href="a02850.html#NL3D_1_1UMaterialz1482_0NL3D_1_1UMaterialw26">SrcAlpha</a>,
+<a class="el" href="a02850.html#NL3D_1_1UMaterialz1482_0NL3D_1_1UMaterialw14">InvSrcAlpha</a>
+ }</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>enum &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02850.html#NL3D_1_1UMaterialz1482_1">TTexOperator</a> { <br>
+&nbsp;&nbsp;<a class="el" href="a02850.html#NL3D_1_1UMaterialz1482_1NL3D_1_1UMaterialw25">Replace</a> = 0,
+<a class="el" href="a02850.html#NL3D_1_1UMaterialz1482_1NL3D_1_1UMaterialw20">Modulate</a>,
+<a class="el" href="a02850.html#NL3D_1_1UMaterialz1482_1NL3D_1_1UMaterialw0">Add</a>,
+<a class="el" href="a02850.html#NL3D_1_1UMaterialz1482_1NL3D_1_1UMaterialw1">AddSigned</a>,
+<br>
+&nbsp;&nbsp;<a class="el" href="a02850.html#NL3D_1_1UMaterialz1482_1NL3D_1_1UMaterialw13">InterpolateTexture</a>,
+<a class="el" href="a02850.html#NL3D_1_1UMaterialz1482_1NL3D_1_1UMaterialw12">InterpolatePrevious</a>,
+<a class="el" href="a02850.html#NL3D_1_1UMaterialz1482_1NL3D_1_1UMaterialw11">InterpolateDiffuse</a>,
+<a class="el" href="a02850.html#NL3D_1_1UMaterialz1482_1NL3D_1_1UMaterialw10">InterpolateConstant</a>,
+<br>
+&nbsp;&nbsp;<a class="el" href="a02850.html#NL3D_1_1UMaterialz1482_1NL3D_1_1UMaterialw6">EMBM</a>
+<br>
+ }</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>enum &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02850.html#NL3D_1_1UMaterialz1482_2">TTexSource</a> { <a class="el" href="a02850.html#NL3D_1_1UMaterialz1482_2NL3D_1_1UMaterialw31">Texture</a> = 0,
+<a class="el" href="a02850.html#NL3D_1_1UMaterialz1482_2NL3D_1_1UMaterialw24">Previous</a>,
+<a class="el" href="a02850.html#NL3D_1_1UMaterialz1482_2NL3D_1_1UMaterialw5">Diffuse</a>,
+<a class="el" href="a02850.html#NL3D_1_1UMaterialz1482_2NL3D_1_1UMaterialw4">Constant</a>
+ }</td></tr>
+
+<tr><td colspan="2"><div class="groupHeader">Texture Env Modes.</div></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top>enum &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02850.html#NL3D_1_1UMaterialz1482_0">TTexOperand</a> { <a class="el" href="a02850.html#NL3D_1_1UMaterialz1482_0NL3D_1_1UMaterialw28">SrcColor</a> = 0,
+<a class="el" href="a02850.html#NL3D_1_1UMaterialz1482_0NL3D_1_1UMaterialw16">InvSrcColor</a>,
+<a class="el" href="a02850.html#NL3D_1_1UMaterialz1482_0NL3D_1_1UMaterialw26">SrcAlpha</a>,
+<a class="el" href="a02850.html#NL3D_1_1UMaterialz1482_0NL3D_1_1UMaterialw14">InvSrcAlpha</a>
+ }</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>enum &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02850.html#NL3D_1_1UMaterialz1482_1">TTexOperator</a> { <br>
+&nbsp;&nbsp;<a class="el" href="a02850.html#NL3D_1_1UMaterialz1482_1NL3D_1_1UMaterialw25">Replace</a> = 0,
+<a class="el" href="a02850.html#NL3D_1_1UMaterialz1482_1NL3D_1_1UMaterialw20">Modulate</a>,
+<a class="el" href="a02850.html#NL3D_1_1UMaterialz1482_1NL3D_1_1UMaterialw0">Add</a>,
+<a class="el" href="a02850.html#NL3D_1_1UMaterialz1482_1NL3D_1_1UMaterialw1">AddSigned</a>,
+<br>
+&nbsp;&nbsp;<a class="el" href="a02850.html#NL3D_1_1UMaterialz1482_1NL3D_1_1UMaterialw13">InterpolateTexture</a>,
+<a class="el" href="a02850.html#NL3D_1_1UMaterialz1482_1NL3D_1_1UMaterialw12">InterpolatePrevious</a>,
+<a class="el" href="a02850.html#NL3D_1_1UMaterialz1482_1NL3D_1_1UMaterialw11">InterpolateDiffuse</a>,
+<a class="el" href="a02850.html#NL3D_1_1UMaterialz1482_1NL3D_1_1UMaterialw10">InterpolateConstant</a>,
+<br>
+&nbsp;&nbsp;<a class="el" href="a02850.html#NL3D_1_1UMaterialz1482_1NL3D_1_1UMaterialw6">EMBM</a>
+<br>
+ }</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>enum &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02850.html#NL3D_1_1UMaterialz1482_2">TTexSource</a> { <a class="el" href="a02850.html#NL3D_1_1UMaterialz1482_2NL3D_1_1UMaterialw31">Texture</a> = 0,
+<a class="el" href="a02850.html#NL3D_1_1UMaterialz1482_2NL3D_1_1UMaterialw24">Previous</a>,
+<a class="el" href="a02850.html#NL3D_1_1UMaterialz1482_2NL3D_1_1UMaterialw5">Diffuse</a>,
+<a class="el" href="a02850.html#NL3D_1_1UMaterialz1482_2NL3D_1_1UMaterialw4">Constant</a>
+ }</td></tr>
+
+<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a02839.html">CMaterial</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02849.html#NL3D_1_1CMaterialUsera0">getMaterial</a> ()</td></tr>
+
+<tr><td colspan="2"><div class="groupHeader">Object</div></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02849.html#NL3D_1_1CMaterialUserz387_0">CMaterialUser</a> ()</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>virtual&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02849.html#NL3D_1_1CMaterialUserz387_1">~CMaterialUser</a> ()</td></tr>
+
+<tr><td colspan="2"><div class="groupHeader">Blending.</div></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02849.html#NL3D_1_1CMaterialUserz391_0">getBlend</a> () const </td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="a02850.html#NL3D_1_1UMaterialw30">TBlend</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02849.html#NL3D_1_1CMaterialUserz391_1">getDstBlend</a> (void) const </td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="a02850.html#NL3D_1_1UMaterialw30">TBlend</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02849.html#NL3D_1_1CMaterialUserz391_2">getSrcBlend</a> (void) const </td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02849.html#NL3D_1_1CMaterialUserz391_3">setBlend</a> (bool active)</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02849.html#NL3D_1_1CMaterialUserz391_4">setBlendFunc</a> (<a class="el" href="a02850.html#NL3D_1_1UMaterialw30">TBlend</a> <a class="el" href="a04223.html#a652">src</a>, <a class="el" href="a02850.html#NL3D_1_1UMaterialw30">TBlend</a> dst)</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02849.html#NL3D_1_1CMaterialUserz391_5">setDstBlend</a> (<a class="el" href="a02850.html#NL3D_1_1UMaterialw30">TBlend</a> val)</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02849.html#NL3D_1_1CMaterialUserz391_6">setSrcBlend</a> (<a class="el" href="a02850.html#NL3D_1_1UMaterialw30">TBlend</a> val)</td></tr>
+
+<tr><td colspan="2"><div class="groupHeader">Color/Lighting..</div></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="a03337.html">CRGBA</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02849.html#NL3D_1_1CMaterialUserz397_0">getColor</a> (void) const </td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02849.html#NL3D_1_1CMaterialUserz397_1">setColor</a> (<a class="el" href="a03337.html">CRGBA</a> rgba)</td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The Color is used only if lighting is disabled. Also, color is replaced by per vertex color (if any). <a href="#NL3D_1_1CMaterialUserz397_1"></a><br><br></td></tr>
+<tr><td colspan="2"><div class="groupHeader">Culling</div></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02849.html#NL3D_1_1CMaterialUserz399_0">getDoubleSided</a> () const </td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02849.html#NL3D_1_1CMaterialUserz399_1">setDoubleSided</a> (bool doubleSided=true)</td></tr>
+
+<tr><td colspan="2"><div class="groupHeader">ZBuffer.</div></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top>virtual float&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02849.html#NL3D_1_1CMaterialUserz395_0">getZBias</a> (void) const </td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="a02850.html#NL3D_1_1UMaterialw33">ZFunc</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02849.html#NL3D_1_1CMaterialUserz395_1">getZFunc</a> (void) const </td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02849.html#NL3D_1_1CMaterialUserz395_2">getZWrite</a> (void) const </td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02849.html#NL3D_1_1CMaterialUserz395_3">setZBias</a> (float val)</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02849.html#NL3D_1_1CMaterialUserz395_4">setZFunc</a> (<a class="el" href="a02850.html#NL3D_1_1UMaterialw33">ZFunc</a> val)</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02849.html#NL3D_1_1CMaterialUserz395_5">setZWrite</a> (bool active)</td></tr>
+
+<tr><td colspan="2"><div class="groupHeader">Misc</div></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02849.html#NL3D_1_1CMaterialUserz401_0">initUnlit</a> ()</td></tr>
+
+<tr><td colspan="2"><div class="groupHeader">Texture.</div></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02849.html#NL3D_1_1CMaterialUserz389_0">selectTextureSet</a> (<a class="el" href="a04558.html#a15">uint</a> <a class="el" href="a04223.html#a564">id</a>)</td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">select from a texture set for this material (if available) <a href="#NL3D_1_1CMaterialUserz389_0"></a><br><br></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02849.html#NL3D_1_1CMaterialUserz389_1">setTexture</a> (<a class="el" href="a04558.html#a15">uint</a> stage, <a class="el" href="a03504.html">UTexture</a> *ptex)</td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">select from a texture set for this material (if available) <a href="#NL3D_1_1CMaterialUserz389_1"></a><br><br></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02849.html#NL3D_1_1CMaterialUserz389_2">setTexture</a> (<a class="el" href="a03504.html">UTexture</a> *ptex)</td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">select from a texture set for this material (if available) <a href="#NL3D_1_1CMaterialUserz389_2"></a><br><br></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02849.html#NL3D_1_1CMaterialUserz389_3">texturePresent</a> (<a class="el" href="a04558.html#a15">uint</a> stage)</td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">select from a texture set for this material (if available) <a href="#NL3D_1_1CMaterialUserz389_3"></a><br><br></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02849.html#NL3D_1_1CMaterialUserz389_4">texturePresent</a> ()</td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">select from a texture set for this material (if available) <a href="#NL3D_1_1CMaterialUserz389_4"></a><br><br></td></tr>
+<tr><td colspan="2"><div class="groupHeader">Texture environnement.</div></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02849.html#NL3D_1_1CMaterialUserz393_0">texEnvArg0Alpha</a> (<a class="el" href="a04558.html#a15">uint</a> stage, <a class="el" href="a02850.html#NL3D_1_1UMaterialz1482_2">TTexSource</a> <a class="el" href="a04223.html#a652">src</a>, <a class="el" href="a02850.html#NL3D_1_1UMaterialz1482_0">TTexOperand</a> oper)</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02849.html#NL3D_1_1CMaterialUserz393_1">texEnvArg0RGB</a> (<a class="el" href="a04558.html#a15">uint</a> stage, <a class="el" href="a02850.html#NL3D_1_1UMaterialz1482_2">TTexSource</a> <a class="el" href="a04223.html#a652">src</a>, <a class="el" href="a02850.html#NL3D_1_1UMaterialz1482_0">TTexOperand</a> oper)</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02849.html#NL3D_1_1CMaterialUserz393_2">texEnvArg1Alpha</a> (<a class="el" href="a04558.html#a15">uint</a> stage, <a class="el" href="a02850.html#NL3D_1_1UMaterialz1482_2">TTexSource</a> <a class="el" href="a04223.html#a652">src</a>, <a class="el" href="a02850.html#NL3D_1_1UMaterialz1482_0">TTexOperand</a> oper)</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02849.html#NL3D_1_1CMaterialUserz393_3">texEnvArg1RGB</a> (<a class="el" href="a04558.html#a15">uint</a> stage, <a class="el" href="a02850.html#NL3D_1_1UMaterialz1482_2">TTexSource</a> <a class="el" href="a04223.html#a652">src</a>, <a class="el" href="a02850.html#NL3D_1_1UMaterialz1482_0">TTexOperand</a> oper)</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02849.html#NL3D_1_1CMaterialUserz393_4">texEnvOpAlpha</a> (<a class="el" href="a04558.html#a15">uint</a> stage, <a class="el" href="a02850.html#NL3D_1_1UMaterialz1482_1">TTexOperator</a> ope)</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02849.html#NL3D_1_1CMaterialUserz393_5">texEnvOpRGB</a> (<a class="el" href="a04558.html#a15">uint</a> stage, <a class="el" href="a02850.html#NL3D_1_1UMaterialz1482_1">TTexOperator</a> ope)</td></tr>
+
+<tr><td colspan=2><br><h2>Protected Attributes</h2></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a02839.html">CMaterial</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02849.html#NL3D_1_1CMaterialUserp0">_Material</a></td></tr>
+
+<tr><td colspan=2><br><h2>Friends</h2></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top>class&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02849.html#NL3D_1_1CMaterialUsern0">CDriverUser</a></td></tr>
+
+</table>
+<hr><h2>Member Enumeration Documentation</h2>
+<a class="anchor" name="NL3D_1_1UMaterialw30" doxytag="NL3D::CMaterialUser::TBlend" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> enum <a class="el" href="a02850.html#NL3D_1_1UMaterialw30">NL3D::UMaterial::TBlend</a><code> [inherited]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+<dl compact><dt><b>Enumeration values: </b></dt><dd>
+<table border=0 cellspacing=2 cellpadding=0>
+<tr><td valign=top><em><a class="anchor" name="NL3D_1_1UMaterialw30NL3D_1_1UMaterialw23" doxytag="one" ></a>one</em>&nbsp;</td><td>
+</td></tr>
+<tr><td valign=top><em><a class="anchor" name="NL3D_1_1UMaterialw30NL3D_1_1UMaterialw32" doxytag="zero" ></a>zero</em>&nbsp;</td><td>
+</td></tr>
+<tr><td valign=top><em><a class="anchor" name="NL3D_1_1UMaterialw30NL3D_1_1UMaterialw27" doxytag="srcalpha" ></a>srcalpha</em>&nbsp;</td><td>
+</td></tr>
+<tr><td valign=top><em><a class="anchor" name="NL3D_1_1UMaterialw30NL3D_1_1UMaterialw15" doxytag="invsrcalpha" ></a>invsrcalpha</em>&nbsp;</td><td>
+</td></tr>
+<tr><td valign=top><em><a class="anchor" name="NL3D_1_1UMaterialw30NL3D_1_1UMaterialw29" doxytag="srccolor" ></a>srccolor</em>&nbsp;</td><td>
+</td></tr>
+<tr><td valign=top><em><a class="anchor" name="NL3D_1_1UMaterialw30NL3D_1_1UMaterialw17" doxytag="invsrccolor" ></a>invsrccolor</em>&nbsp;</td><td>
+</td></tr>
+<tr><td valign=top><em><a class="anchor" name="NL3D_1_1UMaterialw30NL3D_1_1UMaterialw3" doxytag="blendCount" ></a>blendCount</em>&nbsp;</td><td>
+</td></tr>
+</table>
+</dl>
+
+<p>
+Definition at line <a class="el" href="a06613.html#l00061">61</a> of file <a class="el" href="a06613.html">u_material.h</a>.
+<p>
+<div class="fragment"><pre>00061 { <a class="code" href="a02850.html#NL3D_1_1UMaterialw30NL3D_1_1UMaterialw23">one</a>=0, <a class="code" href="a02850.html#NL3D_1_1UMaterialw30NL3D_1_1UMaterialw32">zero</a>, <a class="code" href="a02850.html#NL3D_1_1UMaterialw30NL3D_1_1UMaterialw27">srcalpha</a>, <a class="code" href="a02850.html#NL3D_1_1UMaterialw30NL3D_1_1UMaterialw15">invsrcalpha</a>, <a class="code" href="a02850.html#NL3D_1_1UMaterialw30NL3D_1_1UMaterialw29">srccolor</a>, <a class="code" href="a02850.html#NL3D_1_1UMaterialw30NL3D_1_1UMaterialw17">invsrccolor</a>, <a class="code" href="a02850.html#NL3D_1_1UMaterialw30NL3D_1_1UMaterialw3">blendCount</a> };
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1UMaterialz1482_0" doxytag="NL3D::CMaterialUser::TTexOperand" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> enum <a class="el" href="a02850.html#NL3D_1_1UMaterialz1482_0">NL3D::UMaterial::TTexOperand</a><code> [inherited]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Operand for the argument. For Alpha arguments, only SrcAlpha and InvSrcAlpha are Valid!! <br>
+ SrcColor: arg= ColorSource. InvSrcColor: arg= 1-ColorSource. SrcAlpha: arg= AlphaSource. InvSrcAlpha: arg= 1-AlphaSource.<dl compact><dt><b>Enumeration values: </b></dt><dd>
+<table border=0 cellspacing=2 cellpadding=0>
+<tr><td valign=top><em><a class="anchor" name="NL3D_1_1UMaterialz1482_0NL3D_1_1UMaterialw28" doxytag="SrcColor" ></a>SrcColor</em>&nbsp;</td><td>
+</td></tr>
+<tr><td valign=top><em><a class="anchor" name="NL3D_1_1UMaterialz1482_0NL3D_1_1UMaterialw16" doxytag="InvSrcColor" ></a>InvSrcColor</em>&nbsp;</td><td>
+</td></tr>
+<tr><td valign=top><em><a class="anchor" name="NL3D_1_1UMaterialz1482_0NL3D_1_1UMaterialw26" doxytag="SrcAlpha" ></a>SrcAlpha</em>&nbsp;</td><td>
+</td></tr>
+<tr><td valign=top><em><a class="anchor" name="NL3D_1_1UMaterialz1482_0NL3D_1_1UMaterialw14" doxytag="InvSrcAlpha" ></a>InvSrcAlpha</em>&nbsp;</td><td>
+</td></tr>
+</table>
+</dl>
+
+<p>
+Definition at line <a class="el" href="a06613.html#l00094">94</a> of file <a class="el" href="a06613.html">u_material.h</a>.
+<p>
+<div class="fragment"><pre>00094 { <a class="code" href="a02850.html#NL3D_1_1UMaterialz1482_0NL3D_1_1UMaterialw28">SrcColor</a>=0, <a class="code" href="a02850.html#NL3D_1_1UMaterialz1482_0NL3D_1_1UMaterialw16">InvSrcColor</a>, <a class="code" href="a02850.html#NL3D_1_1UMaterialz1482_0NL3D_1_1UMaterialw26">SrcAlpha</a>, <a class="code" href="a02850.html#NL3D_1_1UMaterialz1482_0NL3D_1_1UMaterialw14">InvSrcAlpha</a> };
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1UMaterialz1482_1" doxytag="NL3D::CMaterialUser::TTexOperator" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> enum <a class="el" href="a02850.html#NL3D_1_1UMaterialz1482_1">NL3D::UMaterial::TTexOperator</a><code> [inherited]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Environements operators: Replace: out= arg0 Modulate: out= arg0 * arg1 Add: out= arg0 + arg1 AddSigned: out= arg0 + arg1 -0.5 Interpolate*: out= arg0*As + arg1*(1-As), where As is taken from the SrcAlpha of Texture/Previous/Diffuse/Constant, respectively if operator is InterpolateTexture/InterpolatePrevious/InterpolateDiffuse/InterpolateConstant. EMBM : apply to both color and alpha : the current texture, whose format is DSDT, is used to offset the texture in the next stage. NB : for EMBM and InterpolateConstant, this must be supported by driver.<dl compact><dt><b>Enumeration values: </b></dt><dd>
+<table border=0 cellspacing=2 cellpadding=0>
+<tr><td valign=top><em><a class="anchor" name="NL3D_1_1UMaterialz1482_1NL3D_1_1UMaterialw25" doxytag="Replace" ></a>Replace</em>&nbsp;</td><td>
+</td></tr>
+<tr><td valign=top><em><a class="anchor" name="NL3D_1_1UMaterialz1482_1NL3D_1_1UMaterialw20" doxytag="Modulate" ></a>Modulate</em>&nbsp;</td><td>
+</td></tr>
+<tr><td valign=top><em><a class="anchor" name="NL3D_1_1UMaterialz1482_1NL3D_1_1UMaterialw0" doxytag="Add" ></a>Add</em>&nbsp;</td><td>
+</td></tr>
+<tr><td valign=top><em><a class="anchor" name="NL3D_1_1UMaterialz1482_1NL3D_1_1UMaterialw1" doxytag="AddSigned" ></a>AddSigned</em>&nbsp;</td><td>
+</td></tr>
+<tr><td valign=top><em><a class="anchor" name="NL3D_1_1UMaterialz1482_1NL3D_1_1UMaterialw13" doxytag="InterpolateTexture" ></a>InterpolateTexture</em>&nbsp;</td><td>
+</td></tr>
+<tr><td valign=top><em><a class="anchor" name="NL3D_1_1UMaterialz1482_1NL3D_1_1UMaterialw12" doxytag="InterpolatePrevious" ></a>InterpolatePrevious</em>&nbsp;</td><td>
+</td></tr>
+<tr><td valign=top><em><a class="anchor" name="NL3D_1_1UMaterialz1482_1NL3D_1_1UMaterialw11" doxytag="InterpolateDiffuse" ></a>InterpolateDiffuse</em>&nbsp;</td><td>
+</td></tr>
+<tr><td valign=top><em><a class="anchor" name="NL3D_1_1UMaterialz1482_1NL3D_1_1UMaterialw10" doxytag="InterpolateConstant" ></a>InterpolateConstant</em>&nbsp;</td><td>
+</td></tr>
+<tr><td valign=top><em><a class="anchor" name="NL3D_1_1UMaterialz1482_1NL3D_1_1UMaterialw6" doxytag="EMBM" ></a>EMBM</em>&nbsp;</td><td>
+</td></tr>
+</table>
+</dl>
+
+<p>
+Definition at line <a class="el" href="a06613.html#l00076">76</a> of file <a class="el" href="a06613.html">u_material.h</a>.
+<p>
+<div class="fragment"><pre>00076 { <a class="code" href="a02850.html#NL3D_1_1UMaterialz1482_1NL3D_1_1UMaterialw25">Replace</a>=0, <a class="code" href="a02850.html#NL3D_1_1UMaterialz1482_1NL3D_1_1UMaterialw20">Modulate</a>, <a class="code" href="a02850.html#NL3D_1_1UMaterialz1482_1NL3D_1_1UMaterialw0">Add</a>, <a class="code" href="a02850.html#NL3D_1_1UMaterialz1482_1NL3D_1_1UMaterialw1">AddSigned</a>,
+00077 <a class="code" href="a02850.html#NL3D_1_1UMaterialz1482_1NL3D_1_1UMaterialw13">InterpolateTexture</a>, <a class="code" href="a02850.html#NL3D_1_1UMaterialz1482_1NL3D_1_1UMaterialw12">InterpolatePrevious</a>, <a class="code" href="a02850.html#NL3D_1_1UMaterialz1482_1NL3D_1_1UMaterialw11">InterpolateDiffuse</a>, <a class="code" href="a02850.html#NL3D_1_1UMaterialz1482_1NL3D_1_1UMaterialw10">InterpolateConstant</a>, <a class="code" href="a02850.html#NL3D_1_1UMaterialz1482_1NL3D_1_1UMaterialw6">EMBM</a> };
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1UMaterialz1482_2" doxytag="NL3D::CMaterialUser::TTexSource" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> enum <a class="el" href="a02850.html#NL3D_1_1UMaterialz1482_2">NL3D::UMaterial::TTexSource</a><code> [inherited]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Source argument. Texture: the arg is taken from the current texture of the stage. Previous: the arg is taken from the previous enabled stage. If stage 0, Previous==Diffuse. Diffuse: the arg is taken from the primary color vertex. Constant: the arg is taken from the constant color setuped for this texture stage.<dl compact><dt><b>Enumeration values: </b></dt><dd>
+<table border=0 cellspacing=2 cellpadding=0>
+<tr><td valign=top><em><a class="anchor" name="NL3D_1_1UMaterialz1482_2NL3D_1_1UMaterialw31" doxytag="Texture" ></a>Texture</em>&nbsp;</td><td>
+</td></tr>
+<tr><td valign=top><em><a class="anchor" name="NL3D_1_1UMaterialz1482_2NL3D_1_1UMaterialw24" doxytag="Previous" ></a>Previous</em>&nbsp;</td><td>
+</td></tr>
+<tr><td valign=top><em><a class="anchor" name="NL3D_1_1UMaterialz1482_2NL3D_1_1UMaterialw5" doxytag="Diffuse" ></a>Diffuse</em>&nbsp;</td><td>
+</td></tr>
+<tr><td valign=top><em><a class="anchor" name="NL3D_1_1UMaterialz1482_2NL3D_1_1UMaterialw4" doxytag="Constant" ></a>Constant</em>&nbsp;</td><td>
+</td></tr>
+</table>
+</dl>
+
+<p>
+Definition at line <a class="el" href="a06613.html#l00085">85</a> of file <a class="el" href="a06613.html">u_material.h</a>.
+<p>
+<div class="fragment"><pre>00085 { <a class="code" href="a02850.html#NL3D_1_1UMaterialz1482_2NL3D_1_1UMaterialw31">Texture</a>=0, <a class="code" href="a02850.html#NL3D_1_1UMaterialz1482_2NL3D_1_1UMaterialw24">Previous</a>, <a class="code" href="a02850.html#NL3D_1_1UMaterialz1482_2NL3D_1_1UMaterialw5">Diffuse</a>, <a class="code" href="a02850.html#NL3D_1_1UMaterialz1482_2NL3D_1_1UMaterialw4">Constant</a> };
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1UMaterialw33" doxytag="NL3D::CMaterialUser::ZFunc" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> enum <a class="el" href="a02850.html#NL3D_1_1UMaterialw33">NL3D::UMaterial::ZFunc</a><code> [inherited]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+<dl compact><dt><b>Enumeration values: </b></dt><dd>
+<table border=0 cellspacing=2 cellpadding=0>
+<tr><td valign=top><em><a class="anchor" name="NL3D_1_1UMaterialw33NL3D_1_1UMaterialw2" doxytag="always" ></a>always</em>&nbsp;</td><td>
+</td></tr>
+<tr><td valign=top><em><a class="anchor" name="NL3D_1_1UMaterialw33NL3D_1_1UMaterialw21" doxytag="never" ></a>never</em>&nbsp;</td><td>
+</td></tr>
+<tr><td valign=top><em><a class="anchor" name="NL3D_1_1UMaterialw33NL3D_1_1UMaterialw7" doxytag="equal" ></a>equal</em>&nbsp;</td><td>
+</td></tr>
+<tr><td valign=top><em><a class="anchor" name="NL3D_1_1UMaterialw33NL3D_1_1UMaterialw22" doxytag="notequal" ></a>notequal</em>&nbsp;</td><td>
+</td></tr>
+<tr><td valign=top><em><a class="anchor" name="NL3D_1_1UMaterialw33NL3D_1_1UMaterialw18" doxytag="less" ></a>less</em>&nbsp;</td><td>
+</td></tr>
+<tr><td valign=top><em><a class="anchor" name="NL3D_1_1UMaterialw33NL3D_1_1UMaterialw19" doxytag="lessequal" ></a>lessequal</em>&nbsp;</td><td>
+</td></tr>
+<tr><td valign=top><em><a class="anchor" name="NL3D_1_1UMaterialw33NL3D_1_1UMaterialw8" doxytag="greater" ></a>greater</em>&nbsp;</td><td>
+</td></tr>
+<tr><td valign=top><em><a class="anchor" name="NL3D_1_1UMaterialw33NL3D_1_1UMaterialw9" doxytag="greaterequal" ></a>greaterequal</em>&nbsp;</td><td>
+</td></tr>
+<tr><td valign=top><em><a class="anchor" name="NL3D_1_1UMaterialw33NL3D_1_1UMaterialw34" doxytag="zfuncCount" ></a>zfuncCount</em>&nbsp;</td><td>
+</td></tr>
+</table>
+</dl>
+
+<p>
+Definition at line <a class="el" href="a06613.html#l00060">60</a> of file <a class="el" href="a06613.html">u_material.h</a>.
+<p>
+<div class="fragment"><pre>00060 { <a class="code" href="a02850.html#NL3D_1_1UMaterialw33NL3D_1_1UMaterialw2">always</a>=0,<a class="code" href="a02850.html#NL3D_1_1UMaterialw33NL3D_1_1UMaterialw21">never</a>,<a class="code" href="a02850.html#NL3D_1_1UMaterialw33NL3D_1_1UMaterialw7">equal</a>,<a class="code" href="a02850.html#NL3D_1_1UMaterialw33NL3D_1_1UMaterialw22">notequal</a>,<a class="code" href="a02850.html#NL3D_1_1UMaterialw33NL3D_1_1UMaterialw18">less</a>,<a class="code" href="a02850.html#NL3D_1_1UMaterialw33NL3D_1_1UMaterialw19">lessequal</a>,<a class="code" href="a02850.html#NL3D_1_1UMaterialw33NL3D_1_1UMaterialw8">greater</a>,<a class="code" href="a02850.html#NL3D_1_1UMaterialw33NL3D_1_1UMaterialw9">greaterequal</a>, <a class="code" href="a02850.html#NL3D_1_1UMaterialw33NL3D_1_1UMaterialw34">zfuncCount</a> };
+</pre></div> </td>
+ </tr>
+</table>
+<hr><h2>Constructor &amp; Destructor Documentation</h2>
+<a class="anchor" name="NL3D_1_1CMaterialUserz387_0" doxytag="NL3D::CMaterialUser::CMaterialUser" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> NL3D::CMaterialUser::CMaterialUser </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap><code> [inline]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a05971.html#l00060">60</a> of file <a class="el" href="a05971.html">material_user.h</a>.
+<p>
+References <a class="el" href="a05968.html#l00059">NL3D::CMaterial::initUnlit()</a>, <a class="el" href="a05971.html#l00034">NL3D_MEM_MATERIAL</a>, <a class="el" href="a05622.html#l00290">nlassert</a>, and <a class="el" href="a05981.html#l00105">uint</a>.
+<p>
+<div class="fragment"><pre>00061 {
+00062 <a class="code" href="a04548.html#a0">NL3D_MEM_MATERIAL</a>
+00063 <a class="code" href="a02849.html#NL3D_1_1CMaterialUserp0">_Material</a>.initUnlit();
+00064 <span class="comment">// Enum assertion. User have access only to 6 first blend modes. Other are internals.</span>
+00065 <a class="code" href="a04199.html#a6">nlassert</a>((<a class="code" href="a04558.html#a15">uint</a>)UMaterial::blendCount==(<a class="code" href="a04558.html#a15">uint</a>)CMaterial::blendConstantColor);
+00066 <span class="comment">// Enum assertion.</span>
+00067 <a class="code" href="a04199.html#a6">nlassert</a>((<a class="code" href="a04558.html#a15">uint</a>)UMaterial::zfuncCount==(<a class="code" href="a04558.html#a15">uint</a>)CMaterial::zfuncCount);
+00068 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CMaterialUserz387_1" doxytag="NL3D::CMaterialUser::~CMaterialUser" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual NL3D::CMaterialUser::~<a class="el" href="a02849.html">CMaterialUser</a> </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap><code> [inline, virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a05971.html#l00069">69</a> of file <a class="el" href="a05971.html">material_user.h</a>.
+<p>
+References <a class="el" href="a05971.html#l00034">NL3D_MEM_MATERIAL</a>.
+<p>
+<div class="fragment"><pre>00070 {
+00071 <a class="code" href="a04548.html#a0">NL3D_MEM_MATERIAL</a>
+00072 }
+</pre></div> </td>
+ </tr>
+</table>
+<hr><h2>Member Function Documentation</h2>
+<a class="anchor" name="NL3D_1_1CMaterialUserz391_0" doxytag="NL3D::CMaterialUser::getBlend" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual bool NL3D::CMaterialUser::getBlend </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap> const<code> [inline, virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Implements <a class="el" href="a02850.html#NL3D_1_1UMaterialz1486_0">NL3D::UMaterial</a>.
+<p>
+Definition at line <a class="el" href="a05971.html#l00140">140</a> of file <a class="el" href="a05971.html">material_user.h</a>.
+<p>
+References <a class="el" href="a05969.html#l00278">NL3D::CMaterial::getBlend()</a>, and <a class="el" href="a05971.html#l00034">NL3D_MEM_MATERIAL</a>.
+<p>
+<div class="fragment"><pre>00141 {
+00142 <a class="code" href="a04548.html#a0">NL3D_MEM_MATERIAL</a>
+00143 <span class="keywordflow">return</span> <a class="code" href="a02849.html#NL3D_1_1CMaterialUserp0">_Material</a>.getBlend();
+00144 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CMaterialUserz397_0" doxytag="NL3D::CMaterialUser::getColor" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual <a class="el" href="a03337.html">CRGBA</a> NL3D::CMaterialUser::getColor </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">void&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap> const<code> [inline, virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Implements <a class="el" href="a02850.html#NL3D_1_1UMaterialz1492_0">NL3D::UMaterial</a>.
+<p>
+Definition at line <a class="el" href="a05971.html#l00242">242</a> of file <a class="el" href="a05971.html">material_user.h</a>.
+<p>
+References <a class="el" href="a05969.html#l00376">NL3D::CMaterial::getColor()</a>, and <a class="el" href="a05971.html#l00034">NL3D_MEM_MATERIAL</a>.
+<p>
+<div class="fragment"><pre>00243 {
+00244 <a class="code" href="a04548.html#a0">NL3D_MEM_MATERIAL</a>
+00245 <span class="keywordflow">return</span> <a class="code" href="a02849.html#NL3D_1_1CMaterialUserp0">_Material</a>.getColor();
+00246 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CMaterialUserz399_0" doxytag="NL3D::CMaterialUser::getDoubleSided" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual bool NL3D::CMaterialUser::getDoubleSided </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap> const<code> [inline, virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Implements <a class="el" href="a02850.html#NL3D_1_1UMaterialz1494_0">NL3D::UMaterial</a>.
+<p>
+Definition at line <a class="el" href="a05971.html#l00256">256</a> of file <a class="el" href="a05971.html">material_user.h</a>.
+<p>
+References <a class="el" href="a05969.html#l00308">NL3D::CMaterial::getDoubleSided()</a>, and <a class="el" href="a05971.html#l00034">NL3D_MEM_MATERIAL</a>.
+<p>
+<div class="fragment"><pre>00257 {
+00258 <a class="code" href="a04548.html#a0">NL3D_MEM_MATERIAL</a>
+00259 <span class="keywordflow">return</span> <a class="code" href="a02849.html#NL3D_1_1CMaterialUserp0">_Material</a>.getDoubleSided();
+00260 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CMaterialUserz391_1" doxytag="NL3D::CMaterialUser::getDstBlend" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual <a class="el" href="a02850.html#NL3D_1_1UMaterialw30">TBlend</a> NL3D::CMaterialUser::getDstBlend </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">void&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap> const<code> [inline, virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Implements <a class="el" href="a02850.html#NL3D_1_1UMaterialz1486_1">NL3D::UMaterial</a>.
+<p>
+Definition at line <a class="el" href="a05971.html#l00150">150</a> of file <a class="el" href="a05971.html">material_user.h</a>.
+<p>
+References <a class="el" href="a05969.html#l00280">NL3D::CMaterial::getDstBlend()</a>, <a class="el" href="a05971.html#l00034">NL3D_MEM_MATERIAL</a>, and <a class="el" href="a05981.html#l00100">uint32</a>.
+<p>
+<div class="fragment"><pre>00151 {
+00152 <a class="code" href="a04548.html#a0">NL3D_MEM_MATERIAL</a>
+00153 <span class="keywordflow">return</span> (UMaterial::TBlend)(<a class="code" href="a04558.html#a11">uint32</a>)<a class="code" href="a02849.html#NL3D_1_1CMaterialUserp0">_Material</a>.getDstBlend();
+00154 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CMaterialUsera0" doxytag="NL3D::CMaterialUser::getMaterial" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a02839.html">CMaterial</a>&amp; NL3D::CMaterialUser::getMaterial </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap><code> [inline]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a05971.html#l00281">281</a> of file <a class="el" href="a05971.html">material_user.h</a>.
+<p>
+References <a class="el" href="a05971.html#l00034">NL3D_MEM_MATERIAL</a>.
+<p>
+<div class="fragment"><pre>00282 {
+00283 <a class="code" href="a04548.html#a0">NL3D_MEM_MATERIAL</a>
+00284 <span class="keywordflow">return</span> <a class="code" href="a02849.html#NL3D_1_1CMaterialUserp0">_Material</a>;
+00285 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CMaterialUserz391_2" doxytag="NL3D::CMaterialUser::getSrcBlend" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual <a class="el" href="a02850.html#NL3D_1_1UMaterialw30">TBlend</a> NL3D::CMaterialUser::getSrcBlend </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">void&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap> const<code> [inline, virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Implements <a class="el" href="a02850.html#NL3D_1_1UMaterialz1486_2">NL3D::UMaterial</a>.
+<p>
+Definition at line <a class="el" href="a05971.html#l00145">145</a> of file <a class="el" href="a05971.html">material_user.h</a>.
+<p>
+References <a class="el" href="a05969.html#l00279">NL3D::CMaterial::getSrcBlend()</a>, <a class="el" href="a05971.html#l00034">NL3D_MEM_MATERIAL</a>, and <a class="el" href="a05981.html#l00100">uint32</a>.
+<p>
+<div class="fragment"><pre>00146 {
+00147 <a class="code" href="a04548.html#a0">NL3D_MEM_MATERIAL</a>
+00148 <span class="keywordflow">return</span> (UMaterial::TBlend)(<a class="code" href="a04558.html#a11">uint32</a>)<a class="code" href="a02849.html#NL3D_1_1CMaterialUserp0">_Material</a>.getSrcBlend();
+00149 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CMaterialUserz395_0" doxytag="NL3D::CMaterialUser::getZBias" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual float NL3D::CMaterialUser::getZBias </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">void&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap> const<code> [inline, virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Implements <a class="el" href="a02850.html#NL3D_1_1UMaterialz1490_0">NL3D::UMaterial</a>.
+<p>
+Definition at line <a class="el" href="a05971.html#l00225">225</a> of file <a class="el" href="a05971.html">material_user.h</a>.
+<p>
+References <a class="el" href="a05969.html#l00336">NL3D::CMaterial::getZBias()</a>, and <a class="el" href="a05971.html#l00034">NL3D_MEM_MATERIAL</a>.
+<p>
+<div class="fragment"><pre>00226 {
+00227 <a class="code" href="a04548.html#a0">NL3D_MEM_MATERIAL</a>
+00228 <span class="keywordflow">return</span> <a class="code" href="a02849.html#NL3D_1_1CMaterialUserp0">_Material</a>.getZBias();
+00229 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CMaterialUserz395_1" doxytag="NL3D::CMaterialUser::getZFunc" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual <a class="el" href="a02850.html#NL3D_1_1UMaterialw33">ZFunc</a> NL3D::CMaterialUser::getZFunc </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">void&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap> const<code> [inline, virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Implements <a class="el" href="a02850.html#NL3D_1_1UMaterialz1490_1">NL3D::UMaterial</a>.
+<p>
+Definition at line <a class="el" href="a05971.html#l00215">215</a> of file <a class="el" href="a05971.html">material_user.h</a>.
+<p>
+References <a class="el" href="a05969.html#l00334">NL3D::CMaterial::getZFunc()</a>, <a class="el" href="a05971.html#l00034">NL3D_MEM_MATERIAL</a>, and <a class="el" href="a05981.html#l00100">uint32</a>.
+<p>
+<div class="fragment"><pre>00216 {
+00217 <a class="code" href="a04548.html#a0">NL3D_MEM_MATERIAL</a>
+00218 <span class="keywordflow">return</span> (UMaterial::ZFunc)(<a class="code" href="a04558.html#a11">uint32</a>)<a class="code" href="a02849.html#NL3D_1_1CMaterialUserp0">_Material</a>.getZFunc();
+00219 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CMaterialUserz395_2" doxytag="NL3D::CMaterialUser::getZWrite" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual bool NL3D::CMaterialUser::getZWrite </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">void&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap> const<code> [inline, virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Implements <a class="el" href="a02850.html#NL3D_1_1UMaterialz1490_2">NL3D::UMaterial</a>.
+<p>
+Definition at line <a class="el" href="a05971.html#l00220">220</a> of file <a class="el" href="a05971.html">material_user.h</a>.
+<p>
+References <a class="el" href="a05969.html#l00335">NL3D::CMaterial::getZWrite()</a>, and <a class="el" href="a05971.html#l00034">NL3D_MEM_MATERIAL</a>.
+<p>
+<div class="fragment"><pre>00221 {
+00222 <a class="code" href="a04548.html#a0">NL3D_MEM_MATERIAL</a>
+00223 <span class="keywordflow">return</span> <a class="code" href="a02849.html#NL3D_1_1CMaterialUserp0">_Material</a>.getZWrite();
+00224 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CMaterialUserz401_0" doxytag="NL3D::CMaterialUser::initUnlit" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual void NL3D::CMaterialUser::initUnlit </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap><code> [inline, virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Init the material as unlit. normal shader, no lighting .... Default to: normal shader, no lighting, color to White(1,1,1,1), no texture, ZBias=0, ZFunc= lessequal, ZWrite==true, no blend. All other states are undefined (such as blend function, since blend is disabled).
+<p>
+Implements <a class="el" href="a02850.html#NL3D_1_1UMaterialz1496_0">NL3D::UMaterial</a>.
+<p>
+Definition at line <a class="el" href="a05971.html#l00269">269</a> of file <a class="el" href="a05971.html">material_user.h</a>.
+<p>
+References <a class="el" href="a05968.html#l00059">NL3D::CMaterial::initUnlit()</a>, and <a class="el" href="a05971.html#l00034">NL3D_MEM_MATERIAL</a>.
+<p>
+Referenced by <a class="el" href="a05657.html#l00285">NL3D::CDriverUser::release()</a>, and <a class="el" href="a05657.html#l00230">NL3D::CDriverUser::setDisplay()</a>.
+<p>
+<div class="fragment"><pre>00270 {
+00271 <a class="code" href="a04548.html#a0">NL3D_MEM_MATERIAL</a>
+00272 <a class="code" href="a02849.html#NL3D_1_1CMaterialUserp0">_Material</a>.initUnlit();
+00273 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CMaterialUserz389_0" doxytag="NL3D::CMaterialUser::selectTextureSet" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual void NL3D::CMaterialUser::selectTextureSet </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="a04558.html#a15">uint</a>&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>id</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap><code> [inline, virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+select from a texture set for this material (if available)
+<p>
+
+<p>
+Implements <a class="el" href="a02850.html#NL3D_1_1UMaterialz1484_0">NL3D::UMaterial</a>.
+<p>
+Definition at line <a class="el" href="a05971.html#l00108">108</a> of file <a class="el" href="a05971.html">material_user.h</a>.
+<p>
+References <a class="el" href="a05971.html#l00034">NL3D_MEM_MATERIAL</a>, <a class="el" href="a05968.html#l00558">NL3D::CMaterial::selectTextureSet()</a>, and <a class="el" href="a05981.html#l00105">uint</a>.
+<p>
+<div class="fragment"><pre>00109 {
+00110 <a class="code" href="a04548.html#a0">NL3D_MEM_MATERIAL</a>
+00111 <a class="code" href="a02849.html#NL3D_1_1CMaterialUserp0">_Material</a>.selectTextureSet(<span class="keywordtype">id</span>);
+00112 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CMaterialUserz391_3" doxytag="NL3D::CMaterialUser::setBlend" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual void NL3D::CMaterialUser::setBlend </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">bool&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>active</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap><code> [inline, virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Implements <a class="el" href="a02850.html#NL3D_1_1UMaterialz1486_3">NL3D::UMaterial</a>.
+<p>
+Definition at line <a class="el" href="a05971.html#l00119">119</a> of file <a class="el" href="a05971.html">material_user.h</a>.
+<p>
+References <a class="el" href="a05971.html#l00034">NL3D_MEM_MATERIAL</a>, and <a class="el" href="a05641.html#l00064">NL3D::CMaterial::setBlend()</a>.
+<p>
+Referenced by <a class="el" href="a05657.html#l00850">NL3D::CDriverUser::drawBitmap()</a>, <a class="el" href="a05657.html#l00876">NL3D::CDriverUser::drawLine()</a>, <a class="el" href="a05657.html#l00907">NL3D::CDriverUser::drawQuad()</a>, and <a class="el" href="a05657.html#l00891">NL3D::CDriverUser::drawTriangle()</a>.
+<p>
+<div class="fragment"><pre>00120 {
+00121 <a class="code" href="a04548.html#a0">NL3D_MEM_MATERIAL</a>
+00122 <a class="code" href="a02849.html#NL3D_1_1CMaterialUserp0">_Material</a>.setBlend(active);
+00123 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CMaterialUserz391_4" doxytag="NL3D::CMaterialUser::setBlendFunc" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual void NL3D::CMaterialUser::setBlendFunc </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="a02850.html#NL3D_1_1UMaterialw30">TBlend</a>&nbsp;</td>
+ <td class="mdname" nowrap> <em>src</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="a02850.html#NL3D_1_1UMaterialw30">TBlend</a>&nbsp;</td>
+ <td class="mdname" nowrap> <em>dst</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"><code> [inline, virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Implements <a class="el" href="a02850.html#NL3D_1_1UMaterialz1486_4">NL3D::UMaterial</a>.
+<p>
+Definition at line <a class="el" href="a05971.html#l00124">124</a> of file <a class="el" href="a05971.html">material_user.h</a>.
+<p>
+References <a class="el" href="a05971.html#l00034">NL3D_MEM_MATERIAL</a>, <a class="el" href="a05641.html#l00091">NL3D::CMaterial::setBlendFunc()</a>, <a class="el" href="a05646.html#l01124">src</a>, and <a class="el" href="a05981.html#l00100">uint32</a>.
+<p>
+<div class="fragment"><pre>00125 {
+00126 <a class="code" href="a04548.html#a0">NL3D_MEM_MATERIAL</a>
+00127 <a class="code" href="a02849.html#NL3D_1_1CMaterialUserp0">_Material</a>.setBlendFunc((CMaterial::TBlend)(<a class="code" href="a04558.html#a11">uint32</a>)src, (CMaterial::TBlend)(uint32)dst);
+00128 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CMaterialUserz397_1" doxytag="NL3D::CMaterialUser::setColor" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual void NL3D::CMaterialUser::setColor </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="a03337.html">CRGBA</a>&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>rgba</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap><code> [inline, virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+The Color is used only if lighting is disabled. Also, color is replaced by per vertex color (if any).
+<p>
+
+<p>
+Implements <a class="el" href="a02850.html#NL3D_1_1UMaterialz1492_1">NL3D::UMaterial</a>.
+<p>
+Definition at line <a class="el" href="a05971.html#l00236">236</a> of file <a class="el" href="a05971.html">material_user.h</a>.
+<p>
+References <a class="el" href="a05971.html#l00034">NL3D_MEM_MATERIAL</a>, and <a class="el" href="a05641.html#l00118">NL3D::CMaterial::setColor()</a>.
+<p>
+Referenced by <a class="el" href="a05657.html#l00850">NL3D::CDriverUser::drawBitmap()</a>, <a class="el" href="a05657.html#l00876">NL3D::CDriverUser::drawLine()</a>, <a class="el" href="a05657.html#l00907">NL3D::CDriverUser::drawQuad()</a>, and <a class="el" href="a05657.html#l00891">NL3D::CDriverUser::drawTriangle()</a>.
+<p>
+<div class="fragment"><pre>00237 {
+00238 <a class="code" href="a04548.html#a0">NL3D_MEM_MATERIAL</a>
+00239 <a class="code" href="a02849.html#NL3D_1_1CMaterialUserp0">_Material</a>.setColor(rgba);
+00240 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CMaterialUserz399_1" doxytag="NL3D::CMaterialUser::setDoubleSided" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual void NL3D::CMaterialUser::setDoubleSided </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">bool&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>doubleSided</em> = true </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap><code> [inline, virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Implements <a class="el" href="a02850.html#NL3D_1_1UMaterialz1494_1">NL3D::UMaterial</a>.
+<p>
+Definition at line <a class="el" href="a05971.html#l00251">251</a> of file <a class="el" href="a05971.html">material_user.h</a>.
+<p>
+References <a class="el" href="a05971.html#l00034">NL3D_MEM_MATERIAL</a>, and <a class="el" href="a05641.html#l00071">NL3D::CMaterial::setDoubleSided()</a>.
+<p>
+<div class="fragment"><pre>00252 {
+00253 <a class="code" href="a04548.html#a0">NL3D_MEM_MATERIAL</a>
+00254 <a class="code" href="a02849.html#NL3D_1_1CMaterialUserp0">_Material</a>.setDoubleSided(doubleSided);
+00255 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CMaterialUserz391_5" doxytag="NL3D::CMaterialUser::setDstBlend" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual void NL3D::CMaterialUser::setDstBlend </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="a02850.html#NL3D_1_1UMaterialw30">TBlend</a>&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>val</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap><code> [inline, virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Implements <a class="el" href="a02850.html#NL3D_1_1UMaterialz1486_5">NL3D::UMaterial</a>.
+<p>
+Definition at line <a class="el" href="a05971.html#l00134">134</a> of file <a class="el" href="a05971.html">material_user.h</a>.
+<p>
+References <a class="el" href="a05971.html#l00034">NL3D_MEM_MATERIAL</a>, <a class="el" href="a05641.html#l00058">NL3D::CMaterial::setDstBlend()</a>, and <a class="el" href="a05981.html#l00100">uint32</a>.
+<p>
+<div class="fragment"><pre>00135 {
+00136 <a class="code" href="a04548.html#a0">NL3D_MEM_MATERIAL</a>
+00137 <a class="code" href="a02849.html#NL3D_1_1CMaterialUserp0">_Material</a>.setDstBlend((CMaterial::TBlend)(<a class="code" href="a04558.html#a11">uint32</a>)val);
+00138 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CMaterialUserz391_6" doxytag="NL3D::CMaterialUser::setSrcBlend" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual void NL3D::CMaterialUser::setSrcBlend </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="a02850.html#NL3D_1_1UMaterialw30">TBlend</a>&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>val</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap><code> [inline, virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Implements <a class="el" href="a02850.html#NL3D_1_1UMaterialz1486_6">NL3D::UMaterial</a>.
+<p>
+Definition at line <a class="el" href="a05971.html#l00129">129</a> of file <a class="el" href="a05971.html">material_user.h</a>.
+<p>
+References <a class="el" href="a05971.html#l00034">NL3D_MEM_MATERIAL</a>, <a class="el" href="a05641.html#l00052">NL3D::CMaterial::setSrcBlend()</a>, and <a class="el" href="a05981.html#l00100">uint32</a>.
+<p>
+<div class="fragment"><pre>00130 {
+00131 <a class="code" href="a04548.html#a0">NL3D_MEM_MATERIAL</a>
+00132 <a class="code" href="a02849.html#NL3D_1_1CMaterialUserp0">_Material</a>.setSrcBlend((CMaterial::TBlend)(<a class="code" href="a04558.html#a11">uint32</a>)val);
+00133 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CMaterialUserz389_1" doxytag="NL3D::CMaterialUser::setTexture" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual void NL3D::CMaterialUser::setTexture </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="a04558.html#a15">uint</a>&nbsp;</td>
+ <td class="mdname" nowrap> <em>stage</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="a03504.html">UTexture</a> *&nbsp;</td>
+ <td class="mdname" nowrap> <em>ptex</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"><code> [inline, virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+select from a texture set for this material (if available)
+<p>
+
+<p>
+Implements <a class="el" href="a02850.html#NL3D_1_1UMaterialz1484_2">NL3D::UMaterial</a>.
+<p>
+Definition at line <a class="el" href="a05971.html#l00082">82</a> of file <a class="el" href="a05971.html">material_user.h</a>.
+<p>
+References <a class="el" href="a05971.html#l00034">NL3D_MEM_MATERIAL</a>, <a class="el" href="a05968.html#l00322">NL3D::CMaterial::setTexture()</a>, and <a class="el" href="a05981.html#l00105">uint</a>.
+<p>
+<div class="fragment"><pre>00083 {
+00084 <a class="code" href="a04548.html#a0">NL3D_MEM_MATERIAL</a>
+00085 CTextureUser *text= dynamic_cast&lt;CTextureUser*&gt;(ptex);
+00086 <span class="keywordflow">if</span> (text != NULL)
+00087 {
+00088 <a class="code" href="a02849.html#NL3D_1_1CMaterialUserp0">_Material</a>.setTexture (stage, text-&gt;getITexture());
+00089 }
+00090 <span class="keywordflow">else</span>
+00091 {
+00092 <a class="code" href="a02849.html#NL3D_1_1CMaterialUserp0">_Material</a>.setTexture (stage, NULL);
+00093 }
+00094 <span class="comment">// NB: _Material smartpoint to this ITexture. But this is correct because so does CTextureUser.</span>
+00095 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CMaterialUserz389_2" doxytag="NL3D::CMaterialUser::setTexture" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual void NL3D::CMaterialUser::setTexture </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="a03504.html">UTexture</a> *&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>ptex</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap><code> [inline, virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+select from a texture set for this material (if available)
+<p>
+
+<p>
+Implements <a class="el" href="a02850.html#NL3D_1_1UMaterialz1484_1">NL3D::UMaterial</a>.
+<p>
+Definition at line <a class="el" href="a05971.html#l00077">77</a> of file <a class="el" href="a05971.html">material_user.h</a>.
+<p>
+Referenced by <a class="el" href="a05657.html#l00850">NL3D::CDriverUser::drawBitmap()</a>.
+<p>
+<div class="fragment"><pre>00078 {
+00079 <a class="code" href="a02849.html#NL3D_1_1CMaterialUserz389_2">setTexture</a> (0, ptex);
+00080 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CMaterialUserz395_3" doxytag="NL3D::CMaterialUser::setZBias" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual void NL3D::CMaterialUser::setZBias </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">float&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>val</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap><code> [inline, virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Implements <a class="el" href="a02850.html#NL3D_1_1UMaterialz1490_3">NL3D::UMaterial</a>.
+<p>
+Definition at line <a class="el" href="a05971.html#l00210">210</a> of file <a class="el" href="a05971.html">material_user.h</a>.
+<p>
+References <a class="el" href="a05641.html#l00112">NL3D::CMaterial::setZBias()</a>.
+<p>
+<div class="fragment"><pre>00211 {
+00212 <a class="code" href="a02849.html#NL3D_1_1CMaterialUserp0">_Material</a>.setZBias(val);
+00213 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CMaterialUserz395_4" doxytag="NL3D::CMaterialUser::setZFunc" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual void NL3D::CMaterialUser::setZFunc </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="a02850.html#NL3D_1_1UMaterialw33">ZFunc</a>&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>val</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap><code> [inline, virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Implements <a class="el" href="a02850.html#NL3D_1_1UMaterialz1490_4">NL3D::UMaterial</a>.
+<p>
+Definition at line <a class="el" href="a05971.html#l00200">200</a> of file <a class="el" href="a05971.html">material_user.h</a>.
+<p>
+References <a class="el" href="a05971.html#l00034">NL3D_MEM_MATERIAL</a>, <a class="el" href="a05641.html#l00099">NL3D::CMaterial::setZFunc()</a>, and <a class="el" href="a05981.html#l00100">uint32</a>.
+<p>
+Referenced by <a class="el" href="a05657.html#l00230">NL3D::CDriverUser::setDisplay()</a>.
+<p>
+<div class="fragment"><pre>00201 {
+00202 <a class="code" href="a04548.html#a0">NL3D_MEM_MATERIAL</a>
+00203 <a class="code" href="a02849.html#NL3D_1_1CMaterialUserp0">_Material</a>.setZFunc((CMaterial::ZFunc)(<a class="code" href="a04558.html#a11">uint32</a>) val);
+00204 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CMaterialUserz395_5" doxytag="NL3D::CMaterialUser::setZWrite" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual void NL3D::CMaterialUser::setZWrite </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">bool&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>active</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap><code> [inline, virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Implements <a class="el" href="a02850.html#NL3D_1_1UMaterialz1490_5">NL3D::UMaterial</a>.
+<p>
+Definition at line <a class="el" href="a05971.html#l00205">205</a> of file <a class="el" href="a05971.html">material_user.h</a>.
+<p>
+References <a class="el" href="a05971.html#l00034">NL3D_MEM_MATERIAL</a>, and <a class="el" href="a05641.html#l00105">NL3D::CMaterial::setZWrite()</a>.
+<p>
+Referenced by <a class="el" href="a05657.html#l00230">NL3D::CDriverUser::setDisplay()</a>.
+<p>
+<div class="fragment"><pre>00206 {
+00207 <a class="code" href="a04548.html#a0">NL3D_MEM_MATERIAL</a>
+00208 <a class="code" href="a02849.html#NL3D_1_1CMaterialUserp0">_Material</a>.setZWrite(active);
+00209 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CMaterialUserz393_0" doxytag="NL3D::CMaterialUser::texEnvArg0Alpha" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual void NL3D::CMaterialUser::texEnvArg0Alpha </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="a04558.html#a15">uint</a>&nbsp;</td>
+ <td class="mdname" nowrap> <em>stage</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="a02850.html#NL3D_1_1UMaterialz1482_2">TTexSource</a>&nbsp;</td>
+ <td class="mdname" nowrap> <em>src</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="a02850.html#NL3D_1_1UMaterialz1482_0">TTexOperand</a>&nbsp;</td>
+ <td class="mdname" nowrap> <em>oper</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"><code> [inline, virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Implements <a class="el" href="a02850.html#NL3D_1_1UMaterialz1488_0">NL3D::UMaterial</a>.
+<p>
+Definition at line <a class="el" href="a05971.html#l00184">184</a> of file <a class="el" href="a05971.html">material_user.h</a>.
+<p>
+References <a class="el" href="a05971.html#l00034">NL3D_MEM_MATERIAL</a>, <a class="el" href="a05646.html#l01124">src</a>, <a class="el" href="a05641.html#l00247">NL3D::CMaterial::texEnvArg0Alpha()</a>, <a class="el" href="a05981.html#l00105">uint</a>, and <a class="el" href="a05981.html#l00100">uint32</a>.
+<p>
+<div class="fragment"><pre>00185 {
+00186 <a class="code" href="a04548.html#a0">NL3D_MEM_MATERIAL</a>
+00187 <a class="code" href="a02849.html#NL3D_1_1CMaterialUserp0">_Material</a>.texEnvArg0Alpha (stage, (CMaterial::TTexSource)(<a class="code" href="a04558.html#a11">uint32</a>)src, (CMaterial::TTexOperand)(uint32)oper);
+00188 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CMaterialUserz393_1" doxytag="NL3D::CMaterialUser::texEnvArg0RGB" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual void NL3D::CMaterialUser::texEnvArg0RGB </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="a04558.html#a15">uint</a>&nbsp;</td>
+ <td class="mdname" nowrap> <em>stage</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="a02850.html#NL3D_1_1UMaterialz1482_2">TTexSource</a>&nbsp;</td>
+ <td class="mdname" nowrap> <em>src</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="a02850.html#NL3D_1_1UMaterialz1482_0">TTexOperand</a>&nbsp;</td>
+ <td class="mdname" nowrap> <em>oper</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"><code> [inline, virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Implements <a class="el" href="a02850.html#NL3D_1_1UMaterialz1488_1">NL3D::UMaterial</a>.
+<p>
+Definition at line <a class="el" href="a05971.html#l00166">166</a> of file <a class="el" href="a05971.html">material_user.h</a>.
+<p>
+References <a class="el" href="a05971.html#l00034">NL3D_MEM_MATERIAL</a>, <a class="el" href="a05646.html#l01124">src</a>, <a class="el" href="a05641.html#l00221">NL3D::CMaterial::texEnvArg0RGB()</a>, <a class="el" href="a05981.html#l00105">uint</a>, and <a class="el" href="a05981.html#l00100">uint32</a>.
+<p>
+<div class="fragment"><pre>00167 {
+00168 <a class="code" href="a04548.html#a0">NL3D_MEM_MATERIAL</a>
+00169 <a class="code" href="a02849.html#NL3D_1_1CMaterialUserp0">_Material</a>.texEnvArg0RGB (stage, (CMaterial::TTexSource)(<a class="code" href="a04558.html#a11">uint32</a>)src, (CMaterial::TTexOperand)(uint32)oper);
+00170 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CMaterialUserz393_2" doxytag="NL3D::CMaterialUser::texEnvArg1Alpha" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual void NL3D::CMaterialUser::texEnvArg1Alpha </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="a04558.html#a15">uint</a>&nbsp;</td>
+ <td class="mdname" nowrap> <em>stage</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="a02850.html#NL3D_1_1UMaterialz1482_2">TTexSource</a>&nbsp;</td>
+ <td class="mdname" nowrap> <em>src</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="a02850.html#NL3D_1_1UMaterialz1482_0">TTexOperand</a>&nbsp;</td>
+ <td class="mdname" nowrap> <em>oper</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"><code> [inline, virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Implements <a class="el" href="a02850.html#NL3D_1_1UMaterialz1488_2">NL3D::UMaterial</a>.
+<p>
+Definition at line <a class="el" href="a05971.html#l00190">190</a> of file <a class="el" href="a05971.html">material_user.h</a>.
+<p>
+References <a class="el" href="a05971.html#l00034">NL3D_MEM_MATERIAL</a>, <a class="el" href="a05646.html#l01124">src</a>, <a class="el" href="a05641.html#l00256">NL3D::CMaterial::texEnvArg1Alpha()</a>, <a class="el" href="a05981.html#l00105">uint</a>, and <a class="el" href="a05981.html#l00100">uint32</a>.
+<p>
+<div class="fragment"><pre>00191 {
+00192 <a class="code" href="a04548.html#a0">NL3D_MEM_MATERIAL</a>
+00193 <a class="code" href="a02849.html#NL3D_1_1CMaterialUserp0">_Material</a>.texEnvArg1Alpha (stage, (CMaterial::TTexSource)(<a class="code" href="a04558.html#a11">uint32</a>)src, (CMaterial::TTexOperand)(uint32)oper);
+00194 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CMaterialUserz393_3" doxytag="NL3D::CMaterialUser::texEnvArg1RGB" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual void NL3D::CMaterialUser::texEnvArg1RGB </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="a04558.html#a15">uint</a>&nbsp;</td>
+ <td class="mdname" nowrap> <em>stage</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="a02850.html#NL3D_1_1UMaterialz1482_2">TTexSource</a>&nbsp;</td>
+ <td class="mdname" nowrap> <em>src</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="a02850.html#NL3D_1_1UMaterialz1482_0">TTexOperand</a>&nbsp;</td>
+ <td class="mdname" nowrap> <em>oper</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"><code> [inline, virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Implements <a class="el" href="a02850.html#NL3D_1_1UMaterialz1488_3">NL3D::UMaterial</a>.
+<p>
+Definition at line <a class="el" href="a05971.html#l00172">172</a> of file <a class="el" href="a05971.html">material_user.h</a>.
+<p>
+References <a class="el" href="a05971.html#l00034">NL3D_MEM_MATERIAL</a>, <a class="el" href="a05646.html#l01124">src</a>, <a class="el" href="a05641.html#l00229">NL3D::CMaterial::texEnvArg1RGB()</a>, <a class="el" href="a05981.html#l00105">uint</a>, and <a class="el" href="a05981.html#l00100">uint32</a>.
+<p>
+<div class="fragment"><pre>00173 {
+00174 <a class="code" href="a04548.html#a0">NL3D_MEM_MATERIAL</a>
+00175 <a class="code" href="a02849.html#NL3D_1_1CMaterialUserp0">_Material</a>.texEnvArg1RGB (stage, (CMaterial::TTexSource)(<a class="code" href="a04558.html#a11">uint32</a>)src, (CMaterial::TTexOperand)(uint32)oper);
+00176 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CMaterialUserz393_4" doxytag="NL3D::CMaterialUser::texEnvOpAlpha" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual void NL3D::CMaterialUser::texEnvOpAlpha </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="a04558.html#a15">uint</a>&nbsp;</td>
+ <td class="mdname" nowrap> <em>stage</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="a02850.html#NL3D_1_1UMaterialz1482_1">TTexOperator</a>&nbsp;</td>
+ <td class="mdname" nowrap> <em>ope</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"><code> [inline, virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Implements <a class="el" href="a02850.html#NL3D_1_1UMaterialz1488_4">NL3D::UMaterial</a>.
+<p>
+Definition at line <a class="el" href="a05971.html#l00178">178</a> of file <a class="el" href="a05971.html">material_user.h</a>.
+<p>
+References <a class="el" href="a05971.html#l00034">NL3D_MEM_MATERIAL</a>, <a class="el" href="a05641.html#l00240">NL3D::CMaterial::texEnvOpAlpha()</a>, <a class="el" href="a05981.html#l00105">uint</a>, and <a class="el" href="a05981.html#l00100">uint32</a>.
+<p>
+<div class="fragment"><pre>00179 {
+00180 <a class="code" href="a04548.html#a0">NL3D_MEM_MATERIAL</a>
+00181 <a class="code" href="a02849.html#NL3D_1_1CMaterialUserp0">_Material</a>.texEnvOpAlpha (stage, (CMaterial::TTexOperator)(<a class="code" href="a04558.html#a11">uint32</a>)ope);
+00182 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CMaterialUserz393_5" doxytag="NL3D::CMaterialUser::texEnvOpRGB" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual void NL3D::CMaterialUser::texEnvOpRGB </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="a04558.html#a15">uint</a>&nbsp;</td>
+ <td class="mdname" nowrap> <em>stage</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="a02850.html#NL3D_1_1UMaterialz1482_1">TTexOperator</a>&nbsp;</td>
+ <td class="mdname" nowrap> <em>ope</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"><code> [inline, virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Implements <a class="el" href="a02850.html#NL3D_1_1UMaterialz1488_5">NL3D::UMaterial</a>.
+<p>
+Definition at line <a class="el" href="a05971.html#l00160">160</a> of file <a class="el" href="a05971.html">material_user.h</a>.
+<p>
+References <a class="el" href="a05971.html#l00034">NL3D_MEM_MATERIAL</a>, <a class="el" href="a05641.html#l00214">NL3D::CMaterial::texEnvOpRGB()</a>, <a class="el" href="a05981.html#l00105">uint</a>, and <a class="el" href="a05981.html#l00100">uint32</a>.
+<p>
+<div class="fragment"><pre>00161 {
+00162 <a class="code" href="a04548.html#a0">NL3D_MEM_MATERIAL</a>
+00163 <a class="code" href="a02849.html#NL3D_1_1CMaterialUserp0">_Material</a>.texEnvOpRGB(stage, (CMaterial::TTexOperator)(<a class="code" href="a04558.html#a11">uint32</a>)ope);
+00164 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CMaterialUserz389_3" doxytag="NL3D::CMaterialUser::texturePresent" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual bool NL3D::CMaterialUser::texturePresent </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="a04558.html#a15">uint</a>&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>stage</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap><code> [inline, virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+select from a texture set for this material (if available)
+<p>
+
+<p>
+Implements <a class="el" href="a02850.html#NL3D_1_1UMaterialz1484_4">NL3D::UMaterial</a>.
+<p>
+Definition at line <a class="el" href="a05971.html#l00102">102</a> of file <a class="el" href="a05971.html">material_user.h</a>.
+<p>
+References <a class="el" href="a05971.html#l00034">NL3D_MEM_MATERIAL</a>, <a class="el" href="a05641.html#l00036">NL3D::CMaterial::texturePresent()</a>, and <a class="el" href="a05981.html#l00105">uint</a>.
+<p>
+<div class="fragment"><pre>00103 {
+00104 <a class="code" href="a04548.html#a0">NL3D_MEM_MATERIAL</a>
+00105 <span class="keywordflow">return</span> <a class="code" href="a02849.html#NL3D_1_1CMaterialUserp0">_Material</a>.texturePresent (stage);
+00106 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CMaterialUserz389_4" doxytag="NL3D::CMaterialUser::texturePresent" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual bool NL3D::CMaterialUser::texturePresent </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap><code> [inline, virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+select from a texture set for this material (if available)
+<p>
+
+<p>
+Implements <a class="el" href="a02850.html#NL3D_1_1UMaterialz1484_3">NL3D::UMaterial</a>.
+<p>
+Definition at line <a class="el" href="a05971.html#l00097">97</a> of file <a class="el" href="a05971.html">material_user.h</a>.
+<p>
+<div class="fragment"><pre>00098 {
+00099 <span class="keywordflow">return</span> <a class="code" href="a02849.html#NL3D_1_1CMaterialUserz389_4">texturePresent</a> (0);
+00100 }
+</pre></div> </td>
+ </tr>
+</table>
+<hr><h2>Friends And Related Function Documentation</h2>
+<a class="anchor" name="NL3D_1_1CMaterialUsern0" doxytag="NL3D::CMaterialUser::CDriverUser" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> friend class <a class="el" href="a02437.html">CDriverUser</a><code> [friend]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a05971.html#l00054">54</a> of file <a class="el" href="a05971.html">material_user.h</a>. </td>
+ </tr>
+</table>
+<hr><h2>Field Documentation</h2>
+<a class="anchor" name="NL3D_1_1CMaterialUserp0" doxytag="NL3D::CMaterialUser::_Material" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a02839.html">CMaterial</a> <a class="el" href="a02849.html#NL3D_1_1CMaterialUserp0">NL3D::CMaterialUser::_Material</a><code> [protected]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a05971.html#l00053">53</a> of file <a class="el" href="a05971.html">material_user.h</a>. </td>
+ </tr>
+</table>
+<hr>The documentation for this class was generated from the following file:<ul>
+<li><a class="el" href="a05971.html">material_user.h</a></ul>
+<hr size="1"><address style="align: right;"><small>Generated on Tue Mar 16 06:50:44 2004 for NeL by
+<a href="http://www.doxygen.org/index.html">
+<img src="doxygen.png" alt="doxygen" align="middle" border=0 >
+</a>1.3.6 </small></address>
+</body>
+</html>