diff options
author | neodarz <neodarz@neodarz.net> | 2018-08-11 20:21:34 +0200 |
---|---|---|
committer | neodarz <neodarz@neodarz.net> | 2018-08-11 20:21:34 +0200 |
commit | 0ea5fc66924303d1bf73ba283a383e2aadee02f2 (patch) | |
tree | 2568e71a7ccc44ec23b8bb3f0ff97fb6bf2ed709 /docs/doxygen/nel/a02639.html | |
download | nevrax-website-self-hostable-0ea5fc66924303d1bf73ba283a383e2aadee02f2.tar.xz nevrax-website-self-hostable-0ea5fc66924303d1bf73ba283a383e2aadee02f2.zip |
Initial commit
Diffstat (limited to '')
-rw-r--r-- | docs/doxygen/nel/a02639.html | 275 |
1 files changed, 275 insertions, 0 deletions
diff --git a/docs/doxygen/nel/a02639.html b/docs/doxygen/nel/a02639.html new file mode 100644 index 00000000..298fa00a --- /dev/null +++ b/docs/doxygen/nel/a02639.html @@ -0,0 +1,275 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> +<html><head><meta http-equiv="Content-Type" content="text/html;charset=iso-8859-1"> +<title>NeL: NL3D::CHrcTrav class Reference</title> +<link href="doxygen.css" rel="stylesheet" type="text/css"> +</head><body> +<!-- Generated by Doxygen 1.3.6 --> +<div class="qindex"> <form class="search" action="search.php" method="get"> +<a class="qindex" href="main.html">Main Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical List</a> | <a class="qindex" href="annotated.html">Data Structures</a> | <a class="qindex" href="files.html">File List</a> | <a class="qindex" href="namespacemembers.html">Namespace Members</a> | <a class="qindex" href="functions.html">Data Fields</a> | <a class="qindex" href="globals.html">Globals</a> | <a class="qindex" href="pages.html">Related Pages</a> | <span class="search"><u>S</u>earch for <input class="search" type="text" name="query" value="" size="20" accesskey="s"/></span></form></div> +<h1>NL3D::CHrcTrav Class Reference</h1><code>#include <<a class="el" href="a05797.html">hrc_trav.h</a>></code> +<p> +<p>Inheritance diagram for NL3D::CHrcTrav: +<p><center><img src="a02639.png" usemap="#NL3D::CHrcTrav_map" border="0" alt=""></center> +<map name="NL3D::CHrcTrav_map"> +<area href="a02214.html" alt="NL3D::CTraversal" shape="rect" coords="0,0,113,24"> +</map> +<hr><a name="_details"></a><h2>Detailed Description</h2> +The hierarchy traversal.<p> +NB: see <a class="el" href="a03348.html">CScene</a> for 3d conventions (orthonormal basis...) <dl compact><dt><b>Author:</b></dt><dd>Lionel Berenguier <p> +Nevrax France </dd></dl> +<dl compact><dt><b>Date:</b></dt><dd>2000 </dd></dl> + +<p> + +<p> +Definition at line <a class="el" href="a05797.html#l00055">55</a> of file <a class="el" href="a05797.html">hrc_trav.h</a>.<table border=0 cellpadding=0 cellspacing=0> +<tr><td></td></tr> +<tr><td colspan=2><br><h2>Public Types</h2></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top>enum </td><td class="memItemRight" valign=bottom><a class="el" href="a02639.html#NL3D_1_1CHrcTravw3">TVisibility</a> { <a class="el" href="a02639.html#NL3D_1_1CHrcTravw3NL3D_1_1CHrcTravw2">Show</a> = 0, +<a class="el" href="a02639.html#NL3D_1_1CHrcTravw3NL3D_1_1CHrcTravw1">Hide</a>, +<a class="el" href="a02639.html#NL3D_1_1CHrcTravw3NL3D_1_1CHrcTravw0">Herit</a>, +<a class="el" href="a02639.html#NL3D_1_1CHrcTravw3NL3D_1_1CHrcTravw4">VisibilityCount</a> + }</td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">The visibility flag. In the root case, Herit means Show. <a href="#NL3D_1_1CHrcTravw3">More...</a><br><br></td></tr> +<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top> </td><td class="memItemRight" valign=bottom><a class="el" href="a02639.html#NL3D_1_1CHrcTrava0">CHrcTrav</a> ()</td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">Constructor. <a href="#NL3D_1_1CHrcTrava0"></a><br><br></td></tr> +<tr><td colspan="2"><div class="groupHeader">ITrav/ITravScene Implementation.</div></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top>void </td><td class="memItemRight" valign=bottom><a class="el" href="a02639.html#NL3D_1_1CHrcTravz205_0">traverse</a> ()</td></tr> + +<tr><td colspan=2><br><h2>Data Fields</h2></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top>std::vector< <a class="el" href="a02537.html">CTransformShape</a> * > </td><td class="memItemRight" valign=bottom><a class="el" href="a02639.html#NL3D_1_1CHrcTravo0">_MovingObjects</a></td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a04558.html#a12">sint64</a> </td><td class="memItemRight" valign=bottom><a class="el" href="a02639.html#NL3D_1_1CHrcTravo1">CurrentDate</a></td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a03348.html">CScene</a> * </td><td class="memItemRight" valign=bottom><a class="el" href="a02214.html#NL3D_1_1CTraversalo0">Scene</a></td></tr> + +</table> +<hr><h2>Member Enumeration Documentation</h2> +<a class="anchor" name="NL3D_1_1CHrcTravw3" doxytag="NL3D::CHrcTrav::TVisibility" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> enum <a class="el" href="a02639.html#NL3D_1_1CHrcTravw3">NL3D::CHrcTrav::TVisibility</a> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +The visibility flag. In the root case, Herit means Show. +<p> +<dl compact><dt><b>Enumeration values: </b></dt><dd> +<table border=0 cellspacing=2 cellpadding=0> +<tr><td valign=top><em><a class="anchor" name="NL3D_1_1CHrcTravw3NL3D_1_1CHrcTravw2" doxytag="Show" ></a>Show</em> </td><td> +</td></tr> +<tr><td valign=top><em><a class="anchor" name="NL3D_1_1CHrcTravw3NL3D_1_1CHrcTravw1" doxytag="Hide" ></a>Hide</em> </td><td> +</td></tr> +<tr><td valign=top><em><a class="anchor" name="NL3D_1_1CHrcTravw3NL3D_1_1CHrcTravw0" doxytag="Herit" ></a>Herit</em> </td><td> +</td></tr> +<tr><td valign=top><em><a class="anchor" name="NL3D_1_1CHrcTravw3NL3D_1_1CHrcTravw4" doxytag="VisibilityCount" ></a>VisibilityCount</em> </td><td> +</td></tr> +</table> +</dl> + +<p> +Definition at line <a class="el" href="a05797.html#l00059">59</a> of file <a class="el" href="a05797.html">hrc_trav.h</a>. +<p> +<div class="fragment"><pre>00060 { +00061 <a class="code" href="a02639.html#NL3D_1_1CHrcTravw3NL3D_1_1CHrcTravw2">Show</a>=0, <span class="comment">// The model is shown in hte hierarchy</span> +00062 <a class="code" href="a02639.html#NL3D_1_1CHrcTravw3NL3D_1_1CHrcTravw1">Hide</a>, <span class="comment">// The model is hidden in hte hierarchy</span> +00063 <a class="code" href="a02639.html#NL3D_1_1CHrcTravw3NL3D_1_1CHrcTravw0">Herit</a>, <span class="comment">// The model herit the visibilty from his father</span> +00064 +00065 <a class="code" href="a02639.html#NL3D_1_1CHrcTravw3NL3D_1_1CHrcTravw4">VisibilityCount</a> +00066 }; +</pre></div> </td> + </tr> +</table> +<hr><h2>Constructor & Destructor Documentation</h2> +<a class="anchor" name="NL3D_1_1CHrcTrava0" doxytag="NL3D::CHrcTrav::CHrcTrav" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> NL3D::CHrcTrav::CHrcTrav </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Constructor. +<p> + +<p> +Definition at line <a class="el" href="a05797.html#l00071">71</a> of file <a class="el" href="a05797.html">hrc_trav.h</a>. +<p> +<div class="fragment"><pre>00072 { +00073 <span class="comment">// NB: Now, models update is done before ALL traversals.</span> +00074 <span class="comment">// Hence, we must inc the value before scene rendering. This is equivalent to start with 1, and inc at end of traverse().</span> +00075 <a class="code" href="a02639.html#NL3D_1_1CHrcTravo1">CurrentDate</a>= 1; +00076 } +</pre></div> </td> + </tr> +</table> +<hr><h2>Member Function Documentation</h2> +<a class="anchor" name="NL3D_1_1CHrcTravz205_0" doxytag="NL3D::CHrcTrav::traverse" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CHrcTrav::traverse </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05796.html#l00041">41</a> of file <a class="el" href="a05796.html">hrc_trav.cpp</a>. +<p> +References <a class="el" href="a05797.html#l00088">_MovingObjects</a>, <a class="el" href="a06349.html#l00482">NL3D::CScene::getRoot()</a>, <a class="el" href="a05788.html#l00056">H_AUTO</a>, and <a class="el" href="a06568.html#l00786">NL3D::CTransform::traverseHrc()</a>. +<p> +Referenced by <a class="el" href="a06348.html#l00300">NL3D::CScene::render()</a>. +<p> +<div class="fragment"><pre>00042 { +00043 <a class="code" href="a04365.html#a4">H_AUTO</a>( NL3D_TravHRC ); +00044 +00045 <a class="code" href="a02639.html#NL3D_1_1CHrcTravo0">_MovingObjects</a>.clear(); +00046 +00047 <span class="comment">// Traverse the graph.</span> +00048 <span class="keywordflow">if</span>(<a class="code" href="a02214.html#NL3D_1_1CTraversalo0">Scene</a>->getRoot()) +00049 <a class="code" href="a02214.html#NL3D_1_1CTraversalo0">Scene</a>->getRoot()->traverseHrc(); +00050 +00051 <span class="comment">// Inc the date.</span> +00052 <span class="comment">// NB: Now, models update is done before ALL traversals.</span> +00053 <span class="comment">// Hence, we must inc the value before scene rendering. This is equivalent to start with 1, and inc at end of traverse().</span> +00054 <a class="code" href="a02639.html#NL3D_1_1CHrcTravo1">CurrentDate</a>++; +00055 } +</pre></div> </td> + </tr> +</table> +<hr><h2>Field Documentation</h2> +<a class="anchor" name="NL3D_1_1CHrcTravo0" doxytag="NL3D::CHrcTrav::_MovingObjects" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> std::vector<<a class="el" href="a02537.html">CTransformShape</a>*> <a class="el" href="a02639.html#NL3D_1_1CHrcTravo0">NL3D::CHrcTrav::_MovingObjects</a> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05797.html#l00088">88</a> of file <a class="el" href="a05797.html">hrc_trav.h</a>. +<p> +Referenced by <a class="el" href="a05796.html#l00041">traverse()</a>, <a class="el" href="a05555.html#l00120">NL3D::CClipTrav::traverse()</a>, and <a class="el" href="a06568.html#l00663">NL3D::CTransform::updateWorld()</a>. </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CHrcTravo1" doxytag="NL3D::CHrcTrav::CurrentDate" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a12">sint64</a> <a class="el" href="a02639.html#NL3D_1_1CHrcTravo1">NL3D::CHrcTrav::CurrentDate</a> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05797.html#l00092">92</a> of file <a class="el" href="a05797.html">hrc_trav.h</a>. +<p> +Referenced by <a class="el" href="a06016.html#l00496">NL3D::CMeshMultiLod::renderCoarseMesh()</a>, <a class="el" href="a06737.html#l00437">NL3D::CWaterModel::traverseRender()</a>, <a class="el" href="a06568.html#l00450">NL3D::CTransform::update()</a>, and <a class="el" href="a06568.html#l00663">NL3D::CTransform::updateWorld()</a>. </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CTraversalo0" doxytag="NL3D::CHrcTrav::Scene" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="a03348.html">CScene</a>* <a class="el" href="a02214.html#NL3D_1_1CTraversalo0">NL3D::CTraversal::Scene</a><code> [inherited]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a06583.html#l00055">55</a> of file <a class="el" href="a06583.html">trav_scene.h</a>. +<p> +Referenced by <a class="el" href="a06348.html#l00134">NL3D::CScene::CScene()</a>, <a class="el" href="a06011.html#l01288">NL3D::CMeshMRMSkinnedGeom::profileSceneRender()</a>, <a class="el" href="a06005.html#l02600">NL3D::CMeshMRMGeom::profileSceneRender()</a>, and <a class="el" href="a05989.html#l01932">NL3D::CMeshGeom::profileSceneRender()</a>. </td> + </tr> +</table> +<hr>The documentation for this class was generated from the following files:<ul> +<li><a class="el" href="a05797.html">hrc_trav.h</a><li><a class="el" href="a05796.html">hrc_trav.cpp</a></ul> +<hr size="1"><address style="align: right;"><small>Generated on Tue Mar 16 06:47:11 2004 for NeL by +<a href="http://www.doxygen.org/index.html"> +<img src="doxygen.png" alt="doxygen" align="middle" border=0 > +</a>1.3.6 </small></address> +</body> +</html> |