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author | neodarz <neodarz@neodarz.net> | 2018-08-11 20:21:34 +0200 |
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diff --git a/docs/doxygen/nel/a02456.html b/docs/doxygen/nel/a02456.html new file mode 100644 index 00000000..e67b7e66 --- /dev/null +++ b/docs/doxygen/nel/a02456.html @@ -0,0 +1,783 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> +<html><head><meta http-equiv="Content-Type" content="text/html;charset=iso-8859-1"> +<title>NeL: NLSOUND::CEnvEffect class Reference</title> +<link href="doxygen.css" rel="stylesheet" type="text/css"> +</head><body> +<!-- Generated by Doxygen 1.3.6 --> +<div class="qindex"> <form class="search" action="search.php" method="get"> +<a class="qindex" href="main.html">Main Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical List</a> | <a class="qindex" href="annotated.html">Data Structures</a> | <a class="qindex" href="files.html">File List</a> | <a class="qindex" href="namespacemembers.html">Namespace Members</a> | <a class="qindex" href="functions.html">Data Fields</a> | <a class="qindex" href="globals.html">Globals</a> | <a class="qindex" href="pages.html">Related Pages</a> | <span class="search"><u>S</u>earch for <input class="search" type="text" name="query" value="" size="20" accesskey="s"/></span></form></div> +<h1>NLSOUND::CEnvEffect Class Reference</h1><code>#include <<a class="el" href="a05675.html">env_effect.h</a>></code> +<p> +<hr><a name="_details"></a><h2>Detailed Description</h2> +Environmental effects and where they are applied <p> +<dl compact><dt><b><a class="el" href="deprecated.html#_deprecated000002">Deprecated:</a></b></dt><dd></dd></dl> +<dl compact><dt><b>Author:</b></dt><dd>Olivier Cado <p> +Nevrax France </dd></dl> +<dl compact><dt><b>Date:</b></dt><dd>2001 </dd></dl> + +<p> + +<p> +Definition at line <a class="el" href="a05675.html#l00098">98</a> of file <a class="el" href="a05675.html">env_effect.h</a>.<table border=0 cellpadding=0 cellspacing=0> +<tr><td></td></tr> +<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top>void </td><td class="memItemRight" valign=bottom><a class="el" href="a02456.html#NLSOUND_1_1CEnvEffecta0">addEnvNum</a> (<a class="el" href="a05381.html#a81">TEnvEffectPreset</a> <a class="el" href="a04223.html#a653">num</a>, const std::string &tag="", float customsize=-1.0f)</td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top> </td><td class="memItemRight" valign=bottom><a class="el" href="a02456.html#NLSOUND_1_1CEnvEffecta1">CEnvEffect</a> ()</td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">Constructor. <a href="#NLSOUND_1_1CEnvEffecta1"></a><br><br></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top>IBoundingShape * </td><td class="memItemRight" valign=bottom><a class="el" href="a02456.html#NLSOUND_1_1CEnvEffecta2">getBoundingShape</a> ()</td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">Access the bounding shape (EDIT). <a href="#NLSOUND_1_1CEnvEffecta2"></a><br><br></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a05381.html#a81">TEnvEffectPreset</a> </td><td class="memItemRight" valign=bottom><a class="el" href="a02456.html#NLSOUND_1_1CEnvEffecta3">getEnvNum</a> () const </td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">Return the environment type. <a href="#NLSOUND_1_1CEnvEffecta3"></a><br><br></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top>float </td><td class="memItemRight" valign=bottom><a class="el" href="a02456.html#NLSOUND_1_1CEnvEffecta4">getEnvSize</a> () const </td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">Return the environment size. <a href="#NLSOUND_1_1CEnvEffecta4"></a><br><br></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top>bool </td><td class="memItemRight" valign=bottom><a class="el" href="a02456.html#NLSOUND_1_1CEnvEffecta5">include</a> (const <a class="el" href="a03128.html">NLMISC::CVector</a> &pos)</td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">Return true if the environment includes the specified point. <a href="#NLSOUND_1_1CEnvEffecta5"></a><br><br></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top>void </td><td class="memItemRight" valign=bottom><a class="el" href="a02456.html#NLSOUND_1_1CEnvEffecta6">selectEnv</a> (const std::string &tag)</td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">Select the current environment. <a href="#NLSOUND_1_1CEnvEffecta6"></a><br><br></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top>void </td><td class="memItemRight" valign=bottom><a class="el" href="a02456.html#NLSOUND_1_1CEnvEffecta7">serial</a> (<a class="el" href="a02270.html">NLMISC::IStream</a> &<a class="el" href="a04223.html#a626">s</a>)</td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">Serialize. <a href="#NLSOUND_1_1CEnvEffecta7"></a><br><br></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top>void </td><td class="memItemRight" valign=bottom><a class="el" href="a02456.html#NLSOUND_1_1CEnvEffecta8">setBoundingShape</a> (IBoundingShape *bs)</td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">Set the bounding shape (EDIT). <a href="#NLSOUND_1_1CEnvEffecta8"></a><br><br></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top>virtual </td><td class="memItemRight" valign=bottom><a class="el" href="a02456.html#NLSOUND_1_1CEnvEffecta9">~CEnvEffect</a> ()</td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">Destructor. <a href="#NLSOUND_1_1CEnvEffecta9"></a><br><br></td></tr> +<tr><td colspan=2><br><h2>Static Public Member Functions</h2></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a04558.html#a11">uint32</a> </td><td class="memItemRight" valign=bottom><a class="el" href="a02456.html#NLSOUND_1_1CEnvEffecte0">load</a> (std::vector< <a class="el" href="a02456.html">CEnvEffect</a> * > &container, <a class="el" href="a02270.html">NLMISC::IStream</a> &<a class="el" href="a04223.html#a626">s</a>)</td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">Load several EnvEffects and return the number of effects loaded. <a href="#NLSOUND_1_1CEnvEffecte0"></a><br><br></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top>void </td><td class="memItemRight" valign=bottom><a class="el" href="a02456.html#NLSOUND_1_1CEnvEffecte1">save</a> (const std::vector< <a class="el" href="a02456.html">CEnvEffect</a> > &container, <a class="el" href="a02270.html">NLMISC::IStream</a> &<a class="el" href="a04223.html#a626">s</a>)</td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">Save (output stream only) (EDIT). <a href="#NLSOUND_1_1CEnvEffecte1"></a><br><br></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top>void </td><td class="memItemRight" valign=bottom><a class="el" href="a02456.html#NLSOUND_1_1CEnvEffecte2">serialFileHeader</a> (<a class="el" href="a02270.html">NLMISC::IStream</a> &<a class="el" href="a04223.html#a626">s</a>, <a class="el" href="a04558.html#a11">uint32</a> &nb)</td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">Serialize file header. <a href="#NLSOUND_1_1CEnvEffecte2"></a><br><br></td></tr> +<tr><td colspan=2><br><h2>Private Attributes</h2></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top>IBoundingShape * </td><td class="memItemRight" valign=bottom><a class="el" href="a02456.html#NLSOUND_1_1CEnvEffectr0">_BoundingShape</a></td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a04558.html#a7">uint8</a> </td><td class="memItemRight" valign=bottom><a class="el" href="a02456.html#NLSOUND_1_1CEnvEffectr1">_Current</a></td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>std::vector< <a class="el" href="a03902.html">TEnvEffectRoom</a> > </td><td class="memItemRight" valign=bottom><a class="el" href="a02456.html#NLSOUND_1_1CEnvEffectr2">_EnvNums</a></td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>std::vector< std::string > </td><td class="memItemRight" valign=bottom><a class="el" href="a02456.html#NLSOUND_1_1CEnvEffectr3">_Tags</a></td></tr> + +</table> +<hr><h2>Constructor & Destructor Documentation</h2> +<a class="anchor" name="NLSOUND_1_1CEnvEffecta1" doxytag="NLSOUND::CEnvEffect::CEnvEffect" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> NLSOUND::CEnvEffect::CEnvEffect </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Constructor. +<p> + +<p> +Definition at line <a class="el" href="a05674.html#l00039">39</a> of file <a class="el" href="a05674.html">env_effect.cpp</a>. +<p> +Referenced by <a class="el" href="a05674.html#l00062">load()</a>. +<p> +<div class="fragment"><pre>00039 : <a class="code" href="a02456.html#NLSOUND_1_1CEnvEffectr1">_Current</a>(0), <a class="code" href="a02456.html#NLSOUND_1_1CEnvEffectr0">_BoundingShape</a>(NULL) +00040 { +00041 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NLSOUND_1_1CEnvEffecta9" doxytag="NLSOUND::CEnvEffect::~CEnvEffect" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual NLSOUND::CEnvEffect::~<a class="el" href="a02456.html">CEnvEffect</a> </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [inline, virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Destructor. +<p> + +<p> +Definition at line <a class="el" href="a05675.html#l00105">105</a> of file <a class="el" href="a05675.html">env_effect.h</a>. +<p> +<div class="fragment"><pre>00105 {} +</pre></div> </td> + </tr> +</table> +<hr><h2>Member Function Documentation</h2> +<a class="anchor" name="NLSOUND_1_1CEnvEffecta0" doxytag="NLSOUND::CEnvEffect::addEnvNum" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> IKsPropertySet_QuerySupport void NLSOUND::CEnvEffect::addEnvNum </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="a05381.html#a81">TEnvEffectPreset</a> </td> + <td class="mdname" nowrap> <em>num</em>, </td> + </tr> + <tr> + <td class="md" nowrap align="right"></td> + <td></td> + <td class="md" nowrap>const std::string & </td> + <td class="mdname" nowrap> <em>tag</em> = "", </td> + </tr> + <tr> + <td class="md" nowrap align="right"></td> + <td></td> + <td class="md" nowrap>float </td> + <td class="mdname" nowrap> <em>customsize</em> = -1.0f</td> + </tr> + <tr> + <td></td> + <td class="md">) </td> + <td class="md" colspan="2"></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Set the environment type (EDIT). The size of the environment is computed with the bounding shape, unless the argument customshape is positive. +<p> +Definition at line <a class="el" href="a05674.html#l00087">87</a> of file <a class="el" href="a05674.html">env_effect.cpp</a>. +<p> +References <a class="el" href="a05675.html#l00148">_EnvNums</a>, <a class="el" href="a05675.html#l00151">_Tags</a>, and <a class="el" href="a05646.html#l01124">num</a>. +<p> +<div class="fragment"><pre>00088 { +00089 <a class="code" href="a02456.html#NLSOUND_1_1CEnvEffectr2">_EnvNums</a>.push_back( TEnvEffectRoom(num,customsize) ); +00090 <a class="code" href="a02456.html#NLSOUND_1_1CEnvEffectr3">_Tags</a>.push_back( tag ); +00091 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NLSOUND_1_1CEnvEffecta2" doxytag="NLSOUND::CEnvEffect::getBoundingShape" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> IBoundingShape* NLSOUND::CEnvEffect::getBoundingShape </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Access the bounding shape (EDIT). +<p> + +<p> +Definition at line <a class="el" href="a05675.html#l00135">135</a> of file <a class="el" href="a05675.html">env_effect.h</a>. +<p> +References <a class="el" href="a05675.html#l00154">_BoundingShape</a>. +<p> +<div class="fragment"><pre>00135 { <span class="keywordflow">return</span> <a class="code" href="a02456.html#NLSOUND_1_1CEnvEffectr0">_BoundingShape</a>; } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NLSOUND_1_1CEnvEffecta3" doxytag="NLSOUND::CEnvEffect::getEnvNum" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="a05381.html#a81">TEnvEffectPreset</a> NLSOUND::CEnvEffect::getEnvNum </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap> const<code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Return the environment type. +<p> + +<p> +Definition at line <a class="el" href="a05675.html#l00124">124</a> of file <a class="el" href="a05675.html">env_effect.h</a>. +<p> +References <a class="el" href="a05675.html#l00145">_Current</a>, <a class="el" href="a05675.html#l00148">_EnvNums</a>, and <a class="el" href="a05675.html#l00038">NLSOUND::TEnvEffectPreset</a>. +<p> +<div class="fragment"><pre>00124 { <span class="keywordflow">return</span> <a class="code" href="a02456.html#NLSOUND_1_1CEnvEffectr2">_EnvNums</a>[<a class="code" href="a02456.html#NLSOUND_1_1CEnvEffectr1">_Current</a>].Preset; } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NLSOUND_1_1CEnvEffecta4" doxytag="NLSOUND::CEnvEffect::getEnvSize" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> float NLSOUND::CEnvEffect::getEnvSize </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap> const</td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Return the environment size. +<p> + +<p> +Definition at line <a class="el" href="a05674.html#l00097">97</a> of file <a class="el" href="a05674.html">env_effect.cpp</a>. +<p> +References <a class="el" href="a05675.html#l00154">_BoundingShape</a>, <a class="el" href="a05675.html#l00145">_Current</a>, and <a class="el" href="a05675.html#l00148">_EnvNums</a>. +<p> +<div class="fragment"><pre>00098 { +00099 <span class="keywordflow">if</span> ( <a class="code" href="a02456.html#NLSOUND_1_1CEnvEffectr2">_EnvNums</a>[<a class="code" href="a02456.html#NLSOUND_1_1CEnvEffectr1">_Current</a>].Size > 0 ) +00100 { +00101 <span class="keywordflow">return</span> <a class="code" href="a02456.html#NLSOUND_1_1CEnvEffectr2">_EnvNums</a>[<a class="code" href="a02456.html#NLSOUND_1_1CEnvEffectr1">_Current</a>].Size; +00102 } +00103 <span class="keywordflow">else</span> +00104 { +00105 <span class="keywordflow">return</span> <a class="code" href="a02456.html#NLSOUND_1_1CEnvEffectr0">_BoundingShape</a>->getDiameter(); +00106 } +00107 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NLSOUND_1_1CEnvEffecta5" doxytag="NLSOUND::CEnvEffect::include" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> bool NLSOUND::CEnvEffect::include </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">const <a class="el" href="a03128.html">NLMISC::CVector</a> & </td> + <td class="mdname1" valign="top" nowrap> <em>pos</em> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Return true if the environment includes the specified point. +<p> + +<p> +Definition at line <a class="el" href="a05675.html#l00120">120</a> of file <a class="el" href="a05675.html">env_effect.h</a>. +<p> +References <a class="el" href="a05675.html#l00154">_BoundingShape</a>. +<p> +<div class="fragment"><pre>00120 { <span class="keywordflow">return</span> <a class="code" href="a02456.html#NLSOUND_1_1CEnvEffectr0">_BoundingShape</a>->include( pos ); } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NLSOUND_1_1CEnvEffecte0" doxytag="NLSOUND::CEnvEffect::load" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a11">uint32</a> NLSOUND::CEnvEffect::load </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">std::vector< <a class="el" href="a02456.html">CEnvEffect</a> * > & </td> + <td class="mdname" nowrap> <em>container</em>, </td> + </tr> + <tr> + <td class="md" nowrap align="right"></td> + <td></td> + <td class="md" nowrap><a class="el" href="a02270.html">NLMISC::IStream</a> & </td> + <td class="mdname" nowrap> <em>s</em></td> + </tr> + <tr> + <td></td> + <td class="md">) </td> + <td class="md" colspan="2"><code> [static]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Load several EnvEffects and return the number of effects loaded. +<p> + +<p> +Definition at line <a class="el" href="a05674.html#l00062">62</a> of file <a class="el" href="a05674.html">env_effect.cpp</a>. +<p> +References <a class="el" href="a05674.html#l00039">CEnvEffect()</a>, <a class="el" href="a05622.html#l00416">nlstop</a>, <a class="el" href="a05646.html#l00977">s</a>, <a class="el" href="a05674.html#l00047">serialFileHeader()</a>, and <a class="el" href="a05981.html#l00100">uint32</a>. +<p> +<div class="fragment"><pre>00063 { +00064 <span class="keywordflow">if</span> ( <a class="code" href="a04223.html#a626">s</a>.isReading() ) +00065 { +00066 <a class="code" href="a04558.html#a11">uint32</a> i, nb; +00067 <a class="code" href="a02456.html#NLSOUND_1_1CEnvEffecte2">serialFileHeader</a>( s, nb ); +00068 <span class="keywordflow">for</span> ( i=0; i!=nb; i++ ) +00069 { +00070 <a class="code" href="a02456.html#NLSOUND_1_1CEnvEffecta1">CEnvEffect</a> *enveffect = <span class="keyword">new</span> <a class="code" href="a02456.html#NLSOUND_1_1CEnvEffecta1">CEnvEffect</a>(); +00071 <a class="code" href="a04223.html#a626">s</a>.serial( *enveffect ); +00072 container.push_back( enveffect ); +00073 } +00074 <span class="keywordflow">return</span> nb; +00075 } +00076 <span class="keywordflow">else</span> +00077 { +00078 <a class="code" href="a04199.html#a12">nlstop</a>; +00079 <span class="keywordflow">return</span> 0; +00080 } +00081 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NLSOUND_1_1CEnvEffecte1" doxytag="NLSOUND::CEnvEffect::save" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NLSOUND::CEnvEffect::save </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">const std::vector< <a class="el" href="a02456.html">CEnvEffect</a> > & </td> + <td class="mdname" nowrap> <em>container</em>, </td> + </tr> + <tr> + <td class="md" nowrap align="right"></td> + <td></td> + <td class="md" nowrap><a class="el" href="a02270.html">NLMISC::IStream</a> & </td> + <td class="mdname" nowrap> <em>s</em></td> + </tr> + <tr> + <td></td> + <td class="md">) </td> + <td class="md" colspan="2"><code> [static]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Save (output stream only) (EDIT). +<p> + +<p> +Definition at line <a class="el" href="a05674.html#l00133">133</a> of file <a class="el" href="a05674.html">env_effect.cpp</a>. +<p> +References <a class="el" href="a05622.html#l00290">nlassert</a>, <a class="el" href="a05646.html#l00977">s</a>, <a class="el" href="a05674.html#l00047">serialFileHeader()</a>, and <a class="el" href="a05981.html#l00100">uint32</a>. +<p> +<div class="fragment"><pre>00134 { +00135 <a class="code" href="a04199.html#a6">nlassert</a>( ! <a class="code" href="a04223.html#a626">s</a>.isReading() ); +00136 +00137 <a class="code" href="a04558.html#a11">uint32</a> nb=container.size(), i; +00138 <a class="code" href="a02456.html#NLSOUND_1_1CEnvEffecte2">serialFileHeader</a>( s, nb ); +00139 <span class="keywordflow">for</span> ( i=0; i!=nb; i++ ) +00140 { +00141 <a class="code" href="a04223.html#a626">s</a>.serial( const_cast<CEnvEffect&>(container[i]) ); +00142 } +00143 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NLSOUND_1_1CEnvEffecta6" doxytag="NLSOUND::CEnvEffect::selectEnv" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NLSOUND::CEnvEffect::selectEnv </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">const std::string & </td> + <td class="mdname1" valign="top" nowrap> <em>tag</em> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Select the current environment. +<p> + +<p> +Definition at line <a class="el" href="a05674.html#l00113">113</a> of file <a class="el" href="a05674.html">env_effect.cpp</a>. +<p> +References <a class="el" href="a05675.html#l00145">_Current</a>, <a class="el" href="a05675.html#l00151">_Tags</a>, <a class="el" href="a05622.html#l00101">nldebug</a>, and <a class="el" href="a05981.html#l00105">uint</a>. +<p> +<div class="fragment"><pre>00114 { +00115 <a class="code" href="a04558.html#a15">uint</a> i; +00116 <span class="keywordflow">for</span> ( i=0; i!= <a class="code" href="a02456.html#NLSOUND_1_1CEnvEffectr3">_Tags</a>.size(); i++ ) +00117 { +00118 <span class="keywordflow">if</span> ( <a class="code" href="a02456.html#NLSOUND_1_1CEnvEffectr3">_Tags</a>[i] == tag ) +00119 { +00120 <a class="code" href="a02456.html#NLSOUND_1_1CEnvEffectr1">_Current</a> = i; +00121 <a class="code" href="a04199.html#a0">nldebug</a>( <span class="stringliteral">"AM: EnvEffect: Environment changed to %s"</span>, tag.c_str() ); +00122 <span class="keywordflow">return</span>; +00123 } +00124 } +00125 <a class="code" href="a04199.html#a0">nldebug</a>( <span class="stringliteral">"AM: EnvEffect: Environment %s not found"</span>, tag.c_str() ); +00126 <span class="comment">// Don't change _Current if not found</span> +00127 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NLSOUND_1_1CEnvEffecta7" doxytag="NLSOUND::CEnvEffect::serial" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NLSOUND::CEnvEffect::serial </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="a02270.html">NLMISC::IStream</a> & </td> + <td class="mdname1" valign="top" nowrap> <em>s</em> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Serialize. +<p> + +<p> +Definition at line <a class="el" href="a05675.html#l00107">107</a> of file <a class="el" href="a05675.html">env_effect.h</a>. +<p> +References <a class="el" href="a05675.html#l00154">_BoundingShape</a>, <a class="el" href="a05675.html#l00148">_EnvNums</a>, <a class="el" href="a05675.html#l00151">_Tags</a>, and <a class="el" href="a05646.html#l00977">s</a>. +<p> +<div class="fragment"><pre>00108 { +00109 <span class="comment">// If you change this, increment the version number in serialFileHeader()</span> +00110 <a class="code" href="a04223.html#a626">s</a>.serialPolyPtr( _BoundingShape ); +00111 <a class="code" href="a04223.html#a626">s</a>.serialCont( _EnvNums ); +00112 <a class="code" href="a04223.html#a626">s</a>.serialCont( _Tags ); +00113 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NLSOUND_1_1CEnvEffecte2" doxytag="NLSOUND::CEnvEffect::serialFileHeader" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NLSOUND::CEnvEffect::serialFileHeader </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="a02270.html">NLMISC::IStream</a> & </td> + <td class="mdname" nowrap> <em>s</em>, </td> + </tr> + <tr> + <td class="md" nowrap align="right"></td> + <td></td> + <td class="md" nowrap><a class="el" href="a04558.html#a11">uint32</a> & </td> + <td class="mdname" nowrap> <em>nb</em></td> + </tr> + <tr> + <td></td> + <td class="md">) </td> + <td class="md" colspan="2"><code> [static]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Serialize file header. +<p> + +<p> +Definition at line <a class="el" href="a05674.html#l00047">47</a> of file <a class="el" href="a05674.html">env_effect.cpp</a>. +<p> +References <a class="el" href="a05646.html#l00977">s</a>, and <a class="el" href="a05981.html#l00100">uint32</a>. +<p> +Referenced by <a class="el" href="a05674.html#l00062">load()</a>, and <a class="el" href="a05674.html#l00133">save()</a>. +<p> +<div class="fragment"><pre>00048 { +00049 <a class="code" href="a04223.html#a626">s</a>.serialCheck( (<a class="code" href="a04558.html#a11">uint32</a>)'FEN' ); <span class="comment">// NeL Environment FX</span> +00050 <span class="keywordflow">if</span> ( <a class="code" href="a04223.html#a626">s</a>.serialVersion( 2 ) < 2 ) +00051 { +00052 <span class="keywordflow">throw</span> EOlderStream(s); +00053 } +00054 +00055 <a class="code" href="a04223.html#a626">s</a>.serial( nb ); +00056 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NLSOUND_1_1CEnvEffecta8" doxytag="NLSOUND::CEnvEffect::setBoundingShape" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NLSOUND::CEnvEffect::setBoundingShape </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">IBoundingShape * </td> + <td class="mdname1" valign="top" nowrap> <em>bs</em> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Set the bounding shape (EDIT). +<p> + +<p> +Definition at line <a class="el" href="a05675.html#l00137">137</a> of file <a class="el" href="a05675.html">env_effect.h</a>. +<p> +References <a class="el" href="a05675.html#l00154">_BoundingShape</a>. +<p> +<div class="fragment"><pre>00137 { <a class="code" href="a02456.html#NLSOUND_1_1CEnvEffectr0">_BoundingShape</a> = bs; } +</pre></div> </td> + </tr> +</table> +<hr><h2>Field Documentation</h2> +<a class="anchor" name="NLSOUND_1_1CEnvEffectr0" doxytag="NLSOUND::CEnvEffect::_BoundingShape" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> IBoundingShape* <a class="el" href="a02456.html#NLSOUND_1_1CEnvEffectr0">NLSOUND::CEnvEffect::_BoundingShape</a><code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05675.html#l00154">154</a> of file <a class="el" href="a05675.html">env_effect.h</a>. +<p> +Referenced by <a class="el" href="a05675.html#l00135">getBoundingShape()</a>, <a class="el" href="a05674.html#l00097">getEnvSize()</a>, <a class="el" href="a05675.html#l00120">include()</a>, <a class="el" href="a05675.html#l00107">serial()</a>, and <a class="el" href="a05675.html#l00137">setBoundingShape()</a>. </td> + </tr> +</table> +<a class="anchor" name="NLSOUND_1_1CEnvEffectr1" doxytag="NLSOUND::CEnvEffect::_Current" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a7">uint8</a> <a class="el" href="a02456.html#NLSOUND_1_1CEnvEffectr1">NLSOUND::CEnvEffect::_Current</a><code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05675.html#l00145">145</a> of file <a class="el" href="a05675.html">env_effect.h</a>. +<p> +Referenced by <a class="el" href="a05675.html#l00124">getEnvNum()</a>, <a class="el" href="a05674.html#l00097">getEnvSize()</a>, and <a class="el" href="a05674.html#l00113">selectEnv()</a>. </td> + </tr> +</table> +<a class="anchor" name="NLSOUND_1_1CEnvEffectr2" doxytag="NLSOUND::CEnvEffect::_EnvNums" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> std::vector<<a class="el" href="a03902.html">TEnvEffectRoom</a>> <a class="el" href="a02456.html#NLSOUND_1_1CEnvEffectr2">NLSOUND::CEnvEffect::_EnvNums</a><code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05675.html#l00148">148</a> of file <a class="el" href="a05675.html">env_effect.h</a>. +<p> +Referenced by <a class="el" href="a05674.html#l00087">addEnvNum()</a>, <a class="el" href="a05675.html#l00124">getEnvNum()</a>, <a class="el" href="a05674.html#l00097">getEnvSize()</a>, and <a class="el" href="a05675.html#l00107">serial()</a>. </td> + </tr> +</table> +<a class="anchor" name="NLSOUND_1_1CEnvEffectr3" doxytag="NLSOUND::CEnvEffect::_Tags" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> std::vector<std::string> <a class="el" href="a02456.html#NLSOUND_1_1CEnvEffectr3">NLSOUND::CEnvEffect::_Tags</a><code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05675.html#l00151">151</a> of file <a class="el" href="a05675.html">env_effect.h</a>. +<p> +Referenced by <a class="el" href="a05674.html#l00087">addEnvNum()</a>, <a class="el" href="a05674.html#l00113">selectEnv()</a>, and <a class="el" href="a05675.html#l00107">serial()</a>. </td> + </tr> +</table> +<hr>The documentation for this class was generated from the following files:<ul> +<li><a class="el" href="a05675.html">env_effect.h</a><li><a class="el" href="a05674.html">env_effect.cpp</a></ul> +<hr size="1"><address style="align: right;"><small>Generated on Tue Mar 16 14:38:15 2004 for NeL by +<a href="http://www.doxygen.org/index.html"> +<img src="doxygen.png" alt="doxygen" align="middle" border=0 > +</a>1.3.6 </small></address> +</body> +</html> |