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author | neodarz <neodarz@neodarz.net> | 2018-08-11 20:21:34 +0200 |
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committer | neodarz <neodarz@neodarz.net> | 2018-08-11 20:21:34 +0200 |
commit | 0ea5fc66924303d1bf73ba283a383e2aadee02f2 (patch) | |
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diff --git a/docs/doxygen/nel/a02393.html b/docs/doxygen/nel/a02393.html new file mode 100644 index 00000000..ee0e30df --- /dev/null +++ b/docs/doxygen/nel/a02393.html @@ -0,0 +1,2486 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> +<html><head><meta http-equiv="Content-Type" content="text/html;charset=iso-8859-1"> +<title>NeL: NLSOUND::CComplexSound class Reference</title> +<link href="doxygen.css" rel="stylesheet" type="text/css"> +</head><body> +<!-- Generated by Doxygen 1.3.6 --> +<div class="qindex"> <form class="search" action="search.php" method="get"> +<a class="qindex" href="main.html">Main Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical List</a> | <a class="qindex" href="annotated.html">Data Structures</a> | <a class="qindex" href="files.html">File List</a> | <a class="qindex" href="namespacemembers.html">Namespace Members</a> | <a class="qindex" href="functions.html">Data Fields</a> | <a class="qindex" href="globals.html">Globals</a> | <a class="qindex" href="pages.html">Related Pages</a> | <span class="search"><u>S</u>earch for <input class="search" type="text" name="query" value="" size="20" accesskey="s"/></span></form></div> +<h1>NLSOUND::CComplexSound Class Reference</h1><code>#include <<a class="el" href="a05592.html">complex_sound.h</a>></code> +<p> +<p>Inheritance diagram for NLSOUND::CComplexSound: +<p><center><img src="a02393.png" usemap="#NLSOUND::CComplexSound_map" border="0" alt=""></center> +<map name="NLSOUND::CComplexSound_map"> +<area href="a02246.html" alt="NLSOUND::CSound" shape="rect" coords="0,0,171,24"> +</map> +<table border=0 cellpadding=0 cellspacing=0> +<tr><td></td></tr> +<tr><td colspan=2><br><h2>Public Types</h2></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top>enum </td><td class="memItemRight" valign=bottom><a class="el" href="a02393.html#NLSOUND_1_1CComplexSoundw8">TPATTERN_MODE</a> { <a class="el" href="a02393.html#NLSOUND_1_1CComplexSoundw8NLSOUND_1_1CComplexSoundw3">MODE_UNDEFINED</a>, +<a class="el" href="a02393.html#NLSOUND_1_1CComplexSoundw8NLSOUND_1_1CComplexSoundw1">MODE_CHAINED</a>, +<a class="el" href="a02393.html#NLSOUND_1_1CComplexSoundw8NLSOUND_1_1CComplexSoundw0">MODE_ALL_IN_ONE</a>, +<a class="el" href="a02393.html#NLSOUND_1_1CComplexSoundw8NLSOUND_1_1CComplexSoundw2">MODE_SPARSE</a> + }</td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>enum </td><td class="memItemRight" valign=bottom><a class="el" href="a02246.html#NLSOUND_1_1CSoundw4">TSOUND_TYPE</a> { <a class="el" href="a02246.html#NLSOUND_1_1CSoundw4NLSOUND_1_1CSoundw3">SOUND_SIMPLE</a>, +<a class="el" href="a02246.html#NLSOUND_1_1CSoundw4NLSOUND_1_1CSoundw1">SOUND_COMPLEX</a>, +<a class="el" href="a02246.html#NLSOUND_1_1CSoundw4NLSOUND_1_1CSoundw0">SOUND_BACKGROUND</a>, +<a class="el" href="a02246.html#NLSOUND_1_1CSoundw4NLSOUND_1_1CSoundw2">SOUND_CONTEXT</a> + }</td></tr> + +<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top> </td><td class="memItemRight" valign=bottom><a class="el" href="a02393.html#NLSOUND_1_1CComplexSounda0">CComplexSound</a> ()</td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>bool </td><td class="memItemRight" valign=bottom><a class="el" href="a02393.html#NLSOUND_1_1CComplexSounda1">doFadeIn</a> ()</td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>bool </td><td class="memItemRight" valign=bottom><a class="el" href="a02393.html#NLSOUND_1_1CComplexSounda2">doFadeOut</a> ()</td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>float </td><td class="memItemRight" valign=bottom><a class="el" href="a02246.html#NLSOUND_1_1CSounda1">getConeInnerAngle</a> () const </td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">Return the inner angle of the cone. <a href="#NLSOUND_1_1CSounda1"></a><br><br></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top>float </td><td class="memItemRight" valign=bottom><a class="el" href="a02246.html#NLSOUND_1_1CSounda2">getConeOuterAngle</a> () const </td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">Return the outer angle of the cone. <a href="#NLSOUND_1_1CSounda2"></a><br><br></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top>float </td><td class="memItemRight" valign=bottom><a class="el" href="a02246.html#NLSOUND_1_1CSounda3">getConeOuterGain</a> () const </td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">Return the outer gain of the cone. <a href="#NLSOUND_1_1CSounda3"></a><br><br></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top>const std::vector< <a class="el" href="a04558.html#a11">uint32</a> > & </td><td class="memItemRight" valign=bottom><a class="el" href="a02393.html#NLSOUND_1_1CComplexSounda6">getDelaySeq</a> () const </td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="a03128.html">NLMISC::CVector</a> & </td><td class="memItemRight" valign=bottom><a class="el" href="a02246.html#NLSOUND_1_1CSounda4">getDirectionVector</a> () const </td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">Return the direction vector. <a href="#NLSOUND_1_1CSounda4"></a><br><br></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a04558.html#a11">uint32</a> </td><td class="memItemRight" valign=bottom><a class="el" href="a02393.html#NLSOUND_1_1CComplexSounda8">getDuration</a> ()</td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">Return the length of the sound in ms. <a href="#NLSOUND_1_1CComplexSounda8"></a><br><br></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a04558.html#a11">uint32</a> </td><td class="memItemRight" valign=bottom><a class="el" href="a02393.html#NLSOUND_1_1CComplexSounda9">getFadeLenght</a> () const </td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>float </td><td class="memItemRight" valign=bottom><a class="el" href="a02246.html#NLSOUND_1_1CSounda6">getGain</a> () const </td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">Return the gain. <a href="#NLSOUND_1_1CSounda6"></a><br><br></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top>bool </td><td class="memItemRight" valign=bottom><a class="el" href="a02246.html#NLSOUND_1_1CSounda7">getLooping</a> () const </td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">Return the looping state. <a href="#NLSOUND_1_1CSounda7"></a><br><br></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="a05378.html#a236">NLMISC::TStringId</a> & </td><td class="memItemRight" valign=bottom><a class="el" href="a02246.html#NLSOUND_1_1CSounda9">getName</a> () const </td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">Return the name (must be unique). <a href="#NLSOUND_1_1CSounda9"></a><br><br></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a02393.html#NLSOUND_1_1CComplexSoundw8">TPATTERN_MODE</a> </td><td class="memItemRight" valign=bottom><a class="el" href="a02393.html#NLSOUND_1_1CComplexSounda13">getPatternMode</a> ()</td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>float </td><td class="memItemRight" valign=bottom><a class="el" href="a02246.html#NLSOUND_1_1CSounda10">getPitch</a> () const </td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">Return the pitch. <a href="#NLSOUND_1_1CSounda10"></a><br><br></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a05381.html#a82">TSoundPriority</a> </td><td class="memItemRight" valign=bottom><a class="el" href="a02246.html#NLSOUND_1_1CSounda11">getPriority</a> () const </td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">Return the initial priority. <a href="#NLSOUND_1_1CSounda11"></a><br><br></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a05378.html#a236">NLMISC::TStringId</a> </td><td class="memItemRight" valign=bottom><a class="el" href="a02393.html#NLSOUND_1_1CComplexSounda16">getSound</a> (<a class="el" href="a04558.html#a15">uint</a> <a class="el" href="a04223.html#a566">index</a>) const </td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>const std::vector< <a class="el" href="a05378.html#a236">NLMISC::TStringId</a> > & </td><td class="memItemRight" valign=bottom><a class="el" href="a02393.html#NLSOUND_1_1CComplexSounda17">getSounds</a> () const </td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>const std::vector< <a class="el" href="a04558.html#a11">uint32</a> > & </td><td class="memItemRight" valign=bottom><a class="el" href="a02393.html#NLSOUND_1_1CComplexSounda18">getSoundSeq</a> () const </td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a02246.html#NLSOUND_1_1CSoundw4">TSOUND_TYPE</a> </td><td class="memItemRight" valign=bottom><a class="el" href="a02393.html#NLSOUND_1_1CComplexSounda19">getSoundType</a> ()</td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">Get the type of the sound. <a href="#NLSOUND_1_1CComplexSounda19"></a><br><br></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top>void </td><td class="memItemRight" valign=bottom><a class="el" href="a02393.html#NLSOUND_1_1CComplexSounda20">getSubSoundList</a> (std::vector< std::pair< std::string, <a class="el" href="a02246.html">CSound</a> * > > &subsounds) const </td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">Used by the george sound plugin to check sound recursion (ie sound 'toto' use sound 'titi' witch also use sound 'toto' ...). <a href="#NLSOUND_1_1CComplexSounda20"></a><br><br></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a05378.html#a236">NLMISC::TStringId</a> </td><td class="memItemRight" valign=bottom><a class="el" href="a02246.html#NLSOUND_1_1CSounda14">getUserVarControler</a> ()</td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void </td><td class="memItemRight" valign=bottom><a class="el" href="a02393.html#NLSOUND_1_1CComplexSounda22">importForm</a> (const std::string &<a class="el" href="a04560.html#a1">filename</a>, <a class="el" href="a02551.html">NLGEORGES::UFormElm</a> &formRoot)</td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">Load the sound parameters from georges' form. <a href="#NLSOUND_1_1CComplexSounda22"></a><br><br></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top>bool </td><td class="memItemRight" valign=bottom><a class="el" href="a02393.html#NLSOUND_1_1CComplexSounda23">isDetailed</a> () const </td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">Return true if cone is meaningful. <a href="#NLSOUND_1_1CComplexSounda23"></a><br><br></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top>bool </td><td class="memItemRight" valign=bottom><a class="el" href="a02246.html#NLSOUND_1_1CSounda17">operator<</a> (const <a class="el" href="a02246.html">CSound</a> &otherSound) const </td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>void </td><td class="memItemRight" valign=bottom><a class="el" href="a02393.html#NLSOUND_1_1CComplexSounda25">serial</a> (<a class="el" href="a02270.html">NLMISC::IStream</a> &<a class="el" href="a04223.html#a626">s</a>)</td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>void </td><td class="memItemRight" valign=bottom><a class="el" href="a02246.html#NLSOUND_1_1CSounda19">setLooping</a> (bool looping)</td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">Set looping. <a href="#NLSOUND_1_1CSounda19"></a><br><br></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top>void </td><td class="memItemRight" valign=bottom><a class="el" href="a02393.html#NLSOUND_1_1CComplexSounda27">setPatternMode</a> (<a class="el" href="a02393.html#NLSOUND_1_1CComplexSoundw8">TPATTERN_MODE</a> patternMode)</td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>virtual </td><td class="memItemRight" valign=bottom><a class="el" href="a02393.html#NLSOUND_1_1CComplexSounda28">~CComplexSound</a> ()</td></tr> + +<tr><td colspan="2"><div class="groupHeader">Tempo</div></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top>virtual float </td><td class="memItemRight" valign=bottom><a class="el" href="a02393.html#NLSOUND_1_1CComplexSoundz1299_0">getTicksPerSecond</a> ()</td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void </td><td class="memItemRight" valign=bottom><a class="el" href="a02393.html#NLSOUND_1_1CComplexSoundz1299_1">setTicksPerSecond</a> (float ticks)</td></tr> + +<tr><td colspan=2><br><h2>Static Public Member Functions</h2></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a02246.html">CSound</a> * </td><td class="memItemRight" valign=bottom><a class="el" href="a02246.html#NLSOUND_1_1CSounde0">createSound</a> (const std::string &<a class="el" href="a04560.html#a1">filename</a>, <a class="el" href="a02551.html">NLGEORGES::UFormElm</a> &formRoot)</td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">Factory for specialized sound. <a href="#NLSOUND_1_1CSounde0"></a><br><br></td></tr> +<tr><td colspan=2><br><h2>Protected Attributes</h2></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top>float </td><td class="memItemRight" valign=bottom><a class="el" href="a02246.html#NLSOUND_1_1CSoundp0">_ConeInnerAngle</a></td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>float </td><td class="memItemRight" valign=bottom><a class="el" href="a02246.html#NLSOUND_1_1CSoundp1">_ConeOuterAngle</a></td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>float </td><td class="memItemRight" valign=bottom><a class="el" href="a02246.html#NLSOUND_1_1CSoundp2">_ConeOuterGain</a></td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a03128.html">NLMISC::CVector</a> </td><td class="memItemRight" valign=bottom><a class="el" href="a02246.html#NLSOUND_1_1CSoundp3">_Direction</a></td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>float </td><td class="memItemRight" valign=bottom><a class="el" href="a02246.html#NLSOUND_1_1CSoundp4">_Gain</a></td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>bool </td><td class="memItemRight" valign=bottom><a class="el" href="a02246.html#NLSOUND_1_1CSoundp5">_Looping</a></td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>float </td><td class="memItemRight" valign=bottom><a class="el" href="a02246.html#NLSOUND_1_1CSoundp6">_MaxDist</a></td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">Clipping distance for complex or backgound sound. <a href="#NLSOUND_1_1CSoundp6"></a><br><br></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a05378.html#a236">NLMISC::TStringId</a> </td><td class="memItemRight" valign=bottom><a class="el" href="a02246.html#NLSOUND_1_1CSoundp7">_Name</a></td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>float </td><td class="memItemRight" valign=bottom><a class="el" href="a02246.html#NLSOUND_1_1CSoundp8">_Pitch</a></td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a05381.html#a82">TSoundPriority</a> </td><td class="memItemRight" valign=bottom><a class="el" href="a02246.html#NLSOUND_1_1CSoundp9">_Priority</a></td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a05378.html#a236">NLMISC::TStringId</a> </td><td class="memItemRight" valign=bottom><a class="el" href="a02246.html#NLSOUND_1_1CSoundp10">_UserVarControler</a></td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">An optional user var controler. <a href="#NLSOUND_1_1CSoundp10"></a><br><br></td></tr> +<tr><td colspan=2><br><h2>Private Member Functions</h2></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top>virtual float </td><td class="memItemRight" valign=bottom><a class="el" href="a02393.html#NLSOUND_1_1CComplexSoundd0">getMaxDistance</a> () const </td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">Return the max distance (if detailed()). <a href="#NLSOUND_1_1CComplexSoundd0"></a><br><br></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top>void </td><td class="memItemRight" valign=bottom><a class="el" href="a02393.html#NLSOUND_1_1CComplexSoundd1">parseSequence</a> (const std::string &str, std::vector< <a class="el" href="a04558.html#a11">uint32</a> > &seq, <a class="el" href="a04558.html#a15">uint</a> scale=1)</td></tr> + +<tr><td colspan=2><br><h2>Private Attributes</h2></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top>std::vector< <a class="el" href="a04558.html#a11">uint32</a> > </td><td class="memItemRight" valign=bottom><a class="el" href="a02393.html#NLSOUND_1_1CComplexSoundr0">_DelaySeq</a></td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">Sequence of delay in millisec. <a href="#NLSOUND_1_1CComplexSoundr0"></a><br><br></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top>bool </td><td class="memItemRight" valign=bottom><a class="el" href="a02393.html#NLSOUND_1_1CComplexSoundr1">_DoFadeIn</a></td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">Flag for fade in. <a href="#NLSOUND_1_1CComplexSoundr1"></a><br><br></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top>bool </td><td class="memItemRight" valign=bottom><a class="el" href="a02393.html#NLSOUND_1_1CComplexSoundr2">_DoFadeOut</a></td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">Flag for fade out (only on normal termination, not explicit stop). <a href="#NLSOUND_1_1CComplexSoundr2"></a><br><br></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a04558.html#a11">uint32</a> </td><td class="memItemRight" valign=bottom><a class="el" href="a02393.html#NLSOUND_1_1CComplexSoundr3">_Duration</a></td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>bool </td><td class="memItemRight" valign=bottom><a class="el" href="a02393.html#NLSOUND_1_1CComplexSoundr4">_DurationValid</a></td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>bool </td><td class="memItemRight" valign=bottom><a class="el" href="a02393.html#NLSOUND_1_1CComplexSoundr5">_MaxDistValid</a></td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a02393.html#NLSOUND_1_1CComplexSoundw8">TPATTERN_MODE</a> </td><td class="memItemRight" valign=bottom><a class="el" href="a02393.html#NLSOUND_1_1CComplexSoundr6">_PatternMode</a></td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>std::vector< <a class="el" href="a05378.html#a236">NLMISC::TStringId</a> > </td><td class="memItemRight" valign=bottom><a class="el" href="a02393.html#NLSOUND_1_1CComplexSoundr7">_Sounds</a></td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>std::vector< <a class="el" href="a04558.html#a11">uint32</a> > </td><td class="memItemRight" valign=bottom><a class="el" href="a02393.html#NLSOUND_1_1CComplexSoundr8">_SoundSeq</a></td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>float </td><td class="memItemRight" valign=bottom><a class="el" href="a02393.html#NLSOUND_1_1CComplexSoundr9">_TicksPerSeconds</a></td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a04558.html#a11">uint32</a> </td><td class="memItemRight" valign=bottom><a class="el" href="a02393.html#NLSOUND_1_1CComplexSoundr10">_XFadeLenght</a></td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">Duration of xfade in millisec. <a href="#NLSOUND_1_1CComplexSoundr10"></a><br><br></td></tr> +</table> +<hr><h2>Member Enumeration Documentation</h2> +<a class="anchor" name="NLSOUND_1_1CComplexSoundw8" doxytag="NLSOUND::CComplexSound::TPATTERN_MODE" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> enum <a class="el" href="a02393.html#NLSOUND_1_1CComplexSoundw8">NLSOUND::CComplexSound::TPATTERN_MODE</a> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +<dl compact><dt><b>Enumeration values: </b></dt><dd> +<table border=0 cellspacing=2 cellpadding=0> +<tr><td valign=top><em><a class="anchor" name="NLSOUND_1_1CComplexSoundw8NLSOUND_1_1CComplexSoundw3" doxytag="MODE_UNDEFINED" ></a>MODE_UNDEFINED</em> </td><td> +</td></tr> +<tr><td valign=top><em><a class="anchor" name="NLSOUND_1_1CComplexSoundw8NLSOUND_1_1CComplexSoundw1" doxytag="MODE_CHAINED" ></a>MODE_CHAINED</em> </td><td> +</td></tr> +<tr><td valign=top><em><a class="anchor" name="NLSOUND_1_1CComplexSoundw8NLSOUND_1_1CComplexSoundw0" doxytag="MODE_ALL_IN_ONE" ></a>MODE_ALL_IN_ONE</em> </td><td> +</td></tr> +<tr><td valign=top><em><a class="anchor" name="NLSOUND_1_1CComplexSoundw8NLSOUND_1_1CComplexSoundw2" doxytag="MODE_SPARSE" ></a>MODE_SPARSE</em> </td><td> +</td></tr> +</table> +</dl> + +<p> +Definition at line <a class="el" href="a05592.html#l00047">47</a> of file <a class="el" href="a05592.html">complex_sound.h</a>. +<p> +Referenced by <a class="el" href="a05592.html#l00059">getPatternMode()</a>. +<p> +<div class="fragment"><pre>00048 { +00049 <a class="code" href="a02393.html#NLSOUND_1_1CComplexSoundw8NLSOUND_1_1CComplexSoundw3">MODE_UNDEFINED</a>, +00050 <a class="code" href="a02393.html#NLSOUND_1_1CComplexSoundw8NLSOUND_1_1CComplexSoundw1">MODE_CHAINED</a>, +00051 <a class="code" href="a02393.html#NLSOUND_1_1CComplexSoundw8NLSOUND_1_1CComplexSoundw0">MODE_ALL_IN_ONE</a>, +00052 <a class="code" href="a02393.html#NLSOUND_1_1CComplexSoundw8NLSOUND_1_1CComplexSoundw2">MODE_SPARSE</a> +00053 }; +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NLSOUND_1_1CSoundw4" doxytag="NLSOUND::CComplexSound::TSOUND_TYPE" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> enum <a class="el" href="a02246.html#NLSOUND_1_1CSoundw4">NLSOUND::CSound::TSOUND_TYPE</a><code> [inherited]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +<dl compact><dt><b>Enumeration values: </b></dt><dd> +<table border=0 cellspacing=2 cellpadding=0> +<tr><td valign=top><em><a class="anchor" name="NLSOUND_1_1CSoundw4NLSOUND_1_1CSoundw3" doxytag="SOUND_SIMPLE" ></a>SOUND_SIMPLE</em> </td><td> +</td></tr> +<tr><td valign=top><em><a class="anchor" name="NLSOUND_1_1CSoundw4NLSOUND_1_1CSoundw1" doxytag="SOUND_COMPLEX" ></a>SOUND_COMPLEX</em> </td><td> +</td></tr> +<tr><td valign=top><em><a class="anchor" name="NLSOUND_1_1CSoundw4NLSOUND_1_1CSoundw0" doxytag="SOUND_BACKGROUND" ></a>SOUND_BACKGROUND</em> </td><td> +</td></tr> +<tr><td valign=top><em><a class="anchor" name="NLSOUND_1_1CSoundw4NLSOUND_1_1CSoundw2" doxytag="SOUND_CONTEXT" ></a>SOUND_CONTEXT</em> </td><td> +</td></tr> +</table> +</dl> + +<p> +Definition at line <a class="el" href="a06407.html#l00067">67</a> of file <a class="el" href="a06407.html">sound.h</a>. +<p> +<div class="fragment"><pre>00068 { +00069 <a class="code" href="a02246.html#NLSOUND_1_1CSoundw4NLSOUND_1_1CSoundw3">SOUND_SIMPLE</a>, +00070 <a class="code" href="a02246.html#NLSOUND_1_1CSoundw4NLSOUND_1_1CSoundw1">SOUND_COMPLEX</a>, +00071 <a class="code" href="a02246.html#NLSOUND_1_1CSoundw4NLSOUND_1_1CSoundw0">SOUND_BACKGROUND</a>, +00072 <a class="code" href="a02246.html#NLSOUND_1_1CSoundw4NLSOUND_1_1CSoundw2">SOUND_CONTEXT</a> +00073 }; +</pre></div> </td> + </tr> +</table> +<hr><h2>Constructor & Destructor Documentation</h2> +<a class="anchor" name="NLSOUND_1_1CComplexSounda0" doxytag="NLSOUND::CComplexSound::CComplexSound" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> NLSOUND::CComplexSound::CComplexSound </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Constructor +<p> +Definition at line <a class="el" href="a05591.html#l00151">151</a> of file <a class="el" href="a05591.html">complex_sound.cpp</a>. +<p> +<div class="fragment"><pre>00152 : <a class="code" href="a02393.html#NLSOUND_1_1CComplexSoundr5">_MaxDistValid</a>(<span class="keyword">false</span>), +00153 <a class="code" href="a02393.html#NLSOUND_1_1CComplexSoundr9">_TicksPerSeconds</a>(1.0f), +00154 <a class="code" href="a02393.html#NLSOUND_1_1CComplexSoundr6">_PatternMode</a>(CComplexSound::MODE_UNDEFINED), +00155 <a class="code" href="a02393.html#NLSOUND_1_1CComplexSoundr4">_DurationValid</a>(<span class="keyword">false</span>), +00156 <a class="code" href="a02393.html#NLSOUND_1_1CComplexSoundr3">_Duration</a>(0), +00157 <a class="code" href="a02393.html#NLSOUND_1_1CComplexSoundr10">_XFadeLenght</a>(3000) <span class="comment">// defualt to 3000 sec.</span> +00158 { +00159 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NLSOUND_1_1CComplexSounda28" doxytag="NLSOUND::CComplexSound::~CComplexSound" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> NLSOUND::CComplexSound::~<a class="el" href="a02393.html">CComplexSound</a> </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Destructor +<p> +Definition at line <a class="el" href="a05591.html#l00163">163</a> of file <a class="el" href="a05591.html">complex_sound.cpp</a>. +<p> +<div class="fragment"><pre>00164 { +00165 <span class="comment">/* if (_VolumeEnvelope != 0)</span> +00166 <span class="comment"> {</span> +00167 <span class="comment"> delete _VolumeEnvelope;</span> +00168 <span class="comment"> }</span> +00169 <span class="comment"></span> +00170 <span class="comment"> if (_FreqModulation != 0)</span> +00171 <span class="comment"> {</span> +00172 <span class="comment"> delete _FreqModulation;</span> +00173 <span class="comment"> }</span> +00174 <span class="comment">*/</span> +00175 } +</pre></div> </td> + </tr> +</table> +<hr><h2>Member Function Documentation</h2> +<a class="anchor" name="NLSOUND_1_1CSounde0" doxytag="NLSOUND::CComplexSound::createSound" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="a02246.html">CSound</a> * NLSOUND::CSound::createSound </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">const std::string & </td> + <td class="mdname" nowrap> <em>filename</em>, </td> + </tr> + <tr> + <td class="md" nowrap align="right"></td> + <td></td> + <td class="md" nowrap><a class="el" href="a02551.html">NLGEORGES::UFormElm</a> & </td> + <td class="mdname" nowrap> <em>formRoot</em></td> + </tr> + <tr> + <td></td> + <td class="md">) </td> + <td class="md" colspan="2"><code> [static, inherited]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Factory for specialized sound. +<p> + +<p> +Definition at line <a class="el" href="a06406.html#l00043">43</a> of file <a class="el" href="a06406.html">sound.cpp</a>. +<p> +References <a class="el" href="a02551.html#NLGEORGES_1_1UFormElma15">NLGEORGES::UFormElm::getDfnName()</a>, <a class="el" href="a02551.html#NLGEORGES_1_1UFormElma17">NLGEORGES::UFormElm::getNodeByName()</a>, <a class="el" href="a06406.html#l00140">NLSOUND::CSound::importForm()</a>, <a class="el" href="a05622.html#l00333">nlassertex</a>, and <a class="el" href="a05622.html#l00135">nlwarning</a>. +<p> +<div class="fragment"><pre>00044 { +00045 NL_ALLOC_CONTEXT(NLSOUND_CSound); +00046 <a class="code" href="a02246.html#NLSOUND_1_1CSounda0">CSound</a> *ret = NULL; +00047 string soundType; +00048 +00049 <a class="code" href="a02551.html">NLGEORGES::UFormElm</a> *psoundType; +00050 +00051 <span class="keywordflow">if</span> (!formRoot.<a class="code" href="a02551.html#NLGEORGES_1_1UFormElma17">getNodeByName</a>(&psoundType, <span class="stringliteral">".SoundType"</span>)) +00052 { +00053 <a class="code" href="a04199.html#a2">nlwarning</a>(<span class="stringliteral">"No SoundType in : %s"</span>, <a class="code" href="a05377.html#a2">filename</a>.c_str()); +00054 <span class="keywordflow">return</span> 0; +00055 } +00056 +00057 <span class="keywordflow">if</span> (psoundType != NULL) +00058 { +00059 std::string dfnName; +00060 psoundType-><a class="code" href="a02551.html#NLGEORGES_1_1UFormElma15">getDfnName</a>(dfnName); +00061 +00062 <span class="keywordflow">if</span> (dfnName == <span class="stringliteral">"simple_sound.dfn"</span>) +00063 { +00064 ret = <span class="keyword">new</span> CSimpleSound(); +00065 ret->importForm(filename, formRoot); +00066 } +00067 <span class="keywordflow">else</span> <span class="keywordflow">if</span> (dfnName == <span class="stringliteral">"complex_sound.dfn"</span>) +00068 { +00069 ret = <span class="keyword">new</span> <a class="code" href="a02393.html#NLSOUND_1_1CComplexSounda0">CComplexSound</a>(); +00070 ret->importForm(filename, formRoot); +00071 } +00072 <span class="keywordflow">else</span> <span class="keywordflow">if</span> (dfnName == <span class="stringliteral">"background_sound.dfn"</span>) +00073 { +00074 ret = <span class="keyword">new</span> CBackgroundSound(); +00075 ret->importForm(filename, formRoot); +00076 } +00077 <span class="keywordflow">else</span> <span class="keywordflow">if</span> (dfnName == <span class="stringliteral">"context_sound.dfn"</span>) +00078 { +00079 ret = <span class="keyword">new</span> CContextSound(); +00080 ret->importForm(filename, formRoot); +00081 } +00082 <span class="keywordflow">else</span> +00083 { +00084 <a class="code" href="a04199.html#a8">nlassertex</a>(<span class="keyword">false</span>, (<span class="stringliteral">"SoundType unsuported : %s"</span>, dfnName.c_str())); +00085 } +00086 +00087 } +00088 +00089 <span class="keywordflow">return</span> ret; +00090 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NLSOUND_1_1CComplexSounda1" doxytag="NLSOUND::CComplexSound::doFadeIn" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> bool NLSOUND::CComplexSound::doFadeIn </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05592.html#l00087">87</a> of file <a class="el" href="a05592.html">complex_sound.h</a>. +<p> +References <a class="el" href="a05592.html#l00108">_DoFadeIn</a>. +<p> +Referenced by <a class="el" href="a05593.html#l00105">NLSOUND::CComplexSource::playStuf()</a>. +<p> +<div class="fragment"><pre>00087 { <span class="keywordflow">return</span> <a class="code" href="a02393.html#NLSOUND_1_1CComplexSoundr1">_DoFadeIn</a>; } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NLSOUND_1_1CComplexSounda2" doxytag="NLSOUND::CComplexSound::doFadeOut" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> bool NLSOUND::CComplexSound::doFadeOut </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05592.html#l00088">88</a> of file <a class="el" href="a05592.html">complex_sound.h</a>. +<p> +References <a class="el" href="a05592.html#l00110">_DoFadeOut</a>. +<p> +Referenced by <a class="el" href="a05593.html#l00577">NLSOUND::CComplexSource::onEvent()</a>, and <a class="el" href="a05593.html#l00456">NLSOUND::CComplexSource::onUpdate()</a>. +<p> +<div class="fragment"><pre>00088 { <span class="keywordflow">return</span> <a class="code" href="a02393.html#NLSOUND_1_1CComplexSoundr2">_DoFadeOut</a>; } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NLSOUND_1_1CSounda1" doxytag="NLSOUND::CComplexSound::getConeInnerAngle" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> float NLSOUND::CSound::getConeInnerAngle </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap> const<code> [inline, inherited]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Return the inner angle of the cone. +<p> + +<p> +Definition at line <a class="el" href="a06407.html#l00098">98</a> of file <a class="el" href="a06407.html">sound.h</a>. +<p> +References <a class="el" href="a06407.html#l00134">NLSOUND::CSound::_ConeInnerAngle</a>. +<p> +Referenced by <a class="el" href="a06390.html#l00290">NLSOUND::CSimpleSource::setDirection()</a>. +<p> +<div class="fragment"><pre>00098 { <span class="keywordflow">return</span> <a class="code" href="a02246.html#NLSOUND_1_1CSoundp0">_ConeInnerAngle</a>; } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NLSOUND_1_1CSounda2" doxytag="NLSOUND::CComplexSound::getConeOuterAngle" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> float NLSOUND::CSound::getConeOuterAngle </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap> const<code> [inline, inherited]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Return the outer angle of the cone. +<p> + +<p> +Definition at line <a class="el" href="a06407.html#l00100">100</a> of file <a class="el" href="a06407.html">sound.h</a>. +<p> +References <a class="el" href="a06407.html#l00134">NLSOUND::CSound::_ConeOuterAngle</a>. +<p> +Referenced by <a class="el" href="a06390.html#l00290">NLSOUND::CSimpleSource::setDirection()</a>. +<p> +<div class="fragment"><pre>00100 { <span class="keywordflow">return</span> <a class="code" href="a02246.html#NLSOUND_1_1CSoundp1">_ConeOuterAngle</a>; } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NLSOUND_1_1CSounda3" doxytag="NLSOUND::CComplexSound::getConeOuterGain" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> float NLSOUND::CSound::getConeOuterGain </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap> const<code> [inline, inherited]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Return the outer gain of the cone. +<p> + +<p> +Definition at line <a class="el" href="a06407.html#l00102">102</a> of file <a class="el" href="a06407.html">sound.h</a>. +<p> +References <a class="el" href="a06407.html#l00134">NLSOUND::CSound::_ConeOuterGain</a>. +<p> +Referenced by <a class="el" href="a06390.html#l00290">NLSOUND::CSimpleSource::setDirection()</a>. +<p> +<div class="fragment"><pre>00102 { <span class="keywordflow">return</span> <a class="code" href="a02246.html#NLSOUND_1_1CSoundp2">_ConeOuterGain</a>; } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NLSOUND_1_1CComplexSounda6" doxytag="NLSOUND::CComplexSound::getDelaySeq" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> const std::vector<<a class="el" href="a04558.html#a11">uint32</a>>& NLSOUND::CComplexSound::getDelaySeq </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap> const<code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05592.html#l00063">63</a> of file <a class="el" href="a05592.html">complex_sound.h</a>. +<p> +References <a class="el" href="a05592.html#l00103">_DelaySeq</a>. +<p> +Referenced by <a class="el" href="a05593.html#l00577">NLSOUND::CComplexSource::onEvent()</a>, and <a class="el" href="a05593.html#l00105">NLSOUND::CComplexSource::playStuf()</a>. +<p> +<div class="fragment"><pre>00063 { <span class="keywordflow">return</span> <a class="code" href="a02393.html#NLSOUND_1_1CComplexSoundr0">_DelaySeq</a>;} +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NLSOUND_1_1CSounda4" doxytag="NLSOUND::CComplexSound::getDirectionVector" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> const <a class="el" href="a03128.html">NLMISC::CVector</a>& NLSOUND::CSound::getDirectionVector </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap> const<code> [inline, inherited]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Return the direction vector. +<p> + +<p> +Definition at line <a class="el" href="a06407.html#l00104">104</a> of file <a class="el" href="a06407.html">sound.h</a>. +<p> +<div class="fragment"><pre>00104 { <span class="keywordflow">return</span> <a class="code" href="a02246.html#NLSOUND_1_1CSoundp3">_Direction</a>;} +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NLSOUND_1_1CComplexSounda8" doxytag="NLSOUND::CComplexSound::getDuration" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a11">uint32</a> NLSOUND::CComplexSound::getDuration </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Return the length of the sound in ms. +<p> + +<p> +Implements <a class="el" href="a02246.html#NLSOUND_1_1CSounda5">NLSOUND::CSound</a>. +<p> +Definition at line <a class="el" href="a05591.html#l00056">56</a> of file <a class="el" href="a05591.html">complex_sound.cpp</a>. +<p> +References <a class="el" href="a05592.html#l00103">_DelaySeq</a>, <a class="el" href="a05592.html#l00098">_PatternMode</a>, <a class="el" href="a05592.html#l00101">_SoundSeq</a>, <a class="el" href="a05592.html#l00100">_TicksPerSeconds</a>, <a class="el" href="a05592.html#l00106">_XFadeLenght</a>, <a class="el" href="a02246.html#NLSOUND_1_1CSounda5">NLSOUND::CSound::getDuration()</a>, <a class="el" href="a05465.html#l01510">NLSOUND::CAudioMixerUser::getSoundId()</a>, <a class="el" href="a02393.html#NLSOUND_1_1CComplexSoundw8NLSOUND_1_1CComplexSoundw0">MODE_ALL_IN_ONE</a>, <a class="el" href="a02393.html#NLSOUND_1_1CComplexSoundw8NLSOUND_1_1CComplexSoundw1">MODE_CHAINED</a>, <a class="el" href="a02393.html#NLSOUND_1_1CComplexSoundw8NLSOUND_1_1CComplexSoundw2">MODE_SPARSE</a>, <a class="el" href="a06590.html#l00218">sint32</a>, <a class="el" href="a05981.html#l00105">uint</a>, and <a class="el" href="a05981.html#l00100">uint32</a>. +<p> +Referenced by <a class="el" href="a05593.html#l00105">NLSOUND::CComplexSource::playStuf()</a>. +<p> +<div class="fragment"><pre>00057 { +00058 <span class="comment">// evaluate the duration of the sound...</span> +00059 +00060 <span class="keywordflow">if</span> (<a class="code" href="a02393.html#NLSOUND_1_1CComplexSoundr4">_DurationValid</a>) +00061 <span class="keywordflow">return</span> <a class="code" href="a02393.html#NLSOUND_1_1CComplexSoundr3">_Duration</a>; +00062 +00063 <span class="comment">// catch the duration of all sub sound.</span> +00064 CAudioMixerUser *mixer = CAudioMixerUser::instance(); +00065 +00066 vector<sint32> durations; +00067 std::vector<NLMISC::TStringId>::iterator first(<a class="code" href="a02393.html#NLSOUND_1_1CComplexSoundr7">_Sounds</a>.begin()), last(<a class="code" href="a02393.html#NLSOUND_1_1CComplexSoundr7">_Sounds</a>.end()); +00068 <span class="keywordflow">for</span> (; first != last; ++first) +00069 { +00070 <a class="code" href="a02246.html#NLSOUND_1_1CSounda0">CSound</a> *sound = mixer->getSoundId(*first); +00071 <span class="keywordflow">if</span> (sound != NULL) +00072 { +00073 durations.push_back(<a class="code" href="a05167.html#a12">sint32</a>(sound->getDuration())); +00074 } +00075 <span class="keywordflow">else</span> +00076 durations.push_back(0); +00077 +00078 } +00079 +00080 <a class="code" href="a02393.html#NLSOUND_1_1CComplexSoundr3">_Duration</a> = 0; +00081 <span class="keywordflow">switch</span> (<a class="code" href="a02393.html#NLSOUND_1_1CComplexSoundr6">_PatternMode</a>) +00082 { +00083 <span class="keywordflow">case</span> <a class="code" href="a02393.html#NLSOUND_1_1CComplexSoundw8NLSOUND_1_1CComplexSoundw1">MODE_CHAINED</a>: +00084 { +00085 <span class="comment">// sum the duration minus the xfade time (this is an aproximation if sample are shorter than 2 xfade time)</span> +00086 vector<uint32>::iterator first(<a class="code" href="a02393.html#NLSOUND_1_1CComplexSoundr8">_SoundSeq</a>.begin()), last(<a class="code" href="a02393.html#NLSOUND_1_1CComplexSoundr8">_SoundSeq</a>.end()), prev; +00087 <span class="keywordflow">for</span> (; first != last; ++first) +00088 { +00089 <span class="keywordflow">if</span> (first != <a class="code" href="a02393.html#NLSOUND_1_1CComplexSoundr8">_SoundSeq</a>.begin() && !durations.empty()) +00090 { +00091 <span class="comment">// remove a xfade value</span> +00092 <a class="code" href="a02393.html#NLSOUND_1_1CComplexSoundr3">_Duration</a> -= minof<uint32>(<a class="code" href="a05167.html#a13">uint32</a>(_XFadeLenght / _TicksPerSeconds), durations[*first % durations.size()] / 2, durations[*prev % durations.size()] /2); +00093 } +00094 <span class="keywordflow">if</span> (!durations.empty()) +00095 <a class="code" href="a02393.html#NLSOUND_1_1CComplexSoundr3">_Duration</a> += durations[*first % durations.size()]; +00096 prev = first; +00097 } +00098 <span class="comment">// _Duration -= max(sint(0), sint(_XFadeLenght * (_SoundSeq.size()-2) ));</span> +00099 } +00100 <span class="keywordflow">break</span>; +00101 <span class="keywordflow">case</span> <a class="code" href="a02393.html#NLSOUND_1_1CComplexSoundw8NLSOUND_1_1CComplexSoundw2">MODE_SPARSE</a>: +00102 { +00103 <span class="keywordflow">if</span> (<a class="code" href="a02393.html#NLSOUND_1_1CComplexSoundr8">_SoundSeq</a>.empty()) +00104 <a class="code" href="a02393.html#NLSOUND_1_1CComplexSoundr3">_Duration</a> = 0; +00105 <span class="keywordflow">else</span> <span class="keywordflow">if</span> (<a class="code" href="a02393.html#NLSOUND_1_1CComplexSoundr0">_DelaySeq</a>.empty()) +00106 { +00107 <a class="code" href="a02393.html#NLSOUND_1_1CComplexSoundr3">_Duration</a> = durations[0]; +00108 } +00109 <span class="keywordflow">else</span> <span class="keywordflow">if</span> (<a class="code" href="a02393.html#NLSOUND_1_1CComplexSoundr0">_DelaySeq</a>.size() == 1) +00110 { +00111 <a class="code" href="a02393.html#NLSOUND_1_1CComplexSoundr3">_Duration</a> = durations[0] + <a class="code" href="a02393.html#NLSOUND_1_1CComplexSoundr0">_DelaySeq</a>[0]; +00112 } +00113 <span class="keywordflow">else</span> +00114 { +00115 <a class="code" href="a04558.html#a15">uint</a> soundIndex = 0; +00116 <a class="code" href="a02393.html#NLSOUND_1_1CComplexSoundr3">_Duration</a> = 0; <span class="comment">//durations[soundIndex++];</span> +00117 +00118 std::vector<uint32>::iterator first(<a class="code" href="a02393.html#NLSOUND_1_1CComplexSoundr0">_DelaySeq</a>.begin()), last(<a class="code" href="a02393.html#NLSOUND_1_1CComplexSoundr0">_DelaySeq</a>.end()); +00119 +00120 <a class="code" href="a02393.html#NLSOUND_1_1CComplexSoundr3">_Duration</a>+= *first; +00121 ++first; +00122 <span class="keywordflow">for</span> (; first != last; ++first) +00123 { +00124 <span class="comment">// add the sound lenght</span> +00125 <a class="code" href="a02393.html#NLSOUND_1_1CComplexSoundr3">_Duration</a> += durations[soundIndex++ % durations.size()]; +00126 <span class="comment">// add the delay</span> +00127 <a class="code" href="a02393.html#NLSOUND_1_1CComplexSoundr3">_Duration</a> += <a class="code" href="a05167.html#a13">uint32</a>(*first / _TicksPerSeconds); +00128 } +00129 } +00130 } +00131 <span class="keywordflow">break</span>; +00132 <span class="keywordflow">case</span> <a class="code" href="a02393.html#NLSOUND_1_1CComplexSoundw8NLSOUND_1_1CComplexSoundw0">MODE_ALL_IN_ONE</a>: +00133 <span class="comment">// only find the longueur sound.</span> +00134 <span class="keywordflow">if</span> (!durations.empty()) +00135 <a class="code" href="a02393.html#NLSOUND_1_1CComplexSoundr3">_Duration</a> = *(std::max_element(durations.begin(), durations.end())); +00136 <span class="keywordflow">else</span> +00137 <a class="code" href="a02393.html#NLSOUND_1_1CComplexSoundr3">_Duration</a> = 0; +00138 <span class="keywordflow">break</span>; +00139 <span class="keywordflow">default</span>: +00140 <span class="keywordflow">return</span> 0; +00141 } +00142 +00143 <a class="code" href="a02393.html#NLSOUND_1_1CComplexSoundr4">_DurationValid</a> = <span class="keyword">true</span>; +00144 <span class="keywordflow">return</span> <a class="code" href="a02393.html#NLSOUND_1_1CComplexSoundr3">_Duration</a>; +00145 +00146 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NLSOUND_1_1CComplexSounda9" doxytag="NLSOUND::CComplexSound::getFadeLenght" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a11">uint32</a> NLSOUND::CComplexSound::getFadeLenght </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap> const<code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05592.html#l00067">67</a> of file <a class="el" href="a05592.html">complex_sound.h</a>. +<p> +References <a class="el" href="a05592.html#l00106">_XFadeLenght</a>, and <a class="el" href="a05981.html#l00100">uint32</a>. +<p> +Referenced by <a class="el" href="a05593.html#l00456">NLSOUND::CComplexSource::onUpdate()</a>, and <a class="el" href="a05593.html#l00105">NLSOUND::CComplexSource::playStuf()</a>. +<p> +<div class="fragment"><pre>00067 { <span class="keywordflow">return</span> <a class="code" href="a02393.html#NLSOUND_1_1CComplexSoundr10">_XFadeLenght</a>;} +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NLSOUND_1_1CSounda6" doxytag="NLSOUND::CComplexSound::getGain" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> float NLSOUND::CSound::getGain </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">void </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap> const<code> [inline, inherited]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Return the gain. +<p> + +<p> +Definition at line <a class="el" href="a06407.html#l00090">90</a> of file <a class="el" href="a06407.html">sound.h</a>. +<p> +Referenced by <a class="el" href="a05465.html#l01017">NLSOUND::CAudioMixerUser::addUserControledSource()</a>, <a class="el" href="a05593.html#l00037">NLSOUND::CComplexSource::CComplexSource()</a>, <a class="el" href="a05465.html#l01576">NLSOUND::CAudioMixerUser::createSource()</a>, and <a class="el" href="a05473.html#l00165">NLSOUND::CBackgroundSource::updateFilterValues()</a>. +<p> +<div class="fragment"><pre>00090 { <span class="keywordflow">return</span> <a class="code" href="a02246.html#NLSOUND_1_1CSoundp4">_Gain</a>; } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NLSOUND_1_1CSounda7" doxytag="NLSOUND::CComplexSound::getLooping" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> bool NLSOUND::CSound::getLooping </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap> const<code> [inline, inherited]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Return the looping state. +<p> + +<p> +Definition at line <a class="el" href="a06407.html#l00088">88</a> of file <a class="el" href="a06407.html">sound.h</a>. +<p> +References <a class="el" href="a06407.html#l00137">NLSOUND::CSound::_Looping</a>. +<p> +Referenced by <a class="el" href="a05593.html#l00037">NLSOUND::CComplexSource::CComplexSource()</a>, and <a class="el" href="a05593.html#l00698">NLSOUND::CComplexSource::checkup()</a>. +<p> +<div class="fragment"><pre>00088 { <span class="keywordflow">return</span> <a class="code" href="a02246.html#NLSOUND_1_1CSoundp5">_Looping</a>; } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NLSOUND_1_1CComplexSoundd0" doxytag="NLSOUND::CComplexSound::getMaxDistance" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> float NLSOUND::CComplexSound::getMaxDistance </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap> const<code> [private, virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Return the max distance (if detailed()). +<p> + +<p> +Reimplemented from <a class="el" href="a02246.html#NLSOUND_1_1CSounda8">NLSOUND::CSound</a>. +<p> +Definition at line <a class="el" href="a05591.html#l00177">177</a> of file <a class="el" href="a05591.html">complex_sound.cpp</a>. +<p> +References <a class="el" href="a06407.html#l00140">NLSOUND::CSound::_MaxDist</a>, <a class="el" href="a05592.html#l00112">_MaxDistValid</a>, <a class="el" href="a06407.html#l00110">NLSOUND::CSound::getMaxDistance()</a>, and <a class="el" href="a05465.html#l01510">NLSOUND::CAudioMixerUser::getSoundId()</a>. +<p> +<div class="fragment"><pre>00178 { +00179 <span class="keywordflow">if</span> (!<a class="code" href="a02393.html#NLSOUND_1_1CComplexSoundr5">_MaxDistValid</a>) +00180 { +00181 <span class="comment">// compute the max distance by checking the max distance of all sounds.</span> +00182 CAudioMixerUser *mixer = CAudioMixerUser::instance(); +00183 +00184 <span class="comment">// Hum, getMaxDistance is const, but we must compute the real max dist and update it !</span> +00185 <a class="code" href="a02393.html#NLSOUND_1_1CComplexSounda0">CComplexSound</a> *This = const_cast<CComplexSound*>(<span class="keyword">this</span>); +00186 +00187 This->_MaxDist = 0.0f; +00188 std::vector<NLMISC::TStringId>::const_iterator first(<a class="code" href="a02393.html#NLSOUND_1_1CComplexSoundr7">_Sounds</a>.begin()), last(<a class="code" href="a02393.html#NLSOUND_1_1CComplexSoundr7">_Sounds</a>.end()); +00189 +00190 <span class="keywordflow">for</span> (; first != last; ++first) +00191 { +00192 <a class="code" href="a02246.html#NLSOUND_1_1CSounda0">CSound</a> *sound = mixer->getSoundId(*first); +00193 <span class="keywordflow">if</span>( sound != NULL) +00194 { +00195 This->_MaxDist = max(_MaxDist, sound->getMaxDistance()); +00196 } +00197 } +00198 <span class="comment">// security check.</span> +00199 <span class="keywordflow">if</span> (<a class="code" href="a02246.html#NLSOUND_1_1CSoundp6">_MaxDist</a> == 0.0f) +00200 This->_MaxDist = 1000000.0f; +00201 } +00202 +00203 <a class="code" href="a02393.html#NLSOUND_1_1CComplexSoundr5">_MaxDistValid</a> = <span class="keyword">true</span>; +00204 <span class="keywordflow">return</span> <a class="code" href="a02246.html#NLSOUND_1_1CSoundp6">_MaxDist</a>; +00205 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NLSOUND_1_1CSounda9" doxytag="NLSOUND::CComplexSound::getName" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> const <a class="el" href="a05378.html#a236">NLMISC::TStringId</a>& NLSOUND::CSound::getName </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">void </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap> const<code> [inline, inherited]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Return the name (must be unique). +<p> + +<p> +Definition at line <a class="el" href="a06407.html#l00108">108</a> of file <a class="el" href="a06407.html">sound.h</a>. +<p> +Referenced by <a class="el" href="a06414.html#l00151">NLSOUND::CSoundBank::addSound()</a>, <a class="el" href="a05612.html#l00136">NLSOUND::CContextSoundContainer< NbJoker, UseRandom, Shift >::addSound()</a>, and <a class="el" href="a05593.html#l00456">NLSOUND::CComplexSource::onUpdate()</a>. +<p> +<div class="fragment"><pre>00108 { <span class="keywordflow">return</span> <a class="code" href="a02246.html#NLSOUND_1_1CSoundp7">_Name</a>; } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NLSOUND_1_1CComplexSounda13" doxytag="NLSOUND::CComplexSound::getPatternMode" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="a02393.html#NLSOUND_1_1CComplexSoundw8">TPATTERN_MODE</a> NLSOUND::CComplexSound::getPatternMode </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05592.html#l00059">59</a> of file <a class="el" href="a05592.html">complex_sound.h</a>. +<p> +References <a class="el" href="a05592.html#l00098">_PatternMode</a>, and <a class="el" href="a05592.html#l00047">TPATTERN_MODE</a>. +<p> +Referenced by <a class="el" href="a05593.html#l00577">NLSOUND::CComplexSource::onEvent()</a>, <a class="el" href="a05593.html#l00456">NLSOUND::CComplexSource::onUpdate()</a>, <a class="el" href="a05593.html#l00105">NLSOUND::CComplexSource::playStuf()</a>, <a class="el" href="a05593.html#l00358">NLSOUND::CComplexSource::setGain()</a>, <a class="el" href="a05593.html#l00390">NLSOUND::CComplexSource::setRelativeGain()</a>, and <a class="el" href="a05593.html#l00255">NLSOUND::CComplexSource::stop()</a>. +<p> +<div class="fragment"><pre>00059 { <span class="keywordflow">return</span> <a class="code" href="a02393.html#NLSOUND_1_1CComplexSoundr6">_PatternMode</a>;} +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NLSOUND_1_1CSounda10" doxytag="NLSOUND::CComplexSound::getPitch" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> float NLSOUND::CSound::getPitch </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">void </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap> const<code> [inline, inherited]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Return the pitch. +<p> + +<p> +Definition at line <a class="el" href="a06407.html#l00092">92</a> of file <a class="el" href="a06407.html">sound.h</a>. +<p> +Referenced by <a class="el" href="a05593.html#l00037">NLSOUND::CComplexSource::CComplexSource()</a>, <a class="el" href="a05465.html#l01576">NLSOUND::CAudioMixerUser::createSource()</a>, <a class="el" href="a05593.html#l00577">NLSOUND::CComplexSource::onEvent()</a>, <a class="el" href="a05593.html#l00105">NLSOUND::CComplexSource::playStuf()</a>, and <a class="el" href="a05473.html#l00165">NLSOUND::CBackgroundSource::updateFilterValues()</a>. +<p> +<div class="fragment"><pre>00092 { <span class="keywordflow">return</span> <a class="code" href="a02246.html#NLSOUND_1_1CSoundp8">_Pitch</a>; } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NLSOUND_1_1CSounda11" doxytag="NLSOUND::CComplexSound::getPriority" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="a05381.html#a82">TSoundPriority</a> NLSOUND::CSound::getPriority </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">void </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap> const<code> [inline, inherited]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Return the initial priority. +<p> + +<p> +Definition at line <a class="el" href="a06407.html#l00094">94</a> of file <a class="el" href="a06407.html">sound.h</a>. +<p> +References <a class="el" href="a06407.html#l00133">NLSOUND::CSound::_Priority</a>, and <a class="el" href="a06630.html#l00072">NLSOUND::TSoundPriority</a>. +<p> +Referenced by <a class="el" href="a05593.html#l00037">NLSOUND::CComplexSource::CComplexSource()</a>. +<p> +<div class="fragment"><pre>00094 { <span class="keywordflow">return</span> <a class="code" href="a02246.html#NLSOUND_1_1CSoundp9">_Priority</a>; } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NLSOUND_1_1CComplexSounda16" doxytag="NLSOUND::CComplexSound::getSound" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="a05378.html#a236">NLMISC::TStringId</a> NLSOUND::CComplexSound::getSound </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="a04558.html#a15">uint</a> </td> + <td class="mdname1" valign="top" nowrap> <em>index</em> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap> const<code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05592.html#l00064">64</a> of file <a class="el" href="a05592.html">complex_sound.h</a>. +<p> +References <a class="el" href="a05646.html#l00225">index</a>, and <a class="el" href="a05981.html#l00105">uint</a>. +<p> +Referenced by <a class="el" href="a05593.html#l00577">NLSOUND::CComplexSource::onEvent()</a>, <a class="el" href="a05593.html#l00456">NLSOUND::CComplexSource::onUpdate()</a>, and <a class="el" href="a05593.html#l00105">NLSOUND::CComplexSource::playStuf()</a>. +<p> +<div class="fragment"><pre>00064 { <span class="keywordflow">return</span> !<a class="code" href="a02393.html#NLSOUND_1_1CComplexSoundr7">_Sounds</a>.empty() ? <a class="code" href="a02393.html#NLSOUND_1_1CComplexSoundr7">_Sounds</a>[<a class="code" href="a04223.html#a566">index</a>%<a class="code" href="a02393.html#NLSOUND_1_1CComplexSoundr7">_Sounds</a>.size()]: NULL;} +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NLSOUND_1_1CComplexSounda17" doxytag="NLSOUND::CComplexSound::getSounds" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> const std::vector<<a class="el" href="a05378.html#a236">NLMISC::TStringId</a>>& NLSOUND::CComplexSound::getSounds </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap> const<code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05592.html#l00065">65</a> of file <a class="el" href="a05592.html">complex_sound.h</a>. +<p> +Referenced by <a class="el" href="a05593.html#l00105">NLSOUND::CComplexSource::playStuf()</a>. +<p> +<div class="fragment"><pre>00065 { <span class="keywordflow">return</span> <a class="code" href="a02393.html#NLSOUND_1_1CComplexSoundr7">_Sounds</a>;} +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NLSOUND_1_1CComplexSounda18" doxytag="NLSOUND::CComplexSound::getSoundSeq" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> const std::vector<<a class="el" href="a04558.html#a11">uint32</a>>& NLSOUND::CComplexSound::getSoundSeq </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap> const<code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05592.html#l00062">62</a> of file <a class="el" href="a05592.html">complex_sound.h</a>. +<p> +References <a class="el" href="a05592.html#l00101">_SoundSeq</a>. +<p> +Referenced by <a class="el" href="a05593.html#l00577">NLSOUND::CComplexSource::onEvent()</a>, <a class="el" href="a05593.html#l00456">NLSOUND::CComplexSource::onUpdate()</a>, and <a class="el" href="a05593.html#l00105">NLSOUND::CComplexSource::playStuf()</a>. +<p> +<div class="fragment"><pre>00062 { <span class="keywordflow">return</span> <a class="code" href="a02393.html#NLSOUND_1_1CComplexSoundr8">_SoundSeq</a>;} +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NLSOUND_1_1CComplexSounda19" doxytag="NLSOUND::CComplexSound::getSoundType" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="a02246.html#NLSOUND_1_1CSoundw4">TSOUND_TYPE</a> NLSOUND::CComplexSound::getSoundType </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [inline, virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Get the type of the sound. +<p> + +<p> +Implements <a class="el" href="a02246.html#NLSOUND_1_1CSounda12">NLSOUND::CSound</a>. +<p> +Definition at line <a class="el" href="a05592.html#l00084">84</a> of file <a class="el" href="a05592.html">complex_sound.h</a>. +<p> +Referenced by <a class="el" href="a05593.html#l00037">NLSOUND::CComplexSource::CComplexSource()</a>. +<p> +<div class="fragment"><pre>00084 {<span class="keywordflow">return</span> <a class="code" href="a02246.html#NLSOUND_1_1CSoundw4NLSOUND_1_1CSoundw1">SOUND_COMPLEX</a>;}; +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NLSOUND_1_1CComplexSounda20" doxytag="NLSOUND::CComplexSound::getSubSoundList" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NLSOUND::CComplexSound::getSubSoundList </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">std::vector< std::pair< std::string, <a class="el" href="a02246.html">CSound</a> * > > & </td> + <td class="mdname1" valign="top" nowrap> <em>subsounds</em> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap> const<code> [virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Used by the george sound plugin to check sound recursion (ie sound 'toto' use sound 'titi' witch also use sound 'toto' ...). +<p> + +<p> +Implements <a class="el" href="a02246.html#NLSOUND_1_1CSounda13">NLSOUND::CSound</a>. +<p> +Definition at line <a class="el" href="a05591.html#l00044">44</a> of file <a class="el" href="a05591.html">complex_sound.cpp</a>. +<p> +References <a class="el" href="a05465.html#l01510">NLSOUND::CAudioMixerUser::getSoundId()</a>. +<p> +<div class="fragment"><pre>00045 { +00046 CAudioMixerUser *mixer = CAudioMixerUser::instance(); +00047 std::vector<NLMISC::TStringId>::const_iterator first(<a class="code" href="a02393.html#NLSOUND_1_1CComplexSoundr7">_Sounds</a>.begin()), last(<a class="code" href="a02393.html#NLSOUND_1_1CComplexSoundr7">_Sounds</a>.end()); +00048 <span class="keywordflow">for</span> (; first != last; ++first) +00049 { +00050 <a class="code" href="a02246.html#NLSOUND_1_1CSounda0">CSound</a> *sound = mixer->getSoundId(*first); +00051 subsounds.push_back(make_pair(CStringMapper::unmap(*first), sound)); +00052 } +00053 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NLSOUND_1_1CComplexSoundz1299_0" doxytag="NLSOUND::CComplexSound::getTicksPerSecond" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual float NLSOUND::CComplexSound::getTicksPerSecond </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [inline, virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05592.html#l00080">80</a> of file <a class="el" href="a05592.html">complex_sound.h</a>. +<p> +References <a class="el" href="a05592.html#l00100">_TicksPerSeconds</a>. +<p> +Referenced by <a class="el" href="a05593.html#l00037">NLSOUND::CComplexSource::CComplexSource()</a>. +<p> +<div class="fragment"><pre>00080 { <span class="keywordflow">return</span> <a class="code" href="a02393.html#NLSOUND_1_1CComplexSoundr9">_TicksPerSeconds</a>; } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NLSOUND_1_1CSounda14" doxytag="NLSOUND::CComplexSound::getUserVarControler" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="a05378.html#a236">NLMISC::TStringId</a> NLSOUND::CSound::getUserVarControler </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [inline, inherited]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a06407.html#l00121">121</a> of file <a class="el" href="a06407.html">sound.h</a>. +<p> +References <a class="el" href="a06407.html#l00145">NLSOUND::CSound::_UserVarControler</a>. +<p> +<div class="fragment"><pre>00121 { <span class="keywordflow">return</span> <a class="code" href="a02246.html#NLSOUND_1_1CSoundp10">_UserVarControler</a>; } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NLSOUND_1_1CComplexSounda22" doxytag="NLSOUND::CComplexSound::importForm" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NLSOUND::CComplexSound::importForm </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">const std::string & </td> + <td class="mdname" nowrap> <em>filename</em>, </td> + </tr> + <tr> + <td class="md" nowrap align="right"></td> + <td></td> + <td class="md" nowrap><a class="el" href="a02551.html">NLGEORGES::UFormElm</a> & </td> + <td class="mdname" nowrap> <em>formRoot</em></td> + </tr> + <tr> + <td></td> + <td class="md">) </td> + <td class="md" colspan="2"><code> [virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Load the sound parameters from georges' form. +<p> + +<p> +Reimplemented from <a class="el" href="a02246.html#NLSOUND_1_1CSounda15">NLSOUND::CSound</a>. +<p> +Definition at line <a class="el" href="a05591.html#l00246">246</a> of file <a class="el" href="a05591.html">complex_sound.cpp</a>. +<p> +References <a class="el" href="a05592.html#l00103">_DelaySeq</a>, <a class="el" href="a05592.html#l00108">_DoFadeIn</a>, <a class="el" href="a05592.html#l00110">_DoFadeOut</a>, <a class="el" href="a05592.html#l00098">_PatternMode</a>, <a class="el" href="a05592.html#l00101">_SoundSeq</a>, <a class="el" href="a05592.html#l00100">_TicksPerSeconds</a>, <a class="el" href="a05592.html#l00106">_XFadeLenght</a>, <a class="el" href="a02551.html#NLGEORGES_1_1UFormElma3">NLGEORGES::UFormElm::getArraySize()</a>, <a class="el" href="a02551.html#NLGEORGES_1_1UFormElma14">NLGEORGES::UFormElm::getArrayValue()</a>, <a class="el" href="a02551.html#NLGEORGES_1_1UFormElma15">NLGEORGES::UFormElm::getDfnName()</a>, <a class="el" href="a02551.html#NLGEORGES_1_1UFormElma17">NLGEORGES::UFormElm::getNodeByName()</a>, <a class="el" href="a02551.html#NLGEORGES_1_1UFormElma44">NLGEORGES::UFormElm::getValueByName()</a>, <a class="el" href="a02393.html#NLSOUND_1_1CComplexSoundw8NLSOUND_1_1CComplexSoundw0">MODE_ALL_IN_ONE</a>, <a class="el" href="a02393.html#NLSOUND_1_1CComplexSoundw8NLSOUND_1_1CComplexSoundw1">MODE_CHAINED</a>, <a class="el" href="a02393.html#NLSOUND_1_1CComplexSoundw8NLSOUND_1_1CComplexSoundw2">MODE_SPARSE</a>, <a class="el" href="a05622.html#l00290">nlassert</a>, <a class="el" href="a05622.html#l00333">nlassertex</a>, <a class="el" href="a05591.html#l00020">parseSequence()</a>, <a class="el" href="a05646.html#l00645">size</a>, and <a class="el" href="a05981.html#l00105">uint</a>. +<p> +<div class="fragment"><pre>00247 { +00248 <a class="code" href="a02551.html">NLGEORGES::UFormElm</a> *psoundType; +00249 std::string dfnName; +00250 +00251 <a class="code" href="a02393.html#NLSOUND_1_1CComplexSoundr4">_DurationValid</a> = <span class="keyword">false</span>; +00252 +00253 <span class="comment">// some basic checking.</span> +00254 formRoot.<a class="code" href="a02551.html#NLGEORGES_1_1UFormElma17">getNodeByName</a>(&psoundType, <span class="stringliteral">".SoundType"</span>); +00255 <a class="code" href="a04199.html#a6">nlassert</a>(psoundType != NULL); +00256 psoundType-><a class="code" href="a02551.html#NLGEORGES_1_1UFormElma15">getDfnName</a>(dfnName); +00257 <a class="code" href="a04199.html#a6">nlassert</a>(dfnName == <span class="stringliteral">"complex_sound.dfn"</span>); +00258 +00259 <span class="comment">// Call the base class</span> +00260 CSound::importForm(filename, formRoot); +00261 +00262 <span class="comment">// Beat per second.</span> +00263 formRoot.<a class="code" href="a02551.html#NLGEORGES_1_1UFormElma44">getValueByName</a>(_TicksPerSeconds, <span class="stringliteral">".SoundType.Beat"</span>); +00264 <span class="comment">//beat can't be null or negative! </span> +00265 <span class="keywordflow">if</span> (<a class="code" href="a02393.html#NLSOUND_1_1CComplexSoundr9">_TicksPerSeconds</a> <= 0.0f) +00266 <a class="code" href="a02393.html#NLSOUND_1_1CComplexSoundr9">_TicksPerSeconds</a> = 1.0f; +00267 +00268 +00269 +00270 <span class="comment">// List of sound int this pattern</span> +00271 <a class="code" href="a02551.html">NLGEORGES::UFormElm</a> *psoundsArray; +00272 <a class="code" href="a02393.html#NLSOUND_1_1CComplexSoundr7">_Sounds</a>.clear(); +00273 formRoot.<a class="code" href="a02551.html#NLGEORGES_1_1UFormElma17">getNodeByName</a>(&psoundsArray, <span class="stringliteral">".SoundType.SoundList"</span>); +00274 +00275 <span class="keywordflow">if</span> (psoundsArray != NULL) +00276 { +00277 <a class="code" href="a04558.html#a15">uint</a> <a class="code" href="a04223.html#a587">size</a>; +00278 psoundsArray-><a class="code" href="a02551.html#NLGEORGES_1_1UFormElma3">getArraySize</a>(size); +00279 <span class="keywordflow">for</span> (<a class="code" href="a04558.html#a15">uint</a> i=0; i<<a class="code" href="a04223.html#a587">size</a>; ++i) +00280 { +00281 string soundname; +00282 <span class="keywordflow">if</span> (psoundsArray-><a class="code" href="a02551.html#NLGEORGES_1_1UFormElma14">getArrayValue</a>(soundname, i)) +00283 { +00284 soundname = CFile::getFilenameWithoutExtension(soundname); +00285 <a class="code" href="a02393.html#NLSOUND_1_1CComplexSoundr7">_Sounds</a>.push_back(CStringMapper::map(soundname)); +00286 } +00287 } +00288 } +00289 +00290 +00291 <span class="comment">// Mode of the complex sound.</span> +00292 string mode; +00293 formRoot.<a class="code" href="a02551.html#NLGEORGES_1_1UFormElma44">getValueByName</a>(mode, <span class="stringliteral">".SoundType.Mode"</span>); +00294 +00295 <span class="keywordflow">if</span> (mode == <span class="stringliteral">"Chained"</span> || mode == <span class="stringliteral">"Sparse"</span>) +00296 { +00297 <span class="comment">// XFade lenght</span> +00298 formRoot.<a class="code" href="a02551.html#NLGEORGES_1_1UFormElma44">getValueByName</a>(_XFadeLenght, <span class="stringliteral">".SoundType.XFadeLenght"</span>); +00299 <span class="comment">// Fade in/out flag.</span> +00300 formRoot.<a class="code" href="a02551.html#NLGEORGES_1_1UFormElma44">getValueByName</a>(_DoFadeIn, <span class="stringliteral">".SoundType.DoFadeIn"</span>); +00301 formRoot.<a class="code" href="a02551.html#NLGEORGES_1_1UFormElma44">getValueByName</a>(_DoFadeOut, <span class="stringliteral">".SoundType.DoFadeOut"</span>); +00302 +00303 <span class="comment">// convert xfade to millisec.</span> +00304 <a class="code" href="a02393.html#NLSOUND_1_1CComplexSoundr10">_XFadeLenght</a> *= 1000; +00305 <a class="code" href="a02393.html#NLSOUND_1_1CComplexSoundr6">_PatternMode</a> = <a class="code" href="a02393.html#NLSOUND_1_1CComplexSoundw8NLSOUND_1_1CComplexSoundw1">MODE_CHAINED</a>; +00306 <span class="comment">// just read the sequence</span> +00307 <a class="code" href="a02393.html#NLSOUND_1_1CComplexSoundr8">_SoundSeq</a>.clear(); +00308 +00309 string str; +00310 formRoot.<a class="code" href="a02551.html#NLGEORGES_1_1UFormElma44">getValueByName</a>(str, <span class="stringliteral">".SoundType.SoundSeq"</span>); +00311 <a class="code" href="a02393.html#NLSOUND_1_1CComplexSoundd1">parseSequence</a>(str, _SoundSeq); +00312 +00313 <span class="keywordflow">if</span> (mode == <span class="stringliteral">"Sparse"</span>) +00314 { +00315 <a class="code" href="a02393.html#NLSOUND_1_1CComplexSoundr6">_PatternMode</a> = <a class="code" href="a02393.html#NLSOUND_1_1CComplexSoundw8NLSOUND_1_1CComplexSoundw2">MODE_SPARSE</a>; +00316 <span class="comment">// also read the delay sequence</span> +00317 <a class="code" href="a02393.html#NLSOUND_1_1CComplexSoundr0">_DelaySeq</a>.clear(); +00318 +00319 string str; +00320 formRoot.<a class="code" href="a02551.html#NLGEORGES_1_1UFormElma44">getValueByName</a>(str, <span class="stringliteral">".SoundType.DelaySeq"</span>); +00321 <span class="comment">// parse the delay and premult by 1000 (for millisec).</span> +00322 <a class="code" href="a02393.html#NLSOUND_1_1CComplexSoundd1">parseSequence</a>(str, _DelaySeq, 1000); +00323 } +00324 } +00325 <span class="keywordflow">else</span> <span class="keywordflow">if</span> (mode == <span class="stringliteral">"AllInOne"</span>) +00326 { +00327 <a class="code" href="a02393.html#NLSOUND_1_1CComplexSoundr6">_PatternMode</a> = <a class="code" href="a02393.html#NLSOUND_1_1CComplexSoundw8NLSOUND_1_1CComplexSoundw0">MODE_ALL_IN_ONE</a>; +00328 <span class="comment">// nothing special to read.</span> +00329 } +00330 <span class="keywordflow">else</span> +00331 <a class="code" href="a04199.html#a8">nlassertex</a>(<span class="keyword">false</span>, (<span class="stringliteral">"Unsupported mode : %s"</span>, mode.c_str())); +00332 +00333 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NLSOUND_1_1CComplexSounda23" doxytag="NLSOUND::CComplexSound::isDetailed" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> bool NLSOUND::CComplexSound::isDetailed </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap> const<code> [virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Return true if cone is meaningful. +<p> + +<p> +Implements <a class="el" href="a02246.html#NLSOUND_1_1CSounda16">NLSOUND::CSound</a>. +<p> +Definition at line <a class="el" href="a05591.html#l00015">15</a> of file <a class="el" href="a05591.html">complex_sound.cpp</a>. +<p> +<div class="fragment"><pre>00016 { +00017 <span class="keywordflow">return</span> <span class="keyword">false</span>; +00018 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NLSOUND_1_1CSounda17" doxytag="NLSOUND::CComplexSound::operator<" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> bool NLSOUND::CSound::operator< </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">const <a class="el" href="a02246.html">CSound</a> & </td> + <td class="mdname1" valign="top" nowrap> <em>otherSound</em> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap> const<code> [inline, inherited]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a06407.html#l00123">123</a> of file <a class="el" href="a06407.html">sound.h</a>. +<p> +References <a class="el" href="a06407.html#l00143">NLSOUND::CSound::_Name</a>, and <a class="el" href="a06470.html#l00083">NLMISC::CStringMapper::unmap()</a>. +<p> +<div class="fragment"><pre>00124 { +00125 <span class="keywordflow">return</span> <a class="code" href="a03450.html#NLMISC_1_1CStringMappere4">NLMISC::CStringMapper::unmap</a>(_Name) < <a class="code" href="a03450.html#NLMISC_1_1CStringMappere4">NLMISC::CStringMapper::unmap</a>(otherSound._Name); +00126 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NLSOUND_1_1CComplexSoundd1" doxytag="NLSOUND::CComplexSound::parseSequence" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NLSOUND::CComplexSound::parseSequence </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">const std::string & </td> + <td class="mdname" nowrap> <em>str</em>, </td> + </tr> + <tr> + <td class="md" nowrap align="right"></td> + <td></td> + <td class="md" nowrap>std::vector< <a class="el" href="a04558.html#a11">uint32</a> > & </td> + <td class="mdname" nowrap> <em>seq</em>, </td> + </tr> + <tr> + <td class="md" nowrap align="right"></td> + <td></td> + <td class="md" nowrap><a class="el" href="a04558.html#a15">uint</a> </td> + <td class="mdname" nowrap> <em>scale</em> = 1</td> + </tr> + <tr> + <td></td> + <td class="md">) </td> + <td class="md" colspan="2"><code> [private]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05591.html#l00020">20</a> of file <a class="el" href="a05591.html">complex_sound.cpp</a>. +<p> +References <a class="el" href="a05981.html#l00105">uint</a>. +<p> +Referenced by <a class="el" href="a05591.html#l00246">importForm()</a>. +<p> +<div class="fragment"><pre>00021 { +00022 seq.clear(); +00023 +00024 string val; +00025 string::const_iterator first(str.begin()), last(str.end()); +00026 +00027 <span class="keywordflow">for</span> (; first != last; ++first) +00028 { +00029 <span class="keywordflow">if</span> (*first != <span class="charliteral">';'</span>) +00030 val += *first; +00031 <span class="keywordflow">else</span> +00032 { +00033 seq.push_back(atoi(val.c_str()) * scale); +00034 val.clear(); +00035 } +00036 } +00037 +00038 <span class="comment">// parse the last value</span> +00039 <span class="keywordflow">if</span> (!val.empty()) +00040 seq.push_back(atoi(val.c_str()) * scale); +00041 +00042 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NLSOUND_1_1CComplexSounda25" doxytag="NLSOUND::CComplexSound::serial" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NLSOUND::CComplexSound::serial </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="a02270.html">NLMISC::IStream</a> & </td> + <td class="mdname1" valign="top" nowrap> <em>s</em> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Reimplemented from <a class="el" href="a02246.html#NLSOUND_1_1CSounda18">NLSOUND::CSound</a>. +<p> +Definition at line <a class="el" href="a05591.html#l00207">207</a> of file <a class="el" href="a05591.html">complex_sound.cpp</a>. +<p> +References <a class="el" href="a05592.html#l00103">_DelaySeq</a>, <a class="el" href="a05592.html#l00108">_DoFadeIn</a>, <a class="el" href="a05592.html#l00110">_DoFadeOut</a>, <a class="el" href="a05592.html#l00098">_PatternMode</a>, <a class="el" href="a05592.html#l00101">_SoundSeq</a>, <a class="el" href="a05592.html#l00100">_TicksPerSeconds</a>, <a class="el" href="a05592.html#l00106">_XFadeLenght</a>, <a class="el" href="a05646.html#l00977">s</a>, <a class="el" href="a05981.html#l00105">uint</a>, and <a class="el" href="a05981.html#l00100">uint32</a>. +<p> +<div class="fragment"><pre>00208 { +00209 CSound::serial(s); +00210 <a class="code" href="a04223.html#a626">s</a>.serialEnum(_PatternMode); +00211 <span class="keywordflow">if</span> (<a class="code" href="a04223.html#a626">s</a>.isReading()) +00212 { +00213 <a class="code" href="a04558.html#a11">uint32</a> nb; +00214 <a class="code" href="a04223.html#a626">s</a>.serial(nb); +00215 +00216 <span class="keywordflow">for</span> (<a class="code" href="a04558.html#a15">uint</a> i=0; i<nb; ++i) +00217 { +00218 std::string name; +00219 <a class="code" href="a04223.html#a626">s</a>.serial(name); +00220 <a class="code" href="a02393.html#NLSOUND_1_1CComplexSoundr7">_Sounds</a>.push_back(CStringMapper::map(name)); +00221 } +00222 } +00223 <span class="keywordflow">else</span> +00224 { +00225 <a class="code" href="a04558.html#a11">uint32</a> nb = <a class="code" href="a02393.html#NLSOUND_1_1CComplexSoundr7">_Sounds</a>.size(); +00226 <a class="code" href="a04223.html#a626">s</a>.serial(nb); +00227 <span class="keywordflow">for</span> (<a class="code" href="a04558.html#a15">uint</a> i=0; i<nb; ++i) +00228 { +00229 std::string name = CStringMapper::unmap(_Sounds[i]); +00230 <a class="code" href="a04223.html#a626">s</a>.serial(name); +00231 } +00232 } +00233 <a class="code" href="a04223.html#a626">s</a>.serial(_TicksPerSeconds); +00234 <a class="code" href="a04223.html#a626">s</a>.serialCont(_SoundSeq); +00235 <a class="code" href="a04223.html#a626">s</a>.serialCont(_DelaySeq); +00236 <a class="code" href="a04223.html#a626">s</a>.serial(_XFadeLenght); +00237 <a class="code" href="a04223.html#a626">s</a>.serial(_DoFadeIn); +00238 <a class="code" href="a04223.html#a626">s</a>.serial(_DoFadeOut); +00239 +00240 <span class="keywordflow">if</span> (<a class="code" href="a04223.html#a626">s</a>.isReading()) +00241 <a class="code" href="a02393.html#NLSOUND_1_1CComplexSoundr4">_DurationValid</a> = <span class="keyword">false</span>; +00242 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NLSOUND_1_1CSounda19" doxytag="NLSOUND::CComplexSound::setLooping" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NLSOUND::CSound::setLooping </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">bool </td> + <td class="mdname1" valign="top" nowrap> <em>looping</em> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [inline, inherited]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Set looping. +<p> + +<p> +Definition at line <a class="el" href="a06407.html#l00113">113</a> of file <a class="el" href="a06407.html">sound.h</a>. +<p> +References <a class="el" href="a06407.html#l00137">NLSOUND::CSound::_Looping</a>. +<p> +<div class="fragment"><pre>00113 { <a class="code" href="a02246.html#NLSOUND_1_1CSoundp5">_Looping</a> = looping; } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NLSOUND_1_1CComplexSounda27" doxytag="NLSOUND::CComplexSound::setPatternMode" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NLSOUND::CComplexSound::setPatternMode </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="a02393.html#NLSOUND_1_1CComplexSoundw8">TPATTERN_MODE</a> </td> + <td class="mdname1" valign="top" nowrap> <em>patternMode</em> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05592.html#l00060">60</a> of file <a class="el" href="a05592.html">complex_sound.h</a>. +<p> +References <a class="el" href="a05592.html#l00098">_PatternMode</a>. +<p> +<div class="fragment"><pre>00060 { <a class="code" href="a02393.html#NLSOUND_1_1CComplexSoundr6">_PatternMode</a> = patternMode;} +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NLSOUND_1_1CComplexSoundz1299_1" doxytag="NLSOUND::CComplexSound::setTicksPerSecond" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual void NLSOUND::CComplexSound::setTicksPerSecond </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">float </td> + <td class="mdname1" valign="top" nowrap> <em>ticks</em> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [inline, virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05592.html#l00081">81</a> of file <a class="el" href="a05592.html">complex_sound.h</a>. +<p> +References <a class="el" href="a05592.html#l00100">_TicksPerSeconds</a>. +<p> +<div class="fragment"><pre>00081 { <a class="code" href="a02393.html#NLSOUND_1_1CComplexSoundr9">_TicksPerSeconds</a> = ticks; } +</pre></div> </td> + </tr> +</table> +<hr><h2>Field Documentation</h2> +<a class="anchor" name="NLSOUND_1_1CSoundp0" doxytag="NLSOUND::CComplexSound::_ConeInnerAngle" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> float <a class="el" href="a02246.html#NLSOUND_1_1CSoundp0">NLSOUND::CSound::_ConeInnerAngle</a><code> [protected, inherited]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a06407.html#l00134">134</a> of file <a class="el" href="a06407.html">sound.h</a>. +<p> +Referenced by <a class="el" href="a06407.html#l00098">NLSOUND::CSound::getConeInnerAngle()</a>, <a class="el" href="a06406.html#l00140">NLSOUND::CSound::importForm()</a>, and <a class="el" href="a06406.html#l00114">NLSOUND::CSound::serial()</a>. </td> + </tr> +</table> +<a class="anchor" name="NLSOUND_1_1CSoundp1" doxytag="NLSOUND::CComplexSound::_ConeOuterAngle" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> float <a class="el" href="a02246.html#NLSOUND_1_1CSoundp1">NLSOUND::CSound::_ConeOuterAngle</a><code> [protected, inherited]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a06407.html#l00134">134</a> of file <a class="el" href="a06407.html">sound.h</a>. +<p> +Referenced by <a class="el" href="a06407.html#l00100">NLSOUND::CSound::getConeOuterAngle()</a>, <a class="el" href="a06406.html#l00140">NLSOUND::CSound::importForm()</a>, and <a class="el" href="a06406.html#l00114">NLSOUND::CSound::serial()</a>. </td> + </tr> +</table> +<a class="anchor" name="NLSOUND_1_1CSoundp2" doxytag="NLSOUND::CComplexSound::_ConeOuterGain" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> float <a class="el" href="a02246.html#NLSOUND_1_1CSoundp2">NLSOUND::CSound::_ConeOuterGain</a><code> [protected, inherited]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a06407.html#l00134">134</a> of file <a class="el" href="a06407.html">sound.h</a>. +<p> +Referenced by <a class="el" href="a06407.html#l00102">NLSOUND::CSound::getConeOuterGain()</a>, <a class="el" href="a06406.html#l00140">NLSOUND::CSound::importForm()</a>, and <a class="el" href="a06406.html#l00114">NLSOUND::CSound::serial()</a>. </td> + </tr> +</table> +<a class="anchor" name="NLSOUND_1_1CComplexSoundr0" doxytag="NLSOUND::CComplexSound::_DelaySeq" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> std::vector<<a class="el" href="a04558.html#a11">uint32</a>> <a class="el" href="a02393.html#NLSOUND_1_1CComplexSoundr0">NLSOUND::CComplexSound::_DelaySeq</a><code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Sequence of delay in millisec. +<p> + +<p> +Definition at line <a class="el" href="a05592.html#l00103">103</a> of file <a class="el" href="a05592.html">complex_sound.h</a>. +<p> +Referenced by <a class="el" href="a05592.html#l00063">getDelaySeq()</a>, <a class="el" href="a05591.html#l00056">getDuration()</a>, <a class="el" href="a05591.html#l00246">importForm()</a>, and <a class="el" href="a05591.html#l00207">serial()</a>. </td> + </tr> +</table> +<a class="anchor" name="NLSOUND_1_1CSoundp3" doxytag="NLSOUND::CComplexSound::_Direction" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="a03128.html">NLMISC::CVector</a> <a class="el" href="a02246.html#NLSOUND_1_1CSoundp3">NLSOUND::CSound::_Direction</a><code> [protected, inherited]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a06407.html#l00135">135</a> of file <a class="el" href="a06407.html">sound.h</a>. </td> + </tr> +</table> +<a class="anchor" name="NLSOUND_1_1CComplexSoundr1" doxytag="NLSOUND::CComplexSound::_DoFadeIn" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> bool <a class="el" href="a02393.html#NLSOUND_1_1CComplexSoundr1">NLSOUND::CComplexSound::_DoFadeIn</a><code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Flag for fade in. +<p> + +<p> +Definition at line <a class="el" href="a05592.html#l00108">108</a> of file <a class="el" href="a05592.html">complex_sound.h</a>. +<p> +Referenced by <a class="el" href="a05592.html#l00087">doFadeIn()</a>, <a class="el" href="a05591.html#l00246">importForm()</a>, and <a class="el" href="a05591.html#l00207">serial()</a>. </td> + </tr> +</table> +<a class="anchor" name="NLSOUND_1_1CComplexSoundr2" doxytag="NLSOUND::CComplexSound::_DoFadeOut" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> bool <a class="el" href="a02393.html#NLSOUND_1_1CComplexSoundr2">NLSOUND::CComplexSound::_DoFadeOut</a><code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Flag for fade out (only on normal termination, not explicit stop). +<p> + +<p> +Definition at line <a class="el" href="a05592.html#l00110">110</a> of file <a class="el" href="a05592.html">complex_sound.h</a>. +<p> +Referenced by <a class="el" href="a05592.html#l00088">doFadeOut()</a>, <a class="el" href="a05591.html#l00246">importForm()</a>, and <a class="el" href="a05591.html#l00207">serial()</a>. </td> + </tr> +</table> +<a class="anchor" name="NLSOUND_1_1CComplexSoundr3" doxytag="NLSOUND::CComplexSound::_Duration" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a11">uint32</a> <a class="el" href="a02393.html#NLSOUND_1_1CComplexSoundr3">NLSOUND::CComplexSound::_Duration</a><code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05592.html#l00115">115</a> of file <a class="el" href="a05592.html">complex_sound.h</a>. </td> + </tr> +</table> +<a class="anchor" name="NLSOUND_1_1CComplexSoundr4" doxytag="NLSOUND::CComplexSound::_DurationValid" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> bool <a class="el" href="a02393.html#NLSOUND_1_1CComplexSoundr4">NLSOUND::CComplexSound::_DurationValid</a><code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05592.html#l00117">117</a> of file <a class="el" href="a05592.html">complex_sound.h</a>. </td> + </tr> +</table> +<a class="anchor" name="NLSOUND_1_1CSoundp4" doxytag="NLSOUND::CComplexSound::_Gain" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> float <a class="el" href="a02246.html#NLSOUND_1_1CSoundp4">NLSOUND::CSound::_Gain</a><code> [protected, inherited]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a06407.html#l00131">131</a> of file <a class="el" href="a06407.html">sound.h</a>. </td> + </tr> +</table> +<a class="anchor" name="NLSOUND_1_1CSoundp5" doxytag="NLSOUND::CComplexSound::_Looping" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> bool <a class="el" href="a02246.html#NLSOUND_1_1CSoundp5">NLSOUND::CSound::_Looping</a><code> [protected, inherited]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a06407.html#l00137">137</a> of file <a class="el" href="a06407.html">sound.h</a>. +<p> +Referenced by <a class="el" href="a06407.html#l00088">NLSOUND::CSound::getLooping()</a>, <a class="el" href="a06406.html#l00140">NLSOUND::CSound::importForm()</a>, <a class="el" href="a06406.html#l00114">NLSOUND::CSound::serial()</a>, and <a class="el" href="a06407.html#l00113">NLSOUND::CSound::setLooping()</a>. </td> + </tr> +</table> +<a class="anchor" name="NLSOUND_1_1CSoundp6" doxytag="NLSOUND::CComplexSound::_MaxDist" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> float <a class="el" href="a02246.html#NLSOUND_1_1CSoundp6">NLSOUND::CSound::_MaxDist</a><code> [protected, inherited]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Clipping distance for complex or backgound sound. +<p> + +<p> +Definition at line <a class="el" href="a06407.html#l00140">140</a> of file <a class="el" href="a06407.html">sound.h</a>. +<p> +Referenced by <a class="el" href="a05591.html#l00177">getMaxDistance()</a>. </td> + </tr> +</table> +<a class="anchor" name="NLSOUND_1_1CComplexSoundr5" doxytag="NLSOUND::CComplexSound::_MaxDistValid" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> bool <a class="el" href="a02393.html#NLSOUND_1_1CComplexSoundr5">NLSOUND::CComplexSound::_MaxDistValid</a><code> [mutable, private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05592.html#l00112">112</a> of file <a class="el" href="a05592.html">complex_sound.h</a>. +<p> +Referenced by <a class="el" href="a05591.html#l00177">getMaxDistance()</a>. </td> + </tr> +</table> +<a class="anchor" name="NLSOUND_1_1CSoundp7" doxytag="NLSOUND::CComplexSound::_Name" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="a05378.html#a236">NLMISC::TStringId</a> <a class="el" href="a02246.html#NLSOUND_1_1CSoundp7">NLSOUND::CSound::_Name</a><code> [protected, inherited]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a06407.html#l00143">143</a> of file <a class="el" href="a06407.html">sound.h</a>. +<p> +Referenced by <a class="el" href="a06407.html#l00123">NLSOUND::CSound::operator<()</a>. </td> + </tr> +</table> +<a class="anchor" name="NLSOUND_1_1CComplexSoundr6" doxytag="NLSOUND::CComplexSound::_PatternMode" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="a02393.html#NLSOUND_1_1CComplexSoundw8">TPATTERN_MODE</a> <a class="el" href="a02393.html#NLSOUND_1_1CComplexSoundr6">NLSOUND::CComplexSound::_PatternMode</a><code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05592.html#l00098">98</a> of file <a class="el" href="a05592.html">complex_sound.h</a>. +<p> +Referenced by <a class="el" href="a05591.html#l00056">getDuration()</a>, <a class="el" href="a05592.html#l00059">getPatternMode()</a>, <a class="el" href="a05591.html#l00246">importForm()</a>, <a class="el" href="a05591.html#l00207">serial()</a>, and <a class="el" href="a05592.html#l00060">setPatternMode()</a>. </td> + </tr> +</table> +<a class="anchor" name="NLSOUND_1_1CSoundp8" doxytag="NLSOUND::CComplexSound::_Pitch" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> float <a class="el" href="a02246.html#NLSOUND_1_1CSoundp8">NLSOUND::CSound::_Pitch</a><code> [protected, inherited]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a06407.html#l00132">132</a> of file <a class="el" href="a06407.html">sound.h</a>. </td> + </tr> +</table> +<a class="anchor" name="NLSOUND_1_1CSoundp9" doxytag="NLSOUND::CComplexSound::_Priority" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="a05381.html#a82">TSoundPriority</a> <a class="el" href="a02246.html#NLSOUND_1_1CSoundp9">NLSOUND::CSound::_Priority</a><code> [protected, inherited]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a06407.html#l00133">133</a> of file <a class="el" href="a06407.html">sound.h</a>. +<p> +Referenced by <a class="el" href="a06407.html#l00094">NLSOUND::CSound::getPriority()</a>, <a class="el" href="a06406.html#l00140">NLSOUND::CSound::importForm()</a>, and <a class="el" href="a06406.html#l00114">NLSOUND::CSound::serial()</a>. </td> + </tr> +</table> +<a class="anchor" name="NLSOUND_1_1CComplexSoundr7" doxytag="NLSOUND::CComplexSound::_Sounds" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> std::vector<<a class="el" href="a05378.html#a236">NLMISC::TStringId</a>> <a class="el" href="a02393.html#NLSOUND_1_1CComplexSoundr7">NLSOUND::CComplexSound::_Sounds</a><code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05592.html#l00099">99</a> of file <a class="el" href="a05592.html">complex_sound.h</a>. </td> + </tr> +</table> +<a class="anchor" name="NLSOUND_1_1CComplexSoundr8" doxytag="NLSOUND::CComplexSound::_SoundSeq" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> std::vector<<a class="el" href="a04558.html#a11">uint32</a>> <a class="el" href="a02393.html#NLSOUND_1_1CComplexSoundr8">NLSOUND::CComplexSound::_SoundSeq</a><code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05592.html#l00101">101</a> of file <a class="el" href="a05592.html">complex_sound.h</a>. +<p> +Referenced by <a class="el" href="a05591.html#l00056">getDuration()</a>, <a class="el" href="a05592.html#l00062">getSoundSeq()</a>, <a class="el" href="a05591.html#l00246">importForm()</a>, and <a class="el" href="a05591.html#l00207">serial()</a>. </td> + </tr> +</table> +<a class="anchor" name="NLSOUND_1_1CComplexSoundr9" doxytag="NLSOUND::CComplexSound::_TicksPerSeconds" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> float <a class="el" href="a02393.html#NLSOUND_1_1CComplexSoundr9">NLSOUND::CComplexSound::_TicksPerSeconds</a><code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05592.html#l00100">100</a> of file <a class="el" href="a05592.html">complex_sound.h</a>. +<p> +Referenced by <a class="el" href="a05591.html#l00056">getDuration()</a>, <a class="el" href="a05592.html#l00080">getTicksPerSecond()</a>, <a class="el" href="a05591.html#l00246">importForm()</a>, <a class="el" href="a05591.html#l00207">serial()</a>, and <a class="el" href="a05592.html#l00081">setTicksPerSecond()</a>. </td> + </tr> +</table> +<a class="anchor" name="NLSOUND_1_1CSoundp10" doxytag="NLSOUND::CComplexSound::_UserVarControler" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="a05378.html#a236">NLMISC::TStringId</a> <a class="el" href="a02246.html#NLSOUND_1_1CSoundp10">NLSOUND::CSound::_UserVarControler</a><code> [protected, inherited]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +An optional user var controler. +<p> + +<p> +Definition at line <a class="el" href="a06407.html#l00145">145</a> of file <a class="el" href="a06407.html">sound.h</a>. +<p> +Referenced by <a class="el" href="a06407.html#l00121">NLSOUND::CSound::getUserVarControler()</a>, and <a class="el" href="a05465.html#l00895">NLSOUND::CAudioMixerUser::initUserVar()</a>. </td> + </tr> +</table> +<a class="anchor" name="NLSOUND_1_1CComplexSoundr10" doxytag="NLSOUND::CComplexSound::_XFadeLenght" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a11">uint32</a> <a class="el" href="a02393.html#NLSOUND_1_1CComplexSoundr10">NLSOUND::CComplexSound::_XFadeLenght</a><code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Duration of xfade in millisec. +<p> + +<p> +Definition at line <a class="el" href="a05592.html#l00106">106</a> of file <a class="el" href="a05592.html">complex_sound.h</a>. +<p> +Referenced by <a class="el" href="a05591.html#l00056">getDuration()</a>, <a class="el" href="a05592.html#l00067">getFadeLenght()</a>, <a class="el" href="a05591.html#l00246">importForm()</a>, and <a class="el" href="a05591.html#l00207">serial()</a>. </td> + </tr> +</table> +<hr>The documentation for this class was generated from the following files:<ul> +<li><a class="el" href="a05592.html">complex_sound.h</a><li><a class="el" href="a05591.html">complex_sound.cpp</a></ul> +<hr size="1"><address style="align: right;"><small>Generated on Tue Mar 16 14:36:18 2004 for NeL by +<a href="http://www.doxygen.org/index.html"> +<img src="doxygen.png" alt="doxygen" align="middle" border=0 > +</a>1.3.6 </small></address> +</body> +</html> |