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author | neodarz <neodarz@neodarz.net> | 2018-08-11 20:21:34 +0200 |
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diff --git a/docs/doxygen/nel/a02280.html b/docs/doxygen/nel/a02280.html new file mode 100644 index 00000000..d5dfeea3 --- /dev/null +++ b/docs/doxygen/nel/a02280.html @@ -0,0 +1,2480 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> +<html><head><meta http-equiv="Content-Type" content="text/html;charset=iso-8859-1"> +<title>NeL: NL3D::CBoneUser class Reference</title> +<link href="doxygen.css" rel="stylesheet" type="text/css"> +</head><body> +<!-- Generated by Doxygen 1.3.6 --> +<div class="qindex"> <form class="search" action="search.php" method="get"> +<a class="qindex" href="main.html">Main Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical List</a> | <a class="qindex" href="annotated.html">Data Structures</a> | <a class="qindex" href="files.html">File List</a> | <a class="qindex" href="namespacemembers.html">Namespace Members</a> | <a class="qindex" href="functions.html">Data Fields</a> | <a class="qindex" href="globals.html">Globals</a> | <a class="qindex" href="pages.html">Related Pages</a> | <span class="search"><u>S</u>earch for <input class="search" type="text" name="query" value="" size="20" accesskey="s"/></span></form></div> +<h1>NL3D::CBoneUser Class Reference</h1><code>#include <<a class="el" href="a05494.html">bone_user.h</a>></code> +<p> +<p>Inheritance diagram for NL3D::CBoneUser: +<p><center><img src="a02280.png" usemap="#NL3D::CBoneUser_map" border="0" alt=""></center> +<map name="NL3D::CBoneUser_map"> +<area href="a03922.html" alt="NL3D::UBone" shape="rect" coords="0,56,166,80"> +<area href="a02281.html" alt="NL3D::CTransformableUser" shape="rect" coords="176,56,342,80"> +<area href="a02282.html" alt="NL3D::UTransformable" shape="rect" coords="0,0,166,24"> +<area href="a02282.html" alt="NL3D::UTransformable" shape="rect" coords="176,0,342,24"> +</map> +<hr><a name="_details"></a><h2>Detailed Description</h2> +<a class="el" href="a02321.html">UTransform</a> implementation. <dl compact><dt><b>Author:</b></dt><dd>Lionel Berenguier <p> +Nevrax France </dd></dl> +<dl compact><dt><b>Date:</b></dt><dd>2001 </dd></dl> + +<p> + +<p> +Definition at line <a class="el" href="a05494.html#l00046">46</a> of file <a class="el" href="a05494.html">bone_user.h</a>.<table border=0 cellpadding=0 cellspacing=0> +<tr><td></td></tr> +<tr><td colspan=2><br><h2>Public Types</h2></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top>enum </td><td class="memItemRight" valign=bottom><a class="el" href="a02282.html#NL3D_1_1UTransformablew4">TTransformMode</a> { <a class="el" href="a02282.html#NL3D_1_1UTransformablew4NL3D_1_1UTransformablew0">DirectMatrix</a> = 0, +<a class="el" href="a02282.html#NL3D_1_1UTransformablew4NL3D_1_1UTransformablew1">RotEuler</a>, +<a class="el" href="a02282.html#NL3D_1_1UTransformablew4NL3D_1_1UTransformablew2">RotQuat</a>, +<a class="el" href="a02282.html#NL3D_1_1UTransformablew4NL3D_1_1UTransformablew3">TransformModeCount</a> + }</td></tr> + +<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr> +<tr><td colspan="2"><div class="groupHeader">Object</div></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top> </td><td class="memItemRight" valign=bottom><a class="el" href="a02280.html#NL3D_1_1CBoneUserz41_0">CBoneUser</a> (<a class="el" href="a02277.html">CBone</a> *bone)</td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">Give a <a class="el" href="a02277.html">CBone</a>. <a class="el" href="a02280.html">CBoneUser</a> DO NOT owns it. <a href="#NL3D_1_1CBoneUserz41_0"></a><br><br></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top>virtual </td><td class="memItemRight" valign=bottom><a class="el" href="a02280.html#NL3D_1_1CBoneUserz41_1">~CBoneUser</a> ()</td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">Give a <a class="el" href="a02277.html">CBone</a>. <a class="el" href="a02280.html">CBoneUser</a> DO NOT owns it. <a href="#NL3D_1_1CBoneUserz41_1"></a><br><br></td></tr> +<tr><td colspan="2"><div class="groupHeader">Special feature</div></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top>virtual const <a class="el" href="a02851.html">CMatrix</a> & </td><td class="memItemRight" valign=bottom><a class="el" href="a02280.html#NL3D_1_1CBoneUserz43_0">getLastWorldMatrixComputed</a> () const </td></tr> + +<tr><td colspan=2><br><h2>Protected Attributes</h2></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a02278.html">ITransformable</a> * </td><td class="memItemRight" valign=bottom><a class="el" href="a02281.html#NL3D_1_1CWaterInstanceUserp3">_Transformable</a></td></tr> + +</table> +<hr><h2>Member Enumeration Documentation</h2> +<a class="anchor" name="NL3D_1_1UTransformablew4" doxytag="NL3D::CBoneUser::TTransformMode" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> enum <a class="el" href="a02282.html#NL3D_1_1UTransformablew4">NL3D::UTransformable::TTransformMode</a><code> [inherited]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +<dl compact><dt><b>Enumeration values: </b></dt><dd> +<table border=0 cellspacing=2 cellpadding=0> +<tr><td valign=top><em><a class="anchor" name="NL3D_1_1UTransformablew4NL3D_1_1UTransformablew0" doxytag="DirectMatrix" ></a>DirectMatrix</em> </td><td> +</td></tr> +<tr><td valign=top><em><a class="anchor" name="NL3D_1_1UTransformablew4NL3D_1_1UTransformablew1" doxytag="RotEuler" ></a>RotEuler</em> </td><td> +</td></tr> +<tr><td valign=top><em><a class="anchor" name="NL3D_1_1UTransformablew4NL3D_1_1UTransformablew2" doxytag="RotQuat" ></a>RotQuat</em> </td><td> +</td></tr> +<tr><td valign=top><em><a class="anchor" name="NL3D_1_1UTransformablew4NL3D_1_1UTransformablew3" doxytag="TransformModeCount" ></a>TransformModeCount</em> </td><td> +</td></tr> +</table> +</dl> + +<p> +Definition at line <a class="el" href="a06635.html#l00066">66</a> of file <a class="el" href="a06635.html">u_transformable.h</a>. +<p> +<div class="fragment"><pre>00067 { +00068 <a class="code" href="a02282.html#NL3D_1_1UTransformablew4NL3D_1_1UTransformablew0">DirectMatrix</a>=0, <span class="comment">// DirectMatrixMode .</span> +00069 <a class="code" href="a02282.html#NL3D_1_1UTransformablew4NL3D_1_1UTransformablew1">RotEuler</a>, <span class="comment">// Matrix is computed from sperated composantes, with euler rotation.</span> +00070 <a class="code" href="a02282.html#NL3D_1_1UTransformablew4NL3D_1_1UTransformablew2">RotQuat</a>, <span class="comment">// Matrix is computed from sperated composantes, with quat rotation (default).</span> +00071 +00072 <a class="code" href="a02282.html#NL3D_1_1UTransformablew4NL3D_1_1UTransformablew3">TransformModeCount</a> +00073 }; +</pre></div> </td> + </tr> +</table> +<hr><h2>Constructor & Destructor Documentation</h2> +<a class="anchor" name="NL3D_1_1CBoneUserz41_0" doxytag="NL3D::CBoneUser::CBoneUser" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> NL3D::CBoneUser::CBoneUser </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="a02277.html">CBone</a> * </td> + <td class="mdname1" valign="top" nowrap> <em>bone</em> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Give a <a class="el" href="a02277.html">CBone</a>. <a class="el" href="a02280.html">CBoneUser</a> DO NOT owns it. +<p> + +<p> +Definition at line <a class="el" href="a05494.html#l00055">55</a> of file <a class="el" href="a05494.html">bone_user.h</a>. +<p> +References <a class="el" href="a05494.html#l00034">NL3D_MEM_BONES</a>. +<p> +<div class="fragment"><pre>00055 : <a class="code" href="a02281.html#NL3D_1_1CTransformableUserz1089_0">CTransformableUser</a>( static_cast<ITransformable*>(bone) ) +00056 { +00057 <span class="comment">// do nothing.</span> +00058 <a class="code" href="a04071.html#a0">NL3D_MEM_BONES</a> +00059 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CBoneUserz41_1" doxytag="NL3D::CBoneUser::~CBoneUser" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual NL3D::CBoneUser::~<a class="el" href="a02280.html">CBoneUser</a> </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [inline, virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Give a <a class="el" href="a02277.html">CBone</a>. <a class="el" href="a02280.html">CBoneUser</a> DO NOT owns it. +<p> + +<p> +Definition at line <a class="el" href="a05494.html#l00060">60</a> of file <a class="el" href="a05494.html">bone_user.h</a>. +<p> +References <a class="el" href="a05494.html#l00034">NL3D_MEM_BONES</a>. +<p> +<div class="fragment"><pre>00061 { +00062 <span class="comment">// do nothing.</span> +00063 <a class="code" href="a04071.html#a0">NL3D_MEM_BONES</a> +00064 } +</pre></div> </td> + </tr> +</table> +<hr><h2>Member Function Documentation</h2> +<a class="anchor" name="NL3D_1_1CBoneUserz43_0" doxytag="NL3D::CBoneUser::getLastWorldMatrixComputed" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual const <a class="el" href="a02851.html">CMatrix</a>& NL3D::CBoneUser::getLastWorldMatrixComputed </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap> const<code> [inline, virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +get the last world matrix computed in last render(). NB: this WM is computed in last render() only if the object was not clipped. So use it wisely.<p> +NB: this WM may also not be computed in last render() for "Lod skeleton" reason. ie if the skeleton is too far, the engine may not compute a bone (for speed). To avoid problem, you should ask the artist what bones have such a scheme, or you could stickObject() a dummy (eg a <a class="el" href="a02321.html">UTransform</a>) onto this bone, because in this case, this bone will always be computed. +<p> +Implements <a class="el" href="a03922.html#NL3D_1_1UBonez1382_0">NL3D::UBone</a>. +<p> +Definition at line <a class="el" href="a05494.html#l00070">70</a> of file <a class="el" href="a05494.html">bone_user.h</a>. +<p> +References <a class="el" href="a05494.html#l00034">NL3D_MEM_BONES</a>. +<p> +<div class="fragment"><pre>00071 { +00072 <a class="code" href="a04071.html#a0">NL3D_MEM_BONES</a> +00073 +00074 <span class="keywordflow">return</span> static_cast<CBone*>(<a class="code" href="a02281.html#NL3D_1_1CWaterInstanceUserp3">_Transformable</a>)->getWorldMatrix(); +00075 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CWaterInstanceUserz1091_0" doxytag="NL3D::CBoneUser::getMatrix" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual const <a class="el" href="a02851.html">CMatrix</a>& NL3D::CTransformableUser::getMatrix </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap> const<code> [inline, virtual, inherited]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Get the matrix, compute her if necessary (work in all modes). +<p> + +<p> +Implements <a class="el" href="a02282.html#NL3D_1_1UTransformablez1594_0">NL3D::UTransformable</a>. +<p> +Definition at line <a class="el" href="a06577.html#l00081">81</a> of file <a class="el" href="a06577.html">transformable_user.h</a>. +<p> +References <a class="el" href="a06577.html#l00050">NL3D::CTransformableUser::_Transformable</a>, <a class="el" href="a06575.html#l00076">NL3D::ITransformable::getMatrix()</a>, and <a class="el" href="a06577.html#l00033">NL3D_MEM_TRANSFORMABLE</a>. +<p> +<div class="fragment"><pre>00082 { +00083 <a class="code" href="a05154.html#a0">NL3D_MEM_TRANSFORMABLE</a> +00084 <span class="keywordflow">return</span> <a class="code" href="a02281.html#NL3D_1_1CWaterInstanceUserp3">_Transformable</a>->getMatrix(); +00085 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1UTransformablez1594_0" doxytag="NL3D::CBoneUser::getMatrix" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual const <a class="el" href="a02851.html">CMatrix</a>& NL3D::UTransformable::getMatrix </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap> const<code> [pure virtual, inherited]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Get the matrix, compute her if necessary (work in all modes). +<p> + +<p> +Implemented in <a class="el" href="a02281.html#NL3D_1_1CWaterInstanceUserz1091_0">NL3D::CTransformableUser</a>. +<p> +Referenced by <a class="el" href="a05657.html#l00482">NL3D::CDriverUser::setMatrixMode3D()</a>. </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CWaterInstanceUserz1093_0" doxytag="NL3D::CBoneUser::getPivot" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual <a class="el" href="a03128.html">CVector</a> NL3D::CTransformableUser::getPivot </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [inline, virtual, inherited]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Work only in Rot* mode (nlassert). +<p> + +<p> +Implements <a class="el" href="a02282.html#NL3D_1_1UTransformablez1594_1">NL3D::UTransformable</a>. +<p> +Definition at line <a class="el" href="a06577.html#l00195">195</a> of file <a class="el" href="a06577.html">transformable_user.h</a>. +<p> +References <a class="el" href="a06577.html#l00050">NL3D::CTransformableUser::_Transformable</a>, <a class="el" href="a06575.html#l00224">NL3D::ITransformable::getPivot()</a>, and <a class="el" href="a06577.html#l00033">NL3D_MEM_TRANSFORMABLE</a>. +<p> +<div class="fragment"><pre>00196 { +00197 <a class="code" href="a05154.html#a0">NL3D_MEM_TRANSFORMABLE</a> +00198 <span class="keywordflow">return</span> <a class="code" href="a02281.html#NL3D_1_1CWaterInstanceUserp3">_Transformable</a>->getPivot(); +00199 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CWaterInstanceUserz1093_1" doxytag="NL3D::CBoneUser::getPivot" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual void NL3D::CTransformableUser::getPivot </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="a03128.html">CVector</a> & </td> + <td class="mdname1" valign="top" nowrap> <em>pivot</em> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [inline, virtual, inherited]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Work only in Rot* mode (nlassert). +<p> + +<p> +Implements <a class="el" href="a02282.html#NL3D_1_1UTransformablez1594_2">NL3D::UTransformable</a>. +<p> +Definition at line <a class="el" href="a06577.html#l00169">169</a> of file <a class="el" href="a06577.html">transformable_user.h</a>. +<p> +References <a class="el" href="a06577.html#l00050">NL3D::CTransformableUser::_Transformable</a>, <a class="el" href="a06575.html#l00224">NL3D::ITransformable::getPivot()</a>, and <a class="el" href="a06577.html#l00033">NL3D_MEM_TRANSFORMABLE</a>. +<p> +<div class="fragment"><pre>00170 { +00171 <a class="code" href="a05154.html#a0">NL3D_MEM_TRANSFORMABLE</a> +00172 <a class="code" href="a02281.html#NL3D_1_1CWaterInstanceUserp3">_Transformable</a>->getPivot(pivot); +00173 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1UTransformablez1594_1" doxytag="NL3D::CBoneUser::getPivot" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual <a class="el" href="a03128.html">CVector</a> NL3D::UTransformable::getPivot </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [pure virtual, inherited]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Work only in Rot* mode (nlassert). +<p> + +<p> +Implemented in <a class="el" href="a02281.html#NL3D_1_1CWaterInstanceUserz1093_0">NL3D::CTransformableUser</a>. </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1UTransformablez1594_2" doxytag="NL3D::CBoneUser::getPivot" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual void NL3D::UTransformable::getPivot </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="a03128.html">CVector</a> & </td> + <td class="mdname1" valign="top" nowrap> <em>pivot</em> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [pure virtual, inherited]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Work only in Rot* mode (nlassert). +<p> + +<p> +Implemented in <a class="el" href="a02281.html#NL3D_1_1CWaterInstanceUserz1093_1">NL3D::CTransformableUser</a>. </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1UTransformablez1598_0" doxytag="NL3D::CBoneUser::getPivotValueName" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> const char * NL3D::UTransformable::getPivotValueName </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [static, inherited]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a06576.html#l00055">55</a> of file <a class="el" href="a06576.html">transformable_user.cpp</a>. +<p> +References <a class="el" href="a06577.html#l00033">NL3D_MEM_TRANSFORMABLE</a>. +<p> +<div class="fragment"><pre>00056 { +00057 <a class="code" href="a05154.html#a0">NL3D_MEM_TRANSFORMABLE</a> +00058 <span class="keywordflow">return</span> ITransformable::getPivotValueName(); +00059 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CWaterInstanceUserz1093_2" doxytag="NL3D::CBoneUser::getPos" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual <a class="el" href="a03128.html">CVector</a> NL3D::CTransformableUser::getPos </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [inline, virtual, inherited]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Work only in Rot* mode(nlassert). +<p> + +<p> +Implements <a class="el" href="a02282.html#NL3D_1_1UTransformablez1594_3">NL3D::UTransformable</a>. +<p> +Definition at line <a class="el" href="a06577.html#l00175">175</a> of file <a class="el" href="a06577.html">transformable_user.h</a>. +<p> +References <a class="el" href="a06577.html#l00050">NL3D::CTransformableUser::_Transformable</a>, <a class="el" href="a06575.html#l00200">NL3D::ITransformable::getPos()</a>, and <a class="el" href="a06577.html#l00033">NL3D_MEM_TRANSFORMABLE</a>. +<p> +Referenced by <a class="el" href="a05828.html#l00147">NL3D::CInstanceUser::startAsyncTextureLoading()</a>. +<p> +<div class="fragment"><pre>00176 { +00177 <a class="code" href="a05154.html#a0">NL3D_MEM_TRANSFORMABLE</a> +00178 <span class="keywordflow">return</span> <a class="code" href="a02281.html#NL3D_1_1CWaterInstanceUserp3">_Transformable</a>->getPos(); +00179 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CWaterInstanceUserz1093_3" doxytag="NL3D::CBoneUser::getPos" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual void NL3D::CTransformableUser::getPos </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="a03128.html">CVector</a> & </td> + <td class="mdname1" valign="top" nowrap> <em>pos</em> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [inline, virtual, inherited]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Work only in Rot* mode(nlassert). +<p> + +<p> +Implements <a class="el" href="a02282.html#NL3D_1_1UTransformablez1594_4">NL3D::UTransformable</a>. +<p> +Definition at line <a class="el" href="a06577.html#l00149">149</a> of file <a class="el" href="a06577.html">transformable_user.h</a>. +<p> +References <a class="el" href="a06577.html#l00050">NL3D::CTransformableUser::_Transformable</a>, <a class="el" href="a06575.html#l00200">NL3D::ITransformable::getPos()</a>, and <a class="el" href="a06577.html#l00033">NL3D_MEM_TRANSFORMABLE</a>. +<p> +<div class="fragment"><pre>00150 { +00151 <a class="code" href="a05154.html#a0">NL3D_MEM_TRANSFORMABLE</a> +00152 <a class="code" href="a02281.html#NL3D_1_1CWaterInstanceUserp3">_Transformable</a>->getPos(pos); +00153 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1UTransformablez1594_3" doxytag="NL3D::CBoneUser::getPos" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual <a class="el" href="a03128.html">CVector</a> NL3D::UTransformable::getPos </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [pure virtual, inherited]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Work only in Rot* mode(nlassert). +<p> + +<p> +Implemented in <a class="el" href="a02281.html#NL3D_1_1CWaterInstanceUserz1093_2">NL3D::CTransformableUser</a>. </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1UTransformablez1594_4" doxytag="NL3D::CBoneUser::getPos" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual void NL3D::UTransformable::getPos </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="a03128.html">CVector</a> & </td> + <td class="mdname1" valign="top" nowrap> <em>pos</em> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [pure virtual, inherited]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Work only in Rot* mode(nlassert). +<p> + +<p> +Implemented in <a class="el" href="a02281.html#NL3D_1_1CWaterInstanceUserz1093_3">NL3D::CTransformableUser</a>. </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1UTransformablez1598_1" doxytag="NL3D::CBoneUser::getPosValueName" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> const char * NL3D::UTransformable::getPosValueName </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [static, inherited]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a06576.html#l00035">35</a> of file <a class="el" href="a06576.html">transformable_user.cpp</a>. +<p> +References <a class="el" href="a06577.html#l00033">NL3D_MEM_TRANSFORMABLE</a>. +<p> +<div class="fragment"><pre>00036 { +00037 <a class="code" href="a05154.html#a0">NL3D_MEM_TRANSFORMABLE</a> +00038 <span class="keywordflow">return</span> ITransformable::getPosValueName (); +00039 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CWaterInstanceUserz1093_4" doxytag="NL3D::CBoneUser::getRotEuler" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual <a class="el" href="a03128.html">CVector</a> NL3D::CTransformableUser::getRotEuler </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [inline, virtual, inherited]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Work only in RotEuler mode(nlassert). +<p> + +<p> +Implements <a class="el" href="a02282.html#NL3D_1_1UTransformablez1594_5">NL3D::UTransformable</a>. +<p> +Definition at line <a class="el" href="a06577.html#l00180">180</a> of file <a class="el" href="a06577.html">transformable_user.h</a>. +<p> +References <a class="el" href="a06577.html#l00050">NL3D::CTransformableUser::_Transformable</a>, <a class="el" href="a06575.html#l00206">NL3D::ITransformable::getRotEuler()</a>, and <a class="el" href="a06577.html#l00033">NL3D_MEM_TRANSFORMABLE</a>. +<p> +<div class="fragment"><pre>00181 { +00182 <a class="code" href="a05154.html#a0">NL3D_MEM_TRANSFORMABLE</a> +00183 <span class="keywordflow">return</span> <a class="code" href="a02281.html#NL3D_1_1CWaterInstanceUserp3">_Transformable</a>->getRotEuler(); +00184 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CWaterInstanceUserz1093_5" doxytag="NL3D::CBoneUser::getRotEuler" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual void NL3D::CTransformableUser::getRotEuler </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="a03128.html">CVector</a> & </td> + <td class="mdname1" valign="top" nowrap> <em>rot</em> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [inline, virtual, inherited]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Work only in RotEuler mode(nlassert). +<p> + +<p> +Implements <a class="el" href="a02282.html#NL3D_1_1UTransformablez1594_6">NL3D::UTransformable</a>. +<p> +Definition at line <a class="el" href="a06577.html#l00154">154</a> of file <a class="el" href="a06577.html">transformable_user.h</a>. +<p> +References <a class="el" href="a06577.html#l00050">NL3D::CTransformableUser::_Transformable</a>, <a class="el" href="a06575.html#l00206">NL3D::ITransformable::getRotEuler()</a>, and <a class="el" href="a06577.html#l00033">NL3D_MEM_TRANSFORMABLE</a>. +<p> +<div class="fragment"><pre>00155 { +00156 <a class="code" href="a05154.html#a0">NL3D_MEM_TRANSFORMABLE</a> +00157 <a class="code" href="a02281.html#NL3D_1_1CWaterInstanceUserp3">_Transformable</a>->getRotEuler(rot); +00158 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1UTransformablez1594_5" doxytag="NL3D::CBoneUser::getRotEuler" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual <a class="el" href="a03128.html">CVector</a> NL3D::UTransformable::getRotEuler </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [pure virtual, inherited]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Work only in RotEuler mode(nlassert). +<p> + +<p> +Implemented in <a class="el" href="a02281.html#NL3D_1_1CWaterInstanceUserz1093_4">NL3D::CTransformableUser</a>. </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1UTransformablez1594_6" doxytag="NL3D::CBoneUser::getRotEuler" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual void NL3D::UTransformable::getRotEuler </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="a03128.html">CVector</a> & </td> + <td class="mdname1" valign="top" nowrap> <em>rot</em> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [pure virtual, inherited]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Work only in RotEuler mode(nlassert). +<p> + +<p> +Implemented in <a class="el" href="a02281.html#NL3D_1_1CWaterInstanceUserz1093_5">NL3D::CTransformableUser</a>. </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1UTransformablez1598_2" doxytag="NL3D::CBoneUser::getRotEulerValueName" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> const char * NL3D::UTransformable::getRotEulerValueName </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [static, inherited]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a06576.html#l00040">40</a> of file <a class="el" href="a06576.html">transformable_user.cpp</a>. +<p> +References <a class="el" href="a06577.html#l00033">NL3D_MEM_TRANSFORMABLE</a>. +<p> +<div class="fragment"><pre>00041 { +00042 <a class="code" href="a05154.html#a0">NL3D_MEM_TRANSFORMABLE</a> +00043 <span class="keywordflow">return</span> ITransformable::getRotEulerValueName(); +00044 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CWaterInstanceUserz1093_6" doxytag="NL3D::CBoneUser::getRotOrder" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual <a class="el" href="a02851.html#NLMISC_1_1CMatrixw0">CMatrix::TRotOrder</a> NL3D::CTransformableUser::getRotOrder </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [inline, virtual, inherited]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +get the current rotorder (information vlaid only when RotEuler mode). +<p> + +<p> +Implements <a class="el" href="a02282.html#NL3D_1_1UTransformablez1594_7">NL3D::UTransformable</a>. +<p> +Definition at line <a class="el" href="a06577.html#l00143">143</a> of file <a class="el" href="a06577.html">transformable_user.h</a>. +<p> +References <a class="el" href="a06577.html#l00050">NL3D::CTransformableUser::_Transformable</a>, <a class="el" href="a06575.html#l00194">NL3D::ITransformable::getRotOrder()</a>, and <a class="el" href="a06577.html#l00033">NL3D_MEM_TRANSFORMABLE</a>. +<p> +<div class="fragment"><pre>00144 { +00145 <a class="code" href="a05154.html#a0">NL3D_MEM_TRANSFORMABLE</a> +00146 <span class="keywordflow">return</span> <a class="code" href="a02281.html#NL3D_1_1CWaterInstanceUserp3">_Transformable</a>->getRotOrder(); +00147 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1UTransformablez1594_7" doxytag="NL3D::CBoneUser::getRotOrder" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual <a class="el" href="a02851.html#NLMISC_1_1CMatrixw0">CMatrix::TRotOrder</a> NL3D::UTransformable::getRotOrder </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [pure virtual, inherited]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +get the current rotorder (information vlaid only when RotEuler mode). +<p> + +<p> +Implemented in <a class="el" href="a02281.html#NL3D_1_1CWaterInstanceUserz1093_6">NL3D::CTransformableUser</a>. </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CWaterInstanceUserz1093_7" doxytag="NL3D::CBoneUser::getRotQuat" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual <a class="el" href="a03296.html">CQuat</a> NL3D::CTransformableUser::getRotQuat </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [inline, virtual, inherited]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Work only in RotQuat mode (nlassert). +<p> + +<p> +Implements <a class="el" href="a02282.html#NL3D_1_1UTransformablez1594_8">NL3D::UTransformable</a>. +<p> +Definition at line <a class="el" href="a06577.html#l00185">185</a> of file <a class="el" href="a06577.html">transformable_user.h</a>. +<p> +References <a class="el" href="a06577.html#l00050">NL3D::CTransformableUser::_Transformable</a>, <a class="el" href="a06575.html#l00212">NL3D::ITransformable::getRotQuat()</a>, and <a class="el" href="a06577.html#l00033">NL3D_MEM_TRANSFORMABLE</a>. +<p> +<div class="fragment"><pre>00186 { +00187 <a class="code" href="a05154.html#a0">NL3D_MEM_TRANSFORMABLE</a> +00188 <span class="keywordflow">return</span> <a class="code" href="a02281.html#NL3D_1_1CWaterInstanceUserp3">_Transformable</a>->getRotQuat(); +00189 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CWaterInstanceUserz1093_8" doxytag="NL3D::CBoneUser::getRotQuat" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual void NL3D::CTransformableUser::getRotQuat </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="a03296.html">CQuat</a> & </td> + <td class="mdname1" valign="top" nowrap> <em>quat</em> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [inline, virtual, inherited]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Work only in RotQuat mode (nlassert). +<p> + +<p> +Implements <a class="el" href="a02282.html#NL3D_1_1UTransformablez1594_9">NL3D::UTransformable</a>. +<p> +Definition at line <a class="el" href="a06577.html#l00159">159</a> of file <a class="el" href="a06577.html">transformable_user.h</a>. +<p> +References <a class="el" href="a06577.html#l00050">NL3D::CTransformableUser::_Transformable</a>, <a class="el" href="a06575.html#l00212">NL3D::ITransformable::getRotQuat()</a>, and <a class="el" href="a06577.html#l00033">NL3D_MEM_TRANSFORMABLE</a>. +<p> +<div class="fragment"><pre>00160 { +00161 <a class="code" href="a05154.html#a0">NL3D_MEM_TRANSFORMABLE</a> +00162 <a class="code" href="a02281.html#NL3D_1_1CWaterInstanceUserp3">_Transformable</a>->getRotQuat(quat); +00163 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1UTransformablez1594_8" doxytag="NL3D::CBoneUser::getRotQuat" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual <a class="el" href="a03296.html">CQuat</a> NL3D::UTransformable::getRotQuat </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [pure virtual, inherited]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Work only in RotQuat mode (nlassert). +<p> + +<p> +Implemented in <a class="el" href="a02281.html#NL3D_1_1CWaterInstanceUserz1093_7">NL3D::CTransformableUser</a>. </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1UTransformablez1594_9" doxytag="NL3D::CBoneUser::getRotQuat" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual void NL3D::UTransformable::getRotQuat </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="a03296.html">CQuat</a> & </td> + <td class="mdname1" valign="top" nowrap> <em>quat</em> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [pure virtual, inherited]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Work only in RotQuat mode (nlassert). +<p> + +<p> +Implemented in <a class="el" href="a02281.html#NL3D_1_1CWaterInstanceUserz1093_8">NL3D::CTransformableUser</a>. </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1UTransformablez1598_3" doxytag="NL3D::CBoneUser::getRotQuatValueName" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> const char * NL3D::UTransformable::getRotQuatValueName </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [static, inherited]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a06576.html#l00045">45</a> of file <a class="el" href="a06576.html">transformable_user.cpp</a>. +<p> +References <a class="el" href="a06577.html#l00033">NL3D_MEM_TRANSFORMABLE</a>. +<p> +<div class="fragment"><pre>00046 { +00047 <a class="code" href="a05154.html#a0">NL3D_MEM_TRANSFORMABLE</a> +00048 <span class="keywordflow">return</span> ITransformable::getRotQuatValueName(); +00049 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CWaterInstanceUserz1093_9" doxytag="NL3D::CBoneUser::getScale" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual <a class="el" href="a03128.html">CVector</a> NL3D::CTransformableUser::getScale </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [inline, virtual, inherited]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Work only in Rot* mode (nlassert). +<p> + +<p> +Implements <a class="el" href="a02282.html#NL3D_1_1UTransformablez1594_10">NL3D::UTransformable</a>. +<p> +Definition at line <a class="el" href="a06577.html#l00190">190</a> of file <a class="el" href="a06577.html">transformable_user.h</a>. +<p> +References <a class="el" href="a06577.html#l00050">NL3D::CTransformableUser::_Transformable</a>, <a class="el" href="a06575.html#l00218">NL3D::ITransformable::getScale()</a>, and <a class="el" href="a06577.html#l00033">NL3D_MEM_TRANSFORMABLE</a>. +<p> +<div class="fragment"><pre>00191 { +00192 <a class="code" href="a05154.html#a0">NL3D_MEM_TRANSFORMABLE</a> +00193 <span class="keywordflow">return</span> <a class="code" href="a02281.html#NL3D_1_1CWaterInstanceUserp3">_Transformable</a>->getScale(); +00194 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CWaterInstanceUserz1093_10" doxytag="NL3D::CBoneUser::getScale" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual void NL3D::CTransformableUser::getScale </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="a03128.html">CVector</a> & </td> + <td class="mdname1" valign="top" nowrap> <em>scale</em> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [inline, virtual, inherited]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Work only in Rot* mode (nlassert). +<p> + +<p> +Implements <a class="el" href="a02282.html#NL3D_1_1UTransformablez1594_11">NL3D::UTransformable</a>. +<p> +Definition at line <a class="el" href="a06577.html#l00164">164</a> of file <a class="el" href="a06577.html">transformable_user.h</a>. +<p> +References <a class="el" href="a06577.html#l00050">NL3D::CTransformableUser::_Transformable</a>, <a class="el" href="a06575.html#l00218">NL3D::ITransformable::getScale()</a>, and <a class="el" href="a06577.html#l00033">NL3D_MEM_TRANSFORMABLE</a>. +<p> +<div class="fragment"><pre>00165 { +00166 <a class="code" href="a05154.html#a0">NL3D_MEM_TRANSFORMABLE</a> +00167 <a class="code" href="a02281.html#NL3D_1_1CWaterInstanceUserp3">_Transformable</a>->getScale(scale); +00168 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1UTransformablez1594_10" doxytag="NL3D::CBoneUser::getScale" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual <a class="el" href="a03128.html">CVector</a> NL3D::UTransformable::getScale </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [pure virtual, inherited]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Work only in Rot* mode (nlassert). +<p> + +<p> +Implemented in <a class="el" href="a02281.html#NL3D_1_1CWaterInstanceUserz1093_9">NL3D::CTransformableUser</a>. </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1UTransformablez1594_11" doxytag="NL3D::CBoneUser::getScale" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual void NL3D::UTransformable::getScale </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="a03128.html">CVector</a> & </td> + <td class="mdname1" valign="top" nowrap> <em>scale</em> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [pure virtual, inherited]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Work only in Rot* mode (nlassert). +<p> + +<p> +Implemented in <a class="el" href="a02281.html#NL3D_1_1CWaterInstanceUserz1093_10">NL3D::CTransformableUser</a>. </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1UTransformablez1598_4" doxytag="NL3D::CBoneUser::getScaleValueName" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> const char * NL3D::UTransformable::getScaleValueName </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [static, inherited]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a06576.html#l00050">50</a> of file <a class="el" href="a06576.html">transformable_user.cpp</a>. +<p> +References <a class="el" href="a06577.html#l00033">NL3D_MEM_TRANSFORMABLE</a>. +<p> +<div class="fragment"><pre>00051 { +00052 <a class="code" href="a05154.html#a0">NL3D_MEM_TRANSFORMABLE</a> +00053 <span class="keywordflow">return</span> ITransformable::getScaleValueName(); +00054 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CWaterInstanceUserz1093_11" doxytag="NL3D::CBoneUser::getTransformMode" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual <a class="el" href="a02282.html#NL3D_1_1UTransformablew4">TTransformMode</a> NL3D::CTransformableUser::getTransformMode </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [inline, virtual, inherited]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +get the current transform mode. +<p> + +<p> +Implements <a class="el" href="a02282.html#NL3D_1_1UTransformablez1594_12">NL3D::UTransformable</a>. +<p> +Definition at line <a class="el" href="a06577.html#l00138">138</a> of file <a class="el" href="a06577.html">transformable_user.h</a>. +<p> +References <a class="el" href="a06577.html#l00050">NL3D::CTransformableUser::_Transformable</a>, <a class="el" href="a06575.html#l00189">NL3D::ITransformable::getTransformMode()</a>, <a class="el" href="a06577.html#l00033">NL3D_MEM_TRANSFORMABLE</a>, and <a class="el" href="a05981.html#l00105">uint</a>. +<p> +<div class="fragment"><pre>00139 { +00140 <a class="code" href="a05154.html#a0">NL3D_MEM_TRANSFORMABLE</a> +00141 <span class="keywordflow">return</span> (<a class="code" href="a02282.html#NL3D_1_1UTransformablew4">TTransformMode</a>)(<a class="code" href="a04558.html#a15">uint</a>)<a class="code" href="a02281.html#NL3D_1_1CWaterInstanceUserp3">_Transformable</a>->getTransformMode(); +00142 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1UTransformablez1594_12" doxytag="NL3D::CBoneUser::getTransformMode" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual <a class="el" href="a02282.html#NL3D_1_1UTransformablew4">TTransformMode</a> NL3D::UTransformable::getTransformMode </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [pure virtual, inherited]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +get the current transform mode. +<p> + +<p> +Implemented in <a class="el" href="a02281.html#NL3D_1_1CWaterInstanceUserz1093_11">NL3D::CTransformableUser</a>. </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CWaterInstanceUserz1095_0" doxytag="NL3D::CBoneUser::lookAt" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual void NL3D::CTransformableUser::lookAt </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">const <a class="el" href="a03128.html">CVector</a> & </td> + <td class="mdname" nowrap> <em>eye</em>, </td> + </tr> + <tr> + <td class="md" nowrap align="right"></td> + <td></td> + <td class="md" nowrap>const <a class="el" href="a03128.html">CVector</a> & </td> + <td class="mdname" nowrap> <em>target</em>, </td> + </tr> + <tr> + <td class="md" nowrap align="right"></td> + <td></td> + <td class="md" nowrap>float </td> + <td class="mdname" nowrap> <em>roll</em> = 0.f</td> + </tr> + <tr> + <td></td> + <td class="md">) </td> + <td class="md" colspan="2"><code> [inline, virtual, inherited]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Setup Matrix by the lookAt method. Work only in DirectMatrix mode and RotQuat mode (not euler...).<p> +<dl compact><dt><b>Parameters:</b></dt><dd> + <table border="0" cellspacing="2" cellpadding="0"> + <tr><td valign=top><em>eye</em> </td><td>is the coordinate of the object. </td></tr> + <tr><td valign=top><em>target</em> </td><td>is the point the object look at. </td></tr> + <tr><td valign=top><em>roll</em> </td><td>is the roll angle in radian along the object's Y axis.</td></tr> + </table> +</dl> + +<p> +Implements <a class="el" href="a02282.html#NL3D_1_1UTransformablez1596_0">NL3D::UTransformable</a>. +<p> +Definition at line <a class="el" href="a06577.html#l00206">206</a> of file <a class="el" href="a06577.html">transformable_user.h</a>. +<p> +References <a class="el" href="a06577.html#l00050">NL3D::CTransformableUser::_Transformable</a>, <a class="el" href="a06574.html#l00169">NL3D::ITransformable::lookAt()</a>, and <a class="el" href="a06577.html#l00033">NL3D_MEM_TRANSFORMABLE</a>. +<p> +<div class="fragment"><pre>00207 { +00208 <a class="code" href="a05154.html#a0">NL3D_MEM_TRANSFORMABLE</a> +00209 <a class="code" href="a02281.html#NL3D_1_1CWaterInstanceUserp3">_Transformable</a>->lookAt(eye, target, roll); +00210 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1UTransformablez1596_0" doxytag="NL3D::CBoneUser::lookAt" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual void NL3D::UTransformable::lookAt </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">const <a class="el" href="a03128.html">CVector</a> & </td> + <td class="mdname" nowrap> <em>eye</em>, </td> + </tr> + <tr> + <td class="md" nowrap align="right"></td> + <td></td> + <td class="md" nowrap>const <a class="el" href="a03128.html">CVector</a> & </td> + <td class="mdname" nowrap> <em>target</em>, </td> + </tr> + <tr> + <td class="md" nowrap align="right"></td> + <td></td> + <td class="md" nowrap>float </td> + <td class="mdname" nowrap> <em>roll</em> = 0.f</td> + </tr> + <tr> + <td></td> + <td class="md">) </td> + <td class="md" colspan="2"><code> [pure virtual, inherited]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Setup Matrix by the lookAt method. Work only in DirectMatrix mode and RotQuat mode (not euler...).<p> +<dl compact><dt><b>Parameters:</b></dt><dd> + <table border="0" cellspacing="2" cellpadding="0"> + <tr><td valign=top><em>eye</em> </td><td>is the coordinate of the object. </td></tr> + <tr><td valign=top><em>target</em> </td><td>is the point the object look at. </td></tr> + <tr><td valign=top><em>roll</em> </td><td>is the roll angle in radian along the object's Y axis.</td></tr> + </table> +</dl> + +<p> +Implemented in <a class="el" href="a02281.html#NL3D_1_1CWaterInstanceUserz1095_0">NL3D::CTransformableUser</a>. </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CWaterInstanceUserz1091_1" doxytag="NL3D::CBoneUser::setMatrix" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual void NL3D::CTransformableUser::setMatrix </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">const <a class="el" href="a02851.html">CMatrix</a> & </td> + <td class="mdname1" valign="top" nowrap> <em>mat</em> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [inline, virtual, inherited]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Work only in DirecTMatrix mode (nlassert). +<p> + +<p> +Implements <a class="el" href="a02282.html#NL3D_1_1UTransformablez1592_0">NL3D::UTransformable</a>. +<p> +Definition at line <a class="el" href="a06577.html#l00076">76</a> of file <a class="el" href="a06577.html">transformable_user.h</a>. +<p> +References <a class="el" href="a06577.html#l00050">NL3D::CTransformableUser::_Transformable</a>, <a class="el" href="a06577.html#l00033">NL3D_MEM_TRANSFORMABLE</a>, and <a class="el" href="a06575.html#l00174">NL3D::ITransformable::setMatrix()</a>. +<p> +<div class="fragment"><pre>00077 { +00078 <a class="code" href="a05154.html#a0">NL3D_MEM_TRANSFORMABLE</a> +00079 <a class="code" href="a02281.html#NL3D_1_1CWaterInstanceUserp3">_Transformable</a>->setMatrix(mat); +00080 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1UTransformablez1592_0" doxytag="NL3D::CBoneUser::setMatrix" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual void NL3D::UTransformable::setMatrix </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">const <a class="el" href="a02851.html">CMatrix</a> & </td> + <td class="mdname1" valign="top" nowrap> <em>mat</em> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [pure virtual, inherited]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Work only in DirecTMatrix mode (nlassert). +<p> + +<p> +Implemented in <a class="el" href="a02281.html#NL3D_1_1CWaterInstanceUserz1091_1">NL3D::CTransformableUser</a>. </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CWaterInstanceUserz1093_12" doxytag="NL3D::CBoneUser::setPivot" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual void NL3D::CTransformableUser::setPivot </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">const <a class="el" href="a03128.html">CVector</a> & </td> + <td class="mdname1" valign="top" nowrap> <em>pivot</em> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [inline, virtual, inherited]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Work only in Rot* mode (nlassert). +<p> + +<p> +Implements <a class="el" href="a02282.html#NL3D_1_1UTransformablez1592_2">NL3D::UTransformable</a>. +<p> +Definition at line <a class="el" href="a06577.html#l00132">132</a> of file <a class="el" href="a06577.html">transformable_user.h</a>. +<p> +References <a class="el" href="a06577.html#l00050">NL3D::CTransformableUser::_Transformable</a>, <a class="el" href="a06577.html#l00033">NL3D_MEM_TRANSFORMABLE</a>, and <a class="el" href="a06575.html#l00162">NL3D::ITransformable::setPivot()</a>. +<p> +<div class="fragment"><pre>00133 { +00134 <a class="code" href="a05154.html#a0">NL3D_MEM_TRANSFORMABLE</a> +00135 <a class="code" href="a02281.html#NL3D_1_1CWaterInstanceUserp3">_Transformable</a>->setPivot(pivot); +00136 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1UTransformablez1592_1" doxytag="NL3D::CBoneUser::setPivot" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::UTransformable::setPivot </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">float </td> + <td class="mdname" nowrap> <em>px</em>, </td> + </tr> + <tr> + <td class="md" nowrap align="right"></td> + <td></td> + <td class="md" nowrap>float </td> + <td class="mdname" nowrap> <em>py</em>, </td> + </tr> + <tr> + <td class="md" nowrap align="right"></td> + <td></td> + <td class="md" nowrap>float </td> + <td class="mdname" nowrap> <em>pz</em></td> + </tr> + <tr> + <td></td> + <td class="md">) </td> + <td class="md" colspan="2"><code> [inline, inherited]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Work only in Rot* mode (nlassert). +<p> + +<p> +Definition at line <a class="el" href="a06635.html#l00108">108</a> of file <a class="el" href="a06635.html">u_transformable.h</a>. +<p> +References <a class="el" href="a02282.html#NL3D_1_1UTransformablez1592_2">NL3D::UTransformable::setPivot()</a>. +<p> +<div class="fragment"><pre>00108 {<a class="code" href="a02281.html#NL3D_1_1CWaterInstanceUserz1093_12">setPivot</a>(CVector(px, py, pz));} +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1UTransformablez1592_2" doxytag="NL3D::CBoneUser::setPivot" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual void NL3D::UTransformable::setPivot </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">const <a class="el" href="a03128.html">CVector</a> & </td> + <td class="mdname1" valign="top" nowrap> <em>pivot</em> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [pure virtual, inherited]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Work only in Rot* mode (nlassert). +<p> + +<p> +Implemented in <a class="el" href="a02281.html#NL3D_1_1CWaterInstanceUserz1093_12">NL3D::CTransformableUser</a>. +<p> +Referenced by <a class="el" href="a06635.html#l00108">NL3D::UTransformable::setPivot()</a>. </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CWaterInstanceUserz1093_13" doxytag="NL3D::CBoneUser::setPos" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual void NL3D::CTransformableUser::setPos </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">const <a class="el" href="a03128.html">CVector</a> & </td> + <td class="mdname1" valign="top" nowrap> <em>pos</em> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [inline, virtual, inherited]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Work only in Rot* mode(nlassert). +<p> + +<p> +Implements <a class="el" href="a02282.html#NL3D_1_1UTransformablez1592_4">NL3D::UTransformable</a>. +<p> +Definition at line <a class="el" href="a06577.html#l00097">97</a> of file <a class="el" href="a06577.html">transformable_user.h</a>. +<p> +References <a class="el" href="a06577.html#l00050">NL3D::CTransformableUser::_Transformable</a>, <a class="el" href="a06577.html#l00033">NL3D_MEM_TRANSFORMABLE</a>, and <a class="el" href="a06575.html#l00114">NL3D::ITransformable::setPos()</a>. +<p> +<div class="fragment"><pre>00098 { +00099 <a class="code" href="a05154.html#a0">NL3D_MEM_TRANSFORMABLE</a> +00100 <a class="code" href="a02281.html#NL3D_1_1CWaterInstanceUserp3">_Transformable</a>->setPos(pos); +00101 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1UTransformablez1592_3" doxytag="NL3D::CBoneUser::setPos" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::UTransformable::setPos </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">float </td> + <td class="mdname" nowrap> <em>px</em>, </td> + </tr> + <tr> + <td class="md" nowrap align="right"></td> + <td></td> + <td class="md" nowrap>float </td> + <td class="mdname" nowrap> <em>py</em>, </td> + </tr> + <tr> + <td class="md" nowrap align="right"></td> + <td></td> + <td class="md" nowrap>float </td> + <td class="mdname" nowrap> <em>pz</em></td> + </tr> + <tr> + <td></td> + <td class="md">) </td> + <td class="md" colspan="2"><code> [inline, inherited]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Work only in Rot* mode(nlassert). +<p> + +<p> +Definition at line <a class="el" href="a06635.html#l00086">86</a> of file <a class="el" href="a06635.html">u_transformable.h</a>. +<p> +References <a class="el" href="a02282.html#NL3D_1_1UTransformablez1592_4">NL3D::UTransformable::setPos()</a>. +<p> +<div class="fragment"><pre>00086 {<a class="code" href="a02281.html#NL3D_1_1CWaterInstanceUserz1093_13">setPos</a>(CVector(px, py, pz));} +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1UTransformablez1592_4" doxytag="NL3D::CBoneUser::setPos" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual void NL3D::UTransformable::setPos </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">const <a class="el" href="a03128.html">CVector</a> & </td> + <td class="mdname1" valign="top" nowrap> <em>pos</em> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [pure virtual, inherited]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Work only in Rot* mode(nlassert). +<p> + +<p> +Implemented in <a class="el" href="a02281.html#NL3D_1_1CWaterInstanceUserz1093_13">NL3D::CTransformableUser</a>. +<p> +Referenced by <a class="el" href="a06635.html#l00086">NL3D::UTransformable::setPos()</a>. </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CWaterInstanceUserz1093_14" doxytag="NL3D::CBoneUser::setRotEuler" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual void NL3D::CTransformableUser::setRotEuler </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">const <a class="el" href="a03128.html">CVector</a> & </td> + <td class="mdname1" valign="top" nowrap> <em>rot</em> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [inline, virtual, inherited]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Work only in RotEuler mode(nlassert). +<p> + +<p> +Implements <a class="el" href="a02282.html#NL3D_1_1UTransformablez1592_6">NL3D::UTransformable</a>. +<p> +Definition at line <a class="el" href="a06577.html#l00102">102</a> of file <a class="el" href="a06577.html">transformable_user.h</a>. +<p> +References <a class="el" href="a06577.html#l00050">NL3D::CTransformableUser::_Transformable</a>, <a class="el" href="a06577.html#l00033">NL3D_MEM_TRANSFORMABLE</a>, and <a class="el" href="a06575.html#l00126">NL3D::ITransformable::setRotEuler()</a>. +<p> +<div class="fragment"><pre>00103 { +00104 <a class="code" href="a05154.html#a0">NL3D_MEM_TRANSFORMABLE</a> +00105 <a class="code" href="a02281.html#NL3D_1_1CWaterInstanceUserp3">_Transformable</a>->setRotEuler(rot); +00106 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1UTransformablez1592_5" doxytag="NL3D::CBoneUser::setRotEuler" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::UTransformable::setRotEuler </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">float </td> + <td class="mdname" nowrap> <em>rx</em>, </td> + </tr> + <tr> + <td class="md" nowrap align="right"></td> + <td></td> + <td class="md" nowrap>float </td> + <td class="mdname" nowrap> <em>ry</em>, </td> + </tr> + <tr> + <td class="md" nowrap align="right"></td> + <td></td> + <td class="md" nowrap>float </td> + <td class="mdname" nowrap> <em>rz</em></td> + </tr> + <tr> + <td></td> + <td class="md">) </td> + <td class="md" colspan="2"><code> [inline, inherited]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Work only in RotEuler mode(nlassert). +<p> + +<p> +Definition at line <a class="el" href="a06635.html#l00090">90</a> of file <a class="el" href="a06635.html">u_transformable.h</a>. +<p> +References <a class="el" href="a02282.html#NL3D_1_1UTransformablez1592_6">NL3D::UTransformable::setRotEuler()</a>. +<p> +<div class="fragment"><pre>00090 {<a class="code" href="a02281.html#NL3D_1_1CWaterInstanceUserz1093_14">setRotEuler</a>(CVector(rx, ry, rz));} +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1UTransformablez1592_6" doxytag="NL3D::CBoneUser::setRotEuler" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual void NL3D::UTransformable::setRotEuler </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">const <a class="el" href="a03128.html">CVector</a> & </td> + <td class="mdname1" valign="top" nowrap> <em>rot</em> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [pure virtual, inherited]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Work only in RotEuler mode(nlassert). +<p> + +<p> +Implemented in <a class="el" href="a02281.html#NL3D_1_1CWaterInstanceUserz1093_14">NL3D::CTransformableUser</a>. +<p> +Referenced by <a class="el" href="a06635.html#l00090">NL3D::UTransformable::setRotEuler()</a>. </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CWaterInstanceUserz1093_15" doxytag="NL3D::CBoneUser::setRotQuat" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual void NL3D::CTransformableUser::setRotQuat </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">const <a class="el" href="a03128.html">CVector</a> & </td> + <td class="mdname" nowrap> <em>jdir</em>, </td> + </tr> + <tr> + <td class="md" nowrap align="right"></td> + <td></td> + <td class="md" nowrap>const <a class="el" href="a03128.html">CVector</a> & </td> + <td class="mdname" nowrap> <em>vup</em></td> + </tr> + <tr> + <td></td> + <td class="md">) </td> + <td class="md" colspan="2"><code> [inline, virtual, inherited]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Work only in RotQuat mode (nlassert). Build a quaternion from a forward direction (a J vector). the roll is determined with help of the vector up vup... vectors do not need to be noramlized. +<p> +Implements <a class="el" href="a02282.html#NL3D_1_1UTransformablez1592_7">NL3D::UTransformable</a>. +<p> +Definition at line <a class="el" href="a06577.html#l00120">120</a> of file <a class="el" href="a06577.html">transformable_user.h</a>. +<p> +References <a class="el" href="a06577.html#l00033">NL3D_MEM_TRANSFORMABLE</a>, and <a class="el" href="a06577.html#l00107">NL3D::CTransformableUser::setRotQuat()</a>. +<p> +<div class="fragment"><pre>00121 { +00122 <a class="code" href="a05154.html#a0">NL3D_MEM_TRANSFORMABLE</a> +00123 CMatrix mat; +00124 mat.setRot(CVector::I, jdir, vup); +00125 mat.normalize(CMatrix::YZX); +00126 <a class="code" href="a02281.html#NL3D_1_1CWaterInstanceUserz1093_17">setRotQuat</a>(mat.getRot()); +00127 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CWaterInstanceUserz1093_16" doxytag="NL3D::CBoneUser::setRotQuat" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual void NL3D::CTransformableUser::setRotQuat </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">const <a class="el" href="a03128.html">CVector</a> & </td> + <td class="mdname1" valign="top" nowrap> <em>jdir</em> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [inline, virtual, inherited]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Work only in RotQuat mode (nlassert). Build a quaternion from a forward direction (a J vector). there is no roll... jdir do not need to be noramlized. +<p> +Implements <a class="el" href="a02282.html#NL3D_1_1UTransformablez1592_8">NL3D::UTransformable</a>. +<p> +Definition at line <a class="el" href="a06577.html#l00112">112</a> of file <a class="el" href="a06577.html">transformable_user.h</a>. +<p> +References <a class="el" href="a06577.html#l00033">NL3D_MEM_TRANSFORMABLE</a>, and <a class="el" href="a06577.html#l00107">NL3D::CTransformableUser::setRotQuat()</a>. +<p> +<div class="fragment"><pre>00113 { +00114 <a class="code" href="a05154.html#a0">NL3D_MEM_TRANSFORMABLE</a> +00115 CMatrix mat; +00116 mat.setRot(CVector::I, jdir, CVector::K); +00117 mat.normalize(CMatrix::YZX); +00118 <a class="code" href="a02281.html#NL3D_1_1CWaterInstanceUserz1093_17">setRotQuat</a>(mat.getRot()); +00119 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CWaterInstanceUserz1093_17" doxytag="NL3D::CBoneUser::setRotQuat" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual void NL3D::CTransformableUser::setRotQuat </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">const <a class="el" href="a03296.html">CQuat</a> & </td> + <td class="mdname1" valign="top" nowrap> <em>quat</em> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [inline, virtual, inherited]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Work only in RotQuat mode (nlassert). +<p> + +<p> +Implements <a class="el" href="a02282.html#NL3D_1_1UTransformablez1592_9">NL3D::UTransformable</a>. +<p> +Definition at line <a class="el" href="a06577.html#l00107">107</a> of file <a class="el" href="a06577.html">transformable_user.h</a>. +<p> +References <a class="el" href="a06577.html#l00050">NL3D::CTransformableUser::_Transformable</a>, <a class="el" href="a06577.html#l00033">NL3D_MEM_TRANSFORMABLE</a>, and <a class="el" href="a06575.html#l00138">NL3D::ITransformable::setRotQuat()</a>. +<p> +Referenced by <a class="el" href="a06577.html#l00112">NL3D::CTransformableUser::setRotQuat()</a>. +<p> +<div class="fragment"><pre>00108 { +00109 <a class="code" href="a05154.html#a0">NL3D_MEM_TRANSFORMABLE</a> +00110 <a class="code" href="a02281.html#NL3D_1_1CWaterInstanceUserp3">_Transformable</a>->setRotQuat(quat); +00111 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1UTransformablez1592_7" doxytag="NL3D::CBoneUser::setRotQuat" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual void NL3D::UTransformable::setRotQuat </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">const <a class="el" href="a03128.html">CVector</a> & </td> + <td class="mdname" nowrap> <em>jdir</em>, </td> + </tr> + <tr> + <td class="md" nowrap align="right"></td> + <td></td> + <td class="md" nowrap>const <a class="el" href="a03128.html">CVector</a> & </td> + <td class="mdname" nowrap> <em>vup</em></td> + </tr> + <tr> + <td></td> + <td class="md">) </td> + <td class="md" colspan="2"><code> [pure virtual, inherited]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Work only in RotQuat mode (nlassert). Build a quaternion from a forward direction (a J vector). the roll is determined with help of the vector up vup... vectors do not need to be noramlized. +<p> +Implemented in <a class="el" href="a02281.html#NL3D_1_1CWaterInstanceUserz1093_15">NL3D::CTransformableUser</a>. </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1UTransformablez1592_8" doxytag="NL3D::CBoneUser::setRotQuat" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual void NL3D::UTransformable::setRotQuat </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">const <a class="el" href="a03128.html">CVector</a> & </td> + <td class="mdname1" valign="top" nowrap> <em>jdir</em> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [pure virtual, inherited]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Work only in RotQuat mode (nlassert). Build a quaternion from a forward direction (a J vector). there is no roll... jdir do not need to be noramlized. +<p> +Implemented in <a class="el" href="a02281.html#NL3D_1_1CWaterInstanceUserz1093_16">NL3D::CTransformableUser</a>. </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1UTransformablez1592_9" doxytag="NL3D::CBoneUser::setRotQuat" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual void NL3D::UTransformable::setRotQuat </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">const <a class="el" href="a03296.html">CQuat</a> & </td> + <td class="mdname1" valign="top" nowrap> <em>quat</em> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [pure virtual, inherited]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Work only in RotQuat mode (nlassert). +<p> + +<p> +Implemented in <a class="el" href="a02281.html#NL3D_1_1CWaterInstanceUserz1093_17">NL3D::CTransformableUser</a>. </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CWaterInstanceUserz1093_18" doxytag="NL3D::CBoneUser::setScale" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual void NL3D::CTransformableUser::setScale </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">const <a class="el" href="a03128.html">CVector</a> & </td> + <td class="mdname1" valign="top" nowrap> <em>scale</em> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [inline, virtual, inherited]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Work only in Rot* mode (nlassert). +<p> + +<p> +Implements <a class="el" href="a02282.html#NL3D_1_1UTransformablez1592_11">NL3D::UTransformable</a>. +<p> +Definition at line <a class="el" href="a06577.html#l00128">128</a> of file <a class="el" href="a06577.html">transformable_user.h</a>. +<p> +References <a class="el" href="a06577.html#l00050">NL3D::CTransformableUser::_Transformable</a>, and <a class="el" href="a06575.html#l00145">NL3D::ITransformable::setScale()</a>. +<p> +<div class="fragment"><pre>00129 { +00130 <a class="code" href="a02281.html#NL3D_1_1CWaterInstanceUserp3">_Transformable</a>->setScale(scale); +00131 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1UTransformablez1592_10" doxytag="NL3D::CBoneUser::setScale" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::UTransformable::setScale </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">float </td> + <td class="mdname" nowrap> <em>sx</em>, </td> + </tr> + <tr> + <td class="md" nowrap align="right"></td> + <td></td> + <td class="md" nowrap>float </td> + <td class="mdname" nowrap> <em>sy</em>, </td> + </tr> + <tr> + <td class="md" nowrap align="right"></td> + <td></td> + <td class="md" nowrap>float </td> + <td class="mdname" nowrap> <em>sz</em></td> + </tr> + <tr> + <td></td> + <td class="md">) </td> + <td class="md" colspan="2"><code> [inline, inherited]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Work only in Rot* mode (nlassert). +<p> + +<p> +Definition at line <a class="el" href="a06635.html#l00104">104</a> of file <a class="el" href="a06635.html">u_transformable.h</a>. +<p> +References <a class="el" href="a02282.html#NL3D_1_1UTransformablez1592_11">NL3D::UTransformable::setScale()</a>. +<p> +<div class="fragment"><pre>00104 {<a class="code" href="a02281.html#NL3D_1_1CWaterInstanceUserz1093_18">setScale</a>(CVector(sx, sy, sz));} +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1UTransformablez1592_11" doxytag="NL3D::CBoneUser::setScale" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual void NL3D::UTransformable::setScale </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">const <a class="el" href="a03128.html">CVector</a> & </td> + <td class="mdname1" valign="top" nowrap> <em>scale</em> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [pure virtual, inherited]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Work only in Rot* mode (nlassert). +<p> + +<p> +Implemented in <a class="el" href="a02281.html#NL3D_1_1CWaterInstanceUserz1093_18">NL3D::CTransformableUser</a>. +<p> +Referenced by <a class="el" href="a06635.html#l00104">NL3D::UTransformable::setScale()</a>. </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CWaterInstanceUserz1093_19" doxytag="NL3D::CBoneUser::setTransformMode" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual void NL3D::CTransformableUser::setTransformMode </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="a02282.html#NL3D_1_1UTransformablew4">TTransformMode</a> </td> + <td class="mdname" nowrap> <em>mode</em>, </td> + </tr> + <tr> + <td class="md" nowrap align="right"></td> + <td></td> + <td class="md" nowrap><a class="el" href="a02851.html#NLMISC_1_1CMatrixw0">CMatrix::TRotOrder</a> </td> + <td class="mdname" nowrap> <em>ro</em> = CMatrix::ZXY</td> + </tr> + <tr> + <td></td> + <td class="md">) </td> + <td class="md" colspan="2"><code> [inline, virtual, inherited]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Change the transform mode. Components or matrix are not reseted. +<p> + +<p> +Implements <a class="el" href="a02282.html#NL3D_1_1UTransformablez1592_12">NL3D::UTransformable</a>. +<p> +Definition at line <a class="el" href="a06577.html#l00092">92</a> of file <a class="el" href="a06577.html">transformable_user.h</a>. +<p> +References <a class="el" href="a06577.html#l00050">NL3D::CTransformableUser::_Transformable</a>, <a class="el" href="a06577.html#l00033">NL3D_MEM_TRANSFORMABLE</a>, <a class="el" href="a06575.html#l00100">NL3D::ITransformable::setTransformMode()</a>, and <a class="el" href="a05981.html#l00105">uint</a>. +<p> +<div class="fragment"><pre>00093 { +00094 <a class="code" href="a05154.html#a0">NL3D_MEM_TRANSFORMABLE</a> +00095 <a class="code" href="a02281.html#NL3D_1_1CWaterInstanceUserp3">_Transformable</a>->setTransformMode((ITransformable::TTransformMode)(<a class="code" href="a04558.html#a15">uint</a>)mode, ro); +00096 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1UTransformablez1592_12" doxytag="NL3D::CBoneUser::setTransformMode" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual void NL3D::UTransformable::setTransformMode </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="a02282.html#NL3D_1_1UTransformablew4">TTransformMode</a> </td> + <td class="mdname" nowrap> <em>mode</em>, </td> + </tr> + <tr> + <td class="md" nowrap align="right"></td> + <td></td> + <td class="md" nowrap><a class="el" href="a02851.html#NLMISC_1_1CMatrixw0">CMatrix::TRotOrder</a> </td> + <td class="mdname" nowrap> <em>ro</em> = CMatrix::ZXY</td> + </tr> + <tr> + <td></td> + <td class="md">) </td> + <td class="md" colspan="2"><code> [pure virtual, inherited]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Change the transform mode. Components or matrix are not reseted. +<p> + +<p> +Implemented in <a class="el" href="a02281.html#NL3D_1_1CWaterInstanceUserz1093_19">NL3D::CTransformableUser</a>. </td> + </tr> +</table> +<hr><h2>Field Documentation</h2> +<a class="anchor" name="NL3D_1_1CWaterInstanceUserp3" doxytag="NL3D::CBoneUser::_Transformable" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="a02278.html">ITransformable</a>* <a class="el" href="a02281.html#NL3D_1_1CWaterInstanceUserp3">NL3D::CTransformableUser::_Transformable</a><code> [protected, inherited]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a06577.html#l00050">50</a> of file <a class="el" href="a06577.html">transformable_user.h</a>. +<p> +Referenced by <a class="el" href="a06577.html#l00058">NL3D::CTransformableUser::CTransformableUser()</a>, <a class="el" href="a06577.html#l00081">NL3D::CTransformableUser::getMatrix()</a>, <a class="el" href="a06577.html#l00169">NL3D::CTransformableUser::getPivot()</a>, <a class="el" href="a06577.html#l00149">NL3D::CTransformableUser::getPos()</a>, <a class="el" href="a06577.html#l00154">NL3D::CTransformableUser::getRotEuler()</a>, <a class="el" href="a06577.html#l00143">NL3D::CTransformableUser::getRotOrder()</a>, <a class="el" href="a06577.html#l00159">NL3D::CTransformableUser::getRotQuat()</a>, <a class="el" href="a06577.html#l00164">NL3D::CTransformableUser::getScale()</a>, <a class="el" href="a06577.html#l00138">NL3D::CTransformableUser::getTransformMode()</a>, <a class="el" href="a06577.html#l00206">NL3D::CTransformableUser::lookAt()</a>, <a class="el" href="a06577.html#l00076">NL3D::CTransformableUser::setMatrix()</a>, <a class="el" href="a06577.html#l00132">NL3D::CTransformableUser::setPivot()</a>, <a class="el" href="a06577.html#l00097">NL3D::CTransformableUser::setPos()</a>, <a class="el" href="a06577.html#l00102">NL3D::CTransformableUser::setRotEuler()</a>, <a class="el" href="a06577.html#l00107">NL3D::CTransformableUser::setRotQuat()</a>, <a class="el" href="a06577.html#l00128">NL3D::CTransformableUser::setScale()</a>, <a class="el" href="a06577.html#l00092">NL3D::CTransformableUser::setTransformMode()</a>, and <a class="el" href="a06577.html#l00067">NL3D::CTransformableUser::~CTransformableUser()</a>. </td> + </tr> +</table> +<hr>The documentation for this class was generated from the following file:<ul> +<li><a class="el" href="a05494.html">bone_user.h</a></ul> +<hr size="1"><address style="align: right;"><small>Generated on Tue Mar 16 06:44:40 2004 for NeL by +<a href="http://www.doxygen.org/index.html"> +<img src="doxygen.png" alt="doxygen" align="middle" border=0 > +</a>1.3.6 </small></address> +</body> +</html> |