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authorneodarz <neodarz@neodarz.net>2018-08-11 20:21:34 +0200
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+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
+<html><head><meta http-equiv="Content-Type" content="text/html;charset=iso-8859-1">
+<title>NeL: NL3D::CAnimation class Reference</title>
+<link href="doxygen.css" rel="stylesheet" type="text/css">
+</head><body>
+<!-- Generated by Doxygen 1.3.6 -->
+<div class="qindex"> <form class="search" action="search.php" method="get">
+<a class="qindex" href="main.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Data&nbsp;Structures</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Data&nbsp;Fields</a> | <a class="qindex" href="globals.html">Globals</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a> | <span class="search"><u>S</u>earch&nbsp;for&nbsp;<input class="search" type="text" name="query" value="" size="20" accesskey="s"/></span></form></div>
+<h1>NL3D::CAnimation Class Reference</h1><code>#include &lt;<a class="el" href="a05444.html">animation.h</a>&gt;</code>
+<p>
+<p>Inheritance diagram for NL3D::CAnimation:
+<p><center><img src="a02205.png" usemap="#NL3D::CAnimation_map" border="0" alt=""></center>
+<map name="NL3D::CAnimation_map">
+<area href="a02206.html" alt="NL3D::UAnimation" shape="rect" coords="0,0,114,24">
+</map>
+<hr><a name="_details"></a><h2>Detailed Description</h2>
+This class describes animations for several tracks. Each track works with a <a class="el" href="a03835.html">IAnimatedValue</a> for the <a class="el" href="a02197.html">IAnimatable</a> objects.<p>
+<dl compact><dt><b>Author:</b></dt><dd>Cyril 'Hulud' Corvazier <p>
+Nevrax France </dd></dl>
+<dl compact><dt><b>Date:</b></dt><dd>2001 </dd></dl>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a05444.html#l00060">60</a> of file <a class="el" href="a05444.html">animation.h</a>.<table border=0 cellpadding=0 cellspacing=0>
+<tr><td></td></tr>
+<tr><td colspan=2><br><h2>Public interface.</h2></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top>enum &nbsp;</td><td class="memItemRight" valign=bottom>{ <a class="el" href="a02205.html#NL3D_1_1CAnimationz22_0NL3D_1_1CAnimationw0">NotFound</a> = 0xffffffff
+ }</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02205.html#NL3D_1_1CAnimationz22_1">addTrack</a> (const std::string &amp;name, <a class="el" href="a03542.html">ITrack</a> *pChannel)</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a04558.html#a15">uint</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02205.html#NL3D_1_1CAnimationz22_2">getIdTrackByName</a> (const std::string &amp;name) const </td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a03542.html">ITrack</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02205.html#NL3D_1_1CAnimationz22_3">getTrack</a> (<a class="el" href="a04558.html#a15">uint</a> trackId)</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="a03542.html">ITrack</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02205.html#NL3D_1_1CAnimationz22_4">getTrack</a> (<a class="el" href="a04558.html#a15">uint</a> trackId) const </td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02205.html#NL3D_1_1CAnimationz22_5">getTrackNames</a> (std::set&lt; std::string &gt; &amp;setString) const </td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02205.html#NL3D_1_1CAnimationz22_6">serial</a> (<a class="el" href="a02270.html">NLMISC::IStream</a> &amp;f)</td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Serial the template. <a href="#NL3D_1_1CAnimationz22_6"></a><br><br></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02205.html#NL3D_1_1CAnimationz22_7">setMinEndTime</a> (<a class="el" href="a05363.html#a366">TAnimationTime</a> minEndTime)</td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Set animation min end time. <a href="#NL3D_1_1CAnimationz22_7"></a><br><br></td></tr>
+<tr><td colspan=2><br><h2>Members</h2></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top>typedef std::map&lt; std::string,<br>
+ <a class="el" href="a04558.html#a11">uint32</a> &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02205.html#NL3D_1_1CAnimationz25_0">TMapStringUInt</a></td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>typedef std::vector&lt; <a class="el" href="a03542.html">ITrack</a> * &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02205.html#NL3D_1_1CAnimationz25_1">TVectAPtrTrack</a></td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a02205.html#NL3D_1_1CAnimationz25_0">TMapStringUInt</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02205.html#NL3D_1_1CAnimationz25_2">_IdByName</a></td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a05363.html#a366">TAnimationTime</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02205.html#NL3D_1_1CAnimationz25_3">_MinEndTime</a></td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>std::string&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02205.html#NL3D_1_1CAnimationz25_4">_Name</a></td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a02205.html#NL3D_1_1CAnimationz25_1">TVectAPtrTrack</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02205.html#NL3D_1_1CAnimationz25_5">_TrackVector</a></td></tr>
+
+<tr><td colspan=2><br><h2>Public Types</h2></td></tr>
+<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02205.html#NL3D_1_1CAnimationa0">CAnimation</a> ()</td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">ctor <a href="#NL3D_1_1CAnimationa0"></a><br><br></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top>virtual&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02205.html#NL3D_1_1CAnimationa1">~CAnimation</a> ()</td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Destructor. <a href="#NL3D_1_1CAnimationa1"></a><br><br></td></tr>
+<tr><td colspan="2"><div class="groupHeader">From UAnimation</div></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02205.html#NL3D_1_1CAnimationz24_0">allTrackLoop</a> () const </td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="a05363.html#a366">TAnimationTime</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02205.html#NL3D_1_1CAnimationz24_1">getBeginTime</a> () const </td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="a05363.html#a366">TAnimationTime</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02205.html#NL3D_1_1CAnimationz24_2">getEndTime</a> () const </td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="a03881.html">UTrack</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02205.html#NL3D_1_1CAnimationz24_3">getTrackByName</a> (const char *name)</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02205.html#NL3D_1_1CAnimationz24_4">releaseTrack</a> (<a class="el" href="a03881.html">UTrack</a> *track)</td></tr>
+
+<tr><td colspan=2><br><h2>Static Public Member Functions</h2></td></tr>
+<tr><td colspan="2"><div class="groupHeader">Create / delete animations</div></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a02206.html">UAnimation</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02206.html#NL3D_1_1UAnimationz1370_0">createAnimation</a> (const char *sPath)</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02206.html#NL3D_1_1UAnimationz1370_1">releaseAnimation</a> (<a class="el" href="a02206.html">UAnimation</a> *animation)</td></tr>
+
+<tr><td colspan="2"><div class="groupHeader">Create / delete animations</div></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a02206.html">UAnimation</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02206.html#NL3D_1_1UAnimationz1370_0">createAnimation</a> (const char *sPath)</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02206.html#NL3D_1_1UAnimationz1370_1">releaseAnimation</a> (<a class="el" href="a02206.html">UAnimation</a> *animation)</td></tr>
+
+<tr><td colspan=2><br><h2>Private Attributes</h2></td></tr>
+<tr><td colspan="2"><div class="groupHeader">Anim time caching</div></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02205.html#NL3D_1_1CAnimationz27_0">_AnimLoop</a></td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02205.html#NL3D_1_1CAnimationz27_1">_AnimLoopTouched</a></td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a05363.html#a366">TAnimationTime</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02205.html#NL3D_1_1CAnimationz27_2">_BeginTime</a></td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02205.html#NL3D_1_1CAnimationz27_3">_BeginTimeTouched</a></td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a05363.html#a366">TAnimationTime</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02205.html#NL3D_1_1CAnimationz27_4">_EndTime</a></td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02205.html#NL3D_1_1CAnimationz27_5">_EndTimeTouched</a></td></tr>
+
+</table>
+<hr><h2>Member Typedef Documentation</h2>
+<a class="anchor" name="NL3D_1_1CAnimationz25_0" doxytag="NL3D::CAnimation::TMapStringUInt" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> typedef std::map&lt;std::string, <a class="el" href="a04558.html#a11">uint32</a>&gt; <a class="el" href="a02205.html#NL3D_1_1CAnimationz25_0">NL3D::CAnimation::TMapStringUInt</a><code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a05444.html#l00149">149</a> of file <a class="el" href="a05444.html">animation.h</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CAnimationz25_1" doxytag="NL3D::CAnimation::TVectAPtrTrack" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> typedef std::vector&lt;<a class="el" href="a03542.html">ITrack</a>* &gt; <a class="el" href="a02205.html#NL3D_1_1CAnimationz25_1">NL3D::CAnimation::TVectAPtrTrack</a><code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a05444.html#l00150">150</a> of file <a class="el" href="a05444.html">animation.h</a>. </td>
+ </tr>
+</table>
+<hr><h2>Member Enumeration Documentation</h2>
+<a class="anchor" name="NL3D_1_1CAnimationz22_0" doxytag="NL3D::CAnimation::@4" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> anonymous enum
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+<dl compact><dt><b>Enumeration values: </b></dt><dd>
+<table border=0 cellspacing=2 cellpadding=0>
+<tr><td valign=top><em><a class="anchor" name="NL3D_1_1CAnimationz22_0NL3D_1_1CAnimationw0" doxytag="NotFound" ></a>NotFound</em>&nbsp;</td><td>
+</td></tr>
+</table>
+</dl>
+
+<p>
+Definition at line <a class="el" href="a05444.html#l00070">70</a> of file <a class="el" href="a05444.html">animation.h</a>.
+<p>
+<div class="fragment"><pre>00070 { <a class="code" href="a02205.html#NL3D_1_1CAnimationz22_0NL3D_1_1CAnimationw0">NotFound</a>=0xffffffff };
+</pre></div> </td>
+ </tr>
+</table>
+<hr><h2>Constructor &amp; Destructor Documentation</h2>
+<a class="anchor" name="NL3D_1_1CAnimationa0" doxytag="NL3D::CAnimation::CAnimation" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> NL3D::CAnimation::CAnimation </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+ctor
+<p>
+ </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CAnimationa1" doxytag="NL3D::CAnimation::~CAnimation" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> NL3D::CAnimation::~<a class="el" href="a02205.html">CAnimation</a> </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap><code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Destructor.
+<p>
+
+<p>
+Definition at line <a class="el" href="a05443.html#l00053">53</a> of file <a class="el" href="a05443.html">animation.cpp</a>.
+<p>
+References <a class="el" href="a05444.html#l00159">_TrackVector</a>, <a class="el" href="a05444.html#l00045">NL3D_MEM_ANIMATION</a>, and <a class="el" href="a05981.html#l00105">uint</a>.
+<p>
+<div class="fragment"><pre>00054 {
+00055 <a class="code" href="a04021.html#a0">NL3D_MEM_ANIMATION</a>
+00056 <span class="comment">// Delete all the pointers in the array</span>
+00057 <span class="keywordflow">for</span> (<a class="code" href="a04558.html#a15">uint</a> i=0; i&lt;<a class="code" href="a02205.html#NL3D_1_1CAnimationz25_5">_TrackVector</a>.size(); i++)
+00058 <span class="comment">// Delete</span>
+00059 <span class="keyword">delete</span> <a class="code" href="a02205.html#NL3D_1_1CAnimationz25_5">_TrackVector</a>[i];
+00060 }
+</pre></div> </td>
+ </tr>
+</table>
+<hr><h2>Member Function Documentation</h2>
+<a class="anchor" name="NL3D_1_1CAnimationz22_1" doxytag="NL3D::CAnimation::addTrack" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CAnimation::addTrack </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const std::string &amp;&nbsp;</td>
+ <td class="mdname" nowrap> <em>name</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="a03542.html">ITrack</a> *&nbsp;</td>
+ <td class="mdname" nowrap> <em>pChannel</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Add a track at the end of the track list.<p>
+This method is used to insert tracks in the animation. Tracks must be allocated with new. The pointer is then handeled by the <a class="el" href="a02205.html">CAnimation</a>.
+<p>
+Definition at line <a class="el" href="a05443.html#l00064">64</a> of file <a class="el" href="a05443.html">animation.cpp</a>.
+<p>
+References <a class="el" href="a05444.html#l00171">_AnimLoopTouched</a>, <a class="el" href="a05444.html#l00169">_BeginTimeTouched</a>, <a class="el" href="a05444.html#l00170">_EndTimeTouched</a>, <a class="el" href="a05444.html#l00156">_IdByName</a>, <a class="el" href="a05444.html#l00159">_TrackVector</a>, <a class="el" href="a05444.html#l00045">NL3D_MEM_ANIMATION</a>, and <a class="el" href="a05981.html#l00100">uint32</a>.
+<p>
+Referenced by <a class="el" href="a05445.html#l00086">NL3D::CAnimationOptimizer::optimize()</a>.
+<p>
+<div class="fragment"><pre>00065 {
+00066 <a class="code" href="a04021.html#a0">NL3D_MEM_ANIMATION</a>
+00067 <span class="comment">// Add an entry in the map</span>
+00068 <a class="code" href="a02205.html#NL3D_1_1CAnimationz25_2">_IdByName</a>.insert (TMapStringUInt::value_type (name, (<a class="code" href="a04558.html#a11">uint32</a>)<a class="code" href="a02205.html#NL3D_1_1CAnimationz25_5">_TrackVector</a>.size()));
+00069
+00070 <span class="comment">// Add an entry in the array</span>
+00071 <a class="code" href="a02205.html#NL3D_1_1CAnimationz25_5">_TrackVector</a>.push_back (pChannel);
+00072
+00073 <span class="comment">// </span>
+00074 <a class="code" href="a02205.html#NL3D_1_1CAnimationz27_3">_BeginTimeTouched</a> = <a class="code" href="a02205.html#NL3D_1_1CAnimationz27_5">_EndTimeTouched</a> = <a class="code" href="a02205.html#NL3D_1_1CAnimationz27_1">_AnimLoopTouched</a>= <span class="keyword">true</span>;
+00075
+00076 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CAnimationz24_0" doxytag="NL3D::CAnimation::allTrackLoop" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> bool NL3D::CAnimation::allTrackLoop </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap> const<code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Say if all track of this animation loop. NB: If no tracks in the animation, return true
+<p>
+Implements <a class="el" href="a02206.html#NL3D_1_1UAnimationa0">NL3D::UAnimation</a>.
+<p>
+Definition at line <a class="el" href="a05443.html#l00192">192</a> of file <a class="el" href="a05443.html">animation.cpp</a>.
+<p>
+References <a class="el" href="a05444.html#l00168">_AnimLoop</a>, <a class="el" href="a05444.html#l00171">_AnimLoopTouched</a>, <a class="el" href="a05444.html#l00159">_TrackVector</a>, <a class="el" href="a04020.html#a0">NL3D_HAUTO_UI_ANIMATION</a>, <a class="el" href="a05444.html#l00045">NL3D_MEM_ANIMATION</a>, <a class="el" href="a05646.html#l00985">t</a>, and <a class="el" href="a05981.html#l00105">uint</a>.
+<p>
+<div class="fragment"><pre>00193 {
+00194 <a class="code" href="a04021.html#a0">NL3D_MEM_ANIMATION</a>
+00195 <a class="code" href="a04020.html#a0">NL3D_HAUTO_UI_ANIMATION</a>;
+00196
+00197 <span class="keywordflow">if</span>(<a class="code" href="a02205.html#NL3D_1_1CAnimationz27_1">_AnimLoopTouched</a>)
+00198 {
+00199 <span class="comment">// Track count</span>
+00200 <a class="code" href="a04558.html#a15">uint</a> trackCount=<a class="code" href="a02205.html#NL3D_1_1CAnimationz25_5">_TrackVector</a>.size();
+00201
+00202 <span class="comment">// Default is true</span>
+00203 <a class="code" href="a02205.html#NL3D_1_1CAnimationz27_0">_AnimLoop</a>= <span class="keyword">true</span>;
+00204
+00205 <span class="comment">// Scan tracks keys</span>
+00206 <span class="keywordflow">for</span> (<a class="code" href="a04558.html#a15">uint</a> <a class="code" href="a04223.html#a627">t</a>=0; <a class="code" href="a04223.html#a627">t</a>&lt;trackCount; <a class="code" href="a04223.html#a627">t</a>++)
+00207 {
+00208 <span class="keywordflow">if</span> (!<a class="code" href="a02205.html#NL3D_1_1CAnimationz25_5">_TrackVector</a>[<a class="code" href="a04223.html#a627">t</a>]-&gt;getLoopMode())
+00209 {
+00210 <a class="code" href="a02205.html#NL3D_1_1CAnimationz27_0">_AnimLoop</a>= <span class="keyword">false</span>;
+00211 <span class="keywordflow">break</span>;
+00212 }
+00213 }
+00214 <a class="code" href="a02205.html#NL3D_1_1CAnimationz27_1">_AnimLoopTouched</a> = <span class="keyword">false</span>;
+00215 }
+00216
+00217 <span class="keywordflow">return</span> <a class="code" href="a02205.html#NL3D_1_1CAnimationz27_0">_AnimLoop</a>;
+00218 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1UAnimationz1370_0" doxytag="NL3D::CAnimation::createAnimation" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a02206.html">UAnimation</a> * NL3D::UAnimation::createAnimation </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const char *&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>sPath</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap><code> [static, inherited]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Load an animation. This method will use CPath to find the good animation file. (*.anim). You should call releaseAnimation to delete the animation.<p>
+<dl compact><dt><b>Parameters:</b></dt><dd>
+ <table border="0" cellspacing="2" cellpadding="0">
+ <tr><td valign=top><em>sPath</em>&nbsp;</td><td>is the animation file path. </td></tr>
+ </table>
+</dl>
+<dl compact><dt><b>Returns:</b></dt><dd>NULL if the file is not found. Else return the pointer on the animation interface.</dd></dl>
+
+<p>
+Definition at line <a class="el" href="a05443.html#l00259">259</a> of file <a class="el" href="a05443.html">animation.cpp</a>.
+<p>
+References <a class="el" href="a05538.html#l02654">file</a>, <a class="el" href="a04020.html#a0">NL3D_HAUTO_UI_ANIMATION</a>, and <a class="el" href="a05444.html#l00045">NL3D_MEM_ANIMATION</a>.
+<p>
+<div class="fragment"><pre>00260 {
+00261 <a class="code" href="a04021.html#a0">NL3D_MEM_ANIMATION</a>
+00262 <a class="code" href="a04020.html#a0">NL3D_HAUTO_UI_ANIMATION</a>;
+00263
+00264 <span class="comment">// Allocate an animation</span>
+00265 std::auto_ptr&lt;CAnimation&gt; anim (<span class="keyword">new</span> CAnimation);
+00266
+00267 <span class="comment">// Read it</span>
+00268 <a class="code" href="a02653.html">NLMISC::CIFile</a> <a class="code" href="a04115.html#a95">file</a>;
+00269 <span class="keywordflow">if</span> (<a class="code" href="a04115.html#a95">file</a>.open ( NLMISC::CPath::lookup( sPath ) ) )
+00270 {
+00271 <span class="comment">// Serial the animation</span>
+00272 <a class="code" href="a04115.html#a95">file</a>.serial (*anim);
+00273
+00274 <span class="comment">// Return pointer</span>
+00275 <a class="code" href="a02205.html#NL3D_1_1CAnimationa0">CAnimation</a> *ret=anim.release ();
+00276
+00277 <span class="comment">// Return the animation interface</span>
+00278 <span class="keywordflow">return</span> ret;
+00279 }
+00280 <span class="keywordflow">else</span>
+00281 <span class="keywordflow">return</span> NULL;
+00282 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CAnimationz24_1" doxytag="NL3D::CAnimation::getBeginTime" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a05363.html#a366">TAnimationTime</a> NL3D::CAnimation::getBeginTime </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap> const<code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Get begin time of the animation.<p>
+<dl compact><dt><b>Returns:</b></dt><dd>the begin time.</dd></dl>
+
+<p>
+Implements <a class="el" href="a02206.html#NL3D_1_1UAnimationa1">NL3D::UAnimation</a>.
+<p>
+Definition at line <a class="el" href="a05443.html#l00125">125</a> of file <a class="el" href="a05443.html">animation.cpp</a>.
+<p>
+References <a class="el" href="a05444.html#l00166">_BeginTime</a>, <a class="el" href="a05444.html#l00169">_BeginTimeTouched</a>, <a class="el" href="a05444.html#l00159">_TrackVector</a>, <a class="el" href="a04020.html#a0">NL3D_HAUTO_UI_ANIMATION</a>, <a class="el" href="a05444.html#l00045">NL3D_MEM_ANIMATION</a>, <a class="el" href="a05646.html#l00985">t</a>, <a class="el" href="a05454.html#l00044">NL3D::TAnimationTime</a>, and <a class="el" href="a05981.html#l00105">uint</a>.
+<p>
+Referenced by <a class="el" href="a05447.html#l00316">NL3D::CAnimationPlaylist::getLocalTime()</a>, <a class="el" href="a05447.html#l00176">NL3D::CAnimationPlaylist::setupMixer()</a>, and <a class="el" href="a05993.html#l00164">NL3D::CMeshBaseInstance::traverseHrc()</a>.
+<p>
+<div class="fragment"><pre>00126 {
+00127 <a class="code" href="a04021.html#a0">NL3D_MEM_ANIMATION</a>
+00128 <a class="code" href="a04020.html#a0">NL3D_HAUTO_UI_ANIMATION</a>;
+00129
+00130 <span class="keywordflow">if</span> (<a class="code" href="a02205.html#NL3D_1_1CAnimationz27_3">_BeginTimeTouched</a>)
+00131 {
+00132 <span class="comment">// Track count</span>
+00133 <a class="code" href="a04558.html#a15">uint</a> trackCount=<a class="code" href="a02205.html#NL3D_1_1CAnimationz25_5">_TrackVector</a>.size();
+00134
+00135 <span class="comment">// Track count empty ?</span>
+00136 <span class="keywordflow">if</span> (trackCount==0)
+00137 <span class="keywordflow">return</span> 0.f;
+00138
+00139 <span class="comment">// Look for the lowest</span>
+00140 <a class="code" href="a02205.html#NL3D_1_1CAnimationz27_2">_BeginTime</a>=<a class="code" href="a02205.html#NL3D_1_1CAnimationz25_5">_TrackVector</a>[0]-&gt;getBeginTime ();
+00141
+00142 <span class="comment">// Scan all keys</span>
+00143 <span class="keywordflow">for</span> (<a class="code" href="a04558.html#a15">uint</a> <a class="code" href="a04223.html#a627">t</a>=1; <a class="code" href="a04223.html#a627">t</a>&lt;trackCount; <a class="code" href="a04223.html#a627">t</a>++)
+00144 {
+00145 <span class="keywordflow">if</span> (_TrackVector[<a class="code" href="a04223.html#a627">t</a>]-&gt;getBeginTime ()&lt;<a class="code" href="a02205.html#NL3D_1_1CAnimationz27_2">_BeginTime</a>)
+00146 <a class="code" href="a02205.html#NL3D_1_1CAnimationz27_2">_BeginTime</a>=_TrackVector[<a class="code" href="a04223.html#a627">t</a>]-&gt;getBeginTime ();
+00147 }
+00148
+00149 <a class="code" href="a02205.html#NL3D_1_1CAnimationz27_3">_BeginTimeTouched</a> = <span class="keyword">false</span>;
+00150 }
+00151
+00152 <span class="keywordflow">return</span> <a class="code" href="a02205.html#NL3D_1_1CAnimationz27_2">_BeginTime</a>;
+00153 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CAnimationz24_2" doxytag="NL3D::CAnimation::getEndTime" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a05363.html#a366">TAnimationTime</a> NL3D::CAnimation::getEndTime </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap> const<code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Get end time of the animation.<p>
+<dl compact><dt><b>Returns:</b></dt><dd>the end time.</dd></dl>
+
+<p>
+Implements <a class="el" href="a02206.html#NL3D_1_1UAnimationa2">NL3D::UAnimation</a>.
+<p>
+Definition at line <a class="el" href="a05443.html#l00157">157</a> of file <a class="el" href="a05443.html">animation.cpp</a>.
+<p>
+References <a class="el" href="a05444.html#l00167">_EndTime</a>, <a class="el" href="a05444.html#l00170">_EndTimeTouched</a>, <a class="el" href="a05444.html#l00162">_MinEndTime</a>, <a class="el" href="a05444.html#l00159">_TrackVector</a>, <a class="el" href="a04020.html#a0">NL3D_HAUTO_UI_ANIMATION</a>, <a class="el" href="a05444.html#l00045">NL3D_MEM_ANIMATION</a>, <a class="el" href="a05646.html#l00985">t</a>, <a class="el" href="a05454.html#l00044">NL3D::TAnimationTime</a>, and <a class="el" href="a05981.html#l00105">uint</a>.
+<p>
+Referenced by <a class="el" href="a05931.html#l00111">NL3D::CLodCharacterBuilder::addAnim()</a>, <a class="el" href="a05447.html#l00316">NL3D::CAnimationPlaylist::getLocalTime()</a>, <a class="el" href="a05445.html#l00086">NL3D::CAnimationOptimizer::optimize()</a>, <a class="el" href="a05447.html#l00176">NL3D::CAnimationPlaylist::setupMixer()</a>, and <a class="el" href="a05993.html#l00164">NL3D::CMeshBaseInstance::traverseHrc()</a>.
+<p>
+<div class="fragment"><pre>00158 {
+00159 <a class="code" href="a04021.html#a0">NL3D_MEM_ANIMATION</a>
+00160 <a class="code" href="a04020.html#a0">NL3D_HAUTO_UI_ANIMATION</a>;
+00161
+00162 <span class="keywordflow">if</span> (<a class="code" href="a02205.html#NL3D_1_1CAnimationz27_5">_EndTimeTouched</a>)
+00163 {
+00164 <span class="comment">// Track count</span>
+00165 <a class="code" href="a04558.html#a15">uint</a> trackCount=<a class="code" href="a02205.html#NL3D_1_1CAnimationz25_5">_TrackVector</a>.size();
+00166
+00167 <span class="comment">// Track count empty ?</span>
+00168 <span class="keywordflow">if</span> (trackCount==0)
+00169 <span class="keywordflow">return</span> 0.f;
+00170
+00171 <span class="comment">// Look for the highest</span>
+00172 <a class="code" href="a02205.html#NL3D_1_1CAnimationz27_4">_EndTime</a>=<a class="code" href="a02205.html#NL3D_1_1CAnimationz25_5">_TrackVector</a>[0]-&gt;getEndTime ();
+00173
+00174 <span class="comment">// Scan tracks keys</span>
+00175 <span class="keywordflow">for</span> (<a class="code" href="a04558.html#a15">uint</a> <a class="code" href="a04223.html#a627">t</a>=1; <a class="code" href="a04223.html#a627">t</a>&lt;trackCount; <a class="code" href="a04223.html#a627">t</a>++)
+00176 {
+00177 <span class="keywordflow">if</span> (_TrackVector[<a class="code" href="a04223.html#a627">t</a>]-&gt;getEndTime ()&gt;<a class="code" href="a02205.html#NL3D_1_1CAnimationz27_4">_EndTime</a>)
+00178 <a class="code" href="a02205.html#NL3D_1_1CAnimationz27_4">_EndTime</a>=_TrackVector[<a class="code" href="a04223.html#a627">t</a>]-&gt;getEndTime ();
+00179 }
+00180
+00181 <span class="comment">// Check min end time</span>
+00182 <span class="keywordflow">if</span> (<a class="code" href="a02205.html#NL3D_1_1CAnimationz27_4">_EndTime</a> &lt; <a class="code" href="a02205.html#NL3D_1_1CAnimationz25_3">_MinEndTime</a>)
+00183 <a class="code" href="a02205.html#NL3D_1_1CAnimationz27_4">_EndTime</a> = <a class="code" href="a02205.html#NL3D_1_1CAnimationz25_3">_MinEndTime</a>;
+00184
+00185 <a class="code" href="a02205.html#NL3D_1_1CAnimationz27_5">_EndTimeTouched</a> = <span class="keyword">false</span>;
+00186 }
+00187
+00188 <span class="keywordflow">return</span> <a class="code" href="a02205.html#NL3D_1_1CAnimationz27_4">_EndTime</a>;
+00189 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CAnimationz22_2" doxytag="NL3D::CAnimation::getIdTrackByName" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a15">uint</a> NL3D::CAnimation::getIdTrackByName </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const std::string &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>name</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap> const<code> [inline]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Get track with its name.<p>
+<dl compact><dt><b>Parameters:</b></dt><dd>
+ <table border="0" cellspacing="2" cellpadding="0">
+ <tr><td valign=top><em>name</em>&nbsp;</td><td>is the name of the desired track. </td></tr>
+ </table>
+</dl>
+<dl compact><dt><b>Returns:</b></dt><dd><a class="el" href="a02205.html#NL3D_1_1CAnimationz22_0NL3D_1_1CAnimationw0">CAnimation::NotFound</a> if the track doesn't exist else the the id of the track.</dd></dl>
+
+<p>
+Definition at line <a class="el" href="a05444.html#l00077">77</a> of file <a class="el" href="a05444.html">animation.h</a>.
+<p>
+References <a class="el" href="a05444.html#l00156">_IdByName</a>, <a class="el" href="a05444.html#l00045">NL3D_MEM_ANIMATION</a>, <a class="el" href="a02205.html#NL3D_1_1CAnimationz22_0NL3D_1_1CAnimationw0">NotFound</a>, and <a class="el" href="a05981.html#l00105">uint</a>.
+<p>
+Referenced by <a class="el" href="a05443.html#l00222">getTrackByName()</a>, <a class="el" href="a05445.html#l00086">NL3D::CAnimationOptimizer::optimize()</a>, and <a class="el" href="a05543.html#l00621">NL3D::CChannelMixer::refreshList()</a>.
+<p>
+<div class="fragment"><pre>00078 {
+00079 <a class="code" href="a04021.html#a0">NL3D_MEM_ANIMATION</a>
+00080 <span class="comment">// Find an entry in the name/id map</span>
+00081 TMapStringUInt::const_iterator ite=<a class="code" href="a02205.html#NL3D_1_1CAnimationz25_2">_IdByName</a>.find (name);
+00082
+00083 <span class="comment">// Not found ?</span>
+00084 <span class="keywordflow">if</span> (ite==<a class="code" href="a02205.html#NL3D_1_1CAnimationz25_2">_IdByName</a>.end ())
+00085 <span class="comment">// yes, error</span>
+00086 <span class="keywordflow">return</span> <a class="code" href="a02205.html#NL3D_1_1CAnimationz22_0NL3D_1_1CAnimationw0">NotFound</a>;
+00087 <span class="keywordflow">else</span>
+00088 <span class="comment">// no, return track ID</span>
+00089 <span class="keywordflow">return</span> (<a class="code" href="a04558.html#a15">uint</a>)ite-&gt;second;
+00090 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CAnimationz22_3" doxytag="NL3D::CAnimation::getTrack" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a03542.html">ITrack</a>* NL3D::CAnimation::getTrack </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="a04558.html#a15">uint</a>&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>trackId</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap><code> [inline]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Get a track pointer<p>
+<dl compact><dt><b>Parameters:</b></dt><dd>
+ <table border="0" cellspacing="2" cellpadding="0">
+ <tr><td valign=top><em>channelId</em>&nbsp;</td><td>is the id of the desired channel.</td></tr>
+ </table>
+</dl>
+
+<p>
+Definition at line <a class="el" href="a05444.html#l00114">114</a> of file <a class="el" href="a05444.html">animation.h</a>.
+<p>
+References <a class="el" href="a05444.html#l00159">_TrackVector</a>, <a class="el" href="a05444.html#l00045">NL3D_MEM_ANIMATION</a>, and <a class="el" href="a05981.html#l00105">uint</a>.
+<p>
+<div class="fragment"><pre>00115 {
+00116 <a class="code" href="a04021.html#a0">NL3D_MEM_ANIMATION</a>
+00117 <span class="comment">// Get the trackId-th track pointer</span>
+00118 <span class="keywordflow">return</span> <a class="code" href="a02205.html#NL3D_1_1CAnimationz25_5">_TrackVector</a>[trackId];
+00119 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CAnimationz22_4" doxytag="NL3D::CAnimation::getTrack" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> const <a class="el" href="a03542.html">ITrack</a>* NL3D::CAnimation::getTrack </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="a04558.html#a15">uint</a>&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>trackId</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap> const<code> [inline]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Get a const track pointer<p>
+<dl compact><dt><b>Parameters:</b></dt><dd>
+ <table border="0" cellspacing="2" cellpadding="0">
+ <tr><td valign=top><em>channelId</em>&nbsp;</td><td>is the id of the desired channel.</td></tr>
+ </table>
+</dl>
+
+<p>
+Definition at line <a class="el" href="a05444.html#l00103">103</a> of file <a class="el" href="a05444.html">animation.h</a>.
+<p>
+References <a class="el" href="a05444.html#l00159">_TrackVector</a>, <a class="el" href="a05444.html#l00045">NL3D_MEM_ANIMATION</a>, and <a class="el" href="a05981.html#l00105">uint</a>.
+<p>
+Referenced by <a class="el" href="a05443.html#l00222">getTrackByName()</a>, and <a class="el" href="a05445.html#l00086">NL3D::CAnimationOptimizer::optimize()</a>.
+<p>
+<div class="fragment"><pre>00104 {
+00105 <a class="code" href="a04021.html#a0">NL3D_MEM_ANIMATION</a>
+00106 <span class="comment">// Get the trackId-th track pointer</span>
+00107 <span class="keywordflow">return</span> <a class="code" href="a02205.html#NL3D_1_1CAnimationz25_5">_TrackVector</a>[trackId];
+00108 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CAnimationz24_3" doxytag="NL3D::CAnimation::getTrackByName" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a03881.html">UTrack</a> * NL3D::CAnimation::getTrackByName </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const char *&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>name</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap><code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Get an animation track with its name. The track interface should be released with releaseTrack.<p>
+<dl compact><dt><b>Parameters:</b></dt><dd>
+ <table border="0" cellspacing="2" cellpadding="0">
+ <tr><td valign=top><em>name</em>&nbsp;</td><td>is the name of the track to get. </td></tr>
+ </table>
+</dl>
+<dl compact><dt><b>Returns:</b></dt><dd>NULL if the track is not found, else a pointer on the track interface.</dd></dl>
+
+<p>
+Implements <a class="el" href="a02206.html#NL3D_1_1UAnimationa3">NL3D::UAnimation</a>.
+<p>
+Definition at line <a class="el" href="a05443.html#l00222">222</a> of file <a class="el" href="a05443.html">animation.cpp</a>.
+<p>
+References <a class="el" href="a05444.html#l00077">getIdTrackByName()</a>, <a class="el" href="a05444.html#l00103">getTrack()</a>, <a class="el" href="a04020.html#a0">NL3D_HAUTO_UI_ANIMATION</a>, <a class="el" href="a05444.html#l00045">NL3D_MEM_ANIMATION</a>, and <a class="el" href="a05981.html#l00105">uint</a>.
+<p>
+<div class="fragment"><pre>00223 {
+00224 <a class="code" href="a04021.html#a0">NL3D_MEM_ANIMATION</a>
+00225 <a class="code" href="a04020.html#a0">NL3D_HAUTO_UI_ANIMATION</a>;
+00226
+00227 <span class="comment">// Get track id</span>
+00228 <a class="code" href="a04558.html#a15">uint</a> <span class="keywordtype">id</span>=<a class="code" href="a02205.html#NL3D_1_1CAnimationz22_2">getIdTrackByName</a> (name);
+00229
+00230 <span class="comment">// Not found ?</span>
+00231 <span class="keywordflow">if</span> (<span class="keywordtype">id</span>==CAnimation::NotFound)
+00232 <span class="comment">// Error, return NULL</span>
+00233 <span class="keywordflow">return</span> NULL;
+00234 <span class="keywordflow">else</span>
+00235 <span class="comment">// No error, return the track</span>
+00236 <span class="keywordflow">return</span> <a class="code" href="a02205.html#NL3D_1_1CAnimationz22_4">getTrack</a> (<span class="keywordtype">id</span>);
+00237 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CAnimationz22_5" doxytag="NL3D::CAnimation::getTrackNames" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CAnimation::getTrackNames </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">std::set&lt; std::string &gt; &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>setString</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap> const</td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Fill the set of string with the name of the channels.<p>
+<dl compact><dt><b>Returns:</b></dt><dd>the count of track in this animation</dd></dl>
+
+<p>
+Definition at line <a class="el" href="a05443.html#l00108">108</a> of file <a class="el" href="a05443.html">animation.cpp</a>.
+<p>
+References <a class="el" href="a05444.html#l00156">_IdByName</a>, and <a class="el" href="a05444.html#l00045">NL3D_MEM_ANIMATION</a>.
+<p>
+Referenced by <a class="el" href="a05449.html#l00104">NL3D::CAnimationSet::build()</a>, <a class="el" href="a05445.html#l00086">NL3D::CAnimationOptimizer::optimize()</a>, and <a class="el" href="a06348.html#l01112">NL3D::CScene::setAutomaticAnimationSet()</a>.
+<p>
+<div class="fragment"><pre>00109 {
+00110 <a class="code" href="a04021.html#a0">NL3D_MEM_ANIMATION</a>
+00111 <span class="comment">// For each track name</span>
+00112 TMapStringUInt::const_iterator ite=<a class="code" href="a02205.html#NL3D_1_1CAnimationz25_2">_IdByName</a>.begin();
+00113 <span class="keywordflow">while</span> (ite!=<a class="code" href="a02205.html#NL3D_1_1CAnimationz25_2">_IdByName</a>.end())
+00114 {
+00115 <span class="comment">// Add the name in the map</span>
+00116 setString.insert (ite-&gt;first);
+00117
+00118 <span class="comment">// Next track</span>
+00119 ite++;
+00120 }
+00121 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1UAnimationz1370_1" doxytag="NL3D::CAnimation::releaseAnimation" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::UAnimation::releaseAnimation </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="a02206.html">UAnimation</a> *&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>animation</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap><code> [static, inherited]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Release an animation. This animation must have been created will <a class="el" href="a02206.html#NL3D_1_1UAnimationz1370_0">createAnimation()</a>.<p>
+<dl compact><dt><b>Parameters:</b></dt><dd>
+ <table border="0" cellspacing="2" cellpadding="0">
+ <tr><td valign=top><em>animation</em>&nbsp;</td><td>is the animation to release.</td></tr>
+ </table>
+</dl>
+
+<p>
+Definition at line <a class="el" href="a05443.html#l00286">286</a> of file <a class="el" href="a05443.html">animation.cpp</a>.
+<p>
+References <a class="el" href="a04020.html#a0">NL3D_HAUTO_UI_ANIMATION</a>, and <a class="el" href="a05444.html#l00045">NL3D_MEM_ANIMATION</a>.
+<p>
+<div class="fragment"><pre>00287 {
+00288 <a class="code" href="a04021.html#a0">NL3D_MEM_ANIMATION</a>
+00289 <a class="code" href="a04020.html#a0">NL3D_HAUTO_UI_ANIMATION</a>;
+00290
+00291 <span class="comment">// Cast the pointer</span>
+00292 <a class="code" href="a02205.html#NL3D_1_1CAnimationa0">CAnimation</a>* release=(<a class="code" href="a02205.html#NL3D_1_1CAnimationa0">CAnimation</a>*)animation;
+00293
+00294 <span class="comment">// Delete it</span>
+00295 <span class="keyword">delete</span> release;
+00296 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CAnimationz24_4" doxytag="NL3D::CAnimation::releaseTrack" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CAnimation::releaseTrack </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="a03881.html">UTrack</a> *&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>track</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap><code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Relase a track interface.<p>
+<dl compact><dt><b>Parameters:</b></dt><dd>
+ <table border="0" cellspacing="2" cellpadding="0">
+ <tr><td valign=top><em>track</em>&nbsp;</td><td>is a pointer on the track interface to release.</td></tr>
+ </table>
+</dl>
+
+<p>
+Implements <a class="el" href="a02206.html#NL3D_1_1UAnimationa4">NL3D::UAnimation</a>.
+<p>
+Definition at line <a class="el" href="a05443.html#l00241">241</a> of file <a class="el" href="a05443.html">animation.cpp</a>.
+<p>
+References <a class="el" href="a04020.html#a0">NL3D_HAUTO_UI_ANIMATION</a>, and <a class="el" href="a05444.html#l00045">NL3D_MEM_ANIMATION</a>.
+<p>
+<div class="fragment"><pre>00242 {
+00243 <a class="code" href="a04021.html#a0">NL3D_MEM_ANIMATION</a>
+00244 <a class="code" href="a04020.html#a0">NL3D_HAUTO_UI_ANIMATION</a>;
+00245
+00246 <span class="comment">// Nothing to do</span>
+00247 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CAnimationz22_6" doxytag="NL3D::CAnimation::serial" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CAnimation::serial </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="a02270.html">NLMISC::IStream</a> &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>f</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Serial the template.
+<p>
+
+<p>
+Definition at line <a class="el" href="a05443.html#l00080">80</a> of file <a class="el" href="a05443.html">animation.cpp</a>.
+<p>
+References <a class="el" href="a05444.html#l00156">_IdByName</a>, <a class="el" href="a05444.html#l00162">_MinEndTime</a>, <a class="el" href="a05444.html#l00159">_TrackVector</a>, <a class="el" href="a05444.html#l00045">NL3D_MEM_ANIMATION</a>, <a class="el" href="a06462.html#l00232">NLMISC::IStream::serial()</a>, <a class="el" href="a06462.html#l00520">NLMISC::IStream::serialCheck()</a>, <a class="el" href="a06462.html#l00324">NLMISC::IStream::serialCont()</a>, <a class="el" href="a06462.html#l00371">NLMISC::IStream::serialContPolyPtr()</a>, <a class="el" href="a06461.html#l00266">NLMISC::IStream::serialVersion()</a>, <a class="el" href="a05981.html#l00104">sint</a>, and <a class="el" href="a05981.html#l00100">uint32</a>.
+<p>
+<div class="fragment"><pre>00081 {
+00082 <a class="code" href="a04021.html#a0">NL3D_MEM_ANIMATION</a>
+00083 <span class="comment">// Serial a header</span>
+00084 f.<a class="code" href="a02270.html#NLMISC_1_1IStreamz2035_0">serialCheck</a> ((<a class="code" href="a04558.html#a11">uint32</a>)'_LEN');
+00085 f.<a class="code" href="a02270.html#NLMISC_1_1IStreamz2035_0">serialCheck</a> ((<a class="code" href="a04558.html#a11">uint32</a>)'MINA');
+00086
+00087 <span class="comment">// Serial a version</span>
+00088 <a class="code" href="a04558.html#a14">sint</a> version=f.<a class="code" href="a02270.html#NLMISC_1_1IStreamz2035_8">serialVersion</a> (1);
+00089
+00090 <span class="comment">// Serial the name</span>
+00091 f.<a class="code" href="a02270.html#NLMISC_1_1IStreama5">serial</a> (_Name);
+00092
+00093 <span class="comment">// Serial the name/id map</span>
+00094 f.<a class="code" href="a02270.html#NLMISC_1_1IStreamz2033_9">serialCont</a>(_IdByName);
+00095
+00096 <span class="comment">// Serial the vector</span>
+00097 f.<a class="code" href="a02270.html#NLMISC_1_1IStreamz2035_5">serialContPolyPtr</a> (_TrackVector);
+00098
+00099 <span class="comment">// Serial the min end time</span>
+00100 <span class="keywordflow">if</span> (version&gt;=1)
+00101 {
+00102 f.<a class="code" href="a02270.html#NLMISC_1_1IStreama5">serial</a> (_MinEndTime);
+00103 }
+00104 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CAnimationz22_7" doxytag="NL3D::CAnimation::setMinEndTime" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CAnimation::setMinEndTime </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="a05363.html#a366">TAnimationTime</a>&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>minEndTime</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Set animation min end time.
+<p>
+
+<p>
+Definition at line <a class="el" href="a05443.html#l00251">251</a> of file <a class="el" href="a05443.html">animation.cpp</a>.
+<p>
+References <a class="el" href="a05444.html#l00162">_MinEndTime</a>, <a class="el" href="a05444.html#l00045">NL3D_MEM_ANIMATION</a>, and <a class="el" href="a05454.html#l00044">NL3D::TAnimationTime</a>.
+<p>
+Referenced by <a class="el" href="a05445.html#l00086">NL3D::CAnimationOptimizer::optimize()</a>.
+<p>
+<div class="fragment"><pre>00252 {
+00253 <a class="code" href="a04021.html#a0">NL3D_MEM_ANIMATION</a>
+00254 <a class="code" href="a02205.html#NL3D_1_1CAnimationz25_3">_MinEndTime</a> = minEndTime;
+00255 }
+</pre></div> </td>
+ </tr>
+</table>
+<hr><h2>Field Documentation</h2>
+<a class="anchor" name="NL3D_1_1CAnimationz27_0" doxytag="NL3D::CAnimation::_AnimLoop" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> bool <a class="el" href="a02205.html#NL3D_1_1CAnimationz27_0">NL3D::CAnimation::_AnimLoop</a><code> [mutable, private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a05444.html#l00168">168</a> of file <a class="el" href="a05444.html">animation.h</a>.
+<p>
+Referenced by <a class="el" href="a05443.html#l00192">allTrackLoop()</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CAnimationz27_1" doxytag="NL3D::CAnimation::_AnimLoopTouched" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> bool <a class="el" href="a02205.html#NL3D_1_1CAnimationz27_1">NL3D::CAnimation::_AnimLoopTouched</a><code> [mutable, private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a05444.html#l00171">171</a> of file <a class="el" href="a05444.html">animation.h</a>.
+<p>
+Referenced by <a class="el" href="a05443.html#l00064">addTrack()</a>, and <a class="el" href="a05443.html#l00192">allTrackLoop()</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CAnimationz27_2" doxytag="NL3D::CAnimation::_BeginTime" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a05363.html#a366">TAnimationTime</a> <a class="el" href="a02205.html#NL3D_1_1CAnimationz27_2">NL3D::CAnimation::_BeginTime</a><code> [mutable, private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a05444.html#l00166">166</a> of file <a class="el" href="a05444.html">animation.h</a>.
+<p>
+Referenced by <a class="el" href="a05443.html#l00125">getBeginTime()</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CAnimationz27_3" doxytag="NL3D::CAnimation::_BeginTimeTouched" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> bool <a class="el" href="a02205.html#NL3D_1_1CAnimationz27_3">NL3D::CAnimation::_BeginTimeTouched</a><code> [mutable, private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a05444.html#l00169">169</a> of file <a class="el" href="a05444.html">animation.h</a>.
+<p>
+Referenced by <a class="el" href="a05443.html#l00064">addTrack()</a>, and <a class="el" href="a05443.html#l00125">getBeginTime()</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CAnimationz27_4" doxytag="NL3D::CAnimation::_EndTime" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a05363.html#a366">TAnimationTime</a> <a class="el" href="a02205.html#NL3D_1_1CAnimationz27_4">NL3D::CAnimation::_EndTime</a><code> [mutable, private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a05444.html#l00167">167</a> of file <a class="el" href="a05444.html">animation.h</a>.
+<p>
+Referenced by <a class="el" href="a05443.html#l00157">getEndTime()</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CAnimationz27_5" doxytag="NL3D::CAnimation::_EndTimeTouched" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> bool <a class="el" href="a02205.html#NL3D_1_1CAnimationz27_5">NL3D::CAnimation::_EndTimeTouched</a><code> [mutable, private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a05444.html#l00170">170</a> of file <a class="el" href="a05444.html">animation.h</a>.
+<p>
+Referenced by <a class="el" href="a05443.html#l00064">addTrack()</a>, and <a class="el" href="a05443.html#l00157">getEndTime()</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CAnimationz25_2" doxytag="NL3D::CAnimation::_IdByName" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a02205.html#NL3D_1_1CAnimationz25_0">TMapStringUInt</a> <a class="el" href="a02205.html#NL3D_1_1CAnimationz25_2">NL3D::CAnimation::_IdByName</a><code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a05444.html#l00156">156</a> of file <a class="el" href="a05444.html">animation.h</a>.
+<p>
+Referenced by <a class="el" href="a05443.html#l00064">addTrack()</a>, <a class="el" href="a05444.html#l00077">getIdTrackByName()</a>, <a class="el" href="a05443.html#l00108">getTrackNames()</a>, and <a class="el" href="a05443.html#l00080">serial()</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CAnimationz25_3" doxytag="NL3D::CAnimation::_MinEndTime" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a05363.html#a366">TAnimationTime</a> <a class="el" href="a02205.html#NL3D_1_1CAnimationz25_3">NL3D::CAnimation::_MinEndTime</a><code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a05444.html#l00162">162</a> of file <a class="el" href="a05444.html">animation.h</a>.
+<p>
+Referenced by <a class="el" href="a05443.html#l00157">getEndTime()</a>, <a class="el" href="a05443.html#l00080">serial()</a>, and <a class="el" href="a05443.html#l00251">setMinEndTime()</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CAnimationz25_4" doxytag="NL3D::CAnimation::_Name" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> std::string <a class="el" href="a02205.html#NL3D_1_1CAnimationz25_4">NL3D::CAnimation::_Name</a><code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a05444.html#l00153">153</a> of file <a class="el" href="a05444.html">animation.h</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CAnimationz25_5" doxytag="NL3D::CAnimation::_TrackVector" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a02205.html#NL3D_1_1CAnimationz25_1">TVectAPtrTrack</a> <a class="el" href="a02205.html#NL3D_1_1CAnimationz25_5">NL3D::CAnimation::_TrackVector</a><code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a05444.html#l00159">159</a> of file <a class="el" href="a05444.html">animation.h</a>.
+<p>
+Referenced by <a class="el" href="a05443.html#l00064">addTrack()</a>, <a class="el" href="a05443.html#l00192">allTrackLoop()</a>, <a class="el" href="a05443.html#l00125">getBeginTime()</a>, <a class="el" href="a05443.html#l00157">getEndTime()</a>, <a class="el" href="a05444.html#l00103">getTrack()</a>, <a class="el" href="a05443.html#l00080">serial()</a>, and <a class="el" href="a05443.html#l00053">~CAnimation()</a>. </td>
+ </tr>
+</table>
+<hr>The documentation for this class was generated from the following files:<ul>
+<li><a class="el" href="a05444.html">animation.h</a><li><a class="el" href="a05443.html">animation.cpp</a></ul>
+<hr size="1"><address style="align: right;"><small>Generated on Tue Mar 16 06:44:25 2004 for NeL by
+<a href="http://www.doxygen.org/index.html">
+<img src="doxygen.png" alt="doxygen" align="middle" border=0 >
+</a>1.3.6 </small></address>
+</body>
+</html>